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WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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[Open Class] Make a legal document again (Ruth+Andrew) Goto Page: 1 2 [>] [»|]

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phantompanther13

Dangerous Flame

14,900 Points
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PostPosted: Tue Jul 01, 2014 10:13 am
Huni Pi
NAME OF CLASS: Make a legal document and...
PROFESSOR NAME Professor Q. B.

General information: Professor Q. B. is a renowned Halloween citizen that has traveled both Halloween and the Human World in their study of the Fear arts and has guest lectured in many established Halloween academies. Their specialty is of course, helping manifest Fear to a stronger form in desperate battle situations. Students will be learning how to make themselves stronger by invoking their hidden powers within!

Mechanics: The course itself is simply a classroom, with no chairs, or tables, or anything, in fact, it seems to be just one big white room. There is a large black swirling hole at the base of the room and upon jumping in-

- You suddenly feel very magical. You are wearing way more colour than you are used to, and good Jack, are those frills? Yes all boys yes, yes you are also wearing a skirt.

Before you can ponder this horrible and slightly traumatic change of events, you look around: you seem to be in a strange bizzare dimension where everything seems jaunty and disjointed. An eerie chanting echoes in the background along with what seems like thousands of ringing bells. Small equally disjointed creatures, some sporting entirely random limbs but no head, others with only a pair of eyes, a nose, even just a single eye scuttle by, brushing against your legs. As you take a step forward, the path in front of you begins to warp and spin, colours turning into shapes and into shadows, the cycle repeating spontaneously and endlessly.

At last, after what seems like forever, you reach the end. A creature awaits you: for each person it is different, at first it is simply a large butterfly unfurling its wings as it attempts to break out of its chrysalis until what emerges is what students themselves fear the most, from their relatives, to an Amityville professor, to even a Hunter. The outline however, of the shape, blurs and distorts, at times it is that figure, at other times, it is simply a blur of black shadows and uneven colours and textures.

And then, as you feel you are being consumed by the figure, everything blurring together at once into a mound of chaos, you can't even remember who you are, until a voice calls to you.

"Invoke your Fear, remember yourselves, and fight back!"

Intimidated, you take a step back, and then realize, in a circle around you is a ring of simple swords. If you are a reaper, you may choose to use your own weapon instead and summon it at this point. You hear the voice again, telling you to manifest your Fear into the sword to make it work, and you try to focus, focusing your powers, attempting to transfer your Fear ability onto the blade. Finally, some success, the blade of the sword flickers, weakly, with an aura corresponding to your own Fear. As you swing it experimentally, the sword unleashes an arc of your Fear, from a shadowy dark black to a flaming blaze of fire, or even just even a stronger blow that knocks everything back. You feel powerful, and the music in the background seems to have changed to something a little more upbeat.


ROUND 1
ROUND 1: VERSUS THE FAMILIARS

- You are fighting the strange things scuttling around your legs, the boss is still too far away! You use your sword to strike them around you, satisfied as some scuttle away.
- You must rp out each post
- You need to clear 5 waves of familiars. Roll 2d12 and subtract 6 from the result, you CANNOT use your Fear attack (as this is manifesting/combined with your sword at the moment). You cannot heal or do anything other than roll the 2d12 -6.
- If your rolled result is higher than a 6 you clear one wave.
- Every time you roll, you take 3 damage, even if you miss! Make sure at the bottom of each of your rolls to post your damage you do (success or miss) and then your total hp value.
- After five SUCCESSFUL clears you move on to round 2. BEFORE CLEARING YOU GET A FREE HEAL. Roll 2d20 to determine your heal.
- If you hit 0 HP you immediately warp out! You are back in the white room, and have to TRY EVERYTHING AGAIN.


ROUND 2
ROUND 2: VERSUS THE BOSS
- The boss seems to practically be waiting for you. Its one disjointed arm summons you forward, its figure suddenly focused. You feel as if you are fighting your greatest opponent, and that in this moment of desperation, every move you made mattered.
- You must rp out each post
- THE BOSS HAS 50 HP. Roll 2d12 and subtract 6 from the result, you CANNOT use your Fear attack (as this is manifesting/combined with your sword at the moment). You cannot heal or do anything other than roll the 2d12 -6. At the end of each roll post, make sure to post your current HP, and the HP of the boss.
- Every time you roll, you take 5 damage from the boss, even if you miss!
- If you hit 0 HP you immediately warp out! You are back in the white room, and have to TRY EVERYTHING AGAIN.
- If the boss HP hits 0, you have defeated it! If you AND the boss hit 0, there is a moment of silence, the boss takes one step back and... you are warped back before you see the result ): too bad you have to try again (fail).


YOU DEFEATED THE BOSS AND...


- The boss simple freezes up, the world around you stopping, the colours bleeding to black. Then, with a loud crackle and a whoosh, everything condenses together into one small object. As you go to examine it, the object itself splits in two, a small shadow escaping from it before dissipating into nothingness. On the bright side, the music has also stopped and you are at least dressed normally again.

You don't notice the pair of blinking red eyes staring at you from the corner, or do you?



Bonus Mechanics
Bonus Mechanics:
- If you are a REAPER or DEMON you do an additional +1 damage after damage calculations to everything.
- If you are an UNDEAD or MONSTER you do - 1 damage after damage calculations to everything
- If you are a GHOST you take -1 damage every time you roll



YOU COMPLETE THE CLASS WHEN


You defeat the boss, duh
 
PostPosted: Tue Jul 01, 2014 10:21 am
While his body had recovered, his dignity had not. The only reason he was even here was because he wanted to make sure his minion didn't die. He was beginning to develop a fondness for her.

Andrew stared at the hole in the room. "At least this time, we know what we are in for." He shoved his hands in his pockets and stared at it waiting. He was 99 percent sure she would show up. Even if she didn't he sure as hell wasn't going in alone.

huni pi
 

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Wed Jul 02, 2014 8:35 am
Ruth had materialized before Andrew, having dissipated after her tragic loss against the boss. She was tempted to sulking in her room for the rest of the afternoon but the Shrinking Violet seemed to have a thing for self-flagellation, especially with schoolwork. So the blonde reaper returned and was not entirely certain how to react upon seeing the fire demon was waiting for her.

Some sort of internal narrative from the Violet's side would require her heart skip a beat at this discovery. Ruth's internal narrative would be to yank her hair in frustration. Alas, Violet won and she gave him a grateful smile. It wasn't an entirely insincere one, it was nice to have backup.

She offered him her arm before gesturing at the hole.


phantompanter13
 
PostPosted: Thu Jul 03, 2014 9:48 am
"Yeah if you are thinking you are crazy, I'm more crazy for going back in there. Jack."

Andrew looked at Blondie's arm a bit surprised. Did she really want to touch the thing on fire? More importantly, was she wet? She didn't look wet, but in his experience none firelands things were sort of squishy, like jello. He hated jello.

Still he took it anyways. Well not terrible. As long as she kept her tears and her saliva away from him, he was good. "Alright. Let's get this over with." he said with about as much enthusiasm as one would at a funeral.



huni pi
 

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Huni Pi rolled 2 12-sided dice: 5, 4 Total: 9 (2-24)

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Thu Jul 03, 2014 10:05 pm
With Andrew's arm linked in hers, Ruth took the initiative and jumped into the hole. She was prepared for the transformation this time around. Not to mention all the shadowy constructs designed to prey on her insecurities. She let go of Andrew's arm, her back to him in a sign of trust (either that he would be too busy dealing with his own demons see what I did there? or he would have her back the way she would now have his).

Her pipe was in her hands and she swung at the multitude of skittering beetle-shaped creatures.

HP: 37/40
Damage: 4
Wave: 1/5


phantompanther13
 
phantompanther13 rolled 2 12-sided dice: 11, 2 Total: 13 (2-24)
PostPosted: Fri Jul 04, 2014 10:37 am
Andrew landed and... nearly tripped over the damn shoes.

Why were terrible. "How do ghouls even walk in these?" he caught up and sent a wave of fire through the wave crawling at his feet. They seemed to climb over each other to get at him. Oh hell no. They were pretty much slaughtered at his feet.

"Is this supposed to be some sort of etiquette class?"

HP: 37/40
Damage: 8
Wave: 1/5


huni pi
sorry this got me stuck for some reason
 

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Huni Pi rolled 2 12-sided dice: 2, 10 Total: 12 (2-24)

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Sat Jul 05, 2014 8:06 am
Ruth gave the question Andrew posed a serious thought. She wasn't sure how heels equated etiquette, then again stance and posture was rather important in fighting. Maybe this was related? Difficulties in terrain and equipment and whatnot?

She turned to give the boil a shrug, paused for a fraction of a second to appreciate the view the skirt gave her before swung her pipe and smashing into a creature.

HP: 34/40
Damage: 7
Wave: 2/5


phantompanther13
She's going to always try to find an excuse to stare at his butt now.
 
phantompanther13 rolled 2 12-sided dice: 1, 3 Total: 4 (2-24)
PostPosted: Tue Jul 08, 2014 5:40 am
He felt the look, he felt it. Andrew turned and stared at her a long moment. was she... staring at the skirt? He wouldn't blame her if she laughed but... why? why now, why not last time?

He stared at her forgetting to swing his sword. Instead he squinted at her. Squinted hard. Nope still couldn't read her mind.

HP: 34/40
Damage: 0
Wave: 1/5


huni pi
 

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Huni Pi rolled 2 12-sided dice: 12, 8 Total: 20 (2-24)

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Tue Jul 08, 2014 5:52 am
Ruth went through the motions of letting out a silent Eep and went, no, rushed to Andrew's side. She was swinging the pipe still, swatting and bashing at the shadowy things chasing after her and those trying to swarm Andrew. No one except maybe a certain cold-temperatured ghoul was getting to dat a** on her watch!

HP: 31/40
Damage: 15
Wave: 3/5


phantompanther13
 
phantompanther13 rolled 2 12-sided dice: 6, 10 Total: 16 (2-24)
PostPosted: Tue Jul 08, 2014 6:03 am
"....."

Andrew really didn't need that much help... really. He swung his sword clearing though the wave almost as quickly as his partner. But it was a good thing he could not read her mind.

"Why don't you just destroy the whole swarm while you are at it?" Sarcasm dripped from his voice. She was really into it.

HP: 31/40
Damage: 10
Wave: 2/5

huni pi
 

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Huni Pi rolled 2 12-sided dice: 3, 11 Total: 14 (2-24)

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Tue Jul 08, 2014 6:11 am
Was that praise? No, it was a backhanded compliment, something Ruth easily recognized and was rather familiar with on a very personal level. She gave the boil a sweet smile all the same. She saluted in response, large steel pipe resting across her shoulders like it barely weighed anything but the heft was self-evident. Especially when she swung again and walloped those trying to surround them.

She glanced back at Andrew, the smile inquisitive, as if asking for confirmation that she'd done what he asked. Totally. And not at all trying to infuriate him and make his brilliant flame blaze higher. What? She was allowed to think him hot, wasn't she?

HP: 28/40
Damage: 9
Wave: 4/5


phantompanther13
 
phantompanther13 rolled 2 12-sided dice: 12, 8 Total: 20 (2-24)
PostPosted: Tue Jul 08, 2014 6:16 am
Andrew didn't know if she did this good last time but this time, Blondie really was just creaming them, and smiling at him. That brought him up short for a moment, just a moment.

Her smile might have reminded him of someone else equally as quiet.

Not to be outdone he went on the offence clearing through tones of minions. "I think we ought to be through this fairly quickly at this rate." this time there was more sincerity. And possibly a little awkward looking away. What was going on? He wasn't used to people not either running away or telling him off for being a jerk. He was so confused.



HP: 28/40
Damage: 14
Wave: 3/5

huni pi
 

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Huni Pi rolled 2 12-sided dice: 10, 10 Total: 20 (2-24)

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Tue Jul 08, 2014 6:25 am
Had this class been less... physical, Blonde's persona would be much less assertive and bold and sure. But right here, right now, in this dark room, dressed to the nines and fending off against these things, Blonde was out of her element, and Ruth was more than happy to take the blows. And she was certainly more than happy to dish them out. The swarming was too reminiscent of a certain expedition to a dry, desert tomb and she had felt so helpless then.

Her pipe crackled with FEAR and shredded through the creatures like a hot knife through butter. She kept close to Andrew, as if trying to assure him she had his back because it was in the general vicinity of his butt.

HP: 25/40
Damage: 15
Wave: 5/5


phantompanther13
 
phantompanther13 rolled 2 12-sided dice: 4, 3 Total: 7 (2-24)
PostPosted: Tue Jul 08, 2014 6:31 am
It was comforting to have someone so... competent next to him. She was good. she was fearless in the face of the enemy even if she was super shy the rest of the time.

But he swore she kept glancing at the skirt. Or was it the giant bow he had been plagued with? He wasn't sure.


HP: 25/40
Damage: 1
Wave: 4/5  

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 2 12-sided dice: 12, 11 Total: 23 (2-24)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Tue Jul 08, 2014 6:35 am
Even though they had been working together he was half a step out of syn. But he got to work destroying the last wave and burning most of them to a crispy.

"And we are back to the boss, seriously this feels like some twisted scareo game." he shouldn't have said it considering the last dream attack. (He wasn't sure what to call it.)

HP: 22/40
Damage: 17
Wave: 5/5

huni pi
 
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