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Daisicle

Aged Genius

PostPosted: Thu May 21, 2020 1:53 pm
Pae'il Name: Coracias
Power Category: 3. Terrakin
Chosen Power Name: Common Swift
Power Description: Coracias has bonded with the common swift, granting her an animal companion. She has also gained increased flight endurance
Weakness: Her companion is typically flying and may be off doing its own thing without her.

I'd like for her to one day be able to alter the structure of her wings to allow for dramatically increased flight endurance and gliding while transformed
Link to most recent completed RP: [x]
 
PostPosted: Thu May 21, 2020 3:16 pm
Pae'il Name: Rudo
Power Category: 4 - Redeemer (kinda)
Chosen Power Name:
Power Description: Rudo can pull off her markings and use them to seal cracks, holes, and wounds. These "bandages" have antiseptic properties.
Weakness: It feels like Rudo is peeling off a bandage (i.e. it hurts) when she pulls off her marking, and it leaves a temporary scar in the location she does so. She cannot use that marking again until the scar heals.

Her bandages do not clean wounds nor speed up the healing process, they simply seal the issue. Antiseptic refers to the fact that the bandages themselves cannot carry germs. Rudo is the only one who can remove bandages before a would is healed - otherwise they will naturally fade away once they become unnecessary. If Rudo removes a bandage, it feels the same to the other pae as it does to Rudo initially.
Link to most recent completed RP: [x]
 

Daisicle

Aged Genius


shadica

PostPosted: Mon Jul 20, 2020 12:52 pm
Pae'il Name: Purpuryt
Power Category: Wild Soul
Chosen Power Name: Manticore's Quills
Power Description: Purpuryt has the power to transform her tail into that of a Manticore. She can shoot the Quills from the tail at people injecting them with a Hemotoxin. She is Immune to Hemotoxins. When used on a Beastie the toxin attacks the muscles slowing the Beastie (Will eventual upgrade to Temporary Paralysis).
Weakness: The Toxin only effects a small area around where the quill hit. (1 inch in diameter?). She has to aim, and will miss more likely than not in the beginning. Pae immune to toxins will not be affected, and Pae that cure toxins can easily cure the injury.
Link to most recent completed RP: x
 
PostPosted: Mon Jul 20, 2020 12:55 pm
Pae'il Pae'il Name: Kulamani
Power Category: Prodigy
Chosen Power Name: Picture Perfect
Power Description: When holding or touching an object or person with one hand and parchment with the other he can transfer a replica onto the parchment. (basically he makes a colored photograph.)
Weakness: it required both hands to use, one on the parchment and one on the target. The larger the object the more energy it takes to 'paint' the picture. If he is copying a picture of something instead of the actual object the quality goes down. ex: He tries to copy a scroll and the text is blurry. The picture will be blurry if the target moves. If there is anything on his hand when he is copying it will copy onto the paper, ex: dirt. If he is very tired or drunk he can forget to turn it off and make random pictures of what he is holding/touching when he puts his other hand on parchment.
Link to most recent completed RP:x
 

shadica


DaemonGabrielle

Invisible Lunatic

10,800 Points
  • Friend of the Goat 100
  • Married 100
PostPosted: Wed Dec 30, 2020 2:21 pm
Pae'il Name: Eirlys
Power Category: Stormspike |air|
Chosen Power Name: Cold Feet
Power Description: Eirlys can manipulate the temperature around her using her hands and feet and make it colder. Down to freezing temps.
Weakness: Being a cold natured pae, she is extremely susceptible to heat related powers and heated areas make her hands and feet burn uncomfortably to downright painfully depending on the how high the temp is.
Link to most recent completed RP: Teka grinned and relaxed in the hot tub. She loved the warm temperatures. Turning toward her companion, in the tub several feet away, she shouted "How's yours?"

A small giggle crossed the large chamber. A blue hand shot up, the ice Crystal's forming around it sparkling in the fire light. "Nice and icey. The best way." The small tinkling voice gave another giggle before sinking her hand down under the frosted waters.

Teka's voice, a bit more gravelly, gave a single huff. "You sound as insane as you did the night we met. Ya' remember that? Ya about gave me a heart attack that night." She sighed, a small movement resembling a smile alighting her features. "Came out the woods as the guardian lit up, scaring me and prolly the guardian themself." A throaty chuckle rose from the steaming water.

Eirlys sighed and slid further down into the water. "It wasn't my fi est moment. I was just trying to escape the leftover heat from that bath. But it worked out didn't it?"she asked, tossing a smirk at her friend. "We both made it out ok. All your freaking out over me stealing your power was pointless. We both just happened to have stormspike powers."

Teka frowned. "Ya know, if you hadn't decided to continue the damb ritual without bothering to correct your mistake? I wouldn't have flipped my lid, man. You were incorrigible then and you've only gotten worse. " she sighed and waved her hands around, passing more heat into the water. "Hell, I wouldn't be surprised if the guardians were just scared and lazy and decided that whatever worked for you, was fine by them."

Eirlys smiled. "Hey. We made it tho. Right? We have a nice job, we aren't bothered by other pae. And guess what? We both have nice powers that work beautifully. " the small blue pae leaned over the edge of her tub and gave her best friend a giant grin. "Besides, the gods knew you'd need me to be fantabulous."

Teka Barker dout a deep laugh and sloshed some water at her very misguided buddy. "Just finish your bath. We don't need to be testing their patience in blaspheme."

The two pae both turned back to their individual baths and laughed long and loud.
 
PostPosted: Wed Dec 30, 2020 2:29 pm
Pae'il Name: TeKa
Power Category: stormspike |fire|
Chosen Power Name: Hot Hands
Power Description: TeKa can manipulate the temperature around her through her hands and wing/tail feathers. They radiate heat in concentrated doses but only when she's touching something with them. Her feathers retain this ability when plucked, and can be used by herself as weapons. But only by her. And the heat is ruled by normal physics, so as soon as she stops touching things, they immediately start to cool. Except for her feathers which have a delayed cooling reaction.
Weakness: she is extremely susceptible to cold related powers and colder temperatures will give her bodily symptoms similar to a cold. She will get congested, have body aches, and at extremely cold environments, she will run a fever and loose energy rapidly.
Link to most recent completed RP: Teka grinned and relaxed in the hot tub. She loved the warm temperatures. Turning toward her companion, in the tub several feet away, she shouted "How's yours?"

A small giggle crossed the large chamber. A blue hand shot up, the ice Crystal's forming around it sparkling in the fire light. "Nice and icey. The best way." The small tinkling voice gave another giggle before sinking her hand down under the frosted waters.

Teka's voice, a bit more gravelly, gave a single huff. "You sound as insane as you did the night we met. Ya' remember that? Ya about gave me a heart attack that night." She sighed, a small movement resembling a smile alighting her features. "Came out the woods as the guardian lit up, scaring me and prolly the guardian themself." A throaty chuckle rose from the steaming water.

Eirlys sighed and slid further down into the water. "It wasn't my fi est moment. I was just trying to escape the leftover heat from that bath. But it worked out didn't it?"she asked, tossing a smirk at her friend. "We both made it out ok. All your freaking out over me stealing your power was pointless. We both just happened to have stormspike powers."

Teka frowned. "Ya know, if you hadn't decided to continue the damb ritual without bothering to correct your mistake? I wouldn't have flipped my lid, man. You were incorrigible then and you've only gotten worse. " she sighed and waved her hands around, passing more heat into the water. "Hell, I wouldn't be surprised if the guardians were just scared and lazy and decided that whatever worked for you, was fine by them."

Eirlys smiled. "Hey. We made it tho. Right? We have a nice job, we aren't bothered by other pae. And guess what? We both have nice powers that work beautifully. " the small blue pae leaned over the edge of her tub and gave her best friend a giant grin. "Besides, the gods knew you'd need me to be fantabulous."

Teka Barker dout a deep laugh and sloshed some water at her very misguided buddy. "Just finish your bath. We don't need to be testing their patience in blaspheme."

The two pae both turned back to their individual baths and laughed long and loud.
 

DaemonGabrielle

Invisible Lunatic

10,800 Points
  • Friend of the Goat 100
  • Married 100
Fea Line rolled 1 8-sided dice: 4 Total: 4 (1-8)

Fea Line
Crew

Spoopy Kitten

15,725 Points
  • Cat Fancier 100
  • Hellraiser 500
  • Cool Cat 500
PostPosted: Wed May 05, 2021 2:14 pm
Pae'il Name: Lyneeson
Power Category: 4: Redeemer
Chosen Power Name: Heal Shot
Power Description: Lyneeson can channel light into an orb between his horns, then 'shoot' it at a group of pae'il. The light orb will bounce between the pae, healing small cuts and wounds as it goes while also slightly 'refilling' their energy. The orb can bounce up to five pae at once before he must summon another one.
Weakness:
Pae'il must be grouped together, he can not single target heal.
The orb can only bounce to a specific target once.
He must wait a minute before being able to summon another orb.
The orb can not heal massive wounds such as missing limbs, broken bones or deep gouging wounds.
If there is no light source, there is no orb. The weaker the light source, the weaker the orb.
Link to most recent completed RP:

Lyneeson approached the shrine, three items in hand. He stared at it briefly, heart racing. Had he done it right? Had he gotten three correct items? Would the guardians laugh at him and turn him away denying him his power? All these thoughts swirling around inside his mind made him feel sick and he had to take a moment to breath.

A sigh escaped him before he focused on his breathing, slowing his heart rate so he could think and not be drowned by the sound of his own heart beat.

Lyn glanced at his first item, smiling. "For the heart." he said as he held up a rainbow feather. One from his best friend. He hadn't told Arc that he had kept this feather, it felt too odd... having a feather from your bestie. What would Arc think of him? But the feather made him smile every time he looked at it.....and that smile made him feel warm. Reaching out gently, he placed the feather down delicately, as if afraid to break it.

"For the mind..." he said next as he glanced over a small puzzle cube his dad had given him when younger. He had spent so many hours trying to figure it out as a kid, only to chuck it in a corner out of frustration. As he got older, he re discovered it and laughed. It was so simple now that he almost felt stupid not being able to figure it out when he was little. Still, he couldn't bear to part with it like the rest of his childhood things so it had sat on a shelf. Now...hopefully it would serve a new purpose.

|And finally....the soul..." he said, staring at this last item. This one had been trickier. What could he possibly pick that represented one's soul? Or his soul? It took him better part of the day, fussing over thoughts in his mind. What he had finally settled on was....perhaps a bit odd. A piece of his horn, or well one of his child horns. He had played too rough once and it had broken off. Hurt like heck and he cried so much about it, thinking it would never grow back. But his dad held him, calmed him down and re-assured him....and sure enough it did. They kept the horn on the home mantel as a reminder that Lyn would always be a strong boy, he'd just need to remember to summon the strength to do it.

Placing the last item on the alter, he took a deep breath, waiting. Out of fear he closed his eyes, saying a mental prayer over and over in his head until he felt a tiny tap on his shoulder.

Blinking open his eyes, he glanced at the mellon that now danced around him, smiling warmly. Lyn couldn't help but laugh. "Aww cool dude, sweet." he said, holding out his fist as he gave the mellon a tiny fist bump.
 
PostPosted: Mon Jan 17, 2022 4:58 pm
Pae'il Name: Cosme
Power Category: 1. Paragon (but he's a next-gen so idk)
Chosen Power Name: Sleep Nourishment
Power Description: Combining Kasmai's connection to the sleep and dream realm, and Alister's poison as nourishment, Cosme is nourished by sleep. If he is hungry, and food is not available, he can sleep for a few hours and feel as though he'd just eaten a hearty meal.
Weakness: Cosme must sleep longer hours than a typical Pae, and if he does not, he feels both tired and hungry during the day.
Link to most recent completed RP: x Holding All the Aces (with Kasmai, Cari, and Eniko)
 

Menelie

Toothsome Fairy

14,725 Points
  • Elocutionist 200
  • Perfect Attendance 400
  • Happy Birthday! 100
Menelie rolled 1 8-sided dice: 2 Total: 2 (1-8)

Menelie

Toothsome Fairy

14,725 Points
  • Elocutionist 200
  • Perfect Attendance 400
  • Happy Birthday! 100
PostPosted: Wed Jan 19, 2022 1:12 pm
Pae'il Name: Florzinha
Power Category: 2. Mastermind
Chosen Power Name: Mental Math
Power Description: Florzinha has an incredible innate sense for numbers, and can complete complex calculations in seconds, in her mind.
Weakness: This does not extend to physical space. For example, she is no better at estimating the number of things than any other pae, and she finds solving mathematical problems on paper to be tedious and frustrating.
Link to most recent completed RP: x A Taxing Situation (with Shahrazad & Julinha)
 
PostPosted: Thu Jan 27, 2022 11:16 am
Pae'il Name: Miriam
Power Category: 8. Planeswalker (GEN2)
Chosen Power Name: Soul Warp
Power Description: Miriam can "warp", or fast-travel, to the current location of Pae with whom she has shared part of her soul. This might include, for example, her parents, a spouse, eventual children, etc.
Weakness: Miriam may warp once per day without ill effect. In a dire situation, for example, she may use her power more than once, but she will suffer "soul weariness" ((depression symptoms)) for about a week afterward and will need strategic self-care to recover. Miriam also cannot warp anyone with her, it's only herself and, oddly, her familiar. Inanimate objects can be brought so long as she is holding them (not just touching them; she has to be bearing their weight).
Link to most recent completed RP: x On The Prowl (with Asher Samhain)
 

Menelie

Toothsome Fairy

14,725 Points
  • Elocutionist 200
  • Perfect Attendance 400
  • Happy Birthday! 100
Fea Line rolled 1 8-sided dice: 3 Total: 3 (1-8)

Fea Line
Crew

Spoopy Kitten

15,725 Points
  • Cat Fancier 100
  • Hellraiser 500
  • Cool Cat 500
PostPosted: Mon May 02, 2022 1:08 pm
Pae'il Name: Shaeloh
Power Category: 3 - Wild Soul
Chosen Power Name: Ant (or Common Ant?)
Power Description: Shaeloh has been bound to an ant, giving him a much more sturdy body, able to soak several blows (like a tank) before becoming hurt and can lift up to 50 times more than his own body weight. Along with that, he has developed ant's ability to emit pheromones' which draws more animalistic ladies to him.
Weakness: At night or in darkness, his eyes become compounded, like an ant, meaning he can't see well overall, he can only sense movement. He can't turn off these pheromones and can sometimes lead to unwanted clingers. He has an uncanny need to run over other's picnic and eat all the food, but only one bite at a time.
Link to most recent completed RP:

Shaeloh knelt at the alters, waiting for the sun to rise. He had fasted and meditated before hand, though for as calm as his mind was he couldn't stop thinking about this day. He had prepared for it so many times and knew the Guardians had a purpose for him, but what that purpose was, he needed help finding.

As he presented his three items and waited, he felt warmth flow over him, but not just from the sun, from something else as well. When he blinked open his eyes, a mellon stood before him, smiling. It held out its hands and Shae took them in just one of his.

Something else washed through him and suddenly he felt stronger, more than he ever had before. It wasn't quite what he had expected but in a way....he knew exactly what he could use this for. Shaeloh smiled, dipping his head quietly to the alters, whispering a soft and delicate thanks.
 
PostPosted: Wed May 04, 2022 2:51 pm
APPROVED YAY!

Tanz
Daisicle
Pae'il Name: Tanzanyt
Power Category: Wild Soul
Chosen Power Name: Chimera's Serpent
Power Description: Tanzanyt has bonded with a chimera, granting her the ability to transform her tail into a venomous snake with a petrifying bite - this bite is particularly effective against animals afflicted with taint. Additionally, she has gained a passive immunity to neurotoxins and developed a pair of pit organs on either side of her nose, allowing her to "see" infrared radiation.
Weakness:
Her serpent tail is as feisty as she is and may act without regard to her own wishes. Perhaps in time she will be able to control its behavior more, but that won't happen for quite a while. It largely acts as a threatened snake would. While she cannot self-petrify, it can still hit her with a painful bite. Her immunity to toxins is specific to neurotoxins - hemotoxins will afflict her just as much as any other pae.

Pae who are immune to (neuro-)toxins are immune to the petrifying effects of the bite. These effects are localized - if you're bitten on the arm, you'll no longer be able to move it, bite on the thigh? hope you don't need to walk anytime soon. These effects are also temporary and will fade slowly over time. While Tanz is growing used to this ability, it will only be able to bite at (present) full strength. 1 bite -> 30 min of localized petrification -> 24hrs before the toxins are recovered and her tail can bite again. With time and practice, she'll be able to better control how much venom is released. Less venom = less duration of petrification, but also a lower recharge time. Due to Telrunya's magic, it cannot cause death (only severe discomfort) regardless of where a pae is bitten.

The toxin has the curious effect of neutralizing animals afflicted with taint by effectively 'petrifying' their thought processes as well, leaving them unable to move until the effect wears off. It has no additional effects on tainted pae (at this time).

The length of the snake is the length of her tail - it is an all-or-nothing transformation.

For now, she is incapable of controlling her pit organs, and so may become overwhelmed in crowds (particularly during the daytime). Nausea and stress-induced reflux are the common side-effects of this.



Should she grow more involved in the metaplot and become hallowed, or otherwise gain additional power perks, I'd like to further this beyond specifically the tail (chimera's tail -> chimera, essentially). The ability to grow goats horns/hooves or lion traits would be nifty, or perhaps a minor venomous bite of her own or the ability to mimic other serpentine aspects (e.g. a forked tongue and Jacobson's Organ or the ability to turn her pit organs "off" ) or an improvement to her venom's effects.

Link to most recent completed RP: [x]


Maiya
Daisicle
Pae'il Name: Maiya
Power Category: 4 - Redeemer
Chosen Power Name: Words Will Never Hurt Me
Power Description: Maiya can heal another's physical injuries by speaking with them. She may either do this by explicitly or implicitly referencing about the future condition of said injury.
Weakness: Maiya must talk to the affected person and reference the injury for her ability to kick in - she can't talk about it to someone else. Sarcasm is okay (e.g. "Oh yeah, I def hope it gets better soon." ) as are insults (e.g. "Man up, it ain't that bad." )

Taking poorly about an injury will not cause it to worsen. This is a healing-only ability (for now at least).

This ability will not activate if she is forced into using it - accidental usage is okay, coerced usage is not.

She cannot currently heal diseases or taint. At present she can't do anything dramatic, like fully healing broken bones or deep lacerations. Should her power be strengthened, this is how it would be done.
Link to most recent completed RP: [x]: Tavern Crawling


Ziva
Daisicle
Pae'il Name: Ziva
Power Category: 7 - Soulbinder 1 - Paragon
Chosen Power Name: High Risk - High Reward
Power Description: Ziva grows more powerful (relating to strength, agility, durability, etc.) when put in increasingly dangerous situations, peaking when her life is truly threatened.
Weakness: The most obvious weakness is that in order to optimally use this ability, Ziva must put herself into dangerous situation. It's effectively just an "adrenaline rush" on steroids - once she is sufficiently out of harm's way, she's likely to experience an emotional 'drop' as her levels return to normal. She may also experience additional muscle fatigue or soreness from overexertion.

She cannot fake a situation - she must have a conscious or subconscious awareness of the inherent danger she is in for it to activate. Likewise, she cannot turn it off.

If she ever were to gain another ability, this ability will apply to the secondary one as well and allow for amplified effects.
Link to most recent completed RP: [x]: Rakalacka-what?!


Sea Holly
Daisicle
Pae'il Name: Sea Holly
Power Category: 2. Mastermind
Chosen Power Name: Innate Cartographic Sense
Power Description: Sea Holly can form and retain a perfect mental map of anywhere that she has previously visited
Weakness: Think perfect memory, but only involving a place she has visited before. Kind of like a dungeon map.

She does not have an intuitive sense to not get lost when exploring a new region, but will never become lost upon backtracking. She is capable of explaining her mental maps via directions, but she is no better at explaining than any other pae. She can also attempt to draw her mental maps, but her ability to do so is not improved by this ability (and, quite frankly, she has no artistic abilities).

Her mental maps only contain information she has personally observed - if an area changes between when she last visited and when she visits again, she would have no way of knowing. Her ability currently does not allow her to instantly internalize information recorded on a physical map, but perhaps that'd be a good way to enhance it in the future.
Link to most recent completed RP: [to do (unless reverse breeding entry counts)]


[placing in here for now under the assumption that fey currently swear to the guardians]


Coracias
Daisicle
Pae'il Name: Coracias
Power Category: 3. Terrakin
Chosen Power Name: Common Swift
Power Description: Coracias has bonded with the common swift, granting her an animal companion. She has also gained increased flight endurance
Weakness: Her companion is typically flying and may be off doing its own thing without her.

I'd like for her to one day be able to alter the structure of her wings to allow for dramatically increased flight endurance and gliding while transformed
Link to most recent completed RP: [x]


Rudo
Daisicle
Pae'il Name: Rudo
Power Category: 4 - Redeemer (kinda)
Chosen Power Name:
Power Description: Rudo can pull off her markings and use them to seal cracks, holes, and wounds. These "bandages" have antiseptic properties.
Weakness: It feels like Rudo is peeling off a bandage (i.e. it hurts) when she pulls off her marking, and it leaves a temporary scar in the location she does so. She cannot use that marking again until the scar heals.

Her bandages do not clean wounds nor speed up the healing process, they simply seal the issue. Antiseptic refers to the fact that the bandages themselves cannot carry germs. Rudo is the only one who can remove bandages before a would is healed - otherwise they will naturally fade away once they become unnecessary. If Rudo removes a bandage, it feels the same to the other pae as it does to Rudo initially.
Link to most recent completed RP: [x]


Purpuryt
shadica
Pae'il Name: Purpuryt
Power Category: Wild Soul
Chosen Power Name: Manticore's Quills
Power Description: Purpuryt has the power to transform her tail into that of a Manticore. She can shoot the Quills from the tail at people injecting them with a Hemotoxin. She is Immune to Hemotoxins. When used on a Beastie the toxin attacks the muscles slowing the Beastie (Will eventual upgrade to Temporary Paralysis).
Weakness: The Toxin only effects a small area around where the quill hit. (1 inch in diameter?). She has to aim, and will miss more likely than not in the beginning. Pae immune to toxins will not be affected, and Pae that cure toxins can easily cure the injury.
Link to most recent completed RP: x


Kulamani
shadica
Pae'il Pae'il Name: Kulamani
Power Category: Prodigy
Chosen Power Name: Picture Perfect
Power Description: When holding or touching an object or person with one hand and parchment with the other he can transfer a replica onto the parchment. (basically he makes a colored photograph.)
Weakness: it required both hands to use, one on the parchment and one on the target. The larger the object the more energy it takes to 'paint' the picture. If he is copying a picture of something instead of the actual object the quality goes down. ex: He tries to copy a scroll and the text is blurry. The picture will be blurry if the target moves. If there is anything on his hand when he is copying it will copy onto the paper, ex: dirt. If he is very tired or drunk he can forget to turn it off and make random pictures of what he is holding/touching when he puts his other hand on parchment.
Link to most recent completed RP:x


Eirlys
DaemonGabrielle
Pae'il Name: Eirlys
Power Category: Stormspike |air|
Chosen Power Name: Cold Feet
Power Description: Eirlys can manipulate the temperature around her using her hands and feet and make it colder. Down to freezing temps.
Weakness: Being a cold natured pae, she is extremely susceptible to heat related powers and heated areas make her hands and feet burn uncomfortably to downright painfully depending on the how high the temp is.
Link to most recent completed RP: Teka grinned and relaxed in the hot tub. She loved the warm temperatures. Turning toward her companion, in the tub several feet away, she shouted "How's yours?"

A small giggle crossed the large chamber. A blue hand shot up, the ice Crystal's forming around it sparkling in the fire light. "Nice and icey. The best way." The small tinkling voice gave another giggle before sinking her hand down under the frosted waters.

Teka's voice, a bit more gravelly, gave a single huff. "You sound as insane as you did the night we met. Ya' remember that? Ya about gave me a heart attack that night." She sighed, a small movement resembling a smile alighting her features. "Came out the woods as the guardian lit up, scaring me and prolly the guardian themself." A throaty chuckle rose from the steaming water.

Eirlys sighed and slid further down into the water. "It wasn't my fi est moment. I was just trying to escape the leftover heat from that bath. But it worked out didn't it?"she asked, tossing a smirk at her friend. "We both made it out ok. All your freaking out over me stealing your power was pointless. We both just happened to have stormspike powers."

Teka frowned. "Ya know, if you hadn't decided to continue the damb ritual without bothering to correct your mistake? I wouldn't have flipped my lid, man. You were incorrigible then and you've only gotten worse. " she sighed and waved her hands around, passing more heat into the water. "Hell, I wouldn't be surprised if the guardians were just scared and lazy and decided that whatever worked for you, was fine by them."

Eirlys smiled. "Hey. We made it tho. Right? We have a nice job, we aren't bothered by other pae. And guess what? We both have nice powers that work beautifully. " the small blue pae leaned over the edge of her tub and gave her best friend a giant grin. "Besides, the gods knew you'd need me to be fantabulous."

Teka Barker dout a deep laugh and sloshed some water at her very misguided buddy. "Just finish your bath. We don't need to be testing their patience in blaspheme."

The two pae both turned back to their individual baths and laughed long and loud.


Lyneeson
Fea Line
Pae'il Name: Lyneeson
Power Category: 4: Redeemer
Chosen Power Name: Heal Shot
Power Description: Lyneeson can channel light into an orb between his horns, then 'shoot' it at a group of pae'il. The light orb will bounce between the pae, healing small cuts and wounds as it goes while also slightly 'refilling' their energy. The orb can bounce up to five pae at once before he must summon another one.
Weakness:
Pae'il must be grouped together, he can not single target heal.
The orb can only bounce to a specific target once.
He must wait a minute before being able to summon another orb.
The orb can not heal massive wounds such as missing limbs, broken bones or deep gouging wounds.
If there is no light source, there is no orb. The weaker the light source, the weaker the orb.
Link to most recent completed RP:

Lyneeson approached the shrine, three items in hand. He stared at it briefly, heart racing. Had he done it right? Had he gotten three correct items? Would the guardians laugh at him and turn him away denying him his power? All these thoughts swirling around inside his mind made him feel sick and he had to take a moment to breath.

A sigh escaped him before he focused on his breathing, slowing his heart rate so he could think and not be drowned by the sound of his own heart beat.

Lyn glanced at his first item, smiling. "For the heart." he said as he held up a rainbow feather. One from his best friend. He hadn't told Arc that he had kept this feather, it felt too odd... having a feather from your bestie. What would Arc think of him? But the feather made him smile every time he looked at it.....and that smile made him feel warm. Reaching out gently, he placed the feather down delicately, as if afraid to break it.

"For the mind..." he said next as he glanced over a small puzzle cube his dad had given him when younger. He had spent so many hours trying to figure it out as a kid, only to chuck it in a corner out of frustration. As he got older, he re discovered it and laughed. It was so simple now that he almost felt stupid not being able to figure it out when he was little. Still, he couldn't bear to part with it like the rest of his childhood things so it had sat on a shelf. Now...hopefully it would serve a new purpose.

|And finally....the soul..." he said, staring at this last item. This one had been trickier. What could he possibly pick that represented one's soul? Or his soul? It took him better part of the day, fussing over thoughts in his mind. What he had finally settled on was....perhaps a bit odd. A piece of his horn, or well one of his child horns. He had played too rough once and it had broken off. Hurt like heck and he cried so much about it, thinking it would never grow back. But his dad held him, calmed him down and re-assured him....and sure enough it did. They kept the horn on the home mantel as a reminder that Lyn would always be a strong boy, he'd just need to remember to summon the strength to do it.

Placing the last item on the alter, he took a deep breath, waiting. Out of fear he closed his eyes, saying a mental prayer over and over in his head until he felt a tiny tap on his shoulder.

Blinking open his eyes, he glanced at the mellon that now danced around him, smiling warmly. Lyn couldn't help but laugh. "Aww cool dude, sweet." he said, holding out his fist as he gave the mellon a tiny fist bump.


Cosme
Pae'il Name: Cosme
Power Category: 1. Paragon (but he's a next-gen so idk)
Chosen Power Name: Sleep Nourishment
Power Description: Combining Kasmai's connection to the sleep and dream realm, and Alister's poison as nourishment, Cosme is nourished by sleep. If he is hungry, and food is not available, he can sleep for a few hours and feel as though he'd just eaten a hearty meal.
Weakness: Cosme must sleep longer hours than a typical Pae, and if he does not, he feels both tired and hungry during the day.
Link to most recent completed RP: x Holding All the Aces (with Kasmai, Cari, and Eniko)


Florzinha
Menelie
Pae'il Name: Florzinha
Power Category: 2. Mastermind
Chosen Power Name: Mental Math
Power Description: Florzinha has an incredible innate sense for numbers, and can complete complex calculations in seconds, in her mind.
Weakness: This does not extend to physical space. For example, she is no better at estimating the number of things than any other pae, and she finds solving mathematical problems on paper to be tedious and frustrating.
Link to most recent completed RP: x A Taxing Situation (with Shahrazad & Julinha)


Miriam
Pae'il Name: Miriam
Power Category: 8. Planeswalker (GEN2)
Chosen Power Name: Soul Warp
Power Description: Miriam can "warp", or fast-travel, to the current location of Pae with whom she has shared part of her soul. This might include, for example, her parents, a spouse, eventual children, etc.
Weakness: Miriam may warp once per day without ill effect. In a dire situation, for example, she may use her power more than once, but she will suffer "soul weariness" ((depression symptoms)) for about a week afterward and will need strategic self-care to recover. Miriam also cannot warp anyone with her, it's only herself and, oddly, her familiar. Inanimate objects can be brought so long as she is holding them (not just touching them; she has to be bearing their weight).
Link to most recent completed RP: x On The Prowl (with Asher Samhain)


Shaeloh
Fea Line
Pae'il Name: Shaeloh
Power Category: 3 - Wild Soul
Chosen Power Name: Ant (or Common Ant?)
Power Description: Shaeloh has been bound to an ant, giving him a much more sturdy body, able to soak several blows (like a tank) before becoming hurt and can lift up to 50 times more than his own body weight. Along with that, he has developed ant's ability to emit pheromones' which draws more animalistic ladies to him.
Weakness: At night or in darkness, his eyes become compounded, like an ant, meaning he can't see well overall, he can only sense movement. He can't turn off these pheromones and can sometimes lead to unwanted clingers. He has an uncanny need to run over other's picnic and eat all the food, but only one bite at a time.
Link to most recent completed RP:

Shaeloh knelt at the alters, waiting for the sun to rise. He had fasted and meditated before hand, though for as calm as his mind was he couldn't stop thinking about this day. He had prepared for it so many times and knew the Guardians had a purpose for him, but what that purpose was, he needed help finding.

As he presented his three items and waited, he felt warmth flow over him, but not just from the sun, from something else as well. When he blinked open his eyes, a mellon stood before him, smiling. It held out its hands and Shae took them in just one of his.

Something else washed through him and suddenly he felt stronger, more than he ever had before. It wasn't quite what he had expected but in a way....he knew exactly what he could use this for. Shaeloh smiled, dipping his head quietly to the alters, whispering a soft and delicate thanks.
 

Guardian_Iris
Captain


Guardian_Iris
Captain

PostPosted: Wed May 04, 2022 2:52 pm
TeKa
DaemonGabrielle
Pae'il Name: TeKa
Power Category: stormspike |fire|
Chosen Power Name: Hot Hands
Power Description: TeKa can manipulate the temperature around her through her hands and wing/tail feathers. They radiate heat in concentrated doses but only when she's touching something with them. Her feathers retain this ability when plucked, and can be used by herself as weapons. But only by her. And the heat is ruled by normal physics, so as soon as she stops touching things, they immediately start to cool. Except for her feathers which have a delayed cooling reaction.
Weakness: she is extremely susceptible to cold related powers and colder temperatures will give her bodily symptoms similar to a cold. She will get congested, have body aches, and at extremely cold environments, she will run a fever and loose energy rapidly.
Link to most recent completed RP: Teka grinned and relaxed in the hot tub. She loved the warm temperatures. Turning toward her companion, in the tub several feet away, she shouted "How's yours?"

A small giggle crossed the large chamber. A blue hand shot up, the ice Crystal's forming around it sparkling in the fire light. "Nice and icey. The best way." The small tinkling voice gave another giggle before sinking her hand down under the frosted waters.

Teka's voice, a bit more gravelly, gave a single huff. "You sound as insane as you did the night we met. Ya' remember that? Ya about gave me a heart attack that night." She sighed, a small movement resembling a smile alighting her features. "Came out the woods as the guardian lit up, scaring me and prolly the guardian themself." A throaty chuckle rose from the steaming water.

Eirlys sighed and slid further down into the water. "It wasn't my fi est moment. I was just trying to escape the leftover heat from that bath. But it worked out didn't it?"she asked, tossing a smirk at her friend. "We both made it out ok. All your freaking out over me stealing your power was pointless. We both just happened to have stormspike powers."

Teka frowned. "Ya know, if you hadn't decided to continue the damb ritual without bothering to correct your mistake? I wouldn't have flipped my lid, man. You were incorrigible then and you've only gotten worse. " she sighed and waved her hands around, passing more heat into the water. "Hell, I wouldn't be surprised if the guardians were just scared and lazy and decided that whatever worked for you, was fine by them."

Eirlys smiled. "Hey. We made it tho. Right? We have a nice job, we aren't bothered by other pae. And guess what? We both have nice powers that work beautifully. " the small blue pae leaned over the edge of her tub and gave her best friend a giant grin. "Besides, the gods knew you'd need me to be fantabulous."

Teka Barker dout a deep laugh and sloshed some water at her very misguided buddy. "Just finish your bath. We don't need to be testing their patience in blaspheme."

The two pae both turned back to their individual baths and laughed long and loud.


Someone has already taken the name of this power. We would actually recommend you focus more on the feathers than hands as that's super unique!  
PostPosted: Thu May 05, 2022 2:00 pm
Pae'il Name: Kelvollon
Power Category:
Chosen Power Name: Talking to myself
Power Description: Kelvollon can imbued dolls or inanimate objects with spirits in order to communicate with them.
Weakness: The fall back is he doesn’t know if it’ll be a good or bad spirit so it could attack him or sassy him.
Link to most recent completed RP: Kelvollon was sweeping the shop and straightening things up in Warm Thoughts when he heard something. He turned and looked at Henry but the demon who had summoned him acted like he didn't hear anything. Kel frowned confused and looked at a doll he had moved to a better angle earlier in the day. He heard a murmuring from the doll but he couldn't make out what the doll was saying. He was rather confused so he went closer to the toy and finally heard the doll speak. "Hey, why did you put me in this doll??!!" The doll complained loudly. Kel blinked and said, "Umm I'm sorry I didn't know I put anyone anywhere." He blushed. The dolls tone was harsh "Well you did and you should know what you are doing before you do it." She huffed in an angry tone. Kel frowned "How did I put you in a doll??" The doll sighed and then said "I'm a spirit you fool." Kelvollon then thought he should look with his other eye and saw the spirit that he must have somehow accidentally moved into the doll. It was really rude of him even if it had been an accident. "I'm so sorry I'll be more careful." He looked over his shoulder at Henry looking at him strangely. It seemed no one else could hear the spirit well this would be awkard.
 

MiddyGlow

Sparkly Fairy


MiddyGlow

Sparkly Fairy

PostPosted: Thu May 05, 2022 2:26 pm
Pae'il Name: Henry
Power Category: Mastermind
Chosen Power Name: Just a little gift
Power Description: Henry is able to tinker and make new gifts for his gift shop. They have random magical effects of minor nature. Like color changing, scents, and other sensory effects.
Weakness: He is only able to make small gift shop items, he is unable to make weapons of any kind.
Link to most recent completed RP: X
 
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