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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Brooy
Crew

Omnipresent Cultist

PostPosted: Tue Jun 08, 2021 9:43 pm
User Image
                        ▰ PERSONAL DATA

                        Full Name: Yasuke
                        Nickname:
                        Age: 24
                        Birthdate: 12/24
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 6'1
                        Weight: 215

                        Bloodline: Ketsueki
                        Implants: 0/1


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: N/A
                        Personality: Yasuke is much more relaxed in comparison to the rest of his family. While he finds himself still reserved as his family, he is no where near as serious. Even in the heat of battle he somehow finds himself relaxed as if it were where he meant to be. Yasuki however isn't really the smartest samurai either. Things generally go over his head, but he doesn't mind it much. He lets other people do the thinking for him. To those he is willing to call friend or family, he is fiercely loyal to them. He is also loyal to his homeland, regardless of his nature of wanderlust.

                        Village: Zaishin
                        Title: Okappiki
                        Local Reputation: 0 Fame/Infamy
                        Hero/Villain | Description
                        Global Reputation: 0 Fame/Infamy
                        Hero/Villain | Description

                        Biography: Yasuke came from a long line of blood release samurai who hailed from Zaishin. The man is expected to become the head of his clan, but it has always been something he clearly didn't want. Instead he ran off around the time he was 17 to explore the world, only to have returned recently after Zaishin had attacked the surrounding villages. He wasn't really sure what caused him to return, but he knew he had to check on his family and aid his homeland in its' time of need.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.
                        Second Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        ▱▰▱ Cross Class: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. These masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. In addition, they gain one of the following Specialization options. Only 1 can be chosen.
                        Master of Many: The user sets out to learn all of their class's style available to them in their studies. The user gains access to an additional style every rank for a total of six.


                        Chakra Pool: 200
                        → 200 base

                        Stamina Pool: 400
                        → 400 base

                        Blood Pool: 100
                        → 100 base

                        Chakra Element:
                        Chakra Color:
                        Chakra Materialization:

                        Stats: Max of 9
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Close Combat
                        • Raw Power
                        • Keeping cool under pressure
                        Weaknesses:
                        • Bad at tactics in a fight
                        • Genjutsu
                        Fears:
                        • His mother (She's strict)
                        • Dying before he gets to visit every village

                        Modifiers:
                        • Saiketsu users regenerate blood very quickly. This prevents bleeding that extends more than one post as well as prevents trauma from being applied after the initial post of contact. When this occurs, the open wound appears similar to red crystals.
                        • Saiketsu clan members are able to utilize stamina in the place of chakra utilizing their own blood's physical vitality. Doing so costs the user an additional five stamina atop the technique's rank.
                        • The clan members are able to use verbal commands or physical gestures to manipulate their blood.
                        • Clan members regenerate stamina at 2x the rate while outside of combat.
                        • The user receives 100 "blood pool" resource per body rank (total of 600) separate from their base resource pools. The blood pool reserve cannot be increased beyond 1,000. The blood pool is accumulated outside of combat by feeding on life forms using the clan members retractable fangs, requiring a single paragraph to fill the pool in increments of 50. The Blood Pool may be used to replace either chakra or stamina while in combat. Specific techniques within the style may fill the blood pool during combat. The blood pool points and values are reflected by technique ranks.
                        • All primary members of the Ketsueki Clan are automatically contracted to the bat summons of the Echo Caverns and are able to summon them once they learn the summoning technique. Must travel to the Echo Caverns to become a sage. If you sign any other contract then you lose access to the bats.


                        Personal Attributes:
                        Crimson Swordsman | The clansman is adept at using bladed weapons and excels at slashing foes asunder. Injuries sustained by bladed weapons of the user bleed for an additional post per body rank of the user and reduce an additional five stamina per body rank of the user. Blood produced in this manner when viewed causes tier-one mental stress for three posts unless a D-Rank kai is used.
                        Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently.
                        Corrupted Life-force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両 0
                        XP: 0
                        Passive XP: 0


                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • || →
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 10
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 03


                        Maruton:
                        Rank E

                        Rank D


                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Fuuton
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Suiton
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+



                        Blood Release
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+



                        Genjutsu

                        Illusory
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Enchantment
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Instance
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Chain
                        Rank E

                        Rank D

                        Rank C

                        Rank B

                        Rank A

                        Rank S

                        Rank S+


                        Taijutsu
                        Style
                        Stage Mastered

                        Bukijutsu
                        Style
                        Stage Mastered



                        pyrategross

                        hurrak
 
PostPosted: Tue Jun 08, 2021 10:24 pm
Brooy

Approved  

gucci-shinigami
Crew


LavenderandVelvet

PostPosted: Wed Jun 09, 2021 8:26 am
pyrategross
LavenderandVelvet


Make the following edits and you'll be approved:
When using replenishment, since that's what I assume you're doing, you're character can only go up to B Rank (1700 EXP) which you did do, however the Endgame reward for "Third Class" does not carry over, so you can only have two on your character

▱▰▱ ’ You’ll never leave ‘ | I Uses somatic gesturing to create elaborate and deep genjutsu. Adding an extra sense to genjutsu her body’s rank and below.
I can't approve this PA, after talking with Brooy about it. The PA can't add additional Senses. Clan PAs, like Illusory Prowess, are different because they are meant to be stronger than the PAs players can make. Additionally, casting Genjutsu through Somatic Gestures is, essentially, what the Jutsus "Ephemeral" and "Ephemeral Worlds" do. So because ones a high ranking Genjutsu, and the other is a bloodline Genjutsu of the Sakkakugan, having such a feature through a PA is a No


Eliminated the “Third Class” and adjusted the chakra and stamina totals. I also eliminated the PA and replaced it with ‘ Melee Prodigy ‘.  
PostPosted: Wed Jun 09, 2021 10:53 am
LavenderandVelvet
pyrategross
LavenderandVelvet


Make the following edits and you'll be approved:
When using replenishment, since that's what I assume you're doing, you're character can only go up to B Rank (1700 EXP) which you did do, however the Endgame reward for "Third Class" does not carry over, so you can only have two on your character

▱▰▱ ’ You’ll never leave ‘ | I Uses somatic gesturing to create elaborate and deep genjutsu. Adding an extra sense to genjutsu her body’s rank and below.
I can't approve this PA, after talking with Brooy about it. The PA can't add additional Senses. Clan PAs, like Illusory Prowess, are different because they are meant to be stronger than the PAs players can make. Additionally, casting Genjutsu through Somatic Gestures is, essentially, what the Jutsus "Ephemeral" and "Ephemeral Worlds" do. So because ones a high ranking Genjutsu, and the other is a bloodline Genjutsu of the Sakkakugan, having such a feature through a PA is a No


Eliminated the “Third Class” and adjusted the chakra and stamina totals. I also eliminated the PA and replaced it with ‘ Melee Prodigy ‘.


Approved  

gucci-shinigami
Crew


Zak the Panduh

Dapper Partner

PostPosted: Wed Jun 09, 2021 9:32 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Raitaro Raiu
                        Nickname: Taro
                        Age: 15
                        Birthdate: January 12
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Black with a Crimson hue.
                        Eye Color: Crimson
                        Height: 5'5"
                        Weight: 140 lbs

                        Bloodline: Raiu Clan | Seiryuu Clan


                        ▰ SOCIAL AND PERSONALITY

                        Bushido: TBA
                        Personality: A young, aspiring Samurai looking to serve his country during its time of need. Raitaro has an unwavering devotion to his training in order to achieve supreme mastery over the sword styles of his families, despite their disapprovals of his 'half-blooded' nature. This devotion, however, conceals the anger and sorrow that Raitaro has bottled up from his past traumas and neglect - which tends to show amidst combat or encountering specific yokai. Having been looked down upon for his birth and previous failures by his own family for most of his life, occasional self-doubt plagues him. Raitaro wants to be someone others can look up to; someone that can be respected and loved for who he is. To atone for his failures and prove to his family that he is capable of being a respectable warrior of Zaishin.

                        Village: Zaishin
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Work in progress.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns.
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by [1] rank and cannot be reduced beyond this. Gain an Additional 5 Custom slots dedicated to your bloodline.


                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Raiton, Suiton
                        Chakra Color: Cyan
                        Chakra Materialization: Nimbus Clouds

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Elemental Manipulation
                        • Innate Combat Prowess

                        Weaknesses:
                        • Illusions
                        • Raitaro easily loses himself in the heat of combat.

                        Fears:
                        • Otakemaru and Oni-kin.
                        • Never being accepted by either clan he has a relation to.

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Crashing Thunder | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.
                        ▱▰▱ Iconic Blade | The user's bukijutsu and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.
                        ▱▰▱ Loyalist's Devotion | Upon creation of the character, the user may select a Village, Group, Organization, Person, or other affiliation and swear fealty. This may not be changed once declared. Any missions done in service to that selected group yields an additional 50% Ryo and AC. If a person is selected, the user's defensive techniques are treated as overwhelming when defending them. (Zaishin)
                        ▱▰▱ Gift of Perception | Smell now gives away gender, body rank, class and killing intent as well as it's previous tells. Genjutsu effecting the heightened sense are able to be detected upon being casted, causing one tier less in mental stress.
                        ▱▰▱ Second Current | The user is able to pick up the Tetsunami Ryu Bukijutsu for no cost to their slots. Techniques of both Tetsunami Ryu and the clan techniques have the range of their water's reach increased by 5 feet per rank but does not effect the strength of the technique when interacting with other techniques.
                        ▱▰▱ Book of Water | The user's complex sword strikes from styles as well as basic combat complex sword strikes can expel a thin five foot blade of water per rank of the technique that follows the path of the physical blade. In addition, the user gains access to 4 ninjutsu slots to be used for the Water Element only.
                        ▱▰▱ Former Lesser Noble | Raitaro starts with 30,000 ryo.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Katana






                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Raiton


                        Suiton


                        Bloodline
                        Breath of Lightning


                        Breath of Water


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}
 
PostPosted: Thu Jun 10, 2021 11:23 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Mako
                        Nickname:
                        Age: 16
                        Birthdate: ??/??
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Height: 6'3''
                        Weight: 80kg

                        Bloodline: Oni Clan

                        Non-Combat Outfit:
                        Combat Outfit:



                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Mako is every bit the stereotypical brutish Oni, to the extreme in fact. She puts in effort to come across as a brutal thug, taking great pride in her reputation as someone not to mess with. Short tempered, stubborn to a fault and painfully blunt Mako can be a real pain to deal with. Years of abuse and being used as a weapon by a gang has not only hardened the girl but awakened her to the joy of inflicting pain on others. One thing is for sure when dealing with Mako, you’re walking away with a headache one way or another.

                        Village: Amegakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Exactly where Mako originates from is a mystery even to her. The first thing she can remember is life on the streets of the cistern sector, one of countless orphans struggling to survive in that miserable place. Mako however had one thing many of those other orphans didn’t, her Oni heritage. She was bigger and tougher than all the other children, able to protect what little she could call hers. This naturally landed her on the wrong side of the criminal underbelly. Refusing to be pushed around by a particularly nasty street gang led to a violent confrontation in which neither side truly won. Surprised at how resilient the young Oni was and in an effort to safe face the gang took Mako in.

                        Life in the gang was little better than on the street. They treated Mako like a rabid animal to be let off the chain to kill. With her life revolving almost purely around violence it was no wonder she came to revel in it. What choice did she have? after all it was either that or let it break her, in a way it was a coping mechanism. She never saw it as anything unusual anyway, it was all she had known her entire life. Kindness, comfort and family were utterly foreign concepts to her.

                        This violent existence continued on with no end other than her untimely demise in sight. Until one day the gang drew the wrong kind of attention. A police crackdown led to a bloody confrontation that saw most of her gang dead or in custody. Mako fought viciously, knowing defeat would mean her doom, the law in Amegakure had a habit of making problematic individuals disappear. Ultimately, she was defeated, however she must have made an impression on someone. It was decided she had potential to serve the village and was still young enough to be re-educated into loyalty in a more natural way than the shadowy methods of KASA.

                        While she wasn’t happy with the prospect of being sent to the academy, especially considering she was unusually old for a student, she knew she had little choice. If nothing else it promised her a future doing what she did best, destroying her enemies.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Juggernaut The user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.
                        Second Class: Taijutsu
                        ▱▰▱ Berserker Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Taijutsu: All taijutsu and bukijutsu techniques cost five less resources per rank of the technique. Simple techniques of both classes are treated as overwhelming, although it still suffers from the rank deficiencies of those typical interactions. The user gains an additional taijutsu at D, B, and S rank. The user gains an additional bukijutsu at C, A, and S+ Rank. Finally, one taijutsu and one bukijutsu technique can be self-korabo'd to consume only one combat action once per three posts.


                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Doton Katon
                        Chakra Color: Red
                        Chakra Materialization: Smoke rising from her body

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Can take a punch like no other
                        • Brutal Melee fighter that will never surrender

                        Weaknesses:
                        • Short tempered
                        • Impatient
                        • Can’t swim
                        • Money, she possess almost no concept of value or wealth
                        Fears:
                        • water deep enough that she can’t stand in
                        • being left in a state where she’s unable to fight and thus worthless, she would rather die than be crippled

                        Modifiers:
                        • The Oni clan ninjutsu are known as Saketon [ Alcohol. ]
                        • The Oni have an exceptionally high alcohol tolerance. It is extremely difficult for them to become intoxicated via alcohol. Other substances are fair game.
                        • The Oni come in a variety of colors, each signaling their clan of origin. There are as many clans as there are colors, each hailing from their own particular environments. Though originally from the mountains, there are oni of the plains, swamps, jungles... if it's a biome, odds are it has Oni
                        • The Oni have their own language, noted by putting text in <> while speaking. Each tribe's dialect is slightly different, but the root is the same.
                        • Ritual tattooing is common among the tribes, though the practice is mostly kept by those who still reside in the native lands.
                        • Given the competitive nature of the Oni, there is a fierce, but friendly, rivalry between the different clans.
                        • The Oni bear horns which are a source of pride for even the weakest and most frail of the Oni. These horns are most commonly seen in pairs, but cases of one horn to as many as four horns have been recorded.
                        • The horns of an Oni are extremely sharp and stuck on pretty tight, but it is possible to remove them. Even though they will eventually grow back, most oni are very protective of their horns.
                        • Being originally from mountain and volcano environments, the Oni have grown into a tough and resilient people with hides strong enough to brush off jagged rocks and stave off the heat radiated by magma. Note: This does not mean you are lava proof. Hot temperatures just do not bother you.
                        • Each clan has its own specialty brew. Your saketon does not need to take the form of sake. Beer, wine, and liquors of all types are perfectly acceptable.
                        • The user is immune to their own poisons and Tier 1 Poisons of others.
                        • All Oni begin as Veterans in Toxicology. Each Botany or Toxicology mission is treated as two in terms of title advancement.
                        • Sake produced may be held in a flask of some kind but may otherwise simply be generated from the horn of the Oni; the sake appears as their chakra manifestation centered around their horn or horns, and the special chakra can ebb from the horn or horns until a jutsu is used that casts the sake out. This allows Oni to use saketon without needing water or a flask to cast from.
                        • The user receives 100 saketon chakra per body rank (total of 600) separate from their base chakra pool to use for saketon classified bloodline techniques. Saketon is a unique manifestation of chakra. The saketon reserve cannot be increased beyond 1,000. Once every [5] posts the user may transfer a ranked amount of base chakra to the saketon pool. 50 saketon is earned per post.
                        • All variations of sake are augments of sake creation. The oni produce general sake then augment it for attacks allowing them to use multiple variations from one sake creation. Sake augments do not cost saketon resource but sake creation methods do.
                        • Sake augments do not cost an activation but they are paid for from the saketon resource pool. Augment rank does not determine dodge rank (the application does, like whether its solid weapon form or gaseous) but it does determine the rank of kai necessary to be free of the effects. Similarly, the augment rank determines the longevity of effect: E - 1 post, D - 2 posts, C - 3 posts, B - 4 posts, A - 5 posts, S - 6 posts. The augment also relates to the tier of effect inflicted. Tier 1 from ranks E-D, Tier 2 from rank C, Tier 3 Ranks B-A, and Rank 4 for Ranks S and S+.
                        • The Drunken Fist style is always overwhelming when used by an Oni.

                        Personal Attributes:
                        ▱▰▱ Mountain Clan | Oni are able to korabo suiton and sake techniques without the sake being reduced in strength. These can be korabo'd for one activation every two posts. In this circumstance, sake creation techniques are unnecessary but an augment needs to be paid for to korabo with the suiton technique. The Oni starts with [2] additional taijutsu styles upon creation.
                        ▱▰▱ Clever Brew Master | The Oni receives two additional customs per body rank to produce new brew types. They are able to cast bloodline techniques through somatic movements. Their saketon pool is increased by 100. The Oni receives [1] point of strength and endurance at D-Rank and a second point of strength and endurance at B-Rank.
                        ▱▰▱ Ogrelord | The Oni's saketon pool is increased by 200. Sake used by the Oni remove or restore chakra from the target two ranks below the rank brewed for poisonous or medicinal brews respectively. The Oni restores an additional 50 saketon per post passively. The Oni's stamina is increased by 200 and taijutsu techniques cost 10 stamina less at a minimum of 5.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0 }
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:


                        ▰ INVENTORY

                        • Gourd






                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Doton


                        Katon


                        Bloodline


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Brooy

                        Hurrak
 

Eifer

Sparkly Lunatic


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Thu Jun 10, 2021 11:26 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Asa Nekonokami
                        Nickname:
                        Age: 21
                        Birthdate: 11/26
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B Rank

                        Hair Color: Brown/Black
                        Eye Color: Green
                        Height: 5'9"
                        Weight: 185 lbs

                        Bloodline: Kemono Shinzo

                        Non-Combat Outfit: Various
                        Combat Outfit: Various


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: None
                        Personality: Asa is nice and kind for the most part and in most situations due to the way he was raised and the people he was raised around. However he can also be very twisted and eccentric, often times coming off as a bit insane or crazy. Typically coming off as scary to those who distract him from whatever his focus is at the time.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Born of the Nekonokami Clan, he is the eldest triplet of a large family of Feline Kenomo Shinzo. He and his clan were forced out of their home around the border of Land of Fang and Land of Claw by the rival Inu Clan and their Inuzuka allies. Due to various happenings on their travel away from their home, Asa is supposed to take over the role of the head of their clan, however he far from wishes for that, however he looks after those within the clan regardless. The Nekonokami have scattered a bit however, it seems most of them wish to reclaim their homes.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.
                        Second Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
                        D-Rank: Suiton
                        A-Rank: Katon
                        Elemental Combination: Boil Release

                        ▱▰▱ Cross Class or Specialization:Medical – Ninjutsu: The user is able to combine their medical techniques and ninjutsu for a single action, paying only the total resource cost. Doing so allows the harming elements of the ninjutsu to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 1020
                        Stamina Pool: 800
                        Chakra Element: Fire, Water
                        Chakra Color: Green
                        Chakra Materialization: Green Orbs

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Control based combat
                        • Remaining calm.
                        Weaknesses:
                        • Fighting against reckless combatants
                        • Not very friendly when focused.
                        Fears:
                        • Unintentionally causing harm to his allies during combat.
                        • Not truly having a life of his own and being bound to what is expected of him.

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Corrosion | Water and Fire techniques of the user may apply Corrosion Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures.
                        ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason.
                        ▱▰▱ Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 1700
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20 Mirrored - 00 / 20 Not Mirrored
                        • Genjutsu | 00 / 28
                        • Iryojutsu | 00 / 30
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Suiton


                        Kemono Shinzo


                        Futton


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        pyrategross

                        Brooy

                        Hurrak


                        Respec of Asa Nekonokami due to Kemono Shinzo update =)
 
PostPosted: Fri Jun 11, 2021 7:21 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: {Her father has never told her or used it on anything.}
                        Nickname:
                        "Senshoku" - Given by her father and placed upon all her paperwork.
                        Age: Seventeen
                        Birthdate: {Her father never told her}
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D Rank

                        Hair Color: White
                        Eye Color: Gold
                        Height: 5' 2"
                        Weight: That's very rude to ask.

                        Bloodline: Kurama and Uchiha Clan

                        Non-Combat Outfit: She is not allowed to wear Non-Combat clothing at all.

                        Combat Outfit: Her combat outfit is a simple one that has her wearing tight dark clothing. As well as a jacket that belonged to her mother and a 'gift' from her father. Her father's 'gift' is a takes the form of a device that looks to protect the mouth and face. Some view it as a cool mask while others see it as some sort of muzzle. The reality of the scroll wielding mask is that there's a lot more sinister intentions behind it.

                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "..."
                        Personality: Senshoku is a very submissive individual. She has never been heard talking at all and usually keeps her head down low and her eyes avoiding contact with other sets. She will do what she is told without question and keeps to herself.

                        Village: Zaishin
                        Title: Student
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Her story shall be revealed over time.


                        ▰ CLASSES AND STATS

                        First Class: Genjutsu
                        ▱▰▱ {Master of Deception}{With genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: [ Sight ]}


                        Second Class: Bloodline
                        ▱▰▱ {Dual Ancestry}{Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.}

                        ▱▰▱ Cross Class or Specialization:Genjutsu – Bloodline: The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Fuuton and Katon
                        Chakra Color: Unknown

                        Chakra Materialization: Unknown

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • An absurd prowess with genjutsu
                        • Bearing a brilliant tactical mind

                        Weaknesses:
                        • Possessing a frail body
                        • Limited knowledge on what chakra is and how it really works

                        Fears:
                        • Never being accepted.
                        • Disappointing the Great Old Ones.

                        Modifiers:
                        • Master of Deception - Sight Specialization - Sight Genjutsu will cost one rank less
                        • Bloodline - Genjutsu - Genjutsu will cost 5 chakra less per rank
                        • Genjutsu rank D - C cost [5] less chakra to perform.
                        • Genjutsu rank B - A cost [10] less chakra to perform.
                        • Genjutsu rank S cost [20] less chakra to perform.
                        • Kai costs [10] less chakra to perform.

                        Personal Attributes:
                        ▱▰▱ Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.

                        ▱▰▱ Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.

                        ▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.

                        ▱▰▱ Abolishing Sight | All techniques labeled 'weakness' have their duration increased by [1] post.

                        ▱▰▱ Interweaving Fairytales | Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change.

                        ▱▰▱ Otherwordly Imagery | Genjutsu performed cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. )

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        N/A

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 13
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01


                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Fuuton}


                        {Katon}


                        Kurama Clan
                        • {Remove if none}

                        Uchiha Clan
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

A Lazy Polar Bear

Snow Bachelorette

1,625 Points
  • Hygienic 200
  • Dressed Up 200
  • Professional Snowfriend Architect 250

gucci-shinigami
Crew

PostPosted: Sun Jun 13, 2021 3:47 pm
The Firefly In The Meadow

Eifer

Zac the Panduh

Ichengo Angelus


Approved  
PostPosted: Sun Jun 13, 2021 7:49 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kohaku Tsukuda
                        Nickname: n/a
                        Age: 24
                        Birthdate: August 5th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: dark blue
                        Eye Color: yellow
                        Height: 6'2"
                        Weight: 160lbs

                        Bloodline: Kemono Shinzō

                        Non-Combat Outfit: same as pic
                        Combat Outfit: About the same as his non-combat outfit, but with more practical boots.

                        Kohaku has 12 piercings; 7 on his ears and 5 on his face.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I just wanna do a little good."
                        Personality: Kohaku can often come off as brash and intimating, even when he doesn't really mean to. Having grown up in a rough neighborhood, he inadvertently carries himself as someone that shouldn't be messed with, though his cool temperament betrays his hardened appearance. Kohaku is an easygoing person by default, though to say that he is soft or quiet couldn't be further from the truth. A loud, high-energy person, Kohaku loves to be around people and have a good time. Sociable and a little brazen, he isn't afraid to be the center of attention, but doesn't like to make a scene, either. Despite his usual laid-back attitude, he can become over-protective of others and may become aggressive if he thinks someone is endangering them.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Kohaku was born the only child to Kimi Tsukuda. A woman down on her luck, Kimi had spent the past few years of her life hopping from town-to-town working in various kitchens and bakeries before settling in a less than safe neighborhood to care for her new son. Here, she continued her work as a baker, but struggled to provide a quality life for both herself and Kohaku. Struggling between raising him and trying to make ends meet, Kohaku's earliest memories of his mother were that of a tired, overworked woman who, despite everything, was always smiling. To make matters worse, the Tsukudas often found themselves being targeted due to being perceived as vulnerable. From a young age, Kohaku became a little too guarded and overprotective of himself and his mother. Unfortunately, as a young child, there was little he could do to protect himself or anyone else from the dangers of everyday, and that helplessness festered, until he was just old enough to begin standing up for himself. Small and spindly as a child, he went through an alarming growth-spurt as a teen. In that time, his best means of defending his mother and himself was through intimidation, but that alone wouldn't always work. Kohaku was still young and frail—if only he had someone else to look out for them, like a family.

                        Gang activity wasn't uncommon where Kohaku grew up, though it took a bit of searching and word of mouth before he was able to join one as a means of protection. He figured, if he had some form of community, especially an intimidating one, others would be less inclined to mess with him, fearing violent backlash from either him or fellow gang members. Over time, Kohaku found he and his mother were left alone, though gang life wasn't exactly glamorous. His gang, the Red Reapers, was run by a woman named Akane, who Kohaku came to both fear and respect. The Reapers ran a tight ship as a gang of mostly thugs for hire. There was a strict code of conduct Akane stressed for each member to follow, with one of those tenets being to keep their jobs only as dirty as the instructions dictated; the Reapers were only focused on the task at hand and didn't need extra bodies piling up. They were to only resort to lethal force if absolutely necessary and generally didn't advertise themselves as hitmen.

                        Utilizing Kohaku's ability to sense bioelectric fields, one of his specialties became scoping out locations, whether that be for targets, bystanders, or spies. Alongside this, Kohaku had grown into a tall, imposing figure as he aged, and quite the successful intimidater. However, much of the gang's code of conduct would change upon Akane's death. In her place, a young man by the name of Kuro took over after having served as her right hand man for years. Kohaku never cared much for the man—he always seemed a little too eager to bark orders at everyone and now that he was in charge, Kohaku couldn't help but become a little apprehensive. Slowly but surely, Kuro began to change the ways in which the Red Reapers conducted their business. He pushed a more brute force, "by any means necessary" policy, which usually meant more violence and sloppier delivery. This soon devolved into the Reapers becoming little more than Kuro's personal thugs who carried out his dirty deeds. With no prior identifier or uniform, Kuro demanded each member get a small tattoo of a red skull and crossbones somewhere on their bodies to signify their membership. Kohaku protested, but eventually relented, getting one on his hip where it would seldom show.

                        In the end, it took a little more than matching tattoos for Kohaku to distance himself from Kuro's Red Reapers. There was one man in particular that Kuro had it out for—what beef he had with him was beyond Kohaku, but he never felt it was really any of his business. Until, it was. Kohaku and a few others were dispatched to pay this man a visit; this man was allegedly a threat to the Red Reapers. The details were few, but from what Kohaku could gather before and after the hit, it seemed to him that Kuro owed a debt of some sort that he refused to pay—and what better way to take care of that then to send your personal goons to "talk him out of it." The man seemed taken aback by the invasive action, but remained firm. Kuro had mentioned two children of his that could be used for leverage, if needed. Likely in hiding by this point, Kohaku was told to search the house for them while the man seemed to be in a state of fear and bewilderment.

                        ...Yeah, no.

                        Kohaku was done. Regardless of what the truth was, there was no need to drag innocent people into it, especially children. Kohaku turned back from the closet they were huddled in, claiming they must have run off somewhere. The situation soon escalated between the Reapers and their target, leading to the man's slaughter. Kuro seemed pleased with the outcome and Kohaku quit shortly after, but his leader would not graciously accept his departure and made threats to his mother should he "turn his back" on the Reapers. The two exchanged some colorful words, ending with Kohaku leaving for good. That night, Kimi and Kohaku fled town, pulling the money both of them saved up to find a new place, away from Kuro and his Reapers.

                        Despite the fear both of them lived in for a while, the two settled into a much nicer home, where Kimi would go on to open her own bakery. Quickly becoming the town mom, Kimi's reputation greatly contrasted with her son's, who initially came off as overprotective and brash. Going from living each day in survival mode to selling pies in a nice neighborhood took some getting used to before he began to mellow out.

                        Fearing he may fall back into his old ways, Kohaku enrolled himself in the academy during his late teens to keep himself inline and busy. He thought becoming a shinobi would be a way in which he could become a better person and help people. On the side, Kohaku helps out with his mother's bakery.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu Class
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
                        Second Class: Taijutsu Class
                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Cross Class:Ninjutsu – Taijutsu: Grants an additional 5 ninjutsu slots at D, B, S Ranks. Grants an additional taijutsu style at C, A, S+ ranks. Additionally, the user gains access to the Nin-Tai armor technique.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Lightning, Water
                        Chakra Color: Blue
                        Chakra Materialization: Like electricity arcing across his body

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A
                        • Speed ► 1
                        → N/A
                        • Agility ► 2
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        Cool-Headed: Kohaku can, or at least appear to, remain calm in frightening and stressful situations.
                        Ride or Die: Once Kohaku's loyalty or friendship is gained, he will stand by them forever.
                        Intimidating: Kohaku's appearance and demeanor has been known to make people uneasy. Others tend not to bother him.
                        Baker: Though it's more his mother's profession, Kohaku has learned to bake various kinds of pastries and breads from her. Need someone to bring in fresh bagels? Kohaku will hook you up.

                        Weaknesses:
                        Shortsighted: Kohaku doesn't always consider the outcome of things before he acts.
                        Spindly: Kohaku isn't particularly strong. With a naturally gangly build, he will never be the muscle of the group.
                        Sensory Overload: Given his ability to detect bioelectrical fields, he can become overwhelmed by large amounts of electrical feedback, especially in water.

                        Fears:
                        Mama's Boy: Kohaku is afraid of losing the only family he's ever had: his mother.
                        Am I Evil?: Kohaku has always struggled with his own internal morality and fears he is not truly a good person. Various incidents throughout his life have lead him down violent paths that he fears will always be present, regardless of how much he abstains from an unruly lifestyle.

                        Modifiers:
                        • [Bloodline] +1 trauma tier while in animal form.
                        • [Bloodline] Kemono Shinzō bloodline techniques naturally do not require hand seals as they are meant to be capable of being used regardless of the form the clan member is in.
                        • [Bloodline] All Members of The Kemono Shinzō may speak with their own species in its native tongue
                        • [Bloodline] Kemono Shinzō may summon as if they were one body rank higher than they are.
                        • [Bloodline] Switching between forms requires one activation in combat unless otherwise stated.
                        • [Bloodline] When a Kemono Shinzō switches forms it is capable of functioning as a form of Kai so long as the user pays the proper cost of kai. Doing this does not consume an action but only once per battle.
                        • [Class] Can apply Nin-Tai armor from casted ninjutsu.
                        • [Class] Overwhelming trait for water and lightning ninjutsu.

                        Personal Attributes:
                        ▱▰▱ [Bloodline] We're All Different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6.
                        ▱▰▱ [Bloodline] Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason.
                        ▱▰▱ [Bloodline] Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
                        ▱▰▱ [Personal] Agile | +1 agility
                        ▱▰▱ [Personal] Baker Boy | Gains the "Home-Style Chef" title


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Cooking || → Home-Style Chef
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 07 / 20
                        • Genjutsu | 02 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 00 / 01

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Lightning
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Burst Technique [ Heki no Jutsu ] | Rank D
                        • Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        • Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D

                        Water
                        • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        • Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D

                        Bloodline
                        • Human Form
                        • Animal Form (eel)
                        • Animal Sense | Rank X | Spiritual
                        • Primal Roar | Rank X | Spiritual
                        • [Custom] Electroreceptors | Rank X | Passive
                        • [Custom] Passive Electrolocation | Rank X | Passive
                        • [Custom] Electric Pulse | Rank D | Spiritual
                        • [Custom] Joybuzz | Rank D | Spiritual
                        • [Custom] Waterbreathing | Rank X | Passive

                        Genjutsu

                        Illusory
                        • E-Rank: Scary Face Technique [ Kowaikao no Jutsu ]
                        • D-Rank | Camouflage of the Peculiar [ Dokuji no Gisou ]

                        Taijutsu
                        Channeling Martial Skill
                        • Stage 1: Elemental Fury | Rank X | Spiritual
                        • Stage 1: Elemental Personification | Rank X | Spiritual

                        Freestyle Whirlwind
                        • Stage 1: Mach Flight | Rank X | Simple

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Brooy

                        Hurrak
 


Skawly


Monster


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Sun Jun 13, 2021 7:50 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Valcina Xalencia
                        Nickname: V, X, Val
                        Age: 32
                        Birthdate: 09/06
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B Rank

                        Hair Color: Blue/Purple
                        Eye Color: Blue/Purple
                        Height: 6'3"
                        Weight: 188 lbs

                        Bloodline: N/A

                        Non-Combat Outfit: Various
                        Combat Outfit: Various


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Many seek fame and fortune, I only seek fortune. Fame can not buy you necessities."
                        Personality: Val is very goal oriented and money hungry many would say. She believes heavily in the power of currency over all, even more so than one might normally expect. She is extremely non-confrontational, this is very evident from to others from the way she handles her objectives, and even evident from the way she commonly fights. She doesn't mince her words, however is not arrogant or egotistical by any means. If anything she is well aware that she is weak. That awareness is what allows her to act as she does.

                        Village: TORNA (Wanderer/Rogue)
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Around 20 years before the present time, Val found herself leaving her parents home in pursuit of a lifestyle that they didn't care to provide her. They were content and she harbored no ill-will towards them, however she wished for more. She had been a studious child, even to the point where her parents believed she would be an excellent kunoichi one day. Maybe not an excellent kunoichi though...perhaps simply a good one. That would have been enough for them. She however never wished to go down that path. She knew that being a kunoichi was more of a lifestyle than a job even at her young age. In her head Ninja were the people that always were reaching for the next level, always trying to better themselves, and always looking for fame over fortune. That was far from herself, she was about money through and through. She was well aware that in her world, money was one that ruled her. The power to create through spending would be her truth.

                        Various other things happened on her journey. She eventually became a mercenary and even lost her right eye during one of her missions. Replacing it with a unique device of her own creation that could even better help her with her jobs.


                        ▰ CLASSES AND STATS

                        First Class: Jack Class
                        ▱▰▱ Master of NoneYou are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. You gain access to one of the following technique groups, without needing the associated class, up to one rank below your body: Medical, Sealing, or Sensory. Additionally, you receive 5 slots every other rank for that restricted art. {D,B,S} If Specialized gains access to a second at A and the third at S+, additionally your slots are mirrored across all three restricted categories. The Jack is not treated as having access to techniques that require scholar specialist or the single restricted technique scholar class ninja get (unless taking scholar in addition to this class or is specialized in the Jack class). As a versatile discipline, a Master of None also receives +1 to any stat for every other body rank starting at body rank C. {C,A,S+}
                        Chosen Class Restricted Art: Medical

                        Second Class: Scholar Class
                        ▱▰▱ Infinite PerceptionYour specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Cross Class or Specialization:Jack - X: Select one alternate discipline instead of jack class. Tamer, Bloodline and Puppetry are excluded from being chosen as classes aside from the chosen class less they are your second class, (As in, if you’re Taijutsu / Jack, then you cannot take a discipline from puppetry). However, you can still be Tamer / Jack and select Ninjutsu. Additionally, you may select one of the cross class benefits from the class you select. I.e. If you take Buki - Jack, you may use the Buki - Tai (or any other class) cross class benefits.
                        --
                        Scholar – Bukijutsu: Able to utilize any seal through contact with their weapon. Detects any hidden information on their person upon contact with weapon. These users are uniquely able to cut through seals by casting an unsealing technique through their blade. They are also able to physically cut Hex seals on their person by expending an activation and no chakra/stamina.


                        Chakra Pool: 1020
                        Stamina Pool: 810
                        Chakra Element: Wind, Water
                        Chakra Color: Blue/Purple
                        Chakra Materialization: Normal

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Ranged Combat
                        • Calmness in the face of adversity....unless it comes to money.
                        Weaknesses:
                        • Lack of any real form of loyalties.
                        • Money
                        Fears:
                        • Losing all the money she's gathered and never being able to reobtain it.
                        • Drowning

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Mechanism Studies | Begins as a Veteran Mechanism Crafter, Reduce the paragraph count for Mechanism Crafting by 2. (2 PA)
                        ▱▰▱ Crafting my own Way | Begins as a Veteran Enchanter and Weaponsmith. (2 PA)
                        ▱▰▱ Medical Studies | Begins at Medic Tier in the Medical Field, and has both the Emergency and Surgery Branches (2 PA)

                        Non-Bloodline Personal Attributes:

                        ▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両60,000
                        XP: 1700
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Other Claims: x (Alice Replenishment) (4/8 Alice Rewards - Estate Tier House, Made It Tier Business, 30,000 Ryox2)
                        Missions Claim: [
                        x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 50
                        • Genjutsu | 00 / 40
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 06

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fuuton


                        Suiton


                        Iryojutsu


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Mon Jun 14, 2021 4:45 pm
Ichengo Angelus

Approved  

gucci-shinigami
Crew


gucci-shinigami
Crew

PostPosted: Mon Jun 14, 2021 4:55 pm
Skawly

Approved  
PostPosted: Tue Jun 15, 2021 9:40 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Setsuka Katakiri
                        Nickname: Kata-Chan
                        Age: 19
                        Birthdate: 9/12
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5' 5"
                        Weight: 136 lbs

                        Bloodline: Shakutan/Inuzuka [Scorch Release - Animal Manipulation]


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "My team's success is of highest importance."
                        Personality: Layed back, and relaxed outside of combat. Though she is one to possess a bit of a "hot head" when taunted or provoked, rarely stepping down from a challenge or threat out of her own pride and stoked anger.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Setsuka Katakiri was born to a small family of beast tamers that had descended from a branch of the Inuzuka family and the rare, obscure, Scorch release kekkai genkai. She was taught from an early age about monsters and rare beasts, and how to handle them. Then the troubles with the Samurai happened, and put her career in monster hunting on delay as she was then trained in the family's ninja arts to aid in their Village with more able bodied ninja to join the ranks. She adapted well to this change from civillian prospects to a military career as a ninja of the Storm Village.

                        After graduating the Academy, and with the close of the events of the Samurai's attacks, Setsuka now spends most of her days with her loyal Hellhound, Kiryuu. The two are inseperable partners and often occupy themselves with training and games. When she is not training or playing with Kiryuu, Setsuka can often be found napping under a tree out in the open without a care in the world.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ {Dual Ancestry}{Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        }

                        Second Class: Tamer
                        ▱▰▱ {Chance Encounter}{You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S)}
                        ▱▰▱ Bloodline/Tamer:First Class – Second Class: Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 425
                        Stamina Pool: 325
                        Chakra Element: Fire, Wind
                        Chakra Color: Red-Orange
                        Chakra Materialization: Flames

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 1
                        → Inuzuka
                        • Agility ► 1
                        → Inuzuka
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Teamwork
                        • Innovation
                        Weaknesses:
                        • Bukijutsu
                        • Hot Temper
                        Fears:
                        • Isolation
                        • Hobophobia [Fear of Homeless/Transiant Individuals]

                        Modifiers:
                        • Katon and fuuton techniques cast by the user cost 10 chakra less per body rank of the user, (maximum of 60 at S+) at a minimum of 5 chakra cost. [Current -10 Chakra Cost] - Bloodline Trait
                        • Katon and fuuton techniques cast by the user cost -10 chakra at a minimum of 5 chakra cost. - Bloodline PA
                        • +1 Speed/Agility - Inuzuka



                        Personal Attributes:
                        ▱▰▱ Shimmering Visions | Shakuton techniques passively produce the 'shimmer' or visual displacement from its heat. This visual displacement can be used as a visual trigger for any genjutsu for E-rank cost. The genjutsu is cast along with the shakuton technique as one activation. Genjutsu cast this way cannot be released through pain and require a kai. The Shakuton user receives an additional [5] genjutsu techniques per body rank for a total of [30] at S+.
                        ▱▰▱ Rip n Tear | The Inuzuka can provide one pet with an addition +50 to chakra / stamina per rank of the user. If the user does not have the tamer class then this pa grants the tamer four tamer points to use on one animal.
                        ▱▰▱ Dehydration Demon | Wind and Fire techniques of the user may apply Dehydration Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. In addition, all enemy dehydration affect the user at 1 tier lower at a minimum of Tier 1.
                        ▱▰▱ Hellfire | For an additional ten chakra a rank, the user can inflict burns at half the tier the rank of the dehydration technique at a minimum of tier one, always rounding down. This creates techniques that could cause tier two dehydration and tier one burns in the same attack, or tier three dehydration with tier one burns, or tier four dehydration with tier two burns. Finally, fire and wind techniques cost [10] less chakra at a minimum of [5].
                        ▱▰▱ My Darling is My Pet | Grants the pet one additional tamer attribute. If a pet has eight points invested into them then they may gain a second tamer attribute.
                        ▱▰▱ Vicious Nature | Allows the tamer to mirror the tamer attributes of one of their pets.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {-} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 18
                        • Genjutsu | 00 / 13
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Fire}


                        {Wind}


                        Bloodline


                        Genjutsu

                        Illusory

                        Enchantment

                        Instance

                        Chain


                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}



                        Pet Name: Kiryuu
                        Nickname: Ryuu
                        Age: 15 Years Old
                        Species: Fire Wolf [Hellhound]
                        Height: 5' 6"
                        Weight: 156 lbs
                        Physical Features: Differing fur colors based on the current intensity of it's flames. It acts almost like a "mood ring" for Ryuu. Base is flame red.

                        TA Invested: 4
                        Chakra: 275
                        Stamina: 275
                        Chakra Elements: Wind, Fire
                        Enhanced Sense: Smell
                        Mirrored Techniques: Fire/Wind
                        Mirrored Stats: Yes
                        Total Activation: 3
                        Tamer Attribute:
                        Tamer Attribute:

                        Personality: Ryuu is a loyal pet to Setsuka, and fiercely defensive. If anyone tries to get too close to her and she seems apprehensive about the gesture; it might result in the wolf growling or snarling.
                        Background: Kiryuu is a member of a specific breed of chakra-infused wolves that live at the base of a remote volcano. Unlike most creatures like these that are usually intelligent and have summoning contracts, these wolves are bred specifically for those Katakiri Clansmembers. The locals of the mountain area call them 'Hellhounds'. Kiryuu was given to Setsuka as her partner when she came of age for ninja training and has been at her side ever since.


                        pyrategross

                        Brooy

                        Hurrak
 

jake23482

Romantic Sex Symbol

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