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Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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[Open Class] Thunder Road (Edel) Success?!?!?!??

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Zyphiris
Crew

Dainty Snowflake

PostPosted: Sun Jan 08, 2012 8:17 am
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NAME OF CLASS: n/a
PROFESSOR NAME ToT'er Name: Break

General Information: Break believes that both agility and endurance is the best asset for a to trick or treater to have, so with the interest of looking for potential among the students he invites you all to try his course.

The Course: Thunder Road
A rocky, uneven road built to test the students and see how they handle themselves across rough terrain. Your student must run through the entire course, up hill, and keep running without stopping. If they slow their pace or come to a complete stop, they'll be struck by lightning and it will be the end of the line for them!

Course can be ran solo or in groups.

Win - You've survived five rounds of dice rolls and crossed the finish line!
Lose - If your HP has reached zero, there is a narrow path on each side of the course. Hop off onto it and exit the room. If insta-killed, you dissipate and wake-up in Nurse Cricket's Office.

Mechanics: Roll a one 8-sided die to determine the results your student will get and make sure to adjust your HP accordingly
Each time you survive a round, repeat the above until you complete the course.

1 Insta-kill!
2 Live
3 - 10 HP
4 - 20 HP
5 Live
6 Live
7 - 20 HP
8 - 10 HP

Bonus Mechanics:
If you get a lousy roll, a Y2 or Y3 student may roll a one 6-sided die ( ONE TIME ONLY ) and attempt to evade the hit.

Y2 students must roll a 5 or 6 to evade the lightning.
Y3 students must roll an even number to evade the lightning.



YOU LOSE/FINISH THIS CLASS WHEN...

- You are hit 0 HP That means you have to make ANOTHER rp to try again!
 
PostPosted: Sun Jan 08, 2012 8:35 am
It was, perhaps, a good time that the open classes were introduced (or discovered by Edel... who might have been oblivious to them all this while). After the school's fiasco with the boogeymen and the Standardised Examinations, it was apparent to the frost demon that there was some room for improvement if she were to play a part in getting the boogeymen to stop looking down on the school and its students. Also, hunters.

The descriptions of each of the classes left the ghoul quite conflicted per say – in neither of them could she play up her strengths ... and none of them sounded all too appealing either. In terms of weaknesses though, the ghoul was quite aware, she had many.

Such as agility and endurance. How ironic that Moure seemed to have both.

For some reason the thought of the two of them being able to take a morning jog together flashed across her mind. Edel quickly shook it off, quite unnerved by the fact that she was thinking such thoughts at such a time. Seriously.

So on that fateful day she decided it was time to ... improve in those two areas she was sorely lacking in, the frost demon marched down to the open course dressed in her PT kit, feeling quite optimistic about it all. That was, until she saw the course itself.

...
No backing out now. Take this as a fun and exciting learning experience, she convinced herself.
 

Zyphiris
Crew

Dainty Snowflake

Zyphiris rolled 1 8-sided dice: 2 Total: 2 (1-8)

Zyphiris
Crew

Dainty Snowflake

PostPosted: Sun Jan 08, 2012 8:36 am
What initially started off as a light jog in her head quickly broke into a decent run, partially because she was in the mood for a proper workout and partially because she DIDN'T want to get struck by one of those bolts of lightning flashing down from the sky. As for running uphill, it was tiring that's for certain, but the ghoul was a little used to travelling through such a terrain. Edel was breaking sweat already, though.

HP: 40
 
Zyphiris rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Sun Jan 08, 2012 8:41 am
The frost demon knew she couldn't lie to herself about the state of her endurance, just a few minutes into the course and she was already breathing heavily. Edel staggered a few steps forward before doubling over to catch her breath and take a short break... which was her mistake. A zap of lightning hit her immediately, setting her into motion. Some call it a motivator... but for her, it was more like slave-driving. Dear me, ghouly, dear me.

HP: 30
 

Zyphiris
Crew

Dainty Snowflake

Zyphiris rolled 1 8-sided dice: 4 Total: 4 (1-8)

Zyphiris
Crew

Dainty Snowflake

PostPosted: Sun Jan 08, 2012 8:46 am
@_________@

It was pouring alright. The frost demon was pretty much just stumbling forward but the the lightning was less forgiving. Another jolt to the system and the ghoul was running again, feeling very burnt out.

It didn't help that she was drenched in melt water either.

HP: 10
 
Zyphiris rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Sun Jan 08, 2012 8:50 am
Somewhere in the background was a very classy tune playing. To cheer her on. Or something. It kinda matched how she was moving in slow-mo. Didn't matter at all, the ghoul was in some kinda daze from the dehydration already.

Almost there.

HP: 10
 

Zyphiris
Crew

Dainty Snowflake

Zyphiris rolled 1 8-sided dice: 5 Total: 5 (1-8)

Zyphiris
Crew

Dainty Snowflake

PostPosted: Sun Jan 08, 2012 8:51 am
And then the music changed.

The frost demon could see the end of the course. The checkered flag. And someone who looked a hell lot like ---- waving it. The ghoul's heart stopped for a moment and then, with a little luck and a little PUSH, she sent herself bursting through the last few metres and cross the finish line. That someone was grinning at her, and she was grinning back. But obviously, this was all a hallucination.

The frost demon would then pass out and wake up about 3 hours later to find herself on the couch at the demon dorms common room. As to how she managed to get there... or finish the course in the first place.

It was a mystery.

HP: 10
Status: COMPLETE
 
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