PROFESSOR NAME: Professor Zixil Braxton
General information:
The Arts and Crafts room is tucked away in the corner - one way in and out, which is just how the teacher likes it. The classroom looks normal enough from the outside, with its standard door and numberplate (with an added addendum by the teacher, his name and the class title added on a piece of Muck Tape). The inside, however, looks like someone found all of the weird, eclectic stuff within a five mile radius, ate it, and then vomited it all up. The teacher has either completely lost his mind, or is trying way, way too hard. The cabinets that line the walls are partially filled with beginner art supplies: slime-based paints, earwax crayons, and...glitter, a thing so evil that it can be known by no other name.
Mechanics:
Your Most Excellent Professor isn't going to fill your head with crazy ideas. That's all up to you!
Upon entering the class, roll 1d100 to determine your Muse Level (ML).
Muse Level 1-20
Woah, you can't make art with a Muse Level this low! Go stare longingly at your first crush, or listen to emotional music, or cry it out! We can't have you making anything that's worth less than 20 silver seeds beneath your actual capabilities.
Muse Level 21-50
Did you dip yourself in paint and roll your face over the canvas? That's not going to be acceptable. Nobody will want to buy this. Or look at it. Not even kind of.
Muse Level 51-80
Looks like you might have the right idea. Go ahead and give it a shot. I guess the worst thing that could happen is you ruin everything, but that's okay.
Muse Level 81-100
Got a real overachiever here! Creativity is oozing from your pores (seriously clean that stuff up please)!
If you roll 1-50, you will need to make another attempt. A roll of 51-100 allows you to proceed. The above information correlating to your ML gives you a good idea of how your student will be approaching this assignment.
If you succeeded in developing a passable Muse Level, you will then need to roll a 1d10 to determine to overall success of your drawing/painting/sculpture etc. Feel free to pick whatever medium you'd like!
1-3 You really poured yourself into this one, but the Professor isn't quite feeling it. Take it home and pin it on your wall, because that's all you're getting. (Fail. You'll have to make another attempt!)
4-9 You paid careful attention to details, color schemes, and - most importantly - marketability. Professor Braxton smashes a sickly note to your body with a sloppy "A" written on it, because ruining the art would be a travesty. As far as you can tell, you've done a good thing. (Pass!)
10 You are a prodigy! This thing belongs in a museum! Or the home of the highest bidder! Your artwork will be displayed in front of the entire class. Hope you're not shy. (SUPER-PASS!)
You must RP your student creating their...well, whatever they make.
Bonus Mechanics:
•If you include a DRAWN representation of the piece of art that your student creates, you can automatically add 2 to your success roll, ultimately bringing up their final score. These drawings do not have to be anything fantastic, and can be as detailed or non-detailed as you want.
•Any student who is able to use magic to create illusions can roll 1d4 to determine how amazing their artwork appears. Which is what matters. If you roll even, you can add 1 point. If you roll odd, no points can be added. This can not be combined with the 2 points you can add when including an image.
•Any student who lacks dexterity (lookin' at you, claw-handed monsters) can roll 1d4 to determine their ability to talk Professor Braxton into believing that the piece of art's concept is going over his head and is, in fact, a true masterpiece. If you roll even, you can add 1 point. If you roll odd, no points can be added. This can not be combined with the 2 points you can add when including an image.
Each visit to the classroom has the potential to span multiple posts due to the amount of dice rolls. You can interact with other students, try to steal their concepts - whatever you'd like to play out!
YOU COMPLETE THE CLASS WHEN
You pass the class!