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[Open Class] Horsemen Trial - Stealth (TK) Goto Page: 1 2 3 [>] [»|]

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Syusaki

PostPosted: Fri Feb 24, 2017 6:57 pm
NAME OF CLASS: Horseman Trial - Stealth (For the Army)
PROFESSOR NAME Invictus

General information: Invictus has firm beliefs that if you are going to attack, you need to work on not being seen first. Being gung ho is fine, but if you can't hide yourself in case of powerful foes, you're going to get into trouble.

And for that, he has set up this...



The Course:
Silent Forest

User Image - Blocked by "Display Image" Settings. Click to show.

It seems that when Conquest feels the need to go above and beyond, he means he intends to go above and beyond. It appears that for this task, Invictus set up a small…trial of sorts, complete with trees, fog and…. Is there something moving out in the trees? This forest is almost completely silent. The ground is covered in leaves and sticks and thus nearly every step made in it makes a sound...

“Your task,” he says, reaching into one of his sleeves and producing a small pumpkin-shaped charm, “is to collect these. As many as you can. 15 should be what you’re aiming for if you wish to go above and beyond.” He noted as he put it back away. “However, it will not be easy. They are well hidden, and you need to avoid detection while doing so. If the small ones see you, run and hide. However, the big ones are much quicker and if one of them spots you, it is over.”

Big whats? He doesn’t actually explain what the ‘big’ ones are, or even what the small ones are. However, you can see lights moving between the trees, so you can only assume that those are some sort of patrol.

“Bring the trinkets back to me when you are done.”

With that, he releases you into the woods….


Mechanics:

Invi’s Rules

1. If you get caught you have to start over entirely, this includes where your count for collected trinkets is at.
2. If you roll 3 ‘you were seen’ in a row, then you’ve been caught by one of the ‘big’ ones. Wonder what those are. Whatever they are, they have no qualms about knocking out students. The small ones will only make a lot of noise and follow you around blinking their little lights.
3. These small ones are quite fragile and can be knocked out easily, however. If you wish to forgo your next roll, you may roll to attack and knock it out. If you miss hitting it, however, you will be caught. If you knock your follower out, you may then resume your rolling.
4. If you’re doing this in a group, someone getting seen will get everybody seen. However, getting auto-caught will only get the person who rolled it caught.
5. On the same note, three times seen will still get everybody caught, so be careful!
6. If you collect 15 trinkets, Invictus might have something nice to reward you with. However, if you’re working as a group your reward might not be as nice as what someone who gets all 15 by themselves gets.


To move, roll 1d10 and see what happened based on your roll! Flavor-text it as you like, however!

Quote:

1 – You grabbed a FEAR trinket.
2 – You grabbed a FEAR trinket.
3 – You were seen! Run for cover!
4 - You grabbed a FEAR trinket.
5 – You were seen! Run for cover!
6 – You grabbed a FEAR trinket.
7 – You were seen! Run for cover!
8 – You grabbed a FEAR trinket.
9 – You get grabbed! Too bad, start over.
10 – You found a safe zone, you’re safe in the next instance you roll 3-seens in a row or you roll a ‘get grabbed’!


Bonus Mechanics
Students with invisibility or camouflage abilities may use these to stave off a single round of being seen. But only once.

People who have completed this trial with 15 trinkets more than once may +1 or -1 to one of their rolls.

People who have completed this trial with 15 trinkets 4 or more times may +1 or -1 ALL of their rolls


YOU LOSE/FINISH THIS RP WHEN...

- You are caught at any point in time! That means you have to START OVER to try again! You may do so in the same thread or a new one if you decide to attempt again at a later date.
 
Syusaki rolled 1 10-sided dice: 9 Total: 9 (1-10)
PostPosted: Fri Feb 24, 2017 7:00 pm
It'd been a while since TK had attempted an open class, so he chose to partake in shenanigans once more. Glowing eyes squinted at the conquest horseman, but opted to remain quiet and polite as he listened to his instructors. His lips pursed at the rather vague explanation, and indeed, the obscure directions led to his almost-instantaneous demise.  

Syusaki

Syusaki rolled 1 10-sided dice: 3 Total: 3 (1-10)

Syusaki

PostPosted: Fri Feb 24, 2017 7:02 pm
With such a quick end, TK refused to allow himself to walk away from the forest. Not yet, anyways. He trekked quietly amongst the trees until he was spotted.  
Syusaki rolled 2 10-sided dice: 3, 1 Total: 4 (2-20)
PostPosted: Fri Feb 24, 2017 7:03 pm
To be spotted in such a class would not do. TK attempted to swipe at the thing and missed. Uh oh.  

Syusaki

Syusaki rolled 1 10-sided dice: 6 Total: 6 (1-10)

Syusaki

PostPosted: Fri Feb 24, 2017 7:04 pm
NEW ATTEMPT

Perhaps third time would be the charm? The skeleton boil certainly hoped so as he walked around and managed to find a pumpkin-shaped trinket just as the horseman had said.
 
Syusaki rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Fri Feb 24, 2017 7:05 pm
TK resisted the urge to hum as he continued to wander aimlessly in the trees. The fog still made it difficult to see, but somehow he managed to pick up another trinket.  

Syusaki

Syusaki rolled 1 10-sided dice: 9 Total: 9 (1-10)

Syusaki

PostPosted: Fri Feb 24, 2017 7:07 pm
He stiffened. TK's gaze wandered to the side as he felt something looming behind him, and as he turned around it was too late. He was caught.  
Syusaki rolled 1 10-sided dice: 3 Total: 3 (1-10)
PostPosted: Fri Feb 24, 2017 7:11 pm
NEW ATTEMPT

It was a shame TK was not as skilled at this game as he initially thought he would be. But all he could do was start again and hope to do better.
 

Syusaki

Syusaki rolled 2 10-sided dice: 2, 5 Total: 7 (2-20)

Syusaki

PostPosted: Fri Feb 24, 2017 7:12 pm
He found himself spotted by yet another small thing. It was difficult to discern its form, but that did not deter the boil from lashing out with an arm and swiftly whacking it.  
Syusaki rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Fri Feb 24, 2017 7:13 pm
As he continued to walk, TK found himself surrounded by safety. He allowed himself a moment to rest and relax for the time being.  

Syusaki

Syusaki rolled 10 10-sided dice: 4, 5, 7, 8, 5, 9, 10, 4, 10, 3 Total: 65 (10-100)

Syusaki

PostPosted: Fri Feb 24, 2017 7:14 pm
After a while, he decided enough was enough and he had to go back out once more into the fog. It was difficult to walk through, as always, and along the way TK managed to get caught once more.  
Syusaki rolled 2 10-sided dice: 3, 3 Total: 6 (2-20)
PostPosted: Fri Feb 24, 2017 7:16 pm
It was a small thing this time around. After his previous victory, TK thought this one would also be easy to get rid of, but he was wrong. Arrogance was always a mistake.  

Syusaki

Syusaki rolled 10 10-sided dice: 9, 4, 5, 4, 1, 2, 5, 6, 5, 6 Total: 47 (10-100)

Syusaki

PostPosted: Fri Feb 24, 2017 7:18 pm
NEW ATTEMPT

He was almost beginning to lose track of how many attempts he'd had with this class, but that was a lie. TK was well aware of how many times he'd done this today.
 
Syusaki rolled 10 10-sided dice: 5, 7, 9, 8, 10, 7, 9, 4, 9, 5 Total: 73 (10-100)
PostPosted: Fri Feb 24, 2017 7:19 pm
NEW ATTEMPT

Perhaps he was beginning to grow impatient and it was spelling his downfall, because this time as well TK found himself quickly captured by a big one.
 

Syusaki

Syusaki rolled 10 10-sided dice: 1, 7, 5, 7, 6, 1, 7, 8, 5, 4 Total: 51 (10-100)

Syusaki

PostPosted: Fri Feb 24, 2017 7:28 pm
NEW ATTEMPT

This time, TK allowed himself more rest before starting a new attempt. He could almost imagine the instructor giving him an odd look as he ventured out into the fog once more, but he did well to not turn back.
 
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