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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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Malikztiah Ankhwave


Dangerous Nerd

PostPosted: Thu May 30, 2019 11:07 am
ToC

Kellyn - Western Weyr - Rider - 19 Turns - F
Hesith - Western Weyr - Green

Kitan - Western Weyr - Crafter - 23 Turns - M
 
PostPosted: Thu May 30, 2019 11:08 am
Name: Kellyn
Age: 19
Nameday: 3555.02.15
Sex: F
Sexual Orientation: Undecided- with a leaning towards Bisexual
Weyr: Western Weyr
Rider Rank: Weyrling
Previous Rank/Craft: Weyrbrat
Physical Description: Short. Much to her ire, height was not a trait she inherited from either parent. Dark brown hair, always pulled into a low tail, brown eyes. There is a small scar on her chin from being a little too eager to explore and climb things she shouldn't as a kid.
Personality: Peppy. Energetic. Kellyn is not one to run out of energy, and seems to always be on a bit of a sugar-high. If one were to ask her, then everyone in sight is a potential friend to be made. Kellyn thrives in a wide social circle, and is only too eager to pull someone into a conversation, or to butt in on a topic with her own voice- whether for good or ill. She also unfortunately suffers from a decided lack of tact. There is a good 50/50 on any given day whether she will have a pretty severe case of foot-in-mouth; purely depending on just who she decides to chatter away to. An observation doesn't just sit in her mind, no, she brings it up into the conversation even if there's not a place for it. One particularly shining example of that was when she'd recently turned 13, and bumped into a friend on the way to the kitchens. A friend that had apparently had a rough encounter with some shears. Or a flame. She couldn't help but to gasp over the frayed, choppy hair peaking out from a cloth wrap- in a voice certainly not fit for indoor use, and started to offer ideas on how to best mend the damage. Or offered to find a better brush, or she could probably come up with some way to wrap the hair nicer until it grew back, of course. She had loads of ideas to hide the damage- never mind that her words drew the damage out into the open for everyone in the vicinity.

Positive Trait List Bubbly, friendly, open, confident
Negative Trait List Over-confident. Does not know when to Shut Up. Blunt.

History: Born and raised in Western, Kellyn grew up well-used to the energy of the weyr. Even with Thread once again, and so suddenly, an issue, life for her age group continued on like clockwork. Which was frankly boring. The instant she was old enough to be a Candidate, she'd leapt at the chance- though a few years of being passed over did kind of dull the charm. She handled said boredom by trying to make lessons into games- which didn't work for long. One tactic to stave off the boredom resulted in her chatty personality becoming much more pronounced. The sound of her own voice chased away some of the gloom and dullness, but it was difficult to find someone to chat with who would stay there and let her keep talking for as long as she liked.

It became a habit of chatting to herself, or even the herdbeasts when she had the usually unwelcome chore of cleaning pens. It wasn't like the animals could talk back, but that didn't stop her. The hardest part was keeping quiet on the Sands. Always, nerves and that anxious hope wanted to claw its way out into an endless stream of words and it took all of her effort to clamp down on it. At least until the first shell cracked. Then, she became as silent as she was ever capable of, the excitement and tension stealing her voice up until Hatchings ended and she was once again left without a bond. Until finally, finally, she'd heard a voice that was Hers. For once in her life, she was actually at a full, complete loss of words. Sadly for her fellows- the silence didn't last long and she was a babbling, happy mess who just could not stop his talking. Only her calming voice able to slow the word-vomit that just did not want to cease.  


Malikztiah Ankhwave


Dangerous Nerd



Malikztiah Ankhwave


Dangerous Nerd

PostPosted: Thu May 30, 2019 11:10 am
Name: Hesith
Age: 1 turn
Color: Green
Size: 22'
Bonded to: Kellyn
Physical Description: Comfortably in the middle of average Green length, Hesith's tail is just shorter than strictly average, but it allows for turning just a little bit more sharply in the air.
Personality: Hesith is not one for flashy maneuvers. Steady, practical, and mellow would be her favorite words. She is a peacemaker to a fault and would hate to see anyone having an argument near her and Hers. She is a mellow balm against Kellyn's over-abundance of energy, and in turn, is learning a bit of confidence from her bonded. Kellyn is fine and dandy being a center of attention, but Hesith enjoys just blending into the crowd to avoid crossing any lines. So long as she is not dragged out into the spotlight without prior notice, there is very little that irritates her.
For the most part, Kellyn's never-ending speaking is mere background noise to her, unless the words are directed directly to her. It amuses her to see her bonded being so bubbly and open, though she strives her best to ease the chatter to a slower pace for the sake of whoever Kellyn happens to be directing it onto. The last thing she wants is for her bonded to raise the ire in any companions, or call the wrong sort of attention to them. Even if she would prefer to avoid nearly all attention in general.
+ Calm. Sweet. Steady
- Shies from conflict. Un-assertive.
Dragon Art or Proof of Obtainment: 24 hr Tea Raffle  
PostPosted: Thu May 30, 2019 11:14 am
Name: Kitan
Age: 23
Nameday: 3551.03.22
Sex: M
Sexual Orientation: Demi
Craft: Weavercraft - Tailor
Rank: Journeyman
Location: Western Weyr
Physical Description: Kitan could best be described as "wiry." He's not on the tall side, but lean- most often from working through meals on a regular basis and forgetting to eat- a bad habit. His eyes are a darker blue-green, while his hair is sandy blonde, and perpetually in a state of bed head. He has long fingers, which suits his Craft.

Personality: Quiet. Kitan is not much for holding conversations himself, unless it involves work. The hustle and bustle of an active Weyr makes for good background noise, and he enjoys hearing the life going on around him. He is absolutely devoted to his work, and at times can be a bit of a perfectionist- on occasion, he may even stop and pull out all of the stitching he'd just spent the last few hours on to start over because he saw something wasn't just right. It happens more often than he'd like, and though he does not outright get angry, it's more than a little obvious that he's not pleased. Often he will go through a second, third, and up to fourth draft before the "problem" is fixed. He, however, does not hold someone else's work to the same standards he keeps himself to. Though he can at times point out something that happens to be glaringly obviously "not right." Most often if it pertains to an order.

Once he gets started on a project, it is nearly impossible to grab his attention without a physical touch or persistence. He tries to not zone out so strongly, but on a slow day it's inevitable, and it can take a couple tries to grab his attention away from the work. On the plus side, when he gets focused the project in his hands is finished faster than he'd alloted for. Maybe not by a drastic amount of time, but every little bit of extra speed helps. A sacrifice for this speed, and his focus, is in fact the habit of just skipping out on meals. He could very easily skip one meal for every day he's working on a single order- if not more, unless otherwise prompted to eat by outside forces. Currently, though he knows it is a poor habit, he's not put much effort into breaking it. The only instance where he does not allow himself to fall into that habit is when he has an important order. Then, he acknowledges that taking a break to eat will allow him more energy to continue working, even if he does sacrifice time to do so. He has a strong drive to not disappoint when it comes to completing those orders- not that he would accept disappointment on a lesser project. He would much prefer to have it done right the first time, and not need a revision- which would then mean the order takes even less time to be completed, and time is not something the Weyr has sometimes. Not with Thread a very real threat again. And he knows that his work is not make or break, the longer he keeps someone waiting, the less time they have free to do whatever it is they need to do besides wait for him to be finished.

With those he has bonded with, he's open, friendly, completely relaxed. For a work relation he is first and foremost polite, but reserved on every topic not related to the task at hand. He's more likely to offer one-word responses to questions, and only really relax once left on his own again. He's listening, but his verbal responses are few. This is partly because he feels like becoming too personal with a client is not professional, or even wanted by most coming to place or pick up an order. He sees his job as the priority and, as he's not an entertainer- his customers therefore don't really want him to be pulled into the day-to-day news or random conversation topics. It's most likely just to fill the air with some sort of conversation, perhaps, he thinks, they bring up such topics to jog their memory of some detail they wanted added, or fixed, in an order or mending job.The daily gossip is only given polite nods, but he usually doesn't remember who said what or what so-and-so got lectured at for, in particular.

Positive Trait List Good Listener. Reliable. Hard working.
Negative Trait List Perfectionist. Introverted. Focused.

History: Kitan's parents met when they were in their late teens. Me'lor, rider of Green Vith, had come in from a flight exercise and nearly bowled his mother, Katryn, on his path to the Kitchens in Rivercrest Hold- intent on coaxing a bit of food out of someone. And that, as they say, was that. The pair had- in Kitan's personal opinion- the mushiest romance possible, dating for two turns before deciding to formalize their relationship. Kitan came about three years afterward.

While the idea of riding dragons was appealing to him as a kid, understandably so- his mother's weaving held his attention stronger than anything else. The way she could pull so many different colors and patterns together in throws, or shawls, or a tapestry was spellbinding to the boy. And so, after giving it a hard debate, or, as hard as a five year old could, he decided that Weavercraft was for him instead of the little daydream of being a hero on a dragon's back. His mother had been thrilled with the idea, and he was apprenticed to their Hold's Crafters- namely a retired Weaver who decided that his long and narrow fingers were made for the craft. With the funds raised, and his parents' blessing, he traveled with his teacher's aide to Southern Boll, to officially apprentice under the Weavercraft Hall's teaching. He strove to prove that his 'master's' faith in him wasn't wasted, and threw himself into the work. And he found a strong love for Tailoring, especially.

While his mother's Weaving had fascinated him, there was just something amazing about using his hands to mend and rebuild torn tunics, or to create a new piece of clothing from bolts of cloth. He was a diligent student, and discovered a desire for perfection early on- a habit that was unfortunately difficult to break entirely. When he passed into Journeyman, he thought about returning home to his mother, but an open position in Western Weyr for tailors was something he just could not pass up. And upon reaching the Weyr, he found that the sort of liveliness he'd missed from home was abundant here. It wasn't the same- and certainly not quite as.. party-fueled, but he decided he liked that. It was feeling a bit like home already, and there was no lack of work to be found in such a busy, bustling place.

User Image - Blocked by "Display Image" Settings. Click to show.
Thimble was a very unexlected addition to Kitan's life, but he wouldn't trade the curious flit for anything. Currently he is working on training Thimble to locate lost needles or buttons- or anything shiny that may have gotten dropped or misplaced. It seems to be working for the most part, so far.
 


Malikztiah Ankhwave


Dangerous Nerd

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