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Shinsua

Wheezing Gekko

PostPosted: Mon Sep 19, 2011 5:31 pm
User Image
[ B l o o d l i n e ]
Voting: Oct. 03. • Oct. 07.

( Voting dates altered due to late start up. )

Alrighty! We've got a good few entries, so now it's time to begin voting!
Depending on the outcome, the winner ( or winners ) will be taken under the knife, appropriated, and fixated for guild use. Everyone should be expecting to see the suited up bloodline(s) up and running within a week of the voting's end.
Thank you very much for your participation, and best of luck to everyone!
 
PostPosted: Thu Sep 22, 2011 11:59 pm
[align=center][size=18][b]{ Bloodline Name }[/b][/size]
[size=10][i]{ Simple description }[/i][/size] [/align]

[size=10][color=#ece6c5]___[/color][b]H i s t o r y:[/b]
{ A description and history of the bloodline }

[color=#ece6c5]___[/color][b]T r a i t s:[/b]
• { Restrictions or bonuses of the bloodline }



[color=#ece6c5]___[/color][b]T e c h n i q u e s:[/b]
[b]{ Technique name }[/b]
[b]Rank:[/b] { Technique rank - E/D/C/B/A/S }
[b]Description:[/b] { What does the technique do? }

[b]{ Technique name }[/b]
[b]Rank:[/b] { Technique rank - E/D/C/B/A/S }
[b]Description:[/b] { What does the technique do? }

[b]____ Users / Members:[/b]
[color=#ece6c5]___[/color]•
[color=#ece6c5]___[/color]•
[color=#ece6c5]___[/color]•
[color=#ece6c5]___[/color]•
[color=#ece6c5]___[/color]•
[color=#ece6c5]___[/color]•
(Open)[/size]


Example
R a n t o n
The true might of the storm

User Image
___H i s t o r y:
Famous within Kumogakure, the Storm Release bloodline enjoys a long yet well hidden history. Members of the family usually have hot tempers, act before thinking, have a stylized 'Lightning' (雷) tattoo, sport a darkened skin from hard training in the sun, but retain a marvelously blond head of hair. They are also fiercely loyal to their family and village, having never had a member go rogue. A unique naming scheme permeates through the family, having some with names consisting of the English alphabet or being a pun upon a word.

___T r a i t s:
• Ranton users have Raiton [ Lightning ] and Suiton [ Water ] as chakra elements.
• Ranton users have a tattoo of the kanji "lightning" (雷) on their body.
• Most Ranton users have a fierce loyalty, comparable to that of the Hatake.
• Most Ranton users have short fuses, but this is not a must.
• Most Ranton users have darker skin, but this is not a must.
• Most Ranton users have very pure and bright hair, but this is not a must.
• Rantan users are able to learn Raiton [ Lightning ] and Suiton [Water] ninjutsu one [1] post faster.
• All Ranton users are born with a special attribute, listed below.

___A t t r i b u t e:
• Black Lightning: Raiton techniques are black in color; slightly increasing their power, while reducing visibility.

___B a s i s:
Reizaa Saakasu [ Laser Circus ]
Manipulating their ability to mold Raiton and Suiton, the user will perform the needed handsign and release threads of "liquid lightning" from their freehand. Because of their composition and formation, these beams deal both impact and electric damage. The user is also able to bend these beams toward their target in order to deliver pinpoint strikes.
Each beam costs [10] chakra to form, and [5] chakra to bend.

• Requires [12] posts to learn.

___T e c h n i q u e s:
Hikari no Haikiryou [ Displacement of Light ]
Rank E
An add-on specifically for clones. The clone(s) will be encompassed by wobbling light patterns, which will cause it to appear to all but the user as either much larger or much smaller than it really is.

Ikatsu [ Threatening ]
Rank E
A basic Ranton ability in which the user will slap an object and have a thunder sound emit from that spot. The noise is loud enough to overlap most other sounds for a brief moment. If used offensively, a slap directly to the opponent can cause temporary deafness.

Saegiritte [ Interrupting ]
Rank D
Using one's hands as if they're using a slingshot, the user will pull back one hand and let loose. Three to five small white clouds will shoot towards the target in a straight line. Upon impact, the projectiles will stick and roll about the target as if an adhesive fluid. After setting for a short amount of time (1 post), the clouds will expand roughly two-fold, rendering the target a bit more susceptible to electricity, in addition to having some movement complications.
• Each cloud sticks for three [3] posts.

Kumogatta [ Cloud Formations ]
Rank D
A basic Ranton ability in which the user will create a human sized gray cloud, in any shape they desire, and push it off to drift for a little while (2 posts). Anyone or thing that comes into contact with this cloud will feel a moderate shock so long as they are within it.

Hikari no Kekkai [ Light's Barrier ]
Rank C
After the needed handsigns are performed, a plate of fuzzy light appears upon the user's chest. This light will strike down light to medium projectiles, and is capable of protecting against explosives by quickly shelling over the entire body.
• Lasts three [3] posts.

Amagumo [ Rain Clouds ]
Rank C
This technique condenses moisture in the air to form an overcast sky. It should be noted that this technique does not cover much area, and after being performed it still takes roughly four [4] posts before the clouds form and break open. ( Only takes two [2] posts, if clouds are already present. )

Kumoritte [ Becoming Cloudy ]
Rank C
Stretching both hands outward, the user releases a continual mass of nearly pitch black clouds which almost utterly demolish visibility. This string of black clouds will continue for as long as the user's hands are outstretched, expanding at roughly 100 yards per post.
• Badly affected by the wind.

Kumo no Fukushuu [ Arachnid's Revenge ]
Rank B
Similar to [ Kumoritte, ] the user will release a string of black clouds from their hands at roughly 100 yards per post. However, unlike Kumoritte which is merely used to disable visibility, these black clouds hold a creeping secret. Within the darkness lurks hundreds of tiny "thunder legs;" chakra created creatures which give off a small amount of light and emit an electric charge from each of their eight legs. In small amounts, the feeling of their legs on one's body is almost therapeutic, but in leagues these critters are capable of delivering an intense shock.
• Badly affected by the wind.

Makaze [ Devil's Storm ]
Rank B
Aiming their hand at their target, the user releases a capturing projectile in the fashion of a black cloud lump which expands and engulfs on impact. Once the target is encased by this cloud, they will immediately be electrocuted, rendering them either unconscious for an indefinite amount of time, or paralyzed for a moderate period (3 posts).

Raiton: Kurobansa [ Lightning Release: Black Panther ]
Rank A
The user performs a single handsign and tucks it close to their body, from here a substantial amount of black lightning will surge about their torso. By aiming the still held handsign, the user releases a mass of black lightning in the shape of a panther-like creature to electrocute their target. Because of its size and overall power, the panther is capable of causing severe damage if full contact is made.

Raiun • Honba [ Storm Cloud • Home ]
Rank A
The user releases black clouds from one hand while performing handsigns with the other. The spray of clouds will coil around and encompass on the user, forming a mass of electrically charged darkness. If anyone else ventures within the mass of clouds, they will almost instantaneously be assaulted by various electric surges, which will continue to barrage the body until said person leaves. Because of their nearly nonexistent weight, the user is free to move around at a lessened pace with this cover of electric pillows so long as they hold the single handsign.
• Lasts for [6] posts or until released.

» Raiun • Douki [ Storm Cloud • Pulsation ]
Rank C
Extending the electric composition of [ Raiun • Honba, ] the user will use their free hand to deliver a solid palm thrust from within the clouds to send out a bulb of pure electricity at a rather high velocity. Unfortunately, because the clouds are so difficult to see through, the user typically has to have developed some method to get passed this, lest they literally be shooting in the dark.
• Obtained when [ Raiun • Honba ] is learned.

» Raiun • Dendou Ranpi [ Storm Cloud • Electric Dissipation ]
Rank C
Rather than simply letting [ Raiun • Honba ] end, the user will supply additional chakra to the clouds before casting them off. Now, rather than simply fading away, the black clouds will cause an electric burst.
• Obtained when [ Raiun • Honba ] is learned.

Hongumori [ Low-Cloud Overcast ]
Rank S
With a simple snap of the fingers, the user causes overhead clouds in the area to become physically heavy, forcing them to fall rather quickly to the ground. Everyone, including the user, feels the weight of these fallen fluffs, causing movement to become a struggle. ( Moving through piles of snow, is a good example. ) Then, starting with the most conductive objects in the affected area, severe surges of lightning will indiscriminately occur within the white.
• Lasts [5] posts.
• Can only be performed once per fight.

Hijutsu: Ryuuki Boufuuryuu [ Secret Technique: Rising Dragon Storm ]
Rank S
The user takes aim with both hands, builds up chakra, and then releases a twisting torrent of black clouds at the target at an impressive speed. While twisting, the black clouds will separate and converge multiple times, as if dragons clashing during a fight. This odd display can be rather confusing for first time opponents... or, victims, rather. When the attack finally makes impact, the clouds will cluster, swirl, and electrocute a rather well sized area. Then, just as the technique seems to be coming to an end, the user will perform one last handsign, and the clouds will coil and spin into a miniature storm tornado. Although it only gives a few rotations, the second half of this technique is just as, if not more so lethal as the first.


User Image
[IMG]http://i1118.photobucket.com/albums/k605/S_Forms/BL/Ran-sig.png[/IMG]


Ranton Users:
___• duckmasta
___• Synister Bombardment
___• GameInformer12
___• Zero_ryukai
___• Grand Chevalier Haji
___• Fall_Of_The_Damned
(Closed)
 

Shinsua

Wheezing Gekko


Lance Fulgurant

PostPosted: Fri Sep 23, 2011 9:43 am
Ysaru
The || Esssence || of || Life



User ImageHistory:
A relatively new bloodline, the Ysaru are in fact a mutation derived from the Kaguya clan's unique Kekkai Genkai. While the Kaguya clan was known to have a unique control over their bodies bone structure, the Ysaru were born with the ability to manipulate the very blood which courses through their veins. While in appearance this blood looks no different than the blood of any other person, it provides the Ysaru with incredible regenerative properties and heightened physical abilities. Known as Vitae, this substance is in fact the purified essence of life itself.

The Vitae is created in the heart of every Ysaru, where their chakra and blood are combined in a unique biological process. However, because all of their chakra is used in the creation of the Vitae, Ysaru are unable to mold their chakra to properly use any but the most basic of jutsu.


Description:
The Ysaru appear to be no different from any other human, save for their unique facial tattoos, and brighter than usual eyes. Though each tattoo is unique, they all are the same blood red color, and they all cover at least the left eye. Other than that anything goes.

Traits:

  • They may only learn universal ninjutsu of B-rank or lower, and may not learn any Genjutsu. (Because almost all of their chakra is infused into their normal circulatory system, their is very little chakra left in their Tenketsu, making it difficult to mold chakra to perform even the most basic ninjutsu, and nigh impossible to learn genjutsu.)
  • Have heightened senses due to the Vitae flooding their system. (colors are more clear, can see roughly twice as far; can smell better than a human, but not better than a dog; can hear easily through most doors and walls, etc...)
  • Have increased Strength and Speed (receive a .5 increase to their speed and strength, meaning that they will be stronger and faster than most other shinobi of their rank, though not as strong or fast as shinobi of higher rank.)
  • May not be of the Ninjutsu class or Genjutsu class, and they may not be of Medical sub-class.


Weaknesses:

  • Cannot use any Genjutsu or elemental Ninjutsu
  • Acids and Fire are much harder to heal than normal (decreases the potency of their natural healing)
  • Over-reliance on their Vitae can cause them to enter a blood frenzy.


Strengths:

  • Ysaru posses amazing regenerative abilities, making them an incredibly tough opponent. (see below)
  • Can use their vitae as an incredibly deadly and variable weapon.
  • Receives +25 chakra points per rank. (While much of their chakra is infused in the Vitae coursing through their veins, the nature of the Vitae makes their chakra producing organs work much more effectively.)



Passive Attributes:

  • Natural Regeneration/ Improved Regeneration
    Rank: D-S/ +1
    Description: Much like the regenerative properties of the Kaguya, Ysaru are very quick healers. Genin can only deal with cuts, at Chuunin deep gashes. Jounin rank you won't be bothered with a broken bone, and Konin can deal with an entire sword going through a non vital organ. By Sannin you can even heal a direct blow to the heart. Whenever an Ysaru is hit, they must spend chakra equal to the rank of the damage done (If a minor cut, then D-rank chakra must be spent, if a broken bone then B-rank chakra must be spent). If hit with a fire or acid attack then the wound will take two posts to heal, the chakra cost must be paid on both posts. If the Ysaru suffers from multiple wounds, then all wounds must be healed, totaling up the chakra cost for each wound. Healing takes place at the beginning of every post, meaning that you cannot use a technique and then heal.



Ysaru Attributes:

  • Vitae
    Rank: E
    Description: The blood which flows through the veins of every Ysaru, is in fact the purified essence of life itself, pure life-giving energy. And because of their inherent connection with the vitae, the Ysaru are able to create and manipulate their vitae as a tool or weapon. As Ysaru grow stronger their ability to manipulate their Vitae improves.

    Genin: Can create Vitae and manipulate its shape. Can create and manipulate up to 20 gallons of Vitae.
    Chuunin: Can change the density of the Vitae, making it as viscous as water, or as hard as steel. Can control up to 35 gallons of Vitae.
    Jounin: Can control up to 60 gallons of Vitae.
    Konin: The Vitae can move roughly as fast as the average Adept. Can control up to 80 gallons of Vitae.
    Sannin: At this point the Ysaru has gained mastery over his Vitae, able to perform amazing feats with it. Can control up to 100 gallons of Vitae


  • Blood Frenzy
    Rank: N/A
    Description: In this state, the Ysaru loses themselves to the flow of the Vitae, becoming little more than a rampaging monster. In this state, the Ysaru's left eye will become blood-red, and their speed and strength are increased by two ranks. In this state, the Ysaru cannot determine the difference between friend and foe, striking out at the nearest possible target. Blood Frenzy lasts until the Ysaru is killed, or runs out of energy. In this state, the user loses 10 chakra points every post.

    Once the chakra reserves of the Ysaru drop below 25%, the Ysaru must roll a 10 sided die, if a 1, 3, or 7 is rolled, then the Ysaru enters Blood Frenzy. Once the chakra reserves of the Ysaru drop to 10% or lower, then they must roll a 10 sided die every post, if the result is five or higher the Ysaru enters Blood Frenzy.



Techniques:

  • Blades of Blood
    Rank: D
    Type: Offensive
    Description: Flinging a hand full of vitae at the enemy, the Ysaru turns the vitae into sharp, scythe like projectiles, meant to slice and rend flesh.


  • Surge
    Rank: C
    Type: Supplementary
    Description: By forcing Vitae to pool to a certain area, the Ysaru can empower their bodies using the life giving power of Vitae to increase their strength and speed temporarily. However the sudden rush of Vitae to the area drains the user of energy, and if used too many times can cause Blood Frenzy. (The user picks a limb to empower, legs increase speed, arms increase strength. Each limb empowered increases their related stat by 1 rank, so if two legs and one arm is empowered, then the user's speed is increased by 2 ranks, and their strength is increased by 1.)

    Genin: Can use Surge up to two times per limb
    Chuunin: Can use Surge up to three times per limb
    Jounin: 4 times
    Konin: 5 times

    (If two or more limbs have used their full number of charges, then the Ysaru will fall into blood frenzy in the next post)


  • Blood Spear
    Rank: C
    Type: Offensive
    Description Pointing their hand at their target, the Ysaru gathers Vitae into his palm and then shoots one end towards their target at incredibly high speeds, aiming to impale them. The range is roughly twenty feet.


  • Blood Trap
    Rank:C
    Type: Supplementary
    Description: A very useful technique for catching an opponent off guard, the Ysaru simply allows some of his blood to be shed, whether by himself or another, and by storing energy within the blood, the Ysaru can set the blood to wrap around an opponents leg, and hold them in place.


  • Blood Wings
    Rank: B
    Description: Using their Vitae, the Ysaru can create a pair of massive wings which it can use to transport itself.(In battle the wings will last up to 3 posts before dissipating)


  • Track
    Rank: B
    Type: Supplementary
    Description: Focusing Vitae towards their nose, the Ysaru greatly increases their olfactory senses, giving them the ability to track by scent. (lasts for four posts)


  • Heat Vision/ Hawk Eye
    Rank: B
    Description: By focusing Vitae around their left eye, the Ysaru can temporarily increase their visual sense, either making their sight sharper, or giving them the ability to see in the heat spectrum. Just as with the Surge ability, over-use of this ability can result in Blood Frenzy. (The sight only applies to the left eye, and in order to see clearly, the user may only have one eye open, either his right to see normally, or his left to utilize his new vision; lasts for three posts)

    Chuunin: 2 times
    Jounin: 3 times
    Konin: 4 times


  • Harden
    Rank: A
    Type: Defensive
    Description: Focusing Vitae towards the surface of the skin, the Ysaru can protect their bodies from incoming attacks, making their bodies tougher than the strongest armor. Can protect the Ysaru from attacks of A rank or lower. Over utilization of this technique can lead to Blood Frenzy, but the Vitae can be focused to specific areas rather than the whole body if defending against more focused attacks.

    Head and Torso Charges
    Jounin: 2
    Konin: 3

    (uses up Surge charges if focused into a specific limb.)


  • Blood Spheres
    Rank: A
    Type: Offensive
    Description: Pooling Vitae into their hand, the Ysaru create ten small orbs of blood in his hand, each no bigger than a ping-pong ball, and then scatters them into the air. The orbs will stay there and essentially act as proximity mines, waiting until a foreign presence approaches, and then bursting into viciously sharp tendrils of blood, twisting and turning nearly five feet from the center of the sphere.


  • Blood Beast
    Rank: S
    Type: Offensive
    Description: The Ysaru gathers Vitae and shapes it into a monstrous creature which will serve and protect the Ysaru for 5 posts. The appearance of the Blood Beast depends on the the creator, but it can be no larger than an elephant.


Additional Comments
Because Vitae has such unique regenerative properties, it can be diluted into a special "healing potion" of sorts by experienced Medical Shinobi (Jounin+). Though the potion is useless to Ysaru, it can be used by other shinobi to heal deep gashes and other ailments.

Restrictions:

  • No more than one Ysaru per village, to a maximum of 5. The Ysaru simply do not produce offspring as often as most, and their natural tendency to wander make them very spread out and rare.


Bloodline created by Lance Fulgurant
 
PostPosted: Fri Sep 23, 2011 2:32 pm
Raikou Neko - Lightning Cat Clan
Electrifying beast of destruction!


User Image

___History:
The Raikou Neko Clan was a clan that was founded in Kumogakure. They came here after prejudice and the killing of many clans in the village of Kirigakure. It was rumored that the ancestor whom the clan have blood from once fought a great battle with a demon that many considered an evil god. This man along with 50 of the bravest fought this monster. When the time was right the ancestor used a jutsu to destroy the monsters physical body and then sealed the chakra within his body so that no one would use it for evil. It is said that very chakra became one with his body and it would be passed down to all that had blood ties with him. But the chakra would get weaker as it spread out.

Members of this clan are extremely skilled in Raiton [ Lighting ] based ninjutsu. They are also able to manipulate the lightning around in in their body by flowing chakra around their chakra points to do so. Meaning, they are able to create the signature Lightning Tiger Claws upon the knuckles of their hands. Individuals also seemed to have the ability to endure, but not have full immunity to Raiton [ Lightning ] based skills. They are also known for their double edge techniques.

On a cultural stand, the clan seems to have tattoos to mark members of their clan. They also have a temple that represents the lighting god and a tiger that represents their ancestor. The tiger is seen swallowing the god. This in which case gave them the power that are known by the clan today. Individuals also seemed to be more outward, energetic, witty, and straight forward. Also because of their geographic locations members of this clan seem to have darker skin. They are usually found in Kumogakure & Sunagakure

___Traits:
• Members must have Raiton [ Lightning ] as one of their elements.
• Members Learn Raiton Jutsu [1] post Faster
• Slightly Increased Physical Strength
• Slightly Increase Speed

___Restrictions:
• Takes [1] post longer to learn clan jutsu
• Extremely weak against Doton [ Earth ] Jutsu
• Slightly Decrease Reaction
• Must be a ninja of Kumo or Suna

___Special • Attribute:
Green Lightning: All Clan and Raiton jutsu are greenish in color; in which case increase the speed and power of the attacks slightly.


___Passive •Techniques:
Raiton Soujuu no Jutsu - [ Lightning Manipulation Technique]
Rank - E
The user by creating a static in the air around their body and to the ground [feet] using their chakra points as guilds, are able to manipulate Raiton [ Lightning ] on their arms, legs, and a bit on their right side of their face if a Genin. But higher ranked ninja can do their entire body. It is not something that is easily done. Any large contact with water will cause the charge to disappear.
• [ 20 ] Post to Learn



___Normal •Techniques:
Raikou Bushin no Jutsu - [ Lightning Clone Technique ]
Rank - D
The user creates a clone of him or herself using a static charge and manipulating the density of it to match ones body. The clone is able to move and act on orders or it's own. Once hit, like any clone it will dispel and disappear in a small harmless jolt of electricity.


Raikou Hinoko no Jutsu - [ Lightning Spark Technique ]
Rank - D
Not a very powerful technique, but it is useful. The user release a sudden jolt from their body when making contact with someone or thing. Or when someone or something is in contact with them. This jolt is enough to make someone release the user, a held weapon, or create an opening by stunning the target a bit.


Totsunyuu Rai-Shikon no Jutsu - [ Rushing Lightning Fang Technique ]
Rank - C
The user charges in one of their fist using the the ability of Raiton Soujuu. The user than slams their fist into the ground causing a bolt or blade of roaring lighting to ride the ground at their opponent.


Raikou Genkotsu no Jutsu - [ Lightning Fist Technique ]
Rank - C
Similar to that of the Lightning Claws, the user flows chakra in their hands and create static in the air around their body. In this case their hands creating an electric pulse in and around their hands. The user than strikes at their opponent with a fury of punches.
• [ -5 ] Chakra per post while using.



Raikou Tsume no Jutsu - [ Claws of Lightning Technique ]
Rank - C -to- S
As seen in the image the user manipulates and condenses the electricity around their body to create claws of lighting to do close range combat against an opponent with.The technique varies upon ranked based upon how much chakra you put in it to activate it.
• [ -5 ] Chakra per post while using



Raikou Senkou no Jutsu - [ Lightning Flash Technique ]
Rank - B
The user charges electricity around one of their fist. The user than slams their hands hard into the ground and release a powerful and bright flash of lightning to temporarily blind their opponent or opponents to attack again shortly afterward or escape from certain situations.


Raikou Purusu no Jutsu - [ Lightning Pulse Technique ]
Rank - B
The user stores Electricity in their body creating a temporary electric field around them. The user than releases it with chakra through their chakra points in a dome shaped form while using chakra to hold the structure, similar to the of the Hyuuga's Heavenly Rotation. This technique is able to block Raiton [ Lighting ] techniques of lower rank, kunai, Shuriken, Needles, Arrows that are shot, thrown, or falling on or at them. This skill is a double edge due to the nature of the technique and the stress upon the body for being in a different magnetic setting.
• Can use ever [5] Post
• Physically damages user



Raikou Shunpo no Jutsu - [ Lighting Flash-Step Technique ]
Rank - A
The user chargers both chakra and an electrical pulse in their legs and feet. One than releases it once moving forward or in the direction they seek. While doing this, the users chakra and electrical pulse creates an opposite pull from the ground. In terms pushing the user away from the place he started at incredible force and speed. This skill is used to cover the distance between them and the enemy during battle rather quickly or catch them off guard. BUT, this is not as fast as the other fast movement techniques this is at most increase speed by [ 45% ].
• Last [ 3 ] Post



Raikou Neko no Jutsu - [ Lightning Cat Technique ]
Rank - A
The user manipulates the static around his arms and feet creating greenish eletric cat legs upon his arms and legs, a tail, and ears. The user than attacks at his opponent in an attempt to hit them while release some electricity to shock them. This skill is a double edge and damages the user too. This technique damages the user physically.
• [ -10 ] Chakra per post while in use
• Damages user while in use
• Last [ 5 ] Post Only



Ko Raikou Neko no Jutsu - [ Great Lightning Cat Technique ]
Rank - S
A more powerful and deadlier version of the [ Lightning Cat Technique ]. This skill surrounds not only limbs but their entire body with a coat of greenish lightning that is shaped like a massive cat or beast. The user than attacks at his opponent in an attempt to hit them while release some electricity to shock them. This skill is a double edge and damages the user too. It is the clans strongest technique and most dangerous in close combat.
• [ -20 ] Chakra per post while in use
• Damages user while in use
• Last [ 5 ] Post Only




___Raikou Neko Clan:
___
___
___
___
___
 

Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300

Yukiko Masaki

PostPosted: Fri Sep 23, 2011 4:34 pm
Seirei no Hogosha
Supporting, ,


User Image



__T h e - S t o r i e s - o f - P a s t - S o u l s:
The clan given the name, Miyamoto meaning "base of the shrine." The Miyamoto clan are descend of great monks who worshiped at the temple which stood at the top of the highest mountain in their area. The Miyamoto believe the higher they could reach the closer to God they would become. Although the Miyamoto's had not intention of receiving any special gifts; a small genetic mutation which allowed them to use a special element they call the Soul element. Do to there passive natures instead of using the element to harm others, they used it to help. By using there created element they could temporally increase the abilities of another, it didn't take long before they discovered they couldn't increase more then one ability at time. The Miyamoto continued to do more research into these new found abilities that they had acquired in order to find its true depth. It didn't take long before they figured that they also could take the pain of someone they we linked too as well as wounds or even split the damages. Once they discovered this the Miyamoto clan began to send clan members across the land to help as many people as they could.


___T r a i t s:
• All clan members must have Soul [ Reikon ] as one of their chakra elements.
• Members if this clan have a deep chakra pool [ Chakra pool maximum +60. ]
• Members of this clan can preform jutsus with one hand

___Restrictions:
• While linked the body becomes hyper sensitive; this effect also last after the link is broken, but only for a short period. [ 3 post ]
• Member of this clan cannot be of the [ Taijutsu ] class.
• Members of this clan tend to be weak in terms of strength [ All Physical Attacks treated as one rank lower. ]
• It is impossible for a member of this clan to link to themselves

___Basic:
Mukei - Enko [ Spiritual Connection ]
Rank E
This is one of the most basis technique of the Miyamoto clan.
This technique allows the user to connect with the body or soul of other person in order to increase there abilities.

• Must learn before proceeding to other techniques.
• As you rank up, you will be able to connect to more people.
___Genin - Chuunin: Two
___Jounin - Konin: Three
___Sannin: Four

Mukei - Enkin [ Spiritual Range ]
Rank E
This is more a training regiment rather then a technique. Much like a muscle the connection that the Miyamoto clan has can be stretched and made stronger by repetition and extreme focus.

Miyabita - Chiyu [ Graceful Recovery ]
Rank
This is an ability that all Miyamoto members soon acquire as a passive ability. As you know during/after linking the body of the Miyamoto clan member become hyper sensitive meaning any and all attacks can do add damage. Graceful recovery simply shortens the time of recovery between the spiritual connection. [ Takes one post of cool down time ]
• Becomes passive after [ Ten ] complete spiritual connections

___Techniques:
Reinou - Mokushi [ Spiritual Sight ]
Rank E
A fairly simple technique which allows the user to see a "spiritual strings" that are connected to themselves or someone else. This is useful in spotting other clan members who are helping the opposite team. While using this move the eyes become very sensitive to light, making any flare and flare type moves extra affective. [ Flare effect last one post longer ]

Tannaru - Zensoku [ Soul Release: Sheer Speed ]
Rank D
A technique that requires the Miyamoto clan member to link to a target(s). During this link the user becomes completely immobilized, but the target(s)'s speed is greatly increased. This link last a fair amount of time but after a while [ 5 Post ] the jutsu must be re-casted.

Wanryoku [ Soul Release: Brute Strength ]
Rank D
A technique that requires the Miyamoto clan member to link to a target(s). This technique greatly increases the strength of the target(s). This link last a fair amount of time but after a while [ 5 Post ] the jutsu must be re-casted.

Shinbou no Daichi [ Soul Release: Endurance of Earth ]
Rank D
A technique that requires the Miyamoto clan member to link to a target(s). This technique greatly increases the endrance of the target(s) allowing them to take a massive amounts of physical damage. This link last a fair amount of time but after a while [ 5 Post ] the jutsu must be re-casted.

Yaritori - Sekkaku [ Receiving Pain ]
Rank D
A technique that requires the Miyamoto clan member to link to a target(s). This move allows a Miyamoto to take the complete damage of an enemy. It is a very risky move due to the fact that during the link process the Miyamoto's body becomes higher sensitive so this move is only used when it is absolutely necessary.

Bunpai - Sekkaku [ Sharing Pain ]
Rank C
A technique that requires the Miyamoto clan member to link to a target(s). This technique allows a Miyamoto clan member to split pain with between themselves and the target(s) reducing the physical damage done to themselves. This move can also work either way, allowing them to split the pain of a target with either another target(s) or even themselves.

Kyouyo - Sekkaku [ Giving Pain ]
Rank C
A technique that requires the Miyamoto clan member to link to a target(s). This move allows a member of the Miyamoto clan to pass pain inflicted on them to someone else who they are currently linked to. Now although the physical damage is transferred the link target(s) will not take as much damage as the Miyamoto clansmen would; to the link it would feel like just taking the hit without any added effects.

Tsuukou - Kizu [ Passing Wounds ]
Rank C
A technique that requires the Miyamoto clan member to link to a target(s). This is a very special an rare move with the Miyamoto clan. As you may now it is possible of a Miyamoto clansmen to pass physical pain from one body to another, but it is also possible for them to transfer wounds. Much like transferring physical pain the damage the link target(s) won't be as severe as the damage given to the Miyamoto clansmen. This move although very use takes a while to be completed [ Two Post ].

Butai - Engi [ Element Amplification ]
Rank B
A technique that requires the Miyamoto clan member to link to a target(s). This move simply amplifies the element effects of all moves used by the target(s) during this link. [ 5 Post ]

Jutsu - Engi [ Jutsu Amplification ]
Rank B
A technique that requires the Miyamoto clan member to link to a target(s). This move simply amplifies the power of any jutsu cast by the target(s). It can either amplify the power of the jutsu or extend its length; unlike the other Miyamoto techniques this move doesn't loose strength over time, but the amount of times used and can only be used for three jutsus before it needs to be re-casted.

Konki - Takameru [ Chakra Booster ]
Rank B
A technique that requires the Miyamoto clan member to link to a target(s). THis move allows the Miyamoto clansmen to transfer there chakra to one of there linked target(s). This move cannot be reversed and only the target(s) can receive chakra.

Konki - Sanmai [ Chakra Absorption ]
Rank A
A technique that requires the Miyamoto clan member to link to a target(s). A very special technique that allows the Miyamoto clansmen using the move to absorb chakra from small animals and plant life around them. If in a barren area it is impossible to gain chakra while using this move. When this move is being preformed the user is immobilized. [ Chakra replenish +5 per post ]

Butai - Fukei [ Element Guardians ]
Rank S
This is a very rare move amount the Miyamoto clan and a very powerful one. This move depends entirely on the second element of the clansmen. By utilizing both elements the clansmen can create a living defense from entirely of there element, by completely surrounding the user. Although the moves are defensive if the defensive order is attack it will switch and beginning to attack anyone in its range [ 14 feet radius ] :
Suiton: Soul Release: Poseidon Rage
Doton: Soul Release: Gaia Wills
Katon: Soul Release: Hephaestus Flames
Fuuton: Soul Release: Zephyrus Winds
Raiton: Soul Release: Zues Thunder


___Miyamoto Members:






Copyright 2011. Produced by Yukiko Masaki; Permissions for use within Shinobi Nations.  
PostPosted: Fri Sep 23, 2011 9:15 pm
Yochigan
Mysteries of the past, brought to life


User Image___H i s t o r y:
The Yochigan was caoncieved long ago when the shinobi arts first began to stir. It was formed by a man with nothing but good intentions, Veleno Yochi. The human weapons that were in the making were making it hard for crimes to be solved and his job, investigation, was in turmoil. He had to find a way to keep up with the increasing bodies. Day-by-day, his reputation was slowly dying. He needed a weapon to bring these criminal to justice. It was this drive that led him on his trek to Takumi, the village of artisans.

Once there, he commisioned a weapon to be forged by any and all crafters, so that he maya compete with the shinobi. Many years passed from the inception of his idea, but a single crafter rose to the ocassion. A jewelcrafter by trade, the elder artisan crafted an opal of unimaginable strength. This gem bestowed the weilder the power to see into the past, of the area they currently occupied, but at a cost. The weilder of the gem had to sacrifice one of their eyes to use its divine capabilities. They were forever bound to see only what had happened and never what will, literally binding half of them to the past.

To keep this weapon secret, Veleno did the unthinkable. He killed the artisan and fled with the plans for the opal. The secret was taken to his grave, until the very thing the opal was meant to stop stole it. The Yochigan is now finally reviving into the shinobi world.

___D e s c r i p t i o n: Weilders of the Yochigan are gifted trackers, with the ability to interpret past events. Based on their skill with the teachnique, the images they see will gradually become more clear. Wielders of the opals may also track the flow of chakra, like footprints in the sand.

___R e s t r i c t i o n s:
• Must be of the Sensor subclass.
• Sensetive Chakra: Any disruption in the flow of chakra can cause the opal to shatter. [Example: Gentle Fist Techniques]
• There are no reductions on clan techniques.
• Reduced accuracy:
______Anytime something is thrown, in combat, it is subject to a roll [1-10] .
______Genin: Any odd number is a miss. [50% hit chance]
______Chunin: 2, 4, 6, and 8 is a miss. [60% hit chance]
______Jonin: 1, 5, and 10 is a miss. [70% hit chance]
______Konin: 1 and 10 is a miss. [80% hit chance]

___T r a i t s:
• Perfect Memory: Yochigan users never forget what they see. This does not include sound.
• Opals are the color of their wielder's chakra.

___S t a g e s:
1st Stage: 3 o'clock Eye:
___Restrictions: Must be gennin or higher. Limited to 5 minutes of clairvoiyance. Visions are limited to personal experience.
___Obtaining: The genin must imbue their opal with their chakra over three posts. Once imbued, a medical shinobi must be found to perform the required surgery. It is recommended that a commision be paid.

Lip Reading
Rank: E
Description: The user practices reading reading lips to such a degree that they unconciously pic up on what others are saying, even without sound.

Memory Retrieval
Rank: D
Description: Using the opal, the Yochigan weilder is capable of seeing any past even that they have witnessed after obtaining the opal. The shinobi is unable to move during the technique, but is capable of perfect recollection.

Projection
Rank: C
Description: Through use of the opal, the shinobi is capable of projecting what is revealed to them by their current technique. A flat surface is required for the projection.

2nd Stage: 6 o'clock Eye
___Restrictions: Must be Chunin or higher. Limited to 15 minutes of clairvoiyance. Visions are cloudy and ill-formed.
___Obtaining: The Chunin must imbue their opal with their chakra over five posts.

Object Reading
Rank: C
Description: Through tacile sensation, a Yochigan user can see just where an object has been and how it has been used over the ammount of time alloted by their current skill level.

Foot Steps Technique
Rank: C
Description: The Yochigan user can follow the trail of chakra left by a shinobi on objects that they have had physical contact with, so long as it complies with the ammount of time alloted by their current skill level. This trail does not include the air; however, a smokescreen may provide a proper medium for tracking.

Optical Beam
Rank: B
Description: A forced beam of pure chakra, with enough force to slice through boulders. [Cost: 5 Chakra per use]

Silent Interrogation
Rank: B
Description: Through tactile sensation, a Yochigan user can follow where a person has been and see what they have done over the ammount of time alloted by their current skill level. The user must remain still during this technique and is granted no sound from the vision.

3rd Stage: 9 o'clock Eye
___Restrictions: Must be Jounin or higher. Limited to 30 minutes of clairvoiyance. Visions are almost perfect.
___Obtaining: The Jounin must imbue their opal with their chakra over seven posts.

Chakra Veiwing
Rank: B
Description: The Yochigan weilder is capable of discerning the precise ammount of chakra an opponent has and their particulra elemental affinity.

Chakra Stamp
Rank: B
Description: The Yochigan user stamps their target -- be it organic or not -- with their unique chakra signature. This is done through physical contact, such as a punch, kick, or tap. The stamp lasts until dispelled, which is possible through the basic technique Sai.

Remote Viewing
Rank: A
Description: The Yochigan user imbues up to three [4 if Midnight Eye] seperate opals. These opals are approximately the size of a pearl and are usually placed in decorative jewelry. These opals take one post to imbue, each.
So long as the opals are held within a three kilometer radius of the Yochigan weilder, the Shinobi can see what they see. This is highly useful in espionage and tracking your team.
Cost per use: 2 chakra per opal per post

Final Stage: Midnight Eye
___Restrictions: Must be Konin. Limited to one hour of clairvoiyance. Visions are perfect.
___Obtaining: The Konin must imbue their opal with their chakra over twelve posts.

Imbued Optical Beam
Rank: A
Description: An enhanced version of the Optical Beam, modified by the wielder's elemental chakra. Note: Chakras cannot be combined to create hybrid variants of this technique.
___Fuuton: A wider display of power. The technique is faned out, creating a blade of visible chakra, that follows a straight path.
___Doton: The energy is compressed in a single ball. The ball is expelled forth and explodes up making contact with a solid object. Once contact has been made, the ball explodes into solid shrapnel, much like a grenade.
___Katon: The energy is released in a form similar to the Amaterasu jutsu, though it is not nearly as powerful and has no ill effect on the user.
___Suiton: The energy is released in the form of a corrosive gel.
___Raiton: The technique is not modified in any way, other than its ability to home in on the weilder's 'Chakra Stamp.' The technique is allowed only three jumps, before the energy is completely dispursed. With each jump, the power is decreased.
Requires: Optical Beam

Spider's Nest
Rank: A
Description: The user stamps the area over the course of three posts. Using these stamps, they create a web of beams capable of shredding their opponent (or them) to shreds.
Requires Chakra Stamp; Optical Beam

Suicide Charge
Rank: S
Description: The user forcibly removes their own opal and imbues it with 90% of their chakra. [For guild purposes, let's say all but 10 chakra points] This leaves them with a bomb capable of leveling an area one mile in diameter.

Increased Insight [Forbidden]
Rank: S+
Description: The user kills another member of their bloodline and steals their opal, increasing their abilities by however much their victim had been cappable of. [Kill someone with the 3 o'clock Eye, get an additional 5 minutes]

Sacrificial Charge [Forbidden]
Rank: S+
Description: Using the same concept of the Suicide Charge, the shinobi imbues a stolen opal with their chakra, creating a bombwith the same magnitude as the suicide charge, though it grants them a larger window to escape.

____ Users / Members:
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(Open)


Author's Note
This is considered a doujutsu.


Copyright 2011 Produced by Secret little Life. Used with permission.  

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PostPosted: Sun Sep 25, 2011 8:54 pm
{ Ekirei Clan: Black Bloods }
Our strength is your fear. Our health is your rotting limbs. Our sickness will be your downfall.
User Image

___H i s t o r y:
It began with two. Two people of different families and different villages who developed the same issues. Their wounds would fester, burn and never heal, leaving them open and weeping. But they never got infected. Simply spread to other parts of their bodies. Within a few years, they suffered from massive wounds and their families brought the two together, marrying them in hopes of preventing them from spreading whatever the diseases was. The couple was isolated outside the village, preventing any interaction with healthy people. Within a few years, several children were born...all with the same 'disease'. But in other villages, the same 'disease' was popping up in different people. They all began to gather in the outskirts of Kirigakure and started to notice something. They were all cousins of relative nature. All of them related in some way. Nephews of someone, nieces, cousins, brothers, sisters...they all had the same blood. With this revelation, they realized it was genetic and not some disease that others could catch. Over joyed, the group went to a village, seeking entrance...and were denied. Despite their claims that it was not a disease, they were turned away and scorned by every village they wished to enter. Cast out and shamed, they hid themselves away from the world, struggling to find their place. A few struggled to survive in the world that refused them and were branded as lepers. Feared and hated, the few that struggled lived short lives. But one survived long enough to discover a new trait that came with the disfiguring wounds, the constant bleeding and bandages. His control over his chakra and his body were heightened and the blood that leaked from his wounds was not the same as the blood that ran in his veins. They came from the same place but the blood, once it passed out of the wound, became a sticky substance, almost black and sludge-like. It also contained most of his chakra. Much of it remained in his body, as it should, but about half was in the blood that caked and surrounded his wounds. He found that, with serious concentration, he could control it. He took his knowledge and searched out the rest of his people. He died of over use but not before he taught the skill. And the smarter of his people...they advanced them. Within years, the clan emerged again, this time armed with skills that would help them survive in the cold world that had discarded them.

___T r a i t s:
• All users have Maruton as one of their techniques (required to control the black blood chakra). But they cannot have elemental ninjutsu.
• Ninjutsu (sealing, puppet, medical, genjutsu) users who have this bloodline have an increased chakra pool of +45.
• Taijutsu users who have this bloodline have increased chakra pool of +50
• Bukijutsu users who have this bloodline have increased chakra pool of +35
• Users of this bloodline have open wounds that look infected and ooze profusely, tend to be loners that are heavily bandaged and have open sores. Another characteristic is red rimmed eyes from heavy exposure to their own blood.

___R e s t r i c t i o n s
• Meditations must be completed to move onto higher level techniques.
• Users cannot have elemental ninjutsu.
• Users must choose either to be a Reaper Blade or a Pandemic Doctor.
• To progress through techniques, meditations must be performed. There is a meditation between ranks C and B. There is a meditation between ranks B and A.


___N o t e s:
• Children are born normal but as they near adolescence(13+) they develop bruises of unknown origins. Within days of the bruises developing, the skin opens and begins oozing the black blood.
• While their blood is poisonous, it is only active in techniques labeled (Poison Techniques). All other techniques, healing and attack, are simple use of the chakra and blood.

______________________________________________________________________________________________


Universal T e c h n i q u e s:
Dark Control
Rank: Null
Description: In order to utilize this bloodline, one must first master the control of the black blood. The blood is sticky and sludge-like but infused with chakra that remains dormant until activated through meditation.
Requires 6posts; 3posts to meditate, 3posts to perfect control.

Self Pollution
Rank: D
Description: In order to become accustomed to the blood and prevent true infections now that the blood is activated, one must first build up immunity.
The black blood becomes thick and releases a noxious odor like rotting flesh and turns the surrounding flesh a horrid color. The blood reverses its path and fills the blood veins and organs of the user, poisoning him slowly. The user controls the path of the poison, diverting it away from major arteries and back out the original wound.

______________________________________________________________________________________________

Black Blood: Reaper Blades

Airborne Spires (Poison Technique)
Rank: Technique rank - D
Description: User will concentrate on his blood and through a series of hand signs, cause the chakra to lift the blood up. It activates the latent poison in the blood and the chakra shapes them into needles. The user will then send them flying at the enemy. Upon being struck by a single needle, the enemy will feel a wave of nausea. Being struck by more than one will cause vomiting and stomach pains, rendering him/her open to more attacks.

Plague Cough(Poison Technique)
Rank: Technique rank - D
Description: User will gather the black blood at the back of his throat, using chakra to activate the poison and control it. He/she will suck in a deep breath and make a hacking cough that will spew the black upon the enemy(if one can get close enough). The blood will stick to the enemies skin and cause discoloration before effecting the enemy. It causes disorientation, change in vision and numbness where it lands. From there, the user can follow through with another attack.

Leper's Touch(Poison Technique)
Rank: Technique rank - D
Description: Gathering the black blood along the user's hands, he/she will create wrapped bandages of the blood. Using them as whips, the user can slap or strangle the enemy. The bandages give off a noxious fume that causes severe reactions when breathed in resulting in loss of breath, gasping and coughing. Over exposure causes black outs.

Blunt Gallows Noose(Attack Technique)
Rank: Technique rank - C
Description: This technique has the user pulling all the black blood that they can from their body and forming a single thick length of blood. Using their chakra, they will whip it and spin it to attack, keeping the enemy at a distance. If properly whipped, it can whip around the neck of the enemy like a noose and use it to yank the enemy off their feet. A large blunt cylinder of blood, the poison in the blood is NOT active in this technique.

- - - - - - -Meditation
Rank: Null Rank
Description: In order to use higher rank techniques, users must once more perform meditation to delve deeper into the chakra that courses through the black blood. What they discover will guide them to mastery of the skill.
Requires 8posts; 4posts to meditate, 4posts to perfect control.
______________________________________________________________________________________________

Spread The Pandemic(Attack Technique)
Rank: Technique rank - B
Description: Concentrating on spreading the black blood, the user will wrap their body in blood, creating a slippery, slime-like shell. Can be spread to cover whole body or just parts.
Using their blood like clay, they will form molds of themselves and stretch it outward to attack. Example: Create a mold of the hand then stretch it to an enormous size and strike at an opponent.
Creating a mold of the body is slightly trickier and requires an extra +2posts to pull off.

Hand of Death(Attack Technique)
Rank: Technique rank - B
Description: The user is consumed by the black blood which shapes itself into a giant. The creature is faceless and slick, nearly impossible to get a grip on and easily doubles the height of the user. They then can attack from all angles by stretching the limbs.
Post Limit: Lasts 4posts

Death's Dance(Attack Technique)
Rank: Technique rank - B
Description: The black blood will begin to swirl and rise around the user, forming an almost protective whirl wind. The blood is thin and very very sharp and can be controlled by the user to divert thrown weapons and knock other attacks off course.

- - - - - - -Meditation
Rank: Null Rank
Description: In order to use higher rank techniques, users must once more perform meditation to delve deeper into the chakra that courses through the black blood. What they discover will guide them to mastery of the skill.
Requires 10posts; 5posts to meditate, 5posts to perfect control.
______________________________________________________________________________________________

Black Death(Poison Technique)
Rank: Technique rank - A
Description: Using hand signs, the user will cause their blood to form into dozens of tiny rats. The rats will surge off their body and swarm the enemy, biting and clawing the enemy. They will pursue him/her until they manage to get a bite. From there, the bites will turn black and the poison will transfer into the body. Black spots will begin to rise on the face, neck hands and feet. The affected will have a rising body temperature and a nasty cough will rack their body, driving the body to start to shut down. From there it is only hours before the enemy passes out if not treated.

Absolution Smoke(Attack Technique)
Rank: Technique rank - A
Description: The black blood begins to smoke and dissolve, wounds close and the user has a sudden normal appearance. The smoke that was the black blood now transfers its affects to the enemy, creating horrid wounds him/her. While the wounds seem to be merely illusions, when the smoke dissolves and the user returns to natural appearance, the enemy does have physical wounds. Rotting flesh, a horrid smell and poisoned, the enemy will be open to a finishing attack.

Sudden Death(Attack Technique)
Rank: Technique rank - S
Description: Small pools of the black blood become spider silk thin, barely noticeable, light as air and nearly unbreakable if it goes unnoticed. Once it is in the body, only finding the opening they entered and destroying it can stop the continuation of the technique. It seeps into open wounds on an opponents body and follow the veins of the body, wrapping gently around them. This technique is almost undetectable by the enemy until his/her veins become constricted, preventing blood flow to the heart and brain. Death is slow and can become agonizing when the black blood reaches the lungs and slowly begins to wrap them.
Requires +6 posts to master technique




-OR-


Black Blood: Pandemic Doctors
Pestilence Man(Poison Technique)
Rank: Technique rank - D
Description: By calling blood to their mouth, users can create a dark mist from their mouth. It smells of rotting flesh and creates a mouth of dried blood that can cause those who breath the mist to fall ill. Causes vomiting and dizziness...as well as disgust.

Pestilence Doctor(Healing Technique)
Rank: Technique rank - D
Description: After making a small slit in the patients skin, the user will put a small thread of the black blood into the body. From there they will spread it in search of poisons and diagnose what poison it is. They cannot remove the poison but the thread can be cut from the body and formed into a small cylinder that attaches to the bone. It will take in all the poison and prevent it from spreading to the body until it can be removed by a medical shinobi.

Necrotic(Poison Technique)
Rank: Technique rank - C
Description: The user will form the blood into surgical gloves that, when they grip something, it begins to die. Gripping for an extended period of time can cause what is being gripped to die completely. Affects only biological things (animals, humans, plants etc.)

Reverse Fever(Healing Technique)
Rank: Technique rank - C
Description: Creating a cocoon of black blood, the user will either surround themselves or the injured. It helps to relieve fever and, if the party is mentally injured, prevents outward or inward harm till he/she can be treated more thoroughly.

- - - - - - -Meditation
Rank: Null Rank
Description: In order to use higher rank techniques, users must once more perform meditation to delve deeper into the chakra that courses through the black blood. What they discover will guide them to mastery of the skill.
Requires 8posts; 4posts to meditate, 4posts to perfect control.
______________________________________________________________________________________________

Brain Dead(Poison Technique)
Rank: Technique rank - B
Description: Requires the user to place both hands on either side of an opponents head for extended period of time. This allows them to leak their black blood through the hair follicles and ears to enter the brain. From there they can deteriorate parts that have to do with memory, control and balance.

Comfortable Pain(Poison Technique)
Rank: Technique rank - B
Description: Spraying a fine mist of black blood on the enemy, the user activates the poison once it leaves his/her lips. When it touches skin it creates a pinprick feeling, numb at first that increases in levels of pain till it feels like the skin is burning.

Doll Strings(Healing Technique)
Rank: Technique rank - B
Description: In order to stop bleeding and prevent loss of limbs, black blood can be used as threading and sews limbs back on.

Brute Intoxicant(Healing Technique)
Rank: Technique rank - B
Description: Allows the user to cover up wounds caused by an opponent and numb the pain of broken bones. Prevents bleeding out.

- - - - - - -Meditation
Rank: Null Rank
Description: In order to use higher rank techniques, users must once more perform meditation to delve deeper into the chakra that courses through the black blood. What they discover will guide them to mastery of the skill.
Requires 10posts; 5posts to meditate, 5posts to perfect control.
______________________________________________________________________________________________

Poisoned Alchemist(Healing Technique)
Rank: Technique rank - A
Description: using black blood to purify any and all poisons, user will remove the poison or disease from an infected patients body and transfer it to their own. The black blood prevents and builds an immunity to the incoming issue and keeps the user healthy.

Resurrection of Death(Healing Technique)
Rank: Technique rank - S
Description: This does NOT bring the dead back to life. However...if one has the will to live and is very near to death, the black blood can be used to drive away death and sustain life until the injured has the strength to survive on their own. Requires user to remain in constant contact with patient.





____ Users / Members:User Image
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(Open)
 
PostPosted: Mon Sep 26, 2011 10:17 am
Meijin Clan (Meiton)

Dark Symbiosis

User Image


Since the emergence of Ninjutsu, there have been several types of chakra that have been discovered and applied. There is one that has remained hidden, however: Dark chakra. This specific type of chakra is extremely rare and can not be found in the natural world. It is said that this chakra is produced by the spirits of those who had lived malicious lives before they had died. Not much is known of this type of chakra except that it is normally out of reach. The Meijin, however, are born with a different kind of Chakra Network. This network produces Dark Chakra from the Tenketsu all over the body.

The Meijin are distingished by a set of markings on their palms called the Karamon. Two gates make up the Karamon: the Seijinmon (Saint Gate) and the Seishinmon (Soul Gate). There are two of these "gates" on each hand. They are diamond shaped and each serve their own purpose. The Seishinmon on top gives the Meijin the ability to absorb chakra into their Chakra Network. Incoming jutsu are absorbed through this "gate" and converted to Dark chakra within the network. The Seijinmon gate under the Seishinmon gate, has the ability to fire the Dark chakra accumulated. The Maijin are able to activate or deactivate these "gates" at will.

After generations of chakra manipulation training, the Meijin have found ways to apply their abilities. They can use the invisible force of chakra as a weapon and an extension of their will. This became know as Meiton or Dark Release. Dark chakra is believed to be stronger than Natural chakra or Maruton. It grows in power due to the host's negative emotions. It has a strong weakness for Senjutsu though, due to the combination required to create it.

Although the Meijin are skilled in chakra manipulation, none of them can shape their chakra into the several elemental types of chakra in existence. They are born without an affinity for any element and make up for this by absorbing an elemental jutsu and utilizing that specific chakra nature to fire it back at an enemy with the Saint Gate.


-Bloodline Traits-


- Those born with Dark Release have affinity to Maruton and can learn additional Non-Elemental jutsu [5 additional jutsu slots]
- Meiton jutsu uses the Karamon, therefore require no hand signs.
- Can sense the chakra of the living world around them [Can sense chakra signatures in an 80 meter radius and can tell how much chakra they have in their chakra pool. Must remain still to use]
- Meiton requires much chakra and therefore those born with the Dark Release have a higher chakra capacity than normal. [+100 chakra points into chakra pool]
- Any Non-Elemental jutsu power increases.
- After mastering all techniques, the user can perform jutsu without any hand signs.

-Bloodline Limits-


- Those born with the Karamon are also born with no affinity to any element. [Can not have any elemental affinities]
- Clan members have a weakness for Senjutsu chakra
- Continuous use of Dark chakra can result in mental degredation [Using S ranked techniques within 2 posts of each other will result in a decrease in power of all techniques for 10 posts]
- If clan members begin to feel a negative emotion during battle, they will grow in power while sacrificing mental health. [Sadness/ Spite - small increase in Meiton power. Rage/ Sorrow - greater increase in Meiton power. Forgets one Meiton jutsu every 3 posts that a negative emotion is felt and must be learned again afterwards.]
- The Meijin must constantly monitor their chakra levels in combat in order not to go over their limits. [If so much chakra is absorbed that the amount is larger than the chakra pool, one becomes poisoned due to the great amounts of Dark chakra. i.e. Chakra pool is 195/200 and a Meijin absorbs 10 chakra points resulting in 205/200, the user is poisoned.]
- Dark chakra poisoning is harmful to the host's body. The Chakra Network has more Dark Chakra than it can handle. the chakra then begins to slowly damage the host internaly. i.e. Organs, nerves, blood, muscles. [Speed and strength decreases every post. Once poisoned, the ability to cast jutsu is lost until cured. If one does not get medical help in 15 posts, by the 20th post the host will be dead. Poisoning can be reversed by a medical ninnja with poison curing jutsu.]
- Members of this clan are usually introverted, apathetic and solitary due to the control they must keep over their chakra.

-Chakra Manipulation Techniques-

Dark Release: Inhaling Maw
Rank S
-The user aims one of his palms towards an incoming jutsu and activates the Soul Gate. The incoming jutsu is then taken into the Chakra Network. Best if used with (Dark Release: Judgement) Up to Rank A techniques can be absorbed.

Dark Release: Regeneration- The user uses the Soul Gate to absorb an enemy's chakra through physical contact. The user must remain in contact to continue absorption. Every post the user is in contact with the target, a B ranked amount of chakra is taken.

Dark Release: Protection
Rank A
-The userputs both his hands out and creates a barrier of concentrated Dark chakra in the shape of a sphere completely around himself using the Saint Gates. It can be expanded. Can withstand jutsu and physical attacks up to rank B. A field two feet away from user. A C ranked amount of chakra is required to expand another foot and a D ranked amount to maintain each post.

Dark Release: Rejection
Rank C
-The user points both of his palms at each other and activates the Saint Gates in order to send a pulse of Dark chakra away from his body. It would merely push away projectiles or enemies. This technique is used best in close range.

Dark Release: Heaven's Will
(Null)
-The user creates an invisible barrier around an object or person made up of Dark chakra. The user can then extend his own chakra to move the target in the direction desired. The volume of the object determines how quickly it can be moved. Rank S for a person or small building. Rank A for anything up to 400 pounds.

Dark Release: Heaven's Tears
Rank S
- The user aims the Saint gate and concentrates Dark chakra to a point and begins compressing it. The Dark chakra is so greatly concentrated that it become visible and resembles a small dark violet star. The user then releases the chakra and the result is an explosion strong enough to remove a limb or cause serious internal organ damage. Requires an entire post of compression.

Dark Release: Ascension
Rank A
-The user points both palms down to the ground and uses the Saint gates to fire a steady amount of Dark chakra, concenrated enough to propel the user into the air and move about. Can ascend to the height of 100 feet. Rank C amount of chakra required for every post the user wishes to remain in the air and move about.

Dark Release: Tensei Rasengan
Rank S
- The user points both hands up over him and begins to concentrate Dark chakra between the Karamon creating a spinning sphere of chakra. The user continues to add chakra to the Rasengan until it is too large to hold between both hands. The user holds the enlarged Dark chakra Rasengan over his head before throwing it at a target. The chakra is spinning to swiftly and it is so concentrated that the Rasengan will hold until it touches a surface. The Rasengan would then drill tear apart anything it meets. Requires a post to form.

-Divine Palm-

Dark Release: Divine Palm-The user has the ability to fire chakra from the markings on the palms of his hands. The Saint gate, which is the top diamond is where the chakra is fired from once activated. The chakra is concentrated enough to cause considerable amounts of damage. This is High Density attack. The high density of the chakra causes the chakra to be visible when fire. It is the color of the user's chakra signature. The density of the chakra can be decreased in order to pass through the physical barriers of the target's body and strike their interna organs. This is a Low Density attack. When in this form, the chakra is not visible and cannot be stopped by any physical means.


Dark Release: Divine Palm: Rifle
Rank C
-The user fires a thin beam from the Saint Gate. This has the longest reach of all the other Fists and therefore, is the weakest. It can pierce the skin only half an inch at any distance. Extends to 100 feet. Only High Density is available for this technique.

Dark Release: Divine Palm: Cannon
Rank A
-The user fires concentrated chakra from the Saint gate, capable of crumbling walls and making deep holes through any non-metal obstacles. It is more concentrated therefore its reach is diminished to 50 feet. Rank B for Low Density.

Dark Release: Judgement
(Null)
- The user aims the Saint Gate at the target and fires a great beam of concentrated chakra capable of taking apart an enemy at close range. The Dark Charka is so highly concentrated that the dark violet color of the chakra is visible. If the user had previously absorbed Elemental chakra via jutsu, this blast will be equal in power and made up of that element. Rank S for Dark Chakra. Rank D-A depending on rank of jutsu previouslu absorbed. Range of 50 feet.

-Special Techniques-

Dark Release: Sanitarium
Rank S
-The user uses the Dark Release: Heaven's Will to form a barrier of Dark chakra around an object or person. The user then compresses the barrier in attempts to crush what is within.

Dak Release: Exorcism
Rank S
-The user uses Dark Release:Heaven's Tears to compress Dark chakra to a point within a target and release it causing an explosion capable of damaging the chakra system and/or damaging internal organs. Requires 1 post of charging before explosion.

Dark Release: Wrath of Heaven
Rank S+
-The user places multiple Dark Release: Heaven's Tears around an area. He then places a single Tear at its center. The Dark chakra signatures will recognize each other and expand in an attempt to merge resulting in an instability leading to an explosion. A crater will be left in the area it was performed.

Dark Release: Ark of Heaven
Rank S+
- The user puts his hands out over him and utilizes the Saint gates create a barrier over a large area such as a village in order to protect it from outside harm. The barrier is thin and cannot sustain constant damage. (5 posts)
 

Mordred Killian

Dangerous Phantom

8,625 Points
  • Angelic Alliance 100
  • Battle: Knight 100
  • Marathon 300

codejunky

PostPosted: Mon Sep 26, 2011 9:23 pm
Keigan
User Image
The evolution of the Keigan of the Awaikage done so through typical means regarding the development of inherited abilities. Once someone has developed the Keigan to a degree, they can under go a self ordained practice of forcing chakra to their optic nerves and eventually alter them to what many would consider the point of blindness. However, because the Keigan can survive even with damage to the optic nerve the body forces to compensate, eventually rapidly mutating the chakra sensitive nerve endings to other regions of the eye socket and cranium and in result, granting the Awaikage the ability to, in essence hear with the eyes. While they do lose vision in the literal sense, one is still able to see in the concept of interpreting vibrations made by voices, motions, air disturbances, ground disturbances, etc as brightly-colored EKG-style lines on a desaturated plane of sight. In concept “enhanced” sight mildly further than their natural vision aided by a bloodline. Awa who undergo this process are usually blindfolded at birth. [Think Daredevil]

Sight
Sight through an activated Keigan presents as a desaturated backdrop. The color plane on a whole is normal yet gray-tinted so that the vibration lines appear more vibrant. Each vibration type gets its own line of its own color and each brain interprets the lines differently. The lines ebb into the center of the eye and lead out for their respective distance, giving the location of the disturbance. Individuals performing the same motion, such as a group of people walking, will have individual lines of varying shades of the same color, and the frequency of peaks in the lines give notice to the manner of the target's motion, whether it is easy or hasty, the difference between a walk and a run. (eg. footsteps manifest as fluorescent blue lines while voices are fluorescent green. If there close enough or the target's heart is beating hard enough, those lines will manifest as a pinkish-red). The Keigan is connected to a section of the brain which interprets the lines' colors and translates them to the user. The Awaikage have over time come to be able to filter out what they consider to be "noise": tree branches swaying in the wind, leaves dragging on the ground and such won't clutter up their sight, unless it seems particularly out of place.

The Keigan can also see chakra in motion in the bloodstream, useful for quickly flushing out those hiding behind invisibility or Henge. It does not see residual chakra from jutsu, however, nor does it give any clues as to the capacity, the element or anything about the person possessing it. It merely sees the existence of the chakra: nothing more.

Once activated, the Keigan is functional as long as the optic nerve is intact. This means even while blindfolded or the eyes are closed, the normal sight disappears but the lines are still visible.

There are no 'completely blind' Awaikage. As mentioned above, a functional optic nerve is required in order to utilize the Keigan. So while a Awaikage may be legally or functionally blind, some degree of sight must be maintained in order to utilize it.

As there are no 'geniuses' in the Awaikage and the doujutsu is advanced purely by training and hard work, the degree to which one can see vibrations depends on how much the Awaikage has trained.

A beginner Keigan-User (Academy-students and Genin) can see vibrations up to twenty yards away. They can see footsteps and normal (not hushed or whispering) voices. They can also sense vibrations up to fifteen yards below the ground.

An intermediate Keigan-user (Chuunin) will be able to see vibrations up to thirty-five yards away. Their sensory will be a little more sensitive, able to hear quieter voices and careful steps. They will be able to see air disturbances, such as invisible Fuuton jutsu. They will also be able to see vibrations thirty yards below the ground.

An advanced Keigan-user (above Chuunin) will be able to see vibrations from up to sixty yards away. They will be able to see minor air disturbances such as flipping through the pages of a book, see tiptoeing and hear whispers. If their target is close enough (within 5 yards), they will be able to see heartbeats, though faintly. They will also be able to see vibrations fifty yards underground.

Every once in a while, the doujutsu may shift beyond the advanced stage in an individual, mutating, to say the least, into a form that fits the user's abilities and skills. This is a somewhat rare occurrence.

Genes
The Keigan is a born-in Doujutsu: the eyes do not recede like the Sharingan and it is known whether eyes are Keigan or normal from birth. The Keigan can manifest itself in one, both or neither eyes. Non-Keigan eyes are typically dark and run the gauntlet from deep crimson or burgundy to medium brown to black. It is rare, but Awaikage can possess gray, green or blue eyes, especially if a non-Shokakoharu parent possessed them.

The Awaikage is a cooperative doujutsu, meaning that it exists well in the case of a child receiving a doujutsu from each parent, provided the other doujutsu is possibly heterochromatic (occurring in only one eye) as well. It rarely, if ever, however, blends with another to create a completely different doujutsu. There are no documented cases of such.

___H i s t o r y:
The Shadows of a Shadow, The Infiltrator among Infiltrators, The Shinobi among Shinobi...

Within a name that is a paradox in all manner of perspective, the Awaikage are an enigma surrounded by the shrouds of subtly, misdirection, and deceit. It is within them do they hold the principles of the true shinobi. They navigate within the veils of secrecy, intrigue, and unseen brutality, all under the sake of defending the homeland they claim and their allies. Among neighboring and distant clans, the Awaikage name is commonly met with uncertainty and indecisiveness, for while the Awaikage are already renowned for their the fine dagger named "trickery", it is with even more vicious dedication to they seek out the end of those who cross the family or threaten the leader they have pledged to. As many families and organizations are charged with dispatching threats as they present itself, the lifeblood duty of the Awaikage take it upon themselves to silence those same threats-before-they appear. As such, the clan is very educated and not above using any means to accomplish this sworn duty, even at the sake of honor, themselves, and the lives of those associated with them.

The Awaikage are first and foremost masters of culture, court, the tongue, and written word. All so to meld within their dedication to intelligence gathering. Thus all Awaikage before even general weapons training are instructed on both royal formalities and common mannerisms. Rather than being highly dependent on mystical arts, the clan has employed versatility through practical tools such as hand crafted disguises, duplicating accents, and thieves work. Only then when the shinobi learns not to be reliant on the forces of the supernatural is he taught the traits of his bloodline as well as other Hijutsu to ensure his duties are carried out. Men as well as women are disciplined in the many forms of role-play and thus able to assume realistic identities from a common beggar, to a seductress, to a noble in all but a moment's notice. Only when words are trivial and unnecessary does an Awaikage draw their blade and just as quickly the manner is dealt with and goes unseen.

The clan members do not openly display or even generally give hint of their powers or skills. Doing so removes the mystery and it is the emphasis on the unknown which is their greatest strength. Among fellow allies, unless the circumstances warrants such, many will go under the different aliases, choosing to go without giving their true name, even less their family name. To those outside the clan who are given such are considered trust worthy and the clan aids them in all matters without question. Those with Awaikage as friends or family relatives may suddenly watch their problems mysteriously vanish, whether it be political, financial, or personal.

The common parable is said. "For every secret one man has, at least three Awaikage know of it."

Awaikage keep even the aura of digression even among their own kin. In the halls of their clan home, ceremonial masks are commonly worn, disguises practiced, and a wave of truths and falsehoods bypass the lips even at a common dinner gathering. No two members are completely trusted with what is said between each other, only the unquestionable loyalty to the family name and village is all that binds them. As such they feel no obligation to be honest with appearances, wither it be cosmetic or the spoken word. This also keeps family secrets from falling into the hands of infiltrators as well as constantly testing the perception skills of the family. Common games among children consists of spreading rumors within the household and seeing what becomes of them, although adults are just as fond as watching the youngling decipher the mysteries they surround themselves with.

The clan's emblem is the black crescent moon. This reflects the thin light that shines within the overwhelming darkness they envelop themselves in, yet even the moon eclipses itself in shadow completely, reminding those while it cannot be seen by plain eyes, the influence of the moon continues to shape the earth even within the void of the universe.

As the historian pens the tales of the great heroes and champions, as the scholar recites these legends to the eager, as the noble will take up arms to write epics of their own, we, who lurk in the shadows shall be the villains of these stories. The assassins, the murderers, the liars and deceivers. This will be our way, this will be our role; as Awaikage.

You do not need to be stronger then your enemy; you need to be stronger than his enemy. Crush the foe of your foe and immediately he owes you favor.

Do not expose your true nature, and others will always underestimate your capabilities.

A weak man uses threats. A powerful man has no need for threats. If you confront a man with the threats of force and he concedes, it is because he fears you. The threat was unnecessary. Never threaten an enemy. It will anger him. A man who has been threatened feels the need to do something to erase the stain on his honor. If you have the force to destroy an enemy, destroy him. A living enemy is dangerous. A dead enemy is dead. Better to have a graveyard of dead enemies than a single angry one.

If- upon observing your enemy – he makes a blatantly catastrophic error, assume that he is drawing you in. No man makes public his errors. Never take opportunity upon the misfortune of another. Do not advance upon what cannot be hidden; it is of no value to you. Only advance upon mistakes that could have been hidden.

Even if the moon is eclipsed completely in the darkness of the eve, it will continue to shift the tides.

The Awaikage were not a founding family of Takigakure but they did become affiliated with the village soon after its formation. It is said, while the Firumu are the the face of Takigakure's nobility and the Tetsuhito becoming the strong arm of that right, the Awaikage became the living shadow of both. Playing the roles of silent guardians as well as antagonists to prevent any family from graining too much power. As agents of secrecy they have persons attached to both Takigakure's bureaucracy as well as the court of the Daimyo and have remained that way without being too open or noticeable.

Thus, as all secrets within the clan are generally to remain secret, there is fairly little on the clan's origins or dealings that the public or even majority of the clan are aware of. Although interestingly enough, many clans from neighboring villages have a strained history with the clan itself, many with the objective of hostility as well as defensiveness. But rarely as anything aside from threats have ever been directed towards the clan. Awaikage vengeance has been proven to be an icon of deadly realism and legend.

Recently however, Awaikage Tamafune[Now Awaikage Sachiko] has been established as the clan head with the recent death of Awaikage Munoto, her late husband. The details regarding his mortal coil have remained ambiguous to protect the clan name and secrets from spilling elsewhere. Yet there remains more to that story that may be revealed in due time...

___Restrictions:
• Crew reserve the right to deny applications that do not demonstrate remotely on the level of quality or depth they prefer to see with those associated with the clan or sharing abilities. That said, they also reserve the right to deny simply because they dislike the background of the said character.
• If by some unbelievable(not really) chance you desire to make a nukenin, then it must be good and believable to fit a criminal/rogue ninja in a family who routinely investigates itself and others to n** defectors in the bud or to hunt them down with all due vigilance. That said, the few "good" nukenin I take will be the only few. This is a family, not the new band of Akatsuki wannabes.
• No character revamps into the clan. I'm looking for original works and new creativity to help flourish plots. Not just characters being merged to run around with higher stats and new abilities.

___T r a i t s:
• I left the history vague intentionally. To emphasize the true dark nature of the clan and to allow exploration regarding backgrounds. This means you are allowed to build personally on the backstory of the clan, within reason of course.
• Disguise Kit-The ninja clans that specialize in disguise and intrigue have learned how to maximize the usefulness of their disguise tools. These kits not only contain makeup and useful props for almost any situation, they provide multi-use items, prosthetics and quick-change clothes to allow for such rapid transformations that observers will hardly believe it is the same person.
• On the Alert - A simple application forged from both various training disciplines and instinctive physical adaption’s. From being blind most of there life they have trained themselves to react instinctively much faster to minute alerts such as sound, smell and touch to compensate for cases when there Blindfolds may not be efficient or even usable. As such, they are typically bound more alert and responsive to light changes in there environment than others without such training methods, to the degree they could compare to the reflex speed of someone who has had moderate weight training.
• Absent of Illusion - A passive trait acquired from the Keigan, the blind sight of the Awaikage. Because the clan members don’t have a direct visual medium of “eyes” per se, they are granted immunity to Genjutsu triggered by eye contact or those that depend on a visual stimulus. As such, because of them being blindfolded since birth and through the strict chakra sensory of the Keigan, they cannot be effected with imagery implanted in there mind that require the sense of sight. Genjutsu from other mediums[Sound, Touch, etc] that are still within criteria still apply.
EX: If a clan member was attacked by a genjutsu that shows chains being wrapped around the target and then pulled down, because they do not have a basic sense of sight, they cannot see these chains, thus there mind can’t be tricked into thinking there is an obstacle that impairs moment, and there movement is not impaired.

___T e c h n i q u e s:
Yokiruei no Jutsu- Art of Killing Efficiently
Rank: Unranked
Description: A martial art of swift assassinations. With a strong emphasis on eliminating targets as discreet as possible, this style of assassination teaches proficiency with small, improvised, or natural weapons hidden within clothing or otherwise to remain unsuspicious to potential threats. In addition with an in depth study of the human anatomy for vital areas including nerve clusters to ensure a death upon impact so there is no second attempt. Other principles include: Killing while pursing, Killing while being pursued, and Killing while remaining undetected( EX: Pushing a senbon through the upper spinal column where the neck and the back of the head would touch if it was bent back as it would paralyze the body immediately as the target died-preventing a scream or otherwise) There are no wasted movement in this style as all are intended to either counter and dispatch opponents as quickly as possible whether the user is armed or not. Thus it can be considered a generally defensive taijutsu art should it be used in open combat with occasional offensive moves when opportunities present itself.

Noizukontorōru - Noise Control
Rank: D
Description: Using a single hand seal (Rabbit), the Awaikage clan can actually absorb their own vibration and sound waves (eg. footsteps, voice, etc), rendering themselves completely silent in motion. They can use this jutsu to absorb the sound of allies as well, they simply have to tap them after performing it. After tapping them all of their sound (vibrations) will be absorbed to the User. The jutsu requires only small amounts of chakra.

Jiki ai - Magnetic Eye
Rank: C
Description: Becoming adept in seeing all things in motion and the vibrations thereof, specifically allowing sight of the specific chakra signatures of the body. As it should be mentioned, through the manipulations and precision flow of chakra the energies thereof possess signature wavelengths, like different notes to a piece of music that combine together to make the work as a whole. Through the same portion of the brain that intercepts the color of vibrations a user see’s naturally, the same wavelength are interpreted, carrying the same notes and the pitch of the flow of chakra necessary. By using hand seals to concentrate chakra to the Keigan, closing users can train their eye(s) to the sound of the chakra in motion of one single target upon first gaze. The eye will automatically and independently of the user control follow the target, dramatically increasing accuracy. This jutsu is less than effective for fighting more than one opponent, as it leaves the blindsided for attack by others since the jutsu must first be broken in order to regain voluntary control of the eyes. This jutsu requires only small amounts of chakra to activate and can be deactivated at a whim.

Shindou -Vicious Impact
Rank: A
Description: Through the evolution of the Keigan eye, which through recent history has seem to be out of result of the user’s own high level of amplitude companioned with sheer amounts of experience in which the Dojutsu adapts to fit he means under the conditions it is used upon, latent within the genes of a Awaikage is another evolution after reaching their “personal” stage, triggered only by a reflex and survival instinct which the body adapts to ensure survival. This can be through a near death experience, training, or other methods to rapidly increase the adaptation process of the genes unto which the bloodline succeeds from. A powerful usage of the Keigan evolution of the eye unique to Awaikage. Because of the unique properties of the Keigan in which it is capable of producing kinetic vibrations this trained used of the doujutsu focuses on generating vibrations from the user until threshold capacity is reached with monstrous results. The user will focus in producing large amounts of latent forces, done so while the eye is closed to prevent a premature discharge and to effectively build up the needed magnitude levels. During this build up stage one is seemingly vulnerable as their eye sight is limited only to the vibrations that are typically visible when the Keigan sight is active.

After the desired build-up is completed however one will open their eye, allowing a large column of pure kinetic energy, capable of producing immediate steel shattering concussive force as well as shredding potential in the target area. Because these are vibrations and direct energy laced with chakra it is capable of transferring the direct forces into proteins, causing damage and progressive death to organic matter that withstood the impact but was not destroyed immediately. The amount of force upon delivery devastates majority forms of defensive techniques while able to overwhelm offensive abilities as well, appropriate for its rank. Like the trend that follows all powerful eye techniques the drawback is equal in kind. At best this technique can only be used six times while producing great strain on the oculars and body with each subsequent use. Temp blindness is a possible side effect from sparingly usage while permanent can result from reckless and frequent applications as well as deterioration on the lip of the eyelids. There are no significant traits of activation of the Keigan and its abilities apply with the activation of the Keigan.

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(Open)
 
PostPosted: Tue Sep 27, 2011 4:25 pm
Hokugan
The third eye that breaches


User Image

___H i s t o r y:
The Izanagi Clan:
The Izanagi's were a clan born of Samurai nobility in a time long before the Shinobi had taken over the country side and the lords of the land ha turned over their favor from the frivolous Samurai to that of the Shinobi. Despite the waning wayward nature of the Samurai as they'd lost power and soon would be set aside for the more effective actions of the Shinobi the Izanagi took it upon themselves to attempt to compete in contest with the ninja. Though the odds were against them and the Samurai held no true strength over the variety of skills the Ninja had over the elements and Chakra flowing fluidly trough themselves in abundance and trough out their surroundings. The Izanagi samurai held sway their eyes. These samurai had long developed visual skills that no longer pertained only to what they could see but what they couldn't, the chakra that ebbed and flowed in nature was a tool to them only in use of their blades and they'd gained sway over it trough their sword styles and had drawn their minds to a sharp focus to draw a blade that would cut trough this flowing energy, turning it on it's self and cutting whatever came before their steel. Yet the Izanagi had to trade somethings for the gift of this sight. First they lose their eyes starting with the sight of the left to the rightt, and as each eye loses the ability to see they grow stronger in their Technique the Hokugan.
This skill drew their chakra to a focus and allowed them to lace chakra in the air and from themselves onto their weapons to improve their cutting ability, but even further their senses and strength of awareness grew remarkably.
Though not seeing in a near omni-directional view as other eye abilities did they'd gained an Stronger connection between all their senses that allowed them to perceive their surroundings further with the strength of their other senses drawing to focus in their eye, such as a scent creating a visual trail, or sound being seen as vibrating lines of movement they could monitor and predict in rhythm. Over all their reaction times became acute and their ability to read into the flowing movement of chakra granted them their greatest ability, the discovery of Faults. Most all things n nature have a natural weakness and the Izanagi's Hakugan had a strength for monitoring this and allowing them to set the rhythm of their chakra to create a blade that could cut trough most anything.
Yet despite these strength the power of their blades still drew a weakness. They'd lost the ability to perceive light and had only seen things in an eternal silhouette of darkness being breached by faint wisps of radiant mist. It didn't bode well for them if their enemies could send a torrent of attacks at them that despite their finesse would bare the length of the attack. In the end the Shinobi and their massively powerful attacks still bore trough the Izanagi's. Yet what remnants of their clan that lives has passed on the Kekai genkai

The Hokugan:
The “North Eye” (Hokugan) or Hokushingan “North Star Eye”. Named for it's formation on the users forehead above what previously was their source of vision, and further the shape of the pupil of this third eye started to look like a black-star as the user became stronger. At first the eye forms as a long slitted scar down the middle of the users forehead but as they get stronger the eye opens and begins to develop points. The Hokugan take each eye in representation of the powers that govern it's Izanagi clan origins. The Left eye represents Amaterasu, the goddess of the sun and the representation of the natural energy that flowed around them. Master this level of focus causes the left eye to close but draws the chakra and energy from the loss to draw tot eh scar and open the first techniques of the Hokugan become available as the black pupil and a skyward point arrow standing a zenith. Mastering this length allows the bloodline holder to draw Chakra from nature to increase the strength of their blades cutting force as well as increase their senses and grant them the first level of Hokugan “sight” cut trough physical attacks of varying nature and density becomes something easily with in their ability.
The right eye represent Tsukuyomi, the goddess of the moon and the representation of the chakra with in ones mind and transfers trough dreams and the astral plain. Mastering this draws the left eye closed and channels the chakra even more fluidly and well in their control to the users mind. This mastery allows them to cut trough deceptions of the mind genjutsu and even further project their Will trough their blade move or cutting things a length from themselves, now the eye has formed a black ring around it with arrows point west,east, and south of the first.
Finally the user comes to the stage the Represents the Izanagi clan itself. This is to represent the creation god who the clan was name after. Izanagi meaning (Man-who-invites) Represent the full scope of chakra in and about the Hokugan user that now is fully with in them to use. Mastering this will grant them them Superior depths of cutting abilities and skills that can even cut or bend powerful Ninjutsu about them. Now seeing the world or darkness along with the outlining radiant white mist that signifies, motion, shape,and relative texture to what the uses perceives trough the eye along with the help the other senses provide Fault lines appear like which cracks in the make up of things the users sees and it's up to them to figure out the rhythm and strength of chakra require to cut trough the attack. ( the more powerful something is physically or energy-wise the less faults appear in I and the harder it is to refine enough chakra into the blade to cut it. ) Each stage of the Hokugan is called a “Hollow” as they are a hollowing of one point of being to fill another to a brimming point.


___T r a i t s:
• Hokugan users develop a scar on their forehead, that grows into their Hokugan as they progress (the eyes they lose turn completely black)
• Hokugan users have heightened senses and awareness of chakra that improve as they develop their Hokugan
• Hokugan users can manipulate raw chakra about their blades and have it fluctuate or vibrate in rhythm to cut trough Jutsu or varying types of materials. Also as they grow they can project Chakra to cut at distance from themselves. (nothing more than a few meters)
• Hokugan users can see “fault lines in the structure of things they perceive and further go one to feel the rhythmic flow of chakra in said fault line to cut trough it no matter the material.
Restrictions:
• Hokugan users must be of the Samurai-sub class
• Hokugan users must have a Sword style as their first Bukijutsu style
• Hokuan users aren't strong against multiple combatants. (at most two at a time, but they are easily over whelmed with too much going on)
• Hokugan users cannot see all fault lines until they reach their mastered or final eye. Making the materials they can cut trough with out fail in time smaller to begin with and finally pretty much anything in nature.
• Hokugan users can only ever cut trough one thing at a time. (meaning under normal circumstances they can cut trough one thing per turn)
• Hokugan techniques can only be reduced in training by strictly bloodline means
Scale of Fault lines by material.

Materials with fault lines can be cut clean tough by the Hokugan users, but they can only cut trough one thing at a time having to change their chakra's rhythm for each target they are focusing on. So this cut is counted by he material they're focusing on or the body over all, but that doesn't mean they won't cut to some extent to what under an armor they may which to cleave or so on. If the material underneath isn't stronger than what's above they very well can inflict damage but just not cut clean trough. Also number of faults can also counts as the number of times they can attempt cut trough a specific object before the lines become to obscure to use anymore. In terms of Genjutsu it counts the number of Genjutsu they can successfully fend off. Steel and metals would be considered something along the lines of the crystalline group so the same number count for crystals pertains to steel. This feature of rounding materials of close density or difficulty applies to other unmentioned materials in the listing. When it comes to chakra energy attack the douton doesn't count, as well as the fault line count only applies to each individual attack meaning each attack can be cut the number of times. Unlike Genjutsu where it doesn't matter what Genjutu it is he count still drops for each Genjutsu “cut”.
-------Trees//Rocks//People(flesh of varying strengths)//Chakra energy attacks// Genjutsu// Crystals// Diamonds
Genin: 6 // 4 // 2 // 1 // 0 // 0 // 0
Chunin: 10// 8 // 4 // 3 // 1// 0 // 0
Jounin: 14// 12// 8 // 7// 5// 2 // 0
Sannin/Kage: 20// 16// 12// 11 // 10// 3// 1
Note: Copying this scale into your profile would help keep track of what you can do and how many times.


___Hollow Amaterasu T e c h n i q u e s:
Abilities: The Hokugan allows the user to see natural flowing chakra (in nature and people) as well and heightens their senses to the point that they can easily tell if something near them from 20 meters away. Their reaction time is adeptly increased. Yet they lose sight in their left eye.
Graduation: Complete Amaterasu techniques and cut at least one chakra energy technique.

Hokugan Edge
Rank: D (8 post to learn)
Description: Using their Hokugan the user can focus chakra from themselves to surround their blade and vibrate moving natural chakra in the air as well. This ability only factors into fully tangible and physical objects. This last for at least eight turns, before needing to be reactivated

Indiscriminate Slice
Rank: C
Description: This technique simply enough is the first strike of the Hokugan style that allows them with a hand held weapon (any edge weapon in their hand) to cut trough an object. The chakra around their blade Vibrates and begins to naturally resonate with the point of they fault line they view. They can only ever cut trough one specified item at a time and the layering of an object does count so armor would need to go first before cut trough what's underneath to view the fault line.

Guard Bounce
Rank: C (attack lover than Crank are curved away from blade attack above allow the used to push themselves back)
Description: A far more defensive use of their abilities the Hokugan user uses their ability to read the flow of movement of their surroundings to interpret the enemies attack and use their blades flat end or dull edge to create a rubbery or elastic density of chakra that bounces them back or even further curves the enemies physical blow away from them sending it at least five meters away. Yet this attack doesn't effect waves of energy.

Radiant Double-Edge Wave
Rank: Variable but initially C-A rank (it cuts trough what levels of chakra it matches)
Description: A mass of chakra is drawn to the Hokugan users blade and t takes a reversed edge on the blade making two tot he blade, or if the blade is already double-edged it will even out to either side. When cutting with this new configuration the Hokugan users blade creates a wave of energy that presses their attack about two meets away from them carrying a heavy wind that seems to destabilize chakra attacks as they near dispersing them at first, and as the user draws their blade back half the force of the waves they dispersed draws to focus along the second slice making it far more deadly and more likely to cut a following attack or defense with explosive results.

Amaterasu: Golden Blade Fissure
Rank: B
Description: This ability is a show of the Hokugan users greater understanding of natural chakra and how to vibrate their blades chakra to further manipulate it. This ability allows them to run their blade trough the ground like a liquid and release a slice that caries enough power to create a large fissure in the ground that can swallow a team of ninja whole into the crevasse, and as they fall the natural chakra that your energy is interacting with within the fissure grows violent and creates a razor wind that can shred your opponents to pieces by normal cutting means, this razor wind is golden and illuminates the crevasse. When using this technique the Hokugan eye on the users forehead emits a golden hue chakra that seems like a dancing flame based on their forehead, further more the blade gains a radiant golden tint as well.

___Hollow Tsukuyomi T e c h n i q u e s:
Abilities: The user loses their right eye and now can see only from the fully open Hokugan eye on their forehead. Their senses are again heightened and they can now be aware of their full surroundings up to 30 meters away. Chakra seen have more obvious “rhythms” to them that the user can exploit to slightly improve their reaction time and movement.
Graduation: Lose your right eyes sight and master sensing the flowing rhythm of natural chakra and your own internal chakra. Further more cut at least one Genjutsu Technique.

Yuugao Double Take
Rank: B
Description: The Yuugao (moonflower) double ta is an attack that allows the Hokugan user to cut twice using their ability to see faults to cut at two materials layered ontop of one another or two individual opponents. This is done by the user using the now clearly visible flowing chakra lines on the materials that they desire to cut giving them a greater breath of understanding where and how to align their chakra to perform this strike. Their blades are allotted a depth of chakra that they can disperse in two strikes, the first can cut straight trough like normal but the second is dulled and cuts only half way trough what it strikes when the user releases the chakra. This second wave is more blunt and can be better used to give distance of push an enemy far away. (after using this ability the technique Hokugan edge automatically deactivates)

Channel Divergence
Rank: B
Description: An attack that takes the users greater depth of knowledge or better said perception of chakra channels and the flowing radiance they seem to have to the Hokugan user allows the bloodline user to use a strike of more finesse to surge their chakra trough an items fissure with out cutting it but rather causing an internal disruption of chakra that can cause the chakra to violently build in that area and cause complications for the opponent to further concentrate chakra fluidly trough that part of their bodies. (this may last up to eight turns) Creating side effects such as weaker attack (at least one rank weaker).

Nightmare Splitter
Rank: B
Description: Simply said this technique is where the Hokugan user focuses their mind to such a fine point that they create something of a Genjutsu blade on the astrophysical plain that can function and move along with their real sword. The flow of chakra that's transmitted in Genjutsu like all chakra is seen by the Hokugan and the user can use this technique to cut trough the Genjutsu as if it were a physical thing stoping the effects amid or before the genjutsu can take claim of the users mind. (limited to uses by the number given to faults set by their rank)

Tsukuyomi: Silver Dance
Rank: A
Description: This technique is a peaking point of the user who've completed their training in the Tsukuyomi techniques of the Hokugan and are now able to move their entire bodies in rhythm of the flowing chakra they now feel from others and see passing by their Hokugan eye in waves of radiant mist. The user seems to sway their hips and legs nd their motions be come lucid as they gain an ability to move about the field flickering from point to point simple by cut trug the air and quickly shifting from line of sight they create the illusion of moving at unseeable speeds. They perception of those around them allows them to persist this illusion to all those surrounding. Simply said they seem to vanish from sight and this includes other doujutsu. As the user performs this a silver flame emits from the Hokugan eye and run an outline around the user. (This ability can last up to five [5] turns )


___Hollow Izanagi T e c h n i q u e s:
Abilities:The Senses of the users are now on a level all their own giving the an awareness of the area up to 40 meters. They are aware of the rhythm and frequencies of all chakra flowing with in their scoped range of perception and their reaction time is of a master class.

Tsubasa Triple Take
Rank: S
Description:Not unlike “yuugao's Doube take” Tsubasa's Triple Take is based on charging a large amount of chakra to the blade and using the Hokugan's perception to see the fault lines, but now the first two strikes are full strength allows the user to cut trough two things in entirety and the third strike is only half the power of the first two knocking what ever is left away in a cutting blast of pressure. This attack is not only capable of cutting three things for the Hokugan user but can cut at length up to 10 meters away from the user.

Hurricane Flurry Swipe
Rank: S
Description: A furious amount of Energy is drawn tot he Hokugan users blade and they are set to sheath the blade before using the attack. They picture and read the flow of Chakra in and around the opponent to a point to find a simultaneous fissure amongst him or them. The chakra is built with int the blade and sheath till it seems the user can no longer hold it and nonce they've jugged the “perfect cut” they release a single large arcing forward strike that release a massive wave that can cu trough anything in it's way. This attack hands be known to cut down entire sections of a forest, and the only thing strong enough to withstand this is possible a diamond or cadmium crystal.

Izanagi: Heavenly Sword
Rank: S
Description: The Heavenly Sword is the final and strongest attack of the Hokugan that draws both natural and personal chakra for the first time to a focus in the users blade. The blades cutting range becomes a 90 degree angle but the length at which this slice can travel is counted by the mile. Being able to split the clouds as it's swung this strike is truly infallible in it's ability to cut trough thing. Creating a white flame that emits from the Hokugan eye that caries black swirling streaks trough it. (this attack can only ever be performed twice in a battle and with in six turns of one another)

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PostPosted: Thu Sep 29, 2011 9:56 pm
Bakuton
Boom Boom Boom

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___History:
Explosion Release (爆遁, Bakuton) is an advanced chakra nature kekkei genkai. This chakra nature seems to give the wielder the ability to utilise explosive chakra in combat, allowing them to cause explosions in objects they come into contact with. The only known users of this nature were members of Iwagakure's Explosion Corps. Known users include Deidara & Gari.

___Traits:
• Users often have blue eyes and blond or black hair, but this is not always the case.

___Restrictions:
• Users are often very short-tempered and tend to overreact to certain things, but this is not always the case.
• Users exhibit a primary elemental affinity towards Doton.
• Users are not exempt from the effects produced by their jutsus.

___Techniques:
Pafu [ Paf ]
Rank: E
Official Description: Balling up their fist, the user will make a throwing motion, opening their hands in the process. In the perceived line of motion, a bunch of loud, blinding 'pafs' of varying colors will explode in a fireworks type of fashion. They are harmless otherwise.
Guild Description: This requires no handsigns except as described above, meaning a balling of the hand into a fist.

Hirameku [ Flick of Light ]
Rank: D
Official Description: Holding the first two fingers out like they are tracing, the other hand will hold a simple handsign. As long as the handsign is held, a line of light can be drawn in the air. Once either the handsign is released or an object/person touches the line, it will flare out for several feet, singeing or otherwise concussing those affected.
Guild Description: This requires only a single handsign in one hand, with the first two fingers available in the other hand. The user can produce a single continuous line which will hang still in the air as they trace.

Bakuhatsu no Senkei [ Fan Shaped Detonation ]
Rank: C
Official Description: Forming several handsigns, the ground spreading away from the user's feet (in front) will crack into a fan shape several meters in length. Out from the cracks multitudes of fireworks will spring, of varying shapes & kinds. In addition to being incredibly loud & blinding, these carry harmful charges.
Guild Description: Only requires the several handsigns & one's feet attached to something. (the thing to have the jutsu used upon) Small & medium-sized fireworks only. Examples include bottlerockets, crackers, M80s, black cats & other widely available charges.

Itoguruma [ Spinning Wheel ]
Rank: C
Official Description: Making several handsigns, a large earthen wheel will draw up into the air in front of the user & start spinning. Dropping to the ground, it will take off towards the target as the explosives start to burn, causing it to rotate faster. The jets emitted spray off high temperature ash, effectively burning everything in its wake. A wire can be attached to the center to allow for directional control. Lasts for 2 posts before burning out.
Guild Description: The several handsigns merely start the jutsu, allowing for the necessary time to attach any desirable wires. Can be used in combination with wire jutsus on the second post, if attached.

Rousoku no Romanu [ Roman Candles ]
Rank: B
Official Description: Holding a single finger out away from the body, the user will form a handsign with the other hand. Out from the single finger will fire two or three charges which can arc up to 10 meters before exploding violently into hot curling colored streamers of light. The concussion wave is enough to pop eardrums if someone is unfortunately within a meter or two from the initial explosion. The colored streamers will burn for one post upon contact.
Guild Description: This requires only a single handsign in one hand, with one finger available in the other hand.

Noroshi [ Skyrocket ]
Rank: A
Official Description: Forming several handsigns, the ground behind the user will tremble slightly as a human sized earthen rocket fires straight up into the air. At the user's command of a single one-handed handsign, it will detonate, causing temporary deafness & blindness as hot burning ash rains down onto the battlefield. Detonating further up into the atmosphere can aid in cloud making.
Guild Description: The user is able to do other activities between the beginning handsigns & the detonating handsign, but the rocket will explode on the third post after ignition otherwise.

Jiraiken [ Land Mine Punch ]
Rank: A
Official Description: After establishing direct contact with their opponent through a simple punch, the user utilises Explosion Release to subsequently generate an enormous explosion from the initial point of physical contact. This explosion is powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimises any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated.
Guild Description: Creating an explosive out of the air in front of the user's hand, the concussive waves are enough to rend through vests & flesh. Requires no handsigns.

Ousama no Hebi [ Pharaoh's Serpent ]
Rank: S
Official Description: Forming several lengthy handsigns, the user will put a hand to their lips & breathe out a pancake shaped object. The user can immediately light it with a single one-handed handsign or let it sit on the ground. Either way, the tiniest of sparks, flame, or heat will set it off, causing many massive tendrils to writhe forth from the disk, covering several field's worth of space. They do not emit sparks, flares, any form of projectiles, or any sound, but may release vast amounts of chokingly poisonous smoke from the molten tendrils. It will continue to explosively grow for 3 posts after ignition, & the poison's choking effects last until the smoke is cleared.
Guild Description: After the handsigns & object creation, the user can do what they wish with the disk, burying it, throwing it, or otherwise. Just be careful of sparks!

Kuchisaki [ Mouth ]
Rank: S+
Official Description: This kinjutsu that was passed down in Iwagakure allows the user to knead chakra into materials. It is likely that the mouths on the user's palms and chest are a direct result of using this technique.
Guild Description: This jutsu is a body modification that requires having a medical shinobi tend to affected areas on one's persons while training. After having the mouths installed, it allows for one's Doton techniques to take on explosive properties. (1 tag's worth) Ingesting earthen elements with the mouths will allow for various shapes & commands to be given, resulting in a slew of new jutsus: C0, C1, C2, C3, C4, Clay Clones, Exploding Clay Minions, Exploding Landmines, & Suicide Bombing Clones. Clay is the most easily shaped, & retains the explosives properties, but other earthen elements can be used at the sacrifice of the explosive property. Installing the kinjutsu negates usage of all non-Kuchisaki Bakuton jutsus! (Beware!)

___Kuchisaki Techniques:

Shī Ō [ C0 ]
Rank: S+
Official Description: The highest form of Deidara's Exploding Clay, (his "Ultimate Art" (究極芸術, Kyūkyoku Geijutsu)), C0 is a suicide technique used as a last resort. He reveals a mouth on his chest, which is stitched up. After undoing the stitches, Deidara feeds it a large ball of clay. The mouth on his chest has a direct connection to his heart so a large amount of chakra is built up. It then kneads chakra directly from the meridians of the heart and keeps doing it without interruption until the moment of the explosion. His explosive chakra then manifests itself in his veins, flowing through his body. These "veins" then condense into a sphere that slowly cracks open and detonates, producing a unique explosion that covers a ten kilometre radius.
Guild Description: Takes 5 complete posts for the sphere to be shaped from the eaten materials, with the next post emitting the explosion. Not using clay will only make a solid rock in the form of the explosion, but not give the explosion itself. (user death still occurs)

Shī Wan [ C1 ]
Rank: A
Official Description: Deidara's most basic and versatile form of explosive clay, that is created from a single palm mouth. These are small animated dolls that often resemble animals. Depending upon which variation is created, they will retain the abilities of the creatures they where modelled after, i.e. those resembling birds can still fly. This feature combined with their little independent explosive power, makes them excellent for covert operations. He can produce and release a significant number of them at high speeds.
Guild Description: Takes 1 complete post for the earthen element to be shaped from the eaten materials, with the next post emitting the creature from the mouth that was used.

Bakuton Kugutsu no Bunshin [ Exploding Clay Minions ]
Rank: A
Official Description: Deidara creates Exploding Clay that is connected to his hands with a thin cord of clay. The clay then rises from the ground, moulding itself into human-like forms. Deidara runs chakra through the cords of clay, manipulating the clay substances to attack the opponent. The density of the clay is strong enough to repel and suck in a sword. When cut apart, the clay substances form more human/animal like forms. Deidara then can connect more cords of clay to the fallen clay pieces. Furthermore, Deidara can then use the clay as explosives, attacking the opponent and covering them with clay, which then explodes. The minions, in their human form, were also able to fight with their club-like arms and to form spikes out of their bodies to stab the enemy.
Guild Description: C1 must be learned prior to this jutsu. After using C1, the user will attach cords to the earthen element--effectively using the creations like a Kugutsu-ist--for only a D-ranked cost per post.

Shī Tsū [ C2 ]
Rank: S
Official Description: One of Deidara's specialties, that requires the use of both of his palm mouths, creating a large dragon. The dragon itself is capable of flight and while Deidara is safely on its back, the dragon can spit out smaller clay figures that attack the opponent like guided missiles.

These independent missile-like creatures take the form of a greatly reduced version of the larger dragon that created them, however, despite this decrease in size they are still relatively larger than a normal person. Each is capable of tracking their intended target and producing a significant explosion proportional to size upon contact but as they emerge, they consume a substantial amount of clay from the original dragon, initially extracting it from the creature's tail. This ultimately limits the number that each C2 "Dragon" is capable of creating, before clay must be sacrificed from more vital areas, such as the body or wings.
Guild Description: Takes 2 complete posts for the earthen element to be shaped from the eaten materials, with the next post emitting the creature from the mouth that was used. Dragons are not the only creature available, but what the mind's imagination can produce. (volume must be the same) Material detracted for the use of missiles is limited to 10 total, before the creation is no more. Use of the Exploding Landmine jutsu detracts 1 from the total.

Bakuton no Jirai [ Exploding Landmine ]
Rank: A
Official Description: The large creature from the Shī Tsū [ C2 ] jutsu can also produce clay mines at the expense of clay, that take the form of small spherical creatures, which can be subsequently manipulated to force opponents to fight in a limited space. This is achieved through the use of Tobi's Earth Release: Hiding Like a Mole Technique, to hide a large amount of these mines underground, without the opponents' knowledge to their exact location. When this tactic is combined with the previously mentioned missiles from the C2 creature, it can confine the enemies' movements to such an extent, that they are forced to suffer an explosion.
Guild Description: C2 must be learned prior to this jutsu. The number of mines created per usage is 10, & must come from the C2 creature.

Shī Surī [ C3 ]
Rank: S
Official Description: Deidara's most powerful large scale bomb, that once activated becomes an enormous statue that Deidara drops on his target from above. Its explosive power was great enough to apparently destroy a large portion of Sunagakure. In its first and only demonstration, Deidara had already prepared the explosive clay for this attack into a more portable form, where its appearance was exactly the same as the larger version. Once activated, the bomb instantaneously increases its proportions before being subsequently dropped, where it extends both its "arms" outwards until they are completely horizontal.
Guild Description: Takes 4 complete posts for the earthen element to be shaped from the eaten materials, with the next post emitting the creature from the mouth that was used. Can take out an entire village district.

Shī Fō [ C4 ]
Rank: S
Official Description: With his clay, Deidara creates a giant doll that looks like him. When it ruptures, a cloud of microscopic bombs are released. Impossible to be seen by a normal person, the bombs will enter the bloodstream of anyone who inhales them. Once there, the countless micro-bombs explode at Deidara's command, causing the victims' bodies to disintegrate at the cellular level; literally turning them into dust. According to Deidara, he created C4 for the sole purpose to defeat Itachi, to combat his Sharingan and the genjutsu it could create. In creating this technique he eats the clay with his own mouth as opposed to the ones on his hands. While fighting Ōnoki, instead of eating his clay, he formed a small, chibi-like version of himself made of clay with the mouths in his hands.
Guild Description: As described, the user will physically eat the earthen materials, & requires 4 complete posts to create the giant doll. However, if the user does not use clay, when it is inhaled by the opponent it will simply make them exceedingly heavy & sluggish. The user is not exempt from the effects if they are around to breathe in their own jutsu's dust.

Nendo Bunshin [ Clay Clone ]
Rank: A
Official Description: Above all other "clone techniques", this clone has the double role. It acts as a substitute and a trap for capturing the enemy. It is also a highly convenient technique, characteristic of Deidara. Made from clay, this clone can take attacks and capture the enemy by taking them into its own body. The clone shows its natural shape the instant a body goes through. While the clay changes in hardness, the enemy is skilfully immobilized. If exploding clay is added to the clone, it can then make itself explode, taking the enemy with it.
Guild Description: Takes 1 complete post for the earthen element to be shaped from the eaten materials, with the next post emitting the creature from the mouth that was used. It carries a quarter of the physical skill from the user for a C-ranked amount, if they opt out of using explosives. If the user uses the full A-ranked amount for using clay (for explosive properties), the physical skill is an eighth of the user's.

Jibaku Bunshin [ Suicide Bombing Clone ]
Rank: A
Official Description: After creating a shadow clone it will then ingest some exploding clay and explode, creating a diversion that can be used to escape. With a "suicide bombing announcement" the enemy's wariness is heightened and this opportunity is used to switch places with a shadow clone. The explosion is said to be strong enough to destroy an entire forest, by blowing over the trees. This technique requires an adept usage of verbal tricks; with this foundation of using many "arts" to trifle with the enemy, it certainly fulfils its purpose.
Guild Description: Requires Kage Bunshin to be known. Simply requires that the Kage Bunshin ingest the clay. Other materials used will copy the expansion effects until it 'explodes', at which point the clone will simply grow huge in size, retaining all other normal Kage Bunshin effects.

___{Bloodline Users/Members:}
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PostPosted: Sat Oct 01, 2011 4:43 pm
B a k u t o n
Feel our explosive might!

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___History:
Explosion Release (爆遁, Bakuton) is an advanced chakra nature kekkei genkai. This chakra nature seems to give the wielder the ability to utilize explosive chakra in combat, allowing them to cause explosions in objects they come into contact with. The only known users of this nature were members of Iwagakure's Explosion Corps. But as of lately the clan seems to have expanded and have gone the way that seem to be a nomadic community in many lands and hidden villages.

The clans is also split into two groups those that use the Physical Method, or the style that the user must make contact before they can release and explosive charge. And there are those of the Clay Method, which have mouths upon their hands that mend clay into various shapes and etc. This clay is packed with the users explosive chakra.

___Traits:
• All Bakuton users have Doton [ Earth ] & Katon [ Fire ] elements
• All Bakuton users cannot be harmed by their own explosive techniques
• All Bakuton users have slightly increase Physical Defense
• All Bakuton users born with a specials Attribute [ listed below ]

___Special Attribute:
• Blast Resistant: All Bakuton users are decently blast resistance, therefore they are not harmed by most explosive & fire based attacks.

___Restrictions:
• All Bakuton users must have main class as Taijutsu or Ninjutsu
• All Bakuton users slightly more vulnerable to Genjutsu
• All Bakuton users have slightly decreased Physical Strength
• Must chose either Physical Method or Clay Method, you CANNOT be both!!!


___Passive ○ Techniques:
Bakuton: Baku Sukin - [ Explosive Release: Explosive Skin ]
This skill allows the user to apply their explosive chakra to their skin. This skill is a passive skill one most learn you use to the Physical Method of the clan. This the passive skill of those that choose to use the Physical Method of Bakuton.
• Takes [20] posts to learn.
• Must use Physical Method

- OR -

Bakuton: Kure-Hoshuu Kuchi - [ Explosive Release: Clay Mending Mouths ]
This skill is a passive one that gives the users mouths upon the palms of their hands and a large sealed mouth upon the user chest ( just above the heart ). These hands allow the user the mend clay from them. This clay is infused with the clans fearsome and destructive explosive chakra.
• Takes [20] Post to Learn
• Must use Clay Method


___Physical Method ○ Techniques:
Bakuron: Poppu - [ Explosive Release: Pop ]
Rank - E
A skill used mostly for disarming an opponent in close combat, but can also used for close combat purposes. The user will concentrate their explosive chakra in their pointer and middle finger. The user will than than attempt to make contact upon the opponents hands or arms, release an explosive charge. The charge is not very powerful, but it will still leave damage and burns. It is equivalent to [ 1/3 ] of an explosive tags at most.

Bakuton: Bakuno - [ Explosive Release: Detonate ]
Rank - D
The user makes contact with his or her intended target by a simple hand touvh. The user than release an explosive charge as powerful as [ 2 ] explosive tags upon the target. The attack can cause mild burns.

Bakuton: Baku Shuuha - [ Explosive Release: Explosive Wave ]
Rank - D
Rather than making contact and release the explosion upon the enemy. The user will stop just a few feet from his or her target. The user will then release an explosive charge from his or her hand. Using the shock-wave the to push/ blast back and cause damage to the intended target. User must be within [ 1 ] yard or [ 3 ] feet of the target to work.

Bakuton: Hiraken - [ Explosive Release: Landmine Palm ]
Rank - C
As simple as it sound, the user uses a powerful palm thrust upon his opponent. At the same time the user releases his/ her explosive chakra that is equivalent to [ 3 ] explosive tags upon the his/ her target. It is a much weaker variant of the Landmine Fist.

Bakuton: Tsuchi Iten - [ Explosive Release: Earth Rising Blast ]
Rank - C
As shocking as it sounds, it is just as it sounds. The user uproots the earth around them by putting their hands on the ground and releasing a blast. This is used to create a barrier, force opponents back, or knock them off balance.

Bakuton: Tsuin Hariken - [ Blast Release: Twin Landmine Palm ]
Rank - B
The user performs a double version of the Bakuton: Hariken. Because the user is using both hands the blast for is doubled if not tripled in affect. As the same, the user stores explosive chakra in their palms. The user than strikes with both palms and upon making contact release their explosive chakra. The blast is equivalent to [ 6 ] explosive tags.

Bakuton: Rajiusu Bakuha - [ Explosive Release: Radius Blast ]
Rank - B
The user concentrates their explosive chakra from their hands into the ground around them. The user than release a large amount of explosive chakra. In which case, causes the radius of [ 10 ] yards to be destroyed around them. Destroying just about anything within the radius and pushing back anything very close to it. Because of the users immunity ,they are not harmed by this attack. The blast is equivalent to [ 10 ] explosive tags

Bakuton: Baku Haji - [ Explosive Release: Explosive Grip ]
Rank - B
The user fills their hands with explosive chakra equal to that of [ 8 ] explosive tags. The once the user grips something within their hand or hands, usually the enemies limbs. The user will release the explosive chakra create a powerful explosive discharge.

Bakuton: Jiraiken - [ Explosive Release: Landmine Fist ]
Rank - A
After establishing direct contact with their opponent through a simple punch, the user utilises Explosion Release to subsequently generate an enormous explosion from the initial point of physical contact. This explosion is powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimises any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated. Blast is equivalent to [ 12 ] Explosive tags

Bakuton: Ashige- [ Explosive Release: Landmine Kick ]
Rank - A
The user makes contact with a simple kick to the target. Once that contact is made, the user will use the Explosive release to release a powerful explosive charge. This technique is similar in power to Landmine Fist, meaning there is no recoil or debris that could hurt the user in anyway. Blast is equivalent to [ 12 ] Explosive tags

Bakuton: Konboken - [ Explosive Release: Landmine Combo ]
Rank - S
The user combines both Landmine Fist & Landmine Kick into a fearsome a destructive combination of punches ( usually palm thrust ) and kicks. Be cause of the explosive might of each punch and kick, it is very hard to avoid and not get hit by flying objects caught in the cross fire of the attack. The combination attack last only [ 3 ] post.
• Last [3] Post
• [-20] Chakra per post after activation


___Clay Method ○ Techniques:
Bakuton: Baku Tama - [ Explosive Release: Explosive Bullets ]
Rank - D
The user creates a bullets or pellets made of their explosive clay. The user than fires it at their target from a distance of about [ 0 - 3 ] yards with a flick of their fingers. If contact is made on any surface they will explode. Each as the blast equivalent to [ 1/3 ] of an explosive tag.

Bakuton: Jibaku Bunshin - [ Explosive Release: Suicide Bombing Clone ]
Rank - D
The user creates a shadow clones full of explosive material and chakra. These clones are made to be use for what is said, a suicidal attack. So once in range or even making contact with the intended target, the clones will explode. Clones will self-detonate or explode after [ 2 ] post.

Bakuton: Baku Kunai no Jutsu - [ Explosive Release: Explosive Kunai Technique ]
Rank - C
Using the clay mending from the mouths on the palms of their hands. The user creates [ 8 ] kunai made of clay. These kunai have the explosive might of [ 2 ] explosive tags each. The uses sends these birds at his target, upon making contact or upon the users orders they will explode.

Bakuton: Baku Shuriken no Jutsu - [ Explosive Release: Explosive Shuriken Technique ]
Rank - C
The user creates clay [ 8 ] shuriken packed with explosive Bakuton chakra. Once this is complete the user than sends the shurikens flying at his or her intended target. The shurikens explode when they make contact with any surface area that has mass. Each has the explosive might equivalent to [ 2 ] Explosive tags.

Bakuton: Baku Kakuhan - [ Explosive Release: Explosive Whip ]
Rank - C
The user creates a long whip out of their clay. The whip as a reach of up to [ 3 ] yards. The whip itself explodes upon contact with any surface it hits with great force. The whip has an explosive force equivalent to [ 6 ] Explosive tags.

Bakuton: Baku Ami no Jutsu - [ Explosive Release: Explosive Net Jutsu ]
Rank - B
The user after preforming needed hand signs clay infused with Bakuton explosive chakra forms a dome net to trap the intend target or targets. The user will the release the hand sign to cause it to detonate. It will also detonate if the trapped or rescuers make forceful contact with it. The net has a blast equivalent to [ 8 ] explosive tags.

Bakuton: Bakuha Tama - [ Explosive Release: Blast Balls ]
Rank - B
The user creates [ 8 ] round balls; [ 4 ] in each hand, of clay packed with explosive chakra. Each has the blast power equivalent of [ 8 ] Explosive Tags. The user than throws these balls at his intended target. Upon making contact with a surface they explode.

Bakuton: Bakuken - [ Explosive Release: Clay Landmines ]
Rank - A
The user uses their clay to create [ 10 ] large and round ball shaped landmines. The user or someone else than places them in the ground or in various locations. At will the user causes them to detonate causing death or destruction. Each ball as a blast equivalent to [ 15 ] explosive tags.

Bakuton: Bakuha Akki Tama - [ Explosive Release: Exploding Demon Ball ]
Rank - S
The user creates a massive ball made of clay filled with the Buakuton explosive chakra. The clay ball has the explosive might equivalent to [ 30 ] Explosive tags. The attack is than sent at the intended target or targets with a powerful palm thrust by the user. The explosion can destroy a radius of [ 35 ] yards.

Bakuton: C0 - [ Explosive Release: C0, Suicidal Human Bomb ]
Rank - S+ [ Results in Death ]
This technique is a suicide - killing technique, the user surrounds his or her body with all their explosive clay and chakra inside and out. The user then in one finally and desperate attempt releases all the energy resulting in the destruction of an area of [ 100 ] yards. Anything caught within the blast Radius is completely destroyed along with the user.


___Bakuton Release
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Diablo en Musica 92

Benevolent Gaian

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Shinsua

Wheezing Gekko

PostPosted: Sat Oct 01, 2011 4:53 pm
Haha, two Bakuton? You two talk amongst one another and figure out whose'll go up into voting. You still have a little time, I'm gonna wait for Crafty to post her bloodline. xD  
PostPosted: Sat Oct 01, 2011 7:38 pm
Why not pit them against each other in the voting? They're fundamentally different...  


AandOE

Captain

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Shinsua

Wheezing Gekko

PostPosted: Sat Oct 01, 2011 7:46 pm
Alrighty. I'll just have to add a number to them when I set em up for voting.
*Taps foot*
Now where the heck is Crafty...
 
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