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Posted: Thu Aug 07, 2008 7:22 pm
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General Information
Background These are the stories of millionaire playboys, super-spies, masked mystery men, big game hunters, explorers, and two-fisted scientists. Match wits with Communist (or Western) agents, fight leftover Nazi fifth-columnists and experiments, and plumb the ruins of lost civilizations. Explore darkest Africa, the mysterious Orient, exotic South America, or even the Moon!
This is an alternate 1969 where the advanced technology present in fiction is real: ray guns, robots, jet packs, and more are available. The world is a bit simpler and the uglier aspects of reality: racial tensions, the Vietnam war, student protests, etc. are glossed over.
Rules 1. Keep in line with the rules of Gaia and of this guild. 2. In any dispute, I am the final authority. 3. Do not post the actions or responses of other characters, this includes posting that your character hits theirs, without prior consent.
Send a PM with your character using the format provided in the next post. Entitle the PM "Reality Retro," to let me know you read this whole post.
Contents -General Information -Characters -Non-Player Characters -Playing Aids -Technology and Products -Magic and Artifacts -Notes and News
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Posted: Thu Aug 07, 2008 7:23 pm
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Characters
Character Format
Username: Character Name: Unusual surnames are encouraged (Quest, Savage, Venture, etc.) but please nothing that's totally bat**** crazy. Gender: Age: No child characters. Ethnicity: Nothing outlandish (Demon, Angel, Martian, etc.). Nationality: Can be a fictional nation.
Physical Description: What does your character look like, height, weight, hair and eye color, typical outfits, etc. You can use a picture if you like, but keep it small.
Personality Description: Optional. What motivates your character, what are your character's ambitions and fears? What does your character think of...(other characters, particular agencies, etc.)
Background: What is your character's occupation? Optionally, what was your character's family and childhood like? What kind of education did your character have? What are some important events that took place in your character's life?
Character Roster
Username: Municipal Darwinism Name: Jacob Hazard Gender: Male Ethnicity: Anglo-American Nationality: American Occupation: Industrialist, Adventurer Background: Jacob Hazard, heir to Hazard Aerospace, Hazard Automotive, and Hazard Arms is a young jet-setter who can't stay out of Communist cross-hairs for long! His madcap adventures take him all over the world. Appearance:
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Posted: Thu Aug 07, 2008 7:24 pm
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Non-Player Characters
These characters are available for use for any 1969-World of Tomorrow story you're participating in or running, as long as they aren't currently in use by someone else. Do not kill off these characters without permission from their creator (or me if their creator is no longer available).
NPC Format Creator's Username: Character Name: Unusual surnames are encouraged (Quest, Savage, Venture, etc.) but please nothing that's totally bat**** crazy. Gender: Age: Ethnicity: Nationality: Can be a fictional nation.
Physical Description: What does this character look like, height, weight, hair and eye color, typical outfits, etc. You can use a picture if you like, but keep it small.
Personality Description: Optional. What motivates this character, what are your character's ambitions and fears? What does this character think of...(other characters, particular agencies, etc.)
Background: What is this character's occupation? Optionally, what was your character's family and childhood like? What kind of education did this character have? What are some important events that took place in this character's life?
NPC Roster Creator's Username: Municipal Darwinism Character Name: Unknown, Alias "U-Man the Living Submarine" Gender: Male Age: Unknown Ethnicity: Teutonic Nationality: None (Fugitive)
Physical Description: U-Man's appearance outside of his special Submarine Suit (Unterwasserrüstung) is not known, his service file was destroyed by the Nazis during WW2. His Submarine Suit is a large metal and rubber affair. Bulky, sturdy, and arrayed with propellers and fins.
Personality Description: U-Man is a Nazi ideologue, but not a particularly inspired one. He has chosen to believe that he was selected for the Unterwasserrüstung project because of his intense patriotism, though the truth is he was simply expendable.
Background: An unknown but presumably low-ranking member of the Schutzstaffel during the war, U-Man was bonded to a heavy powered suit that allows him to operate easily underwater. He was intended to become a saboteur that could evade air-reconnaissance and destroy ships at sea as well as engage in marine combat, as the suit provides him with exemplary protection. The war ended before he was activated and he was evacuated to Argentina with other members of the Schutzstaffel. He engages in acts of terrorism and crime intended to bring about a Fourth Reich.
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Posted: Thu Aug 07, 2008 7:24 pm
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Playing Aids
Style Art Deco Bauhaus Futurism (and Futurist architecture) Googie Streamline Moderne
Inspiration Authors: Clive Cussler, Ian Flemming, H.P. Lovecraft, Robert E. Howard Comics: Nick Fury, Agent of S.H.I.E.L.D. Movies: The Austin Powers series, The Incredibles, The James Bond series (Dr. No through Moonraker), The Rocketeer, Sky Captain and the World of Tomorrow Publications: Amazing Stories, National Geographic, Popular Mechanics Pulp Fiction: Doc Savage Radio: Jack Armstrong, The Shadow Television: The Avengers, Get Smart, Johnny Quest, The Man from U.N.C.L.E., Mission: Impossible, Speed Racer, The Venture Bros. Video Games: Evil Genius, Fallout, No One Lives Forever
Unusual and Heroic/Villainous Surnames Armstrong, Axle, Banks, Black, Blake, Blood, Brass, Brooks, Cain, Caine, Carter, Chambers, Clayton, Cody, Coffin, Danger, Dare, Death, Drake, Force, Fury, Gold, Gordon, Greystroke, Hawkins, Hazard, Hellstrom, Hellstorm, Holton, Hunt, Hunter, Jones, Kane, Killinger, King, Law, Luck, Magnum, Mason, McCloud, Mesmer, Nemo, O'Connell, Pit, Pitt, Power, Powers, Quest, Rand, Ray, Reed, Reid, Risk, Rockwell, Rogers, Savage, Scar, Scarr, Smythe, Solar, Spade, Stern, Stone, Storm, Strike, Strong, Terror, Totenkoph, Tracer, Star, Sun, Sunlight, Vega, Venture, Walker, Westlake, Wolf, Wolfe, Wright.
Adventurous Locales-Fictional Not all of this may be appropriate, please ask before using a particular locale.
List of fictional Asian countries. List of fictional European countries. Fictional cities and towns in the United Kingdom. Fictional cities and towns in the United States.
Atlantis, Carcosa, Lemuria
Adventurous Locales-Real Amsterdam, Bangkok, Berlin, Buenos Aires, Cairo, Caracas, Casablanca, Hong Kong, Himalayas, Honolulu, Ibiza, Jerusalem, Johannesburg, Las Vegas, London, Los Angeles, Mariana Trench, Mexico City, Miami, Milan, The Moon, Moscow, Munich, New York City, Paris, Prague, Rio de Janeiro, Rome, San Francisco, Tel Aviv, Tijuana, Tokyo, Venice, Vienna
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Posted: Thu Aug 07, 2008 7:26 pm
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Technology and Products
Certain technologies are especially connected to pulp fiction and the 1960s super-spy and adventure genre, some real and some fictional. Here's a few examples. Some of these actually have origins stretching back several decades earlier or even in the 1970s, but are included here for fun.
Real Tech Concorde, ConVair Car, Dymaxion Car, Dymaxion House, Futuro House, Geodesic Dome, Venturo House
Quasi-Real Tech Jet Pack
Fictional Tech Ray Guns (Disintegration, Heat, Laser, Sonic, etc.)
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Posted: Thu Aug 07, 2008 7:28 pm
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Posted: Thu Aug 07, 2008 7:29 pm
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