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[OPEN CLASS] Trashbots 101 (Natalia)

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Shia bean

Prophet

PostPosted: Tue Nov 12, 2013 6:54 am
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NAME OF CLASS CHORE: Trashology 101
PROFESSOR NAME: Moira *********, Professor Janitor

General Information: In Trashology 101, students will learn the valuable skills of cleanliness and machine operation. All around campus, trash and waste and other icky things are taken care of by Moira's sorta-patented Trashbot Waste Disposal Units! But they need to be emptied sometimes and there's just too many of them for Moira to handle on her own...


The Course: The Trashbot Waste Disposal Units (or Trashbots) zip around the campus and collect trash, etc. before returning to their home base in Moira's Fortress of Janitorial Solitude. This home base is a massive, warehouse-like room with a cold concrete floor, rusting steel girders, and a rather pervasive smell. The Waste Disposal Chutes are also set into the floor - huge tubes that lead down to a rather foul cavern below, infested with all manner of vermin. Students must deal with the Trashbots... by whatever means necessary.

Did we mention that the Trashbots are ten-foot-tall ramshackle monstrosities of rusting metal, covered in blades and dumpsters and rust? And that they don't particularly like letting go of a thing once they have it? And that their programming as to what counts as 'trash' is spotty at the best of times?



Mechanics - Solo:

Students who attempt Trashology 101 solo are certainly brave, taking on the Trashbots without any other assistance! Upon entering the Trashbot home base, intrepid soloists are faced with five active Trashbots, each of whom would love to scoop you up and drop you down the Waste Disposal Chute.

The Trashbots must be defeated one at a time, in five separate 'waves'.

Wave One: Roll 1d20-
------- If you roll 6-20: you successfully dodge the first Trashbot. It runs into a wall and deactivates.
------- If you roll 1-5: the Trashbot grabs you and dumps you down the Waste Disposal Chute! You'll have to try again...

Wave Two: Roll 1d12-
------- If you roll 6-12: you duck behind a dumpster! Your cunning hiding place confuses the second Trashbot. It toodles away after a few minutes and leaves you alone.
------- If you roll 1-5: the Trashbot grabs you and dumps you down the Waste Disposal Chute! You'll have to try again...

Wave Three: Roll 1d8-
------- If you roll 5-8: using all the resources at your command, you manage to trip the third Trashbot. It flops around feebly for a minute before deactivating.
------- If you roll 1-4: the Trashbot grabs you and dumps you down the Waste Disposal Chute! You'll have to try again...

Wave Four: Roll 1d6-
------- If you roll 4-6: a hapless gnome runs by. You chuck it into the fourth Trashbot's main collector. Thus appeased, the Trashbot leaves you alone.
------- If you roll 1-3: the Trashbot grabs you and dumps you down the Waste Disposal Chute! You'll have to try again...

Wave Five: Roll 1d4-
------- If you roll 3-4: you end up next to a particularly rancid garbage bag, which you can just barely heave at the fifth and final Trashbot. The bag explodes on impact, showering both you and the Trashbot with ick - but the Trashbot flings itself down the Waste Disposal Chute, leaving you the last one standing. In need of a shower, but standing!
------- If you roll 1-2: the Trashbot grabs you and dumps you down the Waste Disposal Chute! You'll have to try again...


If you make it through all five waves, you are deemed a Trashology Hero! Moira will put your name down on her notice board for all to see. You will gain the admiration of your peers! Maybe.

If you get punted down the Waste Disposal Chute, you end up in a huge cavern full of garbage, verminous minipets, and gnomes who got tossed out by mistake. You may leave the cavern dump through a tunnel that lets out near the Creepateria.




Mechanics - Group:

Students that enter in groups of 2 or more must face a different challenge! This challenge may be met by very large groups if desired, so if you want to form a mini-army of Trash Soldiers, feel free!

When the students enter, each of them are snatched up by a Trashbot, and no matter how hard they struggle they can't quite get free... but they can sort of steer the Trashbots around! The goal is to steer the Trashbots into each other in order to free your fellow students and yourself from their stinky grips.

Each Trashbot has 20 HP. To attack another Trashbot, you must roll for two things: your damage and your accuracy.

With each post, roll 2d6. The first dice is your ACCURACY, if you hit or not! Even you hit, odd you miss! The second dice is your DAMAGE. There are no modifiers: whatever the second dice rolls is the damage you deal to your target!

Remember in each post to state both your target (i.e. Character A's Trashbot) and your own Trashbot's HP! Keep in mind you are damaging the Trashbots only - character HP is completely unaffected.

Once your Trashbot hits 0 HP, it deactivates and releases you. At that point, you should move out of the way lest you be stepped on by an active Trashbot! Students cannot attack Trashbots from the sidelines until there is only one active Trashbot left on the field.

When there is only one Trashbot left 'alive', the students on the sidelines may begin attacking by throwing trashbags at it! The dice roll is the same as before: 2d6, first dice for accuracy, second for damage.

When all Trashbots are deactivated, students are kindly asked to dump any loose garbage down the Waste Disposal Chutes before leaving. Moira thanks you!



YOU LOSE/FINISH THIS CLASS WHEN...

- You are at any point in time grabbed and thrown into the waste disposal chute. That means you have to make ANOTHER rp to try again!


There were a great, many things that the monster felt uncomfortable in doing. Picking trash was not one of them.

Dealing with giant, mechanical constructions however…

While the ghoul had yet to meet the janitor whose request would be fulfilled, Natalia felt immediately at odds with the entire situation. She thought she would be doing the campus a service by offering her hands for help, but didt expect to potentially lose her hands in the process. Like anything with Amityville, nothing would be as easy as taking trash from a compacter.
 
Shia bean rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Tue Nov 12, 2013 6:59 am
[ATTEMPT 1, PART 1, FAILED]

She entered the facility quickly, regretting the wardrobe choice about as soon as the clacking of her heels echoed throughout. Immediately she was confronted with the first trashbot, whose parts whirled angrily and whose approach was terrifyingly eminent.

Natalia was an expert when it came to running in heels. Unfortunately, she just wasn't speedy when doing so. While in her efforts to evade the reaches of the contraption, the ghoul miscalculated her steps and dashed right into its metal clutches.

… Down, down, down the chute she went.
 

Shia bean

Prophet

Shia bean rolled 1 20-sided dice: 20 Total: 20 (1-20)

Shia bean

Prophet

PostPosted: Tue Nov 12, 2013 7:07 am
So it was not as simple as taking the trash out...

Not one to give up so easily, the ghoul returned; albeit with extra bits of that days lunch stuck to her hair and clothes. "Okay. Let us try this again."

This time, she removed her heels and set them just outside the doors of the home base, clammy white feet a benefit against the slick floors. She rolled her head back, tied her thicket of blue hair up into a high, messy pony tail before pounding one fist into the palm of the other.

The same bot as hours before came hastily to greet the monster, clamps opening and closing while the full length of its reach made way for her slender form. This time, Natalia moved with more of a strategy in mind, and slipped effortlessly out of harms way. Watching it roll, hit the wall, and sputter into silence peeled back the pale lips of the were lemur ghoul.

She flicked off the newly deactivated bot. Yeah.

 
Shia bean rolled 1 12-sided dice: 11 Total: 11 (1-12)
PostPosted: Tue Nov 12, 2013 7:15 am
"Ah, s**t!" Without delay, a second bot became aware of the ghoul's presence and immediately made headway in her direction.

Natalia darted, holding fast to her bi-colored tail while a pile up of trash tins provided what she hoped would be enough cover to hide behind. While at first it seemed very unlikely to work, when the trashbot stalled as if puzzled and then rolled off in the opposite direction without so much as a search, any doubt in her mind that she was a clever little monster went out the window.

Confidence increase: +1
 

Shia bean

Prophet

Shia bean rolled 1 8-sided dice: 2 Total: 2 (1-8)

Shia bean

Prophet

PostPosted: Tue Nov 12, 2013 7:21 am
Things were not so easy after that. Peeking around the corner of her hiding spot, Natalia gave the room a quick once over before boldly stepping out into the open. She would regret this decision immediately.

While number two might have been fooled, number three had not, and would not be. It plucked the monster up and whirled about, releasing its hold just above the chute.


And down, down, down she went. Again. The faintest of cries could be heard through the opening.

"Fuuuuuuuuuuuuuuuck"


((FAIL))  
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