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Ephemeral Ozymandias

Obsessive Prophet

PostPosted: Wed Nov 15, 2017 12:11 am
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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Shinji Sato (Satō Shinji 佐藤 シンジ)
Nickname: Ronin
Age: 30
Birthdate: December 31st
Gender: Male

Height: 6' 7"
Weight: 262 lbs

Nindo: N/A
Personality: Sato is a ruthless mercenary with no faith in life, no central beliefs, and no goals. His only motivation is the acquisition of money leading him to be exceptionally selfish, miserly, and greedy. He believes only in money and financial gain leading him to be particularly cynical with a sarcastic and dark sense of humor. He lacks empathy and is willing to kill anyone for the right price. He spends extravagantly on weapons and his creature comforts. These comforts include liquor, cigars, cigarettes, and women. He spends very little of his earnings from contracts on anything outside of his weapons and his comforts.

Sato is a ronin, a wanderer, and a vagabond who tries to forget his past and avoid his future, focusing instead on the hedonistic present. He lacks exceptional talent and intelligence in anything besides combat. The notion of honor and bushido are infuriating to him as well as the notion of shinobi villages.

Faction: Undetermined
Title: Ronin
Rank: D
Class: Bukijutsu Specialist
____SamuraiYou follow Bushidō, the "Way of the Warrior." Due to the physical control a samurai must display, you have a moderate resistance to Touch-based Genjutsu you physically come in contact with, and your tempered body allows you to wear thick armor that a ninja would otherwise be dragged to their knees by. Samurai suffer no drawbacks from wearing armor. Additionally, you start with the following four (4) techniques, rather than the six (6) most ninja do; Bushi Ken no Jutsu [ Samurai Sabre Technique, ] Shunshin no Jutsu [ Body Flicker Technique, ] Kai [ Release, ] and Kawarimi no Jutsu [ Substitution Technique. ]
____Mystic HeroThe user is much like a hybrid warrior, focusing on mixing ninjutsu into their personal arsenal. Through their great devotion to this path the user can cast ninjutsu without hand seals while wielding a weapon, D at D-rank, C at C-rank, B at B-rank, A at A-rank, and S at S-rank. These techniques maintain the same description and criteria to use, as well as require the same amount of time to mold the chakra through the weapon as would be needed to perform hand seals, meaning the techniques are not instantaneously cast. The user’s spirit is so strong, that they can utilize their physical bukijutsu techniques to negate ninjutsu techniques of the same rank or below.
____Specialization• If this class is chosen as the first and second class, then the user starts with one [1] additional Bukijutsu slot. The User may also choose a secondary discipline upon specialization. Superior conditioning allows the user to choose a specific energy cost (stamina or chakra) and reduce the costs of technique activation by 5, to a minimum activation cost of 5. Every time the user ranks up, they repeat this process. Energy Cost Reductions must be shown on the profile.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Power: +2 PA, +25 chakra/stamina a rank}

Chakra Pool:275
Stamina Pool:275
Chakra Element: Fire, Wind
Chakra Color: Red
Chakra Materialization: A red rising sun.

Passive Status Increases:
• Strength ► {Total Bonus}
→ {Where does this come from?}
• Speed ► {Total Bonus}
→ {Where does this come from?}
• Reflex ► {Total Bonus}
→ {Where does this come from?}
• Fortitude ► {Total Bonus}
→ {Where does this come from?}

Strengths:
• Weaponry
• Close combat
Weaknesses:
• Lack of talent with genjutsu
• No bloodline
Fears:
• His past catching up with him.
• Seppuku.

Reductions:
• Learn Bukijutsu techniques two [2] posts faster.
• Moderate resistance to Touch-based Genjutsu
Personal Attributes:
• Ronin: When Sato breaks bushido while using the Tetsu no Ryu his attacks strengthen with every technique hitting at a one rank increase and complex attacks consume twenty-five less chakra at a minimum of five.
• Armsmaster: Sato starts with one additional bukijutsu style.
• Samurai's Way of the Shinobi: When Sato is created he has an additional ten ninjutsu slots.
• Mercenary: Sato can complete rogue missions two posts faster with a minimum of one post.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 04
• Bukijutsu Styles: : 00 / 04

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Yumi (Japanese Long Bow)
Weapon Range: N/A
Weapon Weight: Five lbs
Weapon Size: 205 Centimeters
Weapon Location: Mounted on back

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 15 yumi arrows (110 cms long)
• Standard black katana
• Full black samurai armor
• Standard black tanto
• Standard black wakizashi
• 2 Tonfas
• 1 War fan
• Red mask
• Clothing
• Flask
• Cigarettes
• Cigars
• Lighter

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Shunshin no Jutsu [ Body Flicker Technique, ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushi Ken no Jutsu [ Samurai Sabre Technique, ]
• Kai [ Release ]

Katon


Fuuton



▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

Tetsu no Ryu
• {Stage progression / techniques learned}
Kishitou Yoroi
• {Stage progression / techniques learned}
Uwame
• {Stage progression / techniques learned}
Hagane no Shunkan
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00 {Find in Formless Style and Class information}
Locked Formless
• {Training Links}
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Shinji Sato was born on December 31st in the Land of Iron to Muramasa Sato and Kimiko Sato. Muramasa was a low-level samurai and a blacksmith while his mother was a homemaker. Shinji had a loving home and a positive upbringing. He was a fairly average boy in the Land of Iron who wanted to become a samurai when he came of age. He was fascinated by weapons and bushido. The Land of Iron's culture was exceptionally strict and traditional so he emulated those standards. When he was around ten years old he met Naomi Nakamura, a neighbor girl who was beloved by the community for being kind, empathetic, and big-hearted. Shinji and Naomi became best friends over time because of his own persistence and attempts to impress her. When Shinji came of age he received a sensei and began the path of bushido.

His sensei's name was Takeda Ito who was a veteran samurai and well respected in the community. Shinji was honored to be accepted as his student and idolized his sensei. He was a student who showed great dedication and promise in his ambition to become a great samurai. During Shinji's training, he continued to keep in touch with his best friend and lifetime crush, Naomi. After he finished his basic training he became a low level samurai and all of the societal benefits that might imply. After this, he married Naomi, who had grown to become a true beauty, in a short ceremony and had a daughter with her named Natsumi Sato shortly thereafter.

Shinji became a content family man who neglected his duties and refining of his skills as a samurai to care for his family. Shinji and his family lived on a plot of land he guarded for his daimyo, Oda Naosuke. He stayed as a low-level samurai for years with only the knowledge of the samurai saber technique and the ability to move in heavy armor. He was also proficient in high society tea culture and oil painting. He continued to visit and confide in Takeda during this time. Takeda would frequently visit his home and was named the godfather of Natsumi. The daimyo Oda Naosuke felt incredible lust for the beautiful Naomi. When Lord Naosuke could not take it anymore he arrived at the house and forced himself on Naomi. In that moment Shinji returned home from guard duty and flew into a rage as he attacked his lord. Oda and Shinji fought each other and Shinji successfully landed a slash from his katana into Takeda's stomach while Takeda slashed Shinji's face open with his dress katana. When Shinji fell to the floor Oda killed Naomi and the young Natsumi before they could escape and tell the authorities. Once that happened Shinji stabbed him through the heart from the back.

When the authorities arrived Shinji was arrested and put on trial and was shamed for the incredible dishonor of murdering his lord. He was found guilty of murdering his family and lord and sentenced to execution by seppuku for breaking bushido. As he was being transported to prison prior to execution there was a road accident which allowed him to escape and defect from the Land of Iron. He gathered his armor and weapons and his remaining finances which he used to be smuggled out of the country. He then went to the ninja world where he now travels as a wandering ronin and a mercenary whose name is Sato.

 
PostPosted: Sun Nov 19, 2017 6:38 am
User Image - Blocked by "Display Image" Settings. Click to show.
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: {First, Middle, Last}
Nickname: Lady Tsuchikage
Age: {How old are you?}
Birthdate: {When you were born}
Gender: Female

Height: {Inches/Centimeters}
Weight: {Pounds/Kilograms}

Nindo: "{The codes by which you live by. This section might well be left blank at first, and discovered through roleplay.}"
Personality: {Behavior of your character. Spend some time thinking about portions of the personality, and avoid stereotypes such as "dark, broody, only opens up to people they know well". These are common across the board, and doesn't actually explain the way the character acts and reacts. This portion is more for the player to explore who and what their character is, and shouldn't be ignored. Keep in mind your fears, strengths, and weaknesses, and how they effect your personality. A fear of being forgotten, as an example, could reflect in your personality as being gun-ho to always do as you're told, or to always seek attention, to ensure you're never forgotten.}

Village: Iwagakure
Title: Tsuchikage
Rank: D-Rank
First Class: Ninjutsu
____Elemental Brandish You are able to have three (3) chosen chakra elements. Your elemental ninjutsu have moderatly less power, causing them to be overwhelmed by techniques of the same element and rank; however, your wide range of elemental prowess allows you to exploit elemental weaknesses. The ninjutsu limit provided by this class is mirrored among all of your chosen elements. Additionally, you begin with three (3) less ninjutsu slots, and earn two (2) less ninjutsu slots whenever you rank up. ( At D rank, rather than having a total of [ 06 ] ninjutsu slots for Katon, Suiton, or Fuuton techniques, this class provides you with [ 03 ] slots for each. This is specific to slots gained by the Ninjutsu Class. Any ninjutsu slots received from other sources are filled at your discretion, but are not mirrored between elements. ) Maruton counts as an element, and receives slots the same as each element.
Second Class: Bloodline
____Blood Knight Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Kekkei Genkai: Yōton | Lava Release
Shakuton | Blaze Release
Kekkei Tōta: Jinton | Dust Release

Chakra Pool: 355
Stamina Pool: 145
Chakra Element: Earth, Fire, Wind
Chakra Color: {Any color you desire)
Chakra Materialization: {Does your chakra appear as an aura or shape? Does it flicker like fire? Not a form of attack, this is the form your chakra takes when the character is in high states of emotion. It also can manifest with the more chakra being pooled into the body when drawing on larger chakra amounts. In general, the manifestation may come at any time to the user's discretion, but unless a P.A. is spent to make it's effect harm anyone, this is just imagery. }

Passive Status Increases:
• Strength ► {Total Bonus}
→ {Where does this come from?}
• Speed ► {Total Bonus}
→ {Where does this come from?}
• Reflex ► {Total Bonus}
→ {Where does this come from?}
• Fortitude ► {Total Bonus}
→ {Where does this come from?}

Strengths:
• {Minimum of two}
• {Ex. Close combat, ninjutsu, etc. These are ways of listing just what your character is good at!}
Weaknesses:
• {Minimum of two}
• {Ex. Slower reactions, elemental weakness, etc. What are things in the character's life that they suck at, or need work on?}
Fears:
• {Minimum of two, must be practical.}
• {Ex. Dying alone, bugs, swimming, etc. These fears are important. Fear is a Primary Emotion, meaning it directly effects every emotion we experience at some point. These fears should define a person. An example is a common one: "Fear of Losing a Loved One". While heavily generic, this can influence the personality of the individual to be one who sacrifices themselves for others. They may be willing to stand and fight to make sure others can get to safety. "Fear of Death", however, is not an acceptable fear, for unless a mental disorder is in the character's personality literally everything fears death.}

Reductions:
• {Jutsu Learning reductions, Job Reductions, etc. These must come from somewhere, and cannot be simply added as desired.}

Personal Attributes:
• {Allowed to create two entirely custom attributes}
• {Ex. Physical defense increased, 2 additional ninjutsu slots, learns taijutsu in 1 less post, etc. There is a P.A. Guide in the Rules, and if ever there are questions, see the Approval Committee.}

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両{Money} {Start at zero}
AC: {Advancement credit} {Start at zero} {Additional information in mission board subforum}

Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 00
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: {Sword, spear, etc.}
Weapon Range: {Its reach. In inches/centimeters please}
Weapon Weight: {How heavy it is. In pounds/kilograms please}
Weapon Size: {What ar ethe dimensions?}
Weapon Location: {Where it is stored}
• {When you create your profile, you may have any one basic weapon. An example is a "longsword" of "English make". However, adding that the pommel screws off and there's a hideout there is a no-no.)

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• {List any projectiles/items you've obtained here. Ex. Shuriken x15, Flak jacket, etc.}
• {When you create your profile, you may have any combination of 15 projectiles. Bombs and explosive tags are not projectiles!}
• {Personal objects kept by the character should be listed here. The rule is that if it isn't listed in your inventory, your character does not have it! This includes articles of clothing, gear such as a headband, hair ties, jewelry, etc. }

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only unless otherwise specified.}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Doton


Katon


Fuuton


Yoton


Shakuton


Jinton


▬▬┤|G e n j u t s u

{Your first Type's name} {Illusory, Enchantment, Chained, or Instance}


{Your second Type's name} {Illusory, Enchantment, Chained, or Instance}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00 {Find in Formless Style and Class information}
Locked Formless
• {Training Links}
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
{Your character's background. Please keep in mind a few things when creating your character's history. All members of this guild start out as D - ranked Genin, or the equivilent. You have taken your classes, you know some basics, you know how to fight on a very simplistic, and small level. This means a history of excessive violence with years of training to be a murderer, or having committed killings or missions, isn't possible. For Tabletop players, you are a level 1 character. For non-tabletop players, you are child with just the bare minimum of skills. A tragic past is fine. A history of some basic training and knowledge might be okay. But severe bonuses? No. Also, please, do not include such things as "graduating top of his/her/they're class". This immediately assumes that everyone of your group is immediately inferior. There are no geniuses, no experts as a genin. Start from the bottom, and work your way up. Explore your history, don't be afraid to ask questions along the way to the Approval Committee if you are struggling!}
 

Ephemeral Ozymandias

Obsessive Prophet


Ephemeral Ozymandias

Obsessive Prophet

PostPosted: Sun Jan 07, 2018 6:43 pm

Character: Nezumi Ishikawa
Technique Name: Clay Fletching
Rank: Null (Trained as B)
Type: Bloodline
Element: Bakuton
Description: This technique allows Nezumi to form any Bakuton clay techniques he has mastered into the form of a single arrow or multiple arrows. If the clay technique is E-Rank then up to five arrows can be made, up to ten arrows for D, up to twenty arrows for C, up to forty arrows for B, up to eighty arrows for A, and up to one hundred and sixty arrows for S. These arrows are constructed from explosive clay and are exactly thirty-one inches and are no more or less aerodynamic and sharp than a standard fletched arrow. However, each arrow fletched from a technique divides the chakra and weakens each arrow's explosive effect. Alternatively, new clay arrows can be mended using standard clay and applying an E-S rank amount of chakra to them. Clay Fletching is a supplementary technique and does not consume activations.



Character: Nezumi Ishikawa
Technique Name: Clay Creation
Rank: Null (Trained as B)
Type: Bloodline | Ninjutsu
Element: Bakuton | Doton
Description: Nezumi can create additional clay by converting the ground into usable clay with doton chakra. If an E-Rank amount is applied to the ground then ten pounds of clay can be made, twenty pounds at D-Rank, forty pounds at C-Rank, eighty pounds at B-Rank, one hundred and sixty pounds at A-Rank, and three hundred and twenty pounds at S-Rank. This created clay can then be used immediately or stored in baggage or scrolls for later use.
 
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