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[Demon] Aurel's Dorm

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Kyribird

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PostPosted: Sun May 22, 2011 2:59 pm
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Quest

"I dare you to touch it."

"No you touch it first."

"I'll touch it if you touch it first."

"I'm not touching it unless you touch it first and then I'll touch it first."

The lightly snoring secretary was entirely oblivious to the two cleaning gnomes. They were currently eye-ing a rather impressive mound of papers, one that stacked the height of at least three gnomes.

"Okay okay, I'll do it," grumbled Cleaning Gnome 1, leaning over, giving the mound a light poke. The mound rustled, swayed dangerously, and then nothing. "See, nothing to i-"

- Everything exploded in a burst of white paper. Several students also miraculously were enrolled that very day.
 
PostPosted: Sun May 22, 2011 3:00 pm
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Name: Aurel
Nicknames: N/A
Gender: Male
Age: Young. (602, very young for his race, appearance of about 16-17)

Faction/Race Demon - Lesovik

Personality/Quirks/Etc: Aurel has a knack for finding things that people have lost. He also has this horrible habit of causing mischief wherever he goes and has a fondness for tickling. He likes leading people off to get lost and finds watching them trying to get back hilarious. Most of all, he likes screwing with people's heads - be it taking the form of a talking mushroom or shrinking himself to near invisibility.

There's also the small problem of being unable to reign in his emotions in order to save another's. If he's angry, he's going to portray anger to whoever he's talking to and not worry about if he's being rude or niceties. If he's happy, he's going to show it to you. In this sense, Aurel is an open book. Censorship is not a concept that he has ever been aware of.

On the other side of that, he's very easily distracted and cannot focus on more than a few things at a time. If he's distracted by something, he will temporarily abandon his emotions to focus on the source of his distraction. His voice generally reflects his emotions - becoming more gravel when upset and more light, airy and musical toward the happy or neutral side

Balance is a concept that Aurel holds to strongly. He doesn't believe in 'good and evil' so much as choice and free will. There would be no bad without good, and vice versa and the only 'evil', if there is evil, is not learning from your mistakes. Because of this, he won't judge someone based on what actions others would perceive as evil. The only thing unacceptable in his eyes is destruction of the natural world. As long as you don't sit there destroying nature in front of him, deliberately, then he's probably not going to have a problem with you. There ARE exceptions to this rule, however.

When Aurel finds someone or something that he thinks of as 'his' he becomes very territorial and possessive over that place or thing. He will do his damnedest to guard and protect it - whether it wants that protection or not. Think of him as a giant over-sized flora covered puppy in this regard. He's loyal, protective, and heaven forbid you try to harm what he sees as his.

Leshys are not generally malice filled creatures - They are pranksters and mischievous buggers but they don't do it out of malice. However, an angry Lesovik isn't necessarily something that you want to come across. Aurel is no exception. Expect him to be doubly bad if another Leshy ever enters the same relative area. Territory battles all the way.

Aurel tends to be mildly socially retarded. This happens when you grow up with nothing but a crotchety old human-hating elder and trees for friends. He doesn't know customs of society, for the most part, and tends to speak kind of formally when he's unsure. Unfortunately, he also doesn't know when a joke is being taken too far - to him, there isn't a 'too far' when it comes to jokes. Or anything, really. Personal bubble? What's that? Why can't he pet your hair if it looks like a cat? He also takes things very literally a lot of the time and many things need to be explained to him. Praise Jack that Aurel is quick to pick things up, but it'll be a while before he's ever really able to function solo in a social situation.

Hobbies:
Gardening - If it's not obvious, Aurel kind of likes plants. Actually, like is an understatement. The boy will sit there and sing to dying grass or hay and be sad for it. If he has a little patch of earth to himself (He will someday have a forest, damn you!) he'll be the happiest creature ever. Aurel will sit there for hours (or days if someone doesn't drag him off) just working on flowers and planting...God help the poor soul who tramples through HIS flower bed.

Practical Jokes - Best thing ever. He loves to play pranks on people, loves to screw with their heads, and if he has a chance he's going to take it. Aurel will do just about anything (dangerous or not) in the name of a good practical joke.

Meeting new people - Now, this generally wouldn't be considered a hobby except that Aurel will go out of his way to meet you. If you are new and you look/say/do something interesting, he will be there. Socially awkward as hell and making a fool out of himself, but he WILL meet you.

Why are they enrolled in Amityville Academy? Aurel, like many Leshy, thought of only his forest. To him, there was nothing outside of it. His Elder, however, knew there was a world far beyond the forests. He always expressed this to Aurel through the time they were together and when he returned to the earth, Aurel decided to seek it out. To Aurel, the Academy offers insight to this world beyond the forest that his elder was so interested in.

FEAR: Moss grows over an opponent, slowing their movements and making them lethargic to the point of mild pain. This acts like a Damage Over Time spell which culminates in the opponent being frozen completely. The effect lasts no more than 15 seconds. It is stronger in a damper environment, and weaker near fire or heat. Tainted Fang mechanic

Natural Ability: Trickster: Aurel's natural ability revolves around manipulating himself and what people see. He can change his size, his voice, and his shape. If he appears as another humanoid form, his shoes will always be on backward and his eyes will glow. If he is attempting to manipulate the environment he can only make his immediate surrounding area look like a place he has physically been. This is a temporary effect, and does not change things physically.

Physical Description:
Eye Colour: Bright green
Hair Colour/Style: Short up front, bangs curling and framing his face - long wisps of hair growing down past to his rear. His hair is different shades of brown, green and orange-ish and seems to be made of moss.
Skin Colour: Pale, hardly noticeable wood grain pattern in skin.
Clothing Style/Colours: Rough woven trousers and a bow and arrow. That's about it.
Extra: Small leafy branches that seem to grow out of his shoulder blades much like wings would; antelope horns growing from his temples; mossy hair.
Note: Bow and Arrow are normal items he uses for hunting food. They are not used as a weapon and not involved in his FEAR ability <3
 

Kyribird

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Kyribird

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PostPosted: Sun May 22, 2011 3:01 pm
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Aurel's dorm room looks like the forest moved in and took over. There's moss covering the walls, potted trees (He can't figure out how to let anything actually grow into the floor without them taking over or he would) and flowers everywhere. The floor is covered with soil, large rocks/boulders and grass and a skylight is cut into the ceiling, giving the room a greenhouse sort of look. Since he can't actually sleep outside, he did the next best thing.
 
PostPosted: Sun May 22, 2011 3:03 pm
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  • Botany Basics
  • Forms & Faces 1
  • Arte of Illusion 1o1
  • Human Studies
  • Creature Feature 101
 

Kyribird

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Kyribird

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PostPosted: Sun May 22, 2011 4:15 pm
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Amrita - ♥♥♥
Sparrow -
Christof - ♥
 
PostPosted: Sun May 22, 2011 4:19 pm
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Kyribird

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Kyribird

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PostPosted: Sun May 22, 2011 4:21 pm
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  • [x] - A Lost Leshy (Christof & Aurel) +1
  • [x] - Studying Outside (Amrita & Aurel) +1
  • [x] - You have something in your hair...(Lizzy & Aurel)
  • [x] - Guess I'm coming back, then? (Aurel & Sparrow) +1
  • [x] - Wonderland Event +15
  • [x] - Honey, I'm Home (Aurel & Amrita) +1
  • [x] - Catching Up (Aurel & TK)
  • [x] - Briar Rose (Aurel & Solia) +1

  • The Game Master [x] [x][x] +3

  • [x] We Need Some Jacking Help (Aurel/Matthias) +1
  • [x] Shouldn't You Be Dead? (Aurel/Amrita) +1
 
PostPosted: Sun May 22, 2011 4:22 pm
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Aurel by Ruste

 

Kyribird

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Kyribird

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PostPosted: Sun May 22, 2011 4:24 pm
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Growth Points

Wonderland - 15pts
Roleplays: 10pts

Total: 25
 
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