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Posted: Sun Nov 28, 2010 9:21 pm
Honestly leveling and s**t is pretty easy.
Depending on your class and spec you may get stuck in some places but that's only really if you're a healer and then there's the random dungeon option which is always fast as a healer anyway.
The Shattering also streamlined pretty much every zone, and like Sonnen said, they've lowered the XP to get from 70 to 80.
Endgame s**t might be difficult at first but usually it's just a matter of knowing where to stand (PROTIP: NOT IN THE ******** FIRE ********) or what to do when, and most raid leaders will either explain the fight or tell you where to go to find a video explaining it.
As far as it gearing more towards hardcore players again, eeeeeeehhhh.
Maybe?
It's still pretty easy, and in simplifying some of the mechanics they did put us sort of back where WoW started stat-wise.
The learning curve is pretty forgiving as well, especially if you level as the spec you intend on playing.
SO THE ONLY THING NOW IS TO ADD EVERYONE HERE ON THE REALFRIEND THING AND WAIT FOR EVERYONE TO TELL YOU TO SWITCH TO THEIR SERVER.
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Posted: Mon Nov 29, 2010 12:25 pm
I've got 6 80s on Kilrogg.
I ain't goin' nowheres.
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Posted: Tue Nov 30, 2010 6:30 am
Sonnenblume the game has gotten easier, and will continue to get easier. cataclysm patch from tuesday made the required amount of xp to get to 80 even less. you get mounts and s**t earlier than before, everything all around is easier. the game is easy. no matter how long you've played. i mean, you could take the time and learn to play your class, or you could roll ret paladin and call it a day. I resemble that remark emo
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Posted: Tue Nov 30, 2010 9:57 am
Most of the difficulty problems are fixed by playing on an aggressive PVP server, but it just replaces monotony with frustration.
Doing the Raid Dungeons is mostly just time consuming, rather than difficult.
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Posted: Wed Dec 01, 2010 3:59 pm
holy s**t this game is so ******** easy post-shattering. holy. s**t. i feel like i could hit 80 in three brief sittings.
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