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Ariel Yardena Davidson generated a random number between
1 and 26 ...
15!
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Posted: Sat Jul 31, 2010 3:25 pm
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Ariel Yardena Davidson generated a random number between
1 and 36 ...
3!
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Posted: Sat Jul 31, 2010 3:27 pm
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Stella Meowris generated a random number between
1 and 26 ...
4!
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Posted: Sat Jul 31, 2010 3:28 pm
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Stella Meowris generated a random number between
1 and 36 ...
31!
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Posted: Sat Jul 31, 2010 3:29 pm
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Posted: Sat Jul 31, 2010 3:29 pm
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2,6,6,5,2,4,1,1,5,5,1,6,4,3,6,6,1,3,4,3,4,1,2,5
2,6,6,5 = 17 2,4,1,1 = 7 (crap) 5,5,1,6 = 16 4,3,6,6 = 16 1,3,4,3 = 10 (damn) 4,1,2,5 = 11 (meh)
welp, this sorcerer has s**t wisdom.
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Posted: Sat Jul 31, 2010 3:32 pm
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Posted: Sat Jul 31, 2010 3:32 pm
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Wolfram Asher Davidson 2,6,6,5,2,4,1,1,5,5,1,6,4,3,6,6,1,3,4,3,4,1,2,5 2,6,6,5 = 17 2,4,1,1 = 7 (crap) 5,5,1,6 = 16 4,3,6,6 = 16 1,3,4,3 = 10 (damn) 4,1,2,5 = 11 (meh) welp, this sorcerer has s**t wisdom.
Fool is probably always raining on peoples' parades. It would be fun to play an unwise sorcerer, actually.
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Posted: Sat Jul 31, 2010 3:32 pm
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Posted: Sat Jul 31, 2010 3:35 pm
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Roll(24d6)+0: 4,2,2,5,4,4,6,6,3,1,6,5,6,1,2,4,4,3,3,2,1,1,6,1,+0 Total:82
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Posted: Sat Jul 31, 2010 3:39 pm
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Posted: Sat Jul 31, 2010 3:46 pm
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So far, for stella, you have a Kenku hunter-ranger with these stats.
4,2,2,5 = 11 4,4,6,6 = 16 3,1,6,5 = 14 6,1,2,4 = 12 4,3,3,2 = 10 1,1,6,1 = 8 (ouch)
12 str / 11 con / 18 dex / 10 int / 14 wis / 10 charisma (you got lucky there xD)
Acrobatics = 9 / Arcana = 0 / Athletics = 6 / Bluff = 2 Diplomacy = 0 / Dungeoneering = 2 / Endurance = 0 / Heal = 2 History = 0 / Insight = 2 / Intimidate = 0 / Nature = 7 Perception = 7 / Religion = 0 / Stealth = 11 / Streetwise = 0 / Thievery = 4
swift footwork feat is default
Please go to the Random Number Generator page and use the following: 2 integers, min 1, max 12 - open set 1 integer, min 1, max 18 - ditto 1 integer, min 1, max 17 - likewise
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Posted: Sat Jul 31, 2010 4:11 pm
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Wolfram Asher Davidson So far, for stella, you have a Kenku hunter-ranger with these stats. 4,2,2,5 = 11 4,4,6,6 = 16 3,1,6,5 = 14 6,1,2,4 = 12 4,3,3,2 = 10 1,1,6,1 = 8 (ouch) 12 str / 11 con / 18 dex / 10 int / 14 wis / 10 charisma (you got lucky there xD) Acrobatics = 9 / Arcana = 0 / Athletics = 6 / Bluff = 2 Diplomacy = 0 / Dungeoneering = 2 / Endurance = 0 / Heal = 2 History = 0 / Insight = 2 / Intimidate = 0 / Nature = 7 Perception = 7 / Religion = 0 / Stealth = 11 / Streetwise = 0 / Thievery = 4 swift footwork feat is default Please go to the Random Number Generator page and use the following: 2 integers, min 1, max 12 - open set 1 integer, min 1, max 18 - ditto 1 integer, min 1, max 17 - likewise
Caw!
3 1 1 14
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Posted: Sat Jul 31, 2010 4:14 pm
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Stella Meowris Wolfram Asher Davidson So far, for stella, you have a Kenku hunter-ranger with these stats. 4,2,2,5 = 11 4,4,6,6 = 16 3,1,6,5 = 14 6,1,2,4 = 12 4,3,3,2 = 10 1,1,6,1 = 8 (ouch) 12 str / 11 con / 18 dex / 10 int / 14 wis / 10 charisma (you got lucky there xD) Forgot the rest - HP = 23 / Spd = 6 / Init = +6 / AC = 14 / Fort = 12 / Ref = 15 / Will = 12 Acrobatics = 9 / Arcana = 0 / Athletics = 6 / Bluff = 2 Diplomacy = 0 / Dungeoneering = 2 / Endurance = 0 / Heal = 2 History = 0 / Insight = 2 / Intimidate = 0 / Nature = 7 Perception = 7 / Religion = 0 / Stealth = 11 / Streetwise = 0 / Thievery = 4 swift footwork feat is default Please go to the Random Number Generator page and use the following: 2 integers, min 1, max 12 - open set 1 integer, min 1, max 18 - ditto 1 integer, min 1, max 17 - likewise Caw! 3 1 1 14 Powers At-will - Fading and Careful Strike Encounter - Dire Wolverine Strike Daily - Skirmishing Stance
DONE. Heck with Healing surges and such for now because i r tired.
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Posted: Sat Jul 31, 2010 4:17 pm
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Wolfram Asher Davidson Stella Meowris Wolfram Asher Davidson So far, for stella, you have a Kenku hunter-ranger with these stats. 4,2,2,5 = 11 4,4,6,6 = 16 3,1,6,5 = 14 6,1,2,4 = 12 4,3,3,2 = 10 1,1,6,1 = 8 (ouch) 12 str / 11 con / 18 dex / 10 int / 14 wis / 10 charisma (you got lucky there xD) Forgot the rest - HP = 23 / Spd = 6 / Init = +6 / AC = 14 / Fort = 12 / Ref = 15 / Will = 12 Acrobatics = 9 / Arcana = 0 / Athletics = 6 / Bluff = 2 Diplomacy = 0 / Dungeoneering = 2 / Endurance = 0 / Heal = 2 History = 0 / Insight = 2 / Intimidate = 0 / Nature = 7 Perception = 7 / Religion = 0 / Stealth = 11 / Streetwise = 0 / Thievery = 4 swift footwork feat is default Please go to the Random Number Generator page and use the following: 2 integers, min 1, max 12 - open set 1 integer, min 1, max 18 - ditto 1 integer, min 1, max 17 - likewise Caw! 3 1 1 14 Powers At-will - Fading and Careful Strike Encounter - Dire Wolverine Strike Daily - Skirmishing Stance DONE. Heck with Healing surges and such for now because i r tired.
Sweet! Pazuzu be praised (although I have no religion). Thank you Wolfie!
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