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A tightly-wound RPing haven for the Guardians of the True Role-Play...the Circle of Nine! 

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The Demon's Contest: Year 2 (Open/ Full) Goto Page: 1 2 3 ... 4 ... 15 16 17 18 [>] [>>] [»|]

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Silas Parrish
Captain

Dapper Genius

PostPosted: Fri Nov 23, 2012 8:58 pm
--News--
Currently being constructed! =D  
PostPosted: Fri Nov 23, 2012 8:59 pm
--Forward--
As always, we will assume that this is an alternate universe for both continuities. None of the characters we know and love from the Bleach mythos or its cousing the YuYu Hakusho world will exist in this RP. OC's only! Here's the rundown:

-There are five worlds:
The "real world," where humans live normal lives, blissfully unaware of anything beyond their own sight.
Seireitei, which is the realm from which the Shinigami hail. Departed spirits with the strongest spiritual power are sent here to train to fight demons and Hollows.
There is Reikai, where all the good little souls go, when they are not powerful enough to become Shinigami, and do not go to Seireitei.
Makai is where demons dwell. These are otherworldly beings with fantastic power, and often sinister plans for the other worlds. The worst of humanity end up here to be tormented and consumed by the demons.
Hueco Mundo is the fifth world. It is a place of eternal twilight, and is home to evil human spirits who have changed during their time in Makai, to become monsters known as Hollows.

-Power levels go like this: Negligible, High, Great, Immense, Vast, Over 9000.
-The game happens in sequences of combat, during tournaments. Once a character is out, they're out! No more combat until the next tournament.
-Everyone's welcome, now that we've figured out that this works! =D  

Silas Parrish
Captain

Dapper Genius


Silas Parrish
Captain

Dapper Genius

PostPosted: Fri Nov 23, 2012 9:33 pm
--Story--

With the Demon King apparently slain, it was expected that all would quiet down in Makai, and the demons would cease their attempts to enter the world of the living. However, now that they have discovered that there is nothing stopping them from solving their problems with tournaments, a new band of demons is vying for the chance to leave their world permanently. Still bound by the rules set forth by Reikai and Seireitei, these demons have no choice but to allow humans and Shinigami back into their world for the chance to stop them. The authorities charged with protecting the humans have assembled a team of new faces and returning champions alike. On the other hand, the demons have done the same.  
PostPosted: Fri Nov 23, 2012 9:34 pm
--Playable Races--

--Shinigami--
--Normal Shinigami
Description: Human souls who possess naturally great spirit power. Upon their death, these humans are given the chance to travel to Seireitei and become great warriors, charged with the duty of purifying Hollows, defeating Youkai, and keeping both out of the world of the living.
Weapon of choice: Zanpakuto; Bakkoto
Common powers: Shikai, the first release; Bankai, the final release; Shunpo, the ability to move at superhuman speeds. Kido, the ability to cast spells taught only to Shinigami. Hohou, the ability to suspend oneself in mid-air using spiritual energy.
Konso, the ability to cleans a Hollow of its sins and return the spirit to normal, or to send normal spirits to Reikai to be sorted out by the authorities there.
World of origin: Seireitei.
Base of operations: Seireitei, the human world. Rarely, Hueco Mundo and Makai.
--Visored
Description: Visored are Shinigami who have obtained the powers of a Hollow through forbidden means. These souls have been banished from Seireitei, and many pose as humans in the world of the living, continuing to fight Hollows and Youkai independently. In times of need, a Visored can summon and wear a Hollow's mask, granting access to many powers normally reserved for Hollows, and providing a great boost in power level until the mask's limited manifestation time has run out. Being in Heuco Mundo extends this limit considerably, at the risk of the user losing control of the mask.
Weapon of choice: Zanpakuto; Bakkoto
Common powers: Shikai; Bankai; Resurrección; Shunpo; Kido; Hohou, Cero, as used by Hollows; Konso, as used by Shinigami
World of origin: Seireitei.
Base of operations: The human world. Rarely, Hueco Mundo and Makai.
--Bount
Description: Artificially created Shinigami. Unlike their cousins, Bounts are still living, and have never been sorted in Reikai. The nature of humans and Shinigami are fundamentally incompatible, so the bodies of Bounts are unstable, requiring a steady supply of spiritual energy to continue functioning. The fact that the Bount feed on humans as well as Hollows and Youkai puts them at odds with the Shinigami.
Weapon of choice: Spielzeug
Common powers: Kern, the first release; Entfesseln, the final release; Mischen, a merger of Bount and Spielzeug; Shunpo; Hohou
World of origin: Human World
Base of operations: The human world, Rarely, Hueco Mundo, Seireitei, and Makai.


--Hollows--
--Normal Hollows
Description: Human spirits who have gone for too long without being found by the Shinigami and sent to Reikai to be sorted. They have become dark and corrupted, and manifest terrifying powers. A hole forms in the chest where a heart once beat. The raw emotions that once resided there become calcified, and take the form of a white mask. Once they become Hollows, these spirits are drawn to Hueco Mundo, where their newly darkened nature is at home. Hollows feed on human souls.
Weapon of choice: Varies
Common powers: Acidic touch, invisibility to humans, summoning other Hollows, traveling easily between worlds, creating new Hollows.
World of origin: Human World
Base of operations: Human world, Heuco Mundo. Rarely, Makai.
--Menos
Description: Hollows who have eluded defeat or capture long enough to amass great power by consumption of souls. Eventually, humans can no longer satisfy, so these Hollows turn to feeding on Shinigami, Youkai, and sometimes even other Hollows. Menos are often very large and frightening. The most powerful of them appear to be nearly human.
Weapon of choice: Varies
Common powers: Acidic touch, invisibility to humans, summoning other Hollows, traveling easily between worlds, creating new Hollows, suppression of weaker spiritual powers; Cero, the ability to fire blasts or beams of condensed spirit energy. Rarely, Sonido.
World of origin: Hueco Mundo
Base of operations: Human world, Heuco Mundo. Rarely, Makai.
--Arrancar
Description: These are Menos who have become powerful enough to break the seal of their own masks without destroying themselves. Upon removal of the Hollow mask, Arrancar take human form again, and gain powers similar to those of Shinigami
Weapon of choice: Zanpakuto, Rarely Ginrei Kojaku
Common powers: Resurrección, the first release; Segunda Etapa, the final release; Invisibility to humans, summoning other Hollows, traveling easily between worlds, creating new Hollows, suppression of weaker spiritual powers; Cero; Bala, a weaker form of Cero used in rapid succession; Sonido, equivalent to Shunpo;
World of origin: Hueco Mundo
Base of operations: Human world, Heuco Mundo. Rarely, Makai and Seireitei
.

--Humans--
--Normal, Spiritually Aware Humans
Description: Some human beings are born with naturally great spiritual power, and are able to access it while alive, unlike Shinigami. These humans often take it upon themselves to fight off Youkai and Hollows.
Weapon of choice: Varies
Common powers: Varies
World of origin: Human world
Base of operations: Human world. Rarely, Makai, Heuco Mundo, Reikai.
--Fullbringer
Description: These are humans with great spiritual power who have survived encounters with a Hollow, and stolen some measure of its power, without becoming Hollows themselves. They have to ability to tap into and manipulate the "soul" in all things for various purposes. Their greatest ability to to manipulate things that are dear to them as weaponry.
Weapon of choice: Fullbring
Common powers: Bringer Light, equivalent to Shunpo and Sonido; pulling on the soul of air to make it solid; pulling on the soul of solid objects to induce elasticity; rarely, the ability to steal zanpakuto and even use Bankai.
World of origin: Human world
Base of operations: Human world. Rarely, Makai, Heuco Mundo, Reikai.
--Quincy
Description: Like Fullbringers, Quincies are humans with access to great spiritual power. Their power takes the form of extensive energy manipulation.
Weapon of choice: Ginrei Kojaku, Seele Schneider, Quincy Bangle, Sanrei Glove
Common powers: Hirenkyaku, equivalent to Shunpo and Sonido. Can also be used to simulate Hohou; Ginto, the ability to cast spells known only to Quincy; Rasotengai, the ability to use spiritual energy to animate heavily damaged or severed body parts; absorption of spiritual matter and energy; formation of solid objects from absorbed energy; rarely, the ability to forcibly seal and steal Bankai, to be wielded at half-strength.
World of origin: Human world
Base of operations: Human world. Rarely, Makai, Heuco Mundo, Reikai.


--Youkai--
--Normal Youkai
Description: Demons from beyond space and time, manifesting in many varied ways. Considered the most powerful of all spiritual beings, and are very difficult to kill. Like Hollows, Bount, and Arrancar, Youkai feed on souls. Most are considered incorrigibly evil and extremely dangerous.
Weapon of choice: Varies
Common powers: Varies
World of origin: Makai
Base of operations: Makai, Human world, Heuco Mundo. Rarely, Seireitei and Reikai.
--Togabito
Description: Humans or Hollows who were banished to Makai for misdeeds in life. Through their torment they have become strong, absorbing a measure of demonic power during their time in Makai. The most powerful of them have the ability to retake abilities enjoyed in life, and wield them with fierce strength, rivaling even Youkai in power level. Togabito are unable to leave Makai permanently. The chains of hell drag them back, if they stay out too long. In Makai, Togabito are virtually immortal. Even if their bodies are destroyed, then the fires of Hell reforge them in time. They seek only to leave Makai forever, whatever the cost.
Weapon of choice: Varies
Common powers: Varies
World of origin: Makai
Base of operations: Makai. Rarely, Human world and Heuco Mundo.
 

Silas Parrish
Captain

Dapper Genius


Silas Parrish
Captain

Dapper Genius

PostPosted: Fri Nov 23, 2012 9:35 pm
--Weapons and Equipment--

Zanpakuto:
--Used by Shinigami, Visored, Arrancar, rarely Togabito and Fullbringers.
A sword forged from fragments of the owner's very soul. It takes the form of a simple melee weapon when sealed, but when released it takes a new form which mirrors the spirit of the user, and manifests a specific set of powers.
When used by Shinigami, the first release brings out a new form; usually it is a simple, stylized weapon. This is called Shikai. When a Shinigami fully released his power, the sword changed again, taking a much more fantastic shape. This is called Bankai. Bankai cannot be maintained indefinitely.
When used by an Arrancar, the sword is considered to be in permanent Shikai state. Final release for an Arrancar is called Resurrección, and allows the user to assume a Hollow form much like its original, with vastly augmented powers.
Some Visored can also perform Resurrección.

Bakkoto:
--Used by Shinigami and rarely Visored.
These swords are artificial zanpakuto forged for use as auxiliary weapons. They appear visually similar to their cousins, and grant similar powers. Bakkoto do not have releases, but each one is considered to be as powerful as a zanpakuto's Shikai. Unlike zanpakuto, bakkoto can be used by anyone. The drawback to using a bakkoto is that it imposes dire demands upon the wielder, eventually killing him or her.

Quincy Cross
--Used by Quincy, and rarely Arrancar or Fullbringers.
A pendant in the form of a silver cross. It allows the user to summon and use a Ginrei Kojaku. If the cross is broken, the bow and arrows dissolve.

Quincy Bangle
--Used by any
Allows a non-Quincy to use a Kojaku bow and a few other Quincy weapons, though at reduced potency. Allows Quincies to recover if their powers have been lost due to use of the Sanrei Glove.

Sanrei Glove
--Used by Quincy
A training implement that scatters spiritual power, forcing the user to learn to draw and manipulate energy despite this. When removed, the user experiences a huge boost in power before losing their Quincy abilities permanently.

Seele Schneider
--Used by any
Designed by Quincies to enable close-range combat against Shinigami and Hollows. Consists of a metal cylinder that stores power to be released in a blade of pure energy.

Fullbring
--Used by Fullbringers
A physical object which holds great personal value to the owner. In times of stress it takes the form of a weapon, and embodies the heart and soul of the wielder, granting great power when manifested.

Spielzeug
--Used by Bount
Equivalent to a zanpakuto. In its sealed form, it is an innocuous household object. When released, the user summons a manifested spirit to fight alongside him or her. The wielder can also condense the power of this spirit into a weapon for close combat when the Spielzeug is injured, and cannot fight. Bount can also merge with their Spielzeug.

Hollow Mask
--Worn by Hollows, Menos, Arrancar, and Visored.
The embodiment of a being's emotions made solid. Permanently worn by Hollows. When destroyed, the Hollow will die. Visored can summon and banish their masks at will to borrow the power within.
Arrancar wear only a portion of their masks, having torn the rest off.

Tsūshin
--Used by humans
Allows humans with weak spiritual power to see Youkai and Hollows. Can also be used to home in on objects of spiritual power.

Spirit Ring
--Used by humans
Amplifies and controls spiritual power, enabling a human to concentrate better and use his or her powers with greater effectiveness.

Black Mask
--Used by Youkai
Worn to suppress spiritual energy, both to make fights last longer, and to hide the wearer's presence from spirit-sensitives.

Hiruseki
--Used by humans
A stone made of condensed spiritual power and ice. Heals the holder at an accelerated rate.  
PostPosted: Fri Nov 23, 2012 9:44 pm
--Standings--
Preliminary match pairings, in no particular order:
Yasu Onryo v. Kota gaia_crown
Vicente Obreggón v. Ishiman gaia_crown
Hedy Eisenberg gaia_crown v. Jiro
Basan gaia_crown v. Kamikiri
Shizuka Ishiyama gaia_crown v. Hayashibara Erika
Watoire Hajime gaia_crown v. Mariko
Gabriele Yamashita v. Yashiki Kaori gaia_crown
Ana Mariannela gaia_crown v. Miyazaki Haruka

Secondary matches
Kota v. Hedy gaia_crown
Ishiman v. Basan gaia_crown
Kaori gaia_crown v. Shizuka
Hajime gaia_crown v. Ana

Semi-Finals
Hedy gaia_crown and Basan v. Kumojo
Kaori and Hajime gaia_crown v. Silvesstre

Final Match
Hedy v. Hajime

Grand Finale
1v0  

Silas Parrish
Captain

Dapper Genius


Silas Parrish
Captain

Dapper Genius

PostPosted: Fri Nov 23, 2012 10:17 pm
--Silas's Characters--

Team Yakei (夜警)
1.
-Name: Shizuka Ishiyama
-Race: Shinigami
-Spiritual Power Level: Vast
-Weapon of Choice: Zanpakuto--Tsukiko; In its sealed form, this weapon is a katana with white wrappings, and ebony decorations. Bakkoto--Kuroihoshi; a wakizashi with black wrappings and silver decorations. The bakkoto has a symbiotic relationship with the zanpakuto, mirroring its release stages and feeding from it.
-Primary Power: Shizuka's Shikai causes both weapons to take the form of two mirrored tsurugi. The light given off by Tsukiko burns what it touches, and the shadows cast by Kuroihoshi draws in and traps enemies. When Shizuka activates her Bankai, the light blinds any who look upon her zanpakuto, and cuts whatever she directs it against. The bakkoto's shadows instantly make liquid of whatever solid object the touch, to solidify again when the shadow moves.
-Secondary Abilities: Shunpo, hohou, limited use of Kido.
-Description: An elegant woman wearing a long, flowing shihakusho. Auburn hair falls in cascades across her shoulders and back, nearly touching the ground when she is sitting. Her eyes are piercingly orange, and remain closed most of the time.
-Other Equipment: none
Status: Alive--Eliminated in secondaries
2.
-Name: Ana Mariannela
-Race: Arrancar
-Spiritual Power Level: Immense
-Weapon of Choice: Zanpakuto--Velocidad; a tanto kept at Ana's back, concealed in an elaborate black bow. Both handle and blade are also black, with silver trimmings.
-Primary Power: When sealed, Velocidad enables Ana to perceive time at twice the speed of a normal human, making it difficult to evade or confuse her. When released, her zanpakuto allows her to don a suit of shining white armor, with blades located at various places of use on her body. The design of the armor enables her to break the sound barrier and maintain control of her travel. Her zanpakuto is activated with the release command, "Run."
-Secondary Abilities: Incredible natural speed, which can only be matched by Shunpo, Sonido, Bringer Light, Hirenkyaku, or something similar; accelerated perception to match her speed. She can also use her speed to alter air currents to cut enemies. All other abilities normally associated with Arrancar.
-Description: A tall, slender figure which is not without its curves. Ana forgoes the traditional robes on favor of a form-fitting athletic outfit which enables free movement and feel of the environment. Ana's Hollow mask takes the form of a blade-like crest that rests in her medium-length raven hair. Her eyes are a vivid shade of red.
Other Equipment: none
Status: Alive--eliminated in secondaries
3.
-Name: Yasu Onryo
-Race: Human
-Spiritual Power Level: High
-Weapon of Choice: Fists
-Primary Power: Immense physical strength and stamina
-Secondary Abilities: Can project energy in the form of a "rei-gun." Also possesses impressive knowledge of pressure points.
-Description: Yasu is a Spirit Detective assigned by officials in Reikai to accompany returning members of Daisuke's team in the last tournament. She was trained in martial arts by monks, and typically dresses as one. She has fiery red hair that flies freely behind her, and is somewhat short.
-Other Equipment: Hiruseki for healing between matches; prayer beads which can be detonated by her spiritual pressure.
Status: Alive--Eliminated in preliminaries
4.
-Name: Gabriele Yamashita
-Race: Quincy
-Spiritual Power Level: High
-Weapon of Choice: Ginrei Kojaku
-Primary Power: Energy manipulation. Her aim with a bow is unparalleled and deadly.
-Secondary Abilities: Gabriele can also manifest a short sword from condensed spiritual power, for the enemies who cannot be easily stopped by her bow and arrows. She can also access all other abilities associated with Quincies.
-Description: Gabriele is the daughter of a Japanese Quincy who immigrated to Germany, and his German wife, a baker. She had the stature and complexion of a Japanese girl, but sports blonde hair and blue eyes. She wears her hair in a short ponytail.
-Other Equipment: A Sanrei Glove for when the going gets tough, and a Quincy Bangle for her use, should she ever be forced to wear her Sanrei Glove.
-Status: Alive--Withdrew in preliminaries


Team Genjō (現状)
5.
-Name: Vicente Obreggón
-Race: Arrancar
-Spiritual Power Level: Immense
-Weapon of Choice: Zanpakuto--Nobleza; a spada de lato with a black blade, and ornate golden decorations at the guard and hilt.
-Primary Power: When sealed, Nobleza enabled manipulation of the elements, one at a time. When released, Vicente becomes a grey golem of Hollow bones, with a black mask. He is able to cycle rapidly through the four elements, using two to defend and two to attack at any given time. His zanpakuto is released by the command "Revel"
-Secondary Abilities: All secondary abilities associated with Arrancar
-Description: A tall, thin, deceptively strong man with tan skin, beetle black eyes, and slicked-back hair to match. A pencil mustache hangs below a long, thin nose. The remnants of his mask appear as a monocle.
-Other Equipment: Tsubas of broken zanpakuto, and Quincy crosses stolen from slain enemies, hanging from a chain at his belt.
-Status: Alive-- Eliminated in preliminaries
6.
Name: Watoire Hajime
Race: Togabito
Power level: Great
Weapon: Illusions, throwing knives
Primary power: The ability to alter his opponents visual perception
Secondary abilities: Very talented at throwing
Description: Hajime is tall, but very frail looking with extremely pale skin and deep circles around his eyes. His hair is platinum blond and his eyes are emerald. He formerly wore casual clothes such as loose-fitting jeans and a sweatshirt. Now he is seen in the usual attire of Togabito.
Other equipment: None
Status: Alive--Finals
7.
-Name: Hedy Eisenberg
-Race: Bount
-Spiritual Power Level: High
-Weapon of Choice: Spielzeug--Ludwig; When sealed, it takes the form of a ceramic gingerbread man, handing on a necklace. Hedy breaks the chain to release her Spielzeug.
-Primary Power: Ludwig manifests as a tall, gangly black-skinned demon, similar in appearance to the Krampus of German myths. Fire, ashes, and fierce winds are at Ludwig's command. He is as sadistic and bloodthirsty as his mistress. When Ludwig is damaged, Hedy can condense his physical form into a long, black pitchfork with three smoking, flaming blades at one end, and one at the other.
-Secondary Abilities: Normal abilities associated with Bounts.
-Description: A middle-aged woman dressed sharply in a black and red power suit, with spike heels, horn-rimmed glasses, and her hair pulled into a bun.
-Other Equipment: none
-Status: Alive--Final
8.
-Name: Basan
-Race: Youkai
-Spiritual Power Level: Great
-Weapon of Choice: Fire breath; claws
-Primary Power: Blade-like feathers act as armor to protect this bird-like demon from harm while he stokes the flames of hell with his breath.
-Secondary Abilities: Flight over short distances
-Description: A hulking figure covered in scales and feathers, sporting an iron beak. There are clawed hands at the tips of Basan's wings.
-Other Equipment: none
-Status: Alive--eliminated in Semi-Finals
 
PostPosted: Sat Nov 24, 2012 10:55 am
--Chibi's Characters--


1) Name: Miyazaki Haruka
Age: Appears around 24
Race: Wind elemental youkai
Status: Spirit detective
Power level: Immense
Weapon: Sai
Primary power: Wind manipulation
Secondary abilities: Extremely nimble
Description: Haruka is fairly short, maybe 5', with a slender, graceful figure. Her eyes are silvery grey with some gold toward the pupil. She has waist length light brown hair that she keeps braided. Her clothes consist of a light grey one piece "body suit" layered with a white, knee length skirt and a matching vest, fringed with silver fur. She wears light grey boots that reach just below the knee and a grey belt where she keeps her pair of Sai.
Other equipment: She has one small looped earring that allows her to more easily control and focus her wind powers.

Status: Alive--preliminaries

2) Name: Kota
Age: Indeterminable (Actually around 400 years old.)
Race: Dark energy elemental youkai
Status: Normal youkai
Power level: Between High and Great
Weapon: Metal nunchaku with a spike at the butt of each
Primary power: Ability to form weapons and projectiles of dark energy
Secondary abilities: Teleportation
Description: Kota is tall and slender with long, black hair that he keeps pulled back in a ponytail. He wears loose fitting cream pants with a matching tank top; both are trimmed with red. He wears leather boots with soft soles for sneaking and has a leather belt with a pouch attached.
Other equipment: Inside his pouch is a salve that can be used to speed along the healing of wounds.

Status: Alive--preliminaries

3) Name: Yashiki Kaori
Age: Appears around 33
Race: Human
Status: Shinigami
Power level: Great
Weapon: Zanpakuto --- Hayate; A brightly colored paper umbrella with a long concealed blade in the handle.
Primary power: Shikai --- The blade lengthens and transforms into a bladed whip.;
Bankai --- The whip splits into 5 different whips that Kaori can control individually.;
Secondary abilities: All the usual Shinigami abilities.
Description: Kaori is a tall, stern looking woman with black hair and dark brown eyes. She normally wear a brightly colored kimono with vivid patterns and colors. Her posture is very proud; her nose is always in the air. Despite this, she's very kind when you get to know her and she's very elegant.
Other equipment: A Hiruseki that hangs from her decorative hair comb.

Status: Alive--preliminaries

4) Name: Mariko
Age: 20
Race: Tiger demon
Status: Normal youkai
Power level: High
Weapon: Two throwing axes
Primary power: Super speed, agile,
Secondary abilities: Her axes are enchanted so that they return to her when thrown. Kind of like a boomerang!
Description: Mariko has blonde hair, golden eyes, and is considered quite a looker. She's very tall and slim with a curvy build. She has ears and a tail, colored the same as any tiger. She normally wears black skin tight pants with a long, tight orange sweater and calf-high black boots.
Other equipment: None

Status: Alive--preliminaries

5) Name: Hayashibara Erika
Age: 19
Race: Human
Status: Spiritually empowered, but otherwise ordinary human
Power level: High
Weapon: A bow made of her bright green spirit energy
Primary power: The ability to form weapons from pure energy
Secondary abilities: Very quick on her feet, and agile.
Description: Erika has very short, blonde hair. When she fights, she wears a bright orange head band to keep her bangs out of her eyes. Her eyes are golden brown, but become tinged with green when she uses her spirit energy. She's very petite and isn't very strong in hand-to-hand combat. She wears an orange, short sleeved half-jacket with a hood over a plain white t-shirt. Her plain blue jeans are held up with a yellow and black speckled belt, and she normally wears black running sneakers.
Other equipment: A small marble that, when broken, emit a large amount of concentrated energy. If Erika's energy begins to run out, she can break this marble and absorb the energy within. It gives her almost full power, but only lasts a few minutes and leaves her completely powerless afterwards.


6) Name: Kamikiri
Age: Unknown
Race: Youkai
Status: Normal youkai
Power level: High
Weapon: Her own hair, which has barbs at the tip of each strand.
Primary power: Ability to control her hair and use it as a weapon.
Secondary abilities: Levitation
Description: Kamikiri takes the form of a woman with very long, black hair that she keeps pulled back in a braid and wrapped in a partial bun until necessary to use it. No one has ever been able to see her face as she always keeps her head bowed and her bangs hide her features. She wears a black and white juunihitoe.
Other equipment: None


7) Name: Jiro
Age: 62, but appears closer maybe 35-40
Race: Human
Status: Regular human that has developed youkai-like abilities
Power level: Immense
Weapon: Kusarigama (A sickle on a chain)
Primary power: The power to slowly siphon another person's or creature's strength, energy, and even life from them.
Secondary abilities: Unbelievable physical strength, stamina
Description: Jiro has waist length, dark grey hair kept in a ponytail at all times. His eyes are golden yellow with some light brown areas around the pupil and outer edge of the iris. His face, though quite young looking, is more than a little worn, with wrinkles showing themselves in areas such as the mouth, brow, and along the corner of his eyes. He wears a dark brown yukata with a tan obi and ordinary geta.
He often smiles, but always in a cold, cruel way. He has a cold, calculating manner, though he's also very proper and almost polite in the way he speaks. Jiro is fairly old in human years, but his powers cause him to physically age about half as fast as normal humans.
Other equipment: A small knife that he keeps hidden in a pocket up his sleeve. The edge is covered in a very strong poison drawn from a plant indigenous to Makai.


8 ) Name: Ishiman
Age: unknown
Race: Earth Youkai
Status: Elemantal youkai
Power level: Great
Weapon: The earth
Primary power: The ability to manipulate stone, dirt, and other "earthy" things
Secondary abilities: Immense physical strength, high defense, but slow
Description: Ishiman is an earth youkai who is literally comprised of the earth. His "flesh" is made up of compressed pebbles and dirt. He has no real features excepy deep holes set into his head where his eyes should be. For the most part all that can be seen in these empty "sockets" is shadow, but somewhere at the back of them, they seem to glitter, though no one has actually seen them to know why or what they're made of. His "hair" is bright green moss. He wears no clothes, but since he's not anatomically correct anyway, it doesn't matter.
Other equipment: None
 

Silas Parrish
Captain

Dapper Genius


Silas Parrish
Captain

Dapper Genius

PostPosted: Sat Nov 24, 2012 10:56 am
--Bosses--
1.
-Name: Silvesstre Ximenez
-Race: Menos
-Spiritual Power Level: Immense
-Weapon of Choice: Fists
-Primary Power: None, apart from his enormous size and extreme durability.
-Secondary Abilities: Cero, regeneration when near plant life.
-Description: A massive Hollow with a green and brown body that appears to made of stone and/or wood. His head is relatively small compared to his body, and his mask resembles the head of an Easter Island statue.
-Other Equipment: none

2.
-Name: Kumojo
-Race: Spider demon
-Spiritual power: Immense
-Weapon of choice: Claws, jaws, web
-Primary power: The ability to shoot web, and form unbreakable web from demon energy
-Secondary abilities: Speed, agility, strength
-Description: Here
-Other equipment: None  
Silas Parrish rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sat Dec 15, 2012 7:34 pm
Yasu sniffed at the sour air, detecting the faint, fire-tinged odor of something rotten all around. Even after traveling to Makai so many times, she still was not used to it. She cast a baleful eye toward her new team's leader. In truth she held no ill will toward denizens of Seireitei, but never expected, as an agent of Reikai, that she would ever serve as subordinate to a Shinigami--much less one wearing the mask of a Hollow. She ignored the encouraging smile of her leader and stepped into the arena, still broken down and stained with the Demon King's blood. She looked her first opponent over.
Okay, you can do this. No different than running down Youkai back home. Let's get to it!

gaia_angelleft Yasu Onryo gaia_angelright
Successful hits
This match: 1 All time: 1
Times hit
This match: 4 All time: 4
Successful blocks
This match: 0 All time: 0
Times blocked
This match: 2 All time: 2
Successful Dodges
This match: 3 All time: 3
Times dodged
This match: 1 All time: 1
Successful counters
This match: 0 All time: 0
Times countered
This match: 1 All time: 1
Wins: 0 Losses: 1
 

Silas Parrish
Captain

Dapper Genius

Chibi Kitsune Warrior rolled 1 6-sided dice: 3 Total: 3 (1-6)

Chibi Kitsune Warrior
Vice Captain

Precious Treasure

12,300 Points
  • Love Machine 150
  • Object of Affection 150
  • Protector of Cuteness 150
PostPosted: Sun Dec 16, 2012 6:23 pm
gaia_angelleft Kota gaia_angelright

Successful hits
This match: 4 All time: 4

Times hit
This match: 1 All time: 1

Successful blocks
This match: 2 All time: 2

Times blocked
This match: 0 All time: 0

Successful Dodges
This match: 1 All time: 1

Times dodged
This match: 3 All time: 3

Successful counters
This match: 1 All time: 1

Times countered
This match: 0 All time: 0

Wins: 1 Losses: 0


Kota stepped quickly into the arena, a feeling of nostalgia washing over him. It had been a year since he last stood in this place, and it had changed his life completely. He looked over at Ana on the sidelines. Since the last tournament, they had traveled together and she had helped him become stronger. Strong enough to win the tournament this time...
He pulled out his nunchaku and twirled them casually as he waited for his chance to attack.  
Silas Parrish rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sun Dec 16, 2012 6:30 pm
Yasu sniffed once more.
"You're first, eh? You almost smell like a Youkai, but not quite. You seem a decent enough fellow, but I'm afraid I won't go easy on you." She charged a quick shot in her rei-gun, and let it fly, testing the waters.  

Silas Parrish
Captain

Dapper Genius

Chibi Kitsune Warrior rolled 2 6-sided dice: 5, 5 Total: 10 (2-12)

Chibi Kitsune Warrior
Vice Captain

Precious Treasure

12,300 Points
  • Love Machine 150
  • Object of Affection 150
  • Protector of Cuteness 150
PostPosted: Sun Dec 16, 2012 6:47 pm
#2

Kota teleported, dodging the blast, and reappeared in front of Yasu. With a quick flourish, he readied his nunchaku and swung at Yasu.  
Silas Parrish rolled 2 6-sided dice: 3, 1 Total: 4 (2-12)
PostPosted: Sun Dec 16, 2012 6:54 pm
3
The spirit detective took the blow across the shoulder, and maintained her momentum with a quick spinning kick.  

Silas Parrish
Captain

Dapper Genius

Reply
Role-Playing--Arena

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