_____TABLE _ OF _ C O N T E N T S_____ Ninja and Log masterlist
Page One: Sonyo Rue, Sunagakure, B-ranked Genin xxx- Profile Post xxx- Layout Post xxx- Missions Data xxx- Customs Data xxx- Smithing Data xxx- Relationships Data xxx- Other Information xxx- Reserved xxx- Reserved
Page Two: Nanami Hyuuga, Konohagakure, D-ranked Gennin xxx- Profile Post xxx- Layout Post xxx- Missions Data xxx- Customs Data xxx- Smithing Data xxx- Relationships Data xxx- Reserved xxx- Reserved xxx- Reserved
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬ Full Name: Sonyo Kuno Rue Nickname: Soyo, Kuno, Sonyo of the White Sand Age: 16 Birthdate: December 15th Gender: Female
Height: 5'5" Weight: 140 lbs
Nindo: "The snow is both ends of the spectrum; both light and dark, and that's how I shall live my life. For those who are good to me, I will be the light and powdery snow; but for those who do nothing but appose me, I will be a swirling and deadly blizzard." Personality: Kind, generous, and thoughtful; sonyo is sweet like southern tea. The young female finds joy in helping others and guiding lost souls through life the best she can. Sonyo loves nature and the wild, and though she prefers animals over humans, it doesn't necessarily mean she hates humans either. Sonyo tries her best to be bright and outgoing, and in her heart she believes that everyone has at least some good in them. Sonyo would rather take a pacifist role in life, but she isn't against fighting when it comes down to it; especially since moving to Sunagakure. Sonyo is very prone to freaking out in high stress situations then forcing herself to suck it up, only to explode about it later. The young female finds it hard to talk about her feelings and her past, as she feels that it's only a burden to those around her, even if that person is someone she's very close to. Sonyo can be very quiet and reserved, and though she's outgoing, she can also be very closed off.
Sonyo fears more than anything about losing control of herself and the blizzard of power she knows she holds in her veins. Sonyo also fears being alone, as the female has felt emotionally alone most of her life. From having emotionally distant parents to being unable to make friends in Otogakure, the trauma of being alone is deeply in-bedded in her. Sonyo can also get very down about herself and her abilities, she has very low self esteem. Often when thinking about herself, sonyo can only think of bad or cruel things. However, when looking at other people, she can only think the best in them. Sonyo sees the world as if it's a grand story that's being written out just in front of her.
Village:Otogakure Sunagakure Title: Jounin Rank: B-rank First Class: Bloodline ____Discipline → Blood Bender: You receive an additional 3 custom technique slots to be used only on bloodline and bloodline-related techniques. You gain 1 Locked Formless Style, which does not count towards Locked Style limits. Second Class: Medical ____Discipline → Efficiency Expert: Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank. At body rank D and C costs are reduced by five[5]. At body rank B and A, costs are reduced by ten[10]. Finally at body rank S and S+ costs are reduced by fifteen[15] These reductions DO NOT stack and override their previous totals. (D+C -5, B+A -10, S beyond -15)
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Bloodline: Hyouton - Ice Release [ Approval ] Demon: Shukaku - The One Tail tabtab Seal Info: tabtabtabShishou Fuuin [ Four Image Seal ] + Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ]
tabtab Stage of Mastery: tabtabtabStage 0
Chakra Pool: 520 Stamina Pool: 430 Chakra Element: Fuuton, Suiton, Hyoton Chakra Color: A light, almost white blue Chakra Materialization: Appears around Sonyo like an Aurora Borealis, dancing softly in the air around her being. Every so often the eye can capture what seems to be a rang of different sized snowflakes falling translucently in the aurora.
Strengths: • Harder than normal Ice • Faster Reflexes than average people • Able to attack at both close and long range • Strong determination and will Weaknesses: • Weakness to Doton • Hesitance to kill • Unable to harm those she holds close Fears: • Eternal Loneliness, ei: never having friends nor family • Being numb, either emotionally or physically; ei, being completely under anesthesia, or full body paralysis • Becoming cold hearted, ei: finding she no longer cares about the lives or well being of others • Failing her village and the people she cares about, ei: failing to protect the village in the case of an attack • Being manipulated mentally or physically; ever since coming under the control of the poison she was dosed with during the chomei attack, Sonyo has found herself increasingly afraid of being controlled
Reductions: • Learn bloodline techniques two (3) posts faster. • Learn Medical techniques two (3) posts faster. • Learn ninjutsu one (1) post faster. • Learn Suiton [ Water ] and Fuuton [ Wind ] jutsu one [1] post faster • Santa's Knowledge Part I: Learns Ninjutsu and Genjutsu [1] post faster • Regular Thursday: Learns ninjutsu [1] post faster and completes jobs [1] post faster • Able to apply bloodline technique learning reductions to any other training
Personal Attributes: • Magician: Sonyo is allowed [10] Extra ninjutsu slots • Born Medic: Sonyo gains [10] extra Eiseijutsu sots • Girl with the Green Thumb: Halves the time of growing plants, even when using fertilizer. [ Xmas 2k15 ] • Fast Learner: Sonyo gains half as much AC from missions to be able to half the overall jobs needed to obtain crafting ranks • Evergreen Spirit: Due to her natural green thumb, plants grown by Sonyo seem stronger than their normal counterparts. She needs one less [ - 1 ] dosages to reach the next dosage rank, and all plants and poisons/medicines are labeled with a [ Potent ] tag. • Evergreen Spirit II: Due to her natural green thumb, plants grown by Sonyo seem stronger than their normal counterparts. She needs one less [ - 1 ] dosages to reach the next dosage rank (stackable with the original), and all plants and poisons/medicines that are further reduced need to be labeled with a [ Advanced ] Tag. • If The Shoe Fits: Due to Sonyo's love and advances in medicine, she can have a second typing for the Medical [ Job ], allowing for two fields of specialization. • Rapid Immunization: Immunization only requires 4 separate encounters, rather than 5 • Rapid Immunization II: Immunization only requires 3 separate encounters, rather than 4 • Targeted Immunization: 1 extra Hazard effect immunity • I Am Life: If Sonyo retrains a non-damaging technique with the [ Medical ] tag, because of also having the Medical class, those techniques exhibit healing properties equal to their rank, and are labeled instead with a [ MEDIC ] tag.
▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬ Ryo: 両 6,350 AC: 31,825
Missions Complete: Training :: 1 D Rank :: 19 C Rank :: 2 B Rank :: 0 A Rank :: 2 S Rank :: 0
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ Weapon Type: Bladed Fan Weapon Range: 10 1/2 inches Weapon Weight: 2.5 lbs Weapon Size: 10 1/2 inches in length, 12 inches from tip to tip Weapon Location: Hidden inside Sonyo's left sleeve, in a small holster on her forearm. • N/A
▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬ • Senbon x10 • Kunai x5 • Thick Hide Gloves • First Aid Kit • Eagle Feather [ Given by Narimoi, worn in hair ] • Hard Marble x4 • Gobblemonster Special Gift xxx> Arsenal of the Sleight Hand [x1] xxx> Small Projectile Pack [ Senbon x10 ] • Mobility Armor • Sound Dampening Body Glove • Armored Cowl • Small Projectile Pack [ Senbon x10 ] xxx> Custom Projectiles [ Hollow Senbon ]ds) • 1 x Gimmicks Grab Bag • 1 x Ninja Chewing Gum: Takes 20 stamina to chew, makes a C-ranked bubble. Includes 5 pieces. • 5 x Dud Bouncy Balls: Feeding them 5 Chakra makes it so they won't bounce for a post. • Yuki Popcorn x10 • Shrimp Chips x10 • Scorched Scorpion Steak x1 • 5x maps to suspected hazard locations
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ For most of Sonyo's young childhood ( from birth to age 8 ), she lived in the frozen world of Yukigakure; a frozen wasteland of a place. Born in to a family full of strict people, Sonyo was trained from a very young age the beauties of dance and fan usage; along with other things a woman should know how to do such a sewing and textile work. She was raised as a noble in a peasant's life, leading to a lot of conflict as to what she should be like, as she didn't like the strict ruling of her parents. The young female then, at the age of eight, immigrated with her parents to Otogakure; a land much much different than what she was used to. Snow banks and ice were replaced with swamps and mud, and it took her a long time to get used to the vastly contrasting surroundings. Of course, Sonyo entered the academy as soon as her parents arrived in the new village, as that was the reason they had moved in the first place; so that she could "become a strong and respectable ninja" instead of the failure her parents saw her as.
Sonyo did much better at fighting than at the smaller tasks her parents had her work on since she could remember; she was better at molding ice than she was at sewing clothes, and she was better at kicking than she ever was at dancing. Of course, however, her parents continued to push on her the small tasks she had been doing previously. The young child began becoming over stressed and started to become bitter towards her parents and the world she lived in. However, when Sonyo turned 13, she met a girl who soon became one of her closest friends. The girl's name was Kinu, and she was the only person Sonyo knew to date that had the braveness to push through the blizzard that surrounded her heart. Kinu taught Sonyo patience and kindness; she taught Sonyo how to deal with anger and frustration and pain. However, later on that year, Kinu disappeared suddenly. She was never found, nor did there seem to be any rush to find the girl. It took a lot of strength, but Sonyo let it go, knowing full well that's what Kinu would have wanted her to do.
A few years later, Sonyo graduated from the academy and became an official ninja of the hidden sound village. She vowed to herself that she would work her hardest, for both her parents, and her best friend who couldn't work beside her.
__G E N I N__ Sonyo trained hard in preperation for her first real mission that would be given to her. She was instructed by Sgt. Justice Skelly to find the Village's Master Seamstress, who had gone missing. Early on, Sonyo was crippled by the idea that she might be too late and the female might already be dead. The female shinobi followed the trail given in the ransom note, only to happen upon the old abandoned building in the village; the only of its kind. It was here that Sonyo found not only a breathing Lady Yura, but also an operation going on under the village, invisible to those who never happened under the city. Sonyo knew her life would never be the same knowing this; her innocence to the village's inter-workings and what was going on was now shattered.. and she had a piece of knowledge that could get her killed.
After that things only got worse for Sonyo, she had a hard time going out when suspicions began to rise about what she did that day. Someone saw her, that's for sure. Soon UHV soldiers began pestering her, asking her questions. She was absolutely terrified that she would die... so she did the only thing she could do. She got her parents out of the city and then left on foot a few weeks later, alongside her best friend Elizabeth. The two parted ways at the suna gates after having a brief confrontation with a Village ANBU. Sonyo was left to live in the village alone while Elizabeth became a rogue. The trip to Sunagakure was relatively easy, that is in till they actually arrived at the village. Masahiro Hatake saw Elizabeth in the distance, taking measures to protect Sonyo should she be attacked, and it backfired. Assuming that the two were somehow connected to the UHV, Masahiro took defensive actions only to find out that one of the young females was seeking asylum while the other was only worried about her friend. After Masahiro promised to take Sonyo to the Kazekage, Elizabeth set off to begin her life as a rouge.
Sonyo then met Ayame, who appointed Nariomi Kaguya as her guide and mentor in till her probationary period was finished. Nari carefully guided and helped Sonyo to adjust to life in Sunagakure, even going so far as to allow the female to stay with him in his home as she was homeless upon arriving. The two spent time together and the young female couldn't stop from falling in love with him. However, after shortly confessing their feelings for eachother, Nari disappeared as he was sent of to some outerlying land for a mission. To try her best to keep her mind off the disappearance of the person she loved, Sonyo filled her days with missions and training. During this training, Sonyo met many more people, including her new sensei Theodin and the Community-Minded Woman, Bastet. After a mission to Takumi to get supplies for the mysterious woman's workshop, Sonyo became an apprentice under the woman for various artist pursuits. It was soon after this that Nari finally returned, and Soyno felt herself finally be at peace.
That peace did not last long, as the seven-tailed beast Chomei was released upon Sunagakure. Sonyo and Nari split away from Bast to go and try to save as many people as possible. However, they were only able to evacuate the residential district before Sonyo was stabbed in the back by a young girl who she was treating. Upon hearing her injured scream, Nari too stopped evacuating citizens to rush Sonyo to the hospital. Here she was treated by another one of the Medical Shinobi of the village, Doc Nara. Despite his best efforts, Sonyo fell prey to the poison that had coated the knife that stabbed her and exploded in to a rampage. She not only destroyed a good part of the bunker but also injured a few people who were currently in the hospital before the doctors could evacuate. After a brief fight with Doc and a new arrival Manny Hyuuga, a woman by the name of Kaori stopped the attack and finally broke the trance that Sonyo had found herself in. The young female didn't take her actions well, and fell in to a small pit of depression and disappointment.
Due to the mass of death to the village, the Kazekage threw a party meant for everyone. There was an announcement: relaxation and jolly-making were mandatory. Several of the villagers became drunk out of their mind, and fun was had all around. It was durring this party that Nari proposed to Sonyo, and she said yes. After all she had done for the village during the Choumei attack and everything she did for the village afterwards, Sonyo was also granted her Chuunin rank and thus the young woman left the village for the first time in search for her parents.
__C H U U N I N__ Sonyo traveled for several days alone, making her way through unknown territory, chasing the trail of her parents. Wherever she went, she helped the people she came across no matter what that meant. She healed the injured and the sick, she got rid of small issues and gave guidance to the people who needed it. Traveling became lonely, scary, and most of all bittersweet; she missed her home and her family in Sunagakure, and the more time she spent away from them the more it hurt her. Eventually Sonyo made it to the small fishing village in Amegakure where her parents had settled down, only to find it obliterated. Death was everywhere, and the villagers that had survived were in mourning. No houses stood, farmlands were burnt to the ground, and mass graveyards were everywhere. Panic rose further in Sonyo as she was unable to find her parents, and eventually her worst fears were confirmed. At the edge of the last graveyard sat a dual grave for her parents.
The chuunin felt rage like she had never felt before, a need for vengeance pumping through her veins. It clawed and ripped her up inside like a caged beast, and right when she was about to give in to it all she remembered home. She remembered her fiance and her kage and what they would think of her if they had heard what she wanted to do. And so, with a heavy heart and uncertainties bouncing around in her head, Sonyo made her way back to Sunagakure. She didn't sleep, she didn't stop; she feared if she strayed off the path leading to home she'd do something she'd regret. She made it back home in record time, only to find that her home had all but been ruined by the attack by Chomei even though the battle was long past. Several of her friends and mentors were gone, and Sonyo found herself deep in a pit of depression, still searching for answers.
Sonyo spent some time in a limbo-like state, not making bonds with other people, getting and dropping several students, and generally trying to find herself. She was angry at her weakness, at her inability to save anyone she loved. Eventually a tournament for the gennin in village was held, something for them to do for fun and also a way for them to gain experience. It was durring this time that James returned, relieving some of the burden off of Sonyo. It was durring this Tournament that Sonyo met a little boy named Taylor, and began to bond with the kid. She felt a strong instinct to protect the little kid, and it didn't waver even when Knives walked out in to the field during the final fight and exploded-- releasing the bijuu within him, Shukaku. The fight that ensued was quick, and no lives were lost, but the beast was sealed in Sonyo. Taka, the hokage, who had arrived to give aid to Suna during the fight, married Sonyo and Nari though a handfast like ritual before vowing to keep Sonyo sane and safe. During the fight, Sonyo had met a young Uchiha Jashinist named Kya who she found herself taking an instant interest in. The Konoha shinobi left, and Sonyo was left with worries about what would come.
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[ H y o u t o n ]x[ F u u t o n / S u i t o n ]x[ C h e m i s t ]x[ S u n a ] [ E v e r g r e e n ]x[ M e d i c / B l o o d l i n e ]x[ B - R a n k / C h u u n i n ] [ C h a k r a : 575 // 575 ]x[ S t a m i n a : 360 // 360 ]x[ D o r a i : 0 // 80 ]x[ R y o : 9,202 ]x[ A C : 22,825 ]
> All Hyōton users are capable of performing techniques with a single hand > Hyōton ice is hard to break or melt [ 1 rank higher to break and equal rank to melt ] > Hyouton techniques paired up with those from the Shinsetsu Clan are treated as 2 ranks higher in ability--rather than 1--for collaboration efforts > Hi Soujuu [ Ice Manipulation ]: This control allows the Hyouton user to meld dormant ice as though it were clay. Not only can it take any form the user desires, but it can also be levitated or shifted around as if it were water. It should be noted that one can only manipulate ice they themselves have made, and it must be done while holding a single handsign. Additionally, ice that is freely manipulated is not very solid, and can be broken or melted as if it were natural ice- making it a poor choice for attacking with > Girl with the Green Thumb: Halves the time of growing plants, even when using fertilizer. > Thoroughbred: Your maximum chakra pool and maximum stamina pool are both increased by {10} points, and you receive an additional {05} points to each pool whenever you rank up. Additionally, when you perform bloodline techniques above Rank D, you are refunded {05} chakra or {05} stamina, depending on which energy was used. ( If chakra was used, you recover chakra; if stamina was used, you recover stamina; if both were used, you recover both. ) > Efficiency Expert: For every rank the user increases, they can choose 1 medical technique and perform it at half the cost, to a minimum of 5 chakra. Gennin can only choose techniques D rank and lower, Chuunin C rank and lower, Jounin B rank and lower, and Konin is A rank and lower. You may only at one time, only have 1 half cost technique per rank. To clarify, you may only have 1 D, 1 C, 1 B, 1 A.
[align=right][img]http://i1174.photobucket.com/albums/r620/Daemon_succubi/SonyoNeoThree_zpscdptptyg.png[/img] [size=9][color=#956762][ H y o u t o n ][/color] [color=white]x[/color] [color=#956762][ F u u t o n / S u i t o n ][/color] [color=white]x[/color] [color=#956762][ C h e m i s t ][/color] [color=white]x[/color] [color=#956762][ S u n a ][/color] [color=#B48E8A][ E v e r g r e e n ][/color] [color=white]x[/color] [color=#B48E8A][ M e d i c / B l o o d l i n e ][/color] [color=white]x[/color] [color=#B48E8A][ B - R a n k / C h u u n i n ][/color] [color=#D6BAB7][ C h a k r a : 575 // [b]575[/b] ][/color] [color=white]x[/color] [color=#D6BAB7][ S t a m i n a : 360 // [b]360[/b] ][/color] [color=white]x[/color] [color=#D6BAB7][ D o r a i : 0 // [b]80[/b] ][/color] [color=white]x[/color] [color=#D6BAB7][ R y o : 9,202 ][/color] [color=white]x[/color] [color=#D6BAB7][ A C : 22,825 ][/color] [/size][/align] [spoiler] [align=center][url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=24564801#369576555][size=10][color=#D6BAB7][ Click here for more information ][/color][/size][/url][/align]
[list][size=11][color=#D6BAB7]{ Passives + Additives }[/color][/size] [list][size=9][color=#B48E8A]> All Hyōton users are capable of performing techniques with a single hand > Hyōton ice is hard to break or melt [ 1 rank higher to break and equal rank to melt ] > Hyouton techniques paired up with those from the Shinsetsu Clan are treated as 2 ranks higher in ability--rather than 1--for collaboration efforts > [b]Hi Soujuu [ Ice Manipulation ][/b]: This control allows the Hyouton user to meld dormant ice as though it were clay. Not only can it take any form the user desires, but it can also be levitated or shifted around as if it were water. It should be noted that one can only manipulate ice they themselves have made, and it must be done while holding a single handsign. Additionally, ice that is freely manipulated is not very solid, and can be broken or melted as if it were natural ice- making it a poor choice for attacking with > [b]Girl with the Green Thumb[/b]: Halves the time of growing plants, even when using fertilizer. > [b]Thoroughbred[/b]: Your maximum chakra pool and maximum stamina pool are both increased by {10} points, and you receive an additional {05} points to each pool whenever you rank up. Additionally, when you perform bloodline techniques above Rank D, you are refunded {05} chakra or {05} stamina, depending on which energy was used. ( If chakra was used, you recover chakra; if stamina was used, you recover stamina; if both were used, you recover both. ) > [b]Efficiency Expert[/b]: For every rank the user increases, they can choose 1 medical technique and perform it at half the cost, to a minimum of 5 chakra. Gennin can only choose techniques D rank and lower, Chuunin C rank and lower, Jounin B rank and lower, and Konin is A rank and lower. You may only at one time, only have 1 half cost technique per rank. To clarify, you may only have 1 D, 1 C, 1 B, 1 A. [/color][/size][/list][/list] [list][size=11][color=#D6BAB7]{ Missions + Current Objectives }[/color][/size] [list][size=9][color=#B48E8A]Mission Title [ Rank ][/color] [list][color=#956762- Objectives - Go - Here[/color][/size][/list][/list] [list][size=11][color=#D6BAB7]{ Jutsu Learned or Used }[/color][/size] [list][size=9][color=#B48E8A]> Justu Name [ Jutsu Rank ][/color] [list][color=#956762][i]Jutsu decription here[/i][/color][/list] [color=#B48E8A]> Justu Name [ Jutsu Rank ][/color] [list][color=#956762][i]Jutsu decription here[/i][/color][/list] [color=#B48E8A]> Justu Name [ Jutsu Rank ][/color] [list][color=#956762][i]Jutsu decription here[/i][/color][/list][/size][/list][/list]
Training Missions - Basic Training: Meditate [ +20 Base Chakra ]
Event/Special Missions - Evacuation of one Place ( Thread ) - [ A-rank ] - [ 3,000 AC, 0 Ryo ] - Hold the Line - [ A-rank ] - [ 1, 500 AC, 1,300 Ryo ] - Attack of Chomei - [ X-rank ] - [ 9,000 AC, 2,000 Ryo ] [ + 2,000 AC ] - Shingeki no Shukaku [ X-rank ] - [ 6,000 AC, 3,000 Ryo ] - Hearts of Suna vs The Snow b***h [ X-rank ] - [ 5,000 AC, +25 CP, +25 SP ]
Spars/ Fights: - Fight Against Doc Nara and Manny Hyuuga [ Jounin / Chuunin ] - [ Lose ] - [ 550 AC total ]
Holiday Stuff that isn't a mission: - Smithsgiving 2k14 xxxx • Grants 1 extra smithing title xxxx • 1 extra Locked Formless Style (max 2; in that case, 2 extra Formless slots are gained instead) xxxx • 2 mid-tier or lower variable marbles xxxx • +50 chakra and stamina.
- Christmas 2k14 xxxx • Santa's Knowledge Part II: +50 chakra and stamina. xxxx • Santa's Knowledge Part I
- Thanksgiving 2k14 xxxx • Regular Thursday
- Christmas 2k15 xxxx • 2k ryo xxxx • 1 extra hazard immunity xxxx • +1 Botany PA, Girl with a Green Thumb
- Thanksmithing 2k16! xxxx • 1 free title (not a title tree, is untrained) xxxx • 1 Variable Marble (500 ryo or less) xxxx • 1 Library Expansion Atlas (5 techniques) xxxx • Konoha Voucher: 1 Botany mission booster (2x all rewards), 1k ryo
- April 1st, 2k16 xxxx• 1 x Useless Key??? (Limit of 1 per rpc) xxxx• 1 x Gimmicks Grab Bag xxxx• 1 x Ninja Chewing Gum: Takes 20 stamina to chew, makes a C-ranked bubble. Includes 5 pieces. xxxx• 5 x Dud Bouncy Balls: Feeding them 5 Chakra makes it so they won't bounce for a post.
- 4th of July, 2k17 xxxx• [ 1 ] Jobs PA tabtabtab o If The Shoe Fits: Due to Sonyo's love and advances in medicine, she can have a second typing for the Medical [ Job ], allowing for two fields of specialization. xxxx• 2k Ryo
- Halloween 2k17 xxxx• 10 free training posts xxxx• Yuki Popcorn [x10]: A small box of fluffy, snow-like popcorn. tabtabtab o Food contains + 2 stamina to those that consume it. tabtabtab o Recovery rates x1.25 for stamina.
xxxx• PA, Targeted Immunization: 1 extra Hazard effect immunity xxxx• Shrimp Chips [x10]: A bag of fried shrimp shells, based on a local recipe. Makes a super-satisfying crunch! tabtabtab o Food grants -2 stamina to those that consume it. tabtabtab o Delays the effects of a hazard by 1 post.
xxxx• PA, Rapid Immunization: Immunization only requires 4 separate encounters, rather than 5. xxxx• Scorched Scorpion Steak [x1]: A scorpion steak left out in the desert sun with a heaping helping of peppers. tabtabtab o Delays the effects of a hazard by 1 post.
xxxx•Halloween Library, 2017 [x10 jutsu slots, or 1 Style (any)]: Is not an Omni-Library.
- Christmas 2k17 xxxx• 5x maps to suspected hazard locations. xxxx• 1 high-tier Variable Marble. xxxx• 1 extra smithing title (not title tree, just 1 title) xxxx• PA, Rapid Immunization: Immunization only requires 4 separate encounters, rather than 5. (stackable to a minimum of 1) xxxx• Medical Fortitude: 1 Medical Field-based PA. tabtabtab o See I am Life PA. xxxx• Religious Strength: 1 Religion-based PA
_____________C U S T O M S_____________ Includes custom jutsu, custom weapons, custom armor, etc
8/10 Custom slots used 1 / 1 Custom weapon slots used
Custom Jutsu
Character: Sonyo Kuno Rue Technique Name: Doraihyoton [ Dry Ice Release ] Rank: B for learning reasons [ X-rank after learning ] Type: Supplemental Ninjutsu/ Bloodline Element: Hyoton ( Acts like Null ) Description:Relocating to a desert makes one rethink their options when it comes to forming ice, and that's the main reasoning behind this technique. Using her hyouton chakra, Sonyo forms ice out of gas instead of water, creating solid Carbon Dioxide or Dry Ice. The jutsu works on a chakra pool, turning any hyouton techinque used while the pool is active in to Dry ice in stead of Water ice. How big this pool is depends on how much chakra the user puts in to the technique; ei, if someone were to put a B-rank's worth of chakra in to the technique it would create a Doraihyouton pool of 40 chakra, and this applies to every rank amount. Pools cannot stack, and once the current pool has run out, the user must wait [2] posts to create another. The main differences between Dry Ice and Water Ice come in pros and cons: the pros are that carbon dioxide sublimates at −109.3 °F making dry ice much colder than water ice, dry ice sublimes in to carbon dioxide instead of water leaving various effects, and it is more readily available to make than Water Ice. Cons come in the form that, having a lower freezing point, Dry Ice is weaker to fire and also that dry ice is structurally more fragile-- as one can break dry ice with their bare hands. Also in that the user must be careful not to kill themselves with the subliming carbon dioxide in enclosed spaces without much ventilation.
Character: Sonyo Rue Technique Name: Hyouton: Frozen Wasteland Rank: B Type: Ninjutsu/ Bloodline Element: Hyouton ( Ice ) Description:After making a series on hand seals, the user will begin to pull the moisture from the air and freeze it; said ice will cover everything in a circular range. This is plates everything in the surrounding area in an inch thick layer of ice. The user cannot break the hand seal in till the ice formation is finished, thus the advance of the ice will halt before it's finished. Not having been made of Hyouton ice, the ice can be broken by techniques of the same rank. Range: B- 36 yrds ( About 1/3 of a football field )
Character: Sonyo Rue Technique Name: Chill of a Frozen Spirit Rank: B Type:Ninjutsu Element: Ice [ Hyouton ] Description:By embedding the air with her Hyouton chakra, Sonyo decreases the air temperature of her surroundings to 30 degrees Fahrenheit. The radius of this technique is 10 ft in every direction, giving her a cold area in which it's very implausible her ice will melt. Using an A-rank Katon technique for two posts in a row will return the area back to its normal temperature. This can't be used in junction with her dry ice technique.
Character: Sonyo Kuno Rue Technique Name: Ice Release: Falling Sleet Rank: B rank ( then D to maintain ) Type: Ninjutsu Element: Hyouton Description:Purposefully creating an imbalance of suiton to futon chakra the user creates a slushy ice to use in various ways. The slush can either fall as a continuous light rain of sleet encompassing the field but only clinging to people and causing extremities to be slowed a bit through cold temperature or in a swirling defensive vortex around the player with much higher intensity. Anyone trying to pass through the vortex will be considerably hampered and slowed while in the sleet. The wall of sleet in the vortex is roughly 8 feet. These jutsu by themselves are not very dangerous however they can be used as catalysts for more deadly action.
Character: Sonyo Rue Technique Name: Exploding Frozen Suns Rank: A-rank Type: Bloodline/ Ninjutsu Element: Hyouton / Fuuton Description:Upon studying the workings of Fubuki's Ice Bombs, Sonyo came upon a different idea. Upon finishing a string of handseals, a hallow ball of ice forms with a shell about two inches thick with a diameter of a foot and a half. Inside this ball is compressed air, enough to bring the shell of ice just before the breaking point. This makes the balls of ice very sensitive, and even the lightest touch causes them to explode in to millions of shards of super sharp Hyouton ice that fly 150 feet in every direction. The lethal range of this bomb is anywhere in till the 50 foot distance, severe injury occurs in till 100 feet away from the initial explosion, and acute injury anywhere from there till the end of the effective range of the explosion. This technique can also be detonated from a max distance of 20 yards from the ball's position with another string of hand seals and an additional cost of [10] chakra.
Character: Sonyo Kuno Rue Technique Name: Medical Stasis Rank: A Type: Bloodline/Eiseijutsu Element: Hyouton Description:After making a string of handseals, the user places their hands out in front of them. Using their Hyouton chakra, the user quickly reduces the temperature in the air in front of their hands to sub-zero temperatures. This flash freezes anything in the immediate vicinity, cryogenically freezing it. The mind processes slow down, muscles stop working, and the blood coagulates in the veins, making field surgery that could be normally life-threatening a lot safer and a lot quicker. It can also raise the survival rate of those poisoned, as it slows down the crawl of the poison through the veins. It can also stop internal bleeding and swelling. Unless immediately treated after being cryo-frozen, however, the inflicted will eventually succumb to hypothermia and die; so this technique can only be used by Sonyo who knows the sweet spot in order not to kill someone.
Character: Sonyo Kuno Rue Technique Name: Oxygen Mask Rank: C-rank ( E-rank upkeep per post ) Type: Eiseijutsu Element: Fuuton Description:The user covers the mouth and nose of the target in a thin layer of chakra. This layer of chakra creates a selectively semipermeable membrane that lets only oxygen in and letting all exhalation waste out. This has many positive benefits like helping those with troubles getting enough oxygen in to their system. It also filters the air breathed in by the person effected; filtering out any toxins, spores, viruses, and other unwanted particles like sand, dust, and ash out of the air before entering the lungs. This jutsu has the appearence of a bubble like film covering the mouth and nose.
Character: Sonyo Kuno Rue Technique Name: Deficiency Rank: C-rank Type: Eiseijutsu Element: Suiton Description:After making a hand seal, the user envelops their hands in Eisei-fused Suiton, creating a semi-permeable membrane. By feeding directions to this chakra during formation, the user can change what can penetrate the membrane, but once the jutsu is casted it cannot be changed. Using osmosis, the user hits the target, drawing out a specific vitamin or mineral from the opponent; this can be anything except water. Deficiency in any vitamin or mineral can cause serious issues-- therefor the effects of the deficiency must be stated along with the jutsu. Genin can cause acute deficiency, Chuunin can cause moderate deficiency, and Jounin and above can cause Severe Deficiency in their target. This jutsu also has healing properties, as sometimes someone has an access of a vitamin or mineral in their body.
Character: Sonyo Kuno Rue Technique Name: Neural Disruption Rank: B-rank Type: Eiseijutsu Element: Description:Coating the hands in chakra, the user stabs at the opponent. This jab sends a surge of chakra through the nerves and muscles of the body, scattering signals from the brain to the muscles. The body begins to work in reverse; actions are inverted and the brain starts to get confused. Someone goes to move right and they move left, someone means to jump and they duck. This effect lasts for [3] posts and gives the user time to either attack, run away, or come up with a plan. Though it is possible to begin to work against the jutsu, it is impossible to do so when dealing with reflexes such as grabbing for something when you're falling or flinching away from heat.
Weapon Height: 4 inches long by 3 inches tall Weapon Weight: Roughly around three and a half pounds
Description: Siss is a robotic spider created by Sonyo in order to be helped with multiple medical things such as sterilizing an area for her before she operates and helping with other things such as relaying information. Siss can speak with the words saved in it's database, and new words are stored as it hears them. Sonyo often calls Siss a she even though the spider doesn't have any gender because it's a robot. Sonyo can load Siss with one jutsu by an extra cost of 10 chakra on top of the cost of the jutsu itself. Siss runs on solar power, and only has a battery life of about 5 hours, so Sonyo often has her turned off at night and stored away except for when she needs her. Siss will obey basic commands by Sonyo, but often has a mind and a thought process of her own. Sonyo cannot order the spider to do things that would otherwise danger its existence like jumping in to a fire or self destructing. When not activated, Siss looks like a small metallic ball; however when activated she uncurls and looks something more akin to a disk with a rounded bottom with six long metallic legs. Siss is made from a lightweight stainless steel, like most medical equipment; but because the steel is lighter it's more weak to physical contact. Siss can also store and use poisons/pathogens/cures given to her, allowing for the robot to be somewhat effective in combat situations as well.
Ability Summary: • Using a special mixture of gas stored inside it, Siss can release the gas in a high-pressured burst and sterilize the surrounding area of about a 10-ft diameter. Siss must then charge for 5 posts to build up the gas again. This gas is non-toxic and non-corrosive, though smells very strongly of chemicals so it might effect those with a strong sense of smell. This works by removing germs, bacteria, viruses, and fungi spores from the surrounding area. • Siss can store up to her owner's rank cap of an Eiseijutsu technique given to it by Sonyo. These techniques are held in a stasis in the robot to be used at a later time. Siss cannot store more than one jutsu at a time and storing a jutsu mid-battle takes [1] post preparation. • Siss can store small medical tools for Sonyo, these tools are already pre-sterilized as they're held in the same compartment as the sterilization gas. Tools that can be found here are things like a small roll of gauze, a syringe, or a scalpel. Unless sealed in a scroll, Siss can only hold up to two small tools. • Siss can fit in to small areas and relay what she's seen to Sonyo, so she can be used for things like spying on an enemy or checking out an area too dangerous for humans. • Siss can also understand and speak human languages, which get stored in her hardrive for later use. Siss cannot use words or languages she has not yet heard, therefor she is limited when it comes to speaking. Siss, of course, is pre-loaded with a small word database at her making in her owner's native tongue. • Siss's battery life of five hours deals with her not being turned off at all. If used in moderation at night, Siss can last in till sunrise with no problem. • Siss is more robust when retracted in to her ball form, being harder to break when retracted • Siss can store about 10 cc's ( militers ) of any given substance in each leg, and inject said substance via a retracted hypodermic needle in each leg. • Siss has a voice that is meant to sound soothing to younger and lesser minded individuals, though to higher thinking beings it can seem almost creepy. • Siss can store small samples of particulates and viruses/bacteria/fungi in a small and safe containment chamber to be retracted later. This chamber has perfect conditions to extend the life span of any living material inside, as it is warm and humid.
Posted: Tue Dec 16, 2014 9:02 pm
____________S M I T H I N G _ D A T A____________ Includes smithing types, titles, current equipment, missions completed, etc
A special variety of potatoes that are quite hardy; native to the Sunagakure rainforest. They are of a golden color with red spots decorating the crown, and much like every other sort of tuber are submerged for most of their life. The flowers of the plant range from white to blue, and are of the typical flowers of the family, looking much like the flowers of the Nightshade plant. Also much like the nightshade plant, this plant also gives off the same thin-skinned berries of it's cousin ranging from green to yellow in hue. The leaves of the Wine-Mottled Suntato plant are unequal in both size and shape and range from oblong to oval, and from 10-30 cm in length and 5-15 cm in width. The stem of the plant branches here and there, and the leaves often arrange themselves in an alternating pattern.
____________R E L A T I O N S H I P S_ D A T A____________ Includes things about IC relationships such as relations and other small things.
XXXXXXXX ❖ SUKIMEI RUE xxxxxxxxxxxxxxxxxxxxxxxxxxx ↳ Mother / Neutral
[ i ] Pushy x [ ii ] Prude x [ iii ] Pretentious
Sonyo has many mixed feelings about her mother; partially because of the way that her mother treated her and raised her. Though her intentions were pure, Sukimei pushed Sonyo to be royalty when all she had was rags. Sonyo was taught everything richer families were taught, and this in itself made the young female's relationship with her mother strain. Sonyo's earliest memories of her mother were strict teachings and lectures. Sonyo tries to remind herself that she loves her mother, but deep down inside herself sonyo has a deep resentment for the woman, if anything.
XXXXXXXX ❖ LOSONDO RUE xxxxxxxxxxxxxxxxxxxxxxxxxxx ↳ Father / Astranged
[ i ] Quiet x [ ii ] Cowardly x [ iii ] Pushover
Sonyo isn't very fond of her father; the man never took much of a role in the young shinobi's life. To lessen his case, Losondo did nothing to help Sonyo against the wrath of her mother during her childhood. The male, scared of his wife stayed out of the dealings between the two and Sonyo never forgave him for this. Sonyo sees him as a coward and more like a stranger than a father. As far as she's concerned, he doesn't deserve that title.
Posted: Sun May 10, 2015 7:43 am
____________O T H E R _ I N F O____________ Includes things about Sonyo's Personality and quirks, along with her beliefs and other things.
Hobbies/Interests
Sonyo enjoys making small trinkets more than anything; this expands to small cloth dolls and small glass figurines. Sonyo also enjoys gardening to a large extent, often losing track of time when doing anything botany related.
Skills/Talents
Sonyo is vastly skilled at Tailoring, which is one of the only things her mother ever praised her on. She can whip up designs for clothing in seconds and her imagination is vast when faced with any type of cloth. It's not unusual for Sonyo to piece together things on to clothing that otherwise wouldn't naturally be there, ei: stones, gems, fake leaves. Sonyo is also very skilled when it comes to her creativity period, allowing her to come up with amazing ideas right off the bat.
Likes
> Snow/ Snowstorms/ The Cold: It reminds her of her home in Yukigakure and brings back memories of a time before everything got complicated > The feeling of glass/ Glass in general: The smoothness of the material smooths her and reminds her of the ice that she uses on a day-to-day basis > The smell of freshly cut grass: It's soothing to her, though she can't quite comprehend why > Nature: She loves nature in a whole, and she's amazed by it more and more every day. She tends to like nature, and animals, more than she likes people. > Sunsets: Ever since her first kiss, Sunsets have been a favorite to her. They remind her of Narimoi and all the peace she felt when moving to Sunagakure
Dislikes
> The Heat: Sonyo doesn't have a fondness for heat, even though she now lives in the desert. > People: For the most part, Sonyo isn't on good terms with the idea of people. She's learned, the hard way, how cruel and evil people can be. This causes her to be somewhat shy when meeting new people. > Loneliness: Loneliness strikes a chord in the young female, often times when she's alone her thoughts run rampant.
Sense of Humor
Sonyo has a very innocent and child-like sense of humor; often wry, sarcastic, or dirty jokes go right over her head.
Pet Peeves
Sonyo doesn't like it when people abuse or disrespect nature or animals, even a joke about doing such makes her blood boil. Sonyo also doesn't stand for people putting her down or underestimating her.
Beliefs
Sonyo believes in the connections of all things through nature, and that nature is the root of everything in the world. To match her beliefs, Evergreen is her religion which she can now more freely practice now that she's freed from her Shinto family. Sonyo firmly believes that everything you do has either good or bad karma, and that everything that you do comes back to you three-fold.
Dreams/Nightmares
Sonyo doesn't often dream, but when she does it's about being back in Yukigakure with all of her friends that she's gained. Her nightmares plague her with visions of being completely alone, invisible, as if she was a ghost.
Quirks
Sonyo's attention span can be often quickly filled up by any surrounding nature or structure of ice. Sonyo also often puts her hands behind her back when idle. When nervous or scared, Sonyo gets jittery and begins to have jerkier gestures and movements than normal.
Can't understand
Sonyo doesn't understand hatred or rage, or why some people are just nasty and angry individuals.
Guilty pleasure
Sunbathing
Languages
American-English, British-English, Japanese, Chinese, Several forms of Sign language ( though she's rusty at them )
Accent
Sonyo talks is a smooth dialect, her voice lilting a little bit at the end of her sentences. She talks very proper and has very precise pronunciation of her words.
Pitch
Sonyo's voice is decently high pitched, and can be likened to a twinkling that crystals would make
Laughter
Sonyo has a very pleasant laughter; it's lighthearted and soft.
Home
Sonyo currently resides in Narimoi's apartment in the residential district of Sunagakure no Sato
Mental Disorders
Sonyo has crippling self-image issues that she manages to hide for the most part; she sees herself as being less than she actually is and has an overwhelming sense of inferiority. She also sees herself as plain, as average as someone can get.