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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Jenni Deer

Dangerous Lunatic

PostPosted: Tue Jul 13, 2021 8:37 am
Quote:
Replensihing Maemi

103,000 XP = 1,700 XP


Rewards:

Halloween 2020
xxx - 30,000 Ryo
Christmas 2020
xxx - 30,000 Ryo
xxx - 2 Technique Scrolls [ Used one of them for 10 Iryojutsu]


User Image


User Image
▰ PERSONAL DATA

Full Name: Ajisai Hyuuga
Age: 18
Birthdate: 05/13
Gender: Female


▰ PHYSICAL CHARACTERISTICS

Body Rank: B

Height: 5'6"
Weight: 145lbs

Bloodline: Hyuuga


▰ SOCIAL AND PERSONALITY

Nindo:
Personality: Extremely warm and friendly, Ajisai's heart is full of gold and love. She would take care of you, enemy or not. Can become stubborn to an extent when she sees someone injured and would want to help by healing right away.

Village: Tanigakure
Title: Genin
Local Reputation: 0 Fame/Infamy
Global Reputation: 0 Fame/Infamy

Biography: Born as the only child to her family, she was spoiled and doted on. Luckily, that didn't get to her head. Whenever she asked for something, she usually gives it to the children at the academy. The children simply used her to get whatever they want and Ajisai didn't mind! She loved seeing the smiles on their faces, genuine or mischievous, to her, all smiles were the same. She became one of the top healers at the academy. Each birthday, no one would show up despite the invitations but this doesn't put her spirit down. She always assumed that they were busy or couldn't come. Graduated from the shinobi academy at Land of Flowers, her parents decided to get away from the toxic people there since their daughter wouldn't see how horrible they were despite being a Hyuuga and the warnings from them, they decided to move to Tanigakure, hoping since their daughter was now an adult, she wouldn't be so naive.

Not knowing anyone in Tanigakure for her to befriend just yet, she started to take in rescue animals that she would find, heal them up, and take care of them at her massive acre but small house land. The animals can always leave but they never wanted to. She started to train more vigorously, knowing that they moved away from Land of Flowers, they may get attacked here more often so she wasn't going to be a damsel in distress. Instead, she was going to be the knight in shining armor saving the damsels and dudes in distress.


▰ CLASSES AND STATS

First Class: Medical
▱▰▱ Maladies PhysicanShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.

Second Class: Taijutsu
▱▰▱ Battlefield PresenceThe user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai.

Signature Style: Light Touch Style


▱▰▱ Medical - Taijutsu:The user is able to cast healing medical ninjutsu on themselves for no hand signs. Once every three posts, this ability can be used for no activation. In addition, the user's medical and taijutsu techniques are reduced in resources by five per rank of the technique.

Chakra Pool: 910
Stamina Pool: 910
Chakra Element: Raiton [ Lightning ] & Katon [ Fire ]
Chakra Color: Soft Pink
Chakra Materialization: Gentle fire dancing with few electricity crackles running through.

Stats:
• Strength ► 0
→ N/A
• Speed ► 3
→ Gentle Fist, Kyoukan Ya
• Agility ► 3
→ Light Touch Style, Flowing Arts, Sobagai Deba Sentou
• Endurance ► 3
→ Gentle Arts, Channeling Martial Skill, Akira Art

Strengths:
• Spontanous Situations
• Environmentally adaptive
Weaknesses:
• Genjutsu
• Traps
Fears:
• Cotton Balls
• Sandpaper [ The Texture ]

Personal Attributes:
▱▰▱ Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce.
▱▰▱ Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation.
▱▰▱ Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot.


▰ PROFESSIONS AND MISSIONS

Ryo: 両60,000
XP: 1,700
Passive XP: 0

Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}

Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Mission, Training, Events, Endgame, and Profession Claims

{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
Missions Claim: [ x ]
Training Claim: [ x ]
Professions Claim: [ x ]
Events Claim: [ x ]
Endgame Claim: [ Post how much narrative XP was used here ]


▰ INVENTORY

• 1 Technique Scroll

Weapon Specs



▰ TECHNIQUES

Limitations:
• Ninjutsu | 00 / 35
• Iryojutsu | 39 / 40
• Genjutsu | 00 / 22
• Taijutsu Styles | 04 / 04
• Bukijutsu Styles | 03 / 03

Maruton:
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | Rank D | Default
• Art of Walking on Walls | Rank D | Default
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

Iryojutsu
• All E Rank Techniques Learned
• All D Rank Techniques Learned
• All C Rank Techniques Learned
• All B Rank Techniques Learned
• Healing Hands Technique: Major [ Chiyute No Jutsu: Ichidanto ] | Rank A
• Bone Healer Skill [ Hone Chiyu no jutsu ] | Rank A
• Ninja Medicine Creation [ Ninja Kigusuri Souzou ] | Rank A
• Cell Regeneration [ Saisei no Saibou ] | Rank A

Katon
• All E Rank Techniques Learned

Raiton
• All E Rank Techniques Learned

Gentle Fist
• Learned up to Stage 4

Genjutsu

Illusory
• All E Rank Techniques Learned

Enchantment
• All E Rank Techniques Learned

Instance
• All E Rank Techniques Learned

Chain
• All E Rank Techniques Learned

Taijutsu
Light Touch Style
• Learned up to Stage 4

Flowing Arts
• Learned up to Stage 4

Gentle Arts
• Learned up to Stage 4

Channeling Martial Skill
• Learned up to Stage 4

Bukijutsu
Kyoukan Ya
• Learned up to Stage 4

Akira Art
• Learned up to Stage 4

Sobagai Deba Sentou
• Learned up to Stage 4


pyrategross

Brooy

Hurrak
 
PostPosted: Wed Jul 14, 2021 8:38 pm
Quote:
I love you Melody, Brooy, Bun, or whoever mod is going through the approvals X_x; heart heart heart heart heart heart

Replensihing Maemi, still. Should be last one from her haha

1,700 XP


Already gave Ajisai, Maemi's rewards so Midori won't get any.


User Image


User Image
▰ PERSONAL DATA

Full Name: Midori Aburame
Age: 22
Birthdate: 04/13
Gender: Female


▰ PHYSICAL CHARACTERISTICS

Body Rank: B

Height: 5'4"
Weight: 136lbs

Bloodline: Aburame


▰ SOCIAL AND PERSONALITY

Nindo:
Personality: Confident and strong, Midori had learned over time how to react quickly and swiftly. After her embarrassing weakness at the Land of Tea a few years ago, Midori had built up so much since then.

Village: Konohagakure
Title: Genin
Local Reputation: 0 Fame/Infamy
Global Reputation: 0 Fame/Infamy

Biography: Born in the beautiful and plentiful family Land of Tea, she was perfect in her parents' eyes. They assumed she would be the match for the palace considering at the time, Chahito was a young boy. Raised to uphold high beauty, standards, and even took private lessons to have the perfect grace in her movements when dancing, the fluidity when serving tea, and the silence of a spring tree as it blossomed. Quiet but beautiful to stare at. She was forbidden to use any of her Aburame techniques so they were just to stay in her body. Just like the spring tree, the child blossomed very well into an adult and she managed to capture Chahito's ravishing eyes. Just like that, she became part of Chahito's massive group of concubines and the lucky Aburame woman didn't mind! She was to be friends with all of them and be spoiled with the palace riches it had to offer.

Little did she know that the group of concubines were a bunch of backstabbing vial women. No private lessons she took throughout her entire life had prepared her for that. Quickly and swiftly, the next thing she knew, the spring tree had been chopped down and set on fire. Left for dead in the dark forest, she rose, covered in wounds and blood, mostly around her face so they could try to disfigure her as much as possible that her mother wouldn't even recognize her. There, she met a kind healer who healed her up. The young Aburame was not welcome anymore in her family, she had brought shame and dishonor and no pleads for them to hear the truth had gone to their ears. Not seeing a chance, she turned and left Land of Tea and that piece of her behind. Not only the piece of her had died there, but she also removed her first name and gave herself another name. Through her travels, she found Land of Fire's shinobi village, Konohagakure.

Pledged to honor them, be loyal to them, uphold their standards, and protect Konohagakure citizens along with her allies, they welcomed her in. It took a few years but Midori had finally graduated from the academy and have silently, been taking on missions for the people of Konohagakure. She has an inner mission but that's for another day. It'll arrive, at the right time and opportune moment.


▰ CLASSES AND STATS

First Class: Genjutsu
▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

Sense of Specialization: Sound


Second Class: Bloodline
▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.

▱▰▱ Genjutsu - Bloodline:The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by affecting the target's senses. This ability has a three-post cooldown. Bloodline Techniques and Genjutsu cost five chakras less.

Chakra Pool: 850
Stamina Pool: 750
Chakra Element: Doton [ Earth ] & Fuuton [ Wind ]
Chakra Color: Varies from dark blue green to black.
Chakra Materialization: Appears as webbing protecting her body with freshly dug earth smell.

Stats:
• Strength ► 0
→ N/A
• Speed ► 0
→ N/A
• Agility ► 0
→ N/A
• Endurance ► 0
→ N/A

Strengths:
• Goes with the flow
• Environmentally adaptive
• Easy to get on with
• Quick Thinking
Weaknesses:
• Fruits
• Baby Spiders
Fears:
• Chahito
• Going back who she was

Personal Attributes:
▱▰▱ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
▱▰▱ Give And Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
▱▰▱ Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.


▰ PROFESSIONS AND MISSIONS

Ryo: 両0
XP: 1,700
Passive XP: 0

Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}

Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0

Mission, Training, Events, Endgame, and Profession Claims

{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
Missions Claim: [ x ]
Training Claim: [ x ]
Professions Claim: [ x ]
Events Claim: [ x ]
Endgame Claim: [ Post how much narrative XP was used here ]


▰ INVENTORY



Weapon Specs



▰ TECHNIQUES

Limitations:
• Ninjutsu | 00 / 24
• Genjutsu | 00 / 39
• Taijutsu Styles | 00 / 03
• Bukijutsu Styles | 00 / 02

Maruton:
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | Rank D | Default
• Art of Walking on Walls | Rank D | Default
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

Doton
• All E Rank Techniques Learned

Fuuton
• All E Rank Techniques Learned

Aburame
• All E Rank Techniques Learned
• All D Rank Techniques Learned
• All C Rank Techniques Learned
• All B Rank Techniques Learned
• All A Rank Techniques Learned

Genjutsu

Illusory
• All E Rank Techniques Learned

Enchantment
• All E Rank Techniques Learned

Instance
• All E Rank Techniques Learned

Chain
• All E Rank Techniques Learned

Taijutsu
Harmonic Death Arts
• Learned up to Stage 4

Mirror Image
• Learned up to Stage 4

Gentle Arts
• Learned up to Stage 4

Bukijutsu
Juurai Toorima
• Learned up to Stage 4

Phantom Slayer
• Learned up to Stage 4


pyrategross

Brooy

Hurrak
 

Jenni Deer

Dangerous Lunatic


Taziie

PostPosted: Thu Jul 15, 2021 2:13 am
[ Aeleus ]

Converting Training Coupon x2 into -
May choose 1 technique to become variable ranked. This must be approved in the profile approvals thread separately from the RPC's profile.. → Grand Fireball [ Gurando Endan ] | Rank B
After forming the necessary handsigns the user inhales, holding their handsign at their lips before releasing a fireball measuring thirty feet in size. This fireball travels until impacting a target. Upon impact, the fireball explodes, igniting a forty foot radius with tier three burning and inflicting tier three burns to all those caught within it's blaze


Technique Scroll: 1 taijutsu/bukijutsu style.  
PostPosted: Thu Jul 15, 2021 2:38 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Maiana Chiru
                        Nickname:
                        Age: 18
                        Birthdate: 7/15
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B Rank

                        Hair Color: Pink and Blue
                        Eye Color: Blue
                        Height: 6'8"
                        Weight: 218 lbs

                        Bloodline: Chiru Clan - Senju Clan

                        Non-Combat Outfit: Various and often extravagant clothes.
                        Combat Outfit: Various often more comfortable clothes.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: There is no point to experiencing joy and excitement if there has been no pain or agony. The same is also true the other way around though.
                        Personality: Maiana has a very playful and fun personality when she is being herself. Often she tries to come off as a nice, kind, and caring person as she believes that being nice and kind is the path to having others treat you the same. However due to her job she learned very quickly that not everyone wants you to be nice to them. She adapts her personality and mannerisms very quickly to what she thinks the situation calls for or what she thinks those around her may want. It has helped her a lot in her travels and job. All this being said there is a part of Maiana that is a bit sinister. Mostly from having grown up in many different less than nice neighborhoods with many less than nice people. If she feels the need to she will not hesitate to break a few laws, and smash a few heads with a smile on her face.

                        Village: Kumoito (Home)
                        Title: None (Effectively a Civilian)
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Maiana is an abandoned child, found and raised by various different kinds of people through her life, although all of them more or less hailing from the shadier walks of life. The first to raise her from being a baby was a lonely woman who seemed to be on the run. This woman took care of her for five years up until she was caught. The group who caught her seemed to be something like debt collectors of sorts. They took the 5 year old Maiana with them when they took the woman. The woman in a desperate attempt to save herself offered Maiana as payment in order to pay off her debt. Claiming that she had been raising her in order to sell her later for that specific reason. Young Maiana wasn't completely certain what was going on, but they accepted the woman sparing her life. Regardless whether or not the woman truly intended on selling Maiana from the beginning, later in her life she would realize that this was her first lesson in understanding not to trust so easily.

                        Now sold off to one who seemed to be a rich loan shark type of person. Young Maiana would be raised by this man, as well as his wife. She was taught how to compose herself, and was being groomed to be their son's eventual wife. Or at least a woman who their son could use as he pleased if he wanted. While they didn't treat her poorly necessarily it was far from the ideal situation. Their son was not a particularly nice child either, constantly pulling her hair or hitting her for no reason. This continued until she turned 8, when everything changed even more. (Probably will do MITs for quick level up for her history from here.)


                        ▰ CLASSES AND STATS

                        First Class: Bloodline Class
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: Taijutsu Class
                        ▱▰▱ Battlefield PresenceThe user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Taijutsu: Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique.

                        Chakra Pool: 960
                        Stamina Pool: 1070
                        Chakra Element: Water, Earth
                        Chakra Color: Multicolor changeable
                        Chakra Materialization: normal

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Dancing
                        • Keeping to herself.
                        Weaknesses:
                        • Singing
                        • Playing Instruments
                        Fears:
                        • Creepy Puppets
                        • Stepping in Poop

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Green Thumb | Chiru members have a deep connection to flowering plants. This connection allows them to grow and manipulate them with simple gestures and movements, such as swiping their arm through the air or stomping their foot. Hanaton does not require hand seals and can be performed while in Sakidasu without needing to revert forms
                        ▱▰▱ Gift of Life | Because of their connection to the yang release, the chiru's clan flowers restore their own longevity. Every increment of fifty chakra spent from flower techniques restores twenty five stamina to the user. Trauma is naturally restored at one tier per three post.
                        ▱▰▱ Master of Oneself | While in the Clan's unique sage mode, the user is able to utilize one additional activation for offensive, defensive, or supportive purposes. In addition, the user's chakra and stamina pools are increased by 100 upon creation, not requiring sage mode activation.
                        ▱▰▱ Diversity is Key | The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style. In addition, the two chosen field receiving the additional slots, (Ninjutsu, Genjutsu, Bukijutsu, and Taijutsu) also receives overwhelming properties while in the clan's unique sage mode. Additional benefits apply per the description of the clan's sage mode. (One Tai, One Buki)
                        ▱▰▱ Naturalization | While in the clan's unique sage mode, any techniques the user's attacks collide with which carry the overwhelming from a property outside of sage mode and golden dragon lose their overwhelming quality. This includes disciplines, curse marks, and demons. In addition, the user's ability to mold their senju techniques through somantic gestures now applies to all ninjutsu techniques, including medical techniques if applicable.
                        ▱▰▱ Captivate | Maiana begins as a Superstar in the Performer Career.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 1,700
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Performer || → Superstar Dancer and Actor
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 24
                        • Genjutsu | 00 / 18
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 04
                        • Bukijutsu Styles | 00 / 05

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Doton


                        Suiton


                        Hanaton
                        • {Remove if none}

                        Mokuton
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}


                        Cough Cough, More XP from Alice Cough Cough. Not taking any of her rewards though.
                        ---
                        Machigai PA Rework/Fix/Buff
                        ▱▰▱ The Experiment | Machigai's nature is that of an experimental one. He does not follow the typical rules associated with the Jiongu.
                        -Machigai is incapable of learning and using Jiongu Techniques.
                        -Machigai is only capable of taking the Earth Grudge Fear Bloodline Attribute from the Jiongu, and only benefits from the additional amount of jutsu each of his 'hearts' can know.
                        -Machigai himself is incapable of accessing normal Ninjutsu, this includes through using his "hearts." This does not include the default Maruton.
                        -Machigai's "hearts" are not normal hearts as would follow the normal Jiongu, they are represented as his 5 swords.
                        -Machigai's swords are each associated with a different Noble Zaishin Clan, the clans being Seinaru Enjo, Seiryuu, Raiu, Mahofu, and Hogosha. The swords may only hold techniques of these clans, and Machigai must be wielding the given blade in order to use the clan's techniques.
                        -In the event Machigai obtains an Implant of one of the 5 Zaishin Clans he may use those clan techniques without wielding it's designated blade.
                        -Machigai does have access to the different types of Seinaru Enjo flames, however no other Seinaru Enjo abilities nor any other clan abilities aside from their techniques.
                        -Should Machigai lose a sword, he may create a replacement from a normal sword by soaking it's blade in the blood of a member of the clan the sword will imitate.


                        pyrategross

                        Brooy

                        Hurrak
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

jake23482

Romantic Sex Symbol

17,625 Points
  • Perfect Attendance 400
  • Supreme Supporter 500
  • Foolhardy Benefactor 500
PostPosted: Fri Jul 16, 2021 12:57 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Tsukiko Yukimoto
                        Nickname: Tsuki
                        Age: 23
                        Birthdate: 1/1
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Silver
                        Eye Color: Blue
                        Height: 5' 5"
                        Weight: 125 lbs

                        Bloodline: Hyouton

                        Sexuality: Lesbian


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Weakness is unforgivable."
                        Personality: Stern and strict, with the posture of a noble. Tsukiko is determined and hard working, but she can be a good friend to those who also seem to share her drive and serious energy.

                        Village: Lightning Empire
                        Title: Academy Student
                        Local Reputation: 0 Fame
                        Global Reputation: 0 Fame

                        Biography: Tsukiko began her life, born into a family of Hyouton manipulators that had immigrated to the Lightning Country from The Land of Snow. Claiming purity in their lineage and with a good ammount of wealth behind them, the Yukimoto found themselves a home in the service to the Imperial forces. Some spent time as merchants and tradesmen, expanding their wealth and as a result, the family, and then the Empires...but Tsukiko's mother and father had other plans once their daughter reached the age of training. She would bring the clan honor and glory through military service. The lands once claimed by the Empire had been shrunk somewhat, and they decided that Tsuki's talent in the arts of chakra manipulation would be better served directly in the Imperial military than under the thumb of a ninja village. So now her story begins... a weapon, bred and trained, specifically for the soul purpose of crushing the Imperial enemies under an avalanche of snow and ice.


                        ▰ CLASSES AND STATS

                        Ninjutsu:
                        ▱▰▱ Harsh ElementalistThe user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.
                        Ninjutsu:
                        ▱▰▱ Elemental Mastery:The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
                        ▱▰▱ Specialization:Ninjutsu: The user's ninjutsu gains the ability to overwhelm ninjutsu of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at B rank and three at S rank regardless of the number of elements the ninja has. Overwhelming properties do not apply to techniques above S Rank. If you have a kekkei genkai which requires two elements, and if both of the elements required are elements you have chosen to have overwhelming, then your kekkei genkai is also treated as having overwhelming. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Ninjutsu Specialists also gain an additional 25 chakra per body rank.
                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Water, Wind
                        Chakra Color: Ice Blue
                        Chakra Materialization: Floating Ice Crystals

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Chakra Manipulation
                        • Dedicated to the Cause
                        Weaknesses:
                        • Repressed Stress
                        • Women
                        Fears:
                        • Failure
                        • Sandpaper

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Deep Freeze | Water and Wind release techniques of the user may apply frostbite status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules). Finally, all enemy frostbite affect the user at 1 tier lower at a minimum of Tier 1.
                        ▱▰▱ Winter's Visage | Each time an ice release technique is utilized, ambient ice crystals form in the air surrounding the user within a five foot radius starting at E Rank. Each time the ice release is used, an additional rank is applied to these ice crystals with a maximum of S+ rank. The ice travels with the user, acting as a shield to any attacks entering this five foot radius around them, reducing the rank remaining after the collision. Alternatively, the user may utilize these ice crystals to replace a ranked amount of chakra for an ice, wind or water technique as a supplementary action.
                        ▱▰▱ Frost Reaper | The user's body has become as cold as ice, even turning their veins ice cold. The user's taijutsu, bukijutsu and basic combat variants of the two allow the user to transmit frostbite at the convsion rate following this sentence. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.In addition, the user gains two style slots of their choosing at creation.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Water


                        Wind


                        Bloodline : Hyouton


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Fri Jul 16, 2021 3:14 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name:Tsumugi Uzumaki
                        Nickname:tsu, tsuzie, mugi... whatever she responds to in all honesty
                        Age: 15
                        Birthdate: August 10
                        Gender: female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: light pink
                        Eye Color: viridian green
                        Height: 5"2
                        Weight: 150 pounds

                        Bloodline: uzumaki/ senju

                        Non-Combat Outfit:Black skinny jeans, white tank top, and a white with teal jacket. Or while sundress.
                        Combat Outfit: Well-fitted white bodysuit with black accents and detailing.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: To surpass all expectations and be the best me I can be!
                        Personality: Tsu is a highly charismatic and outgoing girl. not a lot of things will put her off a task or whatever she sets her mind to. headstrong and determined to be the best version of herself she can be, tsu won't stop improving herself. her emotions can switch on a dime but that's all down to outside influences. its very rare she is shy around others. this can tend to happen around people she likes or fears. that's it. no middle ground. all the rest of the time she is akin to a labrador in personality.

                        A strong will has gotten this girl into much more trouble than would be necessary for a girl like her but with a painful amount of curiosity in her bones to boot it usually spells a recipe for disaster. If she has no respect for someone then she will not listen to a bean they say but on the flip side, she will unquestionably follow the orders of someone she holds in high regard. Brash and too the point, although she dosent like to hurt people's feelings tsu will say things straight. Lies tick her off just as much as two faced people. Her sunny disposition is enough to make a lot of people annoyed but she dosent really care as in her mind, 'if they don't like her they can leave."

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Tsumugi was born to tsumimi uzumaki and kento Senju. Both working as researchers on the way charka affect non humans, they never expected a child and when little tsu came along though she was loved terribly.... she was left with family. Growing up eventhough tsu knew her parents loved her, she would always wonder why they didn't love her enough to keep her. The older she got the more mischievous she became until her aunt pushed tsu to anotherfamily member. Her attitude and actions only seemed to worsen until sofa hoping was a regular thing between both sides of her parents family. She didn't feel she belonged anywhere but that was okay. At least that was what she though until she was pushed into the ninja academy.

                        There she was able to catch glimpses of why she could be. Someone standing tall, proud and recognised. Working hard Tsumugi got out of the academy and became a genin. Only problem is she's been a genin for some while. Time after time she was given the chance to excell to a chunin and failed. He issues with authority and that smart mouth being the reason.

                        It was after the event of the black sun and the fact she was summoned to fight as a warrior and not as a child, well this put things in perspective. Doing her best to temper her attitude and bite her tongue Tsumugi moved herself into her own little bedsit and took to doing all she could to improve herself.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite academic: Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        SecondClass: Bloodline
                        ▱▰▱ Dual ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        ▱▰▱ Cross Class or Specialization:Scholar – bloodline: Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Earth, water
                        Chakra Color: pale pink
                        Chakra Materialization: Green floating orbswhen stillor moving slow, green electricity when moving fast

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Tsumigi can be really convincing when she wants to be. When in the right mindset she can sell a ice cube to an Eskimo.
                        • excellent at thinking on her feet, her knee jerk reactions tend to be more useful than something she spent time formulating a plan on.
                        Weaknesses:
                        • her temper and mouth, these can often be seen as one weakness due to how she is.
                        • her narutal ability to run into things headfirst without weighing out the situation or possible outcomes.
                        Fears:
                        • extremely enclosed spaces. They set off panic attacks.
                        • finding out she dissapointed or hurt someone she cared about.

                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }

                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
                        ▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        ▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        ▱▰▱ Kitsune's wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.
                        ▱▰▱ Master of Oneself | While in the Clan's unique sage mode, the user is able to utilize one additional activation for offensive, defensive, or supportive purposes. In addition, the user's chakra and stamina pools are increased by 100 upon creation, not requiring sage mode activation.
                        ▱▰▱ Diversity is Key | The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style. In addition, the two chosen field receiving the additional slots, (Ninjutsu, Genjutsu, Bukijutsu, and Taijutsu) also receives overwhelming properties while in the clan's unique sage mode. Additional benefits apply per the description of the clan's sage mode.
                        ▱▰▱ Naturalisation | While in the clan's unique sage mode, any techniques the user's attacks collide with which carry the overwhelming from a property outside of sage mode and golden dragon lose their overwhelming quality. This includes disciplines, curse marks, and demons. In addition, the user's ability to mold their senju techniques through somantic gestures now applies to all ninjutsu techniques, including medical techniques if applicable.




                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique
 

Periwinkle Promise

Spiritual Cottontail

13,540 Points
  • Married 100
  • Dragon Master 50
  • The Key to Victory 50

gucci-shinigami
Crew

PostPosted: Sun Jul 18, 2021 10:11 am
Jenni Deer

Prince_yureil

Novasse

HeadlessKoko

Ichengo Angelus

ShadowMoment

Periwinkle Promise

jake23482

Taziie
Good to see you back


All Approved!  
PostPosted: Mon Jul 19, 2021 11:10 pm
Using the respec granted by the recent changes to the Kemono Shinzō on Tomo

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nekonokami Tomo
                        Nickname:
                        Age: 19
                        Birthdate: 10/31
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5'7''
                        Weight: 60kg

                        Bloodline: Kemono Shinzo

                        Non-Combat Outfit: x


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Tomo has always been a troublemaker, always doing his own thing regardless of what anyone tells him to do. He seems to have taken on the nature of a lazy, mischievous cat. Not one to take anything seriously he takes great pleasure in winding up those that do. He would prefer to spend his time lazing about, drinking and getting up to no good rather than doing his part for their new home. Despite his nature and the fact he often goes out of his way to give his siblings a hard time he is fiercely protective of them, especially his younger siblings. He’s allowed to pick on them but anyone else that tries? They have another thing coming.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The Nekonokami family was forced to flee their homeland due to war when Tomo was only a year old. As such he doesn’t remember his home nor the conflict that tore it apart. Instead, his earliest memories are of the life of a nomad, his family trying to survive and forever moving from place to place. He doesn’t feel particularly attached to his family’s cause or their lost homeland. Growing up his closest friend was his cousin Suzunya, he was often dragging the poor kid into all sorts of trouble. Eventually Suzunya’s family split from the group and he hasn’t seen his friend since. Tomo took the separation particularly hard and tends to avoid forming real connections with anyone ever since.

                        When the triplets decided to settle the family in Arashigakure he was against the idea, preferring life on the road. Still, he relented to the wisdom of his eldest siblings and came along for the ride, if for no other reason than to keep an eye on his family.


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ Battlefield PresenceThe user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai.
                        Signature Style: Drunken Fist

                        Second Class: Genjutsu
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Sight

                        ▱▰▱ Cross Class or Specialization:Taijutsu – Genjutsu: Can choose to use the kai technique to release genjutsu with stamina instead of chakra at one rank higher. In addition, the user may pay the cost of a genjutsu at any time without casting it upon the opponent. The technique cast has a trigger of physical contact with the user applied. When contact with the user is made, the target will fall under the effects of the genjutsu. This is limited to two genjutsu simultaneously and genjutsu cannot be retained after combat ends.

                        Chakra Pool: 300
                        Stamina Pool: 400
                        Chakra Element: Katon | Fuuton
                        Chakra Color: Purple
                        Chakra Materialization: Purple chakra swirling around his body in a somewhat hypnotic pattern.

                        Stats:
                        • Strength ►

                        • Speed ►

                        • Agility ►

                        • Endurance ►


                        Strengths:
                        • Tomo is incredibly easy going and quite difficult to get flustered.
                        • Seasoned drinker, don’t challenge him to a drinking contest.
                        Weaknesses:
                        • Incredibly lazy.
                        • Rarely takes anything seriously including fights, easy to take advantage of in the opening of a battle.
                        Fears:
                        • Drowning.
                        • Losing the rest of his family to another war.

                        Modifiers:
                        ▰▰▰ Clan Traits:
                        • All Members of The Kemono Shinzō may speak with their own species in its native tongue
                        • Kemono Shinzō may summon as if they were one body rank higher than they are.
                        • Kemono Shinzō can have a physical appearance ranging anywhere from a Kemonomimi (Human with Animal Ears and Tail typically.) to an Anthromorph (Animal with Human-Like Body.)
                        • Kemono Shinzō bloodline techniques naturally do not require hand seals as they are meant to be capable of being used regardless of the form the clan member is in.
                        • Kemono Shinzō gain 5 free custom techniques which they can only use to make techniques based on their animal species abilities. Examples of this are a spider having web based customs, snakes with poison based customs, etc etc. These customs are considered bloodline techniques. If an animal doesn't have a particularly unique ability, these customs are simply considered 5 custom bloodline techniques.
                        • Switching between forms requires one activation in combat unless otherwise stated.
                        • When a Kemono Shinzō switches forms it is capable of functioning as a form of Kai so long as the user pays the proper cost of kai. Doing this does not consume an action but only once per battle.

                        Personal Attributes:
                        ▱▰▱ We're all Different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6.
                        ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason.
                        ▱▰▱ Master Shifter l The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
                        ▱▰▱ Name of Personal Attribute | Insert description here.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30000
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ [https://www.gaiaonline.com/guilds/viewtopic.php?page=2&t=25505757#392130681]x ]
                        Endgame Claim:


                        ▰ INVENTORY

                        • A gourd filled with his liquor of choice






                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 10 / 10
                        • Genjutsu | 13 / 13
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon
                        Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        Veil Technique [ Fukumen no Jutsu ] | Rank E
                        Flare Technique[ Shoumeidan no Jutsu ] | Rank E
                        Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
                        Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
                        Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        Burning Rush [ Nenshou Tosshin ] | Rank C

                        Fuuton
                        Wind Clone [ Kaze Bunshin ] | Rank E
                        Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        Vacuum Sword [ Shinkūken ] | Rank E
                        Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        Gale Surge [ Boufuu Kyuuzou ] | Rank D
                        Wind Release Stream [ Kouryuu ] | Rank D
                        Great Breakthrough [ Daitoppa ] | Rank C
                        Wind Riding [ Kaze Nori ] | Rank C

                        Bloodline
                        Lie in Wait | Rank X | Spiritual
                        Animal Sense | Rank X | Simple
                        Devouring | Rank X | Complex
                        Primal Roar | Rank X | Spiritual

                        Genjutsu
                        Cloud Cover Technique [ Kumo Monokage no Jutsu ] | Rank: E
                        Mark of the Unfamiliar [ Etainoshirenai no Fugou ] | Rank: E
                        Scent of the Peculiar [ Dokuji no Kaori ] | Rank: E
                        Shadow Glare [ Nirami no Kage ] | Rank: E
                        Chameleon Skin [ Hada no Kamereon ] | Rank: E
                        Scary Face Technique [ Kowaikao no Jutsu ] | Rank: E
                        Psychedelic [ Saikederikku ] | Rank: E
                        Foul Taste [ Kitanai Aji ] | Rank: E
                        Spooky Ghost [ Bukimina Yūrei ] | Rank: E
                        Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ] | Rank: E
                        Through the Unfamiliar [ Etainoshirenai no Tsuujite ] | Rank: E
                        Shadow Sign [ Kage no Sain ] | Rank: E
                        Illusion Cloud Clone Technique [ Sakkaku Kumo Bunshin no Jutsu ] | Rank: D
                        Camouflage of the Peculiar [ Dokuji no Gisou ] | Rank: D
                        Change of Weather [ Henka no Kumoyuki ] | Rank: D
                        Approaching Allies Technique [ Sekkin Kyoushoukoku no Jutsu ] | Rank: D
                        Through the Looking Glass [ Kugurinukeru Meikyou ] | Rank: D
                        Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ] | Rank: D
                        Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ] | Rank: C
                        Journey into Black Darkness Technique [ Kokuangyou no Jutsu ] | Rank: C
                        False Strike Technique [ Mougo Shibaku no Jutsu ] | Rank: C
                        Melting Flesh Technique [ Nikuyouyuu no Jutsu ] | Rank: C
                        False Flame Technique [ Nise Honō no Jutsu ] | Rank: C
                        Echo of Defiance [ Chousen no Hibiki ] | Rank: C
                        Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ] | Rank: X

                        Taijutsu
                        Drunken Fist

                        Stage One
                        • Ever Thirsting Stance | Training | Stance
                        • Double Tapping | Rank X | Simple
                        • Empty Glass | Rank X | Simple
                        • Kegging | Training | Spiritual

                        Stage Two
                        • Sudden Waist Stance | Training | Stance
                        • Hard Spirits | Rank X | Complex
                        • Onslaught of Flailing Kicks | Rank X | Complex
                        • Stumbling | Rank X | Simple

                        Stage Three
                        • Drying Throat Stance | Training | Stance
                        • Onslaught of Flailing Wrist | Rank X | Simple
                        • Absentmindedness | Rank X | Spiritual
                        • Tripping | Rank X | Simple

                        Mirror Image Art

                        Stage One
                        • Sidestep | Rank X | Complex
                        • Ghost Strike | Rank X | Spiritual

                        Stage Two
                        • Radial Split | Rank X | Complex
                        • False Strike | Rank X | Complex

                        Stage Three
                        • Multistrike | Rank X | Complex
                        • Projected Strike | Rank X | Complex
                        • Multiple Arms | Rank C-A | Spiritual



                        pyrategross

                        Brooy

                        Hurrak
 

Eifer

Sparkly Lunatic



oucyan


Lavish Demigod

32,350 Points
  • Tax Evader 100
  • Millionaire 200
  • Invisibility 100
PostPosted: Thu Jul 22, 2021 12:11 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Yuuto, Hirotaka
                        Nickname: Hiro
                        Age: 19
                        Birthdate: Unknown (doesn't celebrate. just keeps track using New Years as an indicator)
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: White
                        Eye Color: Blue
                        Height: 5'11"
                        Weight: 180 lbs

                        Bloodline: Hari (Haton), Nagadera (Hikariton)

                        Non-Combat Outfit: Clicky
                        Combat Outfit: Clicky


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: TBA
                        Personality: Quiet, Introverted and aloof, Hiro isn't very sociable. Those who do manage to get him to open up find an awkward and quirky person underneath his seemingly cold exterior. While he might not care much for people in general, those he regards as friends are precious to him, and he will protect them with his life.

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: It is unknown where Hiro was born or who his parents were; as far back as he could remember he had lived on the streets with his older brother. The two survived by stealing food as they wandered from settlement to settlement across the continent. Around the age of 8, a particular incident occurred, and Hiro's brother left him. Determined to reunite with his brother, Hiro began searching for him, eventually making his way to Tanugakure. There he enrolled in the village's ninja academy, hoping to gain skills that would allow him to eventually find his brother. Now a full fledged Genin, he is currently taking on missions so that he can gather information on his brother's whereabouts.


                        ▰ CLASSES AND STATS

                        First Class: Kugutsu
                        ▱▰▱ Master MechanistYou have a fantastically creative mind, focusing your puppetry to make creations with highly unique characteristics. Your chakra-based mechanisms (for example, a puppet with a chakra shield) gain the overwhelming quality up to S-Rank. Each puppet has [3] unique mechanisms that do not count against the puppet’s mechanism limit. The mechanisms can be approved and used for other puppets but would otherwise not count toward the Puppeteer’s mechanism limit. The Puppeteer’s mechanisms push the limits of innovation, able to scale an additional rank. In addition, the user gets [2] more puppet points per rank, helping the user to better display his designs.
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        ▱▰▱ Cross Class SpecializationPuppeteer – Bloodline: Can make human puppets as Tier Three Puppets. Discovering your human puppet requires [7] posts instead of [10] posts. Human Puppets receive +1 mechanism slot to design a mechanism based on the puppet's bloodline, or primary fighting style (Tai/buki). Not a unique mechanism. Does not count toward their mechanism limit.

                        Chakra Pool: 350
                        Stamina Pool: 250
                        Chakra Element: Katon, Doton
                        Chakra Color: White
                        Chakra Materialization: Wispy, almost like fog or smoke

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Analytic - Hiro has a keen eye for detail, and the brain power to process those details in uncommon ways. With enough experience he could potentially even predict the movements of opponents based on small details in their condition.
                        • Techie - As an extension to his analytical mind, Hiro is good with his hands, often taking mechanical devices apart and putting them back together to learn how they work. He uses this knowledge to help him improve his puppet making skills.
                        Weaknesses:
                        • Short Attention Span - You could say Hiro has too much of a keen eye. If something catches his interest, he'll tend to drop what he's doing and focus on that instead. It's not as bad during fights, since those are interesting, but that doesn't mean a smart opponent can't take advantage of this trait and distract him.
                        • Antisocial - Hiro is very introverted and doesn't really like mingling with people. He'll follow the orders of his commanders, but other than that he tends to do his own thing.
                        Fears:
                        • Heights - Like a cat on a precarious tree branch, Hiro freezes up in high places with poor footing. He instinctively would rather cling to a surface and stay still, waiting for help, than try and move and get down himself. This fear triggers his freeze response.
                        • Religious Fanatics - Hiro is unnerved by obsessively devoted religious fanatics, likening them to cultists. Though this fear triggers the fight response rather than the flight or freeze responses. He once punched an old woman in the face when she came up from behind him asking if he wanted to join the Church of Jashin.

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Light of Abandonment | Casting light techniques now causes ambient light sources to form around or on you. These orbs of light start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques, combining with a ranked technique for a single activation to be treated as Korabo. Creating and strengthening these orbs costs one rank less than the original light technique used.
                        ▱▰▱ Shining Shame | Lightning and Fire release techniques of the user may apply blindness status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules).
                        ▱▰▱ Smoke and Mirrors | The Hari is able to cast any and all genjutsu through eye contact with their created mirrors. This ability costs no chakra or action and allows the mirror to act as a visual trigger. Genjutsu cast in this way are acutely bewitching and have their mental stress and insanity effects extended after the genjutsu ends by [2] posts for no cost or action. Finally, due to their prowess in enchanting mirrors, the Hari can learn an additional 10 enchanting genjutsu at D-Rank, B-Rank, and S-Rank body.
                        ▱▰▱ Grand Reflection | The Hari's mirrors can appear to be of finer craftsmanship with ornate frames if desired. As a result, the Hari doubles the number of posts their mirrors stay active and doubles their range of control. Additionally, thrice per battle, the Hari can use the Reflect technique without paying its cost. Finally, while the mirrors are active at E-C rank body your agility stat increases by [1] and by [2] at B-S+ rank body.
                        ▱▰▱ Through the Looking Glass | Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle. Finally, the Hari receives 200 extra chakra to their pool.
                        ▱▰▱ Illuminated Dishonor | When additional chakra is applied to the light which radiates from your chakra network, it becomes blinding to sensors. Those with passive sensory or dojutsu which see chakra will suffer tiered jamming based on the rank of extra chakra applied; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. In addition, dojutsu users also suffer blindness tiered based on the body rank of the user; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. The same rank of chakra must be expended by the sensor or dojutsu user to avoid this penalty.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0 {starts at 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Mechanist || → Apprentice
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Raijin Puppet Scroll
                        • Fuujin Puppet Scroll
                        • Suijin Puppet Scroll
                        • Kunai x3
                        • Shuriken x10
                        • Tenrai Otoken (Katana)

                        Weapon Specs

                        TBA

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 09 / 13
                        • Genjutsu | 08 / 08
                        • Kugutsu | 02 / 10
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 01 / 01
                        ⚬ Custom Jutsu | 00 / 00

                        • Puppet Points | 03 / 05
                        • Mechanisms | 08 / 08

                        Maruton
                        Rank E:
                        • Kai [ Dispell ] | Variable | Default
                        • Henge no Jutsu [ Transformation Technique ] | Default
                        • Bunshin no Jutsu [ Clone Technique ] | Default
                        • Kawarimi no Jutsu [ Substitution Technique ] | Default
                        Rank D:
                        • Art of Walking on Water | Default
                        • Art of Walking on Walls | Default
                        • Shunshin no Jutsu [ Body Flicker Technique ] | Default

                        Katon
                        Rank E:
                        • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Variable
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Passive
                        • Cinder Technique [ Tanebi no Jutsu ]
                        • Flare Technique [ Shoumeidan no Jutsu ]
                        Rank D:
                        • Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ]
                        • Ember Clone Technique [ Yojin Bunshin no Jutsu ]
                        • Flame Spread Technique [ Hi Shinten no Jutsu ]
                        • Flaming Palm Technique [ Houka Hira no Jutsu ] | Variable

                        Doton
                        Rank E:
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ]
                        • Swift Earth [ Tsuchi Tou Tou ] | Variable
                        Rank D:
                        • Earth Clone Skill [ Doton Bunshin no Jutsu ]
                        • Rock Shield [ Doroku Gaeshi ] | Variable
                        • Dust Clone Technique [ Koujin Bunshin no Jutsu ]
                        • Hidden Earth: Instantaneous Body Skill [ Iwagakure: Shunshin no Jutsu ]
                        • Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ]

                        Bloodline
                        • Haton
                        • Hikariton

                        Genjutsu
                        Illusory
                        Rank E:
                        • Chameleon Skin [ Hada no Kamereon ]
                        Rank D:
                        • Illusion Cloud Clone Technique [ Sakkaku Kumo Bunshin no Jutsu ]
                        • Camouflage of the Peculiar [ Dokuji no Gisou ]
                        • Mist Servant Technique [ Kasumi Juusha no Jutsu ]

                        Enchantment
                        Rank E:
                        • Discharge Technique [ Hibanahouden no Jutsu ]
                        • Static [ Kuuden ]
                        • Depth Distortion [ Okuyuki Katawa ]
                        • All Directions [ Shihouhapou ]
                        • Closed Sight [ Shimaru Shikaku ]
                        • Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ]
                        • Mist Technique [ Kiri no Jutsu ]
                        Rank D:
                        • Through the Looking Glass [ Kugurinukeru Meikyou ]
                        • Ghost Touch [ Youma Tacchi ]

                        Instance
                        Rank E:
                        • Thunder Trap Seal [ Raimei Wana Fuu ]
                        • Trickster’s Sand Storm [ Suna Arashi no Odokemono ]
                        • Mud Slip Technique [ Doro Shissaku no Jutsu ]
                        • Rock Technique [ Iwa no Jutsu ]
                        • Touch of the Unfamiliar [ Etainoshirenai no Tacchi ]
                        Rank D:
                        • Deadly Sand Storm [ Suna Arashi no Shinto ]
                        • Weapon Multiply [ Buki Hanshoku ]
                        • Flower Petal Escape [ Hanabira Esukēpu ]

                        Chain
                        Rank E:
                        • Shadow Sign [ Kage no Sain ]

                        Kugutsu:
                        Rank E:
                        • Puppetry String Technique
                        • Indigo Secret Technique: Tragedy and Comedy
                        • Puppet Summoning
                        • Puppet Sealing
                        • Puppet Dodge | Variable
                        • Grapple Hook
                        Rank D:
                        • Puppetry: Instant Movement Technique
                        • Ramrod | Variable

                        Taijutsu
                        Light Touch Style
                        • Stage One/ Soft Touch: Strike | Rank X | Complex
                        • Stage One/ Soft Touch: Swipe | Rank X | Complex

                        Bukijutsu
                        Tetsuishi no Ryu
                        • Stage One/ Swift Deflection | Rank X | Simple
                        • Stage One/ Soaring Flight | Rank D | Complex

                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Thu Jul 22, 2021 9:43 pm
Eifer

Oucyan


Approved  

gucci-shinigami
Crew


jake23482

Romantic Sex Symbol

17,625 Points
  • Perfect Attendance 400
  • Supreme Supporter 500
  • Foolhardy Benefactor 500
PostPosted: Sat Jul 24, 2021 3:11 am
Keiji's Jack PA's [D-S Slot, and 4 S+ Slots from being a Jack Spec.]

Profile Link: X

▱▰▱ Famed Revolutionary | - Keiji cannot gain Infamy; and increases the amount of Fame gained from missions by x1.5
▱▰▱ The Fuuin Pack-Rat | - Keiji gains Veteran in Scroll Crafting [T2]
▱▰▱ Self-Taught Sigils | - Keiji gains Veteran in Enchanting [T2]
▱▰▱ Seal Mastery | - Keiji can perform Hand-Signs with somatic gestures, taking the normal time it would to mold chakra.
▱▰▱ Uncrowned Swordsman of All | - Keiji can use his Bukijutsu Styles with Katana(s) regardless of the weapon-type used in the style.

pyrategross

Brooy

Hurrak
 
PostPosted: Sat Jul 24, 2021 11:06 am
User Image - Blocked by "Display Image" Settings. Click to show.



                        ▰ PERSONAL DATA

                        Full Name: Jupatu Maboroshi
                        Nickname: Juju, The Cursed Prodigy
                        Age: 10
                        Birthdate: November 11
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5'6"
                        Weight: 140lbs

                        Bloodline: Magnet Release & Uzumaki





                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Everything has beauty, though not everyone sees it."
                        Personality: Jupatu is an extraordinarily complex individual. He is excellent at deception, gaslighting, trickery, and manipulation. Contrary to popular belief, he has a good heart. Nonetheless, he is always seen smiling. His smile may fade to being a smirk or a wide grin, though always on his face is a smile. He loves making very specific people happy and will do anything a person who lives in his heart says without question, though no single human being has ever been able to accomplish this task - not even his own kin. He enjoys killing as he enjoys sweet food and does not lose sleep over it. He has excellent memory and remembers every form of punishment he has received from his family, and while not his go-to, Jupatu will not hesitate to use any of the methods his family used on him to an adversary in a more extreme fashion.




                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Jupatu was born to a wealthy, neglectful family who had abused him in specific. Seeing as he was the lastborn, it was "tradition" upon them to do what they viewed as preparing him for the real world. This included locking him in a room with small animals, refusing to let him free until he had slaughtered them, befriending neighboring children and poisoning them while being tasked with hiding their bodies in a timed manner, having him fall asleep standing up (if he fell asleep in any other way, he would be electrocuted), sitting in a white, bright room for days and much more. However, in reality, this was nothing more than a game for his family members and saw Jupatu as nothing more than entertainment; a toy. He could look to neither his siblings or parents for love nor his friends for comfort whom he had murdered with his own hands. While good at heart, Jupatu has no idea of who or what he is and only seeks to do what his impulses tell him. He does not consider himself human as he has considered his mind, soul, and heart lost long ago. With this, he acts only out of his lost sanity as he sees this the only thing he is able to do.

                        Jupatu is very quiet and has no friends in Arashigakure. He is the cousin of Hiroshi Senju of Konohagakure, whom he vows never to hurt nor his family due to them being the only people to show him true affection, love, and brotherhood. He passed the Academy exams with flying colors seeing as he is a natural born genius and loves dancing to portray his life story. Jupatu became a shinobi to be free - of human restriction and, eventually, of life itself.




                        ▰ CLASSES AND STATS

                        First Class: Puppeteer
                        ▱▰▱ Arcane PuppetmasterYou are most skilled with combining your puppets with chakra skills. Any spiritual kugutsu techniques gain overwhelming up to S-Rank. You can also cast any Ninjutsu and Genjutsu techniques that you know through your puppet without hand signs and instead with somatic hand movements. This takes the same amount of time to mold chakra as hand signs. Every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S).
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        ▱▰▱ Cross Class or Specialization:Puppeteer – Bloodline: Can make human puppets as Tier Three Puppets. Discovering your human puppet requires [7] posts instead of [10] posts. Human Puppets receive +1 mechanism slot to design a mechanism based on the puppet's bloodline, or primary fighting style (Tai/buki). Not a unique mechanism. Does not count toward their mechanism limit.


                        Chakra Pool: 850
                        Stamina Pool: 450
                        Chakra Element: Lightning & Earth
                        Chakra Color: Purple
                        Chakra Materialization: Windy, like a tornado fog

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Planning
                        • Deception
                        Weaknesses:
                        • Almost incapable of understanding morality
                        • Second guessing
                        Fears:
                        • A white, bright-lit room
                        • Being alone on an island or any space which seems endless

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ To The Top | +100 base stamina.
                        ▱▰▱ To The Top | +100 base stamina.
                        ▱▰▱ Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques.
                        ▱▰▱ Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction.
                        ▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        ▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Performance || → Puppet Theater
                        • Performance || → Dancer

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:

                        • Ninjutsu | 02 / 16
                        • Genjutsu | 00 / 15
                        • Iryojutsu | 00 / 00
                        • Kugujutsu | 06 / 10
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Puppetry Benefits:
                        • Puppetry Points | 00 // 03
                        • Mechanisms | 00 // 08

                        Maruton:

                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Earth
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E
                        • Stone Bracers [ Ishi Yoroi no Ude ] | Rank E
                        • Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank X


                        Lightning
                        E-Rank (no slots consumed)
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Telegram Flash [ Denpō Sekka ] | Rank E
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        • Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E


                        • Spherical Shield [ Marui Tate ] | Rank B
                        • Electric Overdose [ Dendou Karyou ] | Rank C



                        Additional [10] slots for Raiton:

                        • Electric Overdose [ Dendou Karyou ] | Rank C
                        • Cloud Shield [ Kumo no Tate ] | Rank C
                        • Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        • Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        • Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
                        • Call of Lightning [ Raikou no Yobigoe ] | Rank B
                        • Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
                        Chain Lightning [ Rensa Raikou ] | Rank A
                        Heaven’s Judgment [ Kouten no Saiketsu ] | Rank S
                        Shina’s Touch [ Shina no Sesshoku ] | Rank S



                        Magnet Release
                        • Magnetic Manipulation [ Jiba Soujuu ]
                        • Magnet Release: Magnetizing Technique [ Jiton: Jika no Jutsu ]
                        • Iron Bullet [ Hagane Dama ] | Rank D
                        • Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        • Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        • Iron Shield [ Hagane no Tate ] | Rank C-A
                        • Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C | Augment
                        • Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C | Augment
                        • Iron Sand Gathering Assault [ Satetsu Kesshuu ] | Rank B
                        • Iron Sand Drizzle [ Satetsu Shigure ] | Rank B
                        • Iron Sand: Steel Cage [ Satetsu: Hagane Kēji ] | Rank B
                        • Iron Sand Coffin [ Satetsu Kyuu ] | Rank X



                        Uzumaki
                        • Demonic Seal [ Akuma Fuuin ] | Rank E l Passive
                        • Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
                        • Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
                        • Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank C l Variable
                        • Grasp of the Vortex [ Uzu no Haaku ] | Rank B


                        Kugujutsu
                        E-Rank (no slots consumed)
                        • Puppetry String Technique | Rank E
                        • Indigo Secret Technique: Tragedy and Comedy | Rank E
                        • Puppet Summoning | Rank E
                        • Puppet Sealing | Rank E
                        • Puppet Dodge | Rank X (Learned at E)
                        • Grapple Hook | Rank E


                        • Puppetry: Instant Movement Technique | Rank D
                        • Ramrod | Rank X (Learned at D)
                        • Web of Strings | Rank C
                        • Stubborn Coils Technique | Rank C
                        Thousand Hands Manipulation Military Art | Rank X (Learned at C)
                        • Durability | Rank B
                        • High Gear | Rank B
                        Binding Firmly | Rank X (Learned at B)
                        Funnel Web of Strings | Rank X (Learned at B)




                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        Channeling Martial Skill


                        Bukijutsu
                        Kyoukan Ya



                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X


                        pyrategross

                        Brooy

                        Hurrak
 

Barrenclaw

Distinct Explorer


jake23482

Romantic Sex Symbol

17,625 Points
  • Perfect Attendance 400
  • Supreme Supporter 500
  • Foolhardy Benefactor 500
PostPosted: Sun Jul 25, 2021 8:34 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Katsumi Yamazaki
                        Nickname: Kat
                        Age: 19
                        Birthdate: 5/10
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5' 6"
                        Weight: 134 lbs
                        Sexuality: Pansexual

                        Bloodline: Jiton [Magnet Release]


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I walk a starlit road to dusk."
                        Personality: Katsumi is a straightforward individual who has suffered a lot to get where she is today. Having left her Village, she has grown used to being a loner, and often has troubles with trusting others. With her home-village's hiden jutsu causing damage to the body, she seems consumed by her quest to create the perfect form that can withstand the powerful chakra.

                        Village: Rogue
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: From a small Village in the Land of Bears, known as Hoshigakure, Katsumi traveled after realizing that the methods by which her countrymen used their fabled Star Chakra were flawed and would never result in greatness. Having heard of the technology developed by one of the Great Villages, Arashigakure, this only urged her journey to develop the technology by which the frail human body could withstand the radioactive chakra of the Mysterious Peacock Method, even if it meant leaving everyone she loved and cared about behind. Now, as Katsumi travels around the ninja world, looking for clues to advanced puppetry techniques, lost possibly during the destruction of Sunagakure, and hidden in the ruins she undertakes jobs that most would not. Just trying to survive so that one day her research might cause her small home to thrive.


                        ▰ CLASSES AND STATS

                        First Class: Puppeteer
                        ▱▰▱ Arcane PuppetmasterYou are most skilled with combining your puppets with chakra skills. Any spiritual kugutsu techniques gain overwhelming up to S-Rank. You can also cast any Ninjutsu and Genjutsu techniques that you know through your puppet without hand signs and instead with somatic hand movements. This takes the same amount of time to mold chakra as hand signs. Every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S).
                        Second Class: Puppeteer
                        ▱▰▱ Master MechanistYou have a fantastically creative mind, focusing your puppetry to make creations with highly unique characteristics. Your chakra-based mechanisms (for example, a puppet with a chakra shield) gain the overwhelming quality up to S-Rank. Each puppet has [3] unique mechanisms that do not count against the puppet’s mechanism limit. The mechanisms can be approved and used for other puppets but would otherwise not count toward the Puppeteer’s mechanism limit. The Puppeteer’s mechanisms push the limits of innovation, able to scale an additional rank. In addition, the user gets [2] more puppet points per rank, helping the user to better display his designs.
                        ▱▰▱ Specialization:Puppeteer – Puppeteer: If this class is chosen as the first and second class, you may choose [2] disciplines. The user begins with [4] additional Puppet Points and gains an additional [2] puppet points per body rank. Puppet techniques, mechanisms, & puppetry basic combat cost 5 chakra less per rank of the technique. Puppeteers are immediately considered [Apprentice] in mechanism crafting when they reach body rank D. Also, you have access to +1 higher cap for mechanism tiers so [5] advanced mechanisms, [3] special mechanisms, and [2] legendary mechanisms. Excess kugutsu slots can be converted to ninjutsu and genjutsu slots at a 1 to 1 ratio.

                        Chakra Pool: 600
                        Stamina Pool: 200
                        Chakra Battery Pool: 0
                        Puppet Points: 12
                        Mechanisms: 16
                        Chakra Element: Earth, Lightning
                        Chakra Color: Orange
                        Chakra Materialization: Hazy, Smoke-Like

                        Stats: -Cap is 4-
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Innovation ; Able to use her creative mind to come up with solutions to most problems.
                        • Technology ; Adept with things that have moving parts; puppets, kunai launchers, ect.
                        Weaknesses:
                        • Close Range Opponents ; She is not a hand to hand fighter.
                        • Loner ; Prefers to work solo, and rarely trusts team-mates.
                        Fears:
                        • Rust
                        • Being Betrayed

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques.
                        ▱▰▱ Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction.
                        ▱▰▱ Glitter Bombs | Jiton techniques that Katsumi or her Puppets [Puppets treat Jiton as a Ninjutsu per Arcane Puppeteer if they didn't already.] perform leave iron-sand particles on those who come in contact with them, like sticky confetti or glitter that just wont go away.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Mechanism Crafting || → Apprentice [T1]
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 30 [* = Lightning Specific Slot: 00/10]
                        • Genjutsu | 00 / 10
                        • Kugutsu | 00 / 20
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Raiton


                        Doton


                        Jiton
                        • Magnetic Manipulation [ Jiba Soujuu ] [D]
                        • Magnet Release: Magnetizing Technique [ Jiton: Jika no Jutsu ]

                        • Iron Bullet [ Hagane Dama ] | Rank D
                        • Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        • Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        • Iron Shield [ Hagane no Tate ] | Rank C-A
                        • Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C | Augment
                        • Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C | Augment


                        Kugutsu


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Sat Jul 31, 2021 11:13 am
Barrenclaw

jake23482


Approved  

gucci-shinigami
Crew


Prince_yureil

Liberal Lunatic

PostPosted: Sat Jul 31, 2021 6:55 pm
Pet TA for Seinas snake Tsula

Tamer attribute: Mistresses sleeve viper
Tsula has been through an interesting program where the good she eats is polluted with Siena’s crafted toxins. This allows any bite attack or water release non-jutsu she produces to have one of Seinas crafted toxins applied to it, chosen at the start of the battle. This applies to Grapples, basic combat attacks, tai/Buki using the mouth(often using her mouth/face when using punching or lunging techniques) and customs/jutsu explicitly involving bites. Secondarily, if using of a bite attack from within/on Seinas sleeve/person when she if performing Tai/Buki-jutsu, Tsula can simultaneously use one of her own offensive actions and if Seinas strike is blocked or met by physical techniques or received, Tsulas attack then may only evaded and ignore half the opponent agility value while doing so, though the technique must be at or lower than Seinas performed technique  
Reply
③ || Approval Area

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