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MashaRum

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PostPosted: Mon Sep 04, 2017 5:14 pm
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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Ara Hojo
Nickname: N/A

Age: 10
Birthdate: September 1st
Gender: Female

Height: 4'5"
Weight: 75 lbs

Nindo: "Even if you aren't someone special, you can still make a difference."
Personality: Ara is a curious, optimistic shinobi who pushes herself to become all that she can for Kumogakure. While her curiousity and insecure nature regarding her forgotten past can be seen and taken advantage of, the Hojo will do whatever it takes to defend her new home. She can seem a bit too quick tempered and uppity when it comes to hard work, Ara will still push herself extra hard to get the job said and done. Her childish nature can also land her in some troublesome situations, but knows when to set aside her fun and act her own age. Overall, Ara believes in living one's life to the fullest, embracing every day as a new lesson.

Village: Kumogakure
Title: Genin
Rank: D-Rank
First Class: Bloodline
Second Class: Ninjutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Hojo
A t t r i b u t e:
Shimizu Ika [ Clear Water Squid ]: Sacrificing the physical attributes of a squid and leaning toward a squid's vast intelligence, the Hojo clan member reduces the cost of Suiton based techniques by 1 Rank. [Does not Apply to Ink]
Chakra Pool: 465
Stamina Pool: 185
Chakra Element: Water and Wind
Chakra Color: Deep Blue
Chakra Materialization: A blue aura forms around Ara, with tentacles appearing and squirming about after a large amount of chakra is spent.

Strengths:
• Purebred: Skilled in the art of Suiton and Hojo clan having grown up with it.
• Squiddly Body: Due to her heritage, Ara is quite flexible with her body, able to bend more easily than others.

Weaknesses:
• Frail Fist: Little to no knowledge of taijutsu or bukijutsu.
• Scatterbrain: Ara's overconfidence and naive sense of self can sometimes land her and her allies into some pretty unfortunate scenarios.

Fears:
• Being boiled alive.
• Being kicked out of the village.

Class Disciplines :
Blood Knight: Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses of techniques the same rank. Can cast bloodline techniques through one-handed seals.
Elemental Specialist: You are only able to have one (1) chosen chakra element. Your elemental ninjutsu possess greater power, allowing them to overwhelm techniques of the same element and rank, and preventing them from succumbing to elemental weaknesses. You begin with two (2) additional ninjutsu slots, and earn an additional three (3) ninjutsu slots whenever you rank up.

Reductions:
• Learn ninjutsu two (2) posts faster.
• Learn bloodline techniques one (1) post faster.

Personal Attributes:
• Charismatic Cascade: Maximum chakra pool is increased by 20
• Ancestor's Blessing: Bloodline techniques cost 5 less chakra to perform.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両2,100
AC: 1,750
RPT 37

Missions Complete:
D Rank :: 7
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 09 / 12
• Genjutsu : : 00 / 03
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 01
• Formless Styles: : 00 / 02

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: {Sword, spear, etc.}
Weapon Range: {Its reach. In inches/centimeters please}
Weapon Weight: {How heavy it is. In pounds/kilograms please}
Weapon Location: {Where it is stored}
• {When you create your profile, you may have any one basic weapon.)

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Kunai [x15]
• Communicator - Attached to her top.
• Silent Soles - In the form on an anklet on her feet.
• Hojo Clan Basics Bloodline Guide
• Mission Coupon
• 10 Free Training Posts
• Useless Key???
• Gimmicks Grab Bag [x1]
• Ninja Chewing Gum [x1] : Takes 20 stamina to chew, makes a C-ranked bubble. Includes 5 pieces.
• Dud Bouncy Balls [x5] : Feeding them 5 Chakra makes it so they won't bounce for a post.

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
• Shunshin no Jutsu [Body Flicker Technique] [ ๑۩ ]
Rank: D
• Kirigakure no Jutsu [Hidden Mist Technique] [ ๑۩ ]
Rank: D

Suiton
• Mizutamari no Jutsu [ Water Puddle Technique ] [ ๑۩ ]
Rank: D
• Suimenka no Kisoku [ Breathing Underwater Technique ] [ ๑۩ ]
Rank: D
• Kiri Shikaku no Jutsu [ Mist Vision Technique ] [ ๑۩ ]
Rank D
• Mizu Bunshin no Jutsu [Water Clone Technique] [ ๑۩ ]
Rank: D
• Mizutamari Yusuo no Jutsu [Water Puddle Transportation Technique] [ ๑۩ ]
Rank: C
• Mizu no Tatsumaki [ Tornado of Water ] [ ๑۩ ]
Rank: C
• Takitsubo no Jutsu [ Waterfall Basin Technique ] [ ๑۩ ]
Rank: C


___I n k i n g ○ M e t h o d s:
Blot Spit [ ๑۩ ]
The Hojo clan member will build up ink within their mouth, causing their cheeks to expand and roughly double in size. After further preparing the ink technique, they will spit out the ink in a spherical lump the size of an average human skull.
Ink fired in this method is often referred to as a [ typical shot. ]


___I n k ○ B l e n d s:
Blinding Blend 001 [ ๑۩ ]
Rank: E
The most basic form of Hojo ink. Requiring absolutely no additional preparation, this ink is a pitch black adhesive that cannot be seen through (unless by Doujutsu or other assistance). [3] [ Typical Shots ] or more will disable the ability to use Doujutsu to see through the blinding blend.

Grey World Blend 002 [ ๑۩ ]
Rank: E
The user produces an ink that removes the color from the coated subject resulting in it being black and white until washed off. This technique can be blended if Twin Blend 050 has been learned removing the color descriptors on the ink it's blended with.

Slippery Blend 009 [ ๑۩ ]
Rank: D
The ink will undergo minor alteration, causing it to become a clear transparent golden color. This blend makes the subject of the inks effects slippery. As such it is capable of loosening an individual's grip. Since Hojo are immune to their own adhesives this slippery ink does not stick to them and instead allows them to glide across it or slip right of an opponent's hands. [Grapple Effects are treated as [2 Ranks Lower] when attempting to grapple or maintain a grapple when under the effects of the slippery blend. Unless the opponent has a skill to prevent it, a [ Typical shots ] worth of slippery blend on a weapon or hand makes it nye near incapable of being held.

Taffy Blend 013 [ ๑۩ ]
Rank: D
The ink will undergo minor alteration, causing it to become a deep pink color. This ink has very elastic and adhesive properties, binding those it comes in contact with. Each [ Typical Shot ] After the first increases the Blend's adhesive properties. Taffy Blend Confers a [ slightly ] penalty to [ speed ] , [ reflex ] , and [ strength ] per [ Typical Shot ]

Enfeebling Blend 018 [ ๑۩ ]
Rank C
The ink will undergo alteration, causing it to become a navy blue color. This ink is capable of reducing the muscle strength of the afflicted by 10% for every typical shot that makes skin contact and sticks. As thus, one is able to completely exhaust their opponent with successive shots. After accumulating [10] [ Typical Shots ] of this ink the opponent is no longer capable of moving and is rendered physically helpless until the ink is washed away with hot water or the inks effectiveness decays. They are still able to perform Doujutsu or any Ninjutsu technique that do not require hand signs. Prior to [10] [ Typical Shots ] each [ Typical Shot ] reduces the target's [ Strength ], [ Speed ],& [ Fortitude ] by a [ Mildly ] Descriptive.

___H o j o ○ C u s t o m s:

Tōsō Inku l 逃走インク(Fleeing Ink/ Literal:Getaway Ink) - [ ๑۩ ]
Rank: C


▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Ara was born into the Hojo clan in a small rural community located in the Lightning Country. She found herself tending to the crops of the village, being taught the usual Hojo traditions and ways. Her brother, a village member who knew a few jutsu after some teachings, became a sort of idol for the young Hojo. She would follow him around on his patrols and came to be known as his "shadow". The youth grew and grew, working faithfully on her clan's techniques, hoping to be as inspiring and heroic as her brother. On her 10th birthday, a flood caused a majority of the village to be destroyed, Ara's brother sacrificing himself to toss his unconscious sister, who had suffered a concussion after their temporary shelter washed away, to the safety of higher ground. When she awoke, Ara found herself on the back of a caravan, having no recollection of the past events, including her own family. She began to travel around, staying in random taverns and such before coming across Kumogakure in the late summer. Finding a home and a strange urge to become a shinobi, Ara quickly hoped to join the village, hoping to learn more about her past and clan's power.
 
PostPosted: Wed Feb 07, 2018 7:33 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Xifeng Lao
Nickname: Xi, Wandering Wife
Age: 25
Birthdate: 2/01
Gender: Female

Height: 5'11"
Weight: 140 lbs

Nindo: "To fight is to live. To love, is to be truly free."
Personality: Xifeng is rather quiet and can seem threatening when first meeting a person for the first time but will soon pass as she warms up to that individual or group of people. She values strength and personal fortitude above all else, willing to defend the well being and lives of her comrades with all of her might. Despite her rough exterior, the person who she deems her "Destined One" according to her family's values, will see a vastly different side of her. When interacting, Xi will become more calm and compassionate, more akin to a person that would serve under a superior. Even in public, she can switch between both personas with little effort that it may even appear to be slightly amusing.

Faction: Rogue
Title: Genin
Rank: D-Rank
First Class: Blodline
____DisciplineMixed Blood
Second Class: Bukijutsu
____DisciplineJuggernaut

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Hojo / Ukyo

Chakra Pool: 225
Stamina Pool: 275
Chakra Element: Suiton, Raiton
Chakra Color: Pink
Chakra Materialization: Squirming tentacles around her

Passive Status Increases:
• Strength ► Moderate
→ Bukijutsu - Juggernaut
• Speed ► N/A
→ N/A
• Reflex ► N/A
→ N/A
• Fortitude ► Moderate
→ Bukijutsu - Juggernaut

Strengths:
• Resilient, a formidable opponent
• Skilled with bladed weaponry
Weaknesses:
• Little way of attacking from afar
• Will always rush to attack for/defend with her "Destined One"
Fears:
• Fear of Losing Her "Destined One"
• Fear of Being Cooked Alive

Reductions / Passives:
• Learn bloodline techniques 1 post faster.
• Learn Bukijutsu techniques 1 post faster.
• Kōrimizu Ika [ Cold Water Squid ]: The Hojo clan member carries the blood and cold tolerance of a Giant Squid. This attribute allows the Hojo clan member to move exceptionally well in water and become undeterred by near freezing temperatures. Confers a [ Mildly ] increase in speed when submerged. They also do not require a technique to breathe under water.
• The Hojo clan ink can only be removed with hot water.

Personal Attributes:
• "Charm" - 1.5x Ryo Earned From Missions / Jobs
• Well Armed - 1 Additional Bukijutsu slot


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 03
• Genjutsu : : 00 / 02
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 03

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Katana
Weapon Range: 3 ft.
Weapon Weight: 1.3 kg
Weapon Size: 60in. x 26 in.
Weapon Location: Sheath located on right side

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Father's Katana (listed in Weapon Data)
• Ukyo Mizo
• Unnamed Light Armor
• Kunai [x15]
• Destined One's Symbols of Love
• Seaweed Flavored Gum

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Bushi Ken no Jutsu [ Samurai Sabre Technique ]
• Shunshin no Jutsu [ Body Flicker Technique ]
• Kai [ Release ]
• Kawarimi no Jutsu [ Substitution Technique ]

Suiton


Raiton


Hojo


Ukyo


▬▬┤|G e n j u t s u

{Your first Type's name} {Illusory, Enchantment, Chained, or Instance}


{Your second Type's name} {Illusory, Enchantment, Chained, or Instance}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 02
Locked Formless
• {Training Links}
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
The Lao family found its roots in the Hojo clan, among the many banished from the Land of Tea. The family was considered odd by its fellow clansmen for its views forced onto their young. Girls, upon their fifth birthday, were enrolled in private teachings about the family's roots and underwent personal training. The females were trained on the values of the clan and its beginnings where the matriarch, a legendary kunoichi, pledged her service to her future husband after defeating her in a duel. The tradition was passed down for generations, praising the females of the clan to find their so called "destined ones" by finding the one who can outmatch them in a duel. Once defeated, each girl is "hitched" to their chosen partner and served alongside to bring about whatever they desire.

Xifeng soon found herself among the children, the daughter of a native Hojo seamstress who had a one night fling with an unknown male who displayed similar powers to her, said to have been a great warrior. Inspired to become like him, she went through the many lessons alongside her kin, eager to find such a mate. Maybe he would be as handsome as the princes and such in the storybooks! She eventually grew and became well accustomed to her clan's teachings. On her twenty third birthday, Xi left her family's home to pursue information about her father. The treks were long and many, and eventually resulted in discovering that her father had simply been a petty thief who had fallen in love with her mother. Sullen about the discovery, Xifeng soon moved on to simply wandering around in search of her "destined one". Whatever her calling was, it was her job to meet it.
 

MashaRum

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MashaRum

Newbie Bunny

850 Points
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PostPosted: Thu Feb 08, 2018 8:21 pm
User Image

_________________||Tell Me Some Basics…||
tab Who Are You?|
tab How Old Are You?| 16
tab What Sex Are You?| Female
tab What Do You Look Like| {Describe in detail, especially if in any way different from picture used.
tab Who Are Your People?| {Race}
tab Do You Have a Lineage?| {Bloodline or Clan}
tab Where Are You From?| {What Village were you in before?}
tab How Tall Are You?| 5'8"
tab How Much Do You Weight?| 140 lbs
tab What Best Describes Your Frame?| Medium
tab What Were You?| {What were you in your “past life”? Shinobi or otherwise.
tab How Experienced Were You At It?| {Were you experienced? Did you have a letter rank? A title?

_________________||Now, Some Details…||
tab What Are You Like?| {This is your personality. Go wild here, giving as much description as you can. Write out the quirks, the fallacies, etc. Explore what it means to be your character!)
tab What Do You Believe In?| {Do you have a religion? A Nindo? Personal Values?
tab What Do You Fear?|
      • {Everyone has them. These need not be phobias, but these are fears that help guide the personality. They must actually influence your character in some way. Certain ones that are for granted, such as “Death” or “Loss of Companions” are givens. Unless these somehow drive a specified character flaw/strength in Personality, they do not count. You must have at least three.}


tab What Strengths Define You?|
      • {At Last Three)


tab What Weaknesses Define You?|
      • {At Last Three)


tab What Era(s) Are You From?|
tab What Have You Experienced?| {Personal History. See [Eras] for some Guild Canon assistance. Must be at least two paragraphs in length. This should be detailed, as who you were, and what you did previously, is incredibly important to who your character is now. It helps support the personality, the strengths and flaws, and will be referenced in different events within the guild. The more you add, the more that can be used for a more immersive experience within this guild.}

_________________||What Can You Do…||
tab How Do You Experience Life?|
      {First Class}
      {Second Class}
      {Third Class // First Prestige Class}
      {Third Class // Second Prestige Class}
tab How Do You View It?|
      • {Disciplines. No one has these yet, as they are unlocked at D - rank.}


tab What Makes You Unique? |
      • {Characters receive three [3] Greater Personal Attributes to use. They must be assigned by the time the character reaches D - rank or they are forfeited.}


tab What Are Your Limitations?|
      Chakra Pool →
      tab Chakra Color →
      tab Chakra Materialization →
      tab Chakra Elements:
          tab
          tab
      Chakra Pool →
      Archetype → Athlete
      Statistics:
        Power|
        Agility|
        Intelligence|
        Chakra|

tab What Skills Do You Posses?|
      • {Name of Skills} ► {Current Skill Level}
      • {Start with ten [10] points for skills automatically, and gain additional from Archetype}
      • {Class specific skills cannot be taken until you have that class}
tab What Are You Proficient With?|
      • {Proficiency Tree or Weapon} ► {Current Training Level}
      • {Start with two [2] points for proficiencies automatically, and gain additional from Archetype}
      • {One [1] point unlocks a category; a second point unlocks specific weapons to be trained}
tab What Are Your Limitations?|
      Ninjutsu → 00 // 00
      Genjutsu → 00 // 00
      Stages of Learning [Bukijutsu] → 00 // 00
      Stages of Learning [Taijutsu] → 00 // 00
      Skill Points → 00 // 00
      Proficiency Points → 00 // 00
_________________||What Do you Possess…||
tab How Much Experience Do I Possess?|
tab How Much Ryo Do I Own?|
tab What Do I Carry?|
      • {The Rule of this guild is that if you do not have it listed in this section your character will not have it at all. This needs to be kept up to constant date. This includes description of the clothing. Any hidden pockets, straps, or weapons, etc. This is an important section.}
      • {When Starting there will be Starting Packages, listed under the Archetypes, that informs you what you may begin play with. This is to help determine what your starting stats and Ryo is. With this Ryo, you purchase items that fill up the slots here. All Ryo left over is permanently removed. Please keep in mind the reality of what you are carrying, including Money, and how much space and volume your character can realistically carry.}




tab What Techniques Do You Possess?|
      [{First Jutsu Type}]
        • {Every Character begins play with one [1] E - C Ranked technique learned. This can be from anything except for Bijuu and Clan // Bloodline techniques. If a Custom Technique or Item is desired it must be between E - D ranks, and must be submitted to the appropriate Approval thread}




      [{Second Jutsu Type}]






tab What Secrets Have You Discovered?|
      • {No one starts out with these. These are an in-game mechanic that will be utilized throughout the world, and will encompass items or secret locations discovered.}


tab What Secrets Have You Laid Claim To?|
      • {No one starts out with these. These are an in-game mechanic that will be utilized throughout the world, and will encompass items or secret locations discovered.}




 
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