Profile
DormNeutral: Networking. Networking. Networking. Andrew wants to know what you like and don’t like so he can get it for you at a price. He will learn your name at the very least. If you are a hermit, too bad. Just be aware he values his time, and won’t waste it trying to make you feel better or whatever unless it includes a profit.
Friends: Andrew’s definition of friends is people that he makes good connections with. He can work with you or get good even trades with you, than you are probably a friend. He considers friends to be equal to him, and will generally hang out in the vicinity of those deemed friends.
I’d like to set up some groups that he can just generally hang around with much Rp interaction, just people he generally hangs around.
Playing games: The best place to channel that creative energy is to put it into videogames. He will play with you. And he will try to win.
Speaking calmly around him works very well when he’s panicking. (and he panics a lot in dangerous situations.) Some friends that can keep their cool when they need to would be highly appreciated.
Friendly banter: Someone to just toss around banter with. It might seem like he doesn’t like you but he still hangs round for some reason. He is looking for someone to train his mental wits on.
Good friends: If you are careful with him, he might allow physical contact. *gasp* He takes a long time to build trust but once you have it, he will do things for you he would normally not. He really does not want to be the leader, he only takes charge when he doesn’t think anyone else will.
Minions: He wants some. Minions can include anyone he takes advantage of because they are weak willed, gullible or they are looking for someone to follow.
Romance: Meh. Case by case basis. Your character can try to be flirty or whatever, but don’t expect Andrew to attach to your character only or anything. He’s a teenager. I am making no romantic promises! None! However if your character has a crush on him, we can RP awkward. That might be funny. But he might leave the situation quickly so expect short short awkward interactions. He also doesn’t do well with tears.
Enemies: Enemies? Well he could easily get on people’s nerves. Someone to exchange banter with preferably, he tries to stay at least neutral with everyone, but that doesn’t mean he won’t pick on people.
That fastest way to make enemies with him is to get him wet. All of the hate. The second fastest is to get unpermissibly touchy with him. Don’t touch his or his things. He fights with fire and pranks, will stay out of physical range, if you can handle that, we’ll talk. He also might take your stuff, that includes food and trinkets. If he really doesn’t like you he will find your weakness and expose you to it, and try to keep himself out of range in the meantime.
Hunters: He doesn’t care about whatever war is going on. He will probably try to talk to you and trade with you instead of fight. But if you attack him, he will remember you and will not be happy. (Also he thinks the human world is like Vegas, soo… he’s a bit dumb when it comes to humans things. He wants to find out, and will happily trade information.)
Ponies: You have trinkets to trade, yes? He is fairly ignorant about everything outside of firelands, so it will take someone setting down.
Dogs: they terrify him. He will avoid them, so please come up and give him a friendly lick. (so we can all laugh and watch him freak out)
Water creeple / frost creeple: He will tolerate you, surprisingly. Just don’t hug him/ get him wet.
Blue and Silver kingdom! Come RP with him.
Fighting: He will need someone to calmly teach him how to spar that doesn’t hit too hard. And they will have to deal with flailing fire… He really has no clue how to fight. If lighting himself up doesn’t work, it’s time to run away. So some sparing to teach him that he can indeed fight would be good.
Puzzles: If you have a puzzle to solve, take them to him. If books are required, well, he doesn’t do books, however, he does like to stay on the information pulse. He will find someone who does do books and get an answer, for a price. (though food is generally good enough.)
Also, Rules: He knows them. He just… generally doesn’t care. So, if you aren’t supposed to do something, and he wants to do it, he will go right on ahead if a teacher isn’t looking. Want something done that’s a little sketchy? For the right price everything is for sale.
Needs: people to do classes with.