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Reply RP Worlds Info: Limbo Universe (GamingLord's creation)
Population - Native and common beings in Limbo

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GamingLord
Vice Captain

PostPosted: Wed Nov 07, 2007 12:55 pm
Reapers
Yeshlag Dragons
Kreggies
Gobungobs
Muunks
Cra'uim Slugs
Angels
Demons
Others  
PostPosted: Sat Nov 10, 2007 10:43 am
Reapers
Origin: Limbo
Average Height: 5' to 10'
Average Weight: Varies depending on height, but when awake, mass is typical to humanoids of proportionate height. (See Other Notes)
Average Life Span: 1,500 to 2,000 years.
Appearance: Humanoids, the majority of which are usually taller than humans, with glowing varied colored eyes for their only facial features, and black-grey colored skin. No mouths, noses, or ears. Equal amounts born with or without hair in both genders.
Diet: Various sources of energy/omnivores
Species' Usual Faction: Varies depending on individual. Generally good.

Brief Overview of Innate Abilities: Able to absorb and manipulate energy in many varied ways. Unique talents differ from reaper to reaper, but some common talents include teleportation, interdimensonal and planetary portal travel, regeneration from injury, and so on. All reapers tend to have very heightened senses of empathy, able to sense when strong emotions are in there air, or when someone nearby dies. Basic form of telepathy in all reapers auto-teaches them languages after receiving several spoken or signed words from a nearby individual, using a temporary weak bond to do so.

Other Notes:
Reapers are the evolved humanoid natives of the Limbo realm. Formerly, they more closely resembled the average humans in appearance, but changed rapidly over several thousand years, their internal energy nature shifting their physical forms into something more suitable for them. It is believed they were placed in Limbo so that chosen ones from each generation or so would be selected to guard the Soul Portals that all deceased souls travel from and to, and act as a filter to aid in sorting which souls go to which afterlife. Something that has been pretty much been proven fact due to the actual presence of the three large dimensional gateways themselves near the Soul Fortress, guarded by Heaven's angels, and the immense amount of souls traveling in from worlds all around the universe through the grey Life and Death portal, and souls streaming into either Heaven or Hell's portals. More information about the soul filtering act can be found in the section about Soul Guiders.

Though they no longer require food and drink to sustain themselves, instead using sources of energy as fuel, they can still enjoy the flavor and nutrition of meals by absorbing the useful parts of it through their skin, leaving behind ash or a dry drinking cup. Due to their energy-like nature, they normally weight much, much less than they appear to, but while alert, their internal energy mass forces an artifical weight to keep them anchored with gravity so they are not so easily knocked around.

Also thanks to their make up, there is little that can hurt a reaper, aside from physical injury and extremely low temperatures. Anything involving heat, or energy of just about any form nulls in it's harm against them, or aids them even in their healing processes. However, wounds such as blows, cuts, or very low temperatures slow and remove energy from a reaper. Enough energy loss will cause a reaper to die, but they typically have a large abundance of energy to keep them alive. Things that would kill most humanoids would only hurt reapers, except for one particular trauma. Decapitation alone is almost enough, but for an immediate kill on a reaper, severe mutilation of the head, such as an explosion blowing it apart, or slicing it in two or more segments disrupts the consciousness of the individual so severely that energy is lost almost immediately, and the reaper is killed.

Concerning the various energy abilitiees of the reapers, each one is unique. Not all can perform the exact same abilities that another can, except for regenerating parts of their body and their unusual language telepathy. Most common typically is teleportation and portal opening amongst a number of the reaper population, since such a method of travel is useful. When a dimensional portal is opened by a reaper, it can be held open for quite some time, not taking much energy to maintain it. However, opening and closing the portal takes a fair amount of effort, and there seems to be some strange effect that doesn't allow them to open such portals one after another. Typically it takes anywhere from five to fifteen minutes in delay to open another portal after closing a previous one.

Noteworthy Members: Githar Talos, Minazi Dalar, Malos Kinaz, Alzamos Lazeranos, Xylanthos Lazeranos, Tiamos Lazeranos.  

GamingLord
Vice Captain


GamingLord
Vice Captain

PostPosted: Thu Nov 15, 2007 12:56 pm
Yeshlag Dragons
Origin: Planet of Mu-Shucel
Average Height: 2' to 3'
Average Weight: Light mass, thin builds.
Average Life Span: Roughly 900-1,000 years
Appearance: Small orange-yellow dragons with large, tougher red scales covering their backs and tails for the males, pink or purple being the color for females. Eyes are typically light cyan blue, glowing with ambient energy and seeming to have an almost smooth, gem-like appearance. Hints of oriental dragon details on the face. Bi-pedal, with two claws on each foot, and three claws with no oppose-able thumb on each hand. Rib cage typically is easily seen through the skin of the dragon's chest, imply very strong bones there.
Diet: Omnivores
Species' Usual Faction: Varies by individual, majority of original population tends to be peaceful.

Brief Overview of Innate Abilities: Yeshlags are ability to command the basic temperatures and elements, along with the natural ability to teleport, use telekinesis, and read minds. While it's possible for a yeshlag to command all the elements, they are more potent in learning one or two elements throughout their life and mastering them.

Other Notes:

Noteworthy Members: Cip Tik Lok (Chewy).  
PostPosted: Thu Nov 15, 2007 1:07 pm
Kreggies

Origin: Planet of Aiieeg

Average Height: 5'-6'
Average Weight: Light humanoid mass, thin builds.
Majority's Diet: Herbivores

Notable Features or Abilities: An extremely nervous and easily frightened species. Quick to panic. Magically potent.  

GamingLord
Vice Captain


GamingLord
Vice Captain

PostPosted: Thu Nov 15, 2007 7:21 pm
Muunks

Origin: Planet of Dragunth

Average Height: 6' to 8'
Average Weight: Heavy humanoid mass, thick muscular builds.
Majority's Diet: Omnivores.

Notable Features or Abilities: Species are known for being wise fighters, and for having a bloodlust condition.  
PostPosted: Sat Dec 08, 2007 12:52 am
Gobungobs

Origin:

Average Height: 7' to 8'
Average Weight: Heavy humanoid mass, wide girth.
Majority's Diet: Herbivore

Notable Features or Abilities:
Seemingly slow in movement, reaction, and speech. Technologically advanced. High respect for nature, usually shies away from living in cities.  

GamingLord
Vice Captain


GamingLord
Vice Captain

PostPosted: Sat Dec 11, 2010 3:47 am
Original Angelics
Origin: Heaven.
Average Height: Anywhere from 5' to 8'
Average Weight: Varies, usually seen in nearly perfect-like forms.
Average Life Span: Infinite
Appearance: Nearly all humanoid, with feathery wings in one or more pairs. Usually accompanied by bright, glowing ambient light and golden halos.
Diet: Consists on nothing most of the time, but can consume humanoid-type meals.
Species' Usual Faction: On the side of good.

Brief Overview of Innate Abilities: Able to use refined holy energies with extreme ease in various ways. Often described as beings of exquisite beauty, with an aura of soothing calm.

Other Notes:

Noteworthy Members: Ralis, Michael, and Metatron.  
PostPosted: Sat Dec 11, 2010 3:48 am
Mortal Angelics
Origin: Various mortal worlds and planes of existance.
Average Height: Varies depending on the original species.
Average Weight: Varies depending on the original species.
Average Life Span: Varies depending on the original species.
Appearance: Varies depending on the original species.
Diet: Varies depending on the original species.
Species' Usual faction: On the side of good.

Brief Overview of Innate Abilities: Mortal angelics are mortal beings from various worlds that have been converted into angels. Commonly, they form the elemental angel ranks, along with other small roles. However, there have been exceptions in mortal angelics reaching higher positions in Heaven's hiearchy.

Other Notes:
Mortal angelics are similar in some ways to the original angelics, although they are not usually immortal. Typically, they serve Heaven during their lifetime, living their expected life span before expiring. They then become mortal angels with immortality. However, souls that are in Heaven may also choose to become mortal angelics if they so wish to serve in such a manner.

Noteworthy Members: Eztli Iztli, Thas, Milaku, Sephiroth, Rosemary Mori, Jezebel and various saints.  

GamingLord
Vice Captain


GamingLord
Vice Captain

PostPosted: Sat Dec 11, 2010 3:50 am
Fallen Angels
Origin: Originally from Heaven, but now reside in Hell.
Average Height: Varies depending on form.
Average Weight: Varies depending on form.
Average Life Span: Infinite.
Appearance: Typically a dark, non-featured shadow of a humanoid figure is their usual appearance.
Diet: Typically Omnivores.
Species' Usual faction: Normally on the side of evil.

Brief Overview of Innate Abilities: Though usually they have the look of a living shadow, fallen angels come in a variety of shapes and sizes, thanks to their ability to shift their state of being. They can easily emulate most living species amongst the mortal worlds including abilities, with some being able to copy those of more holy figures to deceive. Fallen angels can easily corrupt neutral objects, creatures, and places with hell-ish auras, and usually know a number of powerful dark arts.

Other Notes:
Fallen angelics are the angels that have fallen in the early times with Lucifer, or gone so strongly against the words of Heaven and God that no longer can they be considered holy. Usually, they'll take the form of a 'lesser', but still powerful demon while in Hell or under disguise, though their forms vary depending on the situation.

Noteworthy Members: Lucifer, Heegh, and Duran.  
PostPosted: Sat Dec 11, 2010 3:51 am
Demons
Origin: Hell
Average Height: Varies greatly.
Average Weight: Varies greatly.
Average Life Span: Varies greatly.
Appearance: Also varies greatly, but usually something that when looked upon, causes feelings of unease and terror to rise up in the soul, as well as a feeling of corruption and unholiness. This does not hold true for all demons though.
Diet: Varies depending on the demon type, but typically omnivores or carnivores. Rarely are demons ever vegetarian for some reason.
Species' Usual Faction: Normally on the side of evil.

Brief Overview of Innate Abilities: The range of demonic abilities is wide, though they usually have several in common. Typically, they're usually built naturally for terrorizing and destroying quite easily, with common features such as very sharp teeth and claws, and powerful than most human strength. Certain numbers can use black magic to enhance their capabilities.

Other Notes:
Demons are typically created by the current holder of the title of Satan or high ranking, powerful fallen angels under the Satan's supervision. Demons can both have a soul, or be soulless abominations that rarely think for themselves. Demons with souls typically are more powerful and intelligent, though with there is the risk of the demon's soul or souls (if more than one are used) going rogue, or even converting to the side of good again if the soul(s) are repentant. This proved true with certain demons such as the Abomination Dieamos slowly turning towards good, or the powerful Jiluzix escaping from Hell and starting his own faction of dark minions.

Noteworthy Members: Dieamos, Jiluzix, Thas (former), Milaku, Gerix, Adira, etc.  

GamingLord
Vice Captain


GamingLord
Vice Captain

PostPosted: Sat Dec 11, 2010 3:52 am
Nos Weng Anjuls
Origin: Uncertain, believed to be heavenly.
Average Height: 8' to 12'
Average Weight: Thin, spindly humanoid beings, with very little girth and mass.
Average Life Span: Unknown, but not believed to be immortal. At least one has died (See Noteworthy Members).
Appearance: Tall, thin beings with elongated torsos and limbs and glowing white eyes. They have blue skin, covered in a variety of symbols that appear to be holy in essence. Their faces are almost featureless except for their eyes.
Diet: Unknown, assumed to be some sort of energy.
Species' Usual Faction: Always has been seen on the side of good.

Brief Overview of Innate Abilities: Nos Weng Anjuls are almost believed to be supernatural, if not for recorded evidence and the experiences of a number of people. They've been known to heal mental and emotional wounds with ease, removing suffering and anguish along with other negative emotions and energies from a person, and replacing it with positive energies and thoughts. They can amount up to many, many years of helpful theraputic and counseling help in a matter of just minutes. They also have the ability to seemingly appear out of nowhere, and to phase through various materials as if they weren't even there. Apparently very telepathic and empathetic to the extreme.

Other Notes:
Nos Weng Anjul are the Limboian words for “No Wing Angel”, or Wingless Angel. Almost everything about their peaceful and helpful nature seems to make them holy, along with the aura they expand outwards almost at all times. Their presence gives off an ethereal beauty and calm, soothing even almost the foulest of tempers, save for those of complete evil. In fact, they appear to weed out evil by the increased severe dark hatred towards the nos wengs.

Noteworthy Members: Milaku had a nos weng anjul as a mentor and friend during the times she was raised by the Niearcim mages and Jiluzix. The name is unknown, nor has it ever been revealed, and little information was gained from Milaku, seeing as how she only knew as much as anyone else that encountered one of their kind. She was forced to slay the being while being watched by several Niearcim mages, though the being itself held no ill will or grudge against Milaku for doing so.  
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RP Worlds Info: Limbo Universe (GamingLord's creation)

 
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