Welcome to Gaia! ::

Shinobi Revolution

Back to Guilds

A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

Reply ③ || Approval Area
Profile Approval (Read First Post) Goto Page: [] [<<] [<<] [<] 1 2 3 ... 109 110 111 112 113 114 ... 127 128 129 130 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Fri Oct 29, 2021 2:06 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hitotsu Subete
                        Nickname:
                        Age: 18
                        Birthdate: 10/28
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B-Rank

                        Hair Color: White
                        Eye Color: Red/Yellow
                        Height: 6'4"
                        Weight: 224 lbs

                        Non-Combat Outfit: Various
                        Combat Outfit: Various


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Hitotsu seems to think highly of not only himself but of anyone he specifically chooses acknowledge in any form. As such in most cases when talking about those he acknowledges he comes off as cocky and arrogant even if it's not about himself. As far as those he doesn't acknowledge goes, he simply treats them poorly. They don't matter as they are not important, if they choose to put forth the effort to become important then they will matter. He doesn't mince his words, often speaking rather bluntly regardless of the situation. It also seems like he has a penchant for thinking himself better than most, at least that's how he comes across. In actuality he doesn't really think that at all, in fact he knows that he isn't the best at everything. So much so that he prefers to nudge others towards the way he thinks they should be nudged as opposed to applying full force. Although he does sometimes apply full force upon others.

                        Village: None
                        Title: None
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: As far as where Hitotsu comes from, no one that has encountered him really knows. Those who survive encounters with him seem to claim that he doesn't speak of where he comes from or anything like that. Even the way he speaks, and the way he dresses seems to not indicate any specific place. Although some claim that he seems a lot like Samurai, although no one could really tell for sure. Hitotsu himself simply likes to keep an air of mystery about himself. It helps him with his jobs.


                        ▰ CLASSES AND STATS

                        First Class: Jack Class
                        ▱▰▱ Mundane MasterSure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals or somatic gestures.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form every other rank starting at D rank {D, B, S}, adding depth to them without costing additional chakra. A Mundane Master may also select one status effect for all of their Maruton to apply using the following scale use the following scale: Tier 1 E-C | Tier 2 B-S. If specialized in Jack, follow the following scale: Tier 1 E-D | Tier 2 C | Tier 3 B-A | Tier 4 S-S+.
                        Second Class: Jack Class
                        ▱▰▱ Master of NoneYou are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. You gain access to one of the following technique groups, without needing the associated class, up to one rank below your body: Medical, Sealing, or Sensory. Additionally, you receive 5 slots every other rank for that restricted art. {D,B,S} If Specialized gains access to a second at A and the third at S+, additionally your slots are mirrored across all three restricted categories. The Jack is not treated as having access to techniques that require scholar specialist or the single restricted technique scholar class ninja get (unless taking scholar in addition to this class or is specialized in the Jack class). As a versatile discipline, a Master of None also receives +1 to any stat for every other body rank starting at body rank C. {C,A,S+}
                        Chosen Class Restricted Art: D Rank: Sealing - A Rank: Medical - S+ Rank: Sensory

                        ▱▰▱ Cross Class or Specialization:Jack - Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline). As a Jack Spec, you also have an 8 stat cap instead of the normal 6.

                        Chakra Pool: 745
                        Stamina Pool: 745
                        Chakra Element: Katon, Fuuton
                        Chakra Color: White
                        Chakra Materialization: White Horse or Flower Petals primarily.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Everything (Joke, but he is Jack so he's versatile)
                        • Being confident
                        Weaknesses:
                        • Everything (Versatility leaves him with little to no real form of specialization.)
                        • Treats others poorly.
                        Fears:
                        • People finding out his history without him informing them of his history.
                        • Your Mother

                        Modifiers:
                        ▱▰▱ Overwhelming Maruton (Via Mundane Master)
                        ▱▰▱ Maruton applies Paralysis (Via Mundane Master)
                        ▱▰▱ Stat Cap is 8 (Via Cross Class)
                        ▱▰▱ Overwhelming Bukijutsu (Via Personal Courage)

                        Personal Attributes:
                        Total: 13 (Usable) - 8 (Unusable, 2 at A Rank, 2 at S Rank, 2 at S+ Rank)
                        ▱▰▱ Equalizing Resources | +200 Stamina (2 PAs)
                        ▱▰▱ Soma | May use Ninjutsu through Somatic Gestures
                        ▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active. Locked until Implant is Obtained
                        ▱▰▱ A True Professional | Begin at the second title rank for Medical, Religion, Teacher, Gladiator, Cooking, Monster Hunter, and Performance professions. (7 PA)
                        ▱▰▱ Fear of Oneself | After having coming in contact with someone at least once, while in combat with that person Hitotsu may apply an E Rank amount of chakra to his chakra manifestation to make it take on the appearance of his opponent's manifestation. This causes Tier 1 Mental Stress to that opponent.
                        ▱▰▱ Not I | While Fear of Oneself is active Hitotsu appears as the person who's chakra manifestation he's stolen to sensory techniques and abilities.

                        -Locked Until A Rank-
                        ▱▰▱ Mundane Master Plus | Reduce the cost of Maruton by 1 Rank to a minimum of E Rank without diminishing it's power.
                        ▱▰▱ Combat Conquest | +1 Bukijutsu Style

                        -Locked Until S Rank-
                        ▱▰▱ Versatile Conquest | +1 Taijutsu Style and +10 Ninjutsu Slots (2 PAs)

                        -Locked Until S+Rank-
                        ▱▰▱ Conquest of Pestilence | While fighting alongside Pestilence, Hitotsu's Bukijutsu and Basic Combat using weaponry applies Natural Poison at Tier 1 from Rank E-B and Tier 2 from Rank A-S+
                        ▱▰▱ Conquest of War | While alongside War, Hitotsu constantly exudes and aura of malevolence making those around him that is not Pestilence, War, Famine, or Death feel uneasy. He always feels as if he will be aggressive making it hard to tell when he will actually be aggressive.
                        ▱▰▱ Conquest of Famine | Will make later
                        ▱▰▱ Conquest of Death | While fighting alongside Death, Hitotsu may cheat death a single time during the fight by making a medical technique capable of healing wounds able to heal any of his own wounds immediately. However after having done this Hitotsu can not use Medical Techniques for the rest of combat.

                        -Maruton Augment PAs-
                        ▱▰▱ Fighting of Oneself | Hitotsu may make any Maruton Technique of equal rank to a Ninjutsu Technique that's been used take on the appearance of that Ninjutsu Technique. This is in appearance only.
                        ▱▰▱ Eerie Similarities | While Fighting of Oneself has been used, Maruton takes on select properties of the replicated jutsu. This is only the duration, cost, and unique abilities of the jutsu. This does not take on properties such as elemental weaknesses/resistances, forms of collision modification (Overwhelming, treating things as 1 rank lower, etc), status effect, or enhancements from it's user's PA's/bloodline/etc. (Example, replicating a Fire Dragon jutsu that can shoot Fireballs and lasts 5 posts makes a Maruton Dragon jutsu that can shoot basic chakra balls and lasts 10 posts but does nothing else. )
                        ▱▰▱ Everlasting | Weaponry created by the Tool Creation technique from the Maruton Listing last the entire duration of combat. After the original duration of the weapon has been expended it has the durability of a basic form of the weapon instead of it's Jutsu Rank durability. Locked until S Rank

                        Non-Bloodline Personal Attributes:

                        ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.

                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 1700

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY









                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 40
                        • Genjutsu | 00 / 50
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 03
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Fuuton


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        Getting Rid of Taemon, using some of his xp for dis guy.
                        Also, made all his main PAs and the like now and just noted if they are or aren't locked in order to cut down on needing to come back and resubmit things.

                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Fri Oct 29, 2021 9:52 am
Ichengo Angelus
Approved.
 

Brooy
Crew

Omnipresent Cultist


jake23482

Romantic Sex Symbol

17,625 Points
  • Perfect Attendance 400
  • Supreme Supporter 500
  • Foolhardy Benefactor 500
PostPosted: Sat Oct 30, 2021 5:02 am
Quote:
Using my free respec to fix Keiji's classes for his third class... Triple Jack...a true Samurai Jack.


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Keiji Nakamura
                        Nickname: Kei
                        Age: 18
                        Birthdate: 7/4
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Height: 5' 9"
                        Weight: 189 lbs

                        Bloodline: -NA-
                        Bloodline Implant: Kaguya


                        ▰ SOCIAL AND PERSONALITY

                        Favorite Tenant of Bushido: Yu: Heroic Courage.
                        Personality: Keiji Nakamura is a fighter. Courageous, and headstrong, but he can also come off as impulsive and a bit of a fireball. Under a good commanding officer, he can be a valuable asset on the battlefield. However, if left to his own devices, he usually is looking for the strongest warrior the enemy possesses to push himself further.

                        Village: Hidden Steel [Zaishin]
                        Title: Okkapiki
                        Local Reputation: 982 [A-List Local Hero]
                        Global Reputation: 0

                        Biography: Keiji Nakamura was born to a peasant class family among the commoners due to not having a kekkai-genkai. It was unknown why their family did not share the genetic link to that ability, but the theory is likely due to a thinning of genes. This never stopped the young boy from having aspirations of grandeur, even amongst his chores on the homely farm that he spent his days on while growing up. Seeing the noble samurai warriors riding off into battle was nothing short of inspiration and validation to his dream.

                        As he grew from a boy to a man, Keiji spent most of his time and money investing in his martial training. Learning by watching exhibition matches between nobles who sought to show off their skills, from books and scrolls he purchased to become a self-taught prodigy. It paid off for the most part, as he excelled upon enlisting into the forces of Zaishin. Now he seeks to gain fame and honor, despite his commoner status, through the virtue of his versatility and skill.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Master of NoneYou are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. You gain access to one of the following technique groups, without needing the associated class, up to one rank below your body: Medical, Sealing, or Sensory. Additionally, you receive 5 slots every other rank for that restricted art. {D,B,S} If Specialized gains access to a second at A and the third at S+, additionally your slots are mirrored across all three restricted categories. The Jack is not treated as having access to techniques that require scholar specialist or the single restricted technique scholar class ninja get (unless taking scholar in addition to this class or is specialized in the Jack class). As a versatile discipline, a Master of None also receives +1 to any stat for every other body rank starting at body rank C. {C,A,S+} - Chosen: Medical, Sealing, Sensory
                        Second Class: Jack
                        ▱▰▱ Mundane MasterSure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals or somatic gestures.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form every other rank starting at D rank {D, B, S}, adding depth to them without costing additional chakra. A Mundane Master may also select one status effect for all of their Maruton to apply using the following scale use the following scale: Tier 1 E-C | Tier 2 B-S. If specialized in Jack, follow the following scale: Tier 1 E-D | Tier 2 C | Tier 3 B-A | Tier 4 S-S+. - Status Effect: Burning
                        Third Class: Jack
                        ▱▰▱ Right Tool for the JobAt the beginning of each combat encounter, the Jack may select one type of technique. For the duration of that fight, techniques of that selected type have their costs reduced by a full rank. (Technique Types: Suiton, Doton, Fuuton, Maruton, Fuuin, Iryo, Sensory, etc) In addition, the user is able to carry an additional custom item or weapon that does not count towards their custom points. This custom item may have one additional ability without being considered a legendary item.
                        ▱▰▱ Jack Specialization:Jack – Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline). As a Jack Spec, you also have an 8 stat cap instead of the normal 6.

                        Chakra Pool: 3370
                        Cursed Nature Chakra [Kaguya]: 800
                        Stamina Pool: 2970
                        Chakra Element: Lightning, Fire, Water
                        Chakra Color: Red
                        Chakra Materialization: Spiritual wisps and flames

                        Stats: - Stat Cap [8]
                        • Strength ► 8
                        → Kakumei no Hono Ryu [Stage 3 & 6], Sen Gekiretsu Nagareboshi [Stage 3 & 6], Soko Sento [Stage 3 & 6], Doki Yari [Stage 3 & 6]
                        • Speed ► 8
                        → Tetsuishi Ryu [Stage 3 & 6], Phantom Slayer [Stage 3 & 6] , Edge Punisher [Stage 3 & 6], Mach Fist [Stage 3 & 6]
                        • Agility ► 8
                        → Tetsunami Ryu [Stage 3 & 6], Ja Ryu [Stage 3 & 6], Kazekiri [Stage 3 & 6], Unyielding Willow [Stage 3], Kaiser Fist [Stage 3 & 6]
                        • Endurance ► 8
                        → Master of None [C, A], Drunken Fist [Stage 3 & 6], Channeling Martial Art [Stage 3 & 6], Kote Art [Stage 3 & 6]

                        Strengths:
                        • Versitile Skill-Set
                        • Skilled Swordsmanship
                        • Charisma with the Commoners
                        Weaknesses:
                        • No-Bloodline: As a commoner, this affords him little respect and even disdain from more noble characters in Zaishin
                        • Shows disdain for the noble caste, and is not afraid to voice it, just short of outright insubordination.
                        • Hot Head: A total loose canon unless directed by a more competent superior officer. Always looking for a good fight, and always quick to take offense to insult.
                        Fears:
                        • Dieing in dishonor
                        • Spiders
                        • Being Feared/Disliked [Trauma Narrative]
                        • Losing His Power [Trauma Narrative]

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Talented Weaponsmith | Gains 1 Tier Advancement in the Weaponsmithing Craft; Gaining the Veteran Title in the Craft
                        ▱▰▱ "I Could Do This For Days!" | +100 Stamina Pool
                        ▱▰▱ "I'm Handy In a Pinch!" | +5 Iryojutsu and +5 Ninjutsu Slots
                        ▱▰▱ "I'm a Literal Arsenal!" | Gains Water Affinity
                        ▱▰▱ "I've Studied...Pretty Much A Lot of Stuff" | +1 Bukijutsu Style
                        ▱▰▱ "I Didn't Find it That Hard..." | Allows Keiji to learn up to his body rank in his chosen restricted techniques from the Jack discipline [Instead of 1 Rank Below]; barring S+.
                        ▱▰▱ Personal Courage | Grants +2 PA and +10 techniques or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D. - [Chosen: +1 Bukijutsu Style, Bukijutsu are Overwhelming]
                        ▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
                        ▱▰▱ Martial Paragon [Kaguya Implant] | The favored fighting styles of the Kaguya are Taijutsu and Bukijutsu and, as a result, the Kaguya is able to start off with 2 additional taijutsu or bukijutsu styles. Finally, all complex Dance of the Meadow techniques are treated as spiritual in collision with other complex techniques.
                        ▱▰▱ Famed Revolutionary | - Keiji cannot gain Infamy; and increases the amount of Fame gained from missions by x1.5
                        ▱▰▱ The Fuuin Pack-Rat | - Keiji gains Veteran in Scroll Crafting [T2]
                        ▱▰▱ Self-Taught Sigils | - Keiji gains Veteran in Enchanting [T2]
                        ▱▰▱ Seal Mastery | - Keiji can perform Hand-Signs with somatic gestures, taking the normal time it would to mold chakra.
                        ▱▰▱ Uncrowned Swordsman of All | - Keiji can use his Bukijutsu Styles with Katana(s) regardless of the weapon-type used in the style.
                        ▱▰▱ True Fire Manifest [Mundane Master D-Rank] | - Keiji may use Katon ninjutsu as Maruton element. They lose their element strengths and weaknesses when used in this way. - Keiji's Flames are White in color.
                        ▱▰▱ True Thunder Manifest [Mundane Master B-Rank] | - Keiji may use Raiton ninjutsu as Maruton element. They lose their element strengths and weaknesses when used in this way.- Keiji's Lightning is White in color.
                        ▱▰▱ True Manifest Mastery [Mundane Master S-Rank] | - +5 Custom Slots for Maruton Techniques


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両 142,500
                        XP: 29,380
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 1
                        S Rank | 1

                        Crafting Trees
                        • Weaponsmithing || → Grandmaster [T4]
                        • Scroll Crafting || → Grandmaster [T4]
                        • Enchanting || → Grandmaster [T4]
                        • Armorsmithing || → Grandmaster [T4]

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 9
                        B Rank | 0
                        A Rank | 0
                        S Rank | 18

                        Career Profession Titles
                        • Worker || → Master Craftsman [T4]
                        • Gladiator || → Novice Cestus [T1]
                        • Medic || → NA

                        Career Profession Missions Complete:
                        D Rank | 5
                        C Rank | 0
                        B Rank | 0
                        A Rank | 1
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ [https://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=25419207#392395302]x ]
                        Events Claim: [ x ]
                        Endgame Claim: 20,000 EXP [Third Class - Jack]


                        ▰ INVENTORY

                        • x1 Kakumei - [Legendary] Katana
                        • x1 Regalia of the Uncrowned Hero - [Legendary] Armor

                        • x2 Expansion Scroll [Bukijutsu - Used]
                        • x2 Expansion Scroll [Taijutsu - Used]
                        • x1 Tier 4 Enchantment: +200 Cursed Nature Chakra

                        • x1 Squadron [Oni-Clan Triplets]




                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 50 / 100
                        • Genjutsu | 70 / 130
                        • Iryojutsu | 20 / 20
                        • Fuuinjutsu | 15 / 15
                        • Sensory | 08 / 15
                        • Taijutsu Styles | 04 / 04
                        • Bukijutsu Styles | 12 / 16

                        Maruton:
                        • Kai | Rank X | Default
                        • Samurai Saber Technique | Rank X
                        • Henge no Jutsu | Rank E | Default
                        • Sexy Technique | Rank E | Augment
                        • New Sexy Technique | Rank C | Augment
                        • Harem Technique [ Haaremu no Jutsu ] | Rank B
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        • Poison Mist [ Doku Kiri ] | Rank B
                        • Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        • Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        • Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        • Sound Wave Technique [ Onpa no Jutsu ] | Rank A
                        • Spiral Sphere [ Rasengan ] | Rank A | Variable

                        {Lightning}
                        • Telegram Flash | Rank E
                        • Flickering Light | Rank E
                        • Lightning Clone | Rank E
                        • Static Strings | Rank E
                        • Electrical Resistance Training | Rank E
                        • Lightning Release : Electric Shock Needles | Rank E
                        • Burst Technique | Rank D
                        • Lightning Bolt | Rank D
                        • Lightning Blast [ Raikou Hitofuki ] | Rank C | Augment
                        • Lightning Transformation | Rank D
                        • Current Transfer Technique | Rank D
                        • Wave of Inspiration | Rank X
                        • Cloud Shield | Rank C
                        • Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C
                        • Lightning Release Bullet: Powerful Breath [ Raiton Dan: Ibuki ] | Rank B
                        • Electric Fog [ Dendou Enmu ] | Rank B
                        • Thousand Birds [ Chidori ] | Rank A
                        • Lightning Edge [ Raikiri ] | Rank S | Augment
                        • Thousand Birds Current [ Chidori Nagashi ] | Rank A
                        • Thousand Birds Needles [ Chidori Senbon ] | Rank A
                        • Thousand Birds Sharp Spear [ Chidori Eisou ] | Rank A
                        • Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable
                        • Limelight [ Raimuraito ] | Rank S+

                        {Fire}
                        • Fire Release : Fox Fire | Rank X
                        • Flame-Resistance Technique | Rank E
                        • Cinder Technique | Rank E
                        • Veil Technique | Rank E
                        • Flare Technique | Rank E
                        • Mist Waltz Technique | Rank D
                        • Fireproof Technique | Rank C - Passive
                        • Bomb Blaze Technique | Rank C - Variable
                        • Burning Clone [ Nenshou Bunshin ] | Rank B
                        • Fire Prison Technique [ Horou no Jutsu ] | Rank B
                        • Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
                        • Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A
                        • Fire Release: Demon Lantern [ Katon: Onidōrō ] | Rank S
                        • Fire Release: Great Flame Annihilation [ Katon: Gōka Mekkyaku ] | Rank S+
                        • Pandemonium [ Daikonran ] | Rank S+

                        {Water}
                        • Water Manipulation | Rank E-X
                        • Trick of Water | Rank E
                        • Water Mirror Technique | Rank E
                        • Water Sword Technique | Rank E-B
                        • Mist Vision Technique | Rank D - Passive
                        • Hidden Mist Technique | Rank D
                        • Underwater Breathing Technique | Rank D - Passive
                        • Water Prison | Rank C
                        • Water Armor [ Mizu no Yoroi ] | Rank C
                        • Bursting Water Collision Waves [ Baku Suishouha ] | Rank B
                        • Great Exploding Water Collision Waves [ Daibaku Suishouha ] | Rank S
                        • Grand Waterfall Technique [ Daibakufu no Jutsu ] | Rank A
                        • Great Typhoon Technique [ Idaina Kamikaze no Jutsu ] | Rank S
                        • Water Collision Destruction [ Suishouha ] | Rank S
                        • Tidal Wave Technique [ Tsunami no Jutsu ] | Rank S+
                        • Mist Rain [ Kirisame ] | Rank S+

                        {Medical}
                        • Thread | Rank X
                        • Donation and Circulation | Rank E
                        • Cleanse | Rank E
                        • Massage | Rank E
                        • Pain Intensification | Rank E
                        • Power of Resistance | Rank E
                        • Diagnosis | Rank E
                        • Poison Removal | Rank D
                        • Bandage Skill | Rank D
                        • Muscle Relaxant [ Kinniku Shikan ] | Rank X | Variable
                        • Blood Coagulation [ Keksuki Gyouko ] | Rank D
                        • Medical Release : Dark Instant Movement Technique | Rank D
                        • Medical Release : Instant Movement Technique | Rank D
                        • Blood Transfusion | Rank C
                        • Healing Hands: Minor | Rank C
                        • Chakra Scalpel | Rank C
                        • X-Ray | Rank C
                        • Chakra Syringe | Rank C
                        • Healing Hands | Rank B
                        • Dead Soul Technique | Rank B
                        • Bone Healer Skill | Rank A
                        • Healing Hands : Major | Rank A
                        • Bone Healer Skill | Rank A
                        • Killing Hands Technique [ Satsugaite no Jutsu ] | Rank A
                        • Psychic Surgery [ Shinreitejutsu ] | Rank S
                        • Mystical Hand Technique | Rank S
                        • Psychic Surgery | Rank S

                        Sensory [Jack Slots Marked with -]
                        • Signal Fire [ Noroshi ] | Rank E
                        • Echo [ Yamabiko ] | Rank E
                        • Animal Party [ Dōbutsu tō ] | Rank E
                        • Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D [-]
                        • Whispering Walls [ Mitsugo Heki ] | Rank C [-]
                        • Preparedness [ Kakugo ] | Rank C [-]
                        • Emotional Sense [ Kanjō-tekina kankaku ] | Rank C [-]
                        • Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ] [-]
                        • Weapon Meister [ Buki maisutā ] | Rank A [-]
                        • Open Minded [ Kangaekata ga jūnan'na ] | Rank A [-]
                        • Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S [-]

                        Fuuinjutsu [Jack Slots Marked with -]
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        • Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        • Time Sealing | Rank E |
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal
                        • Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D [-]
                        • Kuchiyose no Jutsu [Summoning Technique] | Rank C |
                        • Twin Rising Dragons | Rank C | [-]
                        • Chakra Draining Seal | Rank B | [-]
                        • Four Violet Flames Battle Formation | Rank B | [-]
                        • Triple Summoning : Rashoman | Rank A | [-]
                        • Chakra Seals | Rank A | [-]
                        • Clone Sealing | Rank A | [-]
                        • Five Elements Seal | Rank A | [-]
                        • Weakness | Rank A | [-]
                        • Protective Tag Barrier | Rank A | [-]
                        • Normality Sealing| Rank A | [-]
                        • The Equal Sealing | Rank S | [-]
                        • The Third Seal Sealing [ San no Fuuin Houin ] | Rank S [-]
                        • Summon Sealing | Rank S | [-]

                        Genjutsu

                        Illusory
                        • Cloud Cover Technique | Rank E
                        • Mark of the Unfamiliar | Rank E
                        • Scent of the Peculiar | Rank E
                        • Shadow Glare | Rank E
                        • Chameleon Skin | Rank E
                        • Scary Face| Rank E
                        • Psychedelic | Rank E
                        • Foul Taste | Rank E
                        • Spooky Ghost | Rank E
                        • Mirage Minora | Rank D
                        • Illusion Cloud Clone Technique [ Sakkaku Kumo Bunshin no Jutsu ] | Rank D
                        • Shadow Taunt [ Chouba no Kage ] | Rank D
                        • Camouflage of the Peculiar [ Dokuji no Gisou ] | Rank D
                        • Impenetrable Wall [ Ussou Kabe ] | Rank D
                        • Whisper Technique [ Mimiuchi no Jutsu ] | Rank D
                        • Humming Birds Technique | Rank C
                        • False Place Technique | Rank C
                        • Ushi-Oni Stampede [ Ushi-Oni Kakekomi ] | Rank C
                        • Immortality Technique [ Fukyuu no Jutsu ] | Rank C
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] | Rank C
                        • Hydra Clone Technique [ Hyudora Bunshin no Jutsu ] | Rank B
                        • Lightning Rain Technique [ Raikou Ame no Jutsu ] | Rank B
                        • Whispers from the Dead [ Shi kara no Sasayaki ] | Rank B
                        • Descending Heaven Technique [ Kakou Kouten no Jutsu ] | Rank A
                        • Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ] | Rank A
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ] | Rank A
                        • Sand Maze [ Yawatanoyabushirazu no Suna ] | Rank A
                        • World of Dust [ Chiri no Ittenshikai ] | Rank S
                        • Bleeding Earth Technique [ Gaishuukketsu Tsuchi no Jutsu ] | Rank S
                        • Assassination Technique: Crushing Earth [ Hitokiri Jutsu: Tsuuda Tsuchi ] | Rank S
                        • Infinite Stone Technique [ Muhen Ishi no Jutsu ] | Rank S+
                        • Illusory World of Madness [ Gensō Kyōki no Sekai ] | Rank S+

                        Enchantment
                        • Sounding the Unfamiliar | Rank E
                        • Thunder Voice Technique | Rank E
                        • Static | Rank E
                        • Hunger Technique | Rank E
                        • Discharge Technique | Rank E
                        • Poison Ivy Technique | Rank E
                        • Static | Rank E
                        • Depth Distortion | Rank E
                        • All Directions | Rank E
                        • Closed Sight | Rank E
                        • Tree Leaf-Style Willow | Rank E
                        • Demonic Illusion: Descending Hell Technique | Rank E
                        • Mist Technique | Rank E
                        • Thirst Technique | Rank E
                        • Cloud Watching | Rank D
                        • Gender Sudden Change Technique | Rank D
                        • Demonic Illusion: Hell Viewing Technique | Rank D
                        • Approaching Allies Technique [ Sekkin Kyoushoukoku no Jutsu ] | Rank D
                        • Leer of the Peculiar [ Dokuji no Gyoushi ] | Rank D
                        • Ghost Touch [ Youma Tacchi ] | Rank D
                        • Tight Space [ Taitona Supotto ] | Rank D
                        • Voice of Compromise [ Jouho no Koe ] | Rank C
                        • Charming Technique [ Yukashii no Jutsu ] | Rank C
                        • Spell of the Oleander [ Kyouchikutou no Jumon ] | Rank C
                        • Rushing Winds [ Kaze no Totsunyuu ] | Rank C
                        • False Strike Technique [ Mougo Shibaku no Jutsu ] | Rank C
                        • Solid Mist Weapon [ Soriddo Kasumi Buki ] | Rank C
                        • Blood Loss [ Shikketsu ] | Rank C
                        • Poison Cloud Technique [ Doku Kumo no Jutsu ] | Rank B
                        • Painful Ringing Technique [ Itai Kanetsuki no Jutsu ] | Rank B
                        • Tree Binding Death [ Jubaku Satsu ] | Rank B
                        • Auditory Hypnosis [ Chōkaku Saimin ] | Rank B
                        • Friend of One's Enemy Technique [ Jibun Teki no Yuujin no Jutsu ] | Rank B
                        • Voice of Influence [ Eikyou no Koe ] | Rank A
                        • Cloud Prison Technique [ Kumo Gokusha no Jutsu ] | Rank A
                        • Illusion of Gravity [ Genkaku no Juuryoku ] | Rank A
                        • Black Tornado [ Kuro Tatsumaki ] | Rank A
                        • Suffocation [ Chissoku ] | Rank A
                        • Time Reversal Technique [ Jigyaku no Jutsu ] | Rank S
                        • Soul Destruction [ Kon Inmetsu ] | Rank S
                        • Voice of Command [ Kamei no Koe ] | Rank S
                        • Demonic Illusion: Avatar of Pride [ Magen: Jifu no Gongen ] | Rank S+
                        • Demonic Illusion: Avatar of Sloth [ Magen: Tentan no Gongen ] | Rank S+
                        • Voice of Domination [ Seiha no Koe ] | Rank S+

                        Instance
                        • Thunder Trap Seal | Rank E
                        • Trickster's Sandstorm | Rank E
                        • Through the Unfamiliar | Rank E
                        • Mud Slip Technique | Rank E
                        • Annoying Dust Technique | Rank E
                        • Rock Technique | Rank E
                        • Touch of the Unfamiliar | Rank E
                        • Sound Technique | Rank E
                        • Weapon Multiply | Rank D
                        • Flower Petal Escape | Rank D
                        • Phantom Illusion : Cloak and Dagger | Rank C
                        • Echo of Lament [ Aitou no Hibiki ] | Rank C
                        • Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ] | Rank B
                        • Rock Torture Technique [ Iwa Semeku no Jutsu ] | Rank B
                        • Art of Fake Death [ Niseshi no Gijutsu ] | Rank B
                        • Continuous Thunder Technique [ Keizokuteki Raimei no Jutsu ] | Rank A
                        • Hell [ Yami ] | Rank S
                        • False Suicide Technique [ Kyougenjisatsu ] | Rank S
                        • Ephemeral [ Utakata ] | Rank S+

                        Chain
                        • Shadow Sign | Rank E
                        • Escape Room | Rank D
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ] | Rank X
                        • Flower Petal Dissolve [ Hanabira ga Tokemasu ] | Rank A
                        • Endgame [ Shūban ] | Rank S+

                        Taijutsu
                        {Channeling Martial Art}
                        • {Stage 6 / All}

                        {Drunken Fist}
                        • {Stage 6 / All}

                        {Kaiser Fist}
                        • {Stage 6 / All}

                        {Mach Fist}
                        • {Stage 6 / All}

                        Bukijutsu
                        {Phantom Slayer}
                        • {Stage 6 / All}

                        {Tetsuishi no Ryu}
                        • {Stage 6/ All}

                        {Tetsunami Ryu}
                        • {Stage 6 / All}

                        {Ja Ryu}
                        • {Stage 6 / All}

                        {Kakumei no Hono Ryu}
                        • {Stage 6 / All}

                        {Kazekiri}
                        • {Stage 6 / All}

                        {Kote Art}
                        • {Stage 6 / All}

                        {Dance of the Meadow Style}
                        • {Stage 6 / All Except: Final Dance}

                        {Sen Gekiretsu Nagareboshi}
                        • {Stage 6 / All}

                        {Edge Punisher}
                        • {Stage 6 / All}

                        {Soko Sento}
                        • {Stage 6 / All}

                        {Doki Yari}
                        • {Stage 6 / All}


                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Sun Oct 31, 2021 3:48 pm
Quote:
Besides the fact that I'm adding some more noncombat traits to the strengths and weaknesses section (probably wouldn't even need to post this here if it was just that actually) the main thing is that I need to get this new PA I was given approved.


User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hitoshi Hojo
                        Nickname: None, currently
                        Age: 18
                        Birthdate: 03/18
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Black
                        Eye Color: Grey
                        Height: 6'03''
                        Weight: 185
                        Bloodline: Kōrimizu Hojo
                        • Kōrimizu Ika [ Cold Water Squid ]
                        ▱▰▱ | The Hojo clan member carries the blood and cold tolerance of the giant squid. They can achieve an [8] in [Endurance] regardless of class. They do not require a technique to breathe underwater and are also uninhibited within natural water.


                        Non-Combat Outfit: In town Hitoshi will wear a black t-shirt and jeans that are tucked into his black and white trainers. Over his shirt, he typically dons a white jacket.
                        Combat Outfit: Usually Hitoshi will wear the same thing as he wears out of combat, although he tends to lose the jacket at some point during battle.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Even if my life is ultimately meaningless, I'm selfish enough to not just roll over and die."
                        Personality: Hitoshi isn't exactly used to anyone wanting to talk to him, so he tends to remain quiet when given the option. Despite that, he actually doesn't like to be alone, so he usually ends up just kind of... standing there. Existing. When he does eventually choose to speak though, it tends to be about something depressingly nihilistic such as the futility of life and how no person is as good as they at first appear. He isn't aware of this fact but such words tend to not match up with his actions in any capacity. Or at least, he isn't quite as nihilistic as he tries to portray himself. After all, he is the kind of person who will wax on about how evil and self-interested humanity is as a whole, including himself, and yet in the next moment, he will act counter to his denial of meaning in life to nurse a sick or wounded animal back to health just because he suddenly decided he likes cats. Despite what one may assume upon seeing such a seemingly selfless act, that couldn't be further from the truth.

                        In truth, it is actually quite the opposite.

                        Having not known much happiness growing up, Hitoshi will selfishly do all that he can to protect the small amount he's managed to obtain for himself, even going so far as to put his life on the line not to lose it. This exposes his claims to Nihilism for what it really is; a mask that he isn't even aware that he is wearing in order to protect himself from becoming too invested in others, just to avoid being hurt by them.

                        Ironically, this abrasive mask tends to only serve to push normal people away. To those he isn't close to, he is a quiet man whose head appears stuck in the clouds as if his mind is somewhere far away, not experiencing the present moment. In reality, he is always paying attention. He just doesn't want to speak or be spoken to. Once Hitoshi does become close to someone though, it suddenly becomes much harder to consistently wear such a mask of indifference, revealing that he is, in fact, a more optimistic, cheerful person than he lets on, surprisingly keen on enjoying a bit of friendly banter with those he would call friend. Such friendship and loyalty is hard-won though, and he often wonders if those who are willing to put up with his initial personality are okay in the head themselves.

                        Harder still than making friends would be convincing Hitoshi that there is any positive trait to his character. Being convinced that all people are purely self-interested, he presents himself as a prime example. Without fail, he always managed to rationalize a selfless act of kindness to somehow be to his benefit, only serving to reinforce his worldview.

                        Hitoshi's negative opinion of himself certainly isn't helped by the negative view he has on his more... unique traits. After experiencing the fear and derision of others because of the seemingly alien nature of his tentacles for so long, he finds it difficult to look at them with anything short of disgust, an irrational hatred directed towards them for the role they played for his lot in life. He will still use them, but he currently doesn't have the mentality to bring out his full potential when it comes to the extra limbs. Thankfully, there is no such mental block when it comes to the use of his ink, something he rationalizes by observing that the Ukyo clan uses ink in their jutsu and don't seem to be forced to deal with any negative consequences because of it.


                        Village: Konohagakure
                        Title: Academy Student
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: The major shinobi villages don't tend to pay much attention to what happens outside of their walls. It's hard for them to, what with constantly being wrapped up in their own huge conflicts, and for the smaller villages that can't afford to request their aid... well, sometimes those villages just don't last. Hitoshi often wonders if it's evil for him to be secretly pleased with the fate of the place he once called "home".

                        Born of Hojo blood into a village full of superstitious individuals who feared those like him with Bloodlines that changed their bodies in ways others would call inhuman, it didn't take long for Hitoshi to internalize such disgust for his own body. Others might have rebelled against such unfair discrimination, but after watching a young member of the Kemono Shinzō clan get beaten half to death after accidentally taking on his animal form he quickly learned that it would be safer for both himself and his mother if he just fell in line. After all, they were pretty fortunate. His mom was always careful to never use the tentacles that being part squid gave her, and he hadn't even manifested his own yet. So long as they both kept their heads down, it seemed as though they would be able to live peacefully.

                        Of course, that didn't happen. Children would still be children after all. Certain types didn't need an excuse like hating bloodlines to be a bully. Hitoshi was unfortunately ganged up on, and out of desperation to defend himself, a single tentacle manifested to strangle the self-proclaimed leader of the group, thankfully leaving him alive. The townspeople didn't care, only calling him a monster. Their anger didn't last very long though.

                        Hitoshi doesn't know anything about the group responsible for it, or why they'd chosen that particular day to revolt. What he does remember is great clouds of insects, gallons of blood somehow being thrown about as projectile weapons, elemental ninjutsu being thrown left and right, and dozens of... intoxicated people? Oh, and corpses. There were so, so many corpses. Eventually, he did find his way back home where he knew his mother would be, only to fall to his knees and cry out in agony at the sight of the house that had been reduced to a smoking pile of rubble. He never was able to find his mom's body, or even figure out which side of the battle to blame. Even if he could, he knew that there was nothing he could do about it. The city was basically reduced to ash at that point, himself the sole "lucky" survivor for being too weak to be noticed. He ended up hiding in the ruins of a nearby house that had managed to stay standing for several days, the boy too scared of what would happen to himself if he was spotted by either side.

                        Eventually, he was of course found. By a Chunin of Konohagakure passing through, no less. Hitoshi, lost and with nowhere to go, asked the woman who called herself Yukiko to take him with her. When she asked him if he wanted to be strong, the only answer he could come up with is he doesn't know what he wants. He was supposed to live a boring civilian life with his mom and, in the future, start a family of his own. Being strong sounded appealing though. He didn't ever want to go through feeling that powerless again, so he said yes. The following months were hell for him, for even at the age of fifteen he wasn't anywhere near the level of even an average academy student due to his complete lack of training, but the results soon showed in how he was quickly able to grasp the concept of Genjutsu. To his dismay, the one other thing he showed great talent in was his Bloodline abilities. He resigned himself to the fact that he would most likely have to use it, even if he really didn't want to.

                        The Chunin could only teach Hitoshi so much without it affecting her personal life. She'd grown fond of him however, so upon arriving back to Konoha she allowed him to live with, becoming his legal guardian. From there he was enrolled into the academy, where he could complete his training and hopefully in that time figure out what he'd do after.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.

                        Second Class: Genjutsu
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Touch


                        ▱▰▱ Cross Class:Bloodline – Genjutsu: The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less per rank of the technique.

                        Chakra Pool: 100 350
                        Stamina Pool: 100 250
                        Chakra Element: Suiton/Fuuton
                        Chakra Color: Purple
                        Chakra Materialization: Blobs of what could be either ink or poison that appear to seep from his pores, falling to the ground around him.

                        Stats:
                        • Strength ►
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 2
                        → Tough Skin

                        Strengths:
                        • Versatile And Unpredictable: Hitoshi is utilitarian in that he is willing and able to use everything available to him to come out on top. He seems to have an answer for any kind of fighter he comes across, with only a few exceptions. His various ink blends are able to weaken his enemies while strengthening himself at the same time, almost allowing him to fight on equal footing with those more physically gifted than he. The extra limbs his biology grants him paired with his talent in Genjutsu makes it possible to even overtake them, though getting him to use his biological advantage is another matter entirely.
                        • The Will to Endure: He may not be as gifted at Taijutsu as those who dedicate themselves more fully to it, but Hitoshi still has a strong body capable of taking more of a punishment than most illusionists can claim. He takes advantage of this fact by not shying away from taking risks in battle others wouldn't dare.
                        • Stupidly Soft Hearted: His attempts at coming across as not caring for others are hilariously bad. He may not trust easily, but those he calls friends can trust that he'll always have their backs. Hitoshi is, in fact, more reliable than he believes himself to be.
                        Weaknesses:
                        • It's a Battle of Endurance: Currently Hitoshi lacks the means to put a swift end to a battle, especially if it's against Taijutsu specialists. His ink blends are highly irritating and can make taking out his opponent through other means a bit or a lot easier, but there isn't a single one that will bring him to victory just by itself and if they don't his the opponent then they're basically useless. This means that even if he can fight on equal footing against such fighters, odds are he won't be defeating them with Taijutsu. These kinds of fights rely on him having to use his resources carefully to wear down his opponents.
                        • Self Hatred: Hopefully this particular weakness will only be temporary eh? Unfortunately, it is the truth for now that Hitoshi hates the very thing that could give him an advantage, his tentacles. While he will use them if pushed, there will be times he could have used them that he just won't for as long as he believes that others find them disgusting.
                        • Bladed Weapons Are Scary: Even when he uses his tentacles, Hitoshi must be vigilant. Since they can stretch so far away from his body, it's easy to overextend and that's dangerous to do against someone who uses bladed weapons.
                        • Hot Stuff: Boiling water makes his ink blends useless, making certain bloodlines particularly annoying to fight against.
                        • Dojutsu, Sensors, And Other Bloodlines With a Genjutsu Bonus: This is probably his biggest weakness. Hitoshi's entire fighting style revolves around using illusions and subterfuge to debuff his opponents using his ink and various poisons, either forcing them to waste more of their chakra/stamina resources or end the fight himself before the effects can wear off. If he isn't able to do this because an Uchiha saw through his genjutsu with his Sharingan or a Hyuuga saw him coming from a mile away, then that makes winning much more difficult.
                        • Uh... well... um... oops?: Hitoshi's ability to take a beating can be both a blessing and a curse. He has a bad habit of ignoring any pain his body might be in and pushing himself too hard.
                        Fears:
                        • Being seen as inhuman, or a monster.
                        • That any happiness he finds through the bonds he forms with others is only temporary, due to his low opinion of himself.

                        Modifiers:
                        • All Hojo treat any technique with or involving [Tentacles] as a bloodline technique.
                        • Kōrimizu Ika [ Cold Water Squid ]. The Hojo clan member carries the blood and cold tolerance of the giant squid. They can achieve an [8] in [Endurance] regardless of class. They do not require a technique to breathe underwater and are also uninhibited within natural water.
                        • The Hojo clans [Ink Stained] status can be kai'd however, only hot boiling water may remove the actual stains or subsequently a really hot shower. Kai Cost = Blends Base Rank + 20 Chakra Per Tier. Hot boiling water, removes [Ink Stained] status attached to a technique regardless of rank unless otherwise stated.
                        • The Hojo are not affected by the adhesive of their own inks and cannot suffer the [Ink-Stained] status from their own Ink Blends
                        • The Hojo can dismiss the [Tier] effects of their inks with a single hand sign but the colored stains remain.
                        • Hojo ink is treated as [Suiton] for determining rank superiority and disadvantage unless otherwise stated.
                        • Using the Hojo's tentacles with Taijutsu that grapple confers a [+1 Rank Bonus] to the grapple and sustaining the grapple.
                        • The Hojo's tentacles have the unique benefit of being treated as [ Whips ] for whip oriented Bukijutsu.
                        • Taijutsu that uses Hitoshi's tentacles costs [5] chakra/stamina less per rank to perform.
                        • Bloodline techniques cost [5] chakra less per rank of the technique.
                        • Genjutsu techniques cost [5] chakra less per rank of the technique.
                        • Genjutsu using touch as the primary sense cost a rank less to perform.
                        Personal Attributes:
                        ▱▰▱ Hard Training | Learning a fighting style provides Hitoshi with [1] additional stat making each fighting style he masters provide him with [3] instead of [2].
                        ▱▰▱ Tough Skin | The endurance stat is increased by [2] points.
                        ▱▰▱ Hallucinogenic Blend | Hitoshi's ink may be used as a trigger for Genjutsu. Doing so still requires two separate activations however unless using the Genjutsu – Bloodline cross class perk that allows one to combine Genjutsu and Bloodline abilities into one action.
                        ▱▰▱ Thick Limbs | Use of extra limbs with Taijutsu cost [5] less per rank to perform, the Hojo gains an additional Taijustu style.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Shuriken x20
                        • Senbon x 20
                        • Kunai x10




                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Suiton


                        Fuuton


                        Hojo


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        pyrategross

                        Brooy

                        Hurrak
 

BlackJack1995


Etherious Virgil

Greedy Prophet

PostPosted: Sun Oct 31, 2021 5:08 pm
Putting forth Naoto and Itori's Custom PA's for approval from the Halloween Rewards.

Halloween 2021 Trick-or-Treat Reward Page

RPC Name(s): Itori Dokueki-Senju
Profile: Itori
Personal Attribute: Advent of Pestilence - Bloodline technique's used while Itori's Keystone technique is active cost [1] Rank less to perform.

RPC Name(s): Naoto Takabiru
Profile: Naoto
Personal Attribute: Blessings of the Desert - Objects that Naoto has crafted using his Kouton Steel can be freely converted to iron sand for a single action for no resource cost, and can similarly be reformed or by paying his Body Rank in chakra.


pyrategross

Brooy

Hurrak
 
PostPosted: Wed Nov 03, 2021 12:20 am
PA's from Halloween.


RPC Name(s): Hatsuko/Matsuko Ogaru
Profile: X
Personal Attribute:
▱▰▱ Otherworldly Whispers | The Twins are children of chaos, and receive guidance and whispers from the Old Gods; This gives them T2 of the Religion Career [Great Old Ones]

RPC Name(s): Koharu Ichikaru
Profile: X
Personal Attribute:
▱▰▱ Natural Medical Student | Koharu's studies of medicine have given her a leg up in the Medical Career, allowing her to select 1 Additional Branch. [No More than 2, or 3 if Medical Class]

RPC Name(s): Setsuka Katakiri
Profile: X
Choose 1 Technique to become Variable Ranked:
▰ Extreme Steam Prison [ Kyoujouki no Hitoya ] | Rank C X
The technique creates multiple tall, thin pillars of Shakuton chakra from the ground which converge to form a prison or cage like construct. This technique does not inflict dehydration but does function as an overwhelming defense when interacting with other techniques. [Overwhelming applies only up to S-Rank]


pyrategross

Brooy

Hurrak
 

jake23482

Romantic Sex Symbol

17,625 Points
  • Perfect Attendance 400
  • Supreme Supporter 500
  • Foolhardy Benefactor 500

BlackJack1995

PostPosted: Thu Nov 04, 2021 5:00 pm
User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kura Hari
                        Nickname:
                        Age: 16
                        Birthdate: 02/21
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Red
                        Eye Color: Red
                        Height: 5'4''
                        Weight: 130 lbs

                        Bloodline: Hari Clan
                        Elemental Mastery:
                        Implant 1:
                        Implant 2:

                        Non-Combat Outfit: Pic. Despite being a part of the common folk, she refuses to dress in anything less than her finest clothes.
                        Combat Outfit: Pic. She doesn't like it, but she occasionally loses the black overcoat she wears over her black vest and red shirt when in a particularly tough fight. She gets really upset if it gets damaged.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Bushido is a moralistic code created for assholes who think their s**t doesn't stink."
                        Personality: Haughty and arrogant, Kura loves to hear herself talk. She believes that there is no problem she can't solve through brute force combination of her Ninjutsu, Genjutsu, and eventually the various bloodlines that help to further empower them. Some would assume she should resent those responsible for the condition of her body and the many experiments done to alter her DNA, but she in fact takes great pride in what she's been turned into. For that reason, she is obsessed with the various ninja bloodlines though even she knows better than to say as much in the presence of Zaishin royals or samurai.

                        Despite her arrogance, Kura does have compassion. It is simply reserved for those like her, commoners. Especially commoners who she views should not be. To these kindred spirits alone, she shows a softer side. One day she hopes to change the city of Zaishin for the betterment of them all and make the noble clans learn what it feels like to be on the bottom.

                        Village: Zaishin City
                        Title: Student
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Kura should have been living in the lap of luxury as a member of the prosperous Hari clan, but instead she's stuck living life as a commoner. One of the few remaining members of the clan in Zaishin village, she isn't sure how exactly it is her parents from a strong Shinobi clan came to be in Zaishin village. However it happened, they've been treated with disdain by the majority of the five noble clans due to the methods in which they choose to fight, using illusions and trickery. Such methods are viewed as dishonorable by the samurai, making it impossible for Kura's family to rise above the commonfolk despite all that they have to offer. Unfortunately, not all who claim to follow the ways of bushido are as true to those tenets as they claim, especially when it comes to those from a ninja clan.

                        All it took was one mistake. One perceived sleight, and Kura's parents were imprisoned. Their affinity for genjutsu made it easy for them to be blamed for a yokai's attack. She hasn't seen them in five years.

                        Since that time, Kura's been living on her own for the most part. Her parents had left her plenty of money, so she was lucky enough to not want for much. She never did forgive those nobles though, so when someone showed up who claimed to be sympathetic to her plight and offered to train her she said, "hell yeah. I want to get back at those assholes!" Of course, the group he was a part of never did tell her until later that the main reason she was approached was so that she could be used as a weapon against the ruling class. That they fully intend on doing things such as performing genetic experiments on her to grant her access to more bloodlines, and eventually even a curse mark if necessary. Kura didn't care though. All she wanted was the power to get back at those nobles.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
                        Second Class: Genjutsu
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Sight

                        ▱▰▱ Cross Class:Ninjutsu – Genjutsu Class: The user is able to combine their ninjutsu and genjutsu together for one action by using the ninjutsu as a trigger by effecting the target's senses. This ability has a three post cool down. Ninjutsu and Genjutsu cost five chakra less per rank of the technique.

                        Chakra Pool: 700 100
                        Stamina Pool: 200 100
                        Chakra Element: Katon, Doton
                        Chakra Color: Royal azure
                        Chakra Materialization: Shards of glass raining down around her, vanishing into blue flames as they hit the ground.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Kura has an enormous chakra pool, and is not afraid to use it. Her ability to overwhelm Ninjutsu with her own and reflect the opponent's with her mirrors also means she's rarely in danger from an opponent's attacks. Getting into a Ninjutsu duel with her is a bad idea.
                        • Despite her weakness at close range, Kura is very good at playing keep away with those who attempt to. Between her constant barrage of illusions and fire, the odds of getting close enough to her to land a punch are usually pretty low.
                        • Though her loyalty is mostly only to herself, Kura still does what she can to help others. She tries not to go out of her way to hurt others unless they decided to pick a fight.
                        Weaknesses:
                        • The Sakkakugan. Genjutsu specialists with it are just better at Genjutsu than her and the ability to turn off her bloodline and all her implants is a real pain. Not to mention she does tend to rely on using her mirrors to deflect enemy Ninjutsu.
                        • Not a very good close range fighter. She has some answers to those who try to get in close, but if they manage to then she's pretty screwed since she can't really take a hit.
                        • She doesn't get along well with anyone from the five noble clans of Zaishin, and refuses to work with them. She'll often do things just to spite them, which has gotten her into trouble.
                        • Arrogant and loves the sound of her own voice. Can't shut up.
                        Fears:
                        • The five noble clans of Zaishin, though she would never admit it.
                        • That she'll fail to change anything for herself or others.

                        Modifiers:
                        • The user is able to combine their ninjutsu and genjutsu together for one action by using the ninjutsu as a trigger by effecting the target's senses. This ability has a three post cool down.
                        • Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle.
                        • Genjutsu with sight as the primary sense are [1] rank cheaper to cast.
                        • Ninjutsu and Genjutsu cost five chakra less per rank of the technique.
                        Personal Attributes:
                        ▱▰▱ Reflection | Kura is able to cast Ninjutsu through any reflective surface she controls. If she casts Ninjutsu in this way, her reflection will appear in the mirror or crystal she wishes for the technique to originate from. The reflection would then perform the hand signs or somatic gestures necessary, and then it would be fired using the reflective surface as an origin point rather than herself. This is only possible to do using those reflective surfaces within her range of control. The normal rules of requiring the same amount of time to mold the chakra when casting jutsu in this way as it would when using normal hand seals apply.
                        ▱▰▱ Through the Looking Glass | Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle. Finally, the Hari receives 200 extra chakra to their pool.
                        ▱▰▱ Smoke and Mirrors | The Hari is able to cast any and all genjutsu through eye contact with their created mirrors. This ability costs no chakra or action and allows the mirror to act as a visual trigger. Genjutsu cast in this way are acutely bewitching and have their mental stress and insanity effects extended after the genjutsu ends by [2] posts for no cost or action. Finally, due to their prowess in enchanting mirrors, the Hari can learn an additional 10 enchanting genjutsu at D-Rank, B-Rank, and S-Rank body.

                        2021 Halloween PA reward: ▱▰▱ Genetic Palette: | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu| 00 / 43
                        • Katon | 00 / 17
                        • Doton | 00 / 16
                        • Maruton | 00 / 10
                        • Genjutsu | 00 / 25 (+10 Enchanting)
                        • Taijutsu Styles | 00 / 02


                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Katon


                        Doton


                        Hari


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}




                        pyrategross

                        Brooy

                        Hurrak
                        [/quote
 
PostPosted: Thu Nov 04, 2021 9:01 pm
Submitting some of the PA's for Koji. The second post of the profile has the running total of his unused slots, I will subtract these after they get judged.

Halloween 2021 Trick-or-Treat Reward Page

RPC Name(s): Kojino Futonabe
Profile: Koji

One in Mind and Body: As a Daoism Devotee, Koji is able to combine both Yin and Yang natures to form their own blend. [+3] Custom slots for Yin-Yang technique's.
Absolute Offense: [+1] Taijutsu Slot
Round 2: [+1] Bukijutsu Slot

These two don't offer any benefit outside of just... appearance? I guess?
Maximum Effort: Kojino's time spent learning and mastering various styles of Taijutsu, as well as his connection to the world through nature chakra, has made him very comfortable with his own body, and given him a masterful control over his muscles. His movements when using Taijutsu seem fluid and effortless, as if he isn't tensing a single part of his body. This does not, however, reduce their effectiveness.
Why am I like this?: After learning to harness Nature Chakra, Koji's eye color has changed from their normal Honey/light brown to a bright, almost iridescent blue. However, he seems to be able to change between the two colors at his own discretion, though there isn't any benefit to having one color over the other.


pyrategross

Brooy

Hurrak
 

Etherious Virgil

Greedy Prophet


ghostfinch

Seeker

PostPosted: Fri Nov 05, 2021 9:52 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Yoshinobu Miyamoto
                        In body of: Yoshiaki Uzumaki
                        Age: 20
                        Birthdate: January 9
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Height: 5'6
                        Weight: 150 lbs

                        Loyalty Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Yoshinobu's memories conflict with the Uzumaki ones, so he sometimes forgets who he is. He has trauma responses (physically) from his own as someone who was traded in Hiroshi's business, but also has snooty moments from Uzumaki's upper-class upbringing. These conflicting traits make him a polarizing figure, as some know him as a snob and others as a wounded survivor. A handful have witnessed him as both, and consequently think he's a nutcase.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Yoshinobu Miyamoto soul-swapped Yoshiaki Uzumaki, whose parents had come to traffickers to purchase the kid a darling big brother or sister with the powers (kekkai genkai) to protect him. Yoshinobu was lined up with other trafficking victims, getting tied up, but when a seal was about to be branded onto him to hold his power dormant til he was sold as a soldier or center-piece, he used his soul-swapping jutsu, placing the Uzumaki child in his body and bondage. This meant Yoshinobu-in-Yoshiaki had to pretend to be the kid until he could leave the family in the city and head to some town. The duress of his position when swapping impacted his abilities and made the soul-swap faulty, resulting in the mismatched memories and inability to access his bloodline or Yoshiaki's.

                        Yoshinobu finally fled to have his own life in the Uzumaki's body but was picked up by an Arashigakure squad trying to rescue people from the trafficking they'd just uncovered from the APD corruption fiasco who THOUGHT they had picked up the missing Miyamoto because someone ID'd him as Yoshinobu Miyamoto (as he had been using his name instead of Uzumaki's after escaping the family).

                        In other words, Yoshinobu Miyamoto is in Yoshiaki Uzumaki's body but must pretend he is still in his original Miyamoto body and has to fake having Miyamoto abilities while trying to sort through which memories are his and which are the kid's, because he doesn't want to fess up to possessing some rich Uzumaki kid's body.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Harsh Elementalist: → The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact. Paralysis.
                        Second Class: Genjutsu
                        ▱▰▱ Unbreakable Mind: → A genjutsu user must, at all times, learn what it takes to make one's illusions more believable. This expertise helps the user learn to identify that which others use and these shinobi build their mental fortitude to a laudable degree. Genjutsu cast upon shinobi of this discipline are easier to discern as fake and are treated as one rank lower to kai and as one tier lower for pain [ minimum of tier one and maximum of tier three ]. Furthermore, they are uniquely able to resist overwhelming instance genjutsu. These mentally strong individuals are also able to choose one sense of resistance. If a genjutsu uses that sense as the primary then they can release themselves at half the chakra cost.

                        Sense of Resistance: [ Visual ]
                        ▱▰▱ Jack - X: → Select one alternate discipline instead of jack class: Ninjutsu Additionally, you may select one of the cross class benefits from the class you select: Genjutsu - Medical
                        ▱▰▱ Genjutsu - Medical: → Genjutsu primarily of the visual sense are one rank easier to kai. While the user is applying their medical techniques to an ally, the user may exert an additional five chakra per rank of the healing technique. Doing so creates a ring of chakra around the user and their patient that is five feet in width per rank of the parent technique. For no additional action, the user performs a genjutsu that is triggered when the opponent crosses the ring's perimeter, keeping patient and medic safe.


                        Chakra Pool: 2,020
                        Stamina Pool: 910
                        Chakra Element: Fuuton, Suiton, Raiton, Katon, Yin, Yang
                        Chakra Color: Silver
                        Chakra Materialization:

                        Stats: 6 Styles, 12 Stats
                        • Strength [6] ► 0

                        • Speed [8] ► 8
                        → +4 from Medical Career, +4 from styles
                        • Agility [8] ► 8
                        → +8 from styles
                        • Endurance [6] ► 0


                        Strengths:
                        • Analytical, tactical
                        • Obsessive personality
                        Weaknesses:
                        • Memory issues
                        • Obsessive personality
                        Fears:
                        • The Uzumaki's family finding him and killing him
                        • His original body being discovered
                        • His secret getting out in Arashigakure, resulting in prison time

                        Modifiers:
                        • All ninjutsu costs [1] rank less to cost.
                        • Paralysis is inflicted at an additional tier.
                        • All genjutsu is one rank lesser to kai, visual is half cost to kai.
                        • Can kai out other people for one rank less in cost thrice per battle.
                        • Ninjutsu & Genjutsu duration increased by [2] posts.

                        Personal Attributes:
                        ▱▰▱ Spell Soul | Once every three posts, Yoshinobu can cast a ninjutsu instead of a genjutsu through his cross-class benefit chakra-ring ability.
                        ▱▰▱ Purifying Soul | Yoshinobu is able to activate his cross-class benefit chakra-ring when using any iryojutsu on anyone, including himself.
                        ▱▰▱ Daoist and Frugal | Illusory genjutsu costs one rank less to cast.
                        ▱▰▱ Vague Hand Gesture | Somatic gestures can be used to substitute for hand seals.
                        ▱▰▱ Healing Soul | Begins at second title for the medical career.
                        ▱▰▱ Soulful Prayer | Begins at second title for the religion career.
                        ▱▰▱ Soulful Prayer v2 | Begins at second title for the Daoism sect.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両120,000
                        XP: 1,700
                        Passive XP:

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • || →

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles (four free titles)
                        • Medical || → "Doctor" [Emergency / Surgery]
                        xxxxxx• Receive +1 speed per title and may exceed class-based stat limit by [2]. This does not stack with other class stat cap increases.
                        xxxxxx• If in possession of a squadron, automatically receive the benefit Red Cross without it counting against the two perk limit.
                        xxxxxx• If not of the Iryojutsu class, receive one iryojutsu slot per body rank to use.
                        xxxxxx• May kai out others for one rank less than the genjutsu afflicting them up to three times per battle, not stacking with other reductions.
                        • Religion || → Devotee of Zelel
                        xxxxxx• Receive double fame or infamy for missions completed in service of worship.
                        xxxxxx• If in possession of a squadron, automatically receive the benefit Morale Boost without it counting against the two perk limit.
                        xxxxxx• The class caps of the user in speed and agility are raised by [2] at a maximum of [10].
                        xxxxxx• The Zelelist gains [2] additional body flicker uses in battle.
                        xxxxxx• Once the Zelelist becomes a devotee all of their ninjutsu and genjutsu are increased in duration by [2] posts for no additional resource costs.
                        • Religion || → Practitioner of Daoism
                        xxxxxx• The Daoist can manipulate the energy of the spirit and gains yin release as a "chakra element" along with [5] custom slots dedicated to it.
                        xxxxxx• The Daoist can manipulate the energy of the physical body and gains yang release as a "chakra element" along with [5] custom slots dedicated to it.

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]

                        Replenishment Claim (from Kameyo) | 6/12 Event Rewards carried over
                        One Year Anniversary 2019: +400 Chakra
                        Holiday Rewards 2019: +120,000 Ryo
                        200 Members Benchmark: +300 Chakra, +1 PA
                        SR Two Year Anniversary: +300 Chakra
                        Christmas 2020: +2 Career Titles, +100 Stamina
                        Konflict in Konoha: +2 Career Titles



                        ▰ INVENTORY

                        • One big-a** sword like Zabuza's sword kinda s**t
                        • One katana
                        • Twenty kunai
                        • Twenty senbon
                        • A 6' whip


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 25
                        xxx• Maruton & Fuuinjutsu /20
                        xxx• Katon /20
                        xxx• Suiton /20
                        xxx• Fuuton /20
                        xxx• Raiton /20
                        xxxDoton /20
                        • Genjutsu | 00 / 50
                        • Iryojutsu | 00 / 03
                        • Taijutsu Styles | 01 / 1
                        • Bukijutsu Styles | 05 / 05

                        Maruton:

                        Fuuton

                        Suiton

                        Raiton

                        Iryojutsu

                        Genjutsu

                        Taijutsu
                        Kaiser Fist

                        Bukijutsu
                        Phantom Slayer
                        Edge Punisher
                        Great Destructive Blade Art
                        Ja Ryu
                        Kakumei no Hono Ryu


                        Brooy

                        pyrategross

                        Hurrak
 
PostPosted: Sun Nov 07, 2021 7:41 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Natsumi Kanda
                        Nickname: "Bunny Blitz"
                        Age: 16
                        Birthdate: June 21
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Pink
                        Eye Color: Green
                        Height: 5'6"
                        Weight: 135 lbs

                        Bloodline: Speed Release

                        Non-Combat Outfit: Generic clothing befitting of a teenager; usually cute and quirky stuff.
                        Combat Outfit: A "tech'd out" catsuit that is fitting for running around at high speeds. Usually outfitted with a set of bunny ears.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Let's rock! / Gotta blitz!
                        Personality: Natsumi is a peppy, happy-go-lucky teenager who's taking strides at becoming a superhero for the village of Arashi. She's also passionate about her music career, so when she is not out fighting baddies, Natsu is sharing her musical talent with the world. Whether she becomes a famous rock star or a globally known hero, Natsumi just wants to be the very best she can be!

                        Village: Arashigakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Natsumi grew up as a regular civilian of Arashigakure, having a relatively normal childhood as a result. She grew up being very musically talented, forming a band and playing at restaurants and various other places to share her talents. One night after a really good show, she and her friends were ambushed in an alleyway by what assumed to be traffickers. Out of an act of desperation, Natsumi sprung into action to defend her friend, awakening a strange ability that allowed her to move at sonic speeds. This sudden surge of power was enough to fend of the would-be traffickers, but left Natsumi curious about this ability that she discovered. She wanted to gain better control of it, and use it for good. Ever since that night, she's been battling evil whenever she encounters it, looking to protect those unable to protect themselves.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline.
                        Second Class: Taijutsu
                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Cross Class or Specialization:Ninjutsu – Taijutsu: Grants an additional 5 ninjutsu slots at D, B, S Ranks. Grants an additional taijutsu style at C, A, S+ ranks. Additionally, the user gains access to the following technique [ Nin-Tai Armor | X-Rank | Spiritual ].

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Fuuton, Raiton
                        Chakra Color: Lime Green
                        Chakra Materialization: Little orbs of green light surrounding her body.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 1
                        → Brawler
                        • Agility ► 1
                        → Brawler
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Natsumi is an excellent team player; her experience working with a band has similar applications that can achieve "harmony" in a group setting.
                        • Speed. Whether it is moving quickly or using her quick wits in a sticky situation, it's all about speed.

                        Weaknesses:
                        • Natsumi has a tendency to be reckless at times, especially in the face of evil.
                        • Her reckless behavior is only more of a danger to her due to her carefree nature. Fighting crime is exciting business to her, like a thing straight out of a comic book. She lacks the sense of seriousness that such a job requires in most cases.

                        Fears:
                        • Being the "damsel in distress". She doesn't want to look weak in front of any potential hero colleagues.
                        • Losing her musical talent or being booed off stage. Natsumi always puts on a good show!

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.
                        ▱▰▱ Tempest | For every body rank, starting at D, the user may choose three [3] fuuton jutsu. These jutsu may be added to the bloodline list and no longer consume slots. Their effects are identical to their normal counterparts and are performed by accelerating air particles as opposed to manipulating wind chakra. They are also treated as if they are bloodline jutsu for the purposes of determining cost and relative strength, rather than spiritual they are treated as Complex but are only affected by Speed techniques. Sonic chakra can be applied to all wind techniques for half the jutsu's cost to imbue it with vibration. Sonic wind vibrates at a bone-breaking frequency that shatters metal making them one rank stronger against armor.
                        ▱▰▱ Tempting Fate | Shunshin techniques can be used [5] times per battle rather than [3]. Additionally, the temporary speed boost stat ability that grants an extra offensive action can be performed [6] times per battle rather than [4].


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fuuton


                        Raiton


                        Speed Release
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Sleepy Senpai


Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
  • Autobiographer 200
  • Money Never Sleeps 200
PostPosted: Sun Nov 07, 2021 9:26 pm
Replenishing Kojiro Kanzaki [x] - 1700XP Transfered - Rewards Transferred [ 400 chakra, 3 Endgame PA and 1 Event PA ]

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nagendra Dokueki
                        Nickname:
                        Age: 16
                        Birthdate: 11/7
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B [ Body Rank E Until Graduation ]

                        Hair Color: Black/Purple Tips
                        Eye Color: Blue/Yellow
                        Height: 5'5
                        Weight: 110

                        Bloodline: Dokueki

                        Non-Combat Outfit:
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Kindness begets slaughter"
                        Personality: Conniving and cautious, Nagendra lives to observe and strike when the time is right. Nagendra's source of enjoyment comes from bloodlust and is willing to endure anything in order to achieve the ultimate high, mass slaughter. His addiction to blood-shed makes him a relentless yet calculated foe who knows his own weaknesses well.
                        Village: Amegakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: At a young age, Nagendra's mother would leave for an assignment to their lord in Kirigakure. This assignment would prove fatal, making an orphan of the young boy. The boy's aunt and uncle reluctantly took the boy in as they were the last living relatives, moving him from the mists into the rain country. His aunt and uncle were greedy and desired nothing more than to become rich. When the boy turned 16, the family decided to sell him to a group of slave traders. These slave traders, known for their ruthless disposition ensured that Nagendra's life would be painful. Enraged by the betrayal of his family, despite his best efforts to appease them through their constant dismissal of him, the Aunt, Uncle, and all their children living at the estate were slain. A lone agent belonging to the newly founded Amegakure would happen to witness the slaughter of the corrupted family. Seizing this opportunity, the agent extended a hand to him, offering him to hone his skills and find a new life where he would be valued. Seeing that murder is what was valued, Nagendra decided the best thing he could do was slay more humans to cull their villainy; even if it meant working for those humans to do so.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        Second Class: Scholar
                        ▱▰▱ Peerless Summoner You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        ▱▰▱ Cross Class or Specialization:Scholar Class – Bloodline Class: Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.-Curse of the Famil/i]

                        Chakra Pool: 1370 [ 100 Academy Student ]
                        Stamina Pool: 810 [ 100 Academy Student ]
                        Chakra Element: Earth | Water
                        Chakra Color: White
                        Chakra Materialization: Snakes enveloping the user

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Deception
                        • Recognizance
                        Weaknesses:
                        • Physical Strength
                        • Small talk
                        Fears:
                        • Weasels
                        • Persecution

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Den of Snakes | Physical Strikes with on the user expel three snakes two feet in length that latch to the person who made contact with the user. These snakes are do not independently have any effect.
                        ▱▰▱ Sage of Medusa | When using the Dokueki bloodline sage mode all techniques that apply petrification can apply it at [1] tier higher at a maximum of tier 4. Finally, the Dokueki gains [200] extra nature chakra in Dokueki bloodline sage mode as well as in snake animal sage mode. Remember that these sage modes cannot be used at the same time.
                        ▱▰▱ Serpent Conqueror | The Dokueki can summon up to [3] Ryuchi Cave snakes for the chakra cost of the highest-rank snake summon for only [1] combat action. All snake summons also receive an additional [100] chakra and stamina added to their reserves.
                        ▱▰▱ Replenishment Endgame Transfer PA: [ PA NAME ] |
                        ▱▰▱ Replenishment Endgame Transfer PA: [ PA NAME ] |
                        ▱▰▱ Replenishment Endgame Transfer PA: [ PA NAME ] |
                        ▱▰▱ Replenishment Anniversary 2020 Transfer PA: [ PA NAME ] |

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 1700 [ Locked Until Academy Graduation ]
                        Passive XP:
                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Toxicologist || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]
                        Replenishment System Claim: Kojiro Kanzaki- 400 chakra claimed from endgame rewards and 4 PA from Event/Endgame


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 39
                        • Genjutsu | 00 / 24
                        • Taijutsu Styles | 00 / 03
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Exam Link
                        • Henge no Jutsu | Rank E | Exam Link
                        • Bunshin no Jutsu | Rank E | Exam Link
                        • Substitution Technique | Rank E | Exam Link
                        • Art of Walking on Water | Rank D | Exam Link
                        • Art of Walking on Walls | Rank D | Exam Link
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Exam Link

                        Doton [ Earth Release ]










                        Suiton [ Water Release ]










                        Dokueki Clan










                        Genjutsu

                        Illusory










                        Enchantment










                        Instance










                        Chain


                        Taijutsu
                        Harmonic Death Arts: Stage Complete









                        Mirror Image Art: Stage Complete









                        Light Touch Style: Stage Complete









                        Heavenly Momentum Art: Stage Complete









                        Bukijutsu
                        Juurai Toorima: Stage Complete









                        Makimono: Stage Complete









                        KASA Yaiba: Stage Complete











                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Brooy

                        Hurrak
 
PostPosted: Mon Nov 08, 2021 9:36 pm
Matsunori is meant to be a “build a bear” character, sort of. In-Character interactions and events will have a much more drastic influence on his character, molding his personality, strengths, weaknesses, and fears according to how the roleplay progresses.


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Matsunori Kin Ukyo Ginsei
                        Nickname:
                        Age: 9
                        Birthdate: 12/21
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: White/Grey
                        Eye Color: Light red, almost pink
                        Height: 4’5”
                        Weight: 60 lbs

                        Bloodline: Ukyo Ginsei

                        Combat Outfit: Long Sleeved white shirt, black puffy vest with numerous pockets lining it. Black pants, and tabi’s for the lower half of his body.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: “Being a ninja is like being a superhero! It’s so cool!”
                        Personality: Matsunori is a highly ambitious child, with big dreams and plans to make them a reality. When he was younger, he began to idolize Shinobi, seeing their way of life as being akin to true heroism. He doesn’t want to simply stop at being a shinobi. He wants to join the ranks of what he considers to be the ideal elites. He keeps a list of shinobi and other’s he encounters with palpable levels of power and influence to form the basis of his ideal group of “elites.” He views those on that list as idols, people who inspire him to pursue his goals. Power? Fame? Political favor? Who knows what his ultimate path to glory will hold?! He seems to mold his personality based on the ideal he is following. However, one thing remains the same: Matsumori loves being a Shinobi.

                        Village: Tanigakure
                        Title: Academy
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:
                        ”Is it…. Snow…?”
                        Whenever Matsunori closes his eyes and tries to imagine the earliest years of his life, he is always left feeling this soft, numbing chill at his fingertips. Soft enough that he can’t quite make out what it is. However, this is the only information he has. He was found by a sweet elderly couple as a baby, who loved him with all their heart. His adoptive parents worked very closely with various shinobi groups, making things for them like clothes, pouches, and other gear. Due to this, he was able to hear firsthand what living as a shinobi was like as the visitors would often recount their less-than-classified tales. He became enamored with the stories and began viewing shinobi as absolute heroes, regardless of the tasks they had to carry out. As Tanigakure was formed, the elderly couple and Matsunori were welcomed into its populace. By the time Matsunori was old enough to join the Ninja Academy, his elderly adoptive parents had passed away, leaving Matsunori to fend for himself. He was saddened with their passing, but vowed to make them proud of him.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
                        Second Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        ▱▰▱ Cross Class or Specialization:Ninjutsu – Scholar: Able to gain five additional custom slots. In addition the user is able to cast ninjutsu on sealing tags they carry in their inventory by paying the total cost of the technique plus an additional D Rank amount of chakra. These tags are placed on a time up to one post for each body rank of the user and must be specified as to the number of posts it takes to detonate upon creation.

                        Chakra Pool: 100 400
                        Stamina Pool: 100 200
                        Chakra Element: Suiton, Katon
                        Chakra Color: Bright Pink
                        Chakra Materialization: Feathers protruding from his body. With each body rank, more feathers are added until his entire body is covered.

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • His idolization of strong and powerful ninja leads him to work harder than most other kids his age. He shows incredible work ethic and has innately explosive potential for growth.
                        • Ninja must also be smart. Matsunori spends a lot of time reading books and studying scrolls.
                        • Deep appreciation, and a talent for, art.
                        Weaknesses:
                        • Matsunori I still young. Although he sometimes acts older than he is, his childlike tendencies often get the better of him if things get too serious.
                        • Due to his complete idolization of strong and powerful ninja, his personality can easily be swayed, drastically changing his behavior.
                        Fears:
                        • Monsters (not Yokai, but fictional monsters, he is still a child.)
                        • Being forced to live a normal, Shinobi free life.

                        Modifiers:
                        • All natural Ukyo possess an Ukyo Mizu, bukijutsu techniques utilizing the Ukyo Mizu are treated as [Overwhelming] limited to S rank.
                        • Your ink is mixed with your Chakra making it stronger. Ink Based Techniques if not initially stated otherwise or not already, may be made [Spiritual].
                        • Scholars are automatically of the Veteran title for Scroll Crafting.
                        • Single-class scholars are entitled to learn one restricted technique from the fuuinjutsu listing.
                        • The ninjutsu class mirrors it's slots between the two base elements of the user and Maruton techniques. Elements beyond the first and secondary element do not mirror unless you are have the Harsh Elementalist discipline.
                        • Those with Ninjutsu class as a specialization may apply the Elemental Status appropriate to the element used to all Base Elemental Ninjutsu.
                        • Those with Ninjutsu class as a single class, may apply a weaker form of Elemental Status appropriate to the element used to all Base Elemental Ninjutsu. If single classed, use the following scale: Tier 1 E-C | Tier 2 B-S
                        • This class grants a cap of [4] per stat.

                        Personal Attributes:
                        ▱▰▱ ”Even a Rose Has Throns” | -[10] custom slots. Grants 1 custom legendary tier weapon. Must be approved in the appropriate thread, consumes the Legendary weaponsmithing slot. PA Will be from Academy Graduation Rewards. Locked until then.
                        ▱▰▱ Offensive Sealing | Fuuin seals up to, or lower than, the user's body rank can be formed on any surface their Ukyo technique's contact by paying the required amount of chakra needed to perform the matching Fuuinjutsu technique.
                        ▱▰▱ Vantablack Overseer | Not to be confused with Vantablack Assassin, this PA allows ink from the users Ukyo technique's and their Fuuin inscriptions placed on their own body or other surface that is not another RPC to be manipulated with the Sumi Soujuu for no activation and only an E rank amount of chakra. Doing so allows them to turn a Fuuin inscription into an Ukyo technique and vice-versa.
                        ▱▰▱ Extra Thick | Ink no longer suffers an elemental weakness to Suiton. Constructs of E-D rank last [3] additional posts C-B [2], A-S [1]

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Scroll Crafting || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20
                          • Suiton | 00 / 20
                          • Katon | 00 / 20

                        • Genjutsu | 00 / 10
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X |
                        • Henge no Jutsu | Rank E |
                        • Bunshin no Jutsu | Rank E |
                        • Substitution Technique | Rank E |
                        • Art of Walking on Water | Rank D |
                        • Art of Walking on Walls | Rank D |
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D |

                        Suiton


                        Katon


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Brooy

                        Hurrak
 

Evil Toaster Yokai

Distinct Hunter

2,350 Points
  • Dressed Up 200
  • Hygienic 200
  • Treasure Hunter 100

gucci-shinigami
Crew

PostPosted: Tue Nov 09, 2021 7:13 pm
Quote:

jake23482
All Approved
Keiji Nakamura Approved

BlackJack1995
Kura Hari Approved
Hitoshi Hojo Approved

Etherious Virgil
Koji PAs Approved
PAs Approved

ghostfinch
Yoshinobu Approved

Sleepy Senpai
Natsumi Kanda Approved

Kondo Kaicho
Approved

Evil Toaster Yokai


Matsunori Kin Ukyo Ginsei Approved Welcome to Tani
 
PostPosted: Thu Nov 11, 2021 10:13 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Unknown
                        Nickname:
                        Age: 8
                        Birthdate: Exact Date Unknown, Seems to be sometime around the middle of the sixth month.
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E Rank

                        Hair Color: White/Gray
                        Eye Color: Bright Yellow
                        Height: 3'4"
                        Weight: 140 lbs

                        Bloodline: Kemono Shinzo/Seinaru Enjo (Note: Not an actual Seinaru Enjo. The clan is closest representative to abilities he will have.)

                        Non-Combat Outfit: It's Complicated
                        Combat Outfit: Still Complicated, Click Banner Image


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Recently Enrolled in Ninja Academy, None Yet
                        Personality: (I will fill this in when more details with recent events have been released.)

                        Village: Arashigakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:
                        (I will fill this in when more details with recent events has been released.) Simplest Description, involved in the trafficking stuff.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: N/A (Will be chosen after academy graduation based on whatever story happens within the academy.)
                        ▱▰▱ {Discipline Name Here}{Discipline Description Here}
                        ▱▰▱ Cross Class or Specialization:First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Fire
                        Chakra Color: Green, Red, Yellow depends on situation.
                        Chakra Materialization: Fire

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Due to being quite heavy, he is good at weighing things down and pinning people.
                        • Hasn't explored other things about himself enough to know strengths. (Will add another after Academy Stage)
                        Weaknesses:
                        • Lack of Confidence
                        • Same as above, no real explored weaknesses.
                        Fears:
                        • (This will likely relate to his biography, so I will fill one in later.)
                        • Being eaten whole.

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Lesser Half-Animal Form | As opposed to having a Human and an Animal form the user has a Lesser Half-Animal Form that functions as if it were the user's Animal Form, but appears as if they were in a Half-Animal Form. This is different than the Half-Animal Form learnable by Kemono Shinzo at B-Rank, when they obtain the Half-Animal Form using the form does not change their appearance, but applies the Buffs, Abilities, and Costs of Half-Animal Form normally.
                        ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within reason.
                        ▱▰▱ Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
                        ▱▰▱ Flames of Salvation | he user's effected fire based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user.
                        ▱▰▱ Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques.
                        ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        Apologies for the emptiness of the profile, if that seems sus. Just waiting on more details for things but wanted to get the profile itself up regardless.

                        pyrategross

                        Brooy

                        Hurrak
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Prince_yureil

Liberal Lunatic

PostPosted: Thu Nov 11, 2021 6:47 pm
A couple of Pas for Xochitl, using Halloween event PAs and one purchased through our discord store.

▱▰▱ Generic prowess: | Bloodline Jutsu cost her a rank less in chakra to perform.
▱▰▱ Squid of the Aqueducts: | Xochitl swims like a boss, she uses her tentacles and has water jets to accelerate herself, allowing her to casually swim faster and with more manoeuvrability than those lacking natural aquatic features on a base note when in water. Secondarily she is simply physically more accustomed to being underwater, including polluted water without issue. (No real system benefit, this be narrative)
▱▰▱ Rubbery Squid: | Xochitl’s cells have a semi elastic/rubbery quality to them and as such she physically benefits from this. Xochitl can naturally squeeze through openings and the like that are one third her width, this movement can be done without impediment for the most part. She is secondarily noticeably bouncy as a result of this, allowing her to handle falls and impacts much better than most.(No system benefits, it’s all narrative.)  
Reply
③ || Approval Area

Goto Page: [] [<<] [<<] [<] 1 2 3 ... 109 110 111 112 113 114 ... 127 128 129 130 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum