Welcome to Gaia! ::

Shinobi Nations ( Naruto Rp Guild )

Back to Guilds

Gaia's most ambitious guild. Now updating! 

Tags: Naruto, Boruto, Villages, Ninja, Shinobi 

Reply デ[Info} Profile Center :: Ninja Safekeeping
Wolfe's Doghouse.

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Sun May 19, 2013 6:47 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Masahiro Hama Hatake
仁博 | Masahiro
"仁" is benevolence. "博" is leading widely
Nickname: -None Developed-

Age: 41
Birthdate: 3/27
Gender: Male

Height: 6'
Weight: 200lbs

Nindo: "The miracle is in the execution"
Personality: Often seen as silent, somber, or pensive. His Way between battle and civil life is vastly different. In battle he is the strategist, the man who thinks first and rushes in later, though he gives little time for philosophy to his opponents. In the ways of civility he is one to strategize nonetheless, yet philosophy comes to him first, and battle or heated nature comes secondary.

Village: Konohagakure
Rank: A-Rank Shinobi
Title: Konin :: Hokage
First Class: Crowned Master | Bukijutsu
Second Class: Adaptive | Ninjutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Hatake

Chakra Pool: 1,385
Sage Pool Cap: 462 or 1/3 Active [ Whichever is Less ]
Stamina Pool: 1,225
Chakra Element: Lightning, Earth
Chakra Color: White
Chakra Materialization: Sparks and Lines of silver-white lightning around my frame.

Strengths:
• Close Combat
• Teamwork
Weaknesses:
• Elemental Weakness, Fuuton
• Quick to make Enemies
Fears:
• Being Eaten Alive By Locusts
• Betraying A Loved One

Class Disciplines :
• Crowned Master : Able to use stances from styles associated with your Locked Formless Style with any other styles you know. While in a stance, your simple techniques from styles are treated as complex.
• Adaptive : You automatically have Korabo training with yourself up to your body rank and learn Alteration Styles 2 posts faster. Your Jutsu that have been altered via Alteration Style(s) overwhelm other Jutsu of the same rank.
Reductions:
• Learns Bukijutsu 4 Posts Faster.
• Learns Ninjutsu Techniques 4 Posts Faster.
• Learns Alteration Styles 2 Posts Faster [ Ninjutsu | Adaptive ]
• Hatake Affinity: Learns Raiton 1 Post Faster
• Hatake: Raiton techniques performed are increased by 1 rank in their power, up to rank A.

Personal Attributes:
• 1 Additional Taijutsu
• 1 Additional Bukijutsu
• Mashed Ninja-Tatoes: +1 Buki Style
• The Good Host: 1/2 off all implant chakra requirements.
• The Good Host: 1/2 off all implant chakra requirements.
• Crafter's Wit: 1/2 post count reduction to free-form crafting for 1 title tree - Blacksmithing
• A Stitch in Time: Having spent years living outside of the village and maintaining his own clothing alongside his mother, Masahiro gains a title in Tailoring.
• 1 Additional Taijutsu Style | [ Granted by Library Expansion Encyclopedia ]

Implant:
Sacrificed 160 Chakra Permanently during Transplant Procedure (Refunded 120 due to Good Host PAs):
Sharingan Eyes: Status: Awakened Stage One: 2 Tomoe
Sharingan Abilities: To Copy and Clarity

Traits:• The Sharingan glows brightly enough to be seen well at night.
• The Sharingan spins when using it for abilities & jutsu.
Restrictions:
• Of the 4 main abilities, only 2 are allowed to be picked: one being the ability to copy, and one from the others.
• The Sharingan starts off dormant, even as a transplant.
• Receiving 100% 'blindness' in an eye makes it completely unusable, even through transplantations.
• Transplanting eyes adds on the available sight from the one being transplanted.
Eye Limitations:
• The Sharingan can be maintained forever, given a certain chakra level to maximum chakra level ratio.
-One-Tomoe: 50%
-Two-Tomoe: 40%
-Three-Tomoe: 30%
-Mangekyō Sharingan: 20%
-Eternal Mangekyō Sharingan: 10%


Scar Sealing:
Infuuin • Kai [ Secret Mark Seal • Release ]
Rank: S
Official Description: Infuuin • Kai is a Fuuinjutsu technique developed by Tsunade that allows her to use the Souzou Saisei technique. Over a period of time, Tsunade will focus and build up chakra in the seal mark on her forehead. The release command will disperse the seal and allow the stored chakra to pump back into her body.
Guild Description: The user will have a mark upon their forehead which is able to store up to their normal amount of chakra, when outside of battle. Takes 20 posts to fully charge 100%. When the user wishes, the bounds surrounding the seal will break & leak chakra (or stamina, not both) back into the user's body. Requirement: Medical Class [Medical Class Fulfilled by James]

Technique Name: Stamina Seal
Rank: A
Description: James, as a skilled medical ninja, recognizes that many shinobi are not only limited by there ability to utilize chakra, but also physical stamina. James places a small seal on his hara (solar plexis) of himself and over (20) noncombat post, latent energy from movement and breathing is collected and placed in the seal, after the post, the seal can be activated to completely restore a James stamina pool or the Stamina pool of another person James touches. James can restore stamina equal to his pool with this technique, and those who have less, benefit from an overcharge of Stamina for [5] post, as the excess energy burns away.


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 22,000両
AC: 65,245

Missions Complete:
E Rank :: 0
D Rank :: 4
C Rank :: 0
B Rank :: 1
A Rank :: 1
S Rank :: 3
-Awarded 10,000 at Sunagakure Defense

Jobs Complete:
E Rank :: 14
D Rank :: 4
C Rank :: 6
B Rank :: 8
A Rank :: 1
S Rank :: 2

Job Titles:
Novice:
Tailoring 0/10

Apprentice:
Gearsmith 8/10
Woodsmith 6/10

Journeyman:
Whitesmith 6/10

Grandmaster
Blacksmith
-------
[ Apprentice ]
Miner 3/10
Internal Medicine: 1/10

Limitations:
• Formless : : - / 12
• Ninjutsu : : [ - / 8 General ( From Buki ) || - / 9 Raiton || - / 9 Doton || - / 18 Maruton ]
• Augements :: - / 4
• Alteration Styles : : - / 2
• Genjutsu : : 02 / 04
• Taijutsu Styles: : 02 / 03
• Bukijutsu Styles: : 05 / 06

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Sakabato [Reverse Blade Katana]
Weapon Range:
• Overall Length: 43"
• Blade Length (edge): 30"
• Arm Reach: 25"
• Overall Range: 62"
Weapon Weight: ~3.5lbs
Weapon Location:
• Left Hip, Worn as Standard Katana



Weapon Type: Chakra Steel Tachi
Weapon Range:
• Overall Length: 50"
• Blade Length (edge): 36"
• Arm Reach: 25"
• Overall Range: 66"
Weapon Weight: ~3.5lbs
Weapon Location:
• Right Hip, Worn as Standard Tachi
Special:
•The Second Seals Sealing: Cannot be affected by any except 2 Fuuin/Kuchiyose.


Weapon Type: Chakra Steel Wire Launcher
Weapon Range:
• Wire Distance: 50 Feet
Weapon Weight: ~2lbs
Weapon Location:
• Right arm, worn as a bracer.
More Info.:
By exciting the tension coils and wire within the assembly, the wielder can launch and wrap wire around various hard point or enemy combatants.
‡ The wire can extend up to fifty feet from the wielder, without modifications.
‡ To Launch the wire requires a D-Ranked amount of Chakra. ( A Supplemental Action )
‡ To retrieve the wire requires an E-Ranked Amount of Chakra ( A supplemental Action )
‡ To wrap the wire around an object requires an E-Ranked Release. ( Supplemental )
‡ To attempt to wrap a person's limb or weapon requires a minimum B-Rank Release. ( Offensive Action )
‡‡ To break this grip a player may counteract their chakra release at Equivalent Rank or use a physical technique of equal rank.


Weapon Type: Hatake White Chakra Sabre
Weapon Range:
• Overall Length: 50"
• Blade Length (edge): 36"
• Arm Reach: 25"
• Overall Range: 66"
Weapon Weight: ~3.5lbs
Weapon Location:
• Left Hip, Worn as Standard Tachi
Effects & Rules:
- Contains Elemental, Chakra Marble ( White Raiton )
- When Swung a trail of white chakra follows the Blade.
Special:
•The Second Seals Sealing: Cannot be affected by any except 2 Fuuin/Kuchiyose.


Weapon Type: Chakra Steel Odachi X
Weapon Range:
• Overall Length: 70"
• Blade Length (edge): 60"
• Arm Reach: 25"
• Overall Range: 86"
Weapon Weight: ~6lbs
Weapon Location:
• Stored in Jounin Scroll


Weapon Type: Senjutsu Beating Stick X
Weapon Range:
• Overall Length: 60"
• Arm Reach: 25"
• Overall Range: 86"
Weapon Weight: ~2lbs
Weapon Location:
• Back Loop on Flak Jacket.


Weapon Type: Fullplate Armor
Weapon Range:
• Personal
Weapon Weight: ~45lbs
Weapon Location:
• Stored within a Jounin Scroll.
Special:
• Kuchiyose/Gyaku Kuchiyose Seals:
-- This item can be summoned onto Masahiro's body or reverse summoned into his Jounin Scroll either piece by piece or as a whole, by use of Kuchiyose.


Summoning Type: - Human Sage
Summon Sage: Yes
Pacts: Sage

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Konohagakure Flak Jacket
Special: Kuchiyose/Gyaku Kuchiyose:
This item, and anything contained, can be summoned onto Masahiro or returned to a Jounin Scroll via Kuchiyose.

••Backpack and Pockets

• 5 Chakra Steel Kunai
• 1 ryou
• 1 x Useless Key???
• 1 x Gimmicks Grab Bag
• 1 x Ninja Chewing Gum: Takes 20 stamina to chew, makes a C-ranked bubble. Includes 5 pieces.
• 5 x Dud Bouncy Balls: Feeding them 5 Chakra makes it so they won't bounce for a post

• Library Expansion Encyclopedia X -Used for Tai Style
•• Jounin Scroll X
-• 5 Senbon
-• 5 Kunai
-• 5 Shuriken
-• 5 Fūma Shuriken
-• 1 Mid or Lower Tier Variable Marbles
-• 2lb Two Fist sized chunk of Gelel
-• Mechanics Manual Vols. I, II & III
-• Empty Glass Bottle
-• Vending Liscence X

•• Kage's Scroll X
-• 90x Wood Bundles
-• Coal 435 lbs
-• Granite 316 lbs
-• Limestone 265 lbs
-• Iron 197 lbs
-• Pyrite 220 lbs
-• Obsidian 199 lbs
-• Graphite 170 lbs
-• Quartz 146 lbs
-• Gypsum 126 lbs
-• Hematite 106 lbs
-• Magnetite 21 lbs
-• Copper 20 lbs
-• Mica 16.75 lbs
-• Orichalcum 753.5 lbs
-• Jade 8.5 lbs
-• Opal 5.25 lbs
-• Silver 5 lbs
-• Gelel 1 lbs
-• Diamond 0.625 lbs
-• Gold 0.25 lbs
-• 50x Wax
-• Plane
-• Shaver
-• 2x Rasps
-• 5x Wrench Set
-• 5x Chisels
-• Varnish
-• 10x Screwdriver Set II
-• Vial of Blood
-• 3x Set of Saws
-• 3x Set of Files

---


▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Unaffiliated Ninjutsu: [ - / 8 ]

Maruton: [ 13/18 ]
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Genso Bushin no Jutsu [ Illusion Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
-----------------
• Jinteki no Mayu [ Human Cocoon Technique ]
Rank E
• Kage Bunshin no Jutsu [ Shadow Clone Technique ]
Rank: B
• Rasengan [ Spiral Sphere ]
Rank: A

Fuuinjutsu
• Fuuinjutsu: Shunshin no Jutsu [ Seal Release: Instant Movement Technique ] X
Rank: D
• Shikoku Fuuin [ Finger Engraving Seal ]
Rank: C
• Chakra Kuuin no Fuuin [ Chakra Draining Seal ]
Rank: B
• Fuuin Houin [ Seals Sealing ]
Rank: B
• Ni no Fuuin Houin [ The Second Seals Sealing ]
Rank: B
•Kemono Fuuin no Jutsu [ Beast Sealing Technique ]
Rank: A
•Iruka's Barrier Technique
Rank: S
• Tensha Fuuin • Transcription Seal [ Goddess of the Sun • Heavenly Illumination ]
Rank: S
• Shishou Fuuin [ Four Image Seal ]
Rank: S
Strength: Strong
• Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ]
Rank: S+
Strength: Weak


Kuchiyose [ 4/15 ]
• Fuuin Tsunagu [ Seal Connection ] X
• Kaifū no Jutsu [ Unsealing Technique ]: Rank S - Fūnyū no Jutsu [ Enclosing Technique ]
• Kuchiyose no Jutsu [ Summoning Technique ]
-- Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ]
Rank: C
• Gamagakure no Jutsu [ Hiding in a Toad Technique ]
Rank: B


Raiton [ 7/13 ]
• Teikou no Kuntou [ Electrical Resistance Training ]
Rank: E
• Seidenki Ito no Jutsu [ Static Strings Technique ]
Rank: E
• Raikou Henge no Jutsu [ Lightning Transformation Technique ]
Rank: D
• Raikou Hitofuki no Jutsu [ Lightning Blast Technique ]
Rank: C
• Dendou Hebi no Jutsu [ Electric Snake Technique ]
Rank: B
• Chidori Eisou [ Thousand Birds Sharp Spear ]
Rank: A
• Raiton no Yoroi [ Lightning Armor ]
Rank: S


Doton [ 6/9 ]
• Tsuchi Tou Tou [ Swift Earth ]
Rank: E
• Daisan no Me [ The Third Eye ]
Rank: E
• Shinjuu Zanshu no Jutsu [ Double Suicide Decapitation Technique ]
Rank: D
• Doryuu Heki [ Mud Slide Barrier ]
Rank: D-S
• Shindoryuudan no Jutsu [ Earth Dragon God Blast ]
Rank: A
• Iwa no Doomu [ Earth Dome ]
Rank: A


Hatake Bloodline/Implant
• Raiton: Shiroi Yaiba (Lightning Release: White Blade)
Rank - D
•Raiton: Shiroi Yari (Lightning Release: White Spear)
Rank - D
•Raiton: Tanto Yaiba (Lightning Release: Tanto Blade)
Rank - C
•Raiton: Hatake (Lightning Release: Scarecrow)
Rank - B
•Chidori Sai (One Thousand Birds Cut)
Rank - B
•Shiroi Chidori (One Thousand White Birds)
Rank - A
• Chidori Tatsumaki (One Thousand Birds Tornado)
Rank - A

Sharingan:
• Genjutsu: Sharingan
Rank - A


Custom Jutsu:
• Hageshī Fuuinjutsu [ Tempestuous Fuuinjutsu ]
Trained as S-Rank

• Seal of the Celestial Boddhi
Rank - A

• Gateway of Expedition [ Credited from Seal of Earthen Boddhi ]
Rank: A

• Rasen Lance
Rank: A



▬▬┤|G e n j u t s u
[ 2/04 ]
•Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ]
Rank: C — Sound
•Anoyo Kiretsu no Jutsu [ World of the Dead Fissure Technique ]
Rank: B - Visual





▬▬┤|F o r m l e s s S t y l e

Locked Style:
Medium Weaponry: Katana and Wakizashi
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
• A-rank +
• S-rank +
{S+rank} + {Training Link}

Locked Style #2:
Hard Physical:
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
{A-rank} + {Training Link}
• {S-rank} + {Training Link}
• {S+rank} + {Training Link}



Freestyle Slots: +8 from Bukijutsu Class
{D-rank Slots}
• Medium Weapon: Katana and Wakizashi + {A-Rank}
• Medium Weapon: Katana and Wakizashi + {S-Rank}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{Bonus Slots}
• [ Awarded at Sunagakure Defense ]
• [ Awarded at Sunagakure Defense ]


▬▬┤|T a i j u t s u

King of the Iron Fist
S t a g e O n e [1]
Front Jab
Physical :: E
Back Punch
Physical :: E
Foot Sweep
Physical :: E
Iron umph
Training :: E

S t a g e T w o [2]
Horizontal Elbow
Simple :: D
Vertical Elbow
Simple :: D
Disarming Foot sweep
Physical :: D
Iron resiliency
Training :: D

S t a g e T h r e e [3]
Straight Knee
Physical :: C
Round Knee/Round Kick
Physical :: C
Suplex take-down
Physical :: C
Iron Disciple
Training :: C

S t a g e F o u r [4]
Ridge Hand Strike
Physical :: B
Blast Uppercut
Physical :: B
Hip/shoulder throw disarm
Physical :: B
• possible throws: Ashi Garuma, Hane Goshi, harai goshi, Ippon seoinage, Kata guruma, morote seoinagi, O goshi, O Garuma, osoto gari/guruma, tsuri goshi, tsurikomi goshi.
Iron Clinch
Physical :: B
• The user can pay a continual stamina cost co continue this position afer the initial post. The second post will cost the user 80 stamina, and the third and last post will cost the user 160 stamina. There is a post cool down equal to the number of posts the user continues the clinch.

S t a g e F i v e [5]
Overhand Elbow
Physical :: A
Iron Drop
Physical :: A
Iron Barrier
Physical :: A
Iron resolve
Physical :: A
+50 stamina for every style mastered


Hsing-I Pakua - Mastered +25, +50
___S t a g e O n e [1]
Fire: Bursting [Hou: Pao]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Fire. Bursting, exploding, dancing, never still, when the user applies this concept, it increases the users technique striking speed.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Earth: Crossing [Tu: Heng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Earth. Solid, firm, strong, yet active underneath, when the user applies this concept to a technique, they stand their ground while they increase their stability and defensive power, often stopping larger opponents and their techniques. If the technique cant be stopped, then it can be redirected, especially into the ground.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Metal: Splitting [Jin: Pi]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Metal. Hard, decisive, sharp, when the user applies this concept to a technique, they increase the power of a single technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activationt.

Water: Drillng [Shui: Zuan]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Water. Flowing, formless, yet soft, nothing is softer than water. When the user applies this concept to a technique, they increase the penetrating power of their techniques, allowing force, power, and damage to be transferred even through armor.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Wood: Smothering [Mu: Beng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Wood. The greater the branches, the deeper and wider the roots. When the user applies this concept to a technique, they decrease the transition time between techniques during a combination (increasing the speed of the combination, but not the technique striking speed) of combination technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

___S t a g e T w o [2]
Coiled Snake
Physical :: D

Extending Rooster
Physical :: D

Bear Withdrawing, Shocking, then Following
Physical :: D

Phoenix Spanning and Turning
Physical :: D

___S t a g e T h r e e [3]
Lion Sweeping and Chopping
Physical :: C

Phoenix Launching and Hunting
Physical :: C

Snake Entrapping and Striking
Complex :: C

Unicorn charging and Goring,
Physical :: C

Python Wrapping and Constricting
Physical :: C

___S t a g e F o u r [4]
Dragon Raising Then crashing
Complex :: B

Rushing Rooster
Physical :: B

Vibrating Palm
Complex :: B

Rushing Spirit
Complex :: B

___S t a g e F i v e [5]
Bear Backing, Rocking, and Striking
Physical :: A

Battlefield Meditation
Spiritual :: A

Invigorate
Spiritual :: A :: Training
The user utilizes chakra, and sends it to the body to eliminate fatigue and restore stamina. For every 10 chakra sent, 20 stamina is restored.


Blocking Lion, Tearing Python
Physical :: A


___S t a g e S i x [6]
True Belief
Training:: S
• Increases Stamina +25 for every style mastered

Entering Rising Dragon
Physical :: S

Kneading Unicorn
Complex :: S
• The strike is limited to a single technique, and takes on the rank of technique absorbed. This technique has a 2 post cool down, and can only be used 3 times a battle.

Satori [Enlightenment]
Training :: S
Meditation and spiritual exploration and understand yields interesting results. Due to the greater understanding of the self, the user is more aware of the connection between their mind, body and spirit, and how to utilize that connection. The user is now slightly more skilled at just about everything. Striking, blocking, moving, absorbing, and taking damage.
• The increase is less than a gennin increase.


Dōbutsu Kumite [ Animal Kata ] - Mastered +25, +50


▬▬┤|B u k i j u t s u

Seven Sword Dance +25, +50
S t a g e O n e [1]
○ "The Hook"
Simple :: E-Rank
Description:
• While in the seven sword stance, the user simply spins defensibly to clear the immediate area of attackers. Anyone stupid enough to stand in the short range of the blades will get a scar (or seven!) to remember!


S t a g e T w o [2]
○ Sword Rain
Simple :: D-Rank
Description:
• A quick spin can unsheathe all seven swords at once, raining them down on your opponent! This can also be used to toss a stream of swords at your target.


S t a g e T h r e e [3]
○ Bee Sting
Simple :: C-Rank
Description:
• Unleashing two or more of your blades into an "X" shape, you are able to slam a third into them- cutting an opponent many times.


○ Seven Sword Dance
Simple :: C-Rank
Description:
• A continuous dance of pain as the user is now skilled enough to juggle swords while he fights.


○ Vibrating Sword
Complex :: C-Rank
Description:
• Charging a blade with lightning chakra causes it to vibrate at super sonic speeds, allowing it to cut through even metal.
• Requires Raiton [ Lightning ] elemental chakra.


S t a g e F o u r [4]
○ Lightning Rod
Complex :: B-Rank
Description:
• Tossing a highly charged sword high into the air will redirect even the most dangerous lightning techniques to strike it. (However, don't stand beneath/near it!)
• No effect on techniques above Rank B.
• Requires Raiton [ Lightning ] elemental chakra.


S t a g e F i v e [5]
○ Infinite Sword Dance
Simple :: A-Rank
Description:
• Littering the area with swords the users can pick up any seven at a time, allowing him to discard and even pick up the discarded swords. Tossing swords as the user plows threw the area tends to be the norm when using this technique.
• Requires 10 or more blades.


○ Butterfly Float
Simple :: A-Rank
Description:
• Nearing the mastery of your style you can attack with all of your seven blades at once continuously, leaving even the Sharingan unable to predict where you are attacking from. However, this technique requires intense focus. They say you need to be constantly be playing seven games of chess at once to effectively use this technique!


○ Thunder Dance
Simple / Complex :: A-Rank
Description:
• An unpredictable array of continuous blows rain down on your opponent with charged vibrating sword. (Seven Sword Dance + Vibrating Sword) Simple version is performed the same, but with non-elemental effects.
• Complex version Requires Raiton [ Lightning ] elemental chakra.


S t a g e S i x [6]
○ Rain Dance
Complex :: S-Rank
Description:
• Following usage of the Infinite Sword Dance technique, the user charges all the blades laying on the ground with magnetic properties attracting to their opponent. This requires immense chakra but the result is almost always fatal for their target. (Thousands of blades attracted to the target!)
• Requires Raiton [ Lightning ] elemental chakra.


Shunkan no Hagane -Mastered +25, +50
S t a g e O n e [1]
○ Basic Stab:
Rank: X :: Complex [ Trained as E ]


○ Linear Step:
Rank: E :: Complex


○ Reinforcement:
Rank: X :: Spiritual [ Trained as E ]


S t a g e T w o [2]
○ Deflection
Rank: X :: Spiritual [ Trained as D-Rank ]


○ Forward Grind
Rank: D :: Complex


○ Pivot Block
Rank: D :: Complex


S t a g e T h r e e [3]
○ Calligraphy
Rank: C :: Complex


○ Extension
Rank: C :: Spiritual


○ Solid Footing
Rank: C :: Complex


○ Thread Walking
Rank: C :: Spiritual


S t a g e F o u r [4]

○ Swordslinger
Rank: B :: Complex

○ Illusory Double
Rank: B :: Complex

○ Twin Blade
Rank: B :: Spiritual

○ Brush Stroke
Rank: B :: Spiritual

○ Hydra Strike
Rank: B :: Spiritual

○ Disarming
Rank: X :: Complex

○ Advance of Steel
Rank: B :: Complex


S t a g e F i v e [5]*
Advanced Thread Walking
Complex :: A-Rank

Crescent Block
Complex :: X-Rank [ Trained as A ]

Defense of Steel
Spiritual :: A-Rank

Hilt Thrust
Complex :: X-Rank [ Trained as A ]

Shearing
Complex :: A-Rank


S t a g e S i x [6] *
Instant of Steel
Complex :: S-Rank

Movement of Steel
Complex :: S-Rank

Offense of Steel
Complex :: X-Rank [ Learned as S ]

Vorpal Blade
Spiritual :: S-Rank



Shigure Souen
___S t a g e O n e [1]
Axle of Rain
Rank: E : : Simple

Rolling Rain
Rank: E : : Complex

Misting Rain
Rank: E : : Complex


___S t a g e T w o [2]
Last Minute Rain
Rank: D : : Simple

May Wind, October Rain
Rank: D : : Simple
• May only be used four times
• Good for one evasive action


___S t a g e T h r e e [3]
Summer Rain
Rank: C : : Simple

Splashing Rain
Rank: C : : Complex

Blessed Rain
Rank: C : : Training
• Chakra pool +35


___S t a g e F o u r [4]
Fiendish Speed Rain
Rank: B : : Complex



Kishitou Yoroi +25, +50 Stamina
___S t a g e O n e [ E ]
Junka [ Acclimation ]
Rank: E :: Training
Description: The user acclimates to moving in their armor by wearing it during normal daily activities. After completing this training, the user can move in any armor as though it were properly fitted for them personally. This provides one descriptive rank in power to techniques using the armor per stage learned in this Style.

Gamankurabe [ Endurance Contest ]
Rank: X :: Simple
Description: A very basic endurance technique. When faced with an incoming physical attack, the user plants their feet and leans in to the attack. Simple physical attacks are treated as one rank lower against this technique, and complex techniques are treated as simple.

Tokkumukoto [ Tackling ]
Rank: X :: Simple
Description: The user lowers their head and tackles the opponent, causing damage and upsetting the opponent's balance. Considered a rank higher in power when wearing heavy armor. Physical attacks made against the user while they are executing this maneuver are treated as one rank lower.


___S t a g e T w o [ D ]
Kabe [ Wall ]
Rank: X :: Simple
Description: The user brings their arms up to cover their face and upper torso. Any physical attack that lands on this defense loses all descriptive rank increases and is treated as simple.

Touha [ Crushing Underfoot ]
Rank: X :: Simple
Description: A powerful stomp that takes advantage of the defensive properties of the user's armor. Gains a rank in power if the user is wearing medium armor or two ranks if the user is wearing heavy armor. The user can gain the bonus of wearing heavier armor, but in return their leg takes half the damage caused.

Kabuto Washitsukami [ Beetle Grabbing Hold ]
Rank: X :: Simple
Description: A grab that was designed after observing beetles. The user swings their arms at the opponent in a pincer motion, intending to strike and immediately grab. After taking damage from this technique, the opponent is considered grappled and must break the user's grip to escape. The user's grip is considered to be the rank of this technique for the first post, plus one rank if the user is wearing medium armor or two ranks if the user is wearing heavy armor. The user can maintain this technique to continue grappling the opponent, but loses any bonuses due to armor after the first post.


___S t a g e T h r e e [ C ]
Tenshin [ Shifting Position ]
Rank: C :: Training
Description: The user practices their art by moving across a shifting surface--such as sand or mud--with their armor. Following the completion of this training, the user becomes significantly harder to topple while armored; all incoming techniques that would move the user are treated as one rank lower in power when determining of how far the user is moved, and the user can no longer be toppled by techniques lower in rank than their armor.

Tonkachi [ Hammer ]
Rank: X :: Simple
Description: The user clenches their fists together and swings them at something. If this technique hits flesh, it causes damages as a technique of one rank lower, but if it meets anything else, it damages as a technique one rank higher.

Rikusentai [ Landing Force ]
Rank: X :: Simple
Description: The user jumps high in the air, then comes down hard. Causes damage in a one meter radius per rank around the user. Jump height is one meter per rank.


___S t a g e F o u r [ B ]
Akuto [ Heel ]
Rank: X :: Complex
Description: The user charges the armor around their foot with Chakra, then plants the heel of their foot in whatever they want. This technique damages as a simple technique, but disperses any techniques lower than its rank that it comes into contact with.

Tsunokabuto [ Spiked Helmet ]
Rank: X :: Spiritual
Description: The user exerts themselves and covers their armor in spikes made of Chakra. Any incoming Taijutsu attacks that strike the armor cause the attacker to take damage at this technique's rank. Additionally, Ninjutsu attacks damage the spikes as if they were a defensive technique a rank lower, and do not harm the user at all unless the spikes are destroyed. Lasts for one post per rank.

___S t a g e F i v e [ A ]
Anaume [ Filling Gaps ]
Rank: A :: Spiritual
Description: The user lets their Chakra seep into the cracks in their armor, bolstering its defensive properties but making it more difficult to move in. For the duration of this technique, the armor is treated as one class higher (e.g. light is treated is medium, medium as heavy), simple physical attacks are treated as one rank lower against this technique, and complex techniques are treated as simple. Lasts for five posts.

Kakuheki [ Barrier Wall ]
Rank: X :: Complex
Description: The user brings their limbs in to form a perfect guard, adding a buffer of Chakra in front of themselves to reinforce their defenses. Any incoming techniques at or below this technique's rank are deflected around the user's armor, leaving a cone behind them that is unaffected by the technique at all. Can protect against Ninjutsu.


___S t a g e S i x [ S ]
Kishitou [ Knight's Blade ]
Rank: S :: Training
Description: The user studies and acquaints themselves with the many different types of defensive armaments, from shields to armor to defensive items like the forehead protectors that Shinobi Villages use. In the process, they become able to apply any armor techniques to protective armaments and vice-versa.

Ooyure [ Turbulence ]
Rank: S :: Complex
Description: The user stomps the ground, exerting Chakra as they do so. The stomp cracks the ground in a five meter radius, and moments later the user's Chakra starts to disperse upward from the cracks. For the duration of this technique, techniques that would bypass the user's armor (i.e. sound, gas, etc.) instead have no effect on the user as long as they remain in this area. Lasts for six posts.





Nigirikobushi no Shintou +25, +50
___S t a g e O n e [1]
Shindoutaisei [ Impact Resistance ]
Rank: E :: Training

Sokyaku Ouda [ Rejection Strike ]
Rank: X :: Simple


___S t a g e T w o [2]
Hanchou [ Recoil ]
Rank: X :: Simple

Jiten Atemi [ Spinning Blow ]
Rank: X :: Simple


___S t a g e T h r e e [3]
Shouten [ Focal Point ]
Rank: C :: Training

Hyouji [ Marking ]
Rank: X :: Complex

Hyouryuu [ Drift ]
Rank: X :: Complex

Hibiware [ Fissure ]
Rank: X :: Simple


___S t a g e F o u r [4]
Renzoku Mouda [ Repeated Heavy Blows ]
Rank:
X :: Complex


Kenka no Mouda [ Heavy Blows of the Brawl ]
Rank:
X :: Complex


___S t a g e F i v e [5]
Reiki no Mouda [ Heavy Blows of the Aura ]
Rank:
X :: Complex

Konsen [ Free-for-All ]
Rank
: X :: Complex

Toushi [ Will to Fight ]
Rank
: A :: Spiritual

___S t a g e S i x [6]
Zenmenhitei [ Complete Denial ]
Rank
: X :: Simple
Description: The epitome of the Style's philosophy: the strike that negates armor. While it deals damage as a technique a rank lower than its own, it also destroys any armor of its rank or lower and reduces the duration of any armor reinforcement techniques lower than its rank by three posts. If the target is marked with the user's Chakra, their armor takes damage even if it has been reinforced with a technique, in addition to the technique's duration being lessened. Light armor counts as C-Rank, medium armor counts as B-Rank, and heavy armor counts as S-Rank for interaction with this technique.

Sousoushin [ Belligerence ]
Rank:
S :: Spiritual
Description: A suffusion of the user's body with their fighting spirit, flooding their muscles with Chakra. Increases the strength of Taijutsu and Bukijutsu techniques by one full rank, as well as the user's endurance. Any enemies who are marked with the user's Chakra also gain bonus to Taijutsu and Bukijutsu strength, but allies do not. If no enemies are marked, Formless Techniques are treated as complex for interacting with other techniques for this technique's duration. Lasts for seven posts.


▬▬┤|S e n j u t s u
Passive: +100 Chakra per Ninja Level.

Senjutsu:
• Dōbutsu Naki [ Hermit Art • Animal Roar ]
Rank: B

• Rasen Rasengan [ Dual Spiral Spheres ]
Rank : A






▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Hatake Masahiro was born the heir to the Noble Hatake House of Konohagakure during a time of unrest, not only between his family and the village but within the very members of the clan itself. His father, Senju Masaichi, was ultimately refused by the head of his mother's clan; despite this his mother Etsuko refused to submit to the will of the elders and carried on her relationship with Masaichi in blatant disregard, as her father had with his mistress. Such a blatant disregard left her at odds with the family, but garnered her respect from the rebellious younger branches of the clan, who railed at the lords insistence to order while he flaunted disregard himself.

Etsuko and Masaichi conceived one child in their tryst, before the political maneuvering and stress to be accepted, and inability to be recognized led Masaichi to abandon Etsuko and their young son. The strain this applied on the young mother's heart was unbearable and her health began to fail, which increased the elders' calls upon her to forsake her son. Every time she rebuffed them, they threatened the death of young Masahiro, which only worsened her condition.

The child Masahiro took these threats against his personhood to heart his entire life. In March of his ninth year, at the worst of her illness, his mother hung herself two months after her father died. The estate was left in the hands of a child with no right to the Clan, and the elders who critiqued his every movement. Though none called for his execution any longer.

His memories and the long years of abuse and disdain led the young Hatake to believe his own, and by virtue of merit, his mother's, education were to blame for their mistreatment. And while now the head of a noble family, he held himself to a high standard, like the Hyuuga and Uchiha he would not shirk from Shinobi service as his grandfather, or mother. His educational years consisted of a hybrid of the Shinobi arts, bureaucratic learning, and philosophical studies, a grueling coursework that pushed him to the top of his class.

Desire protests from his family, and the taunts from his classmates over his fastidious and  introverted nature, he applied his broad knowledge and forded through the Academy. Though he came at odds with his fellow students during the final graduation exams.

When he was selected for a team, they bonded quickly despite his nature. These Shinobi became Masahiro's first family.

This acceptance changed the course of Masahiro's life. While he still remained separate and introverted from many, he learned the strength of working together and the reward of putting others before oneself. Because within others Masahiro found himself.

Short years later, the squadron took their Jounin training exams and each passed at a young age. Their reputation and relationships lasting throughout. Though only one other member of his original squadron still remains. It was this growth and earnest nature that Masahiro sought to pass onto his own students throughout the village.

Seven years as an instructor brought Masahiro adversity. Old grudges, daily challenges, manufactured slights, false arguments that served only to divide Masahiro from the core of the village. This came to a disastrous end as Masahiro was stricken by four others and backed into a corner. His wounds severe, he spent two months in the Konohagakure Medical Facility before he properly recovered and returned to his family compound.

For a time he served in purely bureaucratic missions for the Hokage, in keeping his faith between his family and the village after the attack. This led to his time spent as a liaison between Konohagakure and Sunagakure, home to his Cousin, Hatake Ayame who before his return would become the Kazekage.

During his service in Sunagakure, the UHV War broke loose. Leading to a chain of events that had Masahiro recalled to his village, at first for a response to the Kyuubi Assault, then to serve after the Hokage preceding him faked his death and abandoned the village shortly before another UHV assault.
 
PostPosted: Mon Sep 16, 2013 6:56 am
Masahiro's Accepted Customs List:

Masahiro Hatake
User Image


Character: Masahiro Hatake
Technique Name: Seal of the Celestial Boddhi
Rank: A
Type: Fuuinjutsu
Element: Null
Description: Masahiro took the design of this Fuuinjutsu from his father, based on his Souzou Saisei no Jutsu. The purpose of this Fuuinjutsu is to allow Masahiro to inscribe his body with the Seal of the Celestial Boddhi, opening a gate similar to the Godai Houin no Michi [ Element Sealing Method ] in which the shinobi seals Standard Chakra, up to 1/2 of his overall limit. The tradeoff for such a limited amount of Chakra being held behind the gate is that unlike other chakra sealing methods Masahiro can draw or store more chakra (up to this 1/2 limit) for a cost of 10 chakra per utilization. Should the chakra sealed behind the gate be emptied the fuuinjutsu fades from surface upon which it was written. Does not count towards the active chakra limit for Implants.

If left uncovered the seal for this jutsu gives off a flame-like blue aura.



Character: Masahiro Hatake
Technique Name: Gateway of Expedition
Rank: A
Type: Ninjutsu
Element: Raiton
Description: After making the proper handseals or utilizing a viable focus Masahiro will spawn either one [ 1 ] or a series of up to five [ 5 ] platforms, each one consisting composed of raiton elemental chakra. These 'gates' are physical and capable of blocking movement or ninjutsu. Anyone who makes contact with these gates gains a two [ 2 ] post bonus to forward momentum [ turning ends this bonus ] after they leave it's 5ft diameter, doubling [ 2x ] their natural speed. These effects are applied to whosoever touches the platform for the remained of the post that it remains. Each 'Gate' following the first costs an additional 20 chakra to summon. The gates last until the users next post, and can only be summoned within 30ft of the Caster.
-- Gateway spawned can block physical techniques up to rank A
---- Rank A + techniques will break the gateway
-- Gateway spawned deflects ninjutsu in a ninety-degree angle
---- Ninjutsu affected in this way are not sped up


Character: Masahiro Hatake
Technique Name: Rasen Lance
Rank: A
Type: Ninjutsu
Element: Maruton
Description: After learning the Rasengan Masahiro has dedicated himself to finding other uses of it's unique chakra form. The first of which is the Rasen Lance, in which Masahiro spawns the Rasengan at the tip of his current weapon, which then breaks back towards him. In this form the Rasen Lance keeps a pinpoint lancet of chakra above the weapon's tip, and sweeps back, widening it's chakra flow to the hilt of the weapon or the user's hand. In this form it provides a wider attack range the closer an opponent is to the user. In this form the weapon can be thrown as if a javelin or spear and creates a pinpoint explosion based at it's landing area within a basis of 10ft.
-- At crossguard on Blade Weapons, Max Diameter of 1ft.
-- At Hand Placement on Polearms, Max Diameter of 2ft.


Character: Masahiro Hatake
Technique Name: Hageshī Fuuinjutsu
Rank: Trained as S Rank
Type: Ninjutsu
Element: Fuuinjutsu
Description: Masahiro Hatake, through his intense personal study of Fuuinjutsu has discovered a systematic series of sub-seals that when bound on the body allow the user to apply an additional effect to a set fuuinjutsu at the cost of a Spiritual [ Chakra ] and Blood [ Stamina ] sacrifice. The user marks their body in a permanent fashion to complete the required seals and upon activation of a fuuinjutsu may choose to sacrifice a 'Reverse Complex' at which time their markings will glow red and blue with the sacrificed material before the effects take place. The effects of the sacrifice can either prolong the fuuinjutsu, empower the fuuinjutsu, or enlarge it to cover a broader area.
*Each Effect Costs an A-Rank of Chakra and a B-Rank of Stamina to Activate.
*Affects can be placed without an extra activation but only apply to Fuuinjutsu.
*Only one Effect per Fuuinjutsu.
Effects are:
Empower: Cast Fuuin at X Rank, X must be a higher rank than the traditional Casting Rank of said Fuuinjutsu. Empowering a Jutsu also increases the Effects of a Jutsu to match X Chakra Spent. Can Only Empower Ranks E-S.[ The user can empower an S-Ranked Jutsu to S+ Ranking, but cannot increase an S+ Ranked Jutsu this way. If a Fuuin Originally Cost B Rank and Affected B rank and Below and was Increased to S rank it would now affect S rank and Below.]
Enlarge: Alters Range by 100% [ i.e. Original Range 5m, New Range 10m, creates a 5x5 Cube now creates a 10x10 Cube ]
Extend: Double Duration of Fuuin. Fuuinjutsu with a Duration of Instantaneous or Permanent are not affected by Extend




Masahiro's Accepted Inventions List:

Chakra Steel Wire Launcher:
By exciting the tension coils and wire within the assembly, the wielder can launch and wrap wire around various hard point or enemy combatants.
‡ The wire can extend up to fifty feet from the wielder, without modifications.
‡ To Launch the wire requires a D-Ranked amount of Chakra. ( A Supplemental Action )
‡ To retrieve the wire requires an E-Ranked Amount of Chakra ( A supplemental Action )
‡ To wrap the wire around an object requires an E-Ranked Release. ( Supplemental )
‡ To attempt to wrap a person's limb or weapon requires a minimum B-Rank Release. ( Offensive Action )
‡‡ To break this grip a player may counteract their chakra release at Equivalent Rank or use a physical technique of equal rank.


Gelel Battery:
Creation Type: Miscellaneous
Username: Wolfe Whitehorn
Patent Holder: Masahiro Hatake
Weight: 1/2 pound
Size: 4"x4"x1" deep
Requisite Materials:
‡ One Quarter Ingot of Chakra Steel
‡ One Ingot/Stone of Gelel minimum Weight of 0.375lbs
‡ ( Larger variations require this amount per category and increase the Chakra level proportionately )
Construction Requirements:
‡ Requires Gelel Stone to be refined [ E-Ranked Job ]
‡ Requires Chakra Steel: Gelel Keystone to be created [ E-Ranked Job ]
‡ Requires Gearsmithing and Blacksmithing
‡ Requires Mechanic Volume II
‡ Creation of Gelel Battery is a D-Ranked Job
Effects & Rules:
‡ Allows Gelel Stones to be harnessed for Energy in Mechanical Means.
‡ Acts as Battery Source
‡ Reduces risk of Gelel Overuse by altering outflow of Chakra
‡ One Gelel Battery has 160 Chakra initially.
‡ Depleting a Gelel Battery burns out the Battery Case and prevents further use.
‡ Gelel Batteries refresh at a rate of 10 Chakra per post.
‡ Gelel Batteries cannot be overcharged, i.e. charged past initial amount.
‡ Gelel Batteries cannot be utilized directly, but must be drawn on through other systems/generators/powergrids/machines.


Orichalcum Battery:
Creation Type: Miscellaneous
Username: Wolfe Whitehorn
Patent Holder: Masahiro Hatake
Weight: 1-1/2 pounds
Size: 4"x4"x8" deep
Requisite Materials:
‡ Three Quarter Ingot of Chakra Steel
‡ One Ingot of Orichalcum minimum Weight of 0.75lbs
‡ ( Larger variations require this amount per category and increase the Chakra level proportionately )
Construction Requirements:
‡ Requires Orichalcum Ingot to be refined [ E-Ranked Job ]
‡ Requires Chakra Steel: Battery Case to be created [ E-Ranked Job ]
‡ Requires Gearsmithing and Blacksmithing
‡ Requires Mechanic Volume II
‡ Creation of Orichalcum Battery is a D-Ranked Job
Effects & Rules:
‡ Allows Oricalchum to be harnessed for Energy in Mechanical Means.
‡ Acts as Battery Source
‡ Reduces risk of Orichalcum Overuse by altering outflow of Chakra
‡ One Orichalcum Battery has 80 Chakra initially.
‡ Depleting an Orichalcum Battery burns out the Battery Case and prevents further use.
‡ Orichalcum Batteries refresh at a rate of 5 Chakra per post.
‡ Orichalcum Batteries cannot be overcharged, i.e. charged past initial amount.
‡ Orichalcum Batteries cannot be utilized directly, but must be drawn on through other systems/generators/powergrids/machines.


Chakra Hoverboard:
Creation Type: Vehicle
Username: Wolfe Whitehorn
Patent Holder: Masahiro Hatake
Weight: 8lbs
Size: 4'x18"x6" deep
Requisite Materials:
‡ Two Ingots of Steel
‡ Two Cords of Wood
‡ Orichalcum Battery (To Operate)
Construction Requirements:
‡ Requires Woodsmithing :: Hoverboard Base to be Created [ C-Ranked Job ]
‡ Requires Blacksmithing:: Hoverboard Reflector to be created [ D-Ranked Job ]
‡ Requires Gearsmithing :: Final Assembly [ D-Ranked Job ]
‡ Requires Gearsmithing, Blacksmithing, and Woodsmithing.
‡ Requires Mechanic Volume II
Effects & Rules:
‡ Allows users to rise and fall by 'surfing' on Ambient Chakra.
‡ Variable Speed Transportation
‡ Can be used to prevent death from great heights
‡ Requires a Battery Source or drains 10 chakra per post.
‡ Depleting a battery results in board failing until another chakra source is provided.
‡ Drains Battery source 5 Chakra per post.
‡ Not suitable as a Weapon or Shield.
‡ Direct damage to underside risks damaging battery Source. [ B-Ranked Damage Destroys Battery ]


Hatake White Chakra Sabre:
Creation Name: Hatake White Chakra Saber
Creation Type: Weapon
Username: Wolfe Whitehorn
Patent Holder: Masahiro Hatake
Weight: 3.5lbs
Size: Medium Weapon, Katana
Effects & Rules:
- Contains Elemental, Chakra Marble ( White Raiton )
- When Swung a trail of white chakra follows the Blade.


Refined Chakra Generator:
Creation Type: Power Supply
Username: Wolfe Whitehorn
Patent Holder: Masahiro Hatake
Weight: 150lbs
Size: 4'x6'x5' deep
Requisite Materials:
‡ 10 Steel Ingots
‡ 5 Chakra Steel Ingots
(or One Chakra Steel Core, which takes 3 C.S. Ingots and One Iron Ingot)
‡ 1 Orichalc Battery (For Core)
‡ 5 Bundles of Wood, or equivalent.
Construction Requirements:
‡ Requires Gearsmithing, Blacksmithing, and Woodworking.
-- Whitesmithing can be used in the process to make a more pristine item.
‡ Requires Mechanic Volume II & III
‡ Creation of Refined Chakra Generator is an S-Ranked Job
Effects & Rules:
‡ Can hold 16 Orichalc Batteries and 16 Gelel Batteries
‡ Doubles Regeneration Rate of Said Batteries.
(Orichalc Recovers 10 Per Post, Gelel Recovers 20 per post inside device)
‡ Draws Chakra Output from all batteries attached to lower bay in an equivalent manner, instead of all from one battery.
(i.e. All batteries but the one required for the core)
(i.e. Chakra Output of 160 is Required, There are 16 Batteries attached, each battery is drained 10 Chakra.)
‡ When No Batteries, excluding Core, are attached, maximum output is 5 Chakra per post.
‡ Batteries placed inside of the Generator cannot be burnt out, but if exhausted will take 5 posts to regain ability to hold a charge.
‡ Cannot revive batteries that were dead before they were placed in core.
‡ Via use of a specialized device, scrolls containing Ninjutsu or Fuuinjutsu can be attached to Generators to enable their effect and to power them for their sustain cost. A scroll that reaches it's duration limit in said device will be recast, at its original casting cost.
(Reckless use of this can cause a Generator to drain itself for a minimum of 5 posts, longer if the attached technique costs has a high chakra cost.)
‡ Generators still charge batteries within at their minimum rate, even if being used to power another source.
 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Wed Dec 11, 2013 10:01 pm
[list][imgright]https://i.imgur.com/ctz8KGY.jpg?1[/imgright][align=right][align=left]
[align=center][size=9]┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓[/size][/align]
:tab:[size=20]𝙼 𝙰 𝚂 𝙰 𝙷 𝙸 𝚁 𝙾:tab:𝙷 𝙰 𝚃 𝙰 𝙺 𝙴[/size]

[size=9][align=center]『:tab:YOU GAVE ME THE CHANCE:tab:YOU GAVE ME THE CHANCE:tab:YOU GAVE ME THE CHANCE:tab:YOU GAVE ME THE CHANCE
[color=white]time and again, in vain ↗[/color] time and again, in vain ↗ [color=gray]time and again, in vain ↗[/color] [color=lightgray]time and again, in vain[/color]
NOW MY FEELINGS FOR YOU:tab:┈┈:tab: EVERY TEAR:tab:┈┈:tab: EVERY SMILE:tab:┈┈:tab: PAID IN FULL:tab:』


┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛[/align][/size]


[align=justify][size=11]
[ T E X T G O E S H E R E }
[/size][/align]


[align=center][size=9]┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
CHKRA :: 1,385 // 1,385 :tab: STMN :: 1,225 // 1,225 :tab: AC :: 65,245 :tab: RYO :: 22,000
┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛[/size][/align]

[spoiler][align=center][size=10][url=https://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=23806239#353589737][ More Info / Profile Here ! ][/url][/size][/align]

[list][list][size=9][color=white]██████████ M I S S I O N S ███████████████████[/color]

[size=10][list][ Mission Title Here ] - Mission Rank
[list][i]Mission description here, either copy-pasta'd or in first person[/i]
[list]• Mission
• Objectives
• Completed
• Go Here[/list][/list][/list]
[list][ Mission Title Here ] - Mission Rank
[list][i]Mission description here, either copy-pasta'd or in first person[/i]
[list]• Mission
• Objectives
• Completed
• Go Here[/list][/list][/list][/size]
[color=white]██████████ S T A T S + M I S C ██████████████████[/color]

[size=10][list]Current Stats : :
[list][i]STRENGTH :: - [ + - ]:tab:SPEED :: - [ + - ]:tab:REFLEX :: - [ + - ]:tab:FORTITUDE :: - [ + - ]:tab:[/i][/list][/list]
[list]Current Bonuses : :
[list][i]This is where bonuses from moves used go[/i][/list][/list][/size]
[color=white]██████████ P A S S I V E S ████████████████████[/color]

[size=10][list]↳[list]•



• [/list][/list][/size]
[color=white]██████████ J U T S U - U S E D ██████████████████[/color]

[size=10][list]↳[list]•



• [/list][/list][/size][/size][/list][/list]

[quote=""][/quote][quote=""][/quote][quote=""][/quote][quote=""][/quote][quote=""][/quote][quote=""][/quote]

[/spoiler][/align][/align][/list]



[imgleft]http://i1174.photobucket.com/albums/r620/Daemon_succubi/MasaOne_zpsgtcnkvix.png[/imgleft][img]http://i1174.photobucket.com/albums/r620/Daemon_succubi/MasaTwo_zpscpj6bapk.png[/img]
[list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][size=10]TEXT HURR[/size]


[align=right][img]http://i1174.photobucket.com/albums/r620/Daemon_succubi/MasaThree_zpsyrgkxuws.png[/img]
[size=8][color=#948aa8]❖¦ CHAKRA[/color][color=white]x[/color] 1385 / [color=#948aa8][b]1385[/b][/color] [color=white]x[/color] [color=#948aa8]❖¦ INFUUIN[/color][color=white]x[/color] 1385 / [color=#948aa8][b]1385[/b][/color] [color=white]x[/color] [color=#948aa8]❖¦ STAMINA[/color][color=white]x[/color] 1150 / [color=#948aa8][b]1150[/b][/color] [color=white]x[/color] [color=#948aa8]❖¦ STAM. SEAL[/color][color=white]x[/color] 1150 / [color=#948aa8][b]1150[/b][/color] [color=white]x[/color] [color=#948aa8]❖¦ RYO[/color][color=white]x[/color] 22000 [color=white]x[/color] [color=#948aa8]❖¦ AC[/color][color=white]x[/color] 67245
[color=#948aa8]❖¦[/color] BUKI / NIN [color=white]x[/color] [color=#948aa8]❖¦[/color] A-RANK KONIN [ HOKAGE ] [color=white]x[/color] [color=#948aa8]❖¦[/color] KONOHA [color=white]x[/color] [color=#948aa8]❖¦[/color] HATAKE [color=white]x[/color] [color=#948aa8]❖¦[/color] SMITHING GENIUS[/size][color=white]xxxxx[/color][/align]

[spoiler]
[align=center][size=9][url=linkhere][ Profile Linkl ][/url][/size][/align]
[list][size=11][color=#948aa8]❖¦ Mission Info[/color][/size]
[list][size=9]Mission Title [ Rank ]
Mission info[/size][/list]
[size=11][color=#948aa8]❖¦ Passives[/color][/size]
[list]Reductions
[size=9][color=#948aa8]●[/color] Learns Bukijutsu 4 Posts Faster.
[color=#948aa8]●[/color] Learns Ninjutsu Techniques 4 Posts Faster.
[color=#948aa8]●[/color] Hatake Affinity: Learns Raiton 1 Post Faster.
[color=#948aa8]●[/color] Crafter's Wit: 1/2 post reduction to free-form crafting for 1 title tree - Blacksmithing
[color=#948aa8]●[/color] The Good Host: 1/2 off all implant chakra requirements.
[color=#948aa8]●[/color] The Good Host: 1/2 off all implant chakra requirements.
[color=#948aa8]●[/color] Hatake Blood: 1/2 off all implant chakra requirements. [/size]

[b]Hsing-I Pakua:[/b]
[size=9][color=#948aa8]●[/color] Supreme Awareness: For every stage learned, the user gains a passive ( slight ) awareness bonus.
[color=#948aa8]●[/color] Invigorate: The user utilizes chakra, and sends it to the body to eliminate fatigue and restore stamina. For every 10 chakra sent, 20 stamina is restored.
[color=#948aa8]●[/color] True Belief: The user has meditated and trained long enough in this monk art to understand how important true belief is. By understanding the power of the spirit over the mind, and the mind over the body, the user has increased their stamina by sheer will power alone, as well as increased their toughness and durability.
[color=#948aa8]●[/color] Satori [ Enlightenment ] : Meditation and spiritual exploration and understand yields interesting results. Due to the greater understanding of the self, the user is more aware of the connection between their mind, body and spirit, and how to utilize that connection. The user is now slightly more skilled at just about everything. Striking, blocking, moving, absorbing, and taking damage.[/size]

[b]King of the Iron Fist:[/b]
[size=9][color=#948aa8]●[/color] Iron umph: The users ability to tense, stabilize, and execute hard blocks and strikes has increased, making blocking power slightly more increased.
[color=#948aa8]●[/color] Iron resiliency: The User has gone through tough enough training, being banged and moved around in armor to understand what it feels like. The user is now slightly more resilient to damage.
[color=#948aa8]●[/color] Iron Disciple: The user, through hours of intense training in multiple bad scenarios, has learned the old saying of “to kill with one punch.” Because they do not want to find themselves outnumbered, or maybe for pure enjoyment sake, the user is able to hit with great intensity when striking a foe, focusing on tension, grounding, stability, and strength at the impact sight. The users striking strength is increased.
[color=#948aa8]●[/color] Iron resolve: The user has been thrown around, impacted, and beaten down so many times that they are not just physically more resistant, they are mentally used to getting their a** beat! The users physical and mental toughness is increased, granting a passive stamina increase.[/size]

[b]Nigirikobushi no Shintou:[/b]
[size=9][color=#948aa8]●[/color] Impact Resistance: Upon completing this training, the user suffers no recoil damage from techniques from any non-Rigorous Taijutsu or Bukijutsu Style up to either the highest trained rank in this Style or the highest trained rank in the Hard Physical Formless Style, whichever is lower, and does not suffer damage from striking anything harder than their fists.
[color=#948aa8]●[/color] Focal Point: The user meditates through combat, taking time to narrow their focus to their Chakra pathways. In so doing, they become innately aware of when they are being observed in combat, and can pinpoint the locations of anyone below their rank observing them within one meter.[/size]

[b]Shigure Souen:[/b]
[size=9][color=#948aa8]●[/color] Insight Rain :: The user will practice extending themselves into the atmosphere, in a sense. After much dedication, the user develops the ability to sense hostile intent in the immediate area. As to where, however, they cannot be sure.[/size]

[b]Kishitou Yoroi:[/b]
[size=9][color=#948aa8]●[/color] All Simple techniques in this Style are treated as Spiritual when interacting with other techniques.
[color=#948aa8]●[/color] For interacting with physical techniques, light armor is treated as granting C-Rank defense, medium armor B-Rank defense, and heavy armor A-Rank defense.
[color=#948aa8]●[/color] While wearing armor, the user is capable of using all Taijutsu techniques they know as normal.
[color=#948aa8]●[/color] Acclimation: Can move in armor without hindrance. Supreme bonus to Physical Strength (Power) using abilities with Compatible Armor. (Now all armor as per Kishitou)
[color=#948aa8]●[/color] Shifting Position: All techniques that would move or topple Masahiro now affect him as one rank less. And he cannot be toppled by techniques of lower level than his armor.
[color=#948aa8]●[/color] Knight's Blade: Effects of style now affect all armor types and armanents and can be used in any style of armor. [/size]

[u]Hatake:[/u]
[color=#948aa8]●[/color] Raiton techniques performed are increased by 1 rank in their power, up to rank A.

[u]Sharingan :: Second Tomoe:[/u]
[color=#948aa8]●[/color] Somewhat able to read movement.
[color=#948aa8]●[/color] Can view chakra colors brightly.
[color=#948aa8]●[/color] Can detect active, A-rank genjutsu, & negate it by expending chakra equal in rank.
[color=#948aa8]●[/color] Able to permanently copy techniques, inefficiently. ( Two [2] posts of watching and two [2] of studying. )

[u]Descriptive Totals:[/u]
• Physical Toughness Mildly Increased.
• Mental Toughness Mildly Increased
• Strength Moderately Supremely Increased
• Awareness Slightly Supremely Increased
• Speed Moderately Increased
(slightly, mildly, moderately, heavily, greatly, supremely)
[/list]
[size=11][color=#948aa8]❖¦ Other Additives[/color][/size]
[list][size=9][color=#948aa8]●[/color]
[color=#948aa8]●[/color]
[color=#948aa8]●[/color] [/size][/list]
[size=11][color=#948aa8]❖¦ Jutsu Used / Learned[/color][/size]
[list][size=9][color=#948aa8]●[/color]
[color=#948aa8]●[/color]
[color=#948aa8]●[/color]
[color=#948aa8]●[/color][/size][/list][/list]

[quote=""][/quote][quote=""][/quote][quote=""][/quote][quote=""][/quote]
[/spoiler][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list]


Completed Training Sessions: Hatake Masahiro

Basic Training:

*Basic Training: Meditate I & II X
Reward: 40 Chakra / 40 Stamina

*Basic Training: Performance I & II X
Reward: 20 Chakra / 20 Stamnia

*Basic Training: Spar X
Reward: 20 Chakra / 20 Stamina


Intermediate Training:

*Intermediate Training: Meditate I - II X
Reward: 50 Chakra / 50 Stamina

*Intermediate Training: Performance I - II X
Reward: 30 Chakra / 30 Stamina

Intermediate Training: Discipline X
Reward: 15 Chakra / 15 Stamina


Advanced Training:

*Advanced Training: Teach I - II - III X
Reward: 45 Chakra / 45 Stamina

Advanced Training: Discipline X
Reward: 15 Chakra / 15 Stamina


 
PostPosted: Thu Dec 04, 2014 7:55 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nobuo Hyuuga
Nickname: Nobu

Age: 21
Birthdate: August 16th
Gender: Male

Height: 5' 11" :: 180 cm
Weight: 185lbs :: 84 Kilos

Nindo: "We all have inner demons to fight, we call these demons, fear and hatred and anger. If you do not conquer them then a life of one hundred years is a tragedy. If you do, then a life of a single day can be a triumph."
Personality: Reserved, peaceful, and oftentimes, quiet, but he has been tempered with a vigilant and vengeful side, as the youngest of three sons.

Village: Sasagi City, Gimangakure
Title: Wanderer
Rank: D-Rank
First Class: Taijutsu
Second Class: Bukijutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Byakugan

Chakra Pool: 200
Stamina Pool: 300
Chakra Element: Suiton, Fuuton
Chakra Color: Cinnamon
Chakra Materialization: A cinnamon haze, that causes a constant breeze, with a scent of cinnamon and saffron.

Strengths:
• Close Quarters Combat
• Mental Clarity
Weaknesses:
• Forming Ninjutsu.
• Generally unwilling to kill unless forced.
Fears:
• Dying Alone.
• Losing his hands.

Class Disciplines :
• Taijutsu - Monk
• Bukijutsu - Mystic Hero
Reductions:
• Learns Taijutsu 2 posts faster
• Learns Bukijutsu 1 post faster
• Learns Maruton Ninjutsu 1 post faster
• Gains a -2 learning reduction to Pi Qua Quan, Hsing-I Pakua, and Xinyi liuhe Quan. -Monk
• Complex techniques cost 10 less chakra and stamina to perform. -Monk
Personal Attributes:
• Furious Hands: Nobuo gains a reduction of 40 stamina on Taijutsu techniques, but in turn all elemental ninjutsu costs him an additional 35 chakra to form.
• The Gentle Way: Nobuo may retrain the Gentle Fist technique of his Bloodline, to allow him to input Stamina, instead of chakra, to cause a stamina drain effect. He cannot, however, use both effects at once.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0両
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 04
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 00 / 01
• Bukijutsu Styles: : 00 / 01

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Steel Plated Leather Gloves (Palm and Backhand, not knuckles)
Weapon Range: Arm's Reach
Weapon Weight: Negligible
Weapon Location: Belt or on hands

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 15 Throwing Knives

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
• [Cultivation] (cultivation is a conversion of stamina to chakra, at a 10 chakra to 10 stamina conversion in any increment of 10.)

Suiton


Fuuton


Byakugan




▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nobuo, the third son of a young martial artist from the Lands of Lightning, grew up a stones throw from Raijin bay. Although offered on many courses, the ability to join the Academy of Kumogakure, the family often chose to decline, furthering their own teaching of martial arts to the common folk. As Nobuo came of age and the dojo turned to his eldest brother, the young Hyuuga chose to wander and venture over the world, choosing to teach others and protect those he could, where he could, in a matter more befitting of himself, than befitting the whims of another.

In the last year he came upon the lands of Gimangakure and has chosen to remain among them for many reasons. Between minor conflicts with the UHV personnel who choose to punish young chakra adepts, and the roving gangs of Sasagi city that had ventured into the countryside, he found himself a purpose in life and sought to carve a niche of peace in the chaotic world he had immersed himself in. Perhaps one day, he will find that peace he seeks.
 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Thu Dec 04, 2014 7:57 pm
[align=center][b]Nobuo Hyuuga[/b]
[b]₪ White Eyes ₪[/b]
[b]- Fuuton ☱ Suiton -[/b]
[b]☼ Wanderer ☼ [/b]
[b]☼ D-Rank ☼ [/b]
[b]¥ Ryo:[/b] 000 [b]¥[/b]
[b]AC:[/b] 000
[b]☰ Chakra :[/b]---/200 [b]☶ Stamina :[/b]---/300[/align]

[size=10]{Insert Post Here}

[b][Those I'm Interacting With][/b]

[b][Techniques Utilized:][/b]
[/size]


Nobuo Hyuuga's Accepted Customs List:

Hyuuga Nobuo
User Image - Blocked by "Display Image" Settings. Click to show.
 
PostPosted: Thu Dec 04, 2014 8:00 pm
Completed Training Sessions: Nobuo Hyuuga

Basic Training:



Intermediate Training:



Advanced Training:



 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Thu Dec 25, 2014 9:01 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Wulfram Dierk Armistead
Nickname: -N/A-
Age: 26
Birthdate: July 5
Gender: Male

Height: 74 Inches of Height
Weight: 194lbs

Nindo: "To withdraw is not to run away, and to stay is no wise action when there is more reason to fear than to hope. 'Tis the part of a wise man to keep himself today for tomorrow, and not venture all his eggs in one basket."
Personality: Every part the Knight and master to ply his trade, so too is Wulfram known to go on tirades of excess or eccentricity. His a man of no flighty measure, yet one who knows that all must be taken in moderation, even moderation. His place in the world is simple, to make an indelible mark and an infallible monument to the civility of the world. One could say, he is on a quest to civilize.

Village: 'Wherever his heart may roam' - Takumi
Title: Wanderer
Rank: C-Rank
First Class: Bukijutsu
Second Class: Tamer


▬▬▬▬▬▬▬▬▬┤|ρ є т • ∂ α т α|├▬

Full Name: Cervantes zu Pferd
Nickname: Ceri

Age: Fourteen Years of Age
Birthdate: July 4
Gender: Male

Height: 64 Inches (16 hands)
Weight: 1,749lbs

Chakra Pool: 390
Stamina Pool: 525
Chakra Element: Raiton, Fuuton
Chakra Color: White
Chakra Materialization: Burning White Flames

Strengths:
• Patience of a Saint
• Close Quarters Combat
Weaknesses:
• Patience of a Saint
• Large size
Fears:
• Losing his Partner
• Being Abandoned

Limitations:
• Ninjutsu : : 00 / 00
• Bukijutsu : : 00 / 00
• Taijutsu : : 00 / 00



▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Power: +2 PA, +25 chakra/stamina a rank

Chakra Pool: 390
Stamina Pool: 525
Chakra Element: Katon, Suiton
Chakra Color: Fushia
Chakra Materialization: A flickering flame, that like his personality, wanes and bursts.

Strengths:
• The Arts Martial
• Mounted Combat
Weaknesses:
• Can use no Ninjutsu [ Besides the Starter Six ]
• Not entirely, 'there'.
Fears:
• Windmills
• His name being forgotten to the ages.

Class Disciplines :
• Weapon Specialist
• Eternal Partners
Reductions:
• Bukijutsu 3 Post Faster
• Taijutsu 3 Post Faster
Personal Attributes:
• Heart of the Beast: Wulfram may teach Cervantes Physical Styles, as his Discipline robs them of Ninjutsu.
• Mind of the Beast: Wulfram sacrifices the ability to learn Genjutsu permanently, to add his Genjutsu pool to his to the Ninjutsu Pool for Style Tradein. (Gives 2.4 styles, coupled with a remainder of 0.6 from Ninjutsu Tradein.)
• Knight Errant: Wulfram gains 1.5x Ryo
• Knight of Le Mancha: Can Learn Rigorous Styles for 1 Slot
• Scholar-Knight: As is common among his people, knights were nobility and expected to be refined in the arts. To this end, Wulfram has made it his life's work to train and learn as many different art forms and smithing types as possible, even though those beyond his initial scope take longer to develop than those he learned first. He gains Glass Blowing and Artifice Infusion, but learns them at a pace of 1.5x slower than average. i.e. 15 missions to reach Apprentice and Journeyman, 15 posts to reach Master and Grandmaster.
Tamer Traits:
• Hung like a ...: Wulfram, through intense training and years in the saddle, gains 40 Stamina as a Tamer Trait.
• You're never pasture prime: Through furthering their bond and their intense training regimen, Wulfram gains 40 Stamina as a Tamer Trait.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 10,000両
AC: 7,700

Missions Complete:
D Rank :: 3
C Rank :: 1
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Jobs Complete:
E Rank :: 17
D Rank :: 18
C Rank :: 0
B Rank :: 9
A Rank :: 0
S Rank :: 0

Titles:
Owner of:
匠 The Armistead Barracks:
- Weekly income 1,500両 / Thursday
-- Last Collected: 7/28/16

Untrained:
Glassblower [ 0/15 ]
Infusion Artificer [ 0/15 ]
Apprentice:
Tailoring [ 0/10 ]
Blacksmithing [ 2/10 ]
Whitesmithing [ 2/10 ]
Journeyman:
Woodworking [ 0/10 posts]

Limitations:
• Ninjutsu : : 00 / 00
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 00 / 02
• Bukijutsu Styles: : 02 / 20

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: b*****d sword.
Weapon Range: 46 inches beyond arm reach.
Weapon Weight: 3.4 lbs
Weapon Location: Scabbard upon Left Hip.

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Fabric Bound Coat of Plates: (Tradein, no ranged weapons to start)


-- Crafting Goods
• A Fine Set of Craftsman's Files*
A nigh indestructible set of files, if properly maintained, bearing the mark of Yakou 'Kaza' of Takumi's "The Forge".
• A Fine set of Craftsman's Saws*
A nigh indestructible set of saws, of varying sizes from large work to petite bits. The saws bear the crafter's mark of "Wood and Iron's" Hirio.
• A Fine Tailor's Mini-Tools Set*
Including several high-grade needles, a variable measuring tape, and a very small pair of scissors crafted of high quality Chakra Steel, the pouch bears the mark of "Scribe and Scraps".
• A Fine Tailor's Tool Set*
Including a pounding block, sleeve board, sleeve roll, tailor ham, pressing mitt, and a pressing cloth, made of the highest quality materials, the set bears the mark of "Scribes and Scraps".
• Polishing Cloths :: 5
• Plane
• Shaver
• Rasps :: 2
• Chisels :: 5
• Acid Wash, canister
• Burnishing Tool
• Mannequin
• A Worker's Hammer
• Anvil
• Dyes :: 20
• Wood Bundle :: 224
• Bolt of Fabric, Common (Linen) - 80 yards by 50 inches
• Bolt of Fabric, Common (Canvas) - 40 yards by 50 inches
• Bolt of Fabric, Common (Garbadine) - 40 yards by 50 inches
• Bolt of Fabric, Common (Velveteen) - 40 Yards by 50 inches
• Bolt of Fabric, Rare (Silk) - 20 Yards by 50 inches
• 20 Wooden Shingles
• 4x 12 Foot Wooden Beams
• 15 Foot Cross Beam

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Suiton



▬▬┤|T a i j u t s u
0 / 1
{Style name here}


▬▬┤|B u k i j u t s u
1 /19
Kunst de Fechens
Stage One:
• vom Tag ( From the Day/Roof )
Rank: E :: Stance
• Kron ( Crown )
Rank: Null :: Transition
• Pflug ( Plough )
Rank: E :: Stance
• Longort ( Longpoint )
Rank: Null :: Transition
• Alber ( Fool )
Rank: E :: Stance
• Hengetort ( Hanging Point )
Rank: Null :: Transition
• Ochs ( Oxen )
Rank: E :: Stance

Stage Two:
• Zornhau [ Wrath Hew ]
Rank: X :: Simple
Requires: vom Tag Stance
Transition: Longtort
• Krumphau [ Crooked Hew ]
Rank: X :: Simple
Requires: vom Tag or Ochs Stance
Transition: Hengetort
• Zwerchau [ Thwart-Hew ]
Rank: X :: Simple
Requires: Ochs
Transition: None; Ends in Opposite side Ochs.
• Schielhau [ Squinting Hew ]
Rank: X :: Simple
Requires: vom Tag
Transition:
Offensive: Kron
Defensive Longort
• Scheitelhau [ Part-Hew ]
Rank: X :: Simple
Requires: vom Tag
Transition: Alber/Pflug

Stage Three:
• Winden [ Winding ]
Rank: X :: Complex
Preferred Stance: vom Tag
Transition: Longort
• Nachreisen [ After-traveling ]
Rank: X :: Complex
Preferred Stance: Alber
Transition: Hengeort
• Händedrücken [ Pressing of Hands ]
Rank: X :: Complex
Preferred Stance: Pflug
Transition: Longort
• Überlaufen [Overrunning ]
Rank: X :: Complex
Preferred Stance: Ochs
Transition: Hengetort
• Duplieren [ Doubling ]
Rank: X (Cost of technique Doubled) :: Supplementary
Preferred Stance: None
Transition: Same as Doubled technique.
• Hängen [ Hanging ]
Rank: Null :: Stance

Stage Four:
• Schieben Sie den Vorteil [ To Push the Advantage ]
Rank: Null ( Learned as B ) :: Supplementary
• Griefen und Binden [ To Grip and Bind ]
Rank: X :: Simple
• Festzunageln [ To Pin ]
Rank: X :: Complex ( Grapple )
• Werfen [ To Toss ]
Rank: X :: Simple
• Entwaffnen [ To Disarm ]
Rank: X :: Complex
• Brechen [ To Break ]
Rank: X :: Simple



Kishitou Yoroi:
Stage One:
• Junka [ Acclimation ]
Rank: E :: Training
• Gamankurabe [ Endurance Contest ]
Rank: X :: Simple
• Tokkumukoto [ Tackling ]
Rank: X :: Simple

Stage Two:
• Kabe [ Wall ]
Rank: X :: Simple
• Touha [ Crushing Underfoot ]
Rank: X :: Simple
• Kabuto Washitsukami [ Beetle Grabbing Hold ]
Rank: X :: Simple






▬▬┤|F o r m l e s s S t y l e

Locked Style: Medium Weapon: b*****d Sword
• D-Rank :: Achieved at D-Rank
• C-Rank :: Achieved at C-Rank
• B-Rank :: Achieved at B-Rank
{A-rank} + {Training Link}
{S-rank} + {Training Link}
{S+rank} + {Training Link}

Freestyle Slots:
{D-rank Slots}
Hard Physical D-Rank
Hard Physical C-Rank
{C-rank Slots} +2 From Bukijutsu Class
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots} +2 From Bukijutsu Class
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}

{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Wulfram was born a child of no consequence, a Fraternal Twin with a sister named Ganymede, unlike his sister, who was ultimately sold into a form of slavery before meeting her hero, Wulfram ran from his past. A young man of fifteen years of age, he ran from the hovel of his parents, ran for days until he collapsed on the roadside. He came to, some hours later, upon the back of a young Stallion. The stallion itself had been separated from his herd and upon finding another unlikely stray, decided to adopt him. Following the roads, eventually the pair came across the city of Lammershagen. In this town he would see many strong warriors parading themselves and their noble status, this he too would hope to one day exemplify.

As a young man and of such a wealthy city, it was expected of any resident to learn to read and write. Two years of tutelage, with his Stallion friend, and finally the question came if the boy had ever named him. While reading the works of Cervantes, the boy then decided, such would be the name of his horse. Another year, his nineteenth, he entered the City Guard. While the years were rather boring, with the occasional thief or scuffle, the boy gained little experience, but great knowledge. And as he reached the end of his fourth year of service, at the age of twenty three. He finished his initial order of duty and decided to return to his hometown. Now a 'great noble' he sought to seek revenge for his sister and his tragic upbringing. Yet, as he returned to his hometown, he came to find their childhood home had been burnt to the ground and rumor told of his sister leaving with a white-haired foreigner many years ago.

For a time he followed the clues, until he came upon a port city where apparently the white haired stranger had left. Seeking too, to better himself, he followed in the footsteps, or seasteps (How does one measure such a thing) towards a port village called Takumi, in the Shinobi Nations.
 
PostPosted: Thu Dec 25, 2014 9:02 pm
Wulfram Dierk Armistead's Accepted Customs List:

Wulfram Dierk Armistead
User Image
 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Thu Dec 25, 2014 9:12 pm
[imgright]http://i140.photobucket.com/albums/r21/Wolfe_Nailo/Shinobi Nations/Wulfram/894d9899-cfe3-4066-8a27-8bcccdab2182.jpg[/imgright]
[align=center][b]Wulfram Dierk Armistead[/b]
[b]₪ Knight Errant / Entrepreneur ₪[/b]
[b]- Katon ☱ Suiton -[/b]
[b]☼ Wanderer ☼ [/b]
[b]☼ B-Rank ☼ [/b]
[b]¥ Ryo:[/b] 10,000 [b]¥[/b]
[b]AC:[/b] 007,700
[b]☰ Chakra :[/b]---/390 [b]☶ Stamina :[/b]---/525[/align]

[size=10]{Insert Post Here}

[b][Those I'm Interacting With][/b]

[b][Techniques Utilized:][/b]
[/size]


Completed Training Sessions: Wulfram Dierk Armistead

Basic Training:



Intermediate Training:



Advanced Training:



 
PostPosted: Tue Jan 20, 2015 7:55 am
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Anora Mugen
Nickname: Circe

Age: 16
Birthdate: Apr 22
Gender: Female

Height: 5' 6"
Weight: 144lbs

Nindo: "Is choice an illusion, or is illusion the choice?"
Personality: Anora is an extremely studious young woman. Her standard reference to anything are the grand libraries or recordings of the past. She approaches most things with a competing mixture of pragmatism and emotional choices. Ultimately it is her desire to better herself and those around her that set her into the path she's chosen.

Village: Sunagakure
Title: Genin
Rank: D-Rank
First Class: Medical
Second Class: Bukijutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Kinmukugan Approval

Chakra Pool: 375
Stamina Pool: 175
Chakra Element: Fuuton and Raiton
Chakra Color: White and Gold
Chakra Materialization: A dispersion of particles that emanates from her hands and her shoulders. When she blocks a technique or casts a Ninjutsu/Eiseijutsu/Complex Buki/Tai this materialization will be shown.

Strengths:
• Area of Effect Ninjutsu
• Medical Knowledge
• Fighting with her staves
Weaknesses:
• Ties to Others: She is strained in her relations with others due to her abusive childhood.
• 'Ambiguous Disorder': Not affiliated to trends or the standard going ons of the world around her, cultural references are generally lost on her.
Fears:
• Affection of the Opposite Gender: Years of abuse at the hands of her father and his method of displaying kindness to her, only to beat her in secret when out of the public eye has left a long lasting stigma on Anora.
• Dying Without a Legacy: Anora fears more than anything that her life will be meaningless, that she will be another spark that burned brightly, then died in the faintest of moments, leaving no lasting memories.

Class Disciplines :
• Medical License
• Mystic Hero
Reductions:
• Medic: Learns Medical Techniques one post faster.
• Bukijutsu: Learns Bukijutsu Techniques one post faster.
• Kinmukugan: Learns Fuuton Techniques one post faster.
Personal Attributes:
• Knowledge of the Sorceress :: Gains 10 Additional Ninjutsu Slots.
• Daughter of the Broken :: Gains an Additional Locked Formless Style.
• The Born Infuser: Anora may Create Variable Marbles through Infusion Artifice, as B-Ranked Missions, instead of creating them as A-Ranked Missions.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 2,200両
AC: 300

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Jobs Complete:
D Rank :: 2
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 17
• Genjutsu : : 00 / 05
• Eiseijutsu : : 10/12
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 01

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Shakujo [ Six Ringed Staff ] of White Cedar
Weapon Range:
:: Staff Length: 6'
:: Half Measure Range: 6'
:: Full Measure Range: 9'
Weapon Weight: 4lbs
Weapon Location: In Hand, or hook on back.

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
15 Chakram

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Fuuton


Raiton


Eiseijutsu
Healing:
• Genshi [ Thread ] Rank: E
• Gien to Kairan [ Donation and Circulation ] Rank: E
• Sansokyoukyuu [ Oxygen Supply ] Rank: D
• Chiyute No Jutsu: Karui [ Healing Hands Technique: Minor ] Rank: C
• Chiyute no Jutsu [ Healing Hands Technique ] Rank: B

Offensive:
• Suji dageki [ Muscle Shock ] Rank: E
• Itami Gekka [ Pain Intensification ] Rank: E
• Runge Suibou [ Lung Collapse ] Rank: D
• Shikomi Shindan [ Prepared Needle Projectile ] Rank: C
• Souzou Dokubutsu [ Poison Creation ] Rank: B

Kinmukugan


▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

---
• ---

▬▬┤|B u k i j u t s u

Suzu no Tsue
• ---

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Born the daughter of a poor family in the Sunagakure Slums, life was not truly easy for Anora as she grew. Her initial schooling was underfunded and not of the best quality. Initially she found no fault in this but as her inquisitive mind began to grow, she sought better education or at least to study more herself. As she grew older things only got worse. Her parents fought often, and because of the mother's propensity to dress scantily in public it was beyond the man to ever lay a hand upon his wife. His anger turned to his children. The girl never understood why, but it progressed over the years.

At the age of 8 she was being prepared for entrance into the Shinobi Academy, through gifts she shown and her own propensity for wonder. Yet her father never stopped his abusive tendencies. Eventually he would begin to play a different game in public. Wherein he never so much as laid a hand upon the children, but if something were to occur he would instead treat them kindly. Behind this act of kindness, darkness hid. Kindness in public lead to worse beatings in private. Thankfully the man stayed to his code of honour as her father and the beatings were never anything beyond fists and feet, or the mental abuse the children suffered with the threats of beatings.

At Ten she entered the Shinobi Academy and after her first year in the academy realized her inner strength. Reaching out for help she finally confided in one of the village ANBU. This man reported her situation and within weeks she was moved, an apartment closer to the village core. Closer to school. But she was alone, and the day that her father learned of what had befallen his daughter, he took things to far. Her brother was beaten to near death and Anora pledged herself to finding a new path in life. In the academy she began to study Eiseijutsu, in hopes of saving the lives of others like her brother. Before she could do anything that could help him, he passed away. An aneurysm in his sleep. The girl persevered and to this day, six years later, has had no contact with her family aside from seeing that they still lived and that her mother had borne another child.

Upon her graduation from the academy, her last act was to find if her youngest sibling had survived, and found him to now be a ward of the nation. A better life for him than she had ever known as a child.
 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Wed Apr 06, 2016 11:59 pm
Anora Mugen's Accepted Customs List:

Anora Mugen
User Image
 
PostPosted: Thu Apr 07, 2016 12:04 am
[imgright]http://i140.photobucket.com/albums/r21/Wolfe_Nailo/Shinobi Nations/3ee8746a-8a6a-4d42-9c15-fddcfb74a52d.jpg[/imgright]
[align=center][b]Anora 'Circe' Mugen[/b]
[b]₪ Sunagakure ₪[/b]
[b]▒ Fuuton ☱ Raiton ⚡[/b]
[b]☼ Genin ☼ [/b]
[b]☼ D-Rank ☼ [/b]
[b]¥ Ryo:[/b] 200 [b]¥[/b]
[b]AC:[/b] 000,300
[b]☰ Chakra :[/b]---/375 [b]☶ Stamina :[/b]---/175[/align]

[size=10]{Insert Post Here}

[b][Those I'm Interacting With][/b]

[b][Techniques Utilized:][/b]
[/size]



Completed Training Sessions: Anora Mugen

Basic Training:



Intermediate Training:



Advanced Training:



 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
Reply
デ[Info} Profile Center :: Ninja Safekeeping

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum