|
|
|
|
Posted: Wed Sep 26, 2012 7:39 pm
|
|
|
|
|
|
|
Posted: Wed Sep 26, 2012 8:00 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Sep 26, 2012 8:44 pm
|
|
|
|
|
|
|
Posted: Wed Sep 26, 2012 9:00 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Sep 26, 2012 9:32 pm
|
|
|
|
|
|
|
Posted: Wed Sep 26, 2012 10:14 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Sep 26, 2012 10:49 pm
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 1:13 am
|
|
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 2:58 am
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 4:15 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 4:19 pm
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 4:24 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 4:40 pm
|
|
|
|
Callsigncaboose First is a battle map. Space port, with plenty of small corridors, and a shuttleport, which is fairly bare, and dusty. The second is a dungeon map. The details I'll leave to you, but it'll be the remains of an old mine, and three paths exist to the "boss chamber, which I'd like to be a Un-Mined Cavern. I'll need a bit more than that to go off of. Are the space port and the shuttle port part of the same map? And what dimensions did you want each one to be?
Same goes for the old mine. Are these three paths just tunnels? Or did you want chambers to be along each path? If so, how many chambers, how big, etc. I also need to know how big the boss room needs to be.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 4:50 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Sep 27, 2012 5:35 pm
|
|
|
|
|
|
|