|
|
|
|
|
|
Posted: Wed Jan 14, 2015 8:41 am
INTERMEDIATE CLASS:
NAME OF CLASS: Trashbot Upgrading - Intermediate PROFESSOR NAME: Moira *********, Janitor
Prerequisites: - Must be Y2 or above. - Must have passed Trashology 101 and have earned the Beginner Trashbot Summon learned ability.
General Information: Those who have learned to summon their own little Trashbots have found the mechanical devices to be very helpful, or at least not very unhelpful. But they are small and a little puny, and could stand to be upgraded. But you'll have to upgrade it yourself... are you up to the challenge?
Fortunately, Moira has a lovely, if greasy, robotics workshop where she does maintenance for all the full-size Trashbots! And she's more than happy to let her faithful students use it.
Mechanics:
Step One: After arriving in the workshop, summon your Trashbot as you normally would, rolling 1d4. --- If you roll a 1, your Trashbot arrives looking a bit dinged up. Your Trashbot's starting HP is 15. --- If you roll 2 or 3, your Trashbot looks pretty much the way it always does. Your Trashbot's starting HP is 20. --- If you roll a 4, your Trashbot arrives gleaming and in peak condition! Your Trashbot's starting HP is 25.
Step Two: You must select your components. There's a nice box of scraps available for your perusal. Roll 4d8 - the numbers you roll determines what you'll be working with to upgrade your Trashbot. If you roll two of the same number, that's fine - you'll just install two identical items onto your Trashbot.
You'll also note that each component has a number after it in brackets. Keep that number in mind - you'll see why in the next step.
1 - A small drill bit that could be attached to a Trashbot arm. Not too challenging. [2] 2 - A metal spiked bumper. Very metal. It doesn't look all that difficult to get on there. [4] 3 - A bit of metal plating, suitable for protection. Drilling into the Trashbot will be required for installation.[6] 4 - A scoop that could go on the front or back of your Trashbot! It has nice lifting power, but you'll need to install gearworks inside the Trashbot to get it on there... [8] 5 - A blunted blade for slicing light objects. It should fit onto the Trashbot's existing hardware without too much trouble. [4] 6 - A really nice articulated claw! Excellent for picking things up dextrously, but it looks like a fiddly thing to install... [8] 7 - A... rearview mirror? Does your Trashbot really need one of these? Well, maybe it does. It doesn't look too hard to install, at least. [2] 8 - A flame decal etching set! Extremely cool, but it does require you to etch metal. [6]
Step Three: Now for the hard part: actually modifying your Trashbot! You must roll 1d6 four times in four separate posts, one post for each of your four components.
Remember the numbers above? That signifies the amount of base damage you can potentially do to your Trashbot (not to you) as you work to install the new parts. How much damage your Trashbot actually takes depends on both that base damage and the modifier you create in this round.
Again, rolling 1d6 per component...
1 - Something inside the Trashbot goes bzzzzt. Ow! Take the component's full damage. 2 - A scraping, ratcheting sound emerges from the Trashbot's chassis. Hm. Take half damage. 3 - Slow and steady... it takes a while, but it looks like the part is successfully installed with no damage. 4 - Is... is that something burning?! Yikes. Whatever you did, it's not looking good. Take the component's full damage. 5 - Your tools slip and scrape something that looked kind of important. Take half damage. 6 - You're a wizard genius! At least at this moment. The part is successfully installed with no damage.
If, at the end of the installation progress, your Trashbot still has some HP remaining? Congratulations! You have successfully upgraded your Trashbot and can claim the learned ability Intermediate Trashbot Summon. The components you put on your Trashbot can also be mentioned in RP for flavor.
If your Trashbot loses all of its HP, it flees in self-defense and you must wait 24 OOC hours before trying again - it takes a while for them to reboot, okay?
Happy upgrading!
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 4-sided dice:
1
Total: 1 (1-4)
|
Posted: Wed Jan 14, 2015 8:42 am
One a scale of 1 to 10, Ruth's last fight in the Haunted House ranked I-got-my-a**-kicked. It wasn't that she was upset by her less than stellar performance, quite the contrary. She loved the turn out, enjoyed the freedom of being herself without pretense. There had been no need to pretend at the shyness, no red-cheeked embarrassment to make the fleshie react the way he did. Everything he'd done to her, every word spoken, she did it all.
Perhaps, perhaps Superiors didn't always know best. Perhaps they'd sequestered themselves from Halloween society for so long they'd lost their grip on the way things worked. Unfortunately, this train of thought was dangerously close to reaching introspection junction.
Which was why Ruth went for the easy way out. She took a class to distract herself. And that would explain why her summoned trash bot had clearly seen better days.
Bot HP: 15/15
|
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 4 8-sided dice:
8, 2, 8, 8
Total: 26 (4-32)
|
|
Posted: Wed Jan 14, 2015 8:43 am
Ruth took one look at the sad little trash bot and threw her head back in a silent but clearly unkind laugh. She gave it a condescending pat on the head, despite the fact the little summoned mech had done more damage to the fleshie than she had. Rubbing her hands together and glad to be alone during this course, Ruth started to scrounge up components.
And by "scrounge up" she really meant "pick at random." There was no thought, no consideration whatsoever to the things she was pulling up and that was why she ended up with a lot of repeats. Three flame decal etching sets? Well, it was one of the more difficult components to apply, that was certain. Huh, her boss-man might be becoming more ingrained into her subconscious than she ever considered possible.
Again, rather than continue unraveling this thread, Ruth ignored it and set to work.
8 - A flame decal etching set! Extremely cool, but it does require you to etch metal. [6] 2 - A metal spiked bumper. Very metal. It doesn't look all that difficult to get on there. [4] 8 - A flame decal etching set! Extremely cool, but it does require you to etch metal. [6] 8 - A flame decal etching set! Extremely cool, but it does require you to etch metal. [6]
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
4
Total: 4 (1-6)
|
Posted: Wed Jan 14, 2015 8:45 am
Ruth did not bother studying the components or her trashbot before she started going to town with the etching. How hard could it be? There was the strong smell of something burning but Ruth reasoned it was flame decals. Wasn't it supposed to burn? When she decided she was finished and took a step back, it became apparent she had done something very wrong.
The trashbot looked up at her with baleful eyes, silently asking Why?
((4 - Is... is that something burning?! Yikes. Whatever you did, it's not looking good. Take the component's full damage.))
Bot HP: 9/15
|
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
3
Total: 3 (1-6)
|
|
Posted: Wed Jan 14, 2015 8:46 am
Alright, that didn't turn out the way it was supposed to. Ruth had to acknowledge that no matter how much her type of reaper loved chaos, they needed a certain level of order. How else would creeple know the difference? So this time, with the spiked bumper, she was the opposite of her first attempt. And wouldn't you know it, it worked.
((3 - Slow and steady... it takes a while, but it looks like the part is successfully installed with no damage.
Bot HP: 9/15))
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
2
Total: 2 (1-6)
|
Posted: Wed Jan 14, 2015 8:47 am
Ruth retrieved the second etching set, this time inspecting the materials and tools. She tested the materials bit by bit, staring and musing over her next course of action. The design she had in mind would need to pass over the already damaged portion. A wise move would have been to pick a different design but Ruth pressed on with it. Unfortunately, the acid ate at the metal and dripped into the poor bot's interior.
((2 - A scraping, ratcheting sound emerges from the Trashbot's chassis. Hm. Take half damage.
Bot HP: 6/15))
|
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
4
Total: 4 (1-6)
|
|
Posted: Wed Jan 14, 2015 8:49 am
Ruth frowned at the sad, dismal state of her trashbot. It wasn't its fault that she was less than focused with her work. She was just using this as an excuse, a distraction. Succeeding in the upgrades wasn't the goal, it would have just been a bonus. She held up the last etching equipment, summoned every ounce of concentration, which was a lot. Unfortunately, her artistic side erred on the side of what is this, I don't even provided rear-ends were not involved.
She pursed her lips and decided to draw on a certain flame demon for inspiration. He was a flame demon, this should be an easy stroll for him. It turned out using Andrew as her muse ended with the trashbot fleeing out of self-preservation.
((Bot HP: 0/15
FAILED))
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 4-sided dice:
2
Total: 2 (1-4)
|
Posted: Thu Jan 15, 2015 8:51 am
Ruth returned the next day with a clearer mind and a sharper focus. She wasn't going to apologize to her trashbot for her shoddy work ethic yesterday. Not as such. But she did manage to instill a bit more confidence in the mech as it beeped into the room looking better than it did on her first attempt, which to say was completely normal.
((Bot HP: 20/20))
|
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 4 8-sided dice:
5, 1, 2, 2
Total: 10 (4-32)
|
|
Posted: Thu Jan 15, 2015 8:52 am
Now came the portion of the class where she had to find components to add to her bot. She spent some time looking things over, refusing to simply grab at random like the last time. She opted for something with a little less form and more function and ended up with weapons and two defensive items that could also be used for offense. Pleased with her finds, the blonde ghoul set to work.
((5 - A blunted blade for slicing light objects. It should fit onto the Trashbot's existing hardware without too much trouble. [4] 1 - A small drill bit that could be attached to a Trashbot arm. Not too challenging. [2] 2 - A metal spiked bumper. Very metal. It doesn't look all that difficult to get on there. [4] 2 - A metal spiked bumper. Very metal. It doesn't look all that difficult to get on there. [4]
Bot HP: 20/20))
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
3
Total: 3 (1-6)
|
Posted: Thu Jan 15, 2015 8:55 am
Step 3 1/4 5 - A blunted blade for slicing light objects. It should fit onto the Trashbot's existing hardware without too much trouble. [4]
20/20
|
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
2
Total: 2 (1-6)
|
|
Posted: Thu Jan 15, 2015 8:56 am
Step 3 2/4 1 - A small drill bit that could be attached to a Trashbot arm. Not too challenging. [2]
20/20
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
4
Total: 4 (1-6)
|
Posted: Thu Jan 15, 2015 8:59 am
Step 3 3/4 2 - A metal spiked bumper. Very metal. It doesn't look all that difficult to get on there. [4] 15/20
|
|
|
|
|
|
|
|
|
|
|
Huni Pi rolled 1 6-sided dice:
4
Total: 4 (1-6)
|
|
Posted: Thu Jan 15, 2015 9:01 am
Step 3 4/4 2 - A metal spiked bumper. Very metal. It doesn't look all that difficult to get on there. [4] 11/20
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|