Eternal Flame- Belamos' Katon based attacks burn so hot that they nullify an opponents resistances to them, should they have any. I.e. Fireproof technique
Posted: Sun Aug 12, 2018 12:57 pm
▰▰▰PERSONAL DATA
Full Name: Son-Yuno Park Nickname: Age: 13 Birthdate: 2/14 Gender: Girl
Non-Combat Outfit: See post format Combat Outfit: Yuno wears the official uniform of Arashigakure when on combat missions
▰▰▰SOCIAL AND PERSONALITY
Nindo: "To best Kenshin Kosei, I will surpass him in all aspects." Personality: Having grown up as a "princess" among monkeys Yuno is rather self absorbed and vain. She cares deeply about her own personal appearance and places a large stock in beauty. Things which are ugly deserve scorn and punishment. Things which are pretty deserve to be placed on a pedestal. Of course she considers herself to be one of the prettiest things there is. In addition to this she can have a problem with being empathetic, pointedly put she lacks empathy. As the center of her father and mothers' universe she has come to internalize that. Efforts to curb this has failed as to some degree she is very thick headed like her father and often fails to learn from experience. Socially she is outgoing and can sometimes exhibit her birth mother's seductive personality. However her vanity and self absorbed nature have a tendency to get in the way of her making friends. That lack of friendship has often been difficult for Yuno as she hates being alone. Finally, due to her various negative personality traits and her parents' positions she feels as though she deserves special treatment.
Village: Arashigakure Title: Genin
Background: Born to Mizuki and Jay Park, Son-Yuno Park is a child of shinobi. Her mother and father served together during the wars with the UHV and rose to distinction within Kumogakure. So much so that her father was actually made a kage in his own right. However a kage and a skilled medical shinobi do not always make for the most available parents. As such much of Yuno's childhood was spent living among the monkeys within the sage lands. Her "brother" Souta was there for much of that time as well. Whenever her mother or father had free time they would come to visit and often spoiled Yuno with gifts and treats. Eventually she came of age for the ninja academy within her father's village and set out to become a shinobi herself.
▰▰▰CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Duel Wielder → You are able to learn and adeptly utilize two types of chakra as naturally as if you were breathing. Your maximum chakra pool is increased by {10} points. Furthermore ninjutsu cast by this class which are Korobo-ed gain the overwhelming trait and defeat other jutsu of their rank. Second Class: ▱▰▱ Blood Knight → Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.
Chakra Pool: 490 Stamina Pool: 340 Chakra Element: Water, Fire, wind, Lightning, Earth Chakra Color: Green Chakra Materialization: Yuno's chakra materializes as a tengu like aura.
Training Boosts: {E} Meditate x 2: +20 C/S [x] {E} Performance x 2: +10 C/S [x] [x] {D} Meditate x 2: +40 C/S [x] {D} Performance x 2: +20 C/S [x] {D} Combat x 1: +25 C/S [x]
Strengths: • Belief in her self • Can perform three natural elements • Diverse library of ninjutsu available Weaknesses: • Unable to empathize with others • Pampered attitude Fears: • Being alone forever • Not being strong enough to impress her family • Tosokurui • Bugs
Modifiers: • Learn one [1] extra ninjutsu technique per post • Learn one [1] extra bloodline technique per post
Personal Attributes: • Five Paths of Nature: Gain one additional elemental affinity at D-rank, gain an additional elemental affinity at B-rank, gain an additional elemental affinity at S-rank for a total of three additional elements. • Evolution: Unlock the Rinnesharingan at S+ rank • Six Paths of Pain: Gain the ability to use the Six Paths of Pain. • Schoolyard Punk (Academy PA): Gain two additional formless slot • Double Agent: May perform rogue missions as a village ninja • Otsutsuki Heir: + 100 chakra •Technique Scroll (Guild Timeskip): +10 Ninjutsu •Graduated: +5 ninjutsu
▰▰▰JOBS AND MISSIONS
Ryo: 両1,500 AC: 3,850
Missions Complete: {all start at 0} E Rank :: 3 D Rank :: 16 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: {all start at 0, remove this} D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Job Missions Complete: {all start at 0} D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Mission, Training, and Job Claims
Missions Claim: [ x ] Training Claim: [ x ] Jobs Claim: [ x ]
▰▰▰INVENTORY • 10 Shuriken • 5 Kunai • Mundane outfit displayed in profile pic (heels not in image) • Personal journal for recipes and notes on plants • Personal makeup for eye shadow and lips • Academy Training Coupon x4 • Academy Tutor Coupon x2 • Academy AC Coupon x3 • Academy Mission Coupon • Academy Mentor Coupon • Academy Ryo Coupon • Useless Key • Graduation Scroll: Earn 10 slots (or 1 Tai or Buki style) to be distributed how you wish. Is not mirrored between clements. Earn 1 Academy-themed PA. • Smoke Bombs x 3 • Explosive Notes x 6 • Basic Antidote x 2 • Enhanced Antidote x 2
Weapon Specs
Weapon Type: Umbrella Sword Weapon Range: 30" + reach / 78 cm + reach Weapon Weight: 2.5 lbs / 1.13 kg Weapon Size: A 35" long standard parasol Weapon Location: Back •The sword is located inside of the central shaft of the umbrella and is shaped like a rapier
Approved: With a caveat. You can trade your gen for nin, but the PA must state that slots gained that way do not gain the mirroring trait from the nin class. As long as you update that, you're good to go and don't need to resubmit anything.
JovianGrey11
Approved: But with some big caveats, and only because they're things you should consider.
First, you don't start with jutsu, but I'm not sure if this character is a resubmission or not so I'm going to ignore it for now.
Second, you can and probably should take up to 10 ninjutsu and 10 eiseijutsu/medical jutsu from your PAs. Right now you're only taking 5 ninjutsu and 1 medical jutsu. You should take more.
Third, I'm unsure what -2 medical jobs mean. Right now it does do anything, so I'm not going to block you from RPing, but you need to clarify what you mean by that.
Fourth, in modifications it should state that you learn 2 additional medical jutsu per post, for a total of 3 per post, not just that you learn 1 per post.
Brooy
Approved
Hurrak
Sadayo Approved Unki Pending: This may change once the bloodline is rewritten with its own slightly stronger than normal PAs, but for now it's a no on the Katon portion of this. You may keep the immunity from damaging yourself with your own bloodline techniques though.
RobinBankz
Approved
Robert_Satsuma
Approved
___youwillknownihilism
Approved: One of your bloodline PAs is named wrong.
Somnus Aeternam
Approved
The Wild Hunt
Pending: This tradeoff isn't comparable. While reductions in cost are negotiable, in this case I think the state of genjutsu as system right now makes the increase in cost not equivalent to the reduction being asked for.
Dexterous Prince
Denied: Countering a technique via PA is gonna get a no in general
Posted: Sun Aug 12, 2018 2:15 pm
1.) I’m going to delete the starting Jutsu and replace it with a different PA. 2.) I thought that I was going to trade Genjutsu for a Buki/Tai, I honestly have no interest in learning Genjutsu. 3.) It was meant to say -2 from Medical Jobs with the downside being that she can’t hold any other job class until B-Rank 4.) Edited
!00 member reward: Additional PA, lighting element
xl Xero xl
Offline
Dexterous Prince
Business Tycoon
Offline
Posted: Sun Aug 12, 2018 6:07 pm
100 Member PA for Belamos
Wind Element Addition
Posted: Sun Aug 12, 2018 7:37 pm
▰▰▰ PERSONAL DATA
Full Name: Miyuki Fujimoto Nickname: -- Age: 21 Birthdate: October 1, xxxx Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: B
Hair: Rose colored with a thick strand of white. Whether or not she dyes it is left up to debate because the roots never seem to show. Very long and thick; she almost always keeps it tied back. Eyes: The eyes of a Jiongu can be unnerving. Her sclera are a deep reddish violet, while the iris themselves are a slightly lighter tone. There are no apparent pupils. Her eyes lean toward a reddish tone when she's injured, and become fully red when her feral personality surfaces. Height: 5'05"/165.1 cm Weight: 126 lbs/57.2 kg
Bloodline: Jiongu
Non-Combat Outfit: Miyuki's non-combat outfit varies greatly depending on her active personality and how she's feeling in general. Typically, though, her attire is something cute: summer dresses, shorts and a tank, or skirts. She almost never wears long pants, and is often seen barefoot. Combat Outfit: A tight black undershirt and skirt, thigh-high stockings and knee-high boots. She wears minimal armor to allow for free movement and for her tendrils to emerge wherever is needed. However, she still has a light chest plate over her hearts, to avoid easy damage to them, as well as gauntlets over both arms. This is all completed with a short, fur-lined cloak.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "The poor harvest of the past shouldn't ruin the fruit the future may bear for you." Personality: Although the reasoning itself it somewhat unapparent, her personality varies depending on which element she currently has active, based on which heart is her 'primary' heart in that moment.
Suiton This personality would be considered her natural personality, as Suiton is her primary element. Water is considered the most powerful element because it can move around any obstacle in its path without losing its essential nature. It can, with time, carve its way through a mountain. Water's qualities are creativity, charisma, and passion for life and lust. She values her friends greatly, and is very personable overall. On the opposite end, she tends to be indecisive and uncertain, leading to an insatiable wanderlust, as well as somewhat vain.
Doton Earth's personality traits are stable, practical, reliable, empathetic, honest, and kind. While her natural water personality values friendship, this personality takes on more of a protective role over her friends. Of course, in doing so, she often forgets to take care of herself. Her earth personality is much more thoughtful and reflective than that of any other element as well. She also develops a sweet tooth the further into earth she goes.
Raiton Lightning qualities include strength, independence, focus, intensity, and righteousness. This is her most determined and powerful personality, although it is followed closely by fire. It is the least opinionated, unlike its water counterpart, and most accepting of change. However, her determination comes from a lack of confidence and a fear of disappointing others.
Fuuton Her wind personality is the boldest and free-spirited of the personalities. It is represented by initiation, imagination, compassion, and competition nearly on par with fire. It is the best personality when it comes to decision making, and she will often take on a 'go-getter' or 'do-or-die' spirit. On the darker side, she can be easily discouraged by criticism, and seems to express a dislike for herself and what she is. This personality is the most likely to push others away from her.
Katon Fire is intense, and its traits are passion, aggression, and expressiveness. While she can be cheerful, warm-hearted, and generous, she is also very direct and not afraid of confrontation. She seeks out challenges and the opportunity to try new things out of pure experience rather than the thought of reward. Of course, fire can also burn. Vanity, jealousy, and disappointment are traits that come along strongly with this personality.
Feral A personality that rarely rears its head, this only takes place when she has been severely injured. Neither friend nor foe can stand in the way of her desperation to replace damaged organs. This is the personality that shows the true corruption caused by the Sero tree, and how she still thrives off of it.
Village:Kirigakure Arashigakure Title: Chuunin
Background: An average teen in pretty much every way, about the only thing Miyuki Fujimoto had going for her was her bubbly behavior and her proficiency with Suiton chakra. She came from a normal family who lived in Kirigakure with little to no ties to the shinobi lifestyle, but she thought the prospect of adventure was worth the journey. Of course, she'll probably someday be disappointed in the actual lack of adventure the shinobi life brings. As her parents were against her taking on this lifestyle, she didn't join the academy to start her journey until she was thirteen, when her stubbornness finally got her somewhere. It was much harder than she ever anticipated it being, especially when weird things began happening around the village, such as rumors of getting stuck in a time loop, and weird mushrooms that made people go mad.
As one with wanderlust, she happened to be away from the academy when everyone was evacuated just before one particular event. She'd found plenty of hidden alcoves around the village where she could relax and forget about the world for a while, but because she'd fallen asleep, the emergency evacuation was missed altogether.
Miyuki woke to a hunger she'd never experienced before, like her stomach was literally devouring itself. It fogged her mind, made her turn feral. As she dragged herself through the remains of what had been Kirigakure not hours before, unaware of the mutation happening to her body, the great tree known as Sero grew out of control, and corrupted chakra it released twisted every living thing that had been left behind.
The first thing she came across her mind told her was appropriate to eat. It must have been the half-rotted remains of some animal, perhaps a tamer's companion, given the dead masked figure who lay not far off.
She knew something was wrong with it the moment she tore into it, but the corruption from the tree wouldn't allow her to stop. She felt tainted, beyond what she already had. Almost everything became a blur following, but it was filled with agony.
Unbeknownst to her, the creature from which she ate bore an experimental parasitic form of the black tendrils known as Jiongu. Her naturally adaptive body and the corruption that was already there caused the tendrils to take over her almost perfectly, bonding to her on a cellular level. It devoured the corrupted chakra caused by the Sero tree, and she provided it a host to survive off of. The tendrils thrived off of the dark energy that only took the lives of others.
The next time her thoughts became clear, Miyuki found herself in the hospital, the skies dreary but no longer black as they had been while she wandered. Her calm lasted until an elderly doctor stepped into the room, and her mind turned feral once more, but this time more out of desperation. She knew the thing that was now her had sustained terrible damage, and needed fresh, functioning parts to repair itself. What better way than to take it straight from the living?
Having heard of and recognizing the black threads from shinobi of the past, the doctor managed to satiate her with a heart from their preserves--against the wishes of most others. While she was not fully healed, at least she wasn't going to attack again for the moment.
Per protocol, the Mizukage at the time, Jack Snipe, had been informed the instant it was known about what she were. From what the doctor told her, he had a history with her kind, which he explained in as much detail as he could, although it seemed her circumstances were greatly different. The doctor informed her she was something...new. Something they'd never seen. As such, Jack told the doctor to give her anything she needed, to help her grow.
There was a mention of a woman named Koko, but no further details were given.
So she was examined thoroughly, by her choice now that her mind was stable in search of what exactly she'd become. He offered to allow her access to older shinobi hearts, ones of cadavers, to experiment with, but she would be given but one to keep. She had to pick carefully, and it was through this careful process she discovered different types of chakra had effects on the way she behaved. None necessarily negative, but still prominent changes in her personality. Eventually she settled on a Doton heart, since it seemed to allow her to have the clearest mind.
One side effect discovered, however, although she never noticed herself, was also unique: where others would be murdered by the corrupted chakra below the tree, she thrived on it. She grew stronger the closer to such the radiation she came, but likewise, her tendrils became more active, feral, and regained that hungry from the Sero incident.
Once they were sure she wouldn't snap again, she was released to finish her training at the academy, of which she'd been nearly complete to begin with, and eventually graduated.
Somehow, though, her wanderlust has taken her out of Kirigakure to the trading village of Takumi, where her true adventure began.
-----
Miyuki eventually found her way back to Kirigakure, leaving behind what she thought had been a friend until the young girl discovered she was from the Mist Village. Regardless, she bumped into Kagerou and Takeda, two she knew vaguely from the village, who helped her get back home.
There, almost no sooner had she gotten her headband that the Sero, one of her greatest fears, went nuts. Each shinobi of the village was confronted by a twisted form of the Mizukage at the time, Inka. Miyuki held no loyalty toward the kage and thus couldn't help him out of whatever he was stuck in. So, instead, she attacked the clone and stole its heart, something that gave her a bond with something inside the massive tree. It drove her to attack the Inka that had confronted Kagerou, at which point she took its heart as well.
The strange hearts have changed her, albeit subtly. She seems, if possible, more unstable, off-kilter, than before. Though its easy to assume she's insane anyway upon meeting her. Shortly after, she was promoted despite 'attacking the Mizukage' and decided to dedicate some time to training.
-----
After the village of Kirigakure was disbanded, she followed her companions to the growing Arashigakure, quite happy to be away from the Sero tree. However, she found herself at a bit of a loss there, fitting in even less than she had in her home village. Not to mention the hearts she chose to keep from the Sero tree always beckoned her home. Thus far, she has resisted the urge, but her feet wander as much as they ever have, often putting her in difficult situations.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Specialist → You are only able to have one chakra type. Your ninjutsu of that type possess greater power, allowing them to overwhelm techniques of the same rank, and preventing them from succumbing to elemental weaknesses. You earn an additional 2 ninjutsu slots whenever you rank up. The overwhelming trait only applies to the selected element upon character creation and the element gained from specialization within this class. No other elements gain this. Second Class: Performer ▱▰▱ Painting Pictures → You are able to make brilliant Ninjutsu appear through charismatic performance. You are able to convert genjutsu slots into ninjutsu slots at a ratio of 1 to 1. Slots are converted after any mirroring effects.
Chakra Pool: 795 Stamina Pool: 575 Chakra Element:Suiton, Fuuton Chakra Color: Depends on her 'active' personality. The color associated with that personality's element is the color reflected in her chakra. Chakra Materialization: Her chakra materialization is directly affected by the tendrils that live inside of her. The more strongly she feels an emotion, the more active her tendrils become, and likewise the more unstable her chakra becomes, surrounding her and her tendrils almost like a skin. It provides no effect, however.
Strengths: She is good with Ninjutsu--it always made her think of magic, and that makes it more fun. She is also a good Singer and a decent Dancer, or at least she likes to think she is. They are the art through which she performs her own magic. She is good with tactics, even though she might not seem like it. Plus she has an incredibly high pain tolerance, thanks to her tendrils, but that's both a blessing and a curse.
Weaknesses: Miyuki is incredibly reckless. You can ask anyone who knows her, and they'll agree. She is also a bit of an airhead, and her personality is very unpredictable because it changes based on the element she uses. She doesn't even know how she's going to react sometimes. She has really bad wanderlust, and it's near impossible for her to stay in one place for long without unconsciously wandering off. On top of everything, she has a feral part of her that comes out when she's injured, and she can't control it.
Fears: • Tendrils :: She fears the parasitic form of her tendrils taking over her completely. Although she is still considered 'undead' like all Jiongu, she fears losing sight of the person she strives to become. • Nyctophobia :: A fear of darkness. • Haphephobia :: A fear of being touched. • Iatrophobia :: A fear of doctors.
Modifiers: • Jiongu Bloodline :: Learn one [1] extra Ninjutsu per post. • Ninjutsu Class :: Learn three [3] extra Ninjutsu per post. • Performer Class :: Learn three [3] extra Ninjutsu per post. • Performer Class :: Learn three [3] extra Genjutsu per post. • Performer Class :: [25%] price reduction for shopping.
Personal Attributes: • Non-elemental Nature :: At the time of consuming a heart to add to her collection, Miyuki can choose to keep the heart elementless, giving her Maruton slots instead of Elemental slots. • Dancing Elements :: Miyuki's Specialist discipline affects her current 'active' heart, allowing that element to overpower techniques of the same rank. However, because of this and how it drastically affects her personality, she cannot just switch elements on a whim, nor can she quickly change her 'active' heart. Her 'active' heart is the only element available to her [unless the element is gained by means other than a heart], besides Maruton. Likewise, it takes one [1] full post to swap the 'active' heart for another, in which she cannot use any activations. She can still move but not actively dodge, block, or attack.
• Extra Element :: Gains the element Fuuton, as well as mirrored slots. However it is not affected by the Specialist discipline. [Christmas 2017] • Phylactery :: Miyuki can store one [1] additional heart, totaling [6]. [100 Member Bonus]
• Fooling Death :: If a killing blow is struck, a spare heart is expanded and used as a replacement. [Jiongu Clan] • Organic Alteration :: Able to rearrange internal organs on a whim, though this takes a small amount of time. [Jiongu Clan]
▰▰▰ JOBS AND MISSIONS
Ryo: 両4000 AC: 19000
Missions Complete: D Rank :: 00 C Rank :: 00 B Rank :: 00 A Rank :: 00 S Rank :: 00
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 00 C Rank :: 00 B Rank :: 00 A Rank :: 00 S Rank :: 00
Job Missions Complete: {all start at 0} D Rank :: 00 C Rank :: 00 B Rank :: 00 A Rank :: 00 S Rank :: 00
Mission, Training, and Job Claims
Missions Claim: [ x ] Training Claim: [Unable to recover some posts, as they were in SN] Basic Training: Meditate [2/2] +40 Chakra/Stamina Basic Training: Performance [2/2] +20 Chakra/Stamina Intermediate Training: Meditate [2/2] +50 Chakra/Stamina Intermediate Training: Performance [2/2] +30 Chakra/Stamina Intermediate Training: Discipline [1/1] +15 Chakra/Stamina Jobs Claim: [ x ]
▰▰▰ INVENTORY Clothing • Dark, long-sleeved shirt • Short dark skirt with shorts under • Thigh-high black stockings • Bracers covering lower arms • Knee-high dark boots and greaves • Short furred cloak with hood • Ribbons decorating hair
Combat • 10 Senbon • 5 Kunai • Steel Fan
Miscellaneous • 1 Tiger's Eye gem • 1 Pyrite gem • 5 Miscellaneous sparkling rocks • 1 Large black feather • 1 Small bell • 2 Empty vials • A handful of candy
Holiday • 10 Yuki Popcorn :: A small box of fluffy, snow-like popcorn. Food contains + 2 stamina to those that consume it. Recovery rates x1.25 for stamina. • 1 Island Sundae :: A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere! Increases one's chakra and stamina pools by 10 for the length of one fight
Weapon Specs
Steel Fan
Range: Medium; 10-15 ft Weight: Approx. 5 lbs Size: Approx. 1.5 ft long, 3 ft circumference when extended Location: Typically carried at left hip • Multi-purpose tool made from steel plates that extend into a broad, near 360 fan. It it fairly aerodynamic, allowing it to act as a chakram when thrown, or a bludgeon when folded.
Ninjutsu: Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Ninjutsu: Suiton •
Ninjutsu: Fuuton •
Ninjutsu: Doton •
Ninjutsu: Raiton •
Ninjutsu: Katon •
Bloodline • Ito Todoku [Thread Reach] • Ito Souken: Shuriken [Thread Creation: Shuriken] • Ito Enchou [Thread Extension] • Ito Souken: Mori [Thread Creation: Lance] • Ito no Gaikotsu [Exoskeleton of Threads] • Ayumi Eda [Walking Limb] • Tekishutsu [Extraction]
Genjutsu: Illusory •
Genjutsu: Enchantment •
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
Nindo: N/A Personality: Mostly does everything based completely on whim. He does not get angry, upset, or anything along those lines for the most part.
Village: N/A [Wanderer] Title: N/A
Background: Zyx is more or less a byproduct of selective breeding among some lesser known, less morally sound branches of four different clans. He was trained to be a shinobi but left because he did not like his family. He very simply does things he wants now whle wandering.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Brandish → You are able to wield three types of chakra. You earn 1 fewer ninjutsu slot whenever you rank up. Second Class: Taijutsu ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have moderately increased Strength and Fortitude. Your hardened body allows you to mitigate the pain/status effect of an incoming attack for two post per body rank, allowing you to continue the fight until the pain or hazards settle in. This means that a stunning effect can be delayed by up to ten posts at S rank. However, you ignore pain anytime you use this discipline for any reason, meaning if you delay having your arm disabled by a skill, you can also ignore the pain from having been stabbed on that post as well. Ex.: A ninja uses a lightning technique designed to stun you. For one post, you can delay that effect from taking hold, and have nine posts to continue delaying effects. Similarly, the pain from the attack itself is also ignored. This doesn't, however, prevent you from being blown away in the wind, or set on fire/drowned for example. Furthermore, if lethal damage is suffered then the delaying ability will be nullified for that effect.
Chakra Pool: 550 Stamina Pool: 270 Chakra Element: Fire, Water, Lightning, Wind, Earth [Ice, Light, Void, Explosion] Chakra Color: Multi-Color Chakra Materialization: Elements clashing and combining.
Strengths: • Strategy • Range of Skill Weaknesses: • Weapon Use • Genjutsu Use Fears: • Death • Immortality
Modifiers: • Learn 1 Extra Ninjutsu Per Post • Learn 1 Extra Taijutsu Per Post • A character which forgoes access to their base elements may learn all of their bloodline techniques without needing to use slots. • All Nagadera clan members gain [ 60 ] extra Chakra. • Empty Flask: All members of the Saimoto clan gain [ 40 ] Chakra and [ 20 ] Stamina. Personal Attributes: • Kekkei Tōta Legacy: Gain one additional element, you posses the capacity for Dust release. [Free PA: Combo Kekkei Genkai] • Roots: Gain one additional element, and one hundred [100] chakra. [Optional PA: Combo Kekkei Genkai] • ICE to meet you: The Hyouton bloodline member is able to use their ice techniques with single handed seals, and also can choose an extra tai or buki style at character creation. [Optional PA: Combo Kekkei Genkai/Hyouton (Tai Style)] • Fuel Injection: Physical method users gain a slight boost to fortitude for every other stage mastered starting with One, and a slight strength boost every other stage starting with the second. Explosive method users can expend chakra equal to the cost of their Doton techniques to make them explode on contact which causes them to deal double damage where applicable. Katon techniques can similarly be empowered, causing them to have a blunt impact where applicable. (Some techniques, such as defensive Doton or Katon or techniques like aerial explosion are not applicable.) Increases chakea cost by 10 per rank. [Optional PA/Free PA: 100 Member Reward]
▰▰▰ JOBS AND MISSIONS
Ryo: 両0 AC: 0
Missions Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: {all start at 0, remove this} D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Job Missions Complete: {all start at 0} D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Mission, Training, and Job Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.} Missions Claim: [ x ] Training Claim: [ x ] Jobs Claim: [ x ]
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Kuton (Void Release) •
Koton (Light Release) •
Hyoton (Ice Release) •
Bakuton (Explosive Release Physical) Stage: 1 •
Taijutsu {Style name here} • {Stage progression / techniques learned}
{Style name here} • {Stage progression / techniques learned}
{Style name here} • {Stage progression / techniques learned}
▰▰▰ FORMLESS STYLES → 00 / 00 {REMOVE. Current formless slots.} {Find in Formless Style and Class information}
Formless Styles • {Formless style name}
Formless Techniques • {Formless technique name}
▰▰▰ ACADEMY STUDENT Learned E Rank Formless • {Formless type learning}
Masato Umechika: +1 PA [Waning Flames: Techniques using the fire element that Masato uses reduce the targets reflex slightly [1] for each rank of the technique successfully landing on the target. Each rank increases the duration of the debuff by 1 post.]
Takumi Saegahara: +1 PA
[ Arctic Illusions: Takumi may cast genjutsu through his ice techniques, causing those who see the ice or snow to be trapped in the genjutsu. ]
Posted: Wed Aug 15, 2018 7:22 pm
▰▰▰ PERSONAL DATA
Full Name: Sandayu Genburyuichirousuke Nickname: San | Sanda Age: 19 Birthdate: January 11th Gender: Male
Bloodline: Rinnegan Bijuu: Nanabi - Choumei _Sealing Method ___• Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ] | Main Seal _____• Shinten Fuuin no Waza [ Art of the Extension Seal ] | Converts Hakke no Fuuin Shiki into an odd seal _____• Fuuin no Tsuyofukumi [ Seal Strengthening ] | Reinforces Hakke no Fuuin Shiki into a "Medium" power seal _Mastery Level ____• None
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Life is deceit." Personality: Sandayu defines the "strong, silent type" when it comes to his normal behavior. He is an individual of very few words, but he exudes an air of brashness that often makes him seem somewhat thug-like. It is rare for him to speak his mind, and he typically just takes action for himself rather than asking for things. When he does speak, Sanda is very direct, usually brutally honest in his thoughts, and to the point.
Village: Tengakure | Gimangakure Title: N/a
Background: Sandayu is the third oldest of his seven siblings, progeny to Jiroukotsu and Yagura Genburyuichirousuke. In the nomadic village of Tengakure, his family stands at the top of the hierarchy as the "ruling" family of the Iga clan conglomerate. It was a well-kept and mediated secret that only six of Jiroukotsu's children were of his and his wife's blood; Sandayu was left to them as a nearly newborn infant. As the Sky nation itself is not prosperous enough to have an official Kage as a leader, Sandayu's father serves the village as a presidential figurehead. Sandayu himself was able to receive significant training, conditioning and preparation with his siblings in high hopes for developing a highly rare and recessive genetic trait from his lineage. Prophets of the Iga clan made Jiroukotsu aware that the next generation was expected to develop the legendary Rinnegan. Fate would have it that only Sandayu was fortunate enough to fulfill that prophecy. Ichiya, the eldest sister, exposed his adoptive status to the other siblings. As a result all six siblings, out of jealousy and spite, abandoned the Iga clan and stole six of the seven the sacred scrolls which contain knowledge of how to master all of the Rinnegan's unique abilities.
To make worse of the troubling situation that the Iga clan faced, the migrant village soon found itself under siege by the seven-tailed bijuu- the Nanabi. Through great loss and sacrifice, the monstrous insect creature was subjugated and ultimately sealed within Sandayu- their proclaimed savior. Now that they had literally put all of their clan's hopes in Sandayu, he was sent forth by Jiroukotsu to find his siblings. His standing orders are to retrieve his six siblings, send them and their retainers back home, and reclaim the sacred scrolls to develop his powers. If they resist, then they are to be eliminated to prevent their clan secrets from being shared with potential enemies of Tengakure. Secondary to that, he is to scout and survey the current situations of the outlying world of ninja. His goal for this is to determine if and where any threats to the Iga clan might exist and to relay any pertinent information to Tengakure. To assist him in this Sandayu's own retainer, Akigana Rokushou, set out to accompany him for this quest.
▰▰▰ CLASSES AND STATS
Specialized Class: Bloodline ▱▰▱ Blood Bender → You receive an additional 3 custom technique slots to be used only on bloodline and bloodline-related techniques. You gain 1 Locked Formless Style, which does not count towards Locked Style limits. ▱▰▱ Blood Knight → Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. ▱▰▱ Bloodline Specialist → Bloodline jutsu cast by this specialization are cheaper in cost as determined by the users body rank. At body rank D and C costs are reduced by five[5]. At body rank B and A, costs are reduced by ten[10]. Finally at body rank S and S+ costs are reduced by fifteen[15] These reductions DO NOT stack and override their previous totals. (D+C -5, B+A -10, S beyond -15)
Chakra Pool: 0 + 250 = 250 Stamina Pool: 0 + 250 = 250 Chakra Element: Earth | Wind | Fire Chakra Color:Smokey Gray Chakra Materialization: N/a
Strengths: • Fighting • Small & large scale strategy • Withholding information • Prodigy in ninjutsu and close quarter techniques Weaknesses: • Merciless • Undiplomatic • Somewhat prideful • Genjutsu usage Fears: • The destruction of the Iga Clan • Trust / Reliance
Modifiers: • Learn two [2] extra bloodline jutsu per post. (Bloodline Class) • Bloodline techniques cost -5 chakra (Bloodline Specialization)
Personal Attributes: • Genetic Pallete: With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories. • Six Paths of Pain: Gain the ability to use the Six Paths of Pain. • All for One: The less bodies actively in use for the Six Paths of Pain ability the more functional they can act; only applies when total bodies using the Six Paths of Pain are a multiple of six (1, 2, 3, or 6). The total activations that would be available between the six bodies can be distributed to the rest when there are fewer than six. Does not override ranked limits on the number of bodies that can be controlled and cannot grant activations for bodies that the user doesn't have access to control. • One for All: Can utilize any two of the available seven paths at a time and can switch two Paths at a time when using Path Change. However, cannot do so as freely as others; must wait four posts between using Path Change and it costs an extra B-Rank amount of chakra to switch one or both active Paths (A-Rank cost to switch two at a time). Cost payment for this effect is automatic and not optional. Cannot dual-wield Paths that the user has not mastered (learned all the listed techniques.
▰▰▰ JOBS AND MISSIONS
Ryo: 両 0 AC: 0
Missions Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Maruton • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
▰▰▰ FORMLESS STYLES → 03 / 03 FORMLESS PROFICIENCY ____• Soft Physical Formless _______○ Training Level: E ____• Hard Physical Formless _______○ Training Level: E ____• Whip Formless _______○ Training Level: E Formless Techniques •
Sonyo: tab Of the White Sand: Any sand used by Sonyo becomes encased in a thin layer of ice, allowing for it to accumulate rank-applicable frostbite hazard, for 1.5x the cost.
Nuru: tab Soul of Ukyo, Heart of Uzumaki: If any fuin is made in Ukyo ink, it becomes [ Bound ] to Nuru and can only be used by someone who matches her same blood signature.
Posted: Fri Aug 17, 2018 7:08 pm
▰▰▰ PERSONAL DATA
Full Name: Nara Tezumari Nickname: Age: 18 Birthdate: 01/ 09 Gender: Doesn't consider it relevant
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Hair Color: Black Naturally/ dyed pink Eye Color: Blue Height: 5' 6" Weight: 137 lbs
Bloodline: Nara (Awaiting Approval)
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Show everything, reveal nothing. Personality: Clinical, carefree, and yet excitable. Talks with hands. Some might consider them an airhead for how much they babble, but one would be remiss to underestimate them as beneath that talk is a surgeon dissecting you with unnatural precision.
Village: Arashigakure Title: Genin
Background: The Nara clan has been held in high esteem for their intelligence and strategic capabilities for a long time. Tezumari was by no means a disappointment. Their ability to grasp strategy improved rapidly; Making it ever the more difficult to surprise them. On their 7th birthday, their parents threw a large party. Many high profile ninja were invited and many tried to test Tezumari's intelligence. It became a bit of a game for the adults to see who could stump them. None Succeeded. That is none of the Ninja did. Their parents, in an attempt to keep the rest of the kids busy had hired a stage magician. Small time card and coin tricks were their trade, yet for the first time, Tezumari struggled. They were amazed by the skill and talent that was considered so far below the capabilities of the ninja world. They realized small things could be unappreciated and therefore ignored; that was deadly and beautiful. They joined the Academy the very next day... but on the condition they could learn magic as well.
▰▰▰ CLASSES AND STATS
First Class: Genjutsu ▱▰▱ REM Sleep → Your genjutsu prowess has enabled you to increase the amount of time a genjutsu affects an opponent. The Base Duration of your non-instantaneous Genjutsu increases by 1 post. Your Genjutsu upkeep costs are lessened by 5 Chakra per body rank. Instance genjutsu are not effected by this increase in duration. Second Class: Genjutsu ▱▰▱ Inception → With Genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. With practice and discipline, the shinobi may select one [1] genjutsu Sense that may be added as a Secondary sense to any technique, as well as choose one Sense of Choice that will forever cost one [1] rank less in cost as long as the casted genjutsu's primary sense is the chosen sense. Once these two [2] choices are made, they cannot be switched, so choose wisely. Chosen senses: Primary: Sight, Secondary: Chakra.
Chakra Pool: 350 Stamina Pool: 150 Chakra Element: Fuuton, Raiton Chakra Color: purple Chakra Materialization: Chains of hearts, spades, clubs, and diamonds wrapped around their body and limbs
Strengths: • Magic Tricks • Thinking underneath the underneath Weaknesses: • Slow to realize she's unintentionally hurt someone's feelings • Humble brags Fears: • isolation. Not in the casual sense of being alone, where there is a possibility of changing it. Rather the complete disconnection of friends and/or the deprivation of senses. • Responsibility. Being put in a high authoritative position and being responsible for those around them.
Modifiers: • bonus on chakra reduction to non-Nara Clan shadow jutsu. [ 1 rank ] Learning them as such is considered a Nara Clan action, allowing the member to put those jutsu into their Clan Jutsu list rather than their original location. Requirements for jutsu lifted this way are still required. Ninjutsu lifted require Ninjutsu Class, Bukijutsu lifted require Bukijutsu Class, & Genjutsu lifted require Genjutsu Class. • Used within the Ino-Shika-Cho formation, Nara Clan jutsu abilities are considered higher by 2 ranks. If used within Ino-Shika or Shika-Cho formations, Nara Clan jutsu abilities are considered higher by 1 rank. • The Nara learn 1 extra Ninjutsu per post. • If this class is taken as the first and second class, then you may take two disciplines from this class. Additionally, the number of senses you are able to utilize in techniques increases by 1. This still cannot increase the number of senses a technique may effect beyond 5. • Learn 2 extra Genjutsu techniques per post Personal Attributes: • Sleight of Hand: Can cast jutsu using hand motion rather than handseals • Practical Magic: Starts with 1 bukijutsu and 1 Taijutsu Style, -2 Genjutsu per rank.
▰▰▰ JOBS AND MISSIONS
Ryo: 両0 AC: 0
Missions Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Fuuton •
Raiton •
Nara •
Genjutsu •
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ FORMLESS STYLES → 00 / 02
Formless Styles • {Formless style name}
Formless Techniques • {Formless technique name}
▰▰▰ ACADEMY STUDENT Learned E Rank Formless • {Formless type learning}
duckmasta
Dapper Businesswoman
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Regenki
Versatile Tactician
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Posted: Fri Aug 17, 2018 9:01 pm
▰▰▰ PERSONAL DATA
Full Name: Zhi Zenshin Nickname: Zippy Age: 17 Birthdate: June 7th Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S
Hair Color: Blue Eye Color: Blue Height: 146cm || 4'8" Weight: 36kg || 79lbs
Nindo: "Quickly and correctly; mostly quickly, though!" Personality: Zhi is mostly known as a hyperactive girl who likes to keep on the move. Likewise, she is well known for her impulsive actions as well as tendency to openly speak her mind. Being the honest knucklehead she is, Zhi has an arguably bad habit of being unnecessarily blunt with her opinions and observations. The young go-getter can't help but keep herself busy in one way or another simply because she feels that doing things faster leaves more time for other experiences in the paltry amount of hours in a day. Despite this habit of hers, Zhi is actually quite attentive to detail because she has learned to loath repeating tasks because she got them wrong the last time it was attempted. At least she can bare to hang tight and focus if something she's doing is interesting or important. Her chipper attitude had been mellowed out somewhat after the tragedies which befell Sunagakure after the war with UHV, but she is still mostly an optimistic and outgoing lass.
Village: Sunagakure | Uzushiogakure Title: Jonin
Background: Zhi was born and raised in Sunagakure. Being the sand bumpkin she was raised to be, she rather loves the desert for all of its givings and takings. Her home is what it should be. Her parents noticed her keen awareness of her surroundings from a young age and enrolled her in the village's ninja program as soon as possible. Since then "school" life was full of fun and interesting experiences. Zhi has always given one-hundred and ten percent of her effort toward her lessons and plans, but more than that for her peers and teachers. Although, she'd be well-known by them as the antsy girl who had to hop or jog in place during class because she hated sitting still for the whole time. Now that she's graduated to become a ninja, Zhi expects that things will get even more interesting and definitely more difficult. She won't shy away from the challenge though! No way!
Zhi has matured a bit from the loss of her home, sharing the loss of her dear friend Taylor's teacher and foster parent, and due to the disappearance of her own parents. She remained at Taylor's side throughout the course of the passing five [5] years, and used the training from Lady Bastet to the best of her ability. Where she could manage to do so, Zhi even further advanced her abilities as a Sensory ninja as well as mastered her inherited Speed Release skills. Currently, she seeks a means to settle Taylor's grief- even considering putting herself in danger to approach Nariomi's bijuu which rejected him.
▰▰▰ CLASSES AND STATS
First Class:Sensor ▱▰▱ Resolution → You are more determined to get fine details from your sensory techniques, but in order to get this type of clarity the range of your techniques is reduced by half. You are able to discover the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank. At body ranks D and C users of this discipline able to sense their enemy’s ninjutsu attacks and their composition, which grants a -1 rank deduction to dodging with the dodge mechanic X-ranked skill if you know the technique that was used. This only works for techniques which originate within the sensory area of the user. Second Class:Bloodline ▱▰▱ Blood Bender → You receive an additional 3 custom technique slots to be used only on bloodline and bloodline-related techniques. You gain 1 Locked Formless Style, which does not count towards Locked Style limits.
Chakra Pool: 505 + 1065 = 1,570 Stamina Pool: 400 + 795 = 1,195 Chakra Element: Lightning | Wind Chakra Color:Pumpkin Orange Chakra Materialization: Spherical aura, barely wider than Zhi is tall. It elongates when she moves at high speeds, and it becomes less opaque as her chakra reserves become closer to empty.
Passive Status Increases: • Strength ► +12 →→ +1 | Stage One Mastery - Western Burning Fist →→ +1 | Stage Three Mastery - Western Burning Fist →→ +1 | Stage Five Mastery - Western Burning Fist →→ +6 | Stage Six Mastery - Nigirikobushi no Shintou →→ +1 | Stage One Mastery - Shigure Souen →→ +1 | Stage Three Mastery - Shigure Souen →→ +1 | Stage Five Mastery - Shigure Souen • Speed ► +24 (Capped at +12) →→ +6 | S-Rank Shounin no Gouzoku Clan →→ +12 | Whirlwind Training | Stage Five Mastery - Jiyūgata Senpū (Rigorous) →→ +6 | Stage Six Mastery - Kyouzou • Reflex ► +28 (Capped at +12) →→ +1 | Stage Two Mastery - Western Burning Fist →→ +1 | Stage Four Mastery - Western Burning Fist →→ +1 | Stage Six Mastery - Western Burning Fist →→ +24 | Advanced Whirlwind Training - Jiyūgata Senpū (Rigorous) →→ +1 | Stage One Mastery - Ja no Muchi • Fortitude ► +3 →→ +1 | Stage Two Mastery - Shigure Souen →→ +1 | Stage Four Mastery - Shigure Souen →→ +1 | Stage Six Mastery - Shigure Souen
Combat & Skill Modifiers: • Soul of the Tiger, Mk. II ► -1 rank cost reduction to Taijutsu • Variable Technique - ► Allows a rank-stated technique to be turned into an x-rank technique.
Mission & Training Modifiers • Learn fifteen [15] extra ninjutsu per post. (Sensor Class) • Learn fifteen [15] extra genjutsu per post. (Sensor Class) • Learn fifteen [15] extra bloodline jutsu per post. (Bloodline Class) • -1 post to E-Rank and B-Rank Botany missions. (Apprentice Botanist) • -1 post to E-Rank and B-Rank Medical missions. (Psychiatry: Life Saver) • -1 post to E-Rank and B-Rank Oinin missions. (Eagle Eye Oinin: Initiate) • -1 post to D-Rank and A-Rank, -2 posts to S-Rank Oinin missions. (Eagle Eye Oinin: Regular) • -1 post to E-Rank and B-Rank Oinin missions. (Eagle Eye Oinin: Specialist) • -1 post to D-Rank and A-Rank, -2 posts to S-rank Oinin missions. (Eagle Eye Oinin: Shadow)
Personal Attributes: • Kekkei Tōta Legacy: Gain one additional element (earth), you posses the capacity for Dust release. • Roots: Gain one additional element (water), and one hundred [100] chakra • The Force of a Great Typhoon: Gains one additional element (wind) • Fuel Injection: Physical method users gain a slight boost to fortitude for every other stage mastered starting with One, and a slight strength boost every stage other stage starting with the second. Explosive method users can expend chakra equal to the cost of their Doton techniques to make them explode on contact which causes them to deal double damage where applicable. Katon techniques can similarly be empowered, causing them to have a blunt impact where applicable. (Some techniques, such as defensive Doton or Katon or techniques like aerial explosion are not applicable.) Increases chakea cost by 10 per rank. • Senju Senjutsu: Zhi's Senju Senjutsu sage mode confers the same statistical bonuses as other sage modes would; however, it takes an additional two [2] posts to prepare. • Divine Power: All of Zhi's bloodline, ninjutsu, and complex/spiritual techniques and abilities cost half a rank more chakra to use (not optional). As a result, all affected techniques and abilities are enhanced by Koton (Light Release) chakra. All techniques/abilities will blind anyone who looks at them for 1 post per rank of the enhanced technique/ability (+1 for those affected with active dojutsu). • Adept Blood Bending: Can perform all bloodline techniques with simplistic and complex somatic actions (claps, waves of the arms, stomps, etc.) • Kyomei Nenemaru PA: Cannot use Genjutsu. Can trade Genjutsu technique slots for Ninjutsu at a 1:1 ratio, or 10 Genjutsu slots for 1 Style. Also, Genjutsu learning bonuses apply to taijutsu instead. • Flower Child: Zhi shows a promising future as a botanist, allowing her to start her career as an apprentice of the job type. • The Good Host PA: -50% off for all implant chakra requirements.
▰▰▰ JOBS AND MISSIONS
Ryo: 両 30,500 AC: 110,200
Missions Complete: D Rank :: 15 C Rank :: 5 B Rank :: 38 A Rank :: 1 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
• Thanksgiving 2017 __○ +10 Nin Slots __○ 1 extra smithing title (not title tree, just 1 title) __○ +1 PA • Soul of the Tiger, Mk. II __○ -1 rank reduction to Yang Alteration style usage (affects Taijutsu instead) __○ +50 Chakra and Stamina __○ +1 Alteration Style (+1 Taijutsu Style instead) • Alteration Contest 2017 Participation Reward __○ +1 Taijutsu Style __○ +1 Custom Jutsu Slot • Sunagakure Halloween Event 2017 Participation Reward __○ +1 Unique PA Based on Kyomei Nenemaru • Little Shoppe of Horrors __○ 10 free training posts (10/10 Used) __○ Yuki Popcorn [x10] ____○ < FREE > ____○ A small box of fluffy, snow-like popcorn. ____○ Food contains + 2 stamina to those that consume it. ____○ Recovery rates x1.25 for stamina. __○ Effulgent Clouds [x1] ____○ < FREE > ____○ A single serving of blindingly holy cotton candy. Said to be made from the condensed fog that rolls down from the Cloud Country. ____○ Gives all durations + 1, from one post's actions. __○ Halloween Library, 2017 [1 Style (any)] ____○ Is not an Omni-Library. • Merry Christmas! (2017) __○ 10 free training posts (10/10 Used) __○ Variable Technique - Lightning Transformation Technique ____○ Allows a rank-stated technique to be turned into an x-rank technique. __○ +1 PA __○ Santa's Library #4 ____○ +10 Ninjutsu Slots • Suna Christmas Event __○ 5,000 AC ____○ Aggro'd Snow Queen and lived. ____○ Broke out hostages. ____○ Fought Snow Queen in the loosest definition. __○ Snow Queen's Crest ____○ +25 Chakra/Stamina • "Mastering the Arts" PA Training Refund __○ 19/19 Training Posts Used • 5 Year Time Skip __○ +45,900 AC __○ Oinin "Shadow" Job Title Achieved (-4000 AC) __○ +1 New PA (-5000 AC) __○ +2 Custom Slots (-5000 AC) __○ +1 Buki/Tai Style (-5000 AC) __○ Remaining Balance: +26,900 AC • SR 100 Member Reward __○ +1 PA
▰▰▰ INVENTORY • 5 Shuriken (stored in tool pouch on left leg) • 10 Kunai (stored in tool pouch on left leg) • Uzushiogakure Headband (in the style of a scarf) • Sunagakure Headband (in the style of a plates on the backs of her battle gloves) • Clothes (as depicted in character image) • Expansion Seal (Right Battle Glove Palm | Linked via Seal Connection) • Expansion Seal (Left Battle Glove Palm | Linked via Seal Connection) • Simple Steel Katana (stored in Expansion Seal) • Oinin Mask and Gear (stored in Expansion Seal)
Weapon Specs
Weapon Type:Battle Gloves Weapon Range: Normal Punch Reach Weapon Weight: 1.36kg Weapon Size: Comfortably fitted to Zhi's hands Weapon Location: Usually worn on Zhi's hands, or stored in an Expansion Seal
Fuuinjutsu ____• Fūnyū no Jutsu [ Enclosing Technique ] | S Rank Training | [Basic] ____• Kaifū no Jutsu [ Unsealing Technique ] | S Rank Training | [Basic] ____• Fuuin Tsunagu [ Seal Connection ] | S Rank Training | [-1 Nin Slot] ____• Utsuwa [ Container ] | S Rank Training | [-1 Nin Slot] ____• Kakuchō [ Expansion ] | Rank B | [Augment] ____• Kuchiyose no Jutsu [ Summoning Technique ] | Rank B | [Universal] ____• Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ] | Rank B | [Universal] ____• Danzou's Sealing Jutsu [Restraining] | Rank B | [-1 Nin Slot] ____• Danzou's 2nd Sealing Jutsu [Weakness] | Rank B | [-1 Nin Slot] ____• Omamori no Kekkai [ Protective Tag Barrier ] | Rank A | [-1 Nin Slot] ____• Bunshin Houin [ Clone Sealing ] | Rank A | [-1 Nin Slot] ____• Kemono Fuuin no Jutsu [ Beast Sealing Technique ] | Rank A | [-1 Nin Slot] ____• Gogyou Fuuin [ Five Elements Seal ] | Rank A | [-1 Nin Slot] ____• Gogyou Kaiin [ Five Elements Unseal ] | Rank A | [-1 Nin Slot] ____• Seijou Houin [ Normality Sealing ] | Rank A | [-1 Nin Slot] ____• Yuwaeru no Tsukegami Houin [ Binding Tag Seal ] | Rank A | [-1 Nin Slot] ____• Shinten Fuuin no Waza [ Art of the Extension Seal ] | Rank A | [-1 Nin Slot] ____• Fuuin no Tsuyofukumi [ Seal Strengthening ] | Rank S | [-1 Nin Slot]
Jinton (Dust Release) ____• Jinton: Genkai Hakuri no Jutsu [ Dust Release: Detachment of the Primitive World Technique ] | Rank S
Koton (Light Release) ____• Reikō [ Luminescence ] | Rank X ____• Kōton: Shunshin [ Light Release: Instantaneous Movement ] | Rank D ____• Meimu [ Fallacy ] | Rank D ____• Keika [ Light of the Firefly ] | Rank C ____• Gyōkō [ Light of Dawn ] | Rank A ____• Shintō [ Sacred Light ] | Rank A ____• Seisō [ Holy Lance ] | Rank ____• Taiyō no Teizen [ Garden of the Sun God ] | Rank S
Bakuton (Blast Release - Physical Method) _ Stage 1 ____• Bakuton: Baku Sukin [ Explosive Release: Explosive Skin ] | [Basic] ____• Bakuton: Poppu [ Explosive Release: Pop ] | Rank E | [Augment] ____• Landmine Stance | Rank X _ Stage 2 ____• Bakuton: Baku Shuuha [ Explosive Release: Explosive Wave ] | Rank D-B ____• Bakuton: Baku Hanei | Rank X ____• Bakusoku Tābo [ Blast Rush Turbo! ] | Rank X _ Stage 3 ____• Tābo Panchu [ Turbo Punch ] | Rank C | [Training] ____• Bakuton: Tekidan-Taijutsu [ Explosive Release: Grenade Physical techniques ] | Rank C | [Augment] _ Stage 4 ____• Bakuton: Tanku Shell [ Explosion Release: Tank Shell ] | Rank B ____• Bakuton: Tanku Shell [ Explosion Release: Tank Shell ] | Rank X ____• Bakuton: Baku Haji [ Explosive Release: Explosive Grip ] | Rank B _ Stage 5 ____• Bakuton: Rajiusu Bakuha [ Explosive Release: Radius Blast ] | Rank A ____• Bakuton: Jirai-Taijutsu [ Explosive Release: Landmine Physical Techniques ] | Rank A | [Augement] ____• Bakusobu Naitoro [ Blast Rush Nitro ] | Rank X _ Stage 6 ____• Bakuton: Soukaitei [ Explosive Release: Mine Sweeper ] | Rank S | [Augment] ____• Hauzā Inpakuto [ Howitzer Impact ] | Rank S
Mokuton (Wood Release) ____• Moku Soujuu [ Wood Manipulation ] | Rank X ____• Moku Bunshin no Jutsu [ Wood Clone Technique ] | Rank D ____• Wood Release: Underground Roots Technique | Rank D / Mokuton: Daisōju [ Wood Release: Great Spear Tree ] | Rank A ____• Mokuton: Henge [ Wood Release: Transformation ] | Rank C ____• Mokuton: Daijurin no Jutsu [ Wood Release: Great Forest Technique ] | Rank B ____• Mokuton: Mokuryū no Jutsu [ Wood Release: Wood Dragon Technique ] | Rank A ____• Tajū Mokuton Bunshin no Jutsu [ Multiple Wood Release Clone Technique ] | Rank A ____• Mokuton Hijutsu: Jukai Kōtan [ Wood Release Secret Technique: Nativity of a World of Trees ] | Rank S ____• Mokuton: Mokujin no Jutsu [ Wood Release: Wood Human Technique ] | Rank S ____• Mokuton: Hōbi no Jutsu [ Wood Style: Wood Expulsion Jutsu ] | Rank S+
Ranton (Storm Release) ____• Marker | Rank D ____• Light Show Barrier | Rank C-A ____• Laser Circus | Rank C-S ____• Laser Bolt Rain | Rank B ____• Devil's Storm | Rank B ____• Lightning Release: Black Panther | Rank A ____• Laser Parade | Rank A ____• Hijutsu: Ryuuki Boufuuryuu [ Secret Technique: Rising Dragon Storm ]
Taijutsu Western Burning Fist _ Stage 1 ____• Single Action ____• Double Action ____• Curving Projectile ____• Breaching Charge _ Stage 2 ____• Full Metal Jacket ____• Double Tap ____• Mixing Rounds ____• Shooter Stance _ Stage 3 ____• Ricochet ____• Taking Cover ____• Mortar Shell ____• Dodging Projectiles _ Stage 4 ____• Loading ____• Shotgun Fist ____• Upgraded Caliber ____• Mercury Round _ Stage 5 ____• Burst Fire ____• Protective Vest ____• Magnum _ Stage 6 ___• Suppressing Fire ___• One Shot, One Kill ___• Designated Marksman
▰▰▰ FORMLESS STYLES → 08 / 10 Formless Proficiencies ____• Soft Physical Formless _______○ Training Level: S ____• Hard Physical Formless _______○ Training Level: S ____• Soft Mental Formless _______○ Training Level: S ____• Hard Mental Formless _______○ Training Level: S ____• Cestus Formless _______○ Training Level: S ____• Medium Sword Formless _______○ Training Level: S ____• Whip Formless _______○ Training Level: E ____• Spear Formless _______○ Training Level: E Formless Techniques ____• Oukashou [ Cherry Blossom Collision ] ____• Bushi Ken no Jutsu [ Samurai Sabre Technique ]
▰▰▰ JUTSU TRAINING
Jutsu Learned [SN]
____• Jinton: Shunshin no Jutsu [ Speed Release: Body Flicker Technique ]