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Reply { Classrooms } ---------------- Classes/ Open Classes/ EXAMS ARE HERE
[Open Class] First Aid 101 (Amy)

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Sara Draconia


Wheezing Loiterer

PostPosted: Sun Apr 28, 2013 2:44 pm


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NAME OF CLASS: First Aid 101
PROFESSOR NAME: Professor Cricket

General information: A general overview on basic illnesses a student might run into, as well as symptoms and quick fixes to things like breaks and deep cuts while on the go!

Each student is given a dummy to work on, though they may choose to partner up in fixing it.

Mechanics:
Roll 1 20-sided dice, what you roll is what your student gets to work with...

Dice Rolls and What they Mean!
1-4 - Broken Bone
4-8 - Fever
9-12 - Heat Stroke
13-16 - Hypothermia
17-20 - Lack of Bodily Function (such as breathing, pulse, etc) - this is unnaturally so.


After this, please roll 4, 4-sided Dice. Take into account their total and any repeating numbers

Total Results and their Meaning

1-6 - You do a rather poor job patching up your dummy, you might not want to try and heal anybody anytime soon!
7-12 - You do an average job, nothing extraordinary, but passable!
12-16 - Extra good work! Your student can now heal surface wounds!, but not repair HP! This means things like cuts and bleeding that might hinder another character can be patched up!


What Repeating Numbers Mean

No Repeating Numbers - You used just the right amount of supplies, good for you! Not wasteful at all.
Repeating 1s or 2s - You didn't use enough supplies, that's rather lazy and Cricket obviously disapproves of it.
Repeating 3s or 4s - You used too many supplies and that's wasteful! Naughty! Cricket might make you earn your supply rights back in a future class!


If you work as a group, split up the dice between yourselves as evenly as possible. So if you're paired up, each person rolls a 10 sided dice and you add up the results to get your dummy!

Then you split up your 4 sided dice to work on fixing it up!


Bonus Mechanics:
For every 3 times you attempt this course, your student may add +1 to their 4d4 dice roll's total to improve how well they patched up the dummy.



YOU LOSE/FINISH THIS CLASS WHEN...

- You are finished rolling both sets of dice and rping out the results. That means you have to make ANOTHER rp to try again!
Sara Draconia rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Sun Apr 28, 2013 2:49 pm


Amy walked in, ready to get this class done. It seemed like it would be useful in the future anyway if she was any good at it. She started off my looking at the dummy, it looked like it wasn't breathing. She checked it's pulse as well, it was a little slow. "Well... I think I know what to do Mr. Dummy."


Sara Draconia


Wheezing Loiterer

Sara Draconia rolled 4 4-sided dice: 1, 1, 1, 2 Total: 5 (4-16)


Sara Draconia


Wheezing Loiterer

PostPosted: Sun Apr 28, 2013 3:04 pm


She got to work, wondering what she should do to try and help the poor dummy. She began to try compressions on the dummy paired with breathing into it's mouth to see if that would work. After awhile she figured it out but she never looked over at the supplies she had. At least after she had finished the dummy was in one piece, for the most part. "Uh.... I think I'll come back and try that again..."

Attempt 1: Fail
Sara Draconia rolled 1 20-sided dice: 5 Total: 5 (1-20)
PostPosted: Sun Apr 28, 2013 3:09 pm


Amy walked in again, maybe she would do better this time. She frowned for a bit at the thought of how badly she had done last time. At least the dummy seemed to be in better shape this time. She felt it's forehead for a moment, it seemed a bit warm for a dummy. "I guess you have a fever don't you?"


Sara Draconia


Wheezing Loiterer

Sara Draconia rolled 4 4-sided dice: 2, 4, 1, 4 Total: 11 (4-16)


Sara Draconia


Wheezing Loiterer

PostPosted: Sun Apr 28, 2013 3:12 pm


*attempt 2*
Sara Draconia rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Sun Apr 28, 2013 3:29 pm


*attempt 3*


Sara Draconia


Wheezing Loiterer

Sara Draconia rolled 4 4-sided dice: 2, 3, 3, 3 Total: 11 (4-16)


Sara Draconia


Wheezing Loiterer

PostPosted: Sun Apr 28, 2013 3:33 pm


*attempt 3*
Sara Draconia rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Sun Apr 28, 2013 3:34 pm


*attempt 4*


Sara Draconia


Wheezing Loiterer

Sara Draconia rolled 4 4-sided dice: 1, 2, 2, 1 Total: 6 (4-16)


Sara Draconia


Wheezing Loiterer

PostPosted: Sun Apr 28, 2013 3:35 pm


*attempt 4*
Sara Draconia rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Sun Apr 28, 2013 3:37 pm


*attempt 5*


Sara Draconia


Wheezing Loiterer

Sara Draconia rolled 4 4-sided dice: 4, 4, 2, 4 Total: 14 (4-16)


Sara Draconia


Wheezing Loiterer

PostPosted: Sun Apr 28, 2013 3:39 pm


*attempt 5*
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