___ Hiroki was doing a little bit of interesting Pathfinding this time around. His bugs were busy scouting routes and making sure they were clear. First up was identifying the smuggling routes he was tasked to establish through Takumi.[1/3] With a few insects covertly deployed, he could do this without drawing much attention. The rest was just noting sentries and highlighting traps laid by rivals. In most cases the traps were simply meant to alert the rogues to people passing near them.[2/3] This however, would not do. Better if they assumed no one was stalking their alleyways for the time being. That would lead him into his next task, though. [3/3] [ Pathfinding | Rank C ]
The vast majority, all of them on this route, in fact, were simple tripwire traps. The crooks would pull the string tight when they were ready to lay in wait. Hiroki set about snipping their lines.[1/3] Three separate ambushes, three separate lines. The Kikaichu would make short work of the thin wire, one after another. Chewing away until they were severed. [2/3] With luck, the thieves wouldn't notice for days. But at the very least his prior scouting mission would insure the immediate success of smuggling operations. That was about all he was hired to do, at the end of the day.[3/3] [ Trap Disposal | Rank C ]
Village KonohagakurexxxxxTitle JouninxxxxxRankAxxxxx Current Chakra 830 / 855xxxxxCurrent Stamina 800 / 800 Strength 3xxxxxSpeed 4xxxxxReflex 4xxxxxFortitude 3 Active Techniques:xxxxxxxxxxEnergy Recovery: [ -- / -- ] [ E Rank ] Henge no Jutsu
Passives: • Insight Rain: Sense hostile intent in the immediate area • Hashidzukai: Chopstick techniques cost -5 stamina to perform • Hashi no Kokoroyari: Chopstick techniques cost -5 chakra to perform • Hashi no Seihitsu: Doubles rate of Chakra/Stamina regen while eating with chopsticks Personal Attributes: • Full Time Part-Timer: Can choose between Ryo/Item rewards or AC on Job Missions without Kage permission. • Illusory Prowess: This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha and adds a single secondary sense to any genjutsu cast by the Uchiha, at their discretion. • Chef Hashi-rama: Every 10 Shinobi Chef Missions grants 1 Hashi no Heisei Formless Slot. Classes, Reductions, & Abilities: ○ Bukijutsu Class • Learn Bukijutsu techniques four [4] posts faster. ○ Bukijutsu Class • Learn Hashi no Heisei techniques one [1] post faster. ○ Bukijutsu Class • Learn Hashi no Heisei techniques one [1] post faster. [ E - S Rank ] ○ Bukijutsu Class • Learn Katana techniques one [1] post faster. [ E - S Rank ] ○ Bukijutsu Class • Learn Hard Physical techniques one [1] post faster. [ E - A Rank ] xxxxx•Mystic Hero: Ninjutsu techniques through held weapon [ D - A Rank ] ○ Bloodline Class • Learn All techniques four [4] posts faster.
Again in this shop, they repeated the process this time using a sack Contentious carried while Gaunt picked out the items desired. Two drums of liquid were carried by Contentious stacked on her shoulder.
Koukou [ Taking the Field First ] Rank: E :: Training Description: The user acclimates to using their weapon as a baseball bat, at least as much as they can stand to do so. Projectile techniques lose all descriptive bonuses against the user, and techniques involving a bat or club used to defend against projectile techniques are considered a rank stronger. Only effective against techniques up to the highest trained rank in this Style. Shigaisen [ Street Fighting ] Rank: C :: Training Description: The user hones their strength and endurance by beating people up and getting beaten up. After completing this training, the user gains one descriptive rank in strength and incoming physical attacks lose one descriptive rank in strength against the user per learned stage in this Style. Zanshin [ Follow-Through ] Rank: B :: Training Description: The user trains by beating people into the ground with their club or bat. Following completion of this training, should an enemy come into contact with a solid surface after suffering knockback from one of the user's techniques, they take one rank's worth of damage for every two meters of remaining knockback distance. (Ex.: They got knocked backward 6 meters, but struck a wall after only 2 meters. They take a D-Rank amount of damage, one rank for every two remaining meters.)
Meisterschaft [ Mastery ] Rank: S :: Training Description: Achieving this level of technical mastery allows the wielder of the longsword to wield his blade in one hand, and to make his strike in conjunction with an offhand item, but when wielding in a single hand, Preferred Stance bonuses are not applied. This mastery also grants a passive +50 Chakra for each physical style Mastered (This bonus chakra does not stack with any other Per Mastery Chakra increases.
Thread Walking Rank: C :: Training Description: By using Chakra to focus the mind, the user becomes able to balance enough on thin platforms to use Bukijutsu techniques without any penalties. Covers only balancing on solid structures at least one inch wide, not moving or unstable structures. Also allows the user to balance and move on wires during its activation. Advanced Thread Walking Rank: A :: Training Description: The user is now able to both run and fight while balancing on threads and wires without penalties, though doing these things at the same time is widely regarded as infeasible.
Offensive Style: Two-fer-One Rank: C :: Training Description: The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique from this Style without paying the cost. Trick Style: Blade’s Edge Rank: B :: Training Description: The practitioner has developed an even greater sense of precision and is now able to throw, juggle, and catch their knives by the tip with ease. Additionally, some projectiles, such as shuriken or kunai, can be caught by their tip. Confers a slight increase to the user's reflexes. Trick Style: Retreating Feet Rank: B :: Training Description: The practitioner, already acquainted with many techniques in the style, has finally realized that with a little bit of personal training, they are able to increase the precision and speed at which they lift and press their feet. The practitioner's footsteps are rendered silent to all who do not have enhanced hearing, and the footsteps they leave in soft ground are shallow. This not only assists their ability to sneak up on people faster and quieter, but also helps when running from trackers. Offensive Style: Stepless Rank: A :: Training Description: The practitioner has become so used to performing quick and silent steps that they scarcely realize that they themselves are moving. The user's speed and reflexes are mildly boosted. Defensive Style: Plucking Roses Rank: S :: Training Description: The practitioner is so well developed in their art that they are now able to snatch shuriken, kunai, senbon, and other such projectiles straight from the air. This requires the user expend Stamina equivalent to one rank below the rank of the incoming projectile.
Insight Rain Rank: B :: Training Description: The user will practice extending themselves into the atmosphere, in a sense. After much dedication, the user develops the ability to sense hostile intent in the immediate area. As to where, however, they cannot be sure.
Skill: Multitasking Rank: C :: Training Description: While the first two stages of the style revolve around the very basics of how to use a bow, the third stage incorporates the use multiple arrows into a more stylish way of battling. Mastery allows the user to simultaneously fire multiple arrows with any technique that does not specifically state otherwise, and allows the Arrow Creation technique to create up to three arrows at once with no increase in cost. Skill: Manipulation Rank: B :: Training Description: Manipulating the bow itself is simple, but controlling the arrows is very difficult. Many enhancements can be made to arrows to give them different flight paths, but buying those kinds of arrows is expensive and making them is difficult, so a method was developed wherein the user can freely alter how an arrow flies without need for such trifles. During this training, the user practices firing arrows with abnormal hand positions. Reduces the Stamina cost of bow-related Bukijutsu techniques (including Formless Styles) by 10 Stamina, to a minimum of 5 Stamina. Skill: Adaptability Rank: A :: Training Description: For the most part, the style thus far has focused on techniques to be used while stationary. However, this leads to many problems when fighting alone in situations that demand frequent movement. During this training exercise, the practitioner is to practice all known techniques while running, jumping, and maneuvering across a battlefield. After mastery, the user can align shots even while running and jumping, allowing them to keep the bonuses of the last stance they entered even while moving.
True Belief Rank: S :: Training Description: The user has meditated and trained long enough in this monk art to understand how important true belief is. By understanding the power of the spirit over the mind, and the mind over the body, the user has increased their stamina by sheer will power alone, as well as increased their toughness and durability. Increases Stamina by +25 for every style mastered.