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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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gucci-shinigami
Crew

PostPosted: Sun Apr 11, 2021 5:23 pm
“Deecee Sama”


“Novasse”


Approved  
PostPosted: Sun Apr 11, 2021 8:57 pm
User Image

User Image
                        ▰ PERSONAL DATA

                        Full Name: Chouka "Cho Cho" Akimichi
                        Age: 24
                        Birthdate: July 18
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Always dyed, currently pink
                        Eye Color: Grey
                        Height: 6'2
                        Weight: 240 lbs

                        Bloodline: Akimichi


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Brutally honest and a bit of a rebel, Chouka doesn't please a lot of parents, including her own. However, Chouka is a bit of a nebulous figure to her previous academy student classmates and to some of her fellow genin given her '******** the establishment' attitude and her utter inability to take s**t from anyone. This harder shell of Chouka hides a more mushy-feely inside that she has done everything to hide from and ignore. She can give many a cold shoulder but is really quick to catch feelings - and they're impossible to process for the repressed Akimichi. Thankfully, Chouka does have one outlet for these feelings and that's her music. She loves writing songs though she does pair emotional vulnerability with loud drums and screaming choruses.

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation:
                        Global Reputation:

                        Biography: Not always a social outcast and all-around rebel, Chouka initially was the ideal child to her parents. Her twin sister was difficult and fussy while Chouka was polite and soft-spoken. Chouka even took to piano as a youth and seemed to be a prodigy from her father's musical talents after spending so much time with him in his music store. However, a random robbery turned sour while both Chouka and her twin Choika were there. By chance, Chouka had been in the back practicing piano while Choika, who never took to music, had been lying down bored in the front of the store. Choika did not survive the robbery but Chouka had been safe where she was, though she was never the same afterwards.

                        As if compensating for the absence of Choika, Chouka began acting out and resisting all forms of authority. She didn't touch music for a long time, though she eventually came back to percussion through drums, not piano, as an outlet for her anger. Her parents were hurt by Chouka's descent into degeneracy but, fearing the loss of two daughters, kept strained smiles on their faces as Chouka grew up and acted out more.


                        ▰ CLASSES AND STATS

                        First Class: Tamer
                        ▱▰▱ Chance Encounter:You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        Third Class: Bukijutsu
                        ▱▰▱ Mystic Hero:The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Signature Style: Reiken no Michi
                        ▱▰▱ Cross-Class:Tamer – Bukijutsu: The user and pet can Korabo bukijutsu techniques together for a single action with varying cool downs depending on the technique's rank.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3
                        The pet also gains access to the following technique.


                        ▰ Blade Blitz | Rank X | Complex
                        The pet grips their weapon in their mouth if unable to use hands. The pet moves at blinding fast speeds, increasing their speed by [1] per rank of the technique. The pet flashes forward five feet per rank of the technique, slicing those along it's path with the blade infused with the pet's desired element.



                        Chakra Pool: 350
                        Stamina Pool: 600
                        Chakra Element: Raiton, Fuuton
                        Chakra Color: Pink

                        Stats: [ Aburame/Buki - Caps are 9 ]
                        • Strength ► 3
                        • Speed ► 2
                        • Agility ►
                        • Endurance ►

                        Fears:
                        • Horses
                        • Going deaf
                        Modifiers:
                        • [Akimichi] Upkeep reduced by one rank
                        • [Akimichi] Technique durations increased by one

                        Personal Attributes:
                        ▱▰▱ Heavyweight Athlete | The clan member is granted an extra style of their choosing at D Rank, B Rank and S Rank while gaining an additional 150 stamina upon creation.
                        ▱▰▱ Ravenous Eater | The user now gains both stamina and chakra when using the clan's ability to eat and regain resources. In addition, resources regained are increased to one rank above the user's body rank.
                        ▱▰▱ Chakra Control | The user has learned to utilize their finite chakra control to reduce the upkeep cost of techniques by one rank and techniques with a post limitation are increased by one.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両000
                        XP:

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Titles
                        • Job ||

                        ▰ INVENTORY

                        • Katana
                        • Three small blades


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 10/10
                        • Genjutsu | 8/8
                        • Taijutsu Styles | 2/2
                        • Bukijutsu Styles | 3/3

                        Maruton

                        ▰ Kai | Rank X | Default
                        ▰ Henge no Jutsu | Rank E | Default
                        ▰ Bunshin no Jutsu | Rank E | Default
                        ▰ Substitution Technique | Rank E | Default
                        ▰ Art of Walking on Water | D Rank | Default
                        ▰ Art of Walking on Walls | D Rank | Default
                        ▰ Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
                        ▰ Escaping Skill [ Nawanuke no Jutsu ] | E Rank
                        ▰ Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        ▰ Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E

                        ▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D

                        ▰ Wave Transmission Technique | Rank C-A [ telepathy ]
                        ▰ Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C

                        Raiton

                        ▰ Flickering Light [ Touei no Jutsu ] | Rank E
                        ▰ Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        ▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E

                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        xxx▰ Lightning Blast [ Raikou Hitofuki ] | Rank C | Augment
                        ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D

                        ▰ Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C

                        Fuuton

                        ▰ Wind Clone [ Kaze Bunshin ] | Rank E
                        ▰ Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        ▰ Vacuum Sword [ Shinkūken ] | Rank E
                        ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E

                        ▰ Decapitating Air Waves [ Zankuuha ] | Rank D
                        ▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D

                        ▰ Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C

                        Bloodline - Aburame
                        ▰ Human Bullet Tank [ Nikudan Sensha ] | Rank X | Spiritual
                        ▰ Partial Multi-size Technique [ Bubun Baika no Jutsu ] | Rank X | Spiritual
                        ▰ Empty Crash [ Kara no Dōn ] | Rank C | Complex
                        ▰ Multi-size Technique [ Baika no Jutsu ] | Rank C | Spiritual
                        ▰ Titan Clap [ Kyojin Hakushu ] | Rank A | Simple
                        ▰ Super Open Hand Slap [ Chōharite ] | Rank A | Complex
                        ▰ Butterfly Bullet Bombing [ Chōdan Bakugeki ] | Rank A | Spiritual | Supplementary
                        ▰ Super Multi-Size Technique [ Chō Baika no Jutsu ] | Rank S+ | Spiritual
                        ▰ Butterfly Mode [ Chō Mōdo ] | Rank S+ | Spiritual

                        Genjutsu

                        Illusory
                        • Spooky Ghost [ Bukimina Yūrei ] | Rank E
                        • Mirage Minora [ Mirājuminora ] | Rank D
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] | Rank C
                        • Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ] | Rank C
                        • Shadowmeld [ Kagemazeru ] | Rank C

                        Enchantment
                        Thunder Voice Technique [ Hekireki Koe no Jutsu ] | E
                        Gender Sudden Change Technique [ Sei Kyuuten no Jutsu ] | D
                        Plague of Rats [ Pesuto ] | D
                        Body Puppetry [ Ayatsuri Karada ] | C
                        False Flame Technique [ Nise Honō no Jutsu ] | C

                        Taijutsu
                        Kaiser Fist
                        Fissure Kicking

                        Bukijutsu
                        Reiken no Michi
                        Honshi Art
                        Sobagai Deba Sentou



                        Brooy

                        pyrategross
 

ghostfinch

Seeker


Brooy
Crew

Omnipresent Cultist

PostPosted: Sun Apr 11, 2021 10:09 pm
kiiwispoet


Why no pet? sad Otherwise, you are approved.  
PostPosted: Mon Apr 12, 2021 11:42 am
User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Arashikara Nara
                        Nickname:
                        Age: 23
                        Birthdate: 8/03
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D


                        Height: 5' 3"
                        Weight:

                        Bloodline: Nara/Light Release



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: The power of light can do more than beat enemies senseless!
                        Personality: Arashikara is a bright ball of energy that isn't the brightest bulb in the box. Easily excitable, she is very driven by passion. On the flipside, Arashikara is prone to boredom and has a hard time doing things she finds boring. But she's always on the move, and loves to hang out with her friends, whom she loves with all of her heart. Arashikara tends to get excited for her friends whenever something happens to them, fully supporting them 100% to th MAX

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Arashikara, like many who lived in Gimangakure, has done her best to make a life in Tanigakure. Born to a family that crafted and sold musical instruments, she grew up around music and even became pretty good at playing the bass and singing. While most of her life was spent in a limbo of uneventfulness, there was one event that keeps her on her toes.

                        At a young age, Arashikara had been kidnapped by a group named TORNA. Their goal: to sacrifice her, for reasons she doesn’t understand to this day. But she was rescued, though she doesn’t remember by who.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Bloodline
                        ▱▰▱ Heritage Keystoneou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline./i]

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Fire, Lightning, Light
                        Chakra Color:
                        Chakra Materialization:

                        Stats:
                        • Strength ► 1
                        → CMS Stage 1-3 (1)
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 1
                        → KnHR Stage 1-3 (1)

                        Strengths:
                        • {Pick at least two things your character is good at.}
                        • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc}
                        Weaknesses:
                        • {Pick at least two things your character is bad at, or that might hinder them.}
                        • {As with Strengths, consider noting character traits here.}
                        Fears:
                        • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you}


                        Modifiers:
                        • Shadow Lurker | Despite being made of chakra, techniques that manipulate shadow that travel along the ground cannot be collided with unless the shadow is manipulated above the earth.

                        • Master of Shadows | The clan member may learn any listed technique or augment that has the word "shadow" in it without consuming a slot.

                        • Trinity Teamwork | When performed within the Ino-Shika or Shika-Cho formation, clan imitation techniques have a one post increase added to their duration before the opponent is allowed to spend the chakra to break free. When used within the Ino-Shika formation then this duration is increased by two, for a total length of three posts.

                        • Shadow Locked | All Nara techniques that restrain movement are considered to also apply the grappled status. This grapple is considered spiritual and equal to the rank of the jutsu, requiring both be broken.

                        • All Hikariton users have Raiton [ Lightning ] and Katon [ Fire ] as Chakra elements.

                        • All Hikariton techniques provide blindness at the rankings listed in the Status and Poison System.

                        • Hikariton users never suffer any visual detriments due to their own Kōton techniques.

                        Personal Attributes:
                        ▱▰▱ Shining Shame | Lightning and Fire release techniques of the user may apply blindness status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules).

                        ▱▰▱ Light of Abandonment l Casting light techniques now causes ambient light sources to form around or on you. These orbs of light start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques, combining with a ranked technique for a single activation to be treated as Korabo. Creating and strengthening these orbs costs one rank less than the original light technique used.

                        ▱▰▱ Illuminated Dishonor | When additional chakra is applied to the light which radiates from your chakra network, it becomes blinding to sensors. Those with passive sensory or dojutsu which see chakra will suffer tiered jamming based on the rank of extra chakra applied; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. In addition, dojutsu users also suffer blindness tiered based on the body rank of the user; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. The same rank of chakra must be expended by the sensor or dojutsu user to avoid this penalty.

                        ▱▰▱ Born in Shadow | All Imitation techniques gain [1] additional use before they are weakened. Additionally, the user's clan techniques are considered one rank higher when attempting to break free.

                        ▱▰▱ Tactical Genius | By spending at least one full post studying their opponent the user gains one extra activation against that specific target, to be used only on a Nara Imitation technique against them. In order to properly study a target one must not take any offensive actions against them and should describe in detail things like the opponents fighting style, as well as formulating a plan against them.

                        ▱▰▱ Shadow Reflection | It can be said for almost anyone that no one knows you quite like your shadow does. This fact cannot be more true for anyone but the Nara however. When taking this PA, the Nara's shadows gain any passive statues effects that the user's other jutsu gains for the same duration that they would receive as if they were of the original type being augmented. This applies to effects gained from, customs that modify jutsu for a duration, bloodlines, other PA's, benefits gained from classes such as ninjutsu, etc. Shadows can gain the benefit of multiple status effects this way.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 06
                        • Custom Jutsu 0/18
                        • Keystone 0/1
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fire
                        • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        • Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        • Veil Technique [ Fukumen no Jutsu ] | Rank E
                        • Flare Technique[ Shoumeidan no Jutsu ] | Rank E

                        Lightning
                        • Telegram Flash [ Denpō Sekka ] | Rank E
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        • Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E

                        Nara
                        • Shadow Release: Far-Reaching Darkness [ Kageton: Endai Yami ] | Rank E
                        • Shadow Neck Binding Technique [ Kage–Kubishibari no Jutsu ] | Rank C
                        • Shadow Posession Technique [ Kagemane no Jutsu ] | Rank C

                        Hikaraiton
                        • Altar Light [ Gandō ] | Rank E
                        • Coming to Light [ Hakkaku ] | Rank E
                        • Flicker of Light [ Kōei ] | Rank D
                        • Bright Wings [ Tsubasa Hikaru ] | Rank D-S+
                        • Glistening Dew [ Hakuro ] | Rank C
                        • Light Clone [ Hikari Bunshin ] | Rank C
                        • Rain from a Cloudless Sky [ Tenkyū ] | Rank C

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Channeling Martial Skill
                        • Stage 1// Mastered
                        • Stage 2// Mastered
                        • Stage 3// Mastered
                        Bukijutsu
                        Kakumei no Hono Ryu
                        • Stage 1// Mastered
                        • Stage 2// Mastered
                        • Stage 3// Mastered


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        Brooy

                        Hurrak
 

gucci-shinigami
Crew


Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100
PostPosted: Mon Apr 12, 2021 6:25 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hikaru Nara
                        Nickname: Komu
                        Age: Sixteen [16]
                        Birthdate: July 16
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Dark Brown to Black depending on the light.
                        Eye Color: Brown, but appears Gold in the right lighting.
                        Height: 5' 8" or 173cm
                        Weight: 140lbs or 64kg

                        Bloodline: Nara - Aburame

                        Non-Combat Outfit: Hoodie and trackpants [x]
                        Combat Outfit: Light armor underneath a cloak.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "You cannot live in the light forever."
                        Personality: Hikaru always seems to look on the bright side of whatever misfortune falls his way but does so while maintaining a dose of reality. It may seem like he gives up hope, but he will never stop fighting even when he is certain of his impending failure.

                        Village: Rogue / Wanderer
                        Title: N/A
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Hikaru grew up outside of his clan's village on a small island between the lands of Fire and Water. His mother had died during a mission that his father would not explain to him, and not long after her death they left Konahagakure and never looked back. His father brought a few essentials and some things to farm sugar cane and honey. With their combined skills in controlling insects, they thrived for the most part and lived a life that was simple, but not carefree. Every night Hikaru's father would board up the windows and set the bees loose into the wild, and set water beetles out to patrol the coast near their small home. Hikaru never really questioned why this was necessary, and by the time he was old enough to start venturing off the island it was simply a way of life for him.

                        After some time Hikaru found work with local thieves who patrolled the trading routes along Fire Country's Eastern coast. It was through this work that the young man honed the skills of his mother's clan - something which his father could not help him with. Much to his father's berating, it was the easiest way to get extra supplies when they hit a dry spell. His father never did reveal why his mother died, or why that meant they had to leave the Leaf, but Hikaru also never questioned it. Instead, he lived his life the best he could despite their situation.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 400
                        Stamina Pool: 300
                        Insect Pool: 750 [500 in gourd]
                        Chakra Element: Fuuton - Suiton
                        Chakra Color: Green
                        Chakra Materialization: Lines that begin to cover his entire body like spiderwebs being spun

                        Stats:
                        • Strength ► 0 / 6
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0 / 7
                        → Stat Cap increase from Kencul species
                        • Agility ► 0 / 7
                        → Stat Cap increase from Kencul species
                        • Endurance ► 0 / 6
                        → N/A

                        Strengths:
                        • Beekeeping
                        • Keeping a straight face in any situation
                        Weaknesses:
                        • Bright lights
                        • Opening up to others
                        Fears:
                        • Losing control of his jutsu, namely the insects he keeps inside of him, though he does sometimes worry that his shadow manipulation might backfire as well.
                        • Whatever "thing" his father is trying to keep away from him. The real reason he never asks about it is that he is afraid of what the answer could be.

                        Modifiers:
                        • Bloodline techniques cost five [5] less chakra per rank.
                        • Multiple Bloodline techniques used without Korabo are increased in effectiveness by one [1] rank.
                        • Shadow Lurker | Despite being made of chakra, techniques that manipulate shadow that travel along the ground cannot be collided with unless the shadow is manipulated above the earth.
                        • Master of Shadows | The clan member may learn any listed technique or augment that has the word "shadow" in it without consuming a slot.
                        • Trinity Teamwork | When performed within the Ino-Shika or Shika-Cho formation, clan imitation techniques have a one post increase added to their duration before the opponent is allowed to spend the chakra to break free. When used within the Ino-Shika formation then this duration is increased by two, for a total length of three posts.
                        • Shadow Locked | All Nara techniques that restrain movement are considered to also apply the grappled status. This grapple is considered spiritual and equal to the rank of the jutsu, requiring both be broken.
                        • An Aburame can tell if someone is a demon host but only after one of their insects eats the host's chakra.
                        • An Aburame has a pool of insects. This pool increases with the Aburame's body rank and it is used to perform all of the insect-based techniques available to the Aburame.
                        • Aburame do not require hand signs to perform insect techniques as a result for paying the cost of the technique with insects as opposed to chakra.
                        • An Aburame's insects can discern whether they are under the influence of a Genjutsu, The insects may perform an assisted Kai by sacrificing themselves equal to the rank of the Genjutsu they wish to Kai. Note: While the insects realize their host is under the influence of a genjutsu their host does not. Discerning a Genjutsu busies the insects making them unresponsive until the foreign chakra is purged.
                        • An Aburame may spend an activation once per post to regenerate lost insects at a rate equal to their body rank.
                        • Chakra drained by the insects directly increases the number of insects. In collisions, the difference is reproduced in insects. I.e An A-rank insect attack defends against a B-rank attack. The initial [80] die but [40] Insects are reproduced in the aftermath. This pairs well with the insect's rapid adaptability. Insects won't die if draining chakra from a living subject or a stationary defensive technique. Draining chakra at a set rate equal to the rank of insects applied. I.e A swarm of [A]-ranked insects actively covering a [S-ranked] chakra structure will destroy that structure over the course of two posts and become an -ranked swarm.
                        • While there is a maximum of how many insects can be held in the body, there is no maximum to how many insects can be present on the field.
                        • While there is no maximum to how many insects can be present on the field. Insects not within a gourd or host body that are not actively engaging in leeching chakra will die in [2] posts after initial release. An activation can be spent to recall the insects without having to spend chakra to refresh their lifespans if they can make it back to the host body and if there is enough room to accommodate them.
                        • Adaptation: Kikaichu will inherently develop resistance towards techniques they've been exposed to due to their rapid life-death cycle. After colliding with a technique twice. Collisions with those techniques again are treated as a full rank weaker against insect techniques. After colliding with a technique thrice Collisions with those techniques are treated as a full [2]-ranks weaker. However, colliding with different techniques will cause these evolutions to slow respectively. Kikaichu will typically lose these adaptations after combat when they are deemed unnecessary.
                        • All primary members of the Aburame Clan are automatically contracted to the bug summons of Kotobasa Hollow and are able to summon them once they learn the summoning technique. Must travel to the Kotobasa Hollow to become a sage. If you sign any other contract then you lose access to the insect summons.

                        Personal Attributes:
                        ▱▰▱ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
                        ▱▰▱ Give and Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
                        ▱▰▱ Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.

                        Specialized Breed: Kenchūl: A small breed of beetles with paper-like wings that move rapidly. Prove to be incredibly light. It makes for a faster but more fragile host. This increases the host's stat caps in Speed and Agility by 1.When used for Offensive Insect Techniques those insect techniques are treated as [Overwhelming] up to S-rank.

                        Specialized Breed: Kidaichū : A breed that is as ravenous as it is parasitic. When being swarmed by Kidaichū the target is sapped of their stamina equal to the rank of the technique used with the bugs while they bore into the target's flesh. However, they are very violent and aggressive as well as volatile. Additionally, these insects cause tiered trauma. Insect techniques are treated as [Overwhelming up to S-rank when utilizing Kidaichū].

                        ▱▰▱ Born in Shadow | All Imitation techniques gain [1] additional use before they are weakened. Additionally, the user's clan techniques are considered one rank higher when attempting to break free.
                        ▱▰▱ Tactical Genius | By spending at least one full post studying their opponent the user gains one extra activation against that specific target, to be used only on a Nara Imitation technique against them. In order to properly study a target one must not take any offensive actions against them and should describe in detail things like the opponents fighting style, as well as formulating a plan against them.
                        ▱▰▱ Shadow Reflection | It can be said for almost anyone that no one knows you quite like your shadow does. This fact cannot be more true for anyone but the Nara however. When taking this PA, the Nara's shadows gain any passive statues effects that the user's other jutsu gains for the same duration that they would receive as if they were of the original type being augmented. This applies to effects gained from, customs that modify jutsu for a duration, bloodlines, other PA's, benefits gained from classes such as ninjutsu, etc. Shadows can gain the benefit of multiple status effects this way.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Insect Gourd [500]






                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 06 / 06
                        • Genjutsu | 06 / 06
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 01 / 01

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal

                        Fuuton
                        • Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        • Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        • Tornado Trap [ Tatsumaki Wana ] | Rank C

                        Suiton
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive

                        Bloodline
                        • Destruction Bug Host Technique [ Kikaichū no Jutsu ] | Rank Null | Passive
                        • Secret Technique: Insect Puppetry Technique [Hijutsu: Mushi Kugutsu ] | Rank: X | Spiritual
                        • Secret Technique: Insect Gathering [ Hijutsu: Mushiyose ] | Rank D | Supplementary
                        • Secret Technique: Insect Cocoon [ Hijutsu: Mushimayu ] | Rank: C | Spiritual
                        • Insect Spying Technique [ Mushi Sekkou no Jutsu ] | Rank: X | Spiritual
                        • Destruction Insect: Swarm [ Kikaichu: Mure ] | Rank X-Insects | Spiritual
                        • Spindle Formation [ Keisei Bōsui ] | Rank X-Insects | Spiritual
                        • Wing Formation [ Bōsui Tsubasa ] | Rank X-Insects | Spiritual
                        • Drill Formation [ Keisei Doriru ] | Rank X-Insects | Spiritual
                        • Jar Formation [ Keisei Bin Busō] | Rank X-Insects | Spiritual
                        • Armament Formation [ Keisei Busō] | Rank X-Insects | Supplementary
                        • Insect Bog [ Mushinuma ] | Rank X-Insects | Spiritual
                        • Insect Jamming Technique [ Mushi Jamingu no Jutsu ] | Rank-X Insects | Spiritual
                        • Insect Clone Technique [ Mushi Bunshin no Jutsu ] | Rank-X Insects | Spiritual
                        • Parasitic Giant Insect Bug Bite [ Kidaichū Mushikui ] | Rank [Paired Taijustu] | Augment | {Requires Kidaichū}
                        • Shadow Release: Far-Reaching Darkness [ Kageton: Endai Yami ] | Rank E
                        • Shadow Neck Binding Technique [ Kage–Kubishibari no Jutsu ] | Rank C
                        • Shadow Possession Technique [ Kagemane no Jutsu ] | Rank C

                        Genjutsu

                        Illusory
                        • Change of Weather [ Henka no Kumoyuki ]
                        • Echo of Autumn [ Aki no Hibiki ]

                        Enchantment
                        • Ghost Touch [ Youma Tacchi ]
                        • Spell of the Oleander [ Kyouchikutou no Jumon ]

                        Instance
                        • Weapon Multiply [ Buki Hanshoku ]

                        Chain
                        • Echo of Defiance [ Chousen no Hibiki ]

                        Taijutsu {Remove if none}
                        Harmonic Death Arts
                        • Stage One
                        - Toxicity Training | Rank E | Training
                        - Serpent Striking | Rank X | Simple
                        - Palm Strike | Rank X | Simple
                        - Lethal Thrust | Rank X | Simple

                        • Stage Two
                        - Venomous Chakra | Rank X | Spiritual
                        - Scorpion's Needle | Rank X | Simple
                        - Demon's Claw | Rank D | Spiritual

                        • Stage Three
                        - Form of the Serpent | Rank C | Training
                        - Anaconda's Grip | Rank X | Simple
                        - Serpents Den | Rank X | Simple

                        Bukijutsu
                        Akira Art
                        • Stage One
                        - The First Akira: Akira of Speed | Rank E | Simple
                        - The First Akira: Brute's Swing | Rank X | Simple
                        - The First Akira: Crossing Rise | Rank X | Simple
                        - The First Akira: The First Step | Rank X | Complex

                        • Stage Two
                        - The Second Akira: Dancer's Reprieve | Rank X | Complex
                        - The Second Akira: Concussive Clapping | Rank X | Complex
                        - Shinobi's Slash | Rank X | Complex

                        • Stage Three
                        - The Third Akira: Graceful Whirl | Rank X | Complex
                        - Elegant Timing | Rank C | Spiritual
                        - Twirling Deception | Rank X | Complex

                        • Stage Four
                        - Reaper's Carousel | Rank X | Complex


                        pyrategross

                        kiiwispoet

                        Brooy

                        Hurrak
 
PostPosted: Tue Apr 13, 2021 1:59 am
User Image
                        ▰ PERSONAL DATA

                        Full Name: Himitsu Uchiha
                        Nickname: "Him", "Himi", "Switch"
                        Age: 16
                        Birthdate: 07/15
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D-Rank

                        Height: 5'3"
                        Weight: 128 lbs.

                        Bloodline: Uchiha

                        Non-Combat Outfit: Himitsu does not wear his gloves, nor carry his kunai leg pouch on him while not on assignment.
                        Combat Outfit: The attached image is Himitsu's combat outfit.


                        ▰ SOCIAL AND PERSONALITY

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Himitsu was born to Shin Uchiha, a young woman who manages a small general store in Konoha. Himitsu's father was Shizuka Uchiha, a Chuunin that was killed in action while Shin was pregnant with Himitsu. Shizuka's death devastated Shin, permanently dampening her once bright, lively personality. While she is now able to maintain a mellow, relatively cheerful attitude, it seems that her spontaneity and energy died with her husband. She still refuses to speak much more about Shizuka outside of brief statements such as, "He was a good ninja, and a lovely man, and a great husband." When Himitsu wanted to enroll in the academy, Shin allowed him, but only after making him learn what it meant to "Keep Quiet" while on missions. When he could regularly recite it on command, Shin enrolled him as promised. Since graduating the academy, Himitsu has focused his training on ninjutsu and taijutsu.

                        Personality: Most people that have met Himitsu would say he is an upbeat, playful, and energetic person that can enjoy the company of just about anyone. It's rare to see him around the village without a smile on his face. He is always up for harmless mischief and pranks, and can appreciate when he's the target of such.
                        Those that have been assigned to missions with him however, describe him as unnervingly quiet, coldly efficient, and "a complete buzzkill" while on assignment. Allies have said that the moment a mission officially begins, it's like Himitsu flips a switch in his mind that instantly changes his personality. Once the mission has ended and the report has been given, Himitsu switches right back to his typical light-hearted attitude. Less pleasant teammates that have witnessed this odd behavior mockingly refer to him as "Switch".

                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Harsh Elementalist:The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.

                        Second Class: Bukijustsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Ninjutsu – BukijutsuGrants an additional 5 ninjutsu slots at D, B, S Ranks. Grants an additional Bukijutsu style at C, A, S+ ranks. Gives the overwhelming property to ninjutsu cast through the mystic hero discipline and allows the user to convert 10 ninjutsu to 1 bukijutsu style and 1 bukijutsu style to 10 ninjutsu.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Fire, Wind, Lightning
                        Chakra Color: Dark Purple
                        Chakra Materialization: Flitting and flickering like a hearth fire.

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 2
                        → Uchiha Reflexes PA
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Cooking
                        • Camouflage
                        • Mathematics
                        Weaknesses:
                        • Terrible swimmer
                        • Often forgets to pack camp supplies
                        Fears:
                        • Snakes
                        • Drowning

                        Modifiers:
                        • Those with Ninjutsu class as a single class, may apply a weaker form of Elemental Status appropriate to the element used to all Base Elemental Ninjutsu. If single classed, use the following scale: Tier 1 E-C | Tier 2 B-S
                        • The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this
                        • Burn will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.

                        Personal Attributes:
                        ▱▰▱ "Remember, keep QUIET." | When channeling chakra to a body part for purely-mobility purposes, Himitsu is able to manipulate it as wind chakra in order to mute the sounds of the motions (clothes shifting, footsteps, rocks shifting underfoot, etc.). Indirect sounds (falling branches, tumbling rocks, kicking up leaves, etc.) are not affected by this.
                        ▱▰▱ Uchiha Reflexes | Increases your Agility stat by [2], as long as it does not exceed your stat cap.
                        ▱▰▱ Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques. The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0 {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting and Professions

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0


                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Shortbow x1
                        • Quiver x1
                        • Arrows x20
                        • Senbon x10
                        • Shuriken x10


                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 20
                        • Genjutsu | 00 /08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 01 / 01

                        Maruton (00/20):
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fire (00/20):


                        Wind (00/20):


                        Lightning (00/20):


                        Taijutsu (01/01)
                        Channeling Martial Skill
                        ▰ Elemental Fury | Rank X | Spiritual
                        The user surrounds their hands with their elemental chakra, granting their taijutsu and basic combat taijutsu their elemental affinity. For each rank of the technique, this effect lasts one post.


                        Bukijutsu (01/01)
                        Kyoukan Ya
                        ▰ Wrapped Shot | Rank E | Complex
                        Channeling chakra into the arrow before launching the projectile, the user is able to change it's trajectory up to 45 degrees mid flight, allowing it to bend around surfaces and strike opponents at strange angles.



                        Bloodline


                        Genjutsu
                        • {Remove if none}

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}






                        pyrategross

                        kiiwispoet

                        Brooy

                        Hurrak
 

DarkMockingbird
Crew

8,400 Points
  • Brandisher 100
  • Flatterer 200
  • Wall Street 200

gucci-shinigami
Crew

PostPosted: Tue Apr 13, 2021 8:50 pm
pyrategross


Runic Spring


DarkMockingbird


All Approved  
PostPosted: Wed Apr 14, 2021 3:02 pm
Sad to say, but I’m replenishing Seika >.< she was my first character and constructed with a lot of uncertainty among other things.
Gains 5 rewards from events out of 10 Seika gained. (2 into crafting title for enchanting, 1 Made it business and 1 to gain handsign pa, one for 30K ryo)
Edit* I changed a couple things.

                        ▰ PERSONAL DATA

                        Full Name: Mayumi
                        Nickname:
                        Age: 21
                        Birthdate: June 12
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Appearance
                        Hair Color: Blone
                        Eye Color: Green
                        Height: 165 cm
                        Weight: 125lbs

                        Bloodline: Explosive clay

                        Non-Combat Outfit: her combat and non-combat clothes are very similar, the picture has her wearing combat clothes. Normally she would be wearing a dark long coat with tall collar instead of a cloak and no mask. Otherwise her casual attire will be listed at the time if wearing alternative things.
                        Combat Outfit: Piccy
                        Other: Has mouths on palms of hand and one above her left breast. Tends to wear half finger or fingerless gloves to cover them.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this.}
                        Personality: A professional and generally calm individual that might almost fit the “cool beauty” archetype quite well but not entirely. She is very level headed and purposeful in what she does, never one to slack off unless seriously demotivated and rather non reactive and tolerant of most, besides in certain circumstances like with rude people or people who have wronged or offended her, stolen her desserts, etc. She is polite most of the time, although is astoundingly blunt and straightforward at times to such a point that it may be rather harsh or thoughtless and is not above casual threats, or using tough love, harsh words to get someone to do something when they are slacking, making more work for others, people whom are being rude, unreasonable or troublesome or complaining about something as opposed to do something about it.

                        She is a big reader and often found reading shoujo or romance comics and the like, also big into fan fictions and shipping people inappropriately, which adding in her artistic side has resulted in her creating rather steamy drawn fan fictions of her own, something she’d rather not admit. Mayumi is more shy and easily embarrassed than she may come off as, especially as she can be a little more intense when off of the job and even moreso when angered, the type to start whacking you to try and make you stop or until the wave of feeling wears off, although this is on a social level, not impeding her when in the field and highly restrained when at work, likely reduced to vividly described threats, suggestions or killer looks to deter the other. She is extremely loyal and aims for perfection and as a result can take failure very hard or being a burden on other people, not fond of needing help in any capacity from anyone. She has a massive sweet took and is a big eater, totally able to pack away more than her frame would allow any to believe and look pretty doing it, all while never coming off as this isn’t something odd. Mayumi is missing some of her memories due to damage sustained in the breakout of Sunagakure and as such she doesn’t know her own last name and some key or random bits of information, enough to make her slightly uncertain of who exactly she was, although not enough that she’s totally unaware it’s more she lacks a lot of the exact details, this might change depending on writing.

                        Village: Sunagakure Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Mayumi is an old member of the Hidden sand before it was overrun and taken over, one of the shinobi captured as a result of trying to defend it. She suffered as many other fellow shinobi did for almost two years before managing to gain her freedom in a botched escape, resulting in many of the escapees dead as a result of her own actions which she must live with. She settled in the Konoha as many of her people did afterward and chose to loyally serve the Village willing to take her in, even if it’s under the aspect that she will likely leave if the Sand is reclaimed. Mayumi runs a business in Konoha which is a continuation of her families store in the Suna, offering art and enchantments, much of the art being of the land of winds artistic cultures design, although they do commissions, the main objective is to offer a feel of home to those from her homeland.



                        ▰ CLASSES AND STATS

                        First Class:
                        ▱▰▱ {Lasting Hypnosis}{The user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai.}
                        Second Class:
                        ▱▰▱ {Master of Deception}{With genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: [ Sight ]}

                        ▱▰▱ Specialization:Gen-jutsu – Gen-jutsu: Those who are a specialist can choose one category of genjutsu to follow as a path. You can follow the path of the illusionist (illusory focus), enchanter/enchantress (enchantment focus), trickster (instance focus), or conjurer (chain focus). Selecting a Path grants [3] additional custom slots and [1] keystone for techniques of that category. Genjutsu that are cast by those of this specialization are more efficient as according to the user's body rank, all Genjutsu are [10] Chakra cheaper to perform with the user's specialized Focus are further reduced by another [5] Chakra per body rank. No cost can be lower than a minimum of [5] Chakra. Once every other post all three of the genjutsu specialist's actions in a post can be used for genjutsu.

                        Genjutsu Path: [ Illusionist ].]


                        Chakra Pool: 1220
                        Stamina Pool: 800
                        Chakra Element: Earth, Fire
                        Chakra Color: {Pick a color, any color.}
                        Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Large Chakra Pool combine with extremely efficient control
                        • Dedicated and diligent in her duties, is not one to slack off or take shortcuts.
                        • Very organized and skilled in office work
                        • Great intellect, likely with the greatest mind of my characters besides Lilou, although much more sensible.
                        • Is an obscenely skilled Gen-jutsu user, its use is second nature to her.
                        • Her style of combat involves veiling her explosives or even the explosions with illusions, forcing opponents to not perceive the blast even as its happening to them. This is often combine with false explosives and mixing up veiling or directly utilizing them to keep the opponent of their toes when they have caught on.
                        • Is very Tolerant besides when it comes to lazy people, Unpleasant, unreasonable or inappropriate behaviour
                        • amazing cook, especially in respect to confectionery
                        • Can handle being tortured quite well
                        Weaknesses:
                        • Can’t take much of a beating, is not very good at unarmed combat that isn’t assisted by illusions.
                        • reacts extremely intensely when bothered by people who manage to get past her tolerance.
                        • takes failure brutally hard and views personal screwups or need of side as a screwup or getting in the way etc.
                        • Is difficult to read expression wise and doesn’t show her emotions or thoughts clearly, is very straightforward to the point of seeming to lack a filter and coming off as super harsh.... can also simply be super harsh.
                        • Is loyal to Sunagakure before Konoha, treats people from there preferentially.
                        • Draws fan fiction of village ships among a small community of likeminded hobbyists to the sustain of those who have discovered such dark half secrets. Would likely die of embarrassment being called on this or material being exposed loudly.( Karuto x Masato is her favourite) The use of the sexy harem Jutsu with males is a near instant win against her if done right. Is profusely weak against “her type of guy” which will seriously impede her general approach to things.
                        • Is easily guilted and taken advantage of when she’s messed up or done/perceives she’s done wrong/bad. Although this is affected greatly by duty, meaning if it’s something wrong morally for the sake of the job, she likely won’t let it get to her much in comparison.
                        • Relies on others for offence when in a squad and as a result she tends to stand back and only run interference or support when in a squad, despite having an overwhelmingly offensive bloodline. She prefers to hide or downplay her true abilities which can be a problem.
                        • Super stingy with money when it comes to other people, if she spends money on you it must mean something good
                        • Tends to rely on equipment when not focusing on gen-jutsu
                        Fears:
                        • Memories of the fall of Sunagakure are pretty traumatic as is reminders of captivity there, along with memories of her escape which involved her detonating a bomb that killed most of the people meant to escape with her.
                        • Permanent of a sense, thus blocking one is enough to make her uneasy, convincing her she’s lost one through serious injury(or just doing so) is terrifying
                        • Clowns as distressing but not acutely terrifying
                        • Undead, Particularly of people she knows.
                        • Anything threatening that has a mind she can’t influence, meaning something actually immune to illusions.
                        • She fears her own sins and darker/colder side, unsure of if she’s detached and is becoming more so as time and actions require her to numb will end in her loosing her way.
                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }

                        Personal Attributes:
                        ▱▰▱ Art is an explosion! | The user is able to use A Grand Display twice per battle rather than once. Additionally, the user's clay gains an elemental advantage to water like all doton but without the lightning weakness
                        ▱▰▱ Ephemeral Arts | The clansman receives the Artistic Creativity ability to apply exploding clay to their shinobi class's aesthetic without puppeteer, performer, and scholar classes. However, if the clansman is of those classes but has this PA then they receive [2] custom techniques per body rank (12 at S+) rather than [1]. This only applies to one class so if you have multiple creative classes then you must choose one of them.
                        ▱▰▱ Grand Illumination | The explosive radius of any exploding clay technique is doubled and explosive techniques apply tiered burning status by rank. Additionally, the user receives [5] ninjutsu per body rank dedicated to doton and an additional 200 chakra.
                        ▱▰▱ Natures knowledge | First enchanting title(crafting)
                        ▱▰▱ Witches experience | Second enchanting title(crafting)
                        ▱▰▱ Fine tuned Artistry | Blowing stuff up is an art form to people of her same clan. She is able to efficiently mould chakra into and shape her explosive clay more efficiently than many, granting her a 1 rank reduction in cost when using bloodline techniques.- To gain later.
                        ▱▰▱ Genius chakra manipulation | A big part of what she does is hide her offences within illusions, the act of performing handsigns being a dead giveaway that she is going on the attack. Mayumi has practiced and developed the ability to control chakra without the need for much if any physical motion(normal timeframes still required). People catching onto this manner of casting as well as the fact she is a mast of gen-jutsu and how she uses it will likely very quickly be put on edge about any motion she makes in combat.
                        -TLDR = can perform Jutsu without handsigns, requiring little to no visible sign thst she’s gathering chakra or preparing a Jutsu, of coarse sensing or seeing chakra will make you aware she’s up to something, of coarse absolutely required movements or actions are still present.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30k
                        XP: 1700
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {Enchanting} || → {Veteran}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 30 + 0/15 earth Release
                        • Genjutsu | 00 / 60
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Prince_yureil

Liberal Lunatic


Roy-schach

PostPosted: Sun Apr 18, 2021 1:20 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nakano Ketsuiki
                        Nickname: N/A
                        Age: 18
                        Birthdate: 7/22
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Red
                        Eye Color: Red
                        Height: 5 ft 5 in - 165 cm
                        Weight: 143 lbs - 64.9 kg

                        Bloodline: Ketsueki


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Nakano has a rather bright and easy going vibe to him. He's friendly to most, so long as they aren't jack asses. He's loyal to Tani, and Tani alone.

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Nakano grew up in the Land of River's with just his father. His father taught him just about everything he could about the Ketsuiki's abilities. Though he passed a few years back, before he could teach him the last few techniques. Luckily he had support, his best friend Koumori is always by his side or watching over him from the clouds. Ever since Nakano found the large bat, broken and hurt on the forest floor, they've been inseparable. He's been in the employ of Tanigakure and is a citizen of the village.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        Second Class: Tamer
                        ▱▰▱ Perfect Breeding:{Due to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)}
                        ▱▰▱ Cross Class:Bloodline – Tamer: Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 350
                        Stamina Pool: 300
                        Chakra Element: Suiton and Fuuton
                        Chakra Color: Maroon
                        Chakra Materialization: Pulsing aura

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 1
                        → Gentle Art 1
                        • Agility ► 1
                        → Kazekiri 1
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Strong Metabolism
                        • Prudent
                        Weaknesses:
                        • Remorseless
                        • Masochistic
                        Fears:
                        • Losing his pets. Especially Koumori
                        • Claustrophobic

                        Modifiers:
                        • N/A

                        Personal Attributes:
                        ▱▰▱ Crimson Swordsman | The clansman is adept at using bladed weapons and excels at slashing foes asunder. Injuries sustained by bladed weapons of the user bleed for an additional post per body rank of the user and reduce an additional five stamina per body rank of the user. Blood produced in this manner when viewed causes tier-one mental stress for three posts unless a D-Rank kai is used.
                        ▱▰▱ Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently.
                        ▱▰▱ Corrupted Life-force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 10x Kunai
                        • 10x Shuriken
                        • 2x Rings with attached Razors
                        • A side pouch for all of the above.

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 08 / 08
                        • Genjutsu | 08 / 08
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 01 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton
                        Rank E
                        • Water Manipulation [ Mizu Soujuu ]
                        • Trick of Water [ Mizu no Waruasobi ]
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ]
                        • Water Sword [ Mizu no Yaiba ]
                        Rank D
                        • Water Clone Technique [ Mizu Bunshin no Jutsu ]
                        • Water Shield Technique [ Mizu Tate no Jutsu ]
                        • Hidden Mist Technique [ Kirigakure no Jutsu ]
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ]
                        Rank C
                        • Rising Water Cutter [ Mizu Kamikiri ]
                        • Water Armor [ Mizu no Yoroi ]
                        • Starch Syrup Capture Field [ Mizuame Nabara ]
                        • Bullet [ Teppoudama ]

                        Fuuton

                        Ketsueki
                        Rank C
                        • Devil's Claw [ Akuma no Tsume ]
                        Rank X
                        • Blood Manipulation [ Chi Soujuu ]
                        xXxRank D: Near moderate amounts, roughly a gallon
                        • Red Stone [ Akaishi ]
                        • Crimson Needle [ Shinkōshoku no Hari ]
                        • Crimson Purging [ Shinku no Kiyomeru ]
                        • Red Steel [ Akahagane ]
                        • Blood-Curdle [ Gyōketsu ]
                        • Cursed Blood Rune [ Norowareta chi no rūn ]

                        Genjutsu
                        Illusory
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ]
                        • Spell of the Gale [ Boufuu no Jumon ]

                        Enchantment
                        • Rushing Winds [ Kaze no Totsunyuu ]
                        • Journey into Black Darkness Technique [ Kokuangyou no Jutsu ]

                        Instance
                        • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ]
                        • Beating of the Body [ Karada no Rinchi ]

                        Chain
                        • Echo of Defiance [ Chousen no Hibiki ]
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]

                        Taijutsu
                        Gentle Art
                        Stage 1
                        • Standard Grip | Rank X | Simple
                        • Off Balancing | Rank X | Spiritual
                        • Single Shoulder Throw | Rank X | Simple
                        Stage 2
                        • High Grip | Rank X | Simple
                        • Fall Breaking | Rank X | Simple
                        • Reaping Leg Attack | Rank X | Simple
                        Stage 3
                        • Kiai! | Rank X | Spiritual
                        • Cross Choke | Rank X | Simple
                        • Standing Arm Lock | Rank X | Simple
                        Stage 4
                        • Inner Thigh Reap | Rank X | Simple
                        • Cross Lock Technique | Rank X | Simple
                        • Single Shoulder Drop Throw | Rank X | Simple
                        Stage 5
                        • Shoulder Carry | Rank X | Simple
                        • Rear Throw | Rank X | Simple
                        • Double Sleeve Grip | Rank X | Simple
                        Stage 6
                        • Gentle Counter | Rank X | Simple

                        Bukijutsu
                        Kazekiri
                        Stage 1
                        • Two Swords Drawing Art: First Blood [ Nitō Iai no Jutsu: Saisho no Chi | Rank X | Simple
                        • Primary Stance [ Ichiji Dachi ]| Rank X | Simple
                        • Secondary Stance [ Niji Dachi ]| Rank X | Simple
                        Stage 2
                        • Shoulder Drop [ Kata Otosu ] | Rank D | Simple | Supplementary
                        • Hidden Thrust [ Kakusareta Tsuki ] | Rank D | Complex
                        Stage 3
                        • Blade Storm [ Tsurugi Arashi ] | Rank C-A | Complex
                        • Vortex Counter [ Uzu Hangeki ] | Rank X | Complex
                        • Heavy Gale [ Kyōfū ] | Rank C | Complex


                        Pet Name: Koumori
                        Nickname: N/A
                        Age: 6
                        Gender: Male
                        Species: Giant Golden Crowned Flying Fox
                        Height: 11.42 in - 29 cm
                        Weight: 2.6 lbs - 1.2 kg.
                        Wing Span: 5 ft 6 in - 167.6 cm
                        Physical Features: Brown, orange, black and gold fur.

                        xXxTA Invested: 2
                        Chakra: N/A
                        Stamina: N/A
                        Chakra Elements: Fuuton
                        Enhanced Sense: N/A
                        Mirrored Techniques: N/A
                        Mirrored Stats: N/A
                        Total Activation: 1
                        Tamer Attribute: NA

                        Personality: Koumori is extremely curious and has a very canine like temperament. He's very protective of Nakano and if he senses a threat he will do his best to scare it off with chirps, squeaks and by making himself as formidable as he can. But he is a real softy who especially likes kids and his owner.
                        Background: Oceanic storms blew this creature away from its tropical islands it had previously called its home, six years ago. Nakano found it wounded in the forests surrounding the Land of Rivers. He'd brought it home and nursed it back to health. Nakano was twelve at the time, and Koumori became soul bound to the boy. Now where ever Nakano goes the silhouette of that large bat can be seen in the sky above him. Though a lot of times Koumori will ride on Nakano's back. Nakano is so bonded with the animal, they have a means of communication. Koumori can alert him of dangers via his high pitched chirps and whistles.


                        Pet Name: Tanji
                        Nickname: N/A
                        Age: 2
                        Gender: Female
                        Species: Vampire Bat
                        Height: 3.2 in - 8.1 cm
                        Weight: 2 oz - 57 g
                        Wing Span: 15.75 in - 40 cm
                        Physical Features: Black fur

                        xXxTA Invested: 1
                        Chakra: N/A
                        Stamina: N/A
                        Chakra Elements: Fuuton
                        Enhanced Sense: N/A
                        Mirrored Techniques: N/A
                        Mirrored Stats: N/A
                        Total Activation: 1
                        Tamer Attribute: NA

                        Personality: Tanji is the biter out of his three bats. She's always been a bit rough, but there is genuine affection for Nakano. She really is just a nipper. Both Tanji and Ishii are very shy and don't tend to interact with anyone but Nakano when not being used on missions.
                        Background: Two years ago Nakano found both Tanji and Ishii for sale at a seedy pet shop. Due to the rather poor housing of the animals he decided to free them. Nakano smuggled them out in his shirt, the two of them clinging to the fabric and pressed against his chest. They can still usually be found in the same spot, though he doesn't always bring them with him. They're very nocturnal and thus if he does bring them on a mission they'll sleep in his shirt till he calls them out.


                        Pet Name: Ishii
                        Nickname: N/A
                        Age: 2
                        Gender: Female
                        Species: Vampire Bat
                        Height: 3.13 in - 7.9 cm
                        Weight: 1.8 oz - 51 g
                        Wing Span: 13.28 in - 33.7 cm
                        Physical Features: Black fur

                        xXxTA Invested: 1
                        Chakra: N/A
                        Stamina: N/A
                        Chakra Elements: Fuuton
                        Enhanced Sense: N/A
                        Mirrored Techniques: N/A
                        Mirrored Stats: N/A
                        Total Activation: 1
                        Tamer Attribute: NA

                        Personality: Ishii is the affectionate and sweet one out of the two vampire bats, she really likes scritches behind the ear. A bit more curious than her sister, Tanji.
                        Background: Two years ago Nakano found both Tanji and Ishii for sale at a seedy pet shop. Due to the rather poor housing of the animals he decided to free them. Nakano smuggled them out in his shirt, the two of them clinging to the fabric and pressed against his chest. They can still usually be found in the same spot, though he doesn't always bring them with him. They're very nocturnal and thus if he does bring them on a mission they'll sleep in his shirt till he calls them out.


                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Thu Apr 22, 2021 9:30 am
prince_yuriel

Roy-schach


Approved  

gucci-shinigami
Crew


ghostfinch

Seeker

PostPosted: Sat Apr 24, 2021 5:16 pm
Miyuki respec from triple blood to blood/blood/scholar

pyrategross

Brooy

Hurrak


User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Miyuki Hattori
                        Age: 28
                        Birthdate: Jan 17
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Height: 5'10
                        Weight: 160 lbs

                        Bloodline: Ukyo, Seiryu


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Anyone who keeps the ability to see beauty, never grows old.
                        Personality: Quite the poet, Miyuki is prone to quote writers beyond her years or to recite her own poetry when she feels the moment calls for it. She has a huge appreciation for art and a respect for all aesthetics even if they don't match her own tastes. She sees the world as a canvas but uses jutsu to express herself. She is often smoking from her pipe and can create creatures using it and her clan's ink techniques. She doesn't like the hammer-nail philosophy that she associates with large weapons and prefers more obscure tools like chop sticks or ink brushes to fight with.

                        Village: Arashigakure
                        Title: Arashikage

                        Biography: Miyuki was old for a genin. The reason is that she joined the academy early on and graduated appropriately; however, her younger sister fell ill and Miyuki stayed at home to take care of her. Letting her shinobi duties take a hiatus, Miyuki traveled across countries alone in pursuit of medicine for her sister's strange affliction. When she finally found something promising and came home, she ended up holding her sister Kohana as she took her last breaths. Miyuki let herself take a few years off to grieve, though she did it as a solitary experience and left her parents to comfort each other. However, she came home to a father who couldn't remember her and a rather frail mother. Miyuki hired help to take care of the two but then needed to pursue the ninja arts again to keep a steady income up to sustain the set-up, as well as to help her get away from her grief.

                        After stopping a bank robber, Miyuki and the two ninja who helped her took up a bounty in Arashi to deal with an evil scientist experimenting on yokai. The experience shook them all up and the forced soul connection from the Miyamoto scientist changed her, Charybdis, and Thresher. The trio then had to split up due to a strange yokai call that made yokai all over the country go crazy. Charbydis left to fight in foreign lands but Thresher and Miyuki stayed in Arashi to protect it, afterwards becoming closer.

                        Eventually intimate, the two warriors were inseparable despite their different directions - Thresher taking on the position of Oinin and Miyuki pursuing APD - though their bond was put to the test when Jashinists attacked Arashi. The two defended the hospital but ultimately could not defend the jinchuuriki Takao from the Jashinist Saiko's corruption. Thresher nearly paid with her life and Miyuki took her and fled to heal the kunoichi, though Sannin Kenshin returned to Arashi and his healing Tenseigan chakra assisted the shark in her recovery. The two then headed to the Spire to deal with the aftermath.

                        There, many things were revealed. Toso had fled, the village was not secure, and Toso had let war criminal Kagami go, raising his son Satoshi like his own until the child left and began waging war crimes of his own in the pursuit of killing Jashin. In light of this, Kenshin weighed his options and then chose Miyuki from his candidates to take on the role of Arashikage.


                        ▰ CLASSES AND STATS

                        ▱▰▱ First Class: BloodlineHeritage Keystone: You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Second Class: BloodlineDual Ancestry: Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.
                        ▱▰▱ Endgame Class: Scholarinfinite Perception: Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.

                        Chakra Pool: 5,000
                        Stamina Pool: 5,000
                        Chakra Element: Fuuton, Suiton
                        Chakra Color: White
                        Chakra Materialization: Iridescent, thick/ink-like texture

                        Stats: [ 10 Styles (+Seiryu) = 22 stats (+4 Speed, Medical career)]
                        • Strength ► 6
                        • Speed ► 8
                        • Agility ► 6
                        • Endurance ► 6 (7 with badge)

                        Strengths:
                        • Getting to know people on a deeply personal level
                        • Honest
                        Weaknesses:
                        • Nosy/Invasive
                        • Terrible liar
                        Fears:
                        • Going blind
                        • Never being able to create art again
                        • Apathy

                        Modifiers:
                        • Bloodline jutsu is overwhelming, no elemental weaknesses.
                        • Bloodline jutsu can be used for the third activation every two posts.
                        • Using the Ukyo Clan's Tantō allows the wielder to learn 1 extra technique per post when training Phantom Slayer, Kazekiri, Sobagai Deba Sentou, Sumi-Efude, & Juurai Torima.
                        • Your ink is mixed with your Chakra making it stronger. Ink Based Techniques if not initially stated or not already may be made [Spiritual].
                        • Clan Members have a keen sense of smell which can give them insight to the direction of a target's location within the topic.
                        • Clan members gain stat increases in the same manner as any standard Taijutsu or Bukijutsu.
                        • Water based techniques may be used in the same manner as Mystic Hero allows. If the user is of Mystic Hero discipline, the user's Water/Buki Korabo is decreased to once every two posts.
                        • Clan member's speed and agility are increased by [1] while under water.

                        Personal Attributes:
                        Ink Novice | Bloodline techniques may be performed through somatic gestures.
                        Devotion | May begin at second title of the religion career.
                        Vantablack Assassin | Anything the ink covers is effectively hidden from sensory detection aside from the normal senses of sight and hearing. The Ukyo user may still detect inked targets normally. Other non-chakra methods of detection such as heat, and motion, etc are still detectable.
                        Medical Practitioner | Starts at second title of the medical career.
                        Run like Water | Ink can naturally be Korabo'd with Suiton techniques at no cost, however, this reduces its rank by [1] due to dilution.
                        Book of Water | The user's complex sword strikes from styles as well as basic combat complex sword strikes can expel a thin five foot blade of water per rank of the technique that follows the path of the physical blade. In addition, the user gains access to 4 ninjutsu slots to be used for the Water Element only.
                        Gift of Perception | The clan's naturally keen sense of smell is not always the gift granted to the clansmen. Occasionally, the clan members are gifted a different sense to be heightened, multiplying the natural abilities of that sense by ten. This allows hearing to pick up on even muscle contractions and friction inside the body. Smell now gives away gender, body rank, class and killing intent as well as it's previous tells. Sight grants visibility to micro-movements of muscle groups, sight spanning the entire topic within a straight line. Genjutsu effecting the heightened sense are able to be detected upon being casted, causing one tier less in mental stress.
                        Second Current | The user is able to pick up the Tetsunami Ryu Bukijutsu for no cost to their slots. Techniques of both Tetsunami Ryu and the clan techniques have the range of their water's reach increased by 5 feet per rank but does not effect the strength of the technique when interacting with other techniques.
                        Dedicated | Starts at title two of the Special Ops career.
                        (BADGE) Somatic | Jutsu can be performed with somatic movements instead, taking the same amount of time as forming hand seals.
                        (BADGE) Water Maestro | Suiton ninjutsu costs one rank less to use.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両60,000
                        XP: 14,000
                        Passive XP: 52,000 - 38,000 (endgame, resource claim to max 5k, 2 PAs) = 14,000


                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        Special Ops || → Police Force / Eagle Eye / Tactician Shadow
                        xxxxxx• Auto-learn the Detainment technique. If possessing a squad, squadron members have access to the officer's techniques up to D-rank, excluding bloodlines, customs, or advanced jutsu.
                        xxxxxx• May kai for one rank less in cost once per battle. In addition, jamming functions at one tier lower on this shinobi at a minimum of tier one.
                        xxxxxx• Ninjutsu can originate from a ten foot radius around the user, allowing for complex strategies to be enacted. Tacticians can donate an activation to a teammate by telling them what to do.
                        Religion || → Evergreen Devotee
                        xxxxxx• Receive double fame or infamy for missions completed in service of worship.
                        xxxxxx• If in possession of a squadron, automatically receive the benefit Morale Boost without it counting against the two perk limit.
                        Medical || → Emergency Doctor
                        xxxxxx• If in possession of a squadron, automatically receive the benefit Red Cross without it counting against the two perk limit.
                        xxxxxx• If not of the Iryojutsu class, receive one iryojutsu slot per body rank to use. If of the Iryojutsu class, receive the ability to use healing hand techniques at one rank less in resource (does not stack with any other reduction).
                        xxxxxx• Receive +1 speed per title and may exceed class-based stat limit by [2]. This does not stack with other class stat cap increases.

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Claims

                        Missions Claim: [ ]
                        Professions Claim: [ ]
                        Events Claim: [ XMAS 2020 [x4 title progression], 200 Members [100 chakra], Halloween [100 chakra], SR Anniversary [200 chakra, 1 PA], Attack on Arashi [x2 title progression] ]
                        Replenishment Claim: 60k Ryo, 1,700 XP, +2 PAs



                        ▰ INVENTORY

                        • Ukyo Mizo [ Tanto ] - Inscription on Hilt: Miyuki
                        • One small scroll
                        • Five kunai
                        • A pair of chopsticks
                        • A bubble pipe
                        • An ink brush

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 107 / 107
                        xxx Maruton: 19
                        xxx Sensory: 19
                        xxx Fuuin:
                        xxx Fuuton: 36
                        xxx Suiton: 24
                        • Genjutsu | 26 / 47
                        • Taijutsu Styles | 05 / 05
                        • Bukijutsu Styles | 04 / 04


                        Maruton: 19
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Detainment | Null Rank
                        Mayfly [ Kagerou ] | Rank X
                        Eye Mind Reading [ Dokushinjutsu ] | Rank X
                        Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X

                        Wave Transmission Technique | Rank C-A
                        Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        Manipulate Advancing Blades[ Soushuuha ] | Rank C

                        Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        xxx Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        xxx Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        xxx Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A

                        Chakra Absorption Technique [ Chakra Kyuuin Jutsu ] | Rank X
                        Tool Creation [ Tsūru Sakusei] | Rank X
                        Sound Wave Technique [ Onpa no Jutsu ] | Rank A
                        Spiral Sphere [ Rasengan ] | Rank A | Variable
                        xxx Spiral Turbulence Spheres [ Rasen Rangan ] | Rank S
                        xxx Super Chakra Spiral Sphere [ Chou Chakra Rasengan ] | Rank S | Augment
                        xxx Planet Spiral Sphere [ Wakusei Rasengan ] | Rank S+
                        xxx Pillar of Heaven [ Amenomihashira ] | Rank S+

                        Relentless Four Headed Dragon [ Shitsuyōna Shi-tō Ryuu ] | Rank S+

                        Sensory 19
                        Signal Fire [ Noroshi ] | Rank E
                        Echo [ Yamabiko ] | Rank E
                        Animal Party [ Dōbutsu tō ] | Rank E

                        Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D
                        Hunting Dog [ Ryouken ] | Rank D
                        Origins [ Kigen ] | Rank D

                        Whispering Walls [ Mitsugo Heki ] | Rank C
                        Door Guard [ Monko no Keibou ] | Rank C
                        Fingerprint [ Shimon ] | Rank C
                        Total Sense [ Tōtarusensu ] | Rank X
                        Astral Location [ Asutorarurokēshon ] | Rank C
                        Emotional Sense [ Kanjō-tekina kankaku ] | Rank C

                        Barrier: Dome Method Formation [ Kekkai: Tengai Houjin ] | Rank B
                        Brawler's Instinct [ Burourā no hon'nō ] | Rank B

                        Brawler's Nature [ Buraurā no seishitsu ] | Rank A
                        Weapon Meister [ Buki maisutā ] | Rank A
                        Open Minded [ Kangaekata ga jūnan'na ] | Rank A

                        Mind Power [ Renriki ] | Rank S
                        Opaque Curtain [ Shakou Ichou ] | Rank S
                        Seal Whisperer [ Shīru sasayaki ] | Rank S
                        Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S

                        Spider Web Area [ Kumonosu ] | Rank S+

                        Fuuin 9
                        Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        Time Sealing [ Tebanasu Fuuin ] | Rank E
                        Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal

                        Inverse Four Dark Mist Array [ Shikoku Mujin ] | Rank B
                        Seal: Good Ward [ Fuin: Guddowādo ] | Rank B
                        Seal: Small Shell [ Fuuin: Chīsana kaigara ] | Rank B

                        Triple Summoning: Rashōmon [ Kuchiyose: Sanjuu Rashōmon ] | Rank A
                        Clone Sealing [ Bunshin Houin ] | Rank A
                        Weakness [ Jakuten ] | Rank A

                        The Equal Sealing [ Hitoshī shīringu ] | Rank S

                        Seal: Hijacked [ Shīru: Haijakku sa reta ] | Rank S+
                        Flying Thunder God Technique [ Hiraishin no Jutsu ] | Rank S+ | Restricted

                        Fuuton
                        Fuuton: Shunshin no Jutsu [ Wind Release: Instant Movement Technique ] | Rank D

                        Furyuu no Jutsu [ Wind Dragon Technique ] | Rank C
                        Kaze Nori [ Wind Riding ] | Rank C
                        Teikiatsu no Jutsu [ Low Air Pressure Technique ] | Rank C
                        Koukiatsu no Jutsu [ High Air Pressure Technique ] | Rank C
                        Tatsumaki Wana [ Tornado Trap ] | Rank C
                        Reppuushou [ Gale Wind Palm ] | Rank C

                        Atsugai [ Pressure Damage ] | Rank B
                        Flower Scattering Dance [ Hana Chirimai ] | Rank X (Learned as B)
                        Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                        Wind Creature Explosion [ Kaze Ikimono Bakuha ] | Rank B
                        Summoning: Execution Whirl [ Kuchiyose: Kirikiri no Mai ] | Rank B
                        Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        Wind Return [ Kazegaeshi ] | Rank X (learned as B)
                        Violent Whirlwind [ Ressenpū ] | Rank B

                        Beast Wave: Gale Wind Palm [ Juha: Reppushou ] | Rank A
                        Air Current Sense [ Kiryū kenchi ] | Rank A
                        Cast Net [ Kakeami ] | Rank A
                        Wind Stream [ Kaze no nagare ] | Rank A
                        Solo Flight [ Tandokuhikou ] | Rank A
                        xxxxxSupporting Flight [ Sapōto-bin ] | Rank A (Passive)
                        Dragon’s Big Job [ Tatsu no Ooshigoto ] | Rank A
                        Chaos Theory [ Ranmyaku Setsu ] | Rank A
                        Turbulence [ Fuon ] | Rank A

                        Vacuum Great Sphere [ Shinkuu Taigyoku ] | Rank S
                        Crack of the Storm Clouds [ Sutoromu kumo no kiretsu ] | Rank S
                        Twin Dragon of the Storm [ Arashi no tsuindoragon ] | Rank S
                        Windfury [ Kaze no ikari ] | Rank S
                        Drilling Air Projectile [ Renkuudan ] | Rank S
                        Giant Falcon Blast [ Kyojin Taka Bakuha ] | Rank S
                        Spreading Air Disaster [ Hirogari Tei Ihen ] | Rank S
                        Orb of the Storm [ Arashi no Kyuutai ] | Rank S
                        Technique of the Three Calamities of Fire, Flood and Storm [ Sansai no Jutsu ] | Rank S
                        Spiral Shuriken [ Rasen Shuriken ] | Rank S

                        Vacuum Style: Erasure [ Shinkū sutairu: Shōkyo ] | Rank S+
                        Heavenly Breath from the Mountains [ Yama kara no ten no iki ] | Rank S+

                        Suiton
                        Suimenka no Kisoku [ Breathing Underwater Technique ] | Rank D Passive
                        Kirigakure no Jutsu [ Hidden Mist Technique ] | Rank D
                        Kiri Shikaku no Jutsu [ Mist Vision Technique ] | Rank D Passive
                        Mizu Tate no Jutsu [ Water Shield Technique ] | Rank D-B

                        Water Replacement [ Mizu Kawarimi ] | Rank B
                        Scalding Water Cannon Technique [ Sukēringu Suihou no Jutsu ] | Rank B
                        Water Release: Pillar Encirclement [ Suiton: Hashira Kakomu ] | Rank B

                        Toad Bullet [ Gama Teppou ] | Rank A
                        Destruction Torrent [ Hahonryuu ] | Rank A
                        Water Gathering Gorgon [ Suishuu Gorugon ] | Rank A
                        Sky and Water Convergence [ Suitenhoufutsu ] | Rank A
                        Grand Waterfall Technique [ Daibakufu no Jutsu ] | Rank A
                        Raging River Force [ Gekiryuu Chikara ] | Rank A
                        Crashing Pillar of Heaven [ Ten no Gachan Hashira ] | Rank A
                        Water Torrent Technique [ Suise no Jutsu ] | Rank A

                        Water Dragon Whip [ Suiryuuben ] | Rank S
                        Great Typhoon Technique [ Idaina Kamikaze no Jutsu ] | Rank S
                        Water Collision Destruction [ Suishouha ] | Rank S
                        Depth Charge [ Shindo Futan ] | Rank S
                        Grudge Rain [ Uramiame ] | Rank S

                        Tidal Wave Technique [ Tsunami no Jutsu ] | Rank S+
                        Mist Rain [ Kirisame ] | Rank S+

                        Seiryu
                        ▰ Total Concentration: Water Breathing [ Sō Nōdo: Mizu Kokyū ]
                        ▰ Line of Interval [ Kankaku no Sen ] | Rank X | Spiritual
                        ▰ First Form: Water Surface Slash [ Ichi no Kata: Minamo Giri ]
                        ▰ Second Form: Water Wheel [ Ni no kata: Mizu Guruma ]| Rank X | Complex
                        ▰ Second Form Modified: Horizontal Water Wheel [ Ni no Kata Kai: Yoko Mizu Guruma ]| Rank X | Complex
                        ▰ Third Form: Dance of the Rapid Current [ San no Kata: Ryūryū Mai ] | Rank X | Complex
                        ▰ Fourth Form: Striking Tide [ Shi no Kata: Uchishio ]| Rank X | Complex
                        ▰ Fifth Form: The Merciful Rain of a Dry Day [ Go no Kata: Kanten no Jiu ] | Rank C-S | Complex
                        ▰ Water Release: Water Cloak Technique [ Suiton: Mizugaito no Jutsu ] | Rank C | Spiritual
                        ▰ Sixth Form: Twisting Whirlpool [ Roku no Kata: Nejire Uzu ] | Rank X | Comple
                        x▰ Seventh Form: Piercing Rain Drop [ Shichi no Kata: Hageshī Uteki ] | Rank X | Complex
                        ▰ Seventh Form Modified: Piercing Rain Drop Curve [ Shichi no Kata Kuzure: Hageshī Uteki Kyokusen ] | Rank X | Complex
                        ▰ Eighth Form: Waterfall Jar [ Hachi no Kata: Taki Toki ] | Rank X | Complex
                        ▰ Sixth Form Modified: Twisting Whirlpool [ Roku no Kata Kuzure: Nejire Uzu ]| Rank X | Simple
                        ▰ Ninth Form: Water Splash [ Ku no Kata: Mizushibuki ] | Rank S | Complex
                        ▰ Ninth Form Modified: Water Splash Chaos [ Ku no Kata Kuzure: Mizushibuki Konton ] | Rank S+ | Complex
                        ▰ Tenth Form: Dragon of Change [ Ju no Kata: Henka no Ryuu ] | Rank S+ | Complex

                        Ukyo
                        Abilities
                        ▰ Caricature [ Giga ] | Rank X
                        ▰ Ink Manipulation [ Sumi Soujuu ] | Rank X
                        ▰ Absolute Sealing Techniques [ Zettai Fuuinjutsu ] | Rank X
                        ▰ Poisonous Existence [ Yūdokuna sonzai ] | Rank Null
                        Techniques
                        ▰ Projectile Caricature / Ink Projectile [Hassha-tai Giga / Sumi Hassha-tai ] | Rank E - [Giga]
                        ▰ Snare Caricature [ Wana Giga] | Rank: [Giga]
                        ▰ Ink Clone Technique [ Sumi Bunshin no Jutsu] | Rank C
                        ▰ Ink Mist Technique [ Sumigasumi no Jutsu ] | Rank C
                        ▰ Ink Transport Technique [ Sumi Yusou no Jutsu ] | Rank B
                        ▰ Super Beast Caricature [ Choujuu Giga ] | Rank [Giga]
                        ▰ Ink Ball Technique [Sumi Tama no Justu] | Rank B
                        ▰ Summoning: Ink Shield [ Kuchiyose: Sumi Shirudo ] | Rank [Giga - B]
                        ▰ Summoning: Ink Armament [ Kuchiyose: Sumi Buso ] | Rank [Giga - B]
                        ▰ Ink Rain Technique [ Sumi Ame no Jutsu ] | Rank A
                        ▰ Ink Flush [Sumi Nagashi] | Rank A
                        ▰ Painted Sky [ Kuchiyose: Kakimashita sora ] | Rank: A
                        ▰ Sealing Technique: Tiger Vision Staring Bullet [ Fūinjutsu: Koshi Tandan ] | Rank S
                        ▰ Sealing Technique: Permanency [ Fūinjutsu: Eizoku ] | Rank [Giga - S]
                        ▰ Human Imitation [ Ningen Giga ] | Rank S+

                        Genjutsu 26
                        Illusory
                        • Spooky Ghost [ Bukimina Yūrei ] | Rank E

                        • Mirage Minora [ Mirājuminora ] | Rank D

                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] | Rank C
                        • Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ] | Rank C
                        • Shadowmeld [ Kagemazeru ] | Rank C

                        • World of the Dead Fissure Technique [ Anoyo Kiretsu no Jutsu ] | Rank B
                        • Nightmare Shadow [ Akumu Kage ] | Rank B
                        • Whispers from the Dead [ Shi kara no Sasayaki ] | Rank B

                        • Demonic Illusion: Decaying Earth Technique [ Haitai Chihyou no Jutsu ] | Rank A
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ] | Rank A
                        • Shroud of Darkness [ Kurayami no Oii ] | Rank A

                        • Bleeding Earth Technique [ Gaishuukketsu Tsuchi no Jutsu ] | Rank S
                        • Lava Fissure Technique [ Yougan Kiretsu no Jutsu ] | Rank S

                        • Infinite Stone Technique [ Muhen Ishi no Jutsu ] | Rank S+
                        • Illusory World of Madness [ Gensō Kyōki no Sekai ] | Rank S+

                        Enchantment
                        Thunder Voice Technique [ Hekireki Koe no Jutsu ] | E

                        Gender Sudden Change Technique [ Sei Kyuuten no Jutsu ] | D
                        Plague of Rats [ Pesuto ] | D

                        Body Puppetry [ Ayatsuri Karada ] | C
                        False Flame Technique [ Nise Honō no Jutsu ] | C

                        Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ] | B
                        Sleep [ Nemuri ] | B
                        Clairvoyance [ Senrigan ] | B

                        Black Tornado [ Kuro Tatsumaki ] | A
                        Amplify [ Fuyasu ] | A

                        Time Reversal Technique [ Jigyaku no Jutsu ] | S

                        Taijutsu
                        Small Circle Combatives
                        Fissure Kicking
                        Mirror Image Arts
                        Flowing Arts
                        Mach Fist Style

                        Bukijutsu
                        Tranquil Cedar Style
                        Sumi-Efude Masenko
                        Sobagai Deba Sentou
                        Makimono Style
                        Tetsunami Ryu (Does not take slots; Seiryu)
 
PostPosted: Sun Apr 25, 2021 1:37 am
Quote:

I did an edit on her cause her chakra/stamina and stats were wrong. Added the Taijutsu from the Annivarsary gifts


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: (Dokueki), Cicely
                        Nickname: ' LanceHead '
                        Age: Seventeen // 17
                        Birthdate: June Sixteenth
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D - Rank

                        Hair Color: Black
                        Eye Color: Serpentine Gold
                        Height: Five Feet // Seven Inches
                        Weight: One-Hundred and Fourty-Five

                        Bloodline: Dokueki Clan


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality:

                        - She is a deep and brooding storm, obsessed with her bloodline. She has always strived to be the best and willing to make the sacrifice. Though she is a storm, she's rather social and relatable to the people around her. She loves getting to know new people and would never go out of her way to be dishonest or rude to someone. Do not test Cicely; she is always willing to demonstrate the power of the Dokueki Clan.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Cicely grew up in a family of Dokueki Clanspeople, they relished in the relationship with the Great Serpents. Worshipping them like deities. Cicely knew of a man that was said to have tamed the snakes for himself without being of the Dokueki, the clans' people ignored her. One night, Cicely wandered into the Ryuchi Cave and witnessed a man beat and kill another. He was dressed in black but his byakugan pierced the caves. As she thought, the man was not of the Dokueki but someone else. Seeing the man bend the Serpents to his will disgusted her as she had always had a more... caring relationship with them.

                        From then on, she knew that there were things about her own clan that she was not aware. She became... extremely interested in the power of the Clan and all the knowledge that it possesses.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline Class
                        ▱▰▱ Bloodline Knight Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Scholar Class
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        ▱▰▱ Cross Class:Bloodline – Scholar:
                        Technique Name: Curse of the Family
                        Technique Type: Sealing
                        Technique Rank: B
                        Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used.


                        Chakra Pool: 425
                        Stamina Pool: {250
                        Chakra Element:
                        - Suiton Jutsu (( Water ))
                        - Fuuton Jutsu! (( Wind ))
                        Chakra Color: Clear and Translucent like a poisonous gas only to be seen by its subtle gold sparkle through the eyes of Cicely.
                        Chakra Materialization: It doesn't materialize but it manifests as a sound. The hiss and the rattle. Two sounds are synonymous with Snakes.

                        Stats:
                        • Strength ► 4
                        → N/A
                        • Speed ► 4
                        → N/A
                        • Agility ► 4
                        → N/A
                        • Endurance ► 3
                        → N/A

                        Strengths:
                        • Her Bloodline abilities
                        • Snakes
                        Weaknesses:
                        • Long Range Attacks
                        • Her Overconfidence
                        Fears:
                        • the Second Ruin of Konohagakure
                        • Overwhelming earth (massive earthquakes, volcanos, landslides)

                        Modifiers:
                        Personal Attributes:
                        ▱▰▱ Venomous Viper | The Dokueki is able to craft [1] legendary poison for free that does not consume the legendary crafting slot. Additionally, [1] extra status effect can be applied to all of the Dokueki's crafted poisons.
                        ▱▰▱ Serpent Conjurer | The Dokueki can summon up to [3] Ryuchi Cave snakes for the chakra cost of the highest-rank snake summon for only [1] combat action. All snake summons also receive an additional [100] chakra and stamina added to their reserves.
                        ▱▰▱ Sage of Medusa | When using the Dokueki bloodline sage mode all techniques that apply petrification can apply it at [1] tier higher at a maximum of tier 4. Finally, the Dokueki gains [200] extra nature chakra in Dokueki bloodline sage mode as well as in snake animal sage mode. Remember that these sage modes cannot be used at the same time.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Toxicologist || → Veteran
                        Scroll-Crafting || → Apprentice



                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        ▰ Drug Name: Dokueki
                        ▰ Drug Type: Poison
                        ▰ Drug Tier: Advanced for E-C rank techniques | Legendary for B-S+
                        ▰ Drug Form: Liquid

                        Narcotic Description: Dokueki (venom) is a snake-like paralysis poison with the viscosity of venom. It can take effect when it enters the bloodstream through a cut or even by seeping into the bare skin on contact. This poison has two possible tiers of potency depending on the level of Dokueki technique the poison is used for.

                        Advanced Tier | E-C Rank Dokueki Jutsu
                        • Tier 2 Paralysis.

                        Legendary Tier | B-S+ Rank Dokueki Jutsu
                        • Tier 4 Paralysis.

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 13 / 13
                        • Fuuninjutsu | 13 / 13
                        • Genjutsu | 08 / 08
                        • Taijutsu Styles | 04 / 04 (+HDA/BL)
                        • Bukijutsu Styles | 01 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fuuninjutsu! - Sealing Art!
                        ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        ▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universa
                        ▰ Time Sealing [ Tebanasu Fuuin ] | Rank
                        ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        ▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal
                        ▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        ▰ Unsealing Technique: Segmented Iron Dome [ Tetsu Engai no Yuminari ] | Rank D | Variable
                        ▰ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D | Variable
                        ▰ Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D
                        ▰ Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D
                        ▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal


                        Suiton no Jutsu! - Water Style!
                        ▰ Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
                        ▰ Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D
                        ▰ Beach Crab [ Isonagi no Jutsu ] | Rank D
                        ▰ Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        ▰ Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        ▰ Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        ▰ Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        ▰ Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D

                        C - Ranked:
                        ▰ Stormy Upheaval [ Haran Banshou ] | Rank C
                        ▰ Rising Water Cutter [ Mizu Kamikiri ] | Rank C
                        ▰ Water Pistol [ Mizuteppou ] | Rank C
                        ▰ Water Wave Hand [ Suihashu ] | Rank C

                        Fuuton no Jutsu! - Wind Style!
                        ▰ Wind Explosion [ Kaze ] | Rank D
                        ▰ Gale Surge [ Boufuu Kyuuzou ] | Rank D
                        ▰ Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        ▰ Slashing Wind Skill [ Kamaitachi no Jutsu ] | Rank D
                        ▰ Bursting Air Pockets [ Happa Shinkuutai ] | Rank D
                        ▰ Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D
                        ▰ Wind Release Stream [ Kouryuu ] | Rank D
                        ▰ Propelling Winds [ Suiyaku Kaze ] | Rank D
                        ▰ Decapitating Air Waves [ Zankuuha ] | Rank D
                        ▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D

                        C - Ranked
                        ▰ Great Breakthrough [ Daitoppa ] | Rank C
                        ▰ Cutting Whirlwind [ Kamaitachi ] | Rank C
                        ▰ Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C


                        The Ancient Clan of Snakes! - The Dokueki
                        ▰ Spitting Venom [ Dokuwohaku ] | Rank D
                        ▰ Sensory Deprivation [ Kankaku Shadan ] | Rank C
                        ▰ Secretion [ Bunpitsu ] | Rank X

                        Genjutsu
                        Enchantment

                        ▰ Cloud Watching [ Kumo Yotogi ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: Sound, Touch
                        ▰Base Duration: 2 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Handseal
                        ▰Source: Sight
                        ▰Status Effect: None
                        ▰Description: Once this Genjutsu is cast, colors from the target’s perspective lose their harshness and a peaceful, serene feeling washes over him or her. The target feels completely relaxed and at ease, and then the user triggers the second stage by saying something along the lines of “The clouds are so nice and free…” When this happens, the target begins to get the feeling of becoming a cloud, and rising up to join the others in the sky. This Genjutsu is useful because it can make the target off-guard.

                        ▰ Gender Sudden Change Technique [ Sei Kyuuten no Jutsu ]
                        ▰Rank: D
                        ▰Primary Sense: Touch
                        ▰Additional Senses: Sight
                        ▰Base Duration: 3 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Handseal
                        ▰Source: Sight
                        ▰Status Effect: None
                        ▰Description: A rather humorous Genjutsu, this Genjutsu makes it so that the opponent imagines everyone they see as the opposite gender. This can cause major confusion to the opponent, as well as shock. In all respects, the switched gender specific parts feel and act as real as they would otherwise.

                        ▰ Approaching Allies Technique [ Sekkin Kyoushoukoku no Jutsu ]
                        ▰Rank: D
                        ▰Primary Sense: Chakra
                        ▰Additional Senses: Sound, Scent
                        ▰Base Duration: 2 Posts
                        ▰Upkeep: None
                        ▰Trigger: Acknowledging chakra cloud
                        ▰Source: Cloud of chakra
                        ▰Status Effect: None
                        ▰Description: By releasing a cloud of chakra at the opponent this genjutsu can trigger the following visions. This is a simple Genjutsu in which the opponent hears the sound and feels the Chakra of approaching Shinobi, presumably allies of the user. This Jutsu can be used for stalling if necessary. A Sensor attempting to overcome this must pay double the amount of chakra of the original casting of this technique.

                        ▰ Leer of the Peculiar [ Dokuji no Gyoushi ]
                        ▰Rank: D
                        ▰Primary Sense: Chakra
                        ▰Additional Senses: None
                        ▰Base Duration: 2 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Eye contact
                        ▰Source: Emotion Manipulation
                        ▰Status Effect: None
                        ▰Description: After eye contact is made, the target becomes intimidated. This communicates malicious intent upon a victim and can be used to open up attacks for teammates. This may provoke an opponent into thinking twice before engaging in battle as this technique manipulates the chakra sense's capacity over emotions.

                        ▰ Through the Looking Glass [ Kugurinukeru Meikyou ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: None
                        ▰Base Duration: 4 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Handseal
                        ▰Source: Vision
                        ▰Status Effect: Mental Stress
                        ▰Description: With a few hand seals the user shatters their opponent's vision. For the next four posts the target will see the world as if they were looking through a pane of broken glass. This type of compound vision tends to make it a lot harder to decide exactly where something is by presenting a multitude of images and if nothing else it is extremely annoying and mildly stress inducing.

                        ▰ Voice of the Peculiar [ Dokuji no Onsei ]
                        ▰Rank: D
                        ▰Primary Sense: Sound
                        ▰Additional Senses: None
                        ▰Base Duration: 4 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Voice
                        ▰Source: Emotion Manipulation
                        ▰Status Effect: None
                        ▰Description: A verbal aid, this genjutsu manipulates a person’s voice and makes them seem either more or less imposing. By itself, it can be used as a very noteworthy distraction and can also deter opponents from engaging the user right away. You can make your voice sound like that of other people you have encountered rather than just changing pitch and tone.

                        ▰ Ghost Touch [ Youma Tacchi ]
                        ▰Rank: D
                        ▰Primary Sense: Touch
                        ▰Additional Senses: Sight
                        ▰Base Duration: 3 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Handseal
                        ▰Source: Touch Phantasm
                        ▰Status Effect: None
                        ▰Description: This simple Genjutsu shifts the target's perceptions of the world two feet forwards and two feet to the left or right. While they are affected they will believe that they just pass right through whatever they try to touch like a ghost trying to make contact with the real world.

                        ▰ Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: None
                        ▰Base Duration: 4 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Handseal
                        ▰Source: Visual Phantasm
                        ▰Status Effect: Mental Stress
                        ▰Description: The Hell Viewing Technique is a Genjutsu that causes its target to see a horrifying vision instead of the real world around them. The Shinobi will use a handseal to project the mental hallucination. It is a presentation of horrible nightmares that are individual to the victim. This genjutsu's hallucination is so disturbing that it causes mild mental stress.


                        Taijutsu

                        Harmonic Death Arts - Awarded by Dokueki Bloodline
                        ▰ Toxicity Training | Rank E | Training
                        ▰ Serpent Striking | Rank X | Simple
                        ▰ Palm Strike | Rank X | Simple
                        ▰ Lethal Thrust | Rank X | Simple


                        Stage Two:
                        ▰ Venomous Chakra | Rank X | Spiritual
                        ▰ Scorpion's Needle | Rank X | Simple
                        ▰ Demon's Claw | Rank D | Spiritual

                        Stage Three
                        ▰ Form of the Serpent | Rank C | Training
                        ▰ Anaconda's Grip | Rank X | Simple
                        ▰ Serpents Den | Rank X | Simple


                        Light Touch Style:
                        ▰ Soft Touch: Strike | Rank X | Complex
                        ▰ Soft Touch: Swipe | Rank X | Complex

                        Stage Two

                        ▰ Soft Touch: Deflect | Rank X | Complex
                        ▰ Wave Touch: Force | Rank X | Spiritual

                        Stage Three

                        ▰ Wave Touch: Augment | Rank X | Spiritual
                        ▰ Rupture Touch: Contraction | Rank X | Complex

                        Channeling Martial Skill:
                        ▰ Elemental Fury | Rank X | Spiritual
                        ▰ Elemental Personification | Rank X | Spiritual
                        Water: Reduces speed of the target by a [1] point amount per rank when contacting an opponent for the following post.
                        Wind: blows the target back an additional five feet per rank.

                        Stage Two
                        ▰ Forceful Wave | Rank X | Spiritual
                        ▰ Sweeping Force | Rank X | Spiritual
                        ▰ Dual Forces | Rank X | Spiritual

                        Stage Three
                        ▰ Counter Force | Rank X | Spiritual
                        ▰ Elemental Doubling | Rank C | Training
                        ▰ Snaring Forces | Rank X | Complex

                        Vital Piercing Art!:
                        ▰ Devastation Stance | Rank X | Simple
                        ▰ Vitality Destruction | Rank E | Training

                        Stage Two
                        ▰ Front Jab | Rank X | Simple
                        ▰ Horizontal Elbow Throwing | Rank X | Simple

                        Stage Three
                        ▰ Rib Separation | Rank X | Simple
                        ▰ Severing Tendon | Rank X | Simple



                        Bukijutsu
                        Soul Slayer Style - Reaping Scythe!
                        ▰ Devil's Footing | Rank X | Simple
                        ▰ Devil's Flight | Rank X | Simple
                        ▰ Outer Reaping | Rank E-C | Simple

                        Stage Two

                        ▰ Fatal Send Off | Rank X | Simple
                        ▰ Executioner's Wave | Rank D | Complex
                        ▰ Evil Moon Slash | Rank X | Simple

                        Stage Three

                        ▰ Reaping Hook | Rank C | Simple
                        ▰ Crypt Keeper | Rank X | Complex


                        pyrategross

                        Brooy

                        Hurrak
 

Binaural Beatings


Emccann115

PostPosted: Mon Apr 26, 2021 5:07 am
User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hyuuga Hisaie
                        Nickname: N/A currently
                        Age: 16
                        Birthdate: 8th october
                        Gender: female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color:
                        Eye Color:
                        Height: 6ft
                        Weight: 160lbs

                        Bloodline: Hyuuga (Byakugan) // Ketsueki (Blood manipulation)

                        Non-Combat Outfit: https://imgur.com/a/OOERrDF
                        Combat Outfit: https://imgur.com/a/66rpLbL


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: All life is precious, even an enemies life deserves preservation
                        Personality: A quiet and reserved young woman Hisaie never acts without purpose always thinking ahead and keeping a level head. she wishes for nothing more than to make the world a better place and save people, even a single life saved will give her meaning.
                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The daughter of an odd pairing Hisaie was always anomalous, the only daughter of a hyuuga father and a Ketsueki mother, and born in the village hidden in the valleys away from the ancestral home of the hyuuga clan made Hisaie an outcast from a young age. Despite earnest attempts to connect with others her age Hisaie remained ostracised, the treatment only getting worse when shortly after turning five she was struck by an unknown illness that left her bedridden for a very long time. It wasn’t until her tenth year that a travelling shinobi medic appeared who treated Hisaie. The stranger successfully cured Hisaie but it had left her weak, her father tried to forbid her from becoming a ninja arguing he was still too frail and that he wouldn’t be fit for the intense training needed to catch up. After a few years of constant arguing and sneaking out to train from whoever would teach her Hisaie’s father relented and allowed her to attend the academy, despite being much older than the others in her class Hisaie leaped ahead in progress showing a natural skill and helped along by her inherited kekkai genkai. When she at last graduated from the academy at an admittedly much older than age than usual Hisaie was ecstatic, ready to begin her shinobi career she made a decision, she was gifted life by a a kind soul and inherited power others could only dream of, Hisaie decided she would become a medical ninja, using her aptitude to save as many lives as possible.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Support Specialist The user is capable of conferring a 1 point stat boost to any ally that they desire. This stat boost can be what ever the medic wishes, however it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot / burnout which prohibits the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally this discipline allows the user to apply twice the tenketsu rot and burnout on techniques which utilize them.
                        Second Class: Bloodline
                        ▱▰▱ Dual Ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

                        ▱▰▱ Cross Class or Specialization:Medic – Bloodline: The user is able to combine their medical techniques and bloodline techniques for a single action, paying only the total resource cost. Doing so allows the harming elements of the technique to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 350
                        Stamina Pool: 250
                        Chakra Element: Wind // Earth
                        Chakra Color: Crimson-white
                        Chakra Materialization: A swirling whirlpool of white stained blood

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Hisaie is a prodigious study, able to pick up and understand even complex concepts with relative ease
                        •Driven and passionate when Hisaie puts her mind to something she will never give up until what she is working on is achieved.
                        Weaknesses:
                        • Hisaie has no killer instinct and will hold back at critical moments and try to end things without further violence.
                        •Hisaie struggled to connect to people having been sheltered and shunned for so much of her life.
                        Fears:
                        • Hisaie’s biggest fear is falling ill again, terrified that she will never recover.
                        • Hisaie’s second greatest fear is the loss of her family and few friends, after all what kind of medical ninja can’t save those closest to them.

                        Modifiers:
                        • Clan members regenerate stamina at 2x the rate while outside of combat.

                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
                        ▱▰▱ Name of First Personal Attribute | ▱▰▱ Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce.
                        ▱▰▱ Name of Second Personal Attribute | ▱▰▱ Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently.
                        ▱▰▱ Name of Bloodline Attribute | ▱▰▱ Corrupted Life-force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied.

                        ▱▰▱ Crimson Swordsman | The clansman is adept at using bladed weapons and excels at slashing foes asunder. Injuries sustained by bladed weapons of the user bleed for an additional post per body rank of the user and reduce an additional five stamina per body rank of the user. Blood produced in this manner when viewed causes tier-one mental stress for three posts unless a D-Rank kai is used.

                        ▱▰▱ Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation.

                        ▱▰▱ Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0
                        Shinobi Missions Complete: D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Pharmaceutical || → No title
                        • Toxicology || → No title
                        • Armorsmithing || → No title
                        • Scroll crafting || → No title

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Medical || → Emergency // Internal
                        •Religion || → Ninshu

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 13
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Wind


                        Earth


                        Bloodline
                        •▰▰▰ Ketsueki Techniques:
                        ▰ Blood Manipulation [ Chi Soujuu ] | Rank X | Spiritual
                        The user manipulates blood through the user's preferred method listed in the traits of the clan. This freely manipulated blood is treated as simple in collisions but like all jutsu unaffected by Stats. Blood manipulated may be used in this manner within ten feet of the user per body rank of the user.

                        Rank E: Minor amounts with a maximum of a pint
                        Rank D: Near moderate amounts, roughly a gallon
                        Rank C: Moderate amount of blood, up to five gallons
                        Rank B: Large amounts of blood, up to fifty gallons.
                        Rank A: Huge amounts of blood, up to one hundred gallons.
                        Rank S: Unfathomable amounts of blood up to two hundred gallons.
                        Rank S+: Dreadful amounts of blood, up to five hundred gallons.

                        ▰ Red Stone [ Akaishi ] | Rank X | Spiritual
                        The user is able crystallize blood within range of their blood manipulation technique's effect. This technique can be cast alone or as a supplementary technique when manipulating blood. This is often used to create objects of blood or barriers.

                        ▰ Crimson Needle [ Shinkōshoku no Hari ] | Rank X | Spiritual
                        The user creates a senbon made of blood that is razor thin. This senbon travels silently, ignoring one tier of armor upon contact as well as a one rank if armor techniques.

                        ▰ Devil's Claw [ Akuma no Tsume ] | Rank C | Spiritual
                        Blood surges from the user's desired hand which will encase it and crystallize in the form of a clawed gauntlet. The claw like fingers on the gauntlet extend up to an additional foot. Upon contact with flesh, the target suffers bleeding as an additional effect to trauma caused by ranked attacks using the gauntlet. The gauntlet lasts four posts but is rejuvenated by two posts each time the claw draws blood and fills the user's Blood Pool by 20.

                        ▰ Crimson Purging [ Shinku no Kiyomeru ] | Rank X | Spiritual
                        The user lays their hand upon an open wound that is infected with poison or disease. The user applies ranked chakra to remove the effect from the target. If the resource spent is equal to the rank of technique the status was applied then it is instantly removed. However lower ranks of application will still be effective, taking an additional post for each rank of difference between the two.

                        ▰ Red Steel [ Akahagane ] | Rank X | Cost | Augment
                        By paying additional chakra alongside a technique, the Ketsueki clan developed a method to increase the strength and durability of their techniques beyond their crystallized blood's state. The rank of the additional chakra must match the rank of the technique being augmented. By applying additional chakra to their techniques in thin intertwining layers, the Saiketsu user is able to increase the strength of their blood techniques that create physical objects by one rank during collisions. In addition, healing wounds that are inflicted by the technique that is augmented with red steel require an additional rank of potency.

                        ▰ Blood-Curdle [ Gyōketsu ] | Rank X | Spiritual
                        The user attempts to suck the target's blood directly, paying chakra equal to the body rank of the target after forming a hand sign. The target's blood becomes a catalyst for the user's chakra to effect the body of the target, granting paralysis based on the amount of chakra applied as follows. E-D: Tier 1. C-B: Tier 2, A-S: Tier 3, S+: Tier 4. The target of this technique must remain in the topic to apply these effects. The target must pay chakra equal to this technique's application to break this paralysis, otherwise, it remains active for three posts per rank. If this is done while the Forbidden Art: Crimson Controller Possessing Blood technique is active or in combination with the technique, the target suffers paralysis one tier higher than normally and lasts an additional rank per rank of this technique.

                        ▰ Cursed Blood Rune [ Norowareta chi no rūn ] | Rank X | Spiritual
                        The user cuts their hand, replacing hand signs. As the blood spills from their hand it expands over a thirty foot radius around the user in the form of
                        a circular rune. Anyone who enters the radius created by the user begins to fall victim to one of the following tiered statuses. Paralysis, Disease, Dehydration, Blindness, Deafness, or Petrification. If the user has the PA Blood Magic then they may apply a second status at one tier lower than the primary. If the user has the Corrupted Life Force PA then Disease applied in this manner is applied at one tier higher..

                        ▰▰▰ Gentle Fist | Juken:
                        The Gentle Fist (柔拳, Jūken) is a form of hand-to-hand combat used by members of the Hyūga clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects a certain amount of their own chakra into the opponent's chakra pathway system, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage, hence the name "gentle" fist.

                        Stage One

                        ▰ The Gentle Fist [ Juken ] | Rank X | Complex | Training
                        The Gentle Fist style of combat is based on palm strikes and generally aims to damage the body's chakra pathway system, thus creating difficulty by inhibiting an opponent's use of chakra. To do this, the user will forcefully insert a small amount of their own chakra into an opponent's chakra pathway system. The chakra can then be used to rupture or divert chakra flow, preventing them from using jutsu. It was also commented by Neji Hyūga that any chakra-based substance can be destroyed by putting chakra in it with his Gentle Fist. Also, as noted by Kidōmaru, this is done by using the chakra openings in one's hands to reform chakra into a needle-like shape to cut through chakra. It is unknown if this can be done by any Gentle Fist user or just those who see the tenketsu. It can also be used to attack the opponent's internal organs, to which the chakra pathway system is closely tied. Even the slightest tap from this style can cause major damage, hence the name "gentle fist." Because the chakra pathway system is invisible, the Byakugan is required for this style to be used effectively. Since the Byakugan is unique to the Hyūga clan, it has become their signature style of combat. The ability to inflict severe internal trauma with minimal external force, combined with chakra network manipulation, makes the Gentle Fist the most reputable and fearsome taijutsu style known in all of Konohagakure. In contrast to this, the technique can also be used for supplementary purposes such as helping comrades on the battlefield. This was displayed by Hinata during the Fourth Shinobi World War when she used the technique to fix Naruto Uzumaki's dislocated shoulder joint. The Gentle Fist is an augmentation technique designed to turn any simple melee tai technique or basic combat tai melee attack into a complex one that deals damage to chakra. It takes no additional activation or cost to use. Techniques function the same unless stated otherwise.
                        • As an augmented complex skill, chakra must be infused in each attack to deal damage of 1.25 times the corresponding amount. ( If you use 100 chakra in your attack, it will reduce 125 chakra from your opponent. )

                        ▰ Chakra Needle [ Mizu Hari ] | Rank X | Spiritual
                        Using the chakra control granted by the Gentle Fist, the user condenses nearby water and shapes it into needles to launch at a target. By using Byakugan, this technique can be used with great precision to hit very small targets such as bees. Does not require the use of water, and instead launches chakra at an opponent in the form of a needle. Requires an active Byakugan and training in the Art of the Gentle Fist to shape chakra & then to throw it. Mizu Hari denies an opponent their stats when interacting with the technique.

                        ▰ Gentle Palm Stance | Rank X | Simple
                        The user separates their legs, dominant backwards, and then allows their arms to rest, palms up, with one hand forward and one behind. This is the basic Juken stance, and provides a [1] point agility boost at E-C rank and a [2] point agility boost at B-S+ rank as long as it is maintained post to post. Costs a single activation to enter, and another to maintain the stance post to post, and the cost must be repaid at half per post as well.

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Gentle fist style
                        • ▰▰▰ Gentle Fist | Juken:
                        The Gentle Fist (柔拳, Jūken) is a form of hand-to-hand combat used by members of the Hyūga clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects a certain amount of their own chakra into the opponent's chakra pathway system, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage, hence the name "gentle" fist.

                        Stage One

                        ▰ The Gentle Fist [ Juken ] | Rank X | Complex | Training
                        The Gentle Fist style of combat is based on palm strikes and generally aims to damage the body's chakra pathway system, thus creating difficulty by inhibiting an opponent's use of chakra. To do this, the user will forcefully insert a small amount of their own chakra into an opponent's chakra pathway system. The chakra can then be used to rupture or divert chakra flow, preventing them from using jutsu. It was also commented by Neji Hyūga that any chakra-based substance can be destroyed by putting chakra in it with his Gentle Fist. Also, as noted by Kidōmaru, this is done by using the chakra openings in one's hands to reform chakra into a needle-like shape to cut through chakra. It is unknown if this can be done by any Gentle Fist user or just those who see the tenketsu. It can also be used to attack the opponent's internal organs, to which the chakra pathway system is closely tied. Even the slightest tap from this style can cause major damage, hence the name "gentle fist." Because the chakra pathway system is invisible, the Byakugan is required for this style to be used effectively. Since the Byakugan is unique to the Hyūga clan, it has become their signature style of combat. The ability to inflict severe internal trauma with minimal external force, combined with chakra network manipulation, makes the Gentle Fist the most reputable and fearsome taijutsu style known in all of Konohagakure. In contrast to this, the technique can also be used for supplementary purposes such as helping comrades on the battlefield. This was displayed by Hinata during the Fourth Shinobi World War when she used the technique to fix Naruto Uzumaki's dislocated shoulder joint. The Gentle Fist is an augmentation technique designed to turn any simple melee tai technique or basic combat tai melee attack into a complex one that deals damage to chakra. It takes no additional activation or cost to use. Techniques function the same unless stated otherwise.
                        • As an augmented complex skill, chakra must be infused in each attack to deal damage of 1.25 times the corresponding amount. ( If you use 100 chakra in your attack, it will reduce 125 chakra from your opponent. )

                        ▰ Chakra Needle [ Mizu Hari ] | Rank X | Spiritual
                        Using the chakra control granted by the Gentle Fist, the user condenses nearby water and shapes it into needles to launch at a target. By using Byakugan, this technique can be used with great precision to hit very small targets such as bees. Does not require the use of water, and instead launches chakra at an opponent in the form of a needle. Requires an active Byakugan and training in the Art of the Gentle Fist to shape chakra & then to throw it. Mizu Hari denies an opponent their stats when interacting with the technique.

                        ▰ Gentle Palm Stance | Rank X | Simple
                        The user separates their legs, dominant backwards, and then allows their arms to rest, palms up, with one hand forward and one behind. This is the basic Juken stance, and provides a [1] point agility boost at E-C rank and a [2] point agility boost at B-S+ rank as long as it is maintained post to post. Costs a single activation to enter, and another to maintain the stance post to post, and the cost must be repaid at half per post as well.

                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Mon Apr 26, 2021 10:17 am
One [ 1 ] Free PA for Hatsumomo & Cicely: : 3rd Year Annivarsary SR

Hatsumomo:
Physical Contact of any kind with Hatsumomos Iron Sand or Steel leeches stamina from the opponent and directly donated back to Hatsumomo in increments of 10 stamina every other post. This has a cost of 5 stamina to give her techniques this leeching effect.


Cicely:
Deeper her obsession with the Dokueki bloodline she gets, the more snake-like she becomes. Cicely gains one [ 1 ] Snake Attribute every other body rank (D, B, S).


pyrategross


Brooy


Hurrak
 

Binaural Beatings


gucci-shinigami
Crew

PostPosted: Tue Apr 27, 2021 2:57 pm
kiiwispoet

Binaural Beatings

Emccann115


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