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Tags: Halloween, Demons, Monsters, Roleplay, Academy 

Reply { Classrooms } ---------------- Classes/ Open Classes/ EXAMS ARE HERE
{ AUTOMATED EXAM THREAD }

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Zoobey
Artist

Magical Incubator

PostPosted: Wed May 14, 2014 6:24 pm
THE AUTOMATED EXAM MASTER THREAD

Have a character that is ready to grow? Instead of requesting a GM rped exam you can also now an an automated exam! They're a lot faster as they are entirely run prompts and your OWN pacing, but you will unfortunately not get a chance to rp with a GM. It is up to you if you want to do an automated exam OR the traditional rp exam, but either way counts as an exam completion when you have finished (pass or fail!)

We currently offer automated exams for:
- Y1-> Y2
- Y2-> Y3
- Graduation Dungeon

gaia_crown [ Rules and how to ]
- Scroll down to which exam applies to your character
- Create a topic IN THIS SUBFORUM called "automated exam" (character name). In the first post in OOC please [post a link to your character's journal] so we can see their RP points tally. Follow the prompt as relevant to the exam. Finish it as best as you can. Once you have completed it (pass OR fail) you are now done the exam! You may now post your character for growth here AND your character is officially the next year's tier!
- Make sure that you follow the growth point and tallies as well as cooldown time in this thread to qualify a gm WILL check your rp points for automated exams so make sure these are correct
- Congratulations you are done!

* IF YOU HAVE QUESTIONS ABOUT THE EXAM MECHANICS please quote kuroopu! *
 
PostPosted: Wed May 14, 2014 6:28 pm
Y1-> Y2 EXAM STUDENTS ONLY


Welcome to the official Y1 > Y2 EXAM DUNGEON

An exam is necessary to pass from Y1 to Y2 but the exam can either be this self-run dungeon, or you may post for an NPC run exam here if you would prefer NPC interaction! Whichever you choose is up to you, but you must complete at least one in order to grow / post for growth art!


  • This exam can be taken either solo or with a friend or two!
  • This exam is taken entirely at your own pace! You can take a day, a month, a year, whatever you want!
  • Have fun with it! This is meant to be a good opportunity to delve a little into your character!
  • You can only do this exam if you have met the necessary RP requirements. This is not a take-anytime-and-use-later dungeon!
  • You do not need to pass this exam, you just need to complete it (and meet the 800 word count requirement) for it to count!
  • You must still post for your exam here; just note that you are doing the exam dungeon!
  • GMs will still check to make sure you've completed your reqs, so make sure you've got everything ready!


Again, an exam for passing onto the next year is mandatory, but now you have the option of doing a self-run dungeon or requesting an NPC run exam! Best of luck to you all!



THE EXAM: HOUSE OF HORRORS (Y1 > Y2)



Each student ready to move from the first year to the second would find a nice, neatly printed letter taped to their door inviting them to participate in a "Non-Mandatory-But-Highly-Recommended-Anyway Test" (or NMBHRAT for short). A location was provided at the bottom of the note (a section of the grounds, just near the forest), and beneath that the words "Come at anytime."

Upon arrival, you would first notice that a peculiar house has been erected. It's not large enough to overshadow any of the dorms by any means; in fact, it seems rather tiny and shabby in comparison, with the door half stripped of its paint, the windows cracked and smeared with dust, and everything looks as though the merest touch will make it collapse.

At first you wonder if you're in the right place at all, but then you notice a little box sitting just outside of the house. Closer examination would reveal a note, written in a loopy handwriting perhaps familiar to some:



Welcome welcome to the House
Please be quiet as a mouse
The House will tell if you are good
The House will tell if you are bad

Think you're up to face the thing?
If you pass it, all will sing
Do your best, oh fair student
I hope your deaths you do circumvent



THE EXAM
THE HOUSE OF HORRORS

The smell is what gets your attention first; like smoke and old wood, it wafts across the air towards you, enticing you onward, pulling you forward, and you reach the little shabby house and the door half hanging off its hinges, practically begging you to come inside.

A sign posted outside reads "Welcome to the House."

At first, you're mildly concerned but upon knocking stepping inside, you realize that the house in question appears deserted.

Well, that's just creepy. But trying to go backwards only results in failure - the door has locked behind you. You're trapped inside, and now you must figure out how to get through the house in order to continue on your quest.


--------------------------------------------


TO GET THROUGH THE HOUSE:

There are THREE MAJOR ROOMS to the House of Horrors. In order to successfully pass through the House and receive your exam credit, you must navigate through all three rooms until you reach the exit, located after the very last room:


  • Cutthroat Kitchen

      To get through the Cutthroat Kitchen, you need 10 steps. Roll 1d4 and add up the amount of steps you take (i.e. you roll a 3, that's 3 steps forward). You must get at least 10 steps. If you go over ten, that's fine, as long as it's at least 10.

      Each number of steps rolled has it's own consequence:
      1 - You open a door in the kitchen looking for the exit and promptly find yourself dunked by a bucket of icy water. Who left that there?
      2 - You trip and fall into a vat of what looks like melted chocolate.
      3 - You step in a pile of what looks like sticky glue on the floor and therefore get it stuck on the bottom of your foot/shoe for the rest of your trek through the House.
      4 - For some reason, there is an entire bin of tiny bones that you somehow manage to knock over, which, of course, makes a terribly loud sound.


  • Lurking Library

      In order to get through the Library, you'll have to find the right combination of books in order to find the combination. Roll 3d6, and follow the guidelines below:

      - 1,1 OR 2,2 as two of the numbers - Looks like you've found some sort of...oops better put that back quickly before a certain cranky Librarian sees you looking at por - (try again)
      - 3,3 OR 4,4 OR 5,5 OR 6,6 as two of the numbers - You pull out a book, and then another, and to your relief you see that the door beyond swings open for you to slip through! (success)
      - 1,2,3 (doesn't have to be in order) - Somehow you get entangled in what looks like a long rope made of paper and spend several moments trying to break your way free, when you notice that in the process you've actually fallen out the door into the next room. How convenient! (success)
      - 6,6,6 Is that a giant spi - quick run for it - (start back in the first room)
      - 1,1,1 You try climbing a bookshelf, rather than pull books trying to find the secret switch, and wind up tumbling over the side rather ungracefully. But hey, look, the...nope, just a shadow (try again)

      - If you didn't roll one of these numbers, it means you didn't find the right combination and have to try again! (reroll)


  • Bloodcurdling Bedroom

      The Bloodcurdling Bedroom requires only one thing - picking the lock successfully to get through the door on the other side. Roll 1d100. You must get above a 65 to have successfully picked the lock. If you roll below, then your attempts were unsuccessful and you have to keep on truckin'.


Upon their exit from the house, a certain mischievous Trick or Treater can be found lounging in a tree on the other side, looking as happy as a pig in mud. He smiles down at you, his grin terribly self-satisfied, and tosses you a rolled up piece of parchment. Opening it, you see a certificate of Exam Completion.

"Congratulations," he says brightly, and flashes you a wink. "You're now a Knob."
 

Zoobey
Artist

Magical Incubator


Zoobey
Artist

Magical Incubator

PostPosted: Wed May 14, 2014 6:30 pm
Y2 -> Y3 EXAMS STUDENTS ONLY


Welcome to the official Y2 > Y3 EXAM DUNGEON

An exam is necessary to pass from Y2 to Y3 but the exam can either be this self-run dungeon, or you may post for an NPC run exam here if you would prefer NPC interaction! Whichever you choose is up to you, but you must complete at least one in order to grow / post for growth art!


  • This exam can be taken either solo or with a friend or two!
  • This exam is taken entirely at your own pace! You can take a day, a month, a year, whatever you want!
  • Have fun with it! This is meant to be a good opportunity to delve a little into your character!
  • You can only do this exam if you have met the necessary RP requirements. This is not a take-anytime-and-use-later dungeon!
  • You do not need to pass this exam, you just need to complete it (and meet the 800 word count requirement) for it to count!
  • You must still post for your exam here; just note that you are doing the exam dungeon!
  • GMs will still check to make sure you've completed your reqs, so make sure you've got everything ready!
  • Y3 is the final stage for a Halloweener! Graduation is just an optional bonus stage!


Again, an exam for passing onto the next year is mandatory, but now you have the option of doing a self-run dungeon or requesting an NPC run exam! Best of luck to you all!


THE EXAM: MAZE OF MADNESS (Y2 > Y3)




There's no note this time; you wake up in the middle of the night to find yourself standing at the entrance to an enormous maze. Towering hedges stretch on for what seem like forever, and you have no idea where at school you even are, but it seems like every time you try to step backwards, you can't. Your footsteps only carry you forwards, to the maze.

"Greetings," says a voice to your left, and when you turn you can see a pale haired man with sharp teeth smiling genially at you. "My name is Professor Zephron; I'm the Potions Professor here at school, and I'm here to guide you through your exam."

He gestures towards the maze. "It's simple, really - all you have to do is get through the maze. I'll be waiting on the other side with your certificate, so come find me, okay?"

And with a grin, he shifts into a monstrous emerald hellhound and darts away, deep into the maze.

Well. Guess you better get started!



THE EXAM
There are two parts to this exam! You must complete both in order to successfully complete it!


PART 1: COUNTING STEPS


    You need to get to 30 steps in order to get to Part 2! At each milestone passed there will be a small status effect, so make sure you're reading them carefully!

  • Roll 1d12 with each post to see how many steps you go!
  • At 5 steps you realize the world has tipped and you are now walking upside down. It doesn't hurt, but it sure feels weird...
  • At 10 steps you're right side up again, but it's like you're walking through thick mud, though you see none. Your legs feel heavier than normal.
  • At 15 steps your legs feel okay, but now the maze keeps going in circles around you and it's starting to make you feel kind of sick...
  • At 20 steps (thankfully) the world has stopped spinning, but you realize that somehow you've shrunk. Or maybe the maze has just gotten bigger.
  • At 25 steps, you seem to be your normal size again, but it's so cold and so windy it's almost as though you're being pushed backwards.
  • At 30 steps, you seem to have finally made it through almost the entire maze. In fact, you think you can see the door up ahead, except...

    Except....


PART 2: THE FIGHT


    As you near the end of the maze, something huge blocks your way - a dark shadow that has been lurking ever since you started walking. It looms in front of you and seems to want to deny you passageway - but you've already come this far, you're not going to let a little shadow get in your way!

    User Image - Blocked by "Display Image" Settings. Click to show.


    Except as the shadow moves closer, it shifts form - and suddenly you're facing not a shadow, but yourself; except wispy tendrils of black are seen emanating from the fingers and toes, even the eyes upon occassion.

    How...weird.

  • Your shadow self has 50 HP.
  • Use standard attack dice to kill it (2d8 - 6)!
  • It does 2 autodamage for every successful attack. If you miss, you don't take autodamage!
  • You are allowed to use FEARS!



Upon dissipation of your shadow self, you finally reach the end of the maze and burst through. An emerald colored hellhound sits beneath a nearby tree, looking as pleased as pie. When you walk nearer, he shifts form and the Professor comes into view again, raking blonde hair out of his eyes. There is a stack of parchments beside him; Certificates of Exam Completion.

"Congrats," he says pleasantly, and bends to pick up one of the parchments. He hands it to you with a smile. "Welcome to Hob level."
 
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