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Which style of breeding do you prefer? |
2 Slot Breedings |
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29% |
[ 12 ] |
5 Slot Breedings |
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26% |
[ 11 ] |
2 Slot Breedings with changes (please post) |
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4% |
[ 2 ] |
5 Slot Breedings with changes (please post) |
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2% |
[ 1 ] |
Neither, I would prefer... (please post) |
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2% |
[ 1 ] |
I like having a mix of both, 2 slots one month and 5 slots the next |
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34% |
[ 14 ] |
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Total Votes : 41 |
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Posted: Mon Aug 11, 2014 4:51 pm
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Posted: Mon Aug 11, 2014 5:01 pm
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Posted: Mon Aug 11, 2014 5:05 pm
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Posted: Mon Aug 11, 2014 5:34 pm
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Posted: Mon Aug 11, 2014 5:49 pm
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Posted: Mon Aug 11, 2014 5:56 pm
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Posted: Mon Aug 11, 2014 6:59 pm
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Posted: Mon Aug 11, 2014 7:08 pm
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Posted: Mon Aug 11, 2014 7:28 pm
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GrnGriff My favorite part about the 5 slot breedings is that you can be involved in more than 5 couples. Less stress about getting with owners and telling people they can/can't enter. Could we also do that with the 2 slot breedings? Each person can only enter 2? Sure, those with lots of pairs would still have an advantage and could potentially have 20 pairs entered, but at 2 per person I don't think it would be as heavily weighted as 5 slots. Everyone could just post their own personal priority pairs.
Personally I would love this.
I've been fond of the "ticket" system for a while. The idea that everyone gets a ticket, and if you win then you say what couple you want done.
But this would be a good compromise in my opinion.
Honestly, though, I really don't like the traditional breeding set up. I have a lot of couples, and it allows me to still RP and make more.
Maybe as a compromise, I have few suggestions. Keep the 5-couple ticket as is but:
LowLuck is by person and not by couple (aka, you enter 20 breedings without winning as opposed to a couple 20 times) Someone can only win 1 breeding per month - this could balance the whole "if you have more couples you have more chance of winning" argument - because yes while its true you could have a better chance at winning, if you could only get one breeding a month people may avoid pairing with people who just have TONS and TONS of couples, because the chance of THAT couple winning may drop.
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Posted: Mon Aug 11, 2014 7:59 pm
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Posted: Mon Aug 11, 2014 9:03 pm
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Posted: Mon Aug 11, 2014 10:55 pm
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Posted: Mon Aug 11, 2014 11:34 pm
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Posted: Tue Aug 12, 2014 10:11 am
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The first time five pair slots came about, I was super into the idea. More pairs! Don't have to ask around for permission to post because I won't be stepping on any toes! But also I noticed that loopholes were quickly kind of abused? People made sure to get as many pairs as possible PERIOD for better chances at getting babies. That was literally all that mattered. Kind of like the issue with wishing stars where winning a basket was more important than connections between couples. I know, I know, it's not the same thing. Of course it isn't. But there is a similar vibe to me. Granted, flings are common in breedings. Flings with no prior RP or much backplotting. And that's cool. One night stands happen. But last time it went to an extreme, and the practice could very easily be rewarded. Every single time if this type of slots stick.
Some people are ALWAYS going to win if we keep the five slot thing as it is. There are plenty of people in the shop with enough ponies and influence to extend into many others' slots because people will have slots to fill and so the latter group of people could and have taken up those extra spaces for way more chances. If you want babies bad enough, and you have the means to get it, you'll get those babies. It doesn't seem fair to me because those who don't do this are left high and dry. You won't be rewarded for not pimping singles to get as many opportunities as you can. That just seems...wrong, to me. That this can quickly turn into a contest for getting baskets straight-up and that's what easily could matter more than plots or anything else.
While two-slot was limiting, both for users and colorists, it was much more fair.
I DID like the five slots at first, as I said, and I feel like we could make it work if users were limited much like the two slots were. And it could be a middle ground? Between how tight two pairs are and five slot free-for-all? Though I'm not sure if LL would be allowed to count for all or should be placed on one, because again, the amount of LL could quickly be over-saturated, which kind of hurts the purpose of it.
This is a VERY slippery slope, and I don't want to seem bitter. I'm not. You win some, you lose some. I've won breedings before. But at the same time, I don't want to enable the concept that those who have more will continue to get more because they just plain can and that's all that matters?
I hope this doesn't sound mean or anything. 8X I'm just writing in College Paper Mode, so I apologize if I sound like a cold robot or something. :'D
ALSO about the one-pair ticket idea! I feel like that just wouldn't work? I understand the reasoning behind it, but there are so many logistical problems with it. One, having two pairs as it's been not only gives more pairs more opportunities to get a breeding, and it gives colorists SOME choice over what they have to do. As an ex-colorist myself, I would have LOVED being able to have SOME control over breedings outside of CC slots and hoping couples I wasn't enthusiastic about working with if rolled just plain weren't (and if they were, I'd just have to suck it up. But sometimes it did feel kind of stifling)
Beyond that, imagine the drama that could come from the userbase if you got one ticket then picked your pair afterwards. It's nice and powerful in theory, but some could get upset if you don't pick the pair you have with them, or there could be pressure, outright guilt-trips, etc etc It sounds like I'm assuming the worst, but you just never know! While the Soquili userbase has always been great to me, it's just too big to assume that it's always peachy-keen behind closed doors, especially if we were to implement a system like this.
PS- Laro you bring up a really good point about user v. couples being used for LL!
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Posted: Tue Aug 12, 2014 11:05 am
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The problem with being allowed to win a single breeding is as follows:
Say Person A has only one couple, and it's with Person B.
Person B has a couple with Person A AND with Person C.
Person C has a couple with Person B only.
If you roll person C, person A can no longer get a breeding (because person B has got a breeding via person C) because they only have a single couple - which seems a bit unfair.
I know this can happen anyway with a two-breeding-per-month cap (I think?), but it's far less likely to happen.
As for the whole LL being per person instead of per couple, the idea has been suggested A LOT and has always been shot down. Because it just isn't fair. You enter one couple for ages, and suddenly get a new shiny couple. So you enter them into the LL slots you earned off your other couple. It upsets the other owner, causes tension, could even lead to lifematings getting broken off because of strife between the owners. I know this won't always happen, some people will be cool with it. But it does cause issues.
Another thing is, say one owner has LL status but their partner just got a breeding. And then you win a LL breeding slot with that owner. Suddenly, the owner who had just won a breeding is getting an unfair advantage by being able to enter their couple into LL slots when they themselves aren't LL.
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