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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Sun Aug 01, 2021 8:10 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Anu Inu
                        Nickname:
                        Age: 40
                        Birthdate: 08/01
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B Rank

                        Hair Color: Black
                        Eye Color: Gold
                        Height: 6'7"
                        Weight: 245 lbs

                        Bloodline: Kemono Shinzo (Dog)

                        Non-Combat Outfit: Often a dark colored robe without a hood.
                        Combat Outfit: Various


                        ▰ SOCIAL AND PERSONALITY

                        Saying: I take what is mind, keep what is mine, and kill what denies me what is mine.
                        Personality: Anu has what some might call an air of confidence or arrogance. Others even say he simply has many leadership qualities that simply cause him to exude charisma. None the less the way he acts is as one who has power and is by no means afraid to use it. Be it the power to control those around him or the power to destroy what he wishes to.

                        Village: None
                        Title: None
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Anu is one of the many sons of the clan head of the Inu Clan. In fact Anu is the youngest son, which caused many people to think that Anu would not have proceeded into anything special due to not being in line to take over the clan over his elder brothers. He had many different people to go through. However Anu from a very young age knew one thing and only one thing, he was destine to be the Clan's Leader. He had no issue with getting to that point by any means necessary. A variety of things happened that lead to the current point he is at now, however the main thing that has affected him and the others of the Inu Clan is his successfully executed plans. Many of them in fact.

                        Anu is responsible for the defeat of the Inu Clan's rivals, the Nekonokami Clan. Anu alone was the one who chose to open diplomatic relationships with a shinobi clan, perhaps a brutal and underhanded branch of the Inuzuka Clan. Bringing them into the Inu Clan's territories as allies. Which lead directly into the attack on the Nekonokami Clan. Anu himself orchestrated the kidnapping of the Nekonokami Clan leader's wife. Took part in the exact moment it happened as well. He seemed to be the one that encouraged the brutal Inuzuka Clansmen to 'Do as they wished to her.' which they did indeed do. Anu also planned and prepare for the Nekonokami Clansmen to come and save their precious clan member.

                        During the fight against the Nekonokami who were vastly outmatched due to the teaming up with the Inuzuka and them being set off by the kidnapping Anu as well as other Inu Clansmen and Inuzuka allies managed to kill the attacking force. Although they ended up letting their hostage get away, she had already served her purpose in the first place so it didn't matter to him. Anu himself was in fact the one to land the killing blow on the Nekonokami Clan's leader as well as some of their most practiced warriors. He made sure that anyone who needed to know that was well aware.

                        Due to all this, Anu being the reason for the Inu Clan's triumph over the Nekonokami after so many years. Anu skyrocketed to become the Clan Head much to the disapproval of all his older brothers. But they could do nothing...they were too scared to do anything about it. After becoming the leader Anu put out a kill order. Any remaining Nekonokami were to be hunted down and killed on sight. No hostages, no beaten and bruised, killed. And that is what the Inu Clan began to do....and rather indiscriminately as well. Even others like the Nekonokami, simple Kemono Shinzo who were just some kind of cat but not part of the clan were killed on sight. Anu himself was not a lazy leader either, he took to hunting himself as well. Anu is responsible for killing the woman whom he had once held hostage with his own hands. Her children had managed to escape his grasp, but he is sure they will come back. After all, he killed their parents. He was positive that these children would come for revenge at some point.

                        He continues his hunting often.


                        ▰ CLASSES AND STATS

                        First Class: Scholar Class
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        Second Class: Taijutsu Class
                        ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time.
                        Signature Style: Kaiser Fist
                        ▱▰▱ Cross Class or Specialization:Scholar - Taijutsu: The user is able to combine 1 taijutsu and 1 sealing technique together for one action every three posts for the resource cost of both. In addition, the user is able to learn the user's elements, special charka types ( demon, sage, curse ), body rank and resource totals by physical contact. Finally, these users are uniquely able to resist seals being put on their person by expending an activation and paying the cost of the attempted seal.

                        Chakra Pool: 910
                        Stamina Pool: 910
                        Chakra Element: Fire, Earth
                        Chakra Color: Gold and Black
                        Chakra Materialization: Normal

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Combat and Hunting
                        • Charismatic Diplomacy
                        Weaknesses:
                        • High Range Combat and effective kiting
                        • Houshold Chores
                        Fears:
                        • Insubordination
                        • Sand

                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }

                        Personal Attributes:
                        ▱▰▱ We're all Different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6. (Canines)
                        ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason.
                        ▱▰▱ Master Shifter l The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 1700
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 45
                        • Genjutsu | 00 / 24
                        • Taijutsu Styles | 00 / 04
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Doton


                        Kemono Shinzo
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        pyrategross

                        Brooy

                        Hurrak


                        (xp is more xp from Alice, she had lots of xp yo.)
 
PostPosted: Sun Aug 01, 2021 4:45 pm
Replenished from Reyna, meaning 1700 exp and 5 additional PAs. Replacing Annaisia in Tani but is also going to Tani.

Appearance


User Image
                        ▰ PERSONAL DATA

                        Full Name: Mirai Abe
                        Nickname: Sister
                        Age:
                        Birthdate: 25/10
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Hair Color: Blonde
                        Eye Color: Yellow/green mix
                        Height: 5’4”
                        Weight: 136
                        Animal features: a set of small antlers and her eyes reflect in the same manner as a wolfs, though these only appear three days before and after a full moon.
                        Bloodline: Kemono Shinzo (Deer/Wolf), Ketsueki Clan

                        Non-Combat Outfit: Piccy should give you an idea



                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Raised in a strange and absurd environment and manner, involving her being raised to be a sincere, kind, helpful, life respecting individual. This then led into her mind being forcibly eroded with exposure to artifacts and writings involving the old ones as her people(Family, cult), who believed it that only those raised pure can grasp the greatest comprehension and hold a deeper connection to the old ones that those not. This has created a person plagued by conflicting thoughts and feeling, both accepting and denying the voices simultaneously at the same time. This has created someone who seeks more understanding of the old ones out of a desperation to beat them back and save her own mind from them, despite the fact that any actions to do so just create more questions and drag her deeper in.

                        Externally she comes off as a little odd but kind, caring and willing to a degree… though she is hard to read and unpredictable, not revealing much about her personal self and holding few if any friendships. She could be described as one that keeps to herself commonly, though at other times can be rather interactive and outgoing, facets of who she is and what she does hidden like the skin hidden under bandages she wears. She clearly has some sort of religious beliefs though few know exactly what and whenever she preaches it sounds like something akin to end days or highlighting the flaws and unimportance of life and existing in the grand scheme of things, though uses this negative and nasty seeming rhetoric, despite how people might not like or get angry at what she says, she’s trying to push people to enjoy the now and accept that suffering outweighs happiness and that people must take what they can get happily or create more misery.

                        She is not incapable of lucidity and being mostly normal and can be quite on point and dedicated to a task. She has great maturity despite her unhinged nature, doesn’t let the stress of a situation get to her if the voices are quiet. A notable thing is she’s very unflinching toward and when receiving violence, pain is a thing she accepts as temporary and as such she can disregard it unnaturally.

                        Village: Tanigakure
                        Title:
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: A strange and recent resident of Tanigakure who appeared just before the Samurai invasion attempt. To what can be gathered she was raised with a religious family and potentially a cult, given the great weight of her families expectations and religious duties in order to create something akin to a saint. It is believed that this weight damaged her and she was rejected by her family as a result and ended out travelling randomly, settling in the land of rivers. Despite appearing to have Kemono ancestry she has stated that her family are not Kemono, it being a fact that their kind kind find her and her family repulsive or unnerving and likely would find it offensive being compared, though this has only been viewed with herself. She has set up shop and started to preach in Tanigakure and appears to be looking for things, treating the land of rivers of a place she was meant to be and of value to her beliefs in some, way, shape or form. Her activities are viewed with uncertainty and having joined the local military is likely the only reason she’s able to get away with this, another person in her shoes likely being treated as insane as opposed to well meaning but off like herself.



                        ▰ CLASSES AND STATS

                        First Class:
                        ▱▰▱ {Dual ancestry}{Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class}
                        Second Class:
                        ▱▰▱ {Blood Knight:}{Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3}

                        ▱▰▱ Bloodline Specialization:If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by [1] rank and cannot be reduced beyond this. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 920
                        Stamina Pool: 920
                        Blood pool: 300
                        Chakra Element: Fire
                        Chakra Color: close to the same close as irojutsu techniques with red vein like lines
                        Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Has immense pain resistance
                        • A large portion of her abilities and what she does is in combat psychologically jarring.
                        • She has immense patience and mental fortitude due to coping with and fighting against the voices
                        • Is a good talker and listener.
                        • highly perceptive to her own reality, surroundings and self, making her good at handling gen-jutsu or picking up on subtle and minor signs of discord and trouble, if someone’s not saying everything etc. This works both in positive and negative ways
                        • Due to her bloodlines “curse” she should have an impulsive and temperamental nature stop most of her other traits, though is strong enough mental to control that nature around 90% of the time
                        Weaknesses:
                        • Unhinged to a degree which makes her difficult to work with.
                        • Worse yet she isn’t immune to becoming totally unhinged which puts allies at risk as she looses total self control
                        • Won’t back down from her own point or opinion if someone defines her, specifically her preaching as wrong, this can cause her to become less calm and frantic which makes people uncomfortable or upsets them as they are wrong and need to accept that, they just can’t see the bigger picture and wouldn’t understand or want to.




                        Fears:
                        • The great old one
                        • Everything returning to nothing
                        • Others cursed like her and devote followers of the old ones cause her paranoia. (Though she can get along with them, though that depends on the others.)


                        Modifiers:
                        • Despite being Kemono Shinzo she is incapable of taking the animal form
                        • Saiketsu users regenerate blood very quickly. This prevents bleeding that extends more than one post as well as prevents trauma from being applied after the initial post of contact. When this occurs, the open wound appears similar to red crystals.
                        • Saiketsu clan members are able to utilize stamina in the place of chakra utilizing their own blood's physical vitality. Doing so costs the user an additional five stamina atop the technique's rank.
                        • The clan members are able to use verbal commands or physical gestures to manipulate their blood.
                        • Clan members regenerate stamina at 2x the rate while outside of combat.
                        • The user receives 100 "blood pool" resource per body rank (total of 600) separate from their base resource pools. The blood pool reserve cannot be increased beyond 1,000. The blood pool is accumulated outside of combat by feeding on life forms using the clan members retractable fangs, requiring a single paragraph to fill the pool in increments of 50. The Blood Pool may be used to replace either chakra or stamina while in combat. Specific techniques within the style may fill the blood pool during combat. The blood pool points and values are reflected by technique ranks.
                        • All Members of The Kemono Shinzō may speak with their own species in its native tongue
                        • Kemono Shinzō may summon as if they were one body rank higher than they are.
                        • Kemono Shinzō can have a physical appearance ranging anywhere from a Kemonomimi (Human with Animal Ears and Tail typically.) to an Anthromorph (Animal with Human-Like Body.)
                        • Kemono Shinzō bloodline techniques naturally do not require hand seals as they are meant to be capable of being used regardless of the form the clan member is in.
                        • Kemono Shinzō gain 5 free custom techniques which they can only use to make techniques based on their animal species abilities. Examples of this are a spider having web based customs, snakes with poison based customs, etc etc. These customs are considered bloodline techniques. If an animal doesn't have a particularly unique ability, these customs are simply considered 5 custom bloodline techniques.
                        • Switching between forms requires one activation in combat unless otherwise stated.
                        • When a Kemono Shinzō switches forms it is capable of functioning as a form of Kai so long as the user pays the proper cost of kai. Doing this does not consume an action but only once per battle.

                        Personal Attributes:

                        ▱▰▱ Crimson swordsman | The clansman is adept at using bladed weapons and excels at slashing foes asunder. Injuries sustained by bladed weapons of the user bleed for an additional post per body rank of the user and reduce an additional five stamina per body rank of the user. Blood produced in this manner when viewed causes tier-one mental stress for three posts unless a D-Rank kai is used.
                        ▱▰▱ Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently.
                        ▱▰▱ Corrupt Life Force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied.
                        ▱▰▱ We’re all different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6.
                        ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason.
                        ▱▰▱ Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank
                        ▱▰▱ Touch of the old ones | Grants her second profession title in religion
                        ▱▰▱ Word of the old one | Grants two religion title promotions in preacher
                        ▱▰▱ Kill the beasts | Grants second rank monster hunter title
                        ▱▰▱ Weird weapons | reduces paragraphs required to gain new crafting title in weapons by 2
                        ▱▰▱ Offering of blessings | reduces paragraphs required to gain new crafting title in enchanting by 2

                        ▱▰▱ Name of Bloodline Attribute | Insert description here.

                        Non-Bloodline Personal Attributes (Pick One):


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 1700
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 09
                        • Genjutsu | 00 / 09
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 04

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Prince_yureil

Liberal Lunatic


Stumpleton

Mega Waffles

PostPosted: Sun Aug 01, 2021 10:23 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Inoki Yamaka
                        Nickname:
                        Age: 11
                        Birthdate: June 17
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Blonde
                        Eye Color: Purple
                        Height: 5'1"
                        Weight: 107 lbs.

                        Bloodline: Yamanaka


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Work smarter, not harder."
                        Personality: Inoki sees himself as a very easygoing person who likes to keep things simple, but in all actuality, he's just incredibly lazy and apathetic. While it might be common to find people who choose the path of least resistance, Inoki takes it to an extreme in that he only takes the path of no resistance. If there is any obstacle what so ever, Inoki will most likely just give up on the endeavor and save himself the trouble. Oddly enough though, he can actually be rather helpful when his assistance is requested, the only catch being that he only helps people if it gets them to leave him alone. So basically if you pester him enough, he'll bend to your every whim. That being said, while Inoki certainly has his fair share of flaws, he does have at least have a few redeeming qualities. He performs remarkably well under pressure and always has his wits about him, keeping a cool head when many others would begin to panic or lose their temper. He's also a rather perceptive individual when he puts his mind to it and has a keen eye for detail. At the end of the day, despite his lack of enthusiasm, he's at least willing to put his share of the work in and do what he must to accomplish his given tasks.

                        Village: Amegakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Tracing their heritage back to a group of nomadic fortune tellers, Inoki's ancestors eventually found their way to Amegakure. In present day, Inoki's family resides in the Earth Sector where they are involved in the textile industry, owning and operating a shop that has been in the family for several generations, selling both clothing and fabrics as well as offering tailoring services. With such a family legacy, Inoki's fate was all but set in stone upon his birth, just like his three siblings that came before him. He would work in the store and learn the family business until eventually, when his parents were ready to retire, he and his siblings would take over the operation. However, as Inoki grew, it became apparent that fate might have other plans for him.

                        Like all of his siblings, Inoki was trained by their mother in the bloodline techniques that had been passed down through their family for generations. However, while his other siblings were able to grasp the techniques well enough, he was the only one that showed any true prowess with the mental arts. Combing this with his budding intellect and keen eyes, his parents saw in him a great opportunity to ascend the rungs of society. As merchants in the Earth Sector, there was only so high they could reach but if one of their children managed to become a high ranking shinobi, that could be their ticket to eventually climbing their way to the Sky Sector where the village's elite resided. Despite knowing full well about the details of the academy's graduation exam (having chosen to spare their other children such a fate), Inoki's parents made the decision to enroll him.

                        As an academy student, Inoki was a quiet kid. Rather than attempting to get to know his peers and build any sort of bonds with them, he chose to focus on his studies and develop his skills, particularly in the arts of genjutsu and sensory techniques. Granted, while he didn't necessarily possess any grand ambitions of his own in regards to becoming a shinobi, he understood the expectations his parents had for him and decided to do as he was told. After all, it wasn't like he any other plans. Eventually, after years of studying and practice, the day of the infamous graduation exam arrived. In Inoki's case, his match meant very little to the crowd of observers, being between himself and a fellow Earth Sector child. As far as anyone was concerned, they were just average, middle-class kids, neither of which would amount to anything grand. Thanks to some well woven illusions and several kunai, Inoki was able to to defeat his opponent, though he took no pleasure in taking their life. Still, if only one of them was meant to walk out of the fight alive, he'd be lying if he didn't say he was disappointed by the outcome.

                        Now a genin, Inoki has taken his first major step in his shinobi journey. Given his particular skill set, there are some that have taken an interest in his development, but only time will tell just how far he'll go. He just hopes he can sneak in a nap here and there along the way.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Infinite PerceptionYour specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        Second Class: Genjutsu
                        ▱▰▱ Unbreakable MindA genjutsu user must, at all times, learn what it takes to make one's illusions more believable. This expertise helps the user learn to identify that which others use and these shinobi build their mental fortitude to a laudable degree. Genjutsu cast upon shinobi of this discipline are easier to discern as fake and are treated as one rank lower to kai and as one tier lower for pain [ minimum of tier one and maximum of tier three ]. Furthermore, they are uniquely able to resist overwhelming instance genjutsu. These mentally strong individuals are also able to choose one sense of resistance. If a genjutsu uses that sense as the primary then they can release themselves at half the chakra cost.

                        Sense of Resistance: Sight

                        ▱▰▱ Cross Class:Scholar – Genjutsu: Genjutsu duration is increased by one post. Genjutsu of the chakra sense influence are one rank weaker against the user.
                        Technique Name: Everlasting Nightmare
                        Technique Type: Sealing
                        Technique Rank: B
                        Description: The user makes contact with the opponent which causes a seal to form at the point of contact. This seal is bound with a genjutsu which lasts for three posts per body rank. Even when the genjutsu is kai’d, it will re-cast itself after three posts, consuming only resources for that technique. Requires an unsealing technique to break the technique. Limited to B-rank Genjutsu and below.


                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Fuuton + Suiton
                        Chakra Color: Lavender
                        Chakra Materialization: Flower petals

                        Stats:
                        • Strength ► 0

                        • Speed ► 0

                        • Agility ► 0

                        • Endurance ► 0


                        Strengths:
                        • Genjutsu resistance
                        • Sensory/tracking
                        • Calm under pressure
                        • Sewing/needle work
                        • Strategic planning
                        Weaknesses:
                        • Overthinking
                        • Close combat
                        • Poor social skills
                        • Unambitious
                        • Leadership
                        Fears:
                        • Letting his family down
                        • Emotional intimacy
                        • Claustrophobia

                        Modifiers:
                        • Automatically veteran scroll crafter (Scholar)
                        • Grants a -2 rank reduction to dodging ninjutsu with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. (Infinite Perception)
                        • Can release from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. (Infinite Perception)
                        • The user's sensory abilities are extended fifty feet per rank of the technique. (Infinite Perception)
                        • Genjutsu cast upon shinobi are treated as one rank lower to kai and as one tier lower for pain [minimum of tier one and maximum of tier three]. (Unbreakable Mind)
                        • Able to resist overwhelming instance genjutsu. (Unbreakable Mind)
                        • Able to release from genjutsu that use sight at half the chakra cost. (Unbreakable Mind)
                        • Genjutsu duration is increased by one post. (Cross Class)
                        • Genjutsu of the chakra sense influence are one rank weaker against the user. (Cross Class)
                        Personal Attributes:
                        ▱▰▱ Strong Minds, Strong Hearts! | The Yamanaka's mental presence is able to domineer others into submission. After successfully mind switching with the target, this mental presence lingers and will inflict the Mental Stress status equal in power and duration to the Yamanaka's body rank ( D = Tier 1, C = Tier 2, B - A = Tier 3, S - S+ = Tier 4 ). This effect lasts for one post baseline but is increased by one for every other rank, starting at C rank Body. Granting a four-post duration at S+.
                        ▱▰▱ Inton Mastery | While every Yamanaka is gifted with the art of empathy, few are gifted with the power to take this trait even further than that. Users with this PA can use Yamanaka Clan Telepathy passively to apply to any sensory sensing jutsu used by them. This effect costs neither activation nor a resource cost and increases the range to include everyone within the sensory jutsu range. Individuals within these boundaries are subject to the Yamanaka's mental manipulation, allowing them to instill any one of the four basic emotions: fear, anger, sadness, or happiness, within their minds without spending an activation to do so. At this stage, the manipulation is trivial and only affects roleplay mechanics. Only the use of locked Yamanaka Emotive techniques can expand these on these emotions. Freeing oneself requires expending an amount of chakra equal to the body rank of the Yamanaka. If done in this way, they become immune to emotional manipulation by the Yamanaka for three posts. Breaking free does not consume an activation from the target as this is not considered a kai.
                        ▱▰▱ Shared Information | All information, sensory or otherwise, gathered by anyone who is a part of the telepathic network is shared with the group, not just the Yamanaka. This requires the Sensing Transmission technique from below to be active. Additionally, the user gains a passive field around themselves with minor sensory capabilities ( limited to sensing the origin point of incoming jutsu ) but can ultimately be upgraded if of the Infinite Perception discipline. This field is limited to five feet per body rank.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Scroll Crafting || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 15
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Sensory


                        Fuuinjutsu


                        Fuuton


                        Suiton


                        Yamanaka
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Thu Aug 05, 2021 9:11 am
▱▰▱ All Seeing Sharingan | With Naoki's mastery of Sensory. She is able to use her sensory abilities to target foes with her Sharingan. Foes that may be hidden otherwise. This adheres to the distance in which Naoki can sense her target.  

Daisuke Kaicho

Dangerous Prophet

3,725 Points
  • Gaian 50
  • Member 100
  • Dressed Up 200

ghostfinch

Seeker

PostPosted: Thu Aug 05, 2021 2:14 pm
Posting chance encounter pet & updated chouka profile (2 new PAs, otherwise same but increased in body rank)

User Image

User Image
                        ▰ PERSONAL DATA

                        Full Name: Chouka "Cho Cho" Akimichi
                        Age: 24
                        Birthdate: July 18
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: Always dyed, currently pink
                        Eye Color: Grey
                        Height: 6'2
                        Weight: 240 lbs

                        Bloodline: Akimichi


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Brutally honest and a bit of a rebel, Chouka doesn't please a lot of parents, including her own. However, Chouka is a bit of a nebulous figure to her previous academy student classmates and to some of her fellow genin given her '******** the establishment' attitude and her utter inability to take s**t from anyone. This harder shell of Chouka hides a more mushy-feely inside that she has done everything to hide from and ignore. She can give many a cold shoulder but is really quick to catch feelings - and they're impossible to process for the repressed Akimichi. Thankfully, Chouka does have one outlet for these feelings and that's her music. She loves writing songs though she does pair emotional vulnerability with loud drums and screaming choruses.

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation:
                        Global Reputation:

                        Biography: Not always a social outcast and all-around rebel, Chouka initially was the ideal child to her parents. Her twin sister was difficult and fussy while Chouka was polite and soft-spoken. Chouka even took to piano as a youth and seemed to be a prodigy from her father's musical talents after spending so much time with him in his music store. However, a random robbery turned sour while both Chouka and her twin Choika were there. By chance, Chouka had been in the back practicing piano while Choika, who never took to music, had been lying down bored in the front of the store. Choika did not survive the robbery but Chouka had been safe where she was, though she was never the same afterwards.

                        As if compensating for the absence of Choika, Chouka began acting out and resisting all forms of authority. She didn't touch music for a long time, though she eventually came back to percussion through drums, not piano, as an outlet for her anger. Her parents were hurt by Chouka's descent into degeneracy but, fearing the loss of two daughters, kept strained smiles on their faces as Chouka grew up and acted out more.


                        ▰ CLASSES AND STATS

                        First Class: Tamer
                        ▱▰▱ Chance Encounter:You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        Third Class: Bukijutsu
                        ▱▰▱ Mystic Hero:The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Signature Style: Reiken no Michi
                        ▱▰▱ Cross-Class:Tamer – Bukijutsu: The user and pet can Korabo bukijutsu techniques together for a single action with varying cool downs depending on the technique's rank.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3
                        The pet also gains access to the following technique.


                        ▰ Blade Blitz | Rank X | Complex
                        The pet grips their weapon in their mouth if unable to use hands. The pet moves at blinding fast speeds, increasing their speed by [1] per rank of the technique. The pet flashes forward five feet per rank of the technique, slicing those along it's path with the blade infused with the pet's desired element.



                        Chakra Pool: 2,390
                        Stamina Pool: 2,915
                        Chakra Element: Raiton, Suiton, Katon
                        Chakra Color: Pink

                        Stats: [ Aburame/Buki - Caps are 9 ]
                        • Strength ► 3
                        • Speed ► 2
                        • Agility ►
                        • Endurance ►

                        Fears:
                        • Horses
                        • Going deaf
                        Modifiers:
                        • [Akimichi] Upkeep reduced by one rank
                        • [Akimichi] Technique durations increased by one

                        Personal Attributes:
                        ▱▰▱ Heavyweight Athlete | The clan member is granted an extra style of their choosing at D Rank, B Rank and S Rank while gaining an additional 150 stamina upon creation.
                        ▱▰▱ Ravenous Eater | The user now gains both stamina and chakra when using the clan's ability to eat and regain resources. In addition, resources regained are increased to one rank above the user's body rank.
                        ▱▰▱ Chakra Control | The user has learned to utilize their finite chakra control to reduce the upkeep cost of techniques by one rank and techniques with a post limitation are increased by one.
                        [ Weald ] ▱▰▱ Hot, Wet, and Dirty | Gains the suiton element
                        [ Weald ] ▱▰▱ Twin Streams | Min Min can mimic the suiton element from Chouka as well.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両3,000
                        XP: 8,500

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 15
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Titles
                        • Job ||

                        ▰ INVENTORY

                        • Katana
                        • Three small blades



Pet Name: Minotaur
Nickname: Min Min
Age: ???
Species: Chance Encounter Minotaur
Height: 9'
Weight: 350 lbs
Physical Features: Classic Minotaur

TA Invested: 12
Chakra: 1,350
Stamina: 1,350
Chakra Elements: Raiton, Katon, Suiton (PA)
Enhanced Sense: Sight (one rank resistance to genjutsu)
Mirrored Techniques: Genjutsu (illusory, enchantment), Taijutsu, Bukijutsu, Ninjutsu of Raiton and Katon and Suiton (PA)
Mirrored Stats: Yes
Total Activation: 3
Tamer Attribute: CE, receives 3

Outraged | Min Min can self-korabo bukijutsu with any technique once every three posts for only one activation.
Capable | If Min Min repeats a jutsu he just cast in his previous post, it is cast at half cost. This reduction doesn't stack.
Versatile | Min Min is capable of turning a weapon into any other weapon he needs as long as its in contact with his body. His weapon can also be recalled to his hand at any point, so long as he is conscious. These actions do not take an activation but both can only be performed once per post.

Personality: Stoic and standoffish. Doesn't like anyone that isn't Chouka, but makes small allowances for those that she likes.
Background: Revealed in a MIT.
 
PostPosted: Thu Aug 05, 2021 10:08 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Taurlia Minna
                        Nickname:
                        Age: 18
                        Birthdate: 8/6
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D Rank

                        Hair Color: Pink
                        Eye Color: Brown
                        Height: 7'0"
                        Weight: 277 lbs

                        Bloodline: Kemono Shinzo

                        Non-Combat Outfit: Various
                        Combat Outfit: Various


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: You have to have something for everything!
                        Personality: Taurlia is a rather clumsy individual who always tried to be serious about things but often times comes off as if she is joking or just in general not serious at all. She is generally nice however and finds herself trying to help people she comes by a lot. Some people seem to find her intimidating at first due to her size, but it is often offset by her kind voice or some clumsy mistake she makes soon after.

                        Village: Wanderer
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Taurlia left her family and home a few years back in search of the best blacksmith in the world. She wished to train under them and perhaps even become better than them. Despite years of travelling she had yet to find someone who she deemed to be this person however has trained under many blacksmiths in her time. She still travels searching for this person while also often stopping and helping those in need!


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ Berserker Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time.
                        Second Class: Medical
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Cross Class or Specialization:Taijutsu – Medical: The user is able to cast healing medical ninjutsu on themselves for no hand signs. Once every three posts, this ability can be used for no activaiton. In addition, the user's medical and taijutsu techniques are reduced in resources by five per rank of the technique.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Doton, Katon
                        Chakra Color: Pink!
                        Chakra Materialization: Normal!

                        Stats:
                        • Strength ► 1
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 1
                        → N/A

                        Strengths:
                        • High Strength and Relentless Style of Fighting
                        • Somewhat Knowledgeable of fighting strategies!
                        Weaknesses:
                        • General Clumsiness
                        • Backfiring Knowledge leading her to using less effective strategies under the pretense that they're "better" in a situation.
                        Fears:
                        • Crustaceans
                        • Bad People

                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }

                        Personal Attributes:
                        ▱▰▱ Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
                        ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason.
                        ▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 06
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Doton


                        Katon


                        Kemono Shinzo
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        pyrategross

                        Brooy

                        Hurrak
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

jake23482

Romantic Sex Symbol

17,625 Points
  • Perfect Attendance 400
  • Supreme Supporter 500
  • Foolhardy Benefactor 500
PostPosted: Fri Aug 06, 2021 7:21 am
Katsumi's Puppet/Poison PAs.
Profile: x

▱▰▱ Another Cog in the Machine | Katsumi gains the Master Title in Mechanism Crafting [Tier 3]
▱▰▱ Toxic Training | Katsumi gains the Veteran Title in Toxicology [Tier 2]
▱▰▱ Gear Dancing Spotlight | Katsumi is considered a Superstar of the Performance Career [Tier 2]
▱▰▱ Food-Borne Assassin | Allows Katsumi to take Shinobi as an additional Career Branch of Chef [Allowing for 2 Branches Maximum]  
PostPosted: Tue Aug 10, 2021 9:55 pm
jake23482

Ichengo Angelus

ghostfinch

Daisuke Kaicho

Stumpleton

Prince_yureil


Approved  

gucci-shinigami
Crew


jake23482

Romantic Sex Symbol

17,625 Points
  • Perfect Attendance 400
  • Supreme Supporter 500
  • Foolhardy Benefactor 500
PostPosted: Mon Aug 16, 2021 4:46 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Matsuko/Hatsuko Ogaru
                        Nickname: "The Ogaru Sisters"
                        Age: 19
                        Birthdate: 5/14
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Red
                        Eye Color: Bronze
                        Height: 5' 4"
                        Weight: 134 lbs [Individual], 154 lbs[Combined]

                        Bloodline: Dual Ancestry - Oni & Cursed Twins

                        Sexuality: Pansexual


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Together, we will crush anything that gets in our way."
                        Personality: Matsuko and Hatsuko are alike in every way, due to being identical and able to fuse with one another. While the usually remain in their fused state because they trade off sleeping, allowing their body to remain active at all hours of the day, it is not uncommon to find them unfused and training with one another like permanent sparring partners. Though, they are trained and schooled in the ways of The Old Ones, their insanity only seems to show itself when pushed to the very edge. The pair of them are very confident and headstrong, rarely ever backing down from a challenge.
                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame
                        Global Reputation: 0 Fame

                        Biography: Matsuko and Hatsuko are the cursed offspring of the Ogaru clan. Born out of the forbidden union of their father and mother from different clans; Their father imparting the curse of his bloodline onto them, creating the conjoined gemini twin monstrosity. The family of Oni followed the ancient teachings of old and powerful gods, whispering madness and 'truth'. It was those very whispers that told the elders not to kill the girls, but instead to allow them to live. So instead, they were subjected to the worst treatment, given the worst duties, and were forced to live in the least favored areas of the clan's lands.

                        Years of being reviled and despised by the rest of the Ogaru clan, and their mother shamed down into the lowest rungs of the familal society for breaking a time-honored tradition of blood purity made the girls grow to hate their home in the forested outskirts of The Land of Silence. They swore a vow at that time that they were going to leave, and explore the world. Little did they know, that this vow and idea was not their own, but the whispers of the old ones guiding their path and shaping their destiny.

                        Eventually the Twins left in search of a home. The Ogaru Sisters were intent on making a name for themselves despite their lowborn status, and leaving the family was their opportunity to do that. However, living in the Land of Silence left them with few options but to turn to banditry and crime in order to pay their way until their travels brought them to Tanigakure. They had teamed up with a group of rogue shinobi that based themselves out of the village in River Country. The Village's acceptance of those looking for a home was so apealing that they decided to stick around.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: Bukijutsu
                        ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time.
                        ▱▰▱ Cross Class:Bloodline – Taijutsu: Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique.

                        Chakra Pool: 400
                        Stamina Pool: 700
                        Saketon Pool: 400
                        Corrupt Nature Chakra Pool: 500
                        Chakra Element: Water, Fire
                        Chakra Color: Teal
                        Chakra Materialization: Flame-like, whisping into smoke at the edges.

                        Stats: Stat Cap: 8
                        • Strength ► 1
                        → Clever Brew Master [Oni PA]
                        • Speed ► 3
                        → Stage 3 [Channeling Martial Skill], Stage 3 [Harmonic Death Arts], Stage 3 [Meteor Crusher]
                        • Agility ► 4
                        → Stage 3 [Mach Fist], Stage 3 [Drunken Fist], Stage 3 [Kaiser Fist], Stage 3 [Oblivion Fist]
                        • Endurance ► 4
                        → Stage 3 [Synchronous Fist], Berserker [Taijutsu Trait], Clever Brew Master [Oni PA]

                        Strengths:
                        • Able to Operate 24/7 [Alternating Sleep Schedules]
                        • Physical Combat
                        Weaknesses:
                        • Easily Provoked
                        • Influenced by the Old Ones
                        Fears:
                        • Falling into madness and never regaining their sanity.
                        • One of them dieing before the other.

                        Modifiers:
                        • The Oni clan ninjutsu are known as Saketon [ Alcohol. ]
                        • The Oni have an exceptionally high alcohol tolerance. It is extremely difficult for them to become intoxicated via alcohol. Other substances are fair game.
                        • The Oni come in a variety of colors, each signaling their clan of origin. There are as many clans as there are colors, each hailing from their own particular environments. Though originally from the mountains, there are oni of the plains, swamps, jungles... if it's a biome, odds are it has Oni
                        • The Oni have their own language, noted by putting text in <> while speaking. Each tribe's dialect is slightly different, but the root is the same.
                        • Ritual tattooing is common among the tribes, though the practice is mostly kept by those who still reside in the native lands.
                        • Given the competitive nature of the Oni, there is a fierce, but friendly, rivalry between the different clans.
                        • The Oni bear horns which are a source of pride for even the weakest and most frail of the Oni. These horns are most commonly seen in pairs, but cases of one horn to as many as four horns have been recorded.
                        • The horns of an Oni are extremely sharp and stuck on pretty tight, but it is possible to remove them. Even though they will eventually grow back, most oni are very protective of their horns.
                        • Being originally from mountain and volcano environments, the Oni have grown into a tough and resilient people with hides strong enough to brush off jagged rocks and stave off the heat radiated by magma. Note: This does not mean you are lava proof. Hot temperatures just do not bother you.
                        • Each clan has its own specialty brew. Your saketon does not need to take the form of sake. Beer, wine, and liquors of all types are perfectly acceptable.
                        • The user is immune to their own poisons and Tier 1 Poisons of others.
                        • All Oni begin as Veterans in Toxicology. Each Botany or Toxicology mission is treated as two in terms of title advancement.
                        • Sake produced may be held in a flask of some kind but may otherwise simply be generated from the horn of the Oni; the sake appears as their chakra manifestation centered around their horn or horns, and the special chakra can ebb from the horn or horns until a jutsu is used that casts the sake out. This allows Oni to use saketon without needing water or a flask to cast from.
                        • The user receives 100 saketon chakra per body rank (total of 600) separate from their base chakra pool to use for saketon classified bloodline techniques. Saketon is a unique manifestation of chakra. The saketon reserve cannot be increased beyond 1,000. Once every [5] posts the user may transfer a ranked amount of base chakra to the saketon pool. 50 saketon is earned per post.
                        • All variations of sake are augments of sake creation. The oni produce general sake then augment it for attacks allowing them to use multiple variations from one sake creation. Sake augments do not cost saketon resource but sake creation methods do.
                        • Sake augments do not cost an activation but they are paid for from the saketon resource pool. Augment rank does not determine dodge rank (the application does, like whether its solid weapon form or gaseous) but it does determine the rank of kai necessary to be free of the effects. Similarly, the augment rank determines the longevity of effect: E - 1 post, D - 2 posts, C - 3 posts, B - 4 posts, A - 5 posts, S - 6 posts. The augment also relates to the tier of effect inflicted. Tier 1 from ranks E-D, Tier 2 from rank C, Tier 3 Ranks B-A, and Rank 4 for Ranks S and S+.
                        • The Drunken Fist style is always overwhelming when used by an Oni.
                        • All members of the clan are born with a twin. The twins join at birth and can switch dominance at any time.
                        • The twin is not considered separate in terms of Jutsu known, elemental affinities, Stamina and Chakra pools. It is, however, regarded as a separate person during combat.
                        • If either twin dies, the remaining person loses all access to clan Jutsu.
                        • The twin that is in control of the body is considered active. Only one twin may control the body at a time. The other twin is effectively asleep.
                        • Clan members are considered to be fully trained in Korabo Ninjutsu up to their rank with their twin.
                        • Adaptive DNA: Members of this clan gain [ 100 ] extra Chakra and Stamina. Unless otherwise stated, all clan techniques can be paid for with either Chakra OR Stamina.
                        • Double Trouble: When separated the twin pair gains one additional activation, can be [offensive] allowing for [4] as opposed to the usual [3].
                        • Twin Telepathy: Even when separated the twins may communicate with one another telepathically. If they have access to sensory abilities then they share the same sensory range.

                        Personal Attributes:
                        ▱▰▱ Mountain Clan | Oni are able to korabo suiton and sake techniques without the sake being reduced in strength. These can be korabo'd for one activation every two posts. In this circumstance, sake creation techniques are unnecessary but an augment needs to be paid for to korabo with the suiton technique. The Oni starts with [2] additional taijutsu styles upon creation.
                        ▱▰▱ Clever Brew Master | The Oni receives two additional customs per body rank to produce new brew types. They are able to cast bloodline techniques through somatic movements. Their saketon pool is increased by 100. The Oni receives [1] point of strength and endurance at D-Rank and a second point of strength and endurance at B-Rank.
                        ▱▰▱ Ogrelord | The Oni's saketon pool is increased by 200. Sake used by the Oni remove or restore chakra from the target two ranks below the rank brewed for poisonous or medicinal brews respectively. The Oni restores an additional 50 saketon per post passively. The Oni's stamina is increased by 200 and taijutsu techniques cost 10 stamina less at a minimum of 5.
                        ▱▰▱ Synchronized Masters | As masters of the famed Doki Ken style, twins are renowned for their martial arts skills. As a result, they receive double the taijutsu OR bukijutsu styles from their classes at D-Rank only. Also grants [2] stat points rather than [1] for the mastery of stages three and six of the Doki Ken style for a total of [4] stat points. [Taijutsu]
                        ▱▰▱ Twin Devils | The clan member(s) are able to Korabo with one another with their attacks freely for no additional cost. In addition, overwhelming traits carried by one's attack are carried into the Korabo. If both technique's carry the trait then the technique is considered one rank higher upon execution. While within the Unleased Stage of the Curse of the Gemini, this PA adds two additional ranks to an attack if both carry overwhelming.
                        ▱▰▱ Cursed Pair | Forbidden Seals, including Curse of the Gemini, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. This increases their cap from 400 to 500. Additionally, the twins halve the statistical drawback effects of forbidden seals once deactivated for five posts.

                        Genetic Immunity | Null Rank | The DNA of the twin can be manipulated to gain resistance to one specific chakra element of the five base elements. This resistance goes up to techniques two ranks below the Akuryō's body rank. For example, if the Akuryō is S+ body rank then they can completely resist up to A-Rank levels of the chakra element. Whatever element you pick must be approved by a moderator and listed somewhere on the profile and a respec is required to change this decision. This ability cannot be augmented further in any way such as by personal attributes or other techniques and abilities. [Chosen Element: Fire]

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Toxicology|| → Veteran [T2]
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 06 / 06
                        • Bukijutsu Styles | 01 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fire - Katon


                        Water - Suiton


                        Bloodline - Cursed Twins
                        • Curse of the Gemini: Dormant
                        Stage One
                        ▰ Synchronous Fist [ Dōki Ken ] | Rank X | Complex
                        ▰ Clothesline [ Monohoshi ] | Rank X | Complex
                        ▰ Face Copying Technique [ Kao Utsushi no Jutsu ] | Rank D | Spiritual

                        Stage Two
                        ▰ Acrobatic Double Flip | Rank X | Simple
                        ▰ Multiple Connected Feet [ Tarenkyaku ] | Rank X | Complex
                        ▰ Multiple Connected Fists [ Tarenken ] | Rank X | Complex

                        Stage Three
                        ▰ Sucker Punch | Rank X | Complex
                        ▰ Multiple Connected Whirlwinds [ Tarensenpū ] | Rank X | Simple
                        ▰ Masters of the Perfect Human Body | Rank X | Spiritual

                        Bloodline - Oni
                        • Liquid Sake Creation [ Sake Souken ] | Rank X
                        • Sake Cloud [ Sake kumo ] | Rank X
                        • Sake Weaponization [ Shuki-ka ] | Rank X
                        • Sake Sphere [ Sake-kyū ] | Rank C

                        Sake Creation Augments
                        ▰ Life of the Party [ Tō no seikatsu ] | Rank X
                        ▰ Always High [ Tsuneni takai ] | Rank X
                        ▰ Guard Down [ Daungādo ] | Rank X
                        ▰ Take it Easy [ Ochitsuite ] | Rank X

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Drunken Fist
                        • {Stage 3}

                        Kaiser Fist
                        • {Stage 3}

                        Oblivion Fist
                        • {Stage 3}

                        Harmonic Death Arts
                        • {Stage 3}

                        Channeling Martial Skill
                        • {Stage 3}

                        Mach Fist
                        • {Stage 3}

                        Bukijutsu
                        Meteor Crusher
                        • {Stage 3}


                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Mon Aug 16, 2021 10:51 pm
Shigekos normal academy graduation rewards.

▱▰▱ Skilled with her heritage | Shigeko has a strong connection to her genetic routes and has great strength and efficiency in the use of them. This results in bloodline technique becoming a rank cheaper for Shigeko.
▱▰▱ Access to education | Two post discount in weapon crafting/promotions
She took Overwhelming Bloodlines though that’s not a PA  

Prince_yureil

Liberal Lunatic


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Sat Aug 21, 2021 8:04 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Ma
                        Nickname:
                        Age: 20
                        Birthdate: 8/22
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black
                        Eye Color: Blue
                        Height: 5'6"
                        Weight: 180 lbs

                        Bloodline: Ignition Release/Akimichi

                        Non-Combat Outfit: Red Shirt, Jean Overalls, Gloves, Red Hat with an M on it, Brown Shoes.
                        Combat Outfit: See Above


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: WAH-HOO
                        Personality: He is quite the heroic sort, often times choosing to rescue those around him. He also seems to be quite the calm sort mentally when it comes to things that may be traumatic.

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Uhh....Maybe I'll do an MIT for this later.


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time.
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        ▱▰▱ Cross Class or Specialization:Taijutsu – Bloodline: Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique.

                        Chakra Pool: 250
                        Stamina Pool: 500
                        Chakra Element: Fire, Earth
                        Chakra Color: Red
                        Chakra Materialization: Various, often flames

                        Stats:
                        • Strength ► 1
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 1
                        → N/A

                        Strengths:
                        • Taijutsu
                        • Durability
                        Weaknesses:
                        • Long Ranged Combat
                        • Lack of Variety
                        Fears:
                        • Falling off the side of the world and into the abyss as he scream OWAAAAAAAAAA
                        • Purple Mushroom with Faces

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Volatile Arsonist | The user has mastered their explosive flames, causing tiered trauma to their fire based techniques. Additionally, their katon techniques now create thunderous booms, causing deafness for two posts.
                        ▱▰▱ Armor Piercing Shot | The user's fire based techniques ( including clan techniques ) have a volatile force behind them. Any katon technique with a single target has the ability to shatter armor medium tier and below on contact while heavy armor takes two instances of contact. Additionally, they are able to puncture shield techniques and barriers with equal chakra to the parent technique as though they were one rank lower.
                        ▱▰▱ Signature Explosion Style | The user gains access to one additional taijutsu slot and may choose one Taijutsu style as their signature style as though they were Taijutsu class. The custom techniques gained in this way must be used in conjunction with that style and the Ignition Release. If the user is already Taijutsu class they recieve the additional custom slots for their current signature style and those must be used for the combination of bloodline and style.
                        ▱▰▱ Heavyweight Athlete | The clan member is granted an extra style of their choosing at D Rank, B Rank and S Rank while gaining an additional 150 stamina upon creation.
                        ▱▰▱ Ravenous Eater | The user now gains both stamina and chakra when using the clan's ability to eat and regain resources. In addition, resources regained are increased to one rank above the user's body rank.
                        ▱▰▱ Chakra Control | The user has learned to utilize their finite chakra control to reduce the upkeep cost of techniques by one rank and techniques with a post limitation are increased by one.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 04
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Doton


                        Ignition
                        • {Remove if none}

                        Akimichi
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Mon Aug 23, 2021 2:53 pm
▱▰▱ "...with one hand behind my back!" | Jutsu can be performed with one-handed seals.

pyrategross

Brooy

Hurrak
 

DarkMockingbird
Crew

8,400 Points
  • Brandisher 100
  • Flatterer 200
  • Wall Street 200

Prince_yureil

Liberal Lunatic

PostPosted: Mon Aug 23, 2021 5:41 pm
Replenish from Reyna 1700exp + 6 PAs, Reyna is spent nao
Mechanical bits are part of her human puppet appearance.
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Rikona Kikuchi
                        Nickname:
                        Age: 18
                        Birthdate: July 4th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E
                        Height: 165cm
                        Weight: 55Kg

                        Bloodline: Steel release

                        Non-Combat Outfit: Piccy although potentially without her mechanical tail and wearing a bit moth clothing overtop of or in lieu of her combat suit.
                        Combat Outfit: Piccy, subject to minor changes depending on her equipment, usually out hair in ponytail if knowingly going into combat and tends to remove her glasses



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: “If things gonna be like this, then I’ll let history remember me early.”
                        Personality: A straightforward and honest individual for the most part, liking to act on emotions and impulsively, though not randomly. She has a unique perspective of the world today and as a result she comes off as seeing people in a disconnected manner that implies them as figments or already dead and as such has trouble truly connecting. She is incredibly intelligent and has a deep understanding of science beyond most modern technological powerhouses in this era, making her haughty and dismissive of non unique pieces, as she can appreciate a masterpiece no matter what, especially if she doesn’t immediately know or understand it’s principals. She shows a high level of interest in arts done by hand, she tends to draw and the like but has a great appreciation of creativity and culture, despite likely coming off as not. She is commonly abrasive with people who bother her and doesn’t like suck ups or insincere people and will tell them as such.

                        She has a dislike for authority despite putting up with it, not unwilling to challenge it or call our stuff/people she finds dumb, or boring and as such can be rather uncooperative, though she respects the strong. She is a bit of a charged person with a little less modesty than some, which leads in to her generally being dressed in an at least semi provocative manner(though a big part of this is her augments make her body warmer and as such it is for her own comfort as well.), being quite very flirty or hansy at times as a result and not abashed to using this to get her way or simply to bother someone. Despite her flaws she holds an appreciation toward Konoha for taking in someone such as herself who was displaced, though how long this will override her preference to be in command of herself and not under other people’s thumb without a very beneficial contract. Aspects from her time of displacements leave her distrusting and selfish, finding many people naive and too trusting, although doesn’t totally hate it but acknowledges that people like her will take advantage of these people. She can be classified as a sadist, lacking mercy and opting for above necessary or lethal force, even if unrequited out of habit, never allowing a person who surrenders to remain conscious or unbound at the very least.
                        Village: Konoha
                        Title: Student
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: A victim or maybe fortunate explored resulting from time twisting and afflicting people and place across the world and time. Where some may have been aged or de-age, erased or frozen, Rikona as she goes by was torn from a different point from the many potential possible futures that possibly exist and dumped unpleasantly months before the now. This experienced damaged her and implants and augments her body had received, the girl disoriented and lacking people able to assist her get fully functional. Having to remove most of her augments and remodel them with what the modern era and her metal manipulation abilities allowed. This taught her how out of place she was, to the point that nothing she might know could be reliable and generally choosing to pretend her weirds knowledge is from being an odd type of savant or something who was affected by a time distortion. She plays having a level of amnesia and confusion but demonstrated her ability to function without much aide required so she could be seen as competent and joined the millinery shortly after as that was the easiest way to do any sort of research and try producing replicas or facsimile equivalents to her old technology and find and excuse to use it to make a living through hunting and combat


                        ▰ CLASSES AND STATS

                        First Class: Technologist(Puppeteer)
                        ▱▰▱ {Master Mechanist}{You have a fantastically creative mind, focusing your puppetry to make creations with highly unique characteristics. Your chakra-based mechanisms (for example, a puppet with a chakra shield) gain the overwhelming quality up to S-Rank. Each puppet has [3] unique mechanisms that do not count against the puppet’s mechanism limit. The mechanisms can be approved and used for other puppets but would otherwise not count toward the Puppeteer’s mechanism limit. The Puppeteer’s mechanisms push the limits of innovation, able to scale an additional rank. In addition, the user gets [2] more puppet points per rank, helping the user to better display his designs}
                        Second Class: Nin-jutsu
                        ▱▰▱ {Elemental Mastery}{The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class} Earth, Lightning
                        ▱▰▱ Cross Class :Puppeteer – Nin-jutsu: The user is allotted a chakra battery mechanism to install into their puppets. The user is granted one battery of this nature per puppet. This feature does not count against the maximum [2] battery cap per item rule. This chakra battery is considered a Special battery with 320 chakra and allows the caster to cast any ninjutsu the user has access to. The user also gains an additional 500 chakra to the battery resource pool. In addition, the user gains an additional 25 chakra every body rank.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Earth, Lightning, Steel
                        Chakra Color: Purple, violet
                        Chakra Materialization:

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Is practically immune to all but the most powerful Tai/Buki-jutsu technique, which gives her an edge against those sorts
                        • Is weirdly trustworthy despite her character flaws
                        • Is a linguist, languages, dialects and accents are all things she can learn with ease
                        • Is creative and tech savvy, gadgets help make up for her weaknesses
                        • Powerful Nin-jutsu
                        • Impressive at drawing and painting
                        Weaknesses:
                        • Finds shinobi vaguely tricky and indirect, basically suffers front he fact she has built up habits for fight strong non-shinobi type combatants(like magic n stuff but strategically)
                        • Looses confidence when her stuff is broken
                        • Agree that cowards mentality is the correct mentality (life to fight another day).
                        • modern culture is hard for her, she had to learn the language when first arriving
                        • She’s unversed in some bloodlines which don’t exist in her timeframe, cursed seals are another foreign concept as they are so obscure in her time.
                        • Is a super selfish person who didn’t play well with others or authority but still joined a job that expects it

                        Fears:
                        • Being in a bit of technologically backwater time period, ohh wait! This is something she’s used to, turn this into her being unable to make technology she knows can work, work. Her gadgets all failure her etc
                        • Being stuck in a desert with no resources


                        Modifiers:
                        • The user cannot be hurt by their own steel techniques.
                        • Clan user's skin has the durability of heavy armor naturally without the drawbacks and this natural armor degrades as normal armor would.
                        • The user is able to give the Steel properties to all Doton techniques they perform, giving them the appearance of steel upon creation. Those earth release techniques lose their elemental weaknesses and strengths.
                        • Metal created by the bloodline remains in tact after creation. Weapons and armors created in this manner become ornate in quality after the chakra leaves it without the use of the 'Forge Master' PA.

                        Personal Attributes:

                        ▱▰▱ Will of Steel | The user's endurance cap is raised by 1 point so long as their endurance does not exceed 9. In addition, their rock hard natural skin gains immunity from two physical status effects of choice with the exception of frostbite and dehydration.
                        -Trauma, Paralysis
                        ▱▰▱ Forge Master | At creation, the user may choose Armor Smithing or Weapon Smithing. The character begins at Apprentice Status in that chosen crafting profession. The user is able to use their Steel Release's metals to forge all weapons and armor they create with durability that matches their body rank. In addition, each weapon or armor crafted this way gains an additional ability unique to that weapon that must utilize the clan's abilities in some way. Finally, items created this way can be freely absorbed into the body and expelled by paying an E Rank amount of chakra with no activation for each item removed during combat in this method. - Chose weapon smithing
                        ▱▰▱ Iron Tomb | All the user's techniques that would cause petrification in a target are instead changed to metal as they have their flesh's structure changed into steel. This metal element being added to the petrification status causes all petrification to occur at the next highest tier as well as adding an additional cost of the user's body rank in chakra to break the limb free
                        ▱▰▱ Weapon smith | Promoted two ranks in weapon crafting
                        ▱▰▱ Machinist | 2 title promotion in mechanism crafting
                        ▱▰▱ Medicine creation Starts 2n crafting rank for pharmaceuticals.
                        ▱▰▱ Ultra durable | Armour(equipment/class/bloodline feature, not techniques that make armour) is treated as complex as opposed to simple
                        ▱▰▱ Overwhelming Bloodline | Makes bloodline techniques overwhelming(academy graduation Rewards)
                        ▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.(Academy reward)

                        ▱▰▱ Production efficiency | Makes bloodline techniques cost a rank less in cost to perform(Academy graduation reward)
                        ▱▰▱ Arsenic trace | Her Doton based techniques additionally inflict tiered Vertigo in those affected by them as a rapid resulting reaction from trace amounts of arsenic produced within it.(Elemental mastery PA)
                        ▱▰▱ Electrical asphyxiation | When performing lightning techniques the electricity has a tendency of lingering and afflicting the nervous system on a deeper level, this causing victims of her lighting release techniques that cause paralysis to also cause up to the same tier in suffocation as the victims nervous system hiccups and has difficultly going back to normal, the lungs shaking and unable to function normally. This causes increasing suffocation in the victim starting when struck, increasing each post from that point forward up to the same tiered value as the technique used applies paralysis, maintaining that value if below tier 4 under the impression the person is able to get small amounts of air, this expires 2 posts after reaching the top tier of applicable suffocation. - this temporarily stuns muscles in the torso stifling the ability to breathe.
                        (Elemental mastery PA)

                        ▱▰▱ Tail plug: | Gains an additional mechanism slot that can be applied to her human puppet self.




                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 1700
                        Passive XP:

                        Shinobi Missions Complete:
                        E Rank | 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        E Rank | 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        E Rank | 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 
PostPosted: Sun Aug 29, 2021 4:03 pm
User Image
                        ▰ PERSONAL DATA

                        Full Name: Masanori Hatake
                        Nickname: Nori, "Trouble"
                        Age: Fourteen
                        Birthdate: August 17
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Silver
                        Eye Color: Cyan
                        Height: 5'3.5"
                        Weight: 125 lbs

                        Bloodline: Hatake Clan

                        Non-Combat Outfit: His sister's scarf, white tee shirt, cuffed black jeans, boots.
                        Combat Outfit: His sister's scarf, black high-collared sleeveless trench jacket, gray tank top, cuffed black jeans, combat gloves/boots.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Masanori doesn't have a nindo currently, only driven by his intentions on finding his lost sister.
                        Personality: Masanori has not fully processed the feelings that plague him, resorting to violence as a result. This outlet however, has been directed in a way that is at least positive (depending on who you ask) - towards those who threaten the helpless or are treating others wrongly. He has a short temper and is quite impatient, prone to acting upon impulses with little to no logical thinking behind his actions. Masanori isn't very socially adept when it comes to dealing with other people, coming off as a blunt, dense and sometimes naïve individual. Due to his exposure to animals since he was young, he has a soft spot for animals that manifests towards humans in a unique way despite his rough exterior: his desire to help. Still, Masanori struggles greatly with creating bonds that aren't related to animal companionship.

                        Village: Kumoito
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Masanori and his twin sister Noriko were originally born and raised in Konohagakure, only to leave their home after the separation of their parents as mere toddlers. His father was a former member of the police force who lost his position due to his unorthodox and brutal methods of law enforcement, despite their effectiveness. A man stripped of his passion, found themselves succumbing to their own stubbornness, turning to vigilantism and ultimately endangering his family as a result. It was Masanori's mother who made the final decision to part ways to ensure the safety of her children, after a heated argument with their father. The following the day, Masanori, Noriko, and their mother traveled to Kumoito.

                        What little memories the twins had of their father appeared to fade with the passage of time, leaving only the negative portrait their mother painted of him whenever they questioned his absence. Masanori was forced to grow up quickly out of circumstance, becoming the man of the household in order to help provide for his sister and mother. Rejecting enrollment into the ninja academy when he and his sister were of age, the young Hatake resorted to performing odd jobs, and helping his mother handle animals at a local shelter. If he wasn't doing that, he occasionally participated in the beatings of abusive pet owners and bullies who were a threat to his sister or any of her friends. Masanori's disturbances on school property earned him the nickname "Trouble" by most instructors. Still, the lack of guidance from a father figure during some of the most important years of his life became more and more evident as time went on. His mother only made things worse by disapproving most of his actions and comparing them to the likes of their "father who had failed them".

                        This strange void and feelings of confusion that Masanori continued to struggle with for the coming years only amplified after the sudden disappearance of his sister, who had only recently graduated from the ninja academy. Her last location was the front of Shuuten Bridge, where her scarf was found by Masanori. Attempts have been made in search of her by the local police force, but has been considered dead due to the tales revolving the mysterious bridge. Masanori has blamed himself for her disappearance since then, knowing that deep in his heart had he been by her side, that she would still be here to this day.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        Second Class: Tamer
                        ▱▰▱ Perfect BreedingDue to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Tamer: Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Lightning, Earth
                        Chakra Color: Aquamarine
                        Chakra Materialization: Illumination of the eyes with arcs of electricity dancing around his body.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Masanori has a strong sense of compassion for animals due to his upbringing, and this is especially true for canines.
                        • While he's not the most intelligent individual, he possesses an innate prowess for combat that befits his other "barbarian-like traits".

                        Weaknesses:
                        • Masanori is incapable of telling lies. Whether the truth wants to be heard or not, he will speak it.
                        • The young Hatake will go to great lengths to help someone, even at the cost of his own safety. The same is to be said about fixing mistakes he has made.

                        Fears:
                        • Never finding his sister - or worse, finding out that she has died.
                        • His desire to help others is intensified by the fear of being thought of as a bad person by other people. He may act like he doesn't care about what others think, but ultimately he doesn't want to be anything remotely similar to the negative image his mother has created of his father.

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Chidori Specialist | Grants [3] custom techniques to be used as variants of Chidori, these custom jutsu are considered a Chidori Variant. The user may also apply clan Augment techniques to Chidori, Chidori Variant and Raikiri Jutsu. In addition, the user's chidori techniques bypass all armor entirely. Raikiri is considered a Chidori Variant technique. Only techniques with the name [Chidori] or [Raikiri] are effected by this PA.
                        ▱▰▱ Sonic Boom | Lightning based techniques used by the Hatake are granted a concussive blast in the form of a sonic boom upon impact. This concussive blast has a range of five feet per rank of the parent technique. Those within the area of the blast have a knock-back effect applied if their body rank is lower than the parent technique. In addition, deafness is applied upon impact for two posts.
                        ▱▰▱ Child of Lightning | As a Hatake, Masanori has a natural affinity for the lightning element, an element that has even ingrained itself into his very nature in some aspects. All lightning based techniques are reduced in chakra by one rank, down to a minimum of five chakra, and cannot be reduced beyond this.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Sister's Scarf
                        • Tonfa Sticks





                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Raiton


                        Doton


                        Bloodline


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Sleepy Senpai


Sleepy Senpai

PostPosted: Tue Aug 31, 2021 4:35 pm
User Image
                        ▰ PERSONAL DATA

                        Full Name: Jun Mahofu
                        Nickname:
                        Age: Nineteen
                        Birthdate: December 18
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Dark Brown
                        Eye Color: Hazel Grey
                        Height: 5'4"
                        Weight: 135 lbs

                        Bloodline: Mahofu Clan

                        Non-Combat Outfit: Traditional Mahofu Clan attire (when required). Prefers to wear dark colored Yukata with a pair of sandals or heels.
                        Combat Outfit: Varies, depending on her task. Could resemble non-combat attire up to her standard combat attire: A cloak, reinforced catsuit with fishnetting down the arms, upper chest, and sides of the legs. Long gloves, knee high boots, and light armor plating for the chest, shoulders and sides.


                        ▰ SOCIAL AND PERSONALITY

                        Bushido: Loyalty (Chū, 忠) Firstly, fidelity in oneself; for the future of Zaishin, my clan, and the Shogun.
                        Personality: Jun has a coquettish and sparkling nature that is typically uncharacteristic of those with noble status. She does not care for it, in fact, despite her fierce loyalty to the Mahofu clan. Naturally, it has its perks which she'd be silly not to take advantage of, but she believes her status alone will do nothing to better the future of Zaishin and its people. While she is very capable of deception and known to be quite persuasive with her speech, Jun is also compassionate, respectful, and understanding towards those who treat her in kind. When situations are more serious, the frisky personality falls to the background, revealing a levelheaded and perceptive woman. Jun, a blooming medic, is also somewhat of a scientist, one that is extremely devoted to the discoveries of her own curiosities and interests.

                        Village: Zaishin
                        Title: Okkapiki
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Recovering from the war that took away several thousands of lives to the city of Zaishin has not been the easiest. The young Mahofu clanswoman watched the once great city nearly turn to shambles, only to stumble upon pits of stagnation, striving to return to its former glory. She could watch no longer, proceeding to take action immediately. This city needed strong men and women to support it, and Jun was determined that she'd be among those individuals. Despite her parents siding with Seizo, Jun revered Kinryu as a hero - the first tide of many that could steer the country towards a brighter future. She developed a talent for the rare medical arts, continuing to build upon her foundation as she began her career to aid in the city's recuperation and to fancy her own pursuits in the art.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action (E-D: 0 | C-B: 1 | A-S: 2 | S+: 3).
                        Second Class: Medical
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Medical: The user is able to combine their medical techniques and bloodline techniques for a single action, paying only the total resource cost. Doing so allows the harming elements of the technique to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 350
                        Stamina Pool: 250
                        Chakra Element: Wind, Fire
                        Chakra Color: Dark Orchid
                        Chakra Materialization: Wilted sakura petals falling around her frame.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Beauty can only go so far, but it certainly has a part to play in how charming she can be. Jun's quick-wit and silver tongue are the main factors of her incredible persuasiveness.
                        • With her fierce - yet, not blind - loyalty to Zaishin and its people, Jun is resolute in her decision to secure its prosperous future by whatever means necessary.

                        Weaknesses:
                        • With high status, comes riches. Ryo is something Jun is terrible at handling, whether it be through over-generosity or her terrible gambling habit.
                        • Strong men and women. Not physically, per say, but spiritually, mentally, morally. Jun claims she knows how to spot them, and she has a tendency to get... excited.

                        Fears:
                        • Zaishin repeating mistakes made in history's past, preventing them from achieving the greatness that she knows the city and its people are capable of.
                        • Jun has an extreme phobia of insects, where just the thought or someone simply describing them will make her revolt. (It is also why she has fire as her secondary element, because she will not hesitate to burn them until not even the ash remains.)

                        Modifiers:
                        • The user is immune to their own poisons and Tier 1 Poison of others. (Mahofu Trait)
                        • Wind Attuned :: When the Mahofu Clansman takes either [Bloodknight] of Bloodline Class or [Elemental Mastery] of Ninjutsu class, they apply the Overwhelming Trait to all Futon Ninjutsu and Bloodline Techniques. (Mahofu Trait)

                        Personal Attributes:
                        ▱▰▱ Perfect Storm | The user gains four additional ninjutsu slots to be used specifically for fuuton techniques per body rank. Additionally, hand signs may be executed with one hand. Additional Miasma is created with the use of wind techniques, enhancing the size of the fuuton by five feet per rank but does not effect it's rank. Also, once every three posts, the user may passively transform their body into miasma at a localized spot upon physical contact to evade a technique, paying the cost of the technique being evaded.
                        ▱▰▱ Demonic Presence | The user's fog carries a choice of two additional factors that are scaled to the same levels as the poison's. The user may choose between the Mental Stress Status or the Insanity Status and apply these effects to those under the influence of the Miasma. The user gains an additional 4 genjutsu per body rank.
                        ▱▰▱ Violet Delirium | The user excels at Genjutsu that is used with the clan's miasma. The user gains 4 additional genjutsu per body rank. In addition, their genjutsu cast by using the miasma as a source or trigger may add an additional sense to the illusion. The user gains an additional 2 custom slots to be used for Genjutsu involving their miasma.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 13
                        • Genjutsu | 00 / 08
                        • Iryojutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fuuton


                        Katon


                        Iryojutsu
                        • {Remove if none}

                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}
 
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