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Reply ☆[4} List of Jutsu :: Techniques
[N] Katon :: Fire Techniques

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PostPosted: Sun Sep 12, 2010 3:30 pm
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Katon
Fire Release

______________________________


Katon Jutsu are weak to Suiton Jutsu.
Jutsu with 'X-Rank' are trained in a similar fashion to those around them. The term applies to how much the jutsu takes in chakra. (ex. An ‘X-Rank' jutsu in the C-Rank section is trained as a C-Rank.)
All E-rank techniques do not take slots to learn unless an augment of them is known.



Katon
Fire Release

______________________________

E-Rank


Atatameru [ To Warm ]
Rank: E
Description: This technique is able to produce a harmless flame coating around one's hand, which quickly warms anything in contact with it. The flame burns at body temperature, enough to quickly warm but not enough to become uncomfortable in the short duration.

Bounetsu no Jutsu [ Flame-Resistance Technique ]
Rank: E :: Passive
Description: This is a passive Jutsu that is the first in two steps to protect the user from damaging themselves with their own techniques. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries and keeps their own techniques from dehydrating or burning them during use. Doesn’t help much if they stand on the business end of a fireball, though.

Fukumen no Jutsu [ Veil Technique ]
Rank: E
Description: A stall technique which really only helps Genin in this stage of learning accustom themselves to the less subtle methods of Katon. Performing the necessary seals, the user claps their hand in front of them. A hot white flash erupts from their hands, bright enough to cause spots in the vision of onlookers. With this opening, the user is able to make a hasty escape or even move in for a killing blow. Causes a slight decrease in opponent's reflexes for 1 post.

Hi no Hochou [ Fire's Step ]
Rank: X [E to learn]
Description: An elemental step technique that allows for 1 flaming foothold to be placed as one wishes, any time after activation. Lasts until the end of the battle. Requires no handsigns. Each rank doubles the amount of steps available. Steps are solid to the touch and do not linger for longer than a post after deployment. When deployed, they can appear directly underneath one's foot, hand, body, and so on.

Shoumeidan no Jutsu [ Flare Technique ]
Rank: E
Description: By molding Chakra into their lungs, the user is able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second, but even with its short lifespan, it can clearly illuminate dark places, even if only for a moment.

Tanebi no Jutsu [ Cinder Technique ]
Rank: E
Description: This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple spark and no more, this Jutsu is used mostly in pranks and the like, though it can ignite highly combustible things.


Katon
Fire Release

______________________________

D-Rank


Hoteri Ougigata no Jutsu [ Flash Fan Technique ]
Rank: D
Description: A fairly simple Jutsu, the user breathes in a fair amount of air while performing the necessary hand seals and breathes it out in a short funnel of flame. Literally lasting only a few seconds, it is a commonly used technique among shinobi who like to build into their attacks. The range of this flame, however, is about 3 meters and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other Jutsu. It does, however, prevent an opponent hit by it from rehydrating through D-Rank and lower Jutsu, as well as drinking, for 1 post.

Hotto Houyo [ Hot Hug Technique ]
Rank: D
Description: After the user grabs an enemy, the user's body heats incredibly. The heat can cause minor burns on the victim's skin. If a complete circle is made around the opponent with the user's arms, the opponent will begin to cook after 2 full posts. Effect is stopped if the opponent breaks the circle. Technique can be maintained for an upkeep cost equivalent to the original cost.

Houka Hira no Jutsu [ Flaming Palm Technique ]
Rank: D
Description: This Jutsu allows the user to form and hold a spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, they push the flame into their opponent, causing clothes to burst into flames or minor burns to appear on the opponent’s body.

Hyakkaryouran [ Many Flowers in Bloom ]
Rank: X
Description: A Ninjutsu technique traditionally used by Flower Country Shinobi. After maneuvering their opponent into a field of flowers, the user will ignite flowers surrounding them. These flames will race towards the target and explode upon reaching them. Requires the presence of many flowers to be used. Each rank of chakra spent allows for larger flames and field of effect, with 5 meters of fire allowed per rank placed into technique.

Kasumi Enbu no Jutsu [ Mist Waltz Technique ]
Rank: D
Description: The Shinobi does a string of hand seals and then proceeds to blow a large combustible mist at the target. When the mist hits flame, it will ignite in an explosion of fire. Using this technique multiple times in an enclosed area increases its rank by 1 per additional use when ignited, but the heat created also bypasses the user’s resistances to damage from their own techniques.

Nenshou Ha [ Burning Cinder ]
Rank: D
Description: After learning to control the basic aspects of Fire the shinobi can create a small amount of burning cinders in their mouth before spitting them out at an opponent. This would be enough to cause irritation to the opponent's skin and eyes.

Shuriken no Jutsu [ Shuriken Technique ]
Rank: D
Description: This technique uses Chakra to coat a metal shuriken or a kunai with fire. The user first throws the shuriken, then exhales from a small flame that ignites the Chakra-coated projectile. If the attack succeeds, not only will an opponent be hurt by the shuriken or kunai, but they will also suffer from burns. Adds D-Rank fire to the user's small weapon attacks for 2 posts, and each use of the technique can imbue up to three 3 projectiles.

Yojin Bunshin no Jutsu [ Ember Clone Technique ]
Rank: D
Description: A basic clone technique crafted from flame. At this level, the clone is quite weak and can only really serve as a distraction rather than a viable combat replacement. However, it does have its uses, which, alongside detonating upon destruction or on command, are numerous. The clone has negligible strength but the explosion can deal D-Rank damage to a small area.

Hi Shinten no Jutsu [ Flame Spread Technique ]
Rank: D :: Augment
Base Technique: Shuriken no Jutsu [ Shuriken Technique ].
Description: This Jutsu allows the user to breathe fire onto any weapon or item they may be holding and have it stay lit. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword. Lasts 3 posts before an upkeep of half the original cost is required to keep the technique going. Adds D-Rank fire to the user’s medium weapon attacks for 1 post.

Katon: Shunshin no Jutsu [ Fire Release: Instant Movement Technique ]
Rank: D :: Augment
Base Technique: Shunshin no Jutsu [ Body Flicker Technique ].
Description: Nearly akin to the Maruton version of Shunshin, this version leaves a burst of fire in its wake.
 
PostPosted: Sun Nov 14, 2010 8:20 pm
Katon
Fire Release

______________________________

C-Rank


Goukakyuu no Jutsu [ Great Fireball Technique ]
Rank: C
Description: The user does the necessary hand seals, draws Chakra from their mouth into their chest and then immediately exhales it. They then blow a stream of fire which builds into a large sphere. To better manage the flames the Shinobi will bring their hand to their mouth to control it.

Hidoko no Jutsu [ Bed of Fire Technique ]
Rank: C
Description: Heaving a mighty breath, a Shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon. Blaze lasts for 5 posts. Cannot be put out with water, since it is an oil-based fire, and is instead weak to Doton techniques that can smother it.

Housenka no Jutsu [ Mythical Fire Flower Technique ]
Rank: C
Description: The user does the necessary hand seals and then emits a series of small fire balls. They can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Even if the flames are put out, the projectiles can still fly on their original trajectory. The flames can be used to cover different projectiles like shuriken or kunai. Can be used on up to 10 projectiles at once. For purposes of interacting with defenses, the flames are treated separately from the projectiles.

Kaen Senpuu [ Flame Whirlwind ]
Rank: X
Description: Fire erupts around the user's body and then launches towards the target in a spiraling-manner. The fire tracks opponent for up to 3 posts, but the user must maintain the final hand seal of the technique during that time.

Kibakufudan Kaen no Jutsu [ Paper Bomb Blaze Technique ]
Rank: C
Description: The user places their hand on the ground and releases a large number of exploding tags, which stream toward and wrap around their target. Once in place, the tags explode, heavily damaging the point of contact. Requires four hand seals or slapping a surface.

Kyuuka no Jutsu [ Flame Sphere Technique ]
Rank: C
Description: Quite easy to learn, it is also performed much differently from other jutsu. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and it takes on a red, spherical shape. This shield is used as a defense against both Ninjutsu and Taijutsu. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this Jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels. For the next two posts, the user gains an additional exposure to frostbite from any techniques that inflict it.

Ryuuka no Jutsu [ Dragon Fire Technique ]
Rank: C
Description: After binding the opponent, the Shinobi uses a guide wire to unleash a large torrential fire burst. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff sides into molten piles of magma. D-Rank shinobi can use the technique for up to two posts, C-Rank for three posts, and B-Rank for five without upkeep costs as long as they remain still, after which upkeep must be paid every post. As mentioned before, strength of the flame and prolonged exposure can prove devastating.

Taika no Jutsu [ Fireproof Technique ]
Rank: X
Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling Chakra at a constant rate, it acts as a shield or buffer against all forms of heat, completely protecting them from harm. By freely imparting this Chakra onto a person or thing, they are able to pass on that very same shield. Requires an upkeep of half the original cost to continue after the first post. Protects against damage from fire-based techniques below its rank as long as it is maintained and prevents the user from suffering dehydration from Katon techniques and natural heat sources.

Nenshou Tosshin [ Burning Rush ]
Rank: C :: Augment
Base Technique: Kyuuka no Jutsu [ Flame Sphere Technique ].
Description: A two-part technique that acts much like the Katon: Kyuuka no Jutsu. With the same seal sequence as the aforementioned Jutsu, the dragon, ox and hare are added at the end. As the customary sphere surrounding the user appears to fade out, it instead sweeps back and wraps itself around them as a mantle of flames at the arms and shoulders. At this, the user finds themselves temporarily invigorated. This Jutsu damages physical attackers and grants a moderate increase to fortitude for the user for 3 posts. Afterward, their fortitude is decreased moderately, below their norm, for 2 posts due to exhaustion.

Shouidan no Jutsu [ Incendiary Technique ]
Rank: X :: Augment
Base Technique: Ryuuka no Jutsu [ Dragon Fire Technique ].
Description: Recently developed, this technique is much akin to the Ryuuka no Jutsu [ Dragon Fire Technique ] in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the Shinobi as well is leave a lasting flame going. Can be used up to the user’s Body Rank. Each rank adds 2 meters to the radius of the explosion. One use of the technique can create up to four blobs.
 


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PostPosted: Sun Nov 14, 2010 8:22 pm
Katon
Fire Release

______________________________

B-Rank


Benjigumo [ Crimson Earth Spider ]
Rank: B
Description: The user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. The spider can be controlled like a Bunshin and use Katon techniques they know up to their Body Rank, so long as they pay the cost.

Endan [ Fireball ]
Rank: B
Description: The user generates a large amount of oil in their stomach, then spits it at an enemy. The oil ignites as it leaves their mouth with an appearance indistinguishable from a typical fireball. Instead of being weak to Suiton, this technique is weak to Doton techniques that can smother it. Reaches up to 15 meters away.

Gouka Senpuu no Jutsu [ Hellfire Whirlwind Skill ]
Rank: B
Description: A skill which can be used in order to protect the user. Gathering their Chakra into the air and having it spin around them, a flaming whirlwind emerges around the user, forming a protective barrier. Normally it is used to deter the opponent from continuing an attack, but can be used offensively to send an opponent who prefers close range a good distance away because of its spinning force.

Gouryuuka no Jutsu [ Great Dragon Fire Technique ]
Rank: B
Description: After forming the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete and can be used to generate storms by heating the atmosphere. Handle with care!

Haisekishou [ Burning Ash Accumulation ]
Rank: B
Description: After forming the needed hand seals, the user will expel a cloud of ash from their mouth. When the user clicks their teeth, the cloud will ignite in an explosion. Fills an area of about 3 meters with thick ash that obscures sight.

Hibashira no Jutsu [ Pillar of Fire Technique ]
Rank: B
Description: A Jutsu in which the user gathers their Chakra through the ground, aiming it towards their opponent. The Chakra shoots up as a powerful pillar of flame from the ground, mercilessly burning them while they are within it. This Jutsu can be used as fuel for other Katon techniques, so even if the attack does not hit it can be used as a tool to empower other techniques. Automatically enacts Korabo Ninjutsu with the user’s other Ninjutsu if they’re sent through it. Technique lasts 3 posts before dissipating.

Horou no Jutsu [ Fire Prison Technique ]
Rank: B
Description: A Jutsu which generates a circular flame upon the ground, raising up bars of flame and a covering over top. This intense flame heats all within it, preventing water from being created from the inside with the dryness of the air. Touching the sides results in various burns. If the user knows the Source Manipulation Alteration Style, this technique can be used as a source for other Katon techniques, reducing their cost by one rank. Requires an upkeep of half the original cost to continue after the first post.

Kaen Hisame no Jutsu [ Incinerating Hail Technique ]
Rank: B
Description: By focusing their Chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. These fireballs are about half the size of one's closed fist.

Karyuudan [ Fire Dragon Projectile ]
Rank: B
Description: The user will do the necessary hand seals and blow a large flame to ignite projectiles launched by some other technique. Automatically gains the effects of Korabo Ninjutsu with any projectile Ninjutsu it’s used on.

Karyuu Endan [ Fire Dragon Flame Projectile ]
Rank: B
Description: The user does a string of hand seals and the proceeds to blow a large jet of fire from their mouth. These flames either take the shape of a dragon that can move semi-independently to reach around cover or as a white-hot stream of high pressure flame. The dragon form deals C-Rank damage but can reach around stationary defenses. The stream form reaches up to 5 meters away and is treated as a rank higher against defenses but a rank lower against evasion.

Myaku Hitofuki no Jutsu [ Pulse Blast Technique ]
Rank: B
Description: An extremely useful Jutsu, this one has the effect of flushing out or separating multiple opponents. The user opens by hurling a basketball-sized fireball toward an opponent. At center of this fireball is a gaseous core which, when the spherical attack finally makes contact with something, will explode and this gas will expand rapidly with a loud bang. Though the explosion of the attack itself is not very strong, the force it sends out is enough to knock anyone who is within a 5 meter radius of it flying.

Nenshou Bunshin [ Burning Clone ]
Rank: B
Description: Welling Chakra up, the user releases it into the air around them after a series of hand-seals. This creates clones of fire, disguised to look exactly like the user. The clones have the user’s physical abilities, including descriptive ranks, but can only withstand one hit. When destroyed, the clones burst into flame, capable of creating at least first degree burns and lighting things on fire.

Zukokku [ Head Mincing Pain ]
Rank: B
Description: After hand seals, the user releases a flaming mass from their mouth that crawls along the ground for approximately 10 meters. When it collides with something, the mass explodes into a maelstrom of fire large enough to completely swallow a building.

Daitou no Jutsu [ Long Sword Technique ]
Rank: B :: Augment
Base Technique: Kyuuka no Jutsu [ Flame Sphere Technique ].
Description: Similarly performed as compared to the Katon Kyuuka, the user instead focuses all heat around them onto their skin. Then, by molding Chakra in the most precise manner, they are able to turn an entire limb into a long, flaming sword. Comprised of the same sort of heat given off by the Kyuuka, it is basically amplified to the point where it can be used offensively. Requires an upkeep of half the original cost to continue after the first post.

Hidora no Jutsu [ Hydra Technique ]
Rank: B :: Augment
Base Technique: Ryuuka no Jutsu [ Dragon Flame Technique ].
Description: A variant of the Katon Ryuuka no Jutsu that triples down on the firepower. Instead of one stream of fire that advances towards the opponent, the user is capable of exhaling three at the same time, although all still vary from each other at only a slight degree (meaning that they can only be used against enemies that stand close to each other and not at entirely different directions).

Housenka Tsumabeni no Jutsu [ Mythical Fire Phoenix Nails Red Technique ]
Rank: B :: Augment
Base Technique: Housenka no Jutsu [ Mythical Fire Flower Technique ].
Description: The user does the necessary hand seal and then breathes fire onto their shuriken, infusing them with the chakra. Unlike Housenka no Jutsu, which simply hides the shuriken within flames, these shuriken are imbued with fire and will continue to burn until the Katon chakra is used up. Their nature also ensures that any living thing which comes into contact with the fire will be burned. Affects a maximum of 10 projectiles per use. Flames decrease in strength by one rank per post until they vanish altogether.

Kumoryuu Kaengiri [ Cloud Style Flame Slash ]
Rank: B :: Augment
Base Technique: Hi Shinten no Jutsu [ Flame Spread Technique ].
Description: After drawing their weapon, the user will imbue their blade with Katon Chakra. When swung, the weapon creates a wave of fire along the blade's path. Can create a line up to 40 meters long before extinguishing.
 
PostPosted: Sun Nov 14, 2010 8:23 pm
Katon
Fire Release

______________________________

A-Rank


Gouka Hataka no Jutsu [ Hellfire Clap ]
Rank: X
Description: Calling forth Chakra from their deepest reserves, the user will perform the trademark hand signs that signal the beginning of a Katon. Yet, rather than ending in the Tora seal as most would, it instead ends in the Ram seal as the user’s hands clap together loudly. At that moment a wave of destructive fire flies forth around the user, engulfing all around them. Spread about in a circle, this technique also has the nasty side-effect of searing through anything it comes into contact with. The diameter of this wave is 5 meters. Defensive Jutsu of its rank or any lower are instantly nullified by this technique, though the attack itself does not carry through the defense to the opponent. It only serves to break it in this case, and no more.

Hibashiri [ Running Fire ]
Rank: A
Description: Following several hand seals, the user generates jets of fire which will race towards a target and surround them. Under the influence of Yomi’s E.M.E.C., this technique loses its elemental weaknesses and will grow one rank in strength if hit by a Fuuton technique at its rank.

Kasairyuu [ Blaze Eruption ]
Rank: A
Description: This technique creates a seeming small ball of fire that can be launched at a target. Once the flame impacts something, it explodes into a raging, all consuming, fire storm within a 10 meter radius.

Kaseiken [ Flame Fist ]
Rank: A
Description: A technique that coats the user's fist in intense flames. Upon contact with an object, the flames swallow it whole. The sheer heat generated is capable of shattering boulders.

Kurokoge Omoi [ Burnt Black Memories ]
Rank: A
Description: This technique burns the face of the target and imparts the user with their memories. This allows the user to learn one of their Jutsu, including customs. This technique is inherently hard to use on a live person however.

Makai Dageki [ Hell Strike ]
Rank: A
Description: By using both hands instead of just one, the user can grab a stream of fire they’re exhaling and turn it into a thin spear of heat and flame. The user then grabs the spear from his mouth and hurls it towards the opponent, hopefully impaling it through their body. Even if it misses, this spear will cause the opponent to lose their breath because of the heat and inflicts two stacks of dehydration on anyone who comes within 3 meters of it. Fizzles out after 1 post.

Tenrou Katou [ Heavenly Prison Fire Sword ]
Rank: A
Description: The user brings up a large flame in one hand, which soon after takes the form of a sword. If someone is hit by the sword, they will be engulfed in flames. The sword can also easily pierce flesh. Can be maintained after the initial activation by holding a hand seal with the hand that is acting as the sword and paying upkeep of half the original cost per post. Can extend out to a length of 2 meters, maximally.

Yurika no Jutsu [ Fire Lily Technique ]
Rank: A
Description: Breathing in and expanding their lungs to an almost impossible size, the user breathes out three gigantic fireballs. A highly draining technique, it more than makes up for the Chakra consumption in potency. Entire engagements have both started and ended with this one technique, easily felling multiple enemies in one ferocious attack. Fires three fireballs the size of a small shed.

Kudakasei no Jutsu [ Shatter Force Technique ]
Rank: A :: Augment
Base Technique: Myaku Hitofuki no Jutsu [ Pulse Blast Technique ].
Description: Built upon the principles of Katon: Myaku Hitofuki no Jutsu, this technique instead acts as a much more powerful, centralized version. Gathering heat in between both hands, the user focuses it until it cannot be condensed further. Manifested as a sphere of raw, glowing energy it is at first held at bay as if only for show. Then, given any cue, the user slams the sphere into the ground, causing it to explode with the power of pure heat behind it. Has a 5 meter radius.

Ryuuen Houka no Jutsu [ Dragon Flame Release Song Technique ]
Rank: A :: Augment
Base Technique: Gouryuuka no Jutsu [ Great Dragon Fire Technique ].
Description: The user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs that can be directed on their flight. Produces up to three dragon heads.
 


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PostPosted: Sun Nov 14, 2010 8:24 pm
Katon
Fire Release

______________________________

S-Rank


Gouka Hitoame no Jutsu [ Great Fireball Shower Technique ]
Rank: S :: Augment
Base Technique: Goukakyuu no Jutsu [ Great Fireball Technique ].
Description: Kneading Chakra and then converting it to fire, the user creates a multitude of fireballs at the same time and launches them upward. They then rain down on an area, causing severe, widespread damage. These fireballs can easily destroy Earth Release-created shelters and even overpower Water Release attacks. Destroys Doton and Suiton techniques of the same rank or lower.

Moushou Kaseiken [ Fierce Flame Fist ]
Rank: S :: Augment
Base Technique: Kaseiken [ Flame Fist ].
Description: Requiring a fabled level of mastery, this version of the Kaseiken almost completely revolutionizes the previous. Rather than flames wrapping around the user’s fist, the fire instead engulfs the user completely. Now that the flame that previously surrounded only the fist is available across the entire body, the destructive ability of the attack is multiplied in turn. However, this is a make or break technique that swallows the user if it hasn’t been released by the end of its duration, ignoring any resistances they may have to fire techniques, including Taika no Jutsu [ Fireproof Technique ]. Lasts 1 post, after which it can be maintained for half its base cost per post.

Onidourou [ Demon Lantern ]
Rank: S
Description: This technique releases many ghostly, floating fireballs around the user. After performing the required hand seal, they attack the opponent in swarms. Each fireball creates a huge flame 6 meters across at the moment of impact. Creates 8 fireballs per use of the technique. Fireballs will continue chasing the target with C-Rank speed until otherwise stopped or they hit their mark for up to three posts. Cannot be used again until all generated fireballs are gone.

Shinhidora no Jutsu [ True Hydra Technique ]
Rank: S
Description: This technique has been known to destroy entire landscapes in one fell swoop. The user creates a large, fiery dragon with three heads able to be manipulated like a Bunshin. Paying an upkeep cost of half the original, the dragon can be maintained past the first post. It can fire off any Katon techniques the user knows while active. However, the dragon is immobile.

Homura Bunshin no Jutsu [ Blazing Clone Technique ]
Rank: S
Description: Fashioned from flame, this clone is much different than its other elemental counterparts. A base and rather expected property of this Bunshin is that it’s extremely warm to the touch. Second to that would be its tendency to explode in a burst of flame when dealt a killing blow. However, unlike most other clones, this one is crafted straight from a user’s mouth, quite literally breathing life into it. The clone can use any of the user's techniques up to B-Rank and can take damage up to B-Rank before exploding with enough force to cause severe damage to anything within a 5 meter radius.

Oorashi no Ryuu [ Dragon of the Raging Storm ]
Rank: S
Description: An extremely powerful technique that tests the physical limits of the user, serving as the mark of a true Katon Master. Using all known methods of heat creation and transferal, the user channels Chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in front of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. The result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire ignites anything that comes into contact with it. Column is approximately 4 meters in diameter.

Tenrou [ Heavenly Prison ]
Rank: S
Description: An imprisonment technique used by certain prisons designed to contain very powerful individuals. The ones who are subjected to this technique have a seal applied to them which will prevent them from molding Chakra and from using techniques while also draining them of their Chakra and Stamina at a slow but steady rate. People with more than 1000 Chakra or Stamina can still perform techniques, but the Jutsu are decreased in effectiveness by 2 ranks and the victim is subjected to incredible pain. Using techniques above A-Rank will cause the victim to immediately immolate. The user can also ignite the seal at will to burn a subject alive. Being a fire technique, it cannot work in water, and a victim simply has to submerge themselves in a body of water to use Chakra with ease; likewise, anyone set aflame by this technique can be saved if water is poured over them. Also, this technique only suppresses normal Chakra from within one's body; when enhanced with Chakra from an outside source, they are able to use that Chakra normally. If anyone with the seal applied were able to create a shadow clone, the clone will not bear the seal. The seal will disappear if the user dies. The user is able to rescind this technique at any time. If someone would not normally be allowed to learn its more advanced form, Gouka Tenrou [ Great Fire Heavenly Prison ], they cannot learn this technique.


Katon
Fire Release

______________________________

S+Rank


Daikonran [ Pandemonium ]
Rank: S+
Description: Very few people have seen this technique in action and even less have ever spoken of it. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat. Then, as the hand seals are completed, the balls begin to surround the opponent. Finally, they close in at incredible speeds and transfer all their heat directly into those struck, causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can also delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off. The number of spheres made is determined by the number of individual fires set around the battlefield. Fires must be within 30 meters to be usable in this technique.

Gouka Tenrou [ Great Fire Heavenly Prison ]
Rank: S+ :: Augment
Base Technique: Tenrou [ Heavenly Prison ].
Description: A much more powerful version of Tenrou [ Heavenly Prison ]. This drops the maximum rank of usable Jutsu to C-Rank, cancels the natural regeneration of Chakra and Stamina, prevents the subject’s death if they reach 0 Chakra and/or Stamina, and immediately ignites them if they travel more than 1 kilometer from the user. Sage Chakra is unaffected by this technique, and those within Sage Mode or within an active state of Juin can travel outside of the 1,000 meters so long as they keep the state active. The user is able to rescind this technique at any time.


Copyright 2010 AandOE. Permissions for use within the SN.
 
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☆[4} List of Jutsu :: Techniques

 
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