NAME OF CLASS: Make a legal document and... PROFESSOR NAME Professor Q. B.
General information: Professor Q. B. is a renowned Halloween citizen that has traveled both Halloween and the Human World in their study of the Fear arts and has guest lectured in many established Halloween academies. Their specialty is of course, helping manifest Fear to a stronger form in desperate battle situations. Students will be learning how to make themselves stronger by invoking their hidden powers within!
Mechanics: The course itself is simply a classroom, with no chairs, or tables, or anything, in fact, it seems to be just one big white room. There is a large black swirling hole at the base of the room and upon jumping in-
- You suddenly feel very magical. You are wearing way more colour than you are used to, and good Jack, are those frills? Yes all boys yes, yes you are also wearing a skirt.
Before you can ponder this horrible and slightly traumatic change of events, you look around: you seem to be in a strange bizzare dimension where everything seems jaunty and disjointed. An eerie chanting echoes in the background along with what seems like thousands of ringing bells. Small equally disjointed creatures, some sporting entirely random limbs but no head, others with only a pair of eyes, a nose, even just a single eye scuttle by, brushing against your legs. As you take a step forward, the path in front of you begins to warp and spin, colours turning into shapes and into shadows, the cycle repeating spontaneously and endlessly.
At last, after what seems like forever, you reach the end. A creature awaits you: for each person it is different, at first it is simply a large butterfly unfurling its wings as it attempts to break out of its chrysalis until what emerges is what students themselves fear the most, from their relatives, to an Amityville professor, to even a Hunter. The outline however, of the shape, blurs and distorts, at times it is that figure, at other times, it is simply a blur of black shadows and uneven colours and textures.
And then, as you feel you are being consumed by the figure, everything blurring together at once into a mound of chaos, you can't even remember who you are, until a voice calls to you.
"Invoke your Fear, remember yourselves, and fight back!"
Intimidated, you take a step back, and then realize, in a circle around you is a ring of simple swords. If you are a reaper, you may choose to use your own weapon instead and summon it at this point. You hear the voice again, telling you to manifest your Fear into the sword to make it work, and you try to focus, focusing your powers, attempting to transfer your Fear ability onto the blade. Finally, some success, the blade of the sword flickers, weakly, with an aura corresponding to your own Fear. As you swing it experimentally, the sword unleashes an arc of your Fear, from a shadowy dark black to a flaming blaze of fire, or even just even a stronger blow that knocks everything back. You feel powerful, and the music in the background seems to have changed to something a little more upbeat.
ROUND 1 Wrote: ROUND 1: VERSUS THE FAMILIARS
- You are fighting the strange things scuttling around your legs, the boss is still too far away! You use your sword to strike them around you, satisfied as some scuttle away. - You must rp out each post - You need to clear 5 waves of familiars. Roll 2d12 and subtract 6 from the result, you CANNOT use your Fear attack (as this is manifesting/combined with your sword at the moment). You cannot heal or do anything other than roll the 2d12 -6. - If your rolled result is higher than a 6 you clear one wave. - Every time you roll, you take 3 damage, even if you miss! Make sure at the bottom of each of your rolls to post your damage you do (success or miss) and then your total hp value. - After five SUCCESSFUL clears you move on to round 2. BEFORE CLEARING YOU GET A FREE HEAL. Roll 2d20 to determine your heal. - If you hit 0 HP you immediately warp out! You are back in the white room, and have to TRY EVERYTHING AGAIN.
ROUND 2 Wrote: ROUND 2: VERSUS THE BOSS - The boss seems to practically be waiting for you. Its one disjointed arm summons you forward, its figure suddenly focused. You feel as if you are fighting your greatest opponent, and that in this moment of desperation, every move you made mattered. - You must rp out each post - THE BOSS HAS 50 HP. Roll 2d12 and subtract 6 from the result, you CANNOT use your Fear attack (as this is manifesting/combined with your sword at the moment). You cannot heal or do anything other than roll the 2d12 -6. At the end of each roll post, make sure to post your current HP, and the HP of the boss. - Every time you roll, you take 5 damage from the boss, even if you miss! - If you hit 0 HP you immediately warp out! You are back in the white room, and have to TRY EVERYTHING AGAIN. - If the boss HP hits 0, you have defeated it! If you AND the boss hit 0, there is a moment of silence, the boss takes one step back and... you are warped back before you see the result ): too bad you have to try again (fail).
YOU DEFEATED THE BOSS AND... Wrote:
- The boss simple freezes up, the world around you stopping, the colours bleeding to black. Then, with a loud crackle and a whoosh, everything condenses together into one small object. As you go to examine it, the object itself splits in two, a small shadow escaping from it before dissipating into nothingness. On the bright side, the music has also stopped and you are at least dressed normally again.
You don't notice the pair of blinking red eyes staring at you from the corner, or do you?
Bonus Mechanics Wrote: Bonus Mechanics: - If you are a REAPER or DEMON you do an additional +1 damage after damage calculations to everything. YOU COMPLETE THE CLASS WHEN Wrote: You defeat the boss, duh
Posted: Tue Feb 26, 2013 2:18 pm
Entering, the seemingly empty classroom, Millie wondered if she had shown up in the wrong spot. Walking to the hole and looking around the white room one last time, Millie paused. "Professor Q. B.?" she called to the emptiness. Looking down the hole and not seeing the bottom didn't exactly give her the courage to jump in it...
Not seeing anyone else around, she turned around and jumped backwards in the hole. It turned out, if she couldn't see it, she was fine with jumping down a.... oh Jack she was still falling. How far does this go?
Bordering on panic, Millie suddenly felt very... magical. And suddenly very okay with falling down several thousand feet of nothingness because to her, it felt more like.. flying or floating. She could definitely slow down enough so as not to break both her legs when she landed at any rate.
Landing softly on the floor, Millie held out her arm that had suddenly gained quite a few more colors than normal. Classy. Maybe the professor would let her keep this dress when she was done.
The chanting that had been going on when she landed was getting steadily louder and was now accompanied by the sound of many tiny bells being rung.
"Right." Millie said to herself as a matter of factly and started wandering the strange patters of hallways that shifted and moved. It made Millie dizzy at times.
Finally, she found what seemed to be a door.
Opening the door, she found herself in a large, open room... that was clearly occupied. The thing in the center unfurled it's wings and became... a blurry outline. Not so much a recognizable thing, but a feeling. A dreadful and intimidating feeling: this thing was human. A Hunter. In between blurs, the thing had a clearly recognizable sun division symbol on it. Something that represented a fate far worse than dissipation or death. The wings had changed into a perverse mechanical entirety, deadly and sharp
A distorted and grotesque version of the very thing Ofelia had chased her a stabbed her with multiple times. This was the thing she was fighting, not the blurry representation of the hunter in the middle. It was just a puppet. No, the weapons of the hunters, former students were the thing Millie feared most.
Taking a step back at the thing that seemed to grow, swords appeared in a neat ring all around her.
Millie looked at the simple, colorless and empty swords with disdain. "Screw that!" she told the dinky looking swords and summoned Esu, twirling the heavier staff around her head and stopped it with the large blade pointed towards the pair of wings. Infusing Esu with her FEAR easily, she grinned at the thing in front of her, eager to get rid of it.
The thing would go down easy as Millie noticed tiny creatures scurrying towards her to defend its master.
One swipe of Esu and a large black wave of fear extended out of the blade like an oversized paintbrush flinging paint. The creatures dissolved instantly.
"Neat." Millie mused. It was like her FEAR ability but with no ill effects to her.
Of course now was not the time to be marveling at the new found magical abilities she possessed as some of the creatures were slicing at her legs. She stomped on the little irritating creatures to dissipate them.
More of the things appeared as the creature in the center of the room called on more of them to aid it.
Millie dispatched them in a similar fashion as she did the first time, but some of them had simply managed to dodge her attack this time. One of them managing to jump on her back as she was trying to swipe at a small group of three.
Pulling it off her back and stabbing it with her glaive, she glared at the pair of wings in the center and took a few long steps towards it.
Is it really that afraid of me that it needs so many friends to protect it? Hate bubbled inside of her. This thing was a coward.
More tiny creatures piled on top if each other to form a wall this time. It was adapting to her attacks each time she swung her blade, but as it wasn't very wide, Millie ran to the side and swung her blade upward, hoping the wave of FEAR could cut through the entire wall.
The creatures leftover from the wall surrounded her this time. Millie was forced to fight the creatures in close combat this time. As they were spread out and fewer in number, this made them harder to kill as they kept getting little pot shots at her legs and arms.
Readying herself by gathering her FEAR, she stared down the large manifestation in the center as it just beckoned her to attack. Millie was more than willing to comply.
The Hunter-weapon responded in kind by simply bending down and turning its torso, intent on taking off Millie's head with one of it's sharp blades.
Millie rolled backwards, barely avoiding the blades as it easily made a nice slice up her arm. She needed to try harder not to touch those things again... even the graze she received was quite painful.
Millie grinned as it reached for her, trying to pull her closer, but Millie ducked out of the way and the creature stumbled. It was getting tired, but then again, so was Millie.
Millie ran in close to re-attempt to rip one of the wings off with Esu's blade. She was rewarded with a loud 'clang' as the heavy wing hit the ground. The creature roared it's anger and grabbed Millie with one of it's human hands, increasing it's grip intent on strangling her to death.
Esu was still in her hands. Stabbing the hunter in the middle, Millie tried pulling the weapon up in a diagonal. It took all of her strength, but she felt Esu making progress, slowly cutting upward as Millie refused to keep pulling.
The creature let her go and she hit the floor on her side. Gasping for air, Millie could hear the creature drawing ragged breaths as well. Looking up, she wanted to watch it die, but the world around her dissolved. She had been teleported back to the white room.