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Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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[ GRADUATION DUNGEON ] Amityville Graduation Here

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Marushii
Vice Captain

Enduring Loiterer

12,925 Points
  • Magical Girl 50
  • Angelic Alliance 100
  • Brandisher 100
PostPosted: Sun Nov 03, 2013 1:46 am
In the dead of the night they came. An army of gnomes dressed head to toe in black robes with glowing red eyes break into your room and steal you away. You can't scream, you can't fight back. They have you bound, blindfolded, and gagged. You can't tell up from down anymore. All you know is that you're being taken somewhere.

Finally you are dropped onto a cold stone floor and released. The gnomes are nowhere to be found. Instead before you is a massive door flanked with two torches. At the very least, someone had mind to hang a banner above the doorway:
Quote:

WELCOME TO THE GRADUATION DUNGEON!
 
PostPosted: Sun Nov 03, 2013 1:49 am
Graduation Dungeon

Completing this dungeon will mean that your character has graduated from Amityville Academy, and that your character will become an Amityville Alumni. This is self-run. Please keep in mind that you need meet the requirements before challenging the dungeon.

First, create a separate thread here in the Classroom subforum. Title it [ Graduation Dungeon ] (Your character name here, or characters if you're going in a group). This is where you will keep track of your progress.

Scroll down until you find the maximum number of prompts. Generate a number between 1 and this ending number to enter the first room of the dungeon. This list will be expanded upon as time goes on.

If you generate a room you've been to, you may choose to revisit the prompt or reroll for a new room.

What matters is that you complete five prompts if you don't roll the boss prompt. If you roll a dice or generate the wrong number it's okay. If you use the wrong number set and roll the boss room you will NEED to reroll using the proper number range.

Roll until you've reached the Boss Room (#10). Alternatively, if you have completed 5 prompts and still have not hit #10, you may choose to go there directly.

Once you have defeated the boss, you may claim your diploma and graduate!

IF YOU DIE: Just respawn where you died at full HP. You can also just respawn at 0.
 

Marushii
Vice Captain

Enduring Loiterer

12,925 Points
  • Magical Girl 50
  • Angelic Alliance 100
  • Brandisher 100

Marushii
Vice Captain

Enduring Loiterer

12,925 Points
  • Magical Girl 50
  • Angelic Alliance 100
  • Brandisher 100
PostPosted: Sun Nov 03, 2013 1:59 am
1. Prompt - A Letter To My Future Self --
You step into a room. Except it now isn't a room anymore. A quick look down at yourself reveals that you've changed. You know that you're still you, and part of you realizes that you are your future self. Describe a day in the life of your future self, the future that you see your character in.

If in a group: it is up to you whether you want to solo it, or go create a future-based PRP thread to RP it out.


2. Prompt - In Their Shoes Now
You step into a room. Except it now isn't a room anymore. It's now a classroom, and the students within it are staring at you in a mixture of interest, disinterest, boredom, and several of them are doing a rather poor job at attempting to hide their skellyphones as they text one another beneath their desks. It suddenly occurs you that you are now a professor. What subject are you teaching? How are you teaching it?

If in a group, you may solo it out or hold a joint class as a PRP. Or, you may prp hanging out with your fellow professors in the Teacher's Lounge chatting about daily life.


3. Prompt - Forged Anew
You step into a room. Except it now isn't a room anymore. You realize quite quickly that you are now a Hunter's Weapon. What kind of weapon are you? Who is the human you're with? What is your relationship? And oh, look -- your human appears to be fighting against someone you recognize. You don't remember their name. But there's something about them that sparks... something within you. Is it joy? Sadness? Hatred? You... You don't quite know why you're feeling it, but you can't deny the feeling is there.

If you are in a group, this is a ~solo exercise~.


4. Prompt - What Doesn't Kill You
You step into a room. It's a bare, plain room. By the time you reach the middle it warps and shifts, and you are left facing your greatest fear. What is it and how do you deal with it?

If in a group, this can be either a solo exercise or an exercise in group support as you take on everyone's fear one by one.


5. Prompt - Everything You Ever Wanted
You step into a room. It's a bare, plain room. By the time you reach the middle it warps and shifts, and you are left facing your greatest desire. What is it and how do you deal with it?

If in a group, this can be either a solo exercise or an exercise in group embarrassment as your greatest desire is shown off to everyone in the party.


6. Prompt - What Can't Be Denied
You step into a room. It's a bare, plain room. By the time you reach the middle it warps and shifts, and you are left facing your greatest weakness. What is it and how do you deal with it?

If in a group, this can be either a solo exercise or an exercise in group support as you overcome one last thing that's holding you back. Or perhaps you fail miserably except now you have peer shame to deal with too. Maybe now's a good time to look into a good therapist...


7. Prompt - Run.
You step into the next room. Something urges you further into the room, faster and faster until you start running. The walls melt away. You're being chased. Sneak a glance back. Who are they? Why are they after you? What did you do?

If in a group, this can be either a solo exercise or a group RP. Who fancies a game of cops'n'robbers?


8. Prompt - The World In My Hands
The room you step into shifts and spins. When it settles, something tells you you're in the Human World. What will you do? Will you harvest Fear the Halloween or Horseman way? Will you perform Tricks or Treats? You have full run of the Human World now. What will you do?

If in a group, you can either solo this out or hold a small PRP where you and your fellows have met up. Maybe you're at a cafe, maybe you're at a bar, or maybe you're all chatting online. Brag about your exploits, complain about how difficult it is to scare children; just ensure that it has ~something~ to do with your full run of the Human World.


9. Prompt - Another's Eyes
The room melts away. You are now a minipet. What kind are you? Are you in Halloween or in the Minipet Closet? Or are you unlucky enough to be transformed into a minipet and in the Life Labs on Deus Ex?

If in a group, prp romping around as a minipet. Alternatively, one of your group members has now been turned into a minipet. What do you do and what kind of incriminating, embarrassing photographs do you take with your skellyphone?


10. BOSS PROMPT
Don't click this unless you've legit rolled. Or unless you're one of those types that likes to sneak peeks. OR SPOIL IT. You naughty spoiler. It's okay. I won't tell. But you're only ruining the surprise.
Okay, fine. Look, we all know that you were going to click anyway.
So I'm making you click again.
And again.
DWI.
FINE.
(you spoiler)
You enter a circular room. A fine, clean mist covers the ground. The clatter of steel and iron can be heard as a large figure emerges from the mist. Some may be jolted with recognition. Others may marvel at how large and foreboding the figure is.

The large, Green Knight plants itself in your way. Beyond it you can see something glimmering, something you want really badly: your diploma.

A large, shadowy javelin suddenly appears between your feet as you try to step forward.

"HALT. YOU SHALL NOT PASS."

Of course it was going to end with a fight. You ready yourself and prepare for combat!

User Image - Blocked by "Display Image" Settings. Click to show.

THE GUARDIAN HP ???/???
gaia_crown For every hit: take -5 HP auto damage.
gaia_crown For every miss: take -10 HP auto damage.
gaia_crown If you die: you respawn at full HP. Keep on truckin!
gaia_crown To defeat: successfully hit the boss three times and roll 1d10 for a finisher. You don't need to hit it three times in a row; just three times total!
gaia_crown Finishing Rolls:
- 1-3: You miss entirely. Hit the boss three times again, then reroll.
- 4-7: You are reasonably successful. It's nothing impressive, but it gets the job done.
- 8-10: You do something really cool and impressive, like hit the Guardian so hard that its armor flies off and it dissipates like the badass you are.
gaia_crown Rolled 1-3 three times? Go ahead and take the reasonably successful finisher to get the job done. In addition, your diploma also has a misshapen gold star that reads: "u treid."

gaia_crown Boss Loot: (On DEFEAT of boss only)
AMITYVILLE ACADEMY DIPLOMA GET! The diploma itself is made out of heat/ice/water/electric/acid/rip resistant parchment, rolled and bound with a ribbon in your dorm's colors. You unravel it.


Quote:

AMITYVILLE ACADEMY

To all whom these presents shall have come: Greetings unto you.

Be it known that we, the Headmistress and Faculty of the Academy under authority of Fear and the Laws of Halloween, have admitted

(( You see your name here, along with what looks to be a title ))

the Rights, Privileges, and Dignities to which a Persons of Halloween with Amityville Experience may Expect.


gaia_crown Determine Your Title:
Count the number of rolls you made during the Graduation Dungeon, including double prompts. ie, if I rolled 3, 5, 3, 4, 6, 7 for prompts then I rolled six for prompts. Also include each roll you made against the boss.

If you are doing the dungeon in a group, the group will SHARE the same number of prompt rolls. When a group makes it to the boss room, then the players will count their individual rolls made against the boss.

Match the total number of rolls you made in the Graduation Dungeon to find your title:

  • 5: The Incredibly Lucky
  • 6-8: The Impetuous
  • 8-10: The Swift and Daring
  • 11-12: The Steadfast
  • 13-14: The Adventurous
  • 15-16: The Bold
  • 17-18: The Triumphant
  • 19-20: The Determined
  • 21-22: The Stubborn and Hard Headed
  • 23-24: The Tribute
  • 25+: The One Who Overcame Suffering



11. Prompt - Without Knowing the Name of the Trampled Flowers
As you step into the room, a thick mist arises. It consumes you, leaving you with nothing but a great, vast hunger. The many whispering voices tell you that you are now an Insanity Titan. Where are you now? Halloween, Human World, Deus Ex? Do you fight to control your hunger, or do you let your hunger control you?

If in a group, you may either all solo it out or have one of your group members turn into a Titan, forcing your teammates to either put you out of your misery or try in vain to save you.


12. Prompt - Who You Wanted to Be
You step into the room. In the blink of an eye, you realize that you are now your childhood dream. What did you want to be when you were a scareling? For those that were suddenly spawned into existence, you are now the first profession you took an interest in. What is it? Are you successful?

If in a group, either solo it out or hold a prp where you and your groupmates are discussing your childhood dreams together. Or pick the childhood dream of one and prp it, ie if someone dreamed about running a dayscare then now would be a good time to write up how terrible your scarelings are.


13. Prompt - Interview With A *Your Species Here*
As you enter the room, you feel the overwhelming urge to sit down. It is then that you realize you are currently being interviewed. Is it for a newspaper? TV? Radio? Why are you being interviewed? What did you do?

If in a group, one person can play the interviewer and the other the interviewee. Or someone can volunteer as tribute and be interviewed by the group. Or you can solo it out.
 
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