Welcome to Gaia! ::

Shinobi Revolution

Back to Guilds

A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

Reply ③ || Approval Area
Profile Approval (Read First Post) Goto Page: [] [<<] [<] 1 2 3 ... 19 20 21 22 23 24 ... 127 128 129 130 [>] [>>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Novasse

PostPosted: Wed Oct 24, 2018 4:23 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Emiru & Tsubaki Hiroyami
                        Nickname: Emi & Sumi
                        Age: 10
                        Birthdate: August 8th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: White/Black
                        Eye Color: Both have one dark hazel eyes and one eye that has a dark sclera and red pupil
                        Height: 4'7"
                        Weight: 70 lbs

                        Bloodline: Sōma no Kō/Kaguya

                        Combat Outfit: They normally wear normal looking clothing, usually a black color


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I-If we do enough stuff, maybe people won't think we're a freak..."
                        Personality: Both twins are relatively the same in terms of their personality. They're hesitant, afraid to really open up to anyone because of their issues and only seem to be happy when on a mission or instructed to follow a task of some kind. Emiru is the more naive of the two, acting a bit more rash and childishly than her sister. Inversely, Tsubaki is often the one who makes the harder decisions, more mature for her age than her sister.

                        Village: Arashigakure
                        Title: Academy Student

                        Background: Two twins with not a trace of their origin or parents. They came into being alone, only the two of them to fend for themselves. Emiru soon found herself with a twin fused inside of her and considered herself inhuman because of it. Adding onto the peculiar appearance was both's ability to control bones from their bodies. The twins would catch a ride on carts, maybe the band of merchants to get by. It was soon on a twilight's eve that they came across a patrol of shinobi. Tsubaki approached after observing the group, asking for shelter for the night. What they found instead was their new home, the shinobi graciously accepting them into their ranks. Though their appearance was still off putting to many, they planned to seek the academy directly after their citizenship was gained.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Bloodless KinBloodless Kin allows you to receive one of your possible implants upon creation. The implant, despite being implanted, is treated as a born-bloodline to its user and has access to all of the techniques of the bloodline it came from, as well as the PAs. This implant can be dojutsu, elemental or chakra-manipulation based. It does not take a slot in bloodline rosters. However, this special implant cannot be the Rinnegan, and you cannot have Bloodless Kin with a Combo Element Kekkei Genkai implant or character. Because of the special nature of this implant, the second implant acquired from the Genetic Palette PA (listed in the implant system) will allow the wielder access to jutsu up to their rank, rather than a rank below them, unlike shinobi without Bloodless Kin.
                        Second Class: Taijutsu
                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Reflexes are moderately enhanced and you gain an additional 2 ninjutsu slots per rank. In addition, once every other post all three of your activations in a post can be used for offensive taijutsu.

                        Chakra Pool: 100 (125+100= 225)
                        Stamina Pool: 100 (125+150= 275)
                        Chakra Element: Suiton, Doton
                        Chakra Color: Lavender
                        Chakra Materialization: Her chakra manifests in the shape of rushing air around her

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 3
                        → Brawler Disc.
                        • Reflex ► 3
                        → Brawler Disc.
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Fighting in tandem of one another
                        • Stealth/Hiding
                        • Loyal to those who give them a chance
                        Weaknesses:
                        • Very susceptible to their features being mentioned
                        • Meek, pretty awkward at conversation
                        Fears:
                        • Autophobia
                        • Hemophobia

                        Modifiers:
                        • Learn 1 extra Bloodline technique per post.
                        • Learn 1 extra Taijutsu technique per post.
                        • Adaptive DNA: Gain [ 80 ] extra Chakra. Unless otherwise stated, all clan techniques can be paid for with either Chakra OR Stamina.
                        Personal Attributes:
                        Unbending Willow: Gains a slight increase to fortitude with every mastered stage of Kaguya techniques for a total of a supreme increase upon mastery.
                        Bad to the Bone: Gains 1 extra Bukijutsu style

                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 0

                        Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 04
                        • Genjutsu : : 00 / 02
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 02
                        • Bukijutsu Styles: : 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Suiton


                        Doton


                        Bloodline
                        • {Remove if none}

                        Gejutsu
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 00 {REMOVE. Current formless slots.}
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        SB5K

                        Brooy
 
PostPosted: Thu Oct 25, 2018 9:12 pm
Burrtii
approved


Novasse
approved, but you get one more PA
 

Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100

Black Fire Lord

Demonic Bachelorette

13,000 Points
  • Wall Street 200
  • Money Never Sleeps 200
  • Tycoon 200
PostPosted: Sat Oct 27, 2018 4:34 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Cecil "Kayn" Vanaheim
                        Nickname: Kayn
                        Age: 22
                        Birthdate: May 13th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Brown
                        Eye Color: Green
                        Height: 6.3ft
                        Weight: 180lbs

                        Bloodline: Jiton

                        Non-Combat Outfits: Winter Gear

                        School gear

                        Casual

                        Casual

                        Formal

                        Swimwear

                        Shirtless

                        Police Outfits:

                        Combat Version Mk 1

                        Non-Combat Version



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Do storms pity the drowned?"
                        Personality: Cecil tends to be a humorous guy, he'll make jokes and be sarcastic all the time. In his youth he tended to be a bit of a rebel and some of that free spirit has carried over into his adulthood. Though despite his humorous nature, he is not disrespectful nor a jerk. Though he might treat some serious situations humorously when he does get serious it can be scary. He does not get serious often but when he does it tends to be either when its needed or if hes been truly pissed off. All around Cecil is easy to get along with and can be extremely scary given the right situations.

                        Village: Arashigakure
                        Title: Genin

                        Background: Cecil "Kayn" Vanaheim was born in Kirigakure and almost learned to swim before he learned how to walk. His mother was head of the police force in the village. The police force was made up of non shinobi to ensure a good relationship between the villages ninja and the civilians. That was not to say the police force was not trained extremely well. In fact some were equals to powerful ninjas thanks to their specialized training. His father was a Shinobi, a Jōnin in charge of students. His parents were authority figures who held Cecil up to a high standard and because of that during his teenage years he was rebellious. His parents trained him hard, his father in ways of the ninja and his mother to be a police officer like her. Often he didn't have much choice in that matter but when it came time to choose on what he would do Cecil decided to follow his mothers path despite his rebellious nature.

                        At the age of 16 Cecil officially became a police officer and things became much easier for him. His father could no longer train him as it was forbidden for the police to undergo ninja training. Instead he followed his mother and trained with her. With only one parent's expectations to live to and only one parent to train under he while still slightly rebellious he toned it down slightly. His rebellious ways had manifested in the form of him and his friends hanging out. Mostly they did stupid little things, pranks and the such. Though they mostly stopped doing rebellious things they still hung out. Cecil's middle name was Kayn and it ended up becoming his nickname. His friends would call him that and as he spent time as a police officer his coworkers would call him that. His time in Kirigakure was what he considered the best time of his life.

                        When the war started things changed. The village was going through a lot of turmoil and with the war with the UHV things were getting worse. He was piled up with work thanks to everything going on and at the moment it was do or die. Mizukage Inka had to make hard decisions and after being disposed by the Daimyo, a choice was made. Those who would could follow Inka to the land of lightning and strike a deal with Shiro. Cecil's parents decided to follow and he did as well. The deal went well at the very least but now there was a problem. New land needed to be sought out for them. It was found and all available shinobi were to be sent there. Cecil went with his father while their mother stayed behind. He saw it as an opportunity to get away from everything. A new start to say the least. The journey wasn't easy and when they finally did settle the new village, they had to deal with attacks from barbarians organized by supporters of the previous Daimyo. Cecil lost his father in one of those attacks. Despite not being a ninja he took his fathers place to help defend the village. He had plenty of training and the barbarians were no ninjas. He lived through the attacks and killed many barbarians. People who saw him during the battles said the look on his face was scary and that his nickname Kayn was more appropriate then his actual name.

                        Fast forward to a time in which the village had stabilized and Cecil decided to become a ninja, hard to say if it was because of his father or some other reason. Though Cecil will insist it was to get closer Jeon who he had a crush on, it's hard to tell if he serious about it or not. He didn't go through the academy and instead just passed an exam as his father had taught him ninja arts for a while. He recently just became a genin and plans on moving out of that rank real quick.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.
                        Second Class: Ninjutsu
                        ▱▰▱ Ninjutsu SpecialistThe user's ninjutsu gains the ability to overwhelm ninjutsu of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at B rank and three at S rank regardless of the number of elements the ninja has. Your ninjutsu are not mirrored per element, but you gain an additional 3 Ninjutsu per rank up. Also allows for one handed seals.

                        Chakra Pool: 375
                        Stamina Pool: 225
                        Chakra Element: Doton [ Earth ] and Raiton [ Lightning ]
                        Chakra Color: Green
                        Chakra Materialization: N/A

                        Passive Stats Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Swimming: Cecil is extremely good at swimming, the water is like a second home to him and good chance is he'll out do anyone in the water.
                        • Athletics: Cecil spent years training in extensive physical conditions, he is stronger then most even being a mostly ninjutsu user.
                        Weaknesses:
                        • Genjutsu: With his upbringing genjutsu tends to elude his grasp, he just does not get it very well.
                        • Anger: When he's angry which is not often he can lose sight of whats important and make stupid decisions in fights.
                        Fears:
                        • He fears being rejected by his crush Jeon.
                        • Being buried alive.

                        Modifiers:
                        • Learn 1 extra Bloodline technique per post.

                        • Jiton users learn 1 extra Doton [ Earth ] and Raiton [ Lightning ] ninjutsu per post.

                        • Learn 1 extra Ninjutsu technique per post.
                        Personal Attributes:
                        • Wu Xing Disciple: User can manipulate all forms of earthen metal, not just ferromagnetic ones. Beyond this aesthetic change, the user can also perform bloodline techniques with simple somatic movements instead of handseals.

                        • Deep Reserves: Gains a bonus of 100 Chakra

                        • A Certain Magnetic Embrace: The user churns and manipulates the very earth below their feet passively per post, converting 3 feet of ground around them into iron sand per post. This increases by 3 feet every rank. In addition, the user can freely convert their Doton techniques into any metal they can magnetically control and thereby count them as bloodline techniques for 10 extra chakra per rank.


                        ▰ JOBS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        AC: 0 {starts at 0}

                        Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete: {
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/eiseijutsu do not count towards these limits.}
                        • Ninjutsu : : 00 / 08
                        • Genjutsu : : 00 / 04
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 00
                        • Bukijutsu Styles: : 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Doton


                        Raiton


                        Bloodline
                        • {Remove if none}

                        Gejutsu


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 00 {REMOVE. Current formless slots.}
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        SB5K

                        Brooy
 
PostPosted: Tue Oct 30, 2018 5:17 am
Black Fire Lord


approved  

Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100

CircaNineOne

PostPosted: Wed Oct 31, 2018 7:14 pm
Quote:
This is a Respec of Itsuki Uchiha


User Image
All artwork by osy057 on DeviantArt


▰ PERSONAL DATA

Full Name: Hīryu Aogawa
Age: 17
Birthdate: July 21st
Gender: Male


▰ PHYSICAL CHARACTERISTICS

Appearance & Clothing:
User Image
Hīryu wears a red, black, and white stylized robe as seen above, with a large sword sheath adorned with his former Mist headband across his torso. Underneath his robe he wears a basic mesh ninja shirt. The jacket portion can be removed, though Hīryu prefers to keep it on unless the situation truly calls for it.

Body Rank: D

Height: 6'0"
Weight: 185 lbs.

Bloodline: Hyōton • Ice Release [ Uchiha • Sharingan ]
Sharingan Maturity: One Tomoe

▰ SOCIAL AND PERSONALITY

Nindo: "I wish to build a place that the endless wars of our world cannot touch..."
Personality: Hīryu was once a cheerful and happy child, but after the way, he became more cold and serious. Only those truly close to him have ever seen the side of him that will crack a joke, which he is perfectly able to do. He takes the few relationships he has very seriously, and would die for his comrades.

Village: Arashigakure [ Hidden Storm ]
Title: Genin

Background: Hīryu was born a son of the Aogawa clan. His father, Shinji Aogawa, was the head of the clan, as well as a prominent swordsman in the Hidden Mist village. His mother was actually one of the Uchiha clan, who had fled to the Mist in her past, and hidden her identity. The two met by chance and fell madly in love, and started a family. When Hīryu was young, his parents discovered that he had inhereted both of their bloodlines; the Sharingan of his mother and the Ice Style of his father. He was a Kekkei Touta. In order to keep his secret safe, they lived a private life... or, at least until Hīryu joined the Ninja Academy.

Throughout his time at the Academy, Hīryu's Sharingan had never awoken, much to his parents delight. The last thing they wanted was for the Mist to take their son and turn him into a weapon. Hīryu graduated the Academy at age 12, a prodigy among his classmates. Hīryu was the happiest he'd ever been when he was promoted to Genin. But the feeling wouldn't last for long; everything would change when the Cloud attacked 3 years later.

When the chaos descended upon the Hidden Mist village, all hell broke loose. While his father gave orders to the men of the village, he stayed in his home with his mother. Their house was attacked, and his mother was captured as she tried to fend off the intruders. He would never see her again. Hīryu's father showed up a little bit later, and manage to dispatch the remaining invaders that were discussing taking the child. More Cloud ninja showed up, outnumbering the father and son. They were captured as well, and absorbed into the ever growing ranks of the newly formed Hidden Storm.

As the war raged on, Hīryu's father became more and more restless about living under their new masters. In a failed coup while the main army was off fighting, his father was captured and beheaded as a traitor to the Storm. Hīryu was left an orphan, with a gift he hadn't discovered yet. His heart became cold and jaded, and his once cheerful exterior seemed to fade.

It has been 3 years since he lost his family, and Hīryu lives by himself in Hidden Storm. He's been training and getting stronger, and has awakened his Sharingan. On his way to becoming a Chuunin, this is where his story begins.


▰ CLASSES AND STATS

First Class: Ninjutsu
▱▰▱ Genius KeystoneYou receive an additional 5 custom technique slots to be used only on your Maruton or elemental Ninjutsu. Additionally, you may create a "Keystone" technique; this technique is essentially a Ninjutsu ninja's signature move with power, aesthetic flair, and versatility similar to a technique such as Kamui. In addition, you are able to use your third activation for any Ninjutsu, whether it is offensive or defensive, once every two turns.
Second Class: Bloodline
▱▰▱ Bloodless KinBloodless Kin allows you to receive one of your possible implants upon creation. The implant, despite being implanted, is treated as a born-bloodline to its user and has access to all of the techniques of the bloodline it came from, as well as the PAs. This implant can be dojutsu, elemental or chakra-manipulation based. It does not take a slot in bloodline rosters. However, this special implant cannot be the Rinnegan, and you cannot have Bloodless Kin with a Combo Element Kekkei Genkai implant or character. Because of the special nature of this implant, the second implant acquired from the Genetic Palette PA (listed in the implant system) will allow the wielder access to jutsu up to their rank, rather than a rank below them, unlike shinobi without Bloodless Kin.

Chakra Pool: 385
Stamina Pool: 235
Chakra Element: Suiton, Fuuton, Katon
Chakra Color: Light Blue [ Cyan ]

Passive Stats Increases:
• Strength ► 3
→ Hakyoku-ken no Kata
• Speed ► 0
→ N/A
• Reflex ► 3 [ 5 ]
→ Be Water My Friends, Sharingan
• Fortitude ► 0
→ N/A

Strengths:
• Masterful control of the Suiton element
• Extremely talented with oversized weaponry

Weaknesses:
• Can sometimes be too sure of himself
• Struggles with Genjutsu

Fears:
• Never achieving his goals
• Not being able to protect his comrades

Modifiers:
• Learn 1 extra Bloodline technique per post. [ Bloodline ]
• Learn 1 extra Ninjutsu technique per post. [ Ninjutsu ]
• All Hyōton users learn 1 extra Suiton [ Water ] and Fuuton [ Wind ] Ninjutsu per post.


Personal Attributes:
Melee Prodigy: While the eyes of the user are active, every other rank of the eyes (1 tomoe, 3 tomoe, eternal), a slight reflex boost is conferred. 
ICE to Meet You: The Hyouton bloodline member is able to use their ice techniques with single handed seals, and also can choose an extra tai or buki style at character creation.
Baldur's Lament: User starts with an additional 100 chakra.
Legacy: Begin with any 2 of the following; 1 Tai slot, 1 Buki slot, or 10 Ninjutsu slots (does not mirror).

▰ JOBS AND MISSIONS

Ryo: 両400
AC: 5,800

Missions Complete:
D Rank :: 5
C Rank :: 0 
B Rank :: 0 
A Rank :: 0 
S Rank :: 0 

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Mission, Training, and Job Claims

Missions Claim:

Training Claim:
Ember Clone [Respeced]
Uchiha Art: Lightning Seal [Respeced]
Uchiha Art: Sōshuriken no Jutsu [ Manipulated Shuriken Technique ] [Respeced]
Offensive Style: Simple Play [Respeced]
Countering Technique: Back Repel [Respeced]
Trick Technique: Change of Hands [Respeced]
Trick Technique: Kneecap Surprise [Respeced]
Offensive Technique: Swift Dart [Respeced]
Trick Style: Knife Toss [Respeced]
Offensive Style: Artless Draw [Respeced]
Uchiha Art: Shield of the Storm God [Respeced]
Incineration Style: Magatama [Respeced]
Incineration Style: Amaterasu's Blessed Breath [Respeced]
Gōkakyū no Jutsu [ Great Fireball Technique ] [Respeced]
Housenka no Jutsu [ Mythical Fire Flower Technique ] [Respeced]
Ryuuka no Jutsu [ Dragon Fire Technique ] [Respeced]
Zankyokukuuha [ Extreme Decapitating Air Waves ]
Furyuu no Jutsu [ Wind Dragon Technique ]
Kaze Nori [ Wind Riding ] [Respeced]
Jihibiki Kansei no Jutsu [ Earth Tremor Sense Technique ] [Respeced]
Doryuu Taiga [ Mud River ] [Respeced]
Doryuuha [ Earth Flow Wave ] [Respeced]
Bakuyaku Iwa Kawarimi [ Explosive Stone Body Replacement ] [Respeced]
Rikujou Douyou no Jutsu [ Ground Shaking Technique ] [Respeced]
Rikujou Shougekiha no jutsu [ Ground Shock Wave Technique ] [Respeced]
Trick Technique: Knife Punt [Respeced]
Trick Technique: Dirty Reflection [Respeced]
Offensive Technique: Vital Poke [Respeced]
Offensive Style: Two-fer-One [Respeced]
Soushuuha [ Manipulate Advancing Blades ] [Respeced]
Nadeshiko-Ryū Shinku Enbu [ Nadeshiko-Style Deep Crimson Dance Performance ] [Respeced]
Enbu: Ni no Dan [ Dance Performance: Second Step ] [Respeced]
Karasu Bunshin no Jutsu [ Crow Clone Technique ] [Respeced]
Sanzengarasu no Jutsu [ Scattering One Thousand Crows Technique ] [Respeced]
Dochuu Senkou [ Underground Submarine Voyage ] [Respeced]

Jobs Claim:



▰ INVENTORY

• 25 Paper Bomb Kunai
• 50 Kunai
• 50 Shuriken
Tsume no Ryuu [ Claw of the Dragon ] | Custom Weapon


▰ TECHNIQUES

Limitations:
• Ninjutsu : : 19 / 32 [ 08 ]
• Genjutsu : : 00 / 04
• Taijutsu Styles : : 01 / 02
• Bukijutsu Styles : : 01 / 02
• Custom : : 02 / 11 [ 5e ]
• Keystone : : 00 / 01

Keystone 00 / 01


Custom 02 / 11
Uchiha Art: Oodama Endan [ Uchiha Art: Giant Fireball ] [ x ]
Uchiha Art: Kakusu no Amaterasu [ Uchiha Art: Amaterasu's Cloak ] [ x ]


Hyōton • Ice Release
• Hyōton [ Ice Release ] | Ability
• Yukimari [ Snowball ] | E Rank
• Hyōrō no Jutsu [ Ice Prison Technique ] | C Rank
• Hyōton: Tsubame Fubuki [ Ice Release: Swallow Snow Storm ] | C Rank
• Yukibakudan [ Snowbomb ] | C Rank
• Fuyu no Ibuki [ Breath of Winter ] | C Rank
• Fuyu no Unari [ Winter's Howl ] | C Rank


Uchiha • Advanced Ninja Arts
• Uchiha Art: Shield of the Storm God | C-S Rank
• Incineration Style: Magatama | C Rank
• Incineration Style: Amaterasu's Blessed Breath | C-A Rank


Maruton • Elementless 04 / 08
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | D Rank | Default
• Art of Walking on Walls | D Rank | Default
• Shunshin no Jutsu [ Body Flicker Technique ] | D Rank
• Kumoryuu Uragiri [ Cloud Style Reverse Slash ] | C Rank
• Kumoryuu Omotegiri [ Cloud Style Front Slash ] | C Rank
• Kumoryuu Mikazukigiri [ Cloud Style Crescent Moon Slash ] | C Rank





Suiton • Water 08 / 08
• Fuuma Mizu Shuriken [ Evil Windmill Water Shuriken ]+ | C Rank
• Suimenka no Kisoku [ Breathing Underwater Technique ] | D Rank
• Kirigakure no Jutsu [ Hidden Mist Technique ] | C Rank
• Kiri Shikaku no Jutsu [ Mist Vision Technique ] | D Rank | Passive
• Takitsubo no Jutsu [ Waterfall Basin Technique ] | C Rank
• Mizukaisou Bunshin no Jutsu [ Water Reflection Clone Technique ] | C Rank
• Mizutamari Yusuo no Jutsu [ Water Puddle Transportation Technique ]+ | C Rank | Augment
• Teppoudama [ Bullet ] | C Rank

Fuuton • Wind 05 / 08
• Suiyaku Kaze [ Propelling Winds ] | D Rank
• Daitoppa [ Great Breakthrough ] | C Rank
• Bakuhatsu [ Explosion ] | C Rank
• Zankyokukuuha [ Extreme Decapitating Air Waves ] | C Rank
• Furyuu no Jutsu [ Wind Dragon Technique ] | C Rank




Katon • Fire 02 / 08
• Gōkakyū no Jutsu [ Great Fireball Technique ] | C Rank
• Kibakufudan Kaen no Jutsu [ Paper Bomb Blaze Technique ] | C Rank







Bukijutsu
Hakyoku-ken no Kata
Stage One
• Ju Suto [ Heavy Smash ] | X Rank
• Soin [ Sweep ] | X Rank
Stage Two
• Sasu [ Stab ] | X Rank
• Houyou no Yochi [ Earth's Embrace ] | X Rank
Stage Three
• Saidai Shinpuku [ Upwards Swing ] | X Rank
• Hiki [ Saw ] | X Rank
• Nibui Sutoraiki [ Dull Blade ] | X Rank
Stage Four


{Style Name Here}
Stage One


Taijutsu
Be Water My Friends
Stage One
• Flow Like Water | E Rank | Stance
• Shift like the Sea | X Rank
• Crash like a Wave | X Rank
Stage Two
• Undertow | D Rank | Training
• Seaworthy | X Rank
Stage Three
• Embrace the Brine | C Rank | Training
• A Strong Current | X Rank
• The Deep | X Rank
Stage Four


{Style Name Here}
Stage One


▰ FORMLESS → 00 / 03

Formless Styles


Formless Techniques



SB5K

Brooy
 
PostPosted: Wed Oct 31, 2018 7:30 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Inoshi Maeda
                        Nickname: Blondie
                        Age: 19
                        Birthdate: August 17
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Blonde
                        Eye Color: Slate Grey
                        Height: 5'10"
                        Weight: 144 lbs

                        Bloodline: Yin Release (Yamanaka Clan)

                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Bish whet?"
                        Personality: A woman on a mission. Inoshi will stop at nothing to get whatever she wants, with little to no regard for any obstacles that stand in her path. She keeps it real - speaks her mind, and expects the same from everyone else. Lacking severely in formality due to her previous life in the streets, clashing with higher-ups isn't uncommon. Inoshi takes her role within the ranks quite seriously for no real reason other than the fact that it's part of her new life now, and may be the only possible way for her to save her dearly beloved. Is as charismatic as she is sarcastic, and overall willing to cooperate with those who don't piss her off.

                        Village: Uzushiogakure
                        Title: Academy Student

                        Background: Inoshi's family life isn't much to speak of. She didn't get along with her parents at all, feeling trapped by how much they sheltered her from the outside world. In her early teens she ran away from home having to survive in the streets of Giman. After a chance encounter with a mysterious dancer named Hana, Inoshi joined the gang that she was affiliated with offering her a place to stay so long as she worked. Over the course of a few years, she grew accustomed to the life of thieving and drug-trafficking. With her knowledge of plants and Hana's assistance in other aspects increased the gang's overall success rate. It made them valuable, but vulnerable as well, becoming primary targets of rival gangs. Inoshi and Hana's relationship also blossomed during this time, along with dreams of a greater life that they could share with one another. While Inoshi wanted to raise to the top and take control of the gang, Hana insisted that this lifestyle was not suitable nor safe for them. Despite practically being raised by the gang since she was young, Hana knew deep inside that she wanted to be free from this kind of life. 'We could live in a peaceful town somewhere... open a herbal shop, raise cute little animals, and a child. That's my big dream for us.' With their only option being to escape so they could start anew, that's exactly what they did. Their escape was not without chase, which resulted in Hana being captured by their former gang members after distracting them so Inoshi could escape. A traveling caravan took her to Uzushiogakure, where she enlisted into the Shinobi Forces to grant her a place to stay and make some money... legally.

                        Inoshi is uncertain of what happened to Hana after being captured, but is determined to find her and bring her to safety should she still be alive.


                        ▰ CLASSES AND STATS

                        First Class: Sensor
                        ▱▰▱ ResolutionYou are more determined to get fine details from your sensory techniques, but in order to get this type of clarity the range of your techniques is reduced by half. You are able to discover the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank. At body ranks D and C users of this discipline able to sense their enemy’s ninjutsu attacks and their composition, which grants a -1 rank deduction to dodging with the dodge mechanic X-ranked skill if you know the technique that was used. This only works for techniques which originate within the sensory area of the user.
                        Second Class: Genjutsu
                        ▱▰▱ Mental DefensesA Genjutsu user must, at all times, learn what it takes to make one's illusions more realistic, more believable. However, this has side effect of helping the user learn to identify that which others use. Genjutsu cast upon shinobi of this discipline are easier to see through and treated as one rank lower in terms of realism. Furthermore they are uniquely able to kai any jutsu that is classified as "un-kaiable" or "undetectable." In addition they are able to kai others out of these jutsu as well.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Fuuton, Doton
                        Chakra Color: Dark Amber
                        Chakra Materialization: Swirling flower petals at her feet.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Sensory perception and the utility of her skill set overall is quite valuable in supporting team members or gaining intel.
                        • Especially talented with botany, proving effective on and off the field.
                        Weaknesses:
                        • Outside of espionage and intelligence gathering, being solo in combat situations can leave her at a disadvantage.
                        • Inoshi can become very irritated when things don't go her way.
                        Fears:
                        • Never reuniting with her beloved or discovering she's deceased.
                        • Absolutely afraid of hates bees. They're ugly as hell and the honey is disgusting, too. (Severe allergy to bee stings.)

                        Modifiers:
                        • The Yamanaka learn 1 extra Genjutsu, Sensory jutsu per post.


                        Personal Attributes:
                        • Shared Information: All information gathered by anyone who is a part of the telepathic network is shared with the group, not just that by the Yamanaka. Requires Sensing Transmission to be active.
                        • Strong Minds, Strong Hearts: When connected telepathically, allied ninja can Korabo their attacks without needing training.
                        • Clairvoyance: Inoshi's sensory capabilities are heightened in sensitivity to chakra's presence. She's able to detect the state of one's chakra and hidden sources that are influencing individuals within her range, such as Demons, Cursed Marks, and Nature/Sage chakra. This doesn't give her the ability to determine what kind of demon or curse mark it is, it only makes her aware that such chakra is present within.

                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 0

                        Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete: {all start at 0, remove this}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • Botany || → Journeyman (Clan Perk)
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY

                        • 15 Senbon


                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 00
                        • Genjutsu : : 00 / 00
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 00
                        • Bukijutsu Styles: : 00 / 00

                        Maruton
                        • Kai | Rank X | [ Not Learned ]
                        • Henge no Jutsu | Rank E | [ Not Learned ]
                        • Bunshin no Jutsu | Rank E | [ Not Learned ]
                        • Substitution Technique | Rank E | [ Not Learned ]
                        • Art of Walking on Water | D Rank | [ Not Learned ]
                        • Art of Walking on Walls | D Rank | [ Not Learned ]

                        Fuuton


                        Doton


                        Inton
                        • {Remove if none}

                        Genjutsu
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 00


                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}

 

Zak the Panduh

Dapper Partner


RobinBankz

Dapper Noob

PostPosted: Thu Nov 01, 2018 4:43 am
User Image - Blocked by "Display Image" Settings. Click to show.


                        ▰ PERSONAL DATA

                        Full Name: Nora
                        Nickname: N/A
                        Age: 15
                        Birthdate: October, 31st
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D
                        Hair Color: Blonde
                        Eye Color: Green
                        Height: 5'5"
                        Weight: 121lbs

                        Bloodline: Wisdom: +1 PA, +2 custom techs, one bukijutsu style

                        Combat Outfit:

                        User Image - Blocked by "Display Image" Settings. Click to show.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: ”I wanna be the very best, like no one every was!”

                        Personality: Very bubbly and kind, Nora always has a smile. She also has a "move forward" mentality. She doesn't get hung up on things often and is very forgiving and loyal to those she believes deserves it.

                        Village: Hidden Storm
                        Title: Genin

                        Background: Nora doesn't know who she is really. She remembers a theatre, a fire, and screams. Safe to say, it's not something she wanted to think about. After spending months in the Hidden Storm hospital, Nora finally decided to forget about her past and moved forward. After joining the academy and exceling, Nora graduated in record time. Still very green, Nora only has one goal in mind. To be the best, the very best, like no one ever was.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Genius Keystone:You receive an additional 5 custom technique slots to be used only on your maruton or elemental ninjutsu. Additionally, you may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility similar to a technique such as Kamui. In addition, you are able to use your third activation for any ninjutsu, whether it is offensive or defensive, once every two turns.
                        Second Class: Bukijutsu
                        ▱▰▱ Mystic HeroYou are much like a hybrid warrior, focusing on mixing ninjutsu into your personal arsenal. Through your great devotion to this path you can cast ninjutsu can cast ninjutsu up to your body rank without hand seals while wielding a weapon. These techniques maintain the same description and criteria to use and require the same amount of time to mold the chakra through the weapon as would be needed to perform hand seals, meaning the techniques are not instantaneously cast. They also cannot be molded during another attack, meaning you cannot be swinging a sword and using this discipline to charge a ninjutsu at the same time. You also gain 2 extra ninjutsu slots per rank. In addition, once every other post all three of your activations in a post can be used for offensive bukijutsu

                        Chakra Pool: 250
                        Stamina Pool: 250
                        Chakra Element: Katon, Fuuton, Raiton
                        Chakra Color: Red
                        Chakra Materialization: Rose petals falling around her.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Extremely good with both ninjutsu and bukijutsu, specifically styles dealing in swords.
                        • Can persevere through just about anything. (ie. Pain, loss of loved one, hopelessness)
                        Weaknesses:
                        • Is extremely direct, almost cringeworthy.
                        • Is terrible at genjutsu, not because she can't use it, but just didn't have the patience to learn it.
                        Fears:
                        • Being lonely.
                        • Never being able to overcome a rival.

                        Modifiers:
                        • 5 custom technique slots
                        • May create a "keystone" technique
                        • 2 extra ninjutsu slots per rank
                        • Once every other post all three activations in a post can be used for offensive bukijutsu
                        • Able to use third activation for any ninjutsu, whether it is offensive or defensive, once every two turns.
                        • Learn 1 extra Ninjutsu technique per post.
                        • Learn 1 extra Bukijutsu technique per post.
                        • +1 PA, +2 custom techs, one bukijutsu style

                        Personal Attributes:
                        • One With The Elements: Gains [1] Additional Element as well as a cosmetic effect for all of the elements: (Fire and Lightning is yellow, Wind is green)
                        • Beginnersh Ruck: Starts with a custom weapon.
                        • Ok But... :Genjutsu and Ninjutsu slots as well as Taijutsu slots can be traded for Bukijutsu slots at 10:1 or 1:1

                        ▰ JOBS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        AC: 0 {starts at 0}

                        Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete: {all start at 0, remove this}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY

                        • Nora (Sword)






                        Weapon Specs

                        User Image - Blocked by "Display Image" Settings. Click to show.
                        Nora
                        -


                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/eiseijutsu do not count towards these limits.}
                        • Ninjutsu : : 00 / 08
                        • Genjutsu : : 00 / 00
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 00
                        • Bukijutsu Styles: : 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Katon:


                        Raiton:


                        Katon:


                        Bukijutsu
                        Hakyoku-ken no Kata
                        • {Stage progression / techniques learned}
                        Shigure Souen
                        • {Stage progression / techniques learned}
                        Kasai
                        • {Stage progression / techniques learned}



                        ▰ FORMLESS STYLES → 00 / 03


                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        SB5K

                        Brooy
 
PostPosted: Thu Nov 01, 2018 5:01 am
iSlay Bacon
Pending. You cannot take uchiha and hyouton unless you take the appropriate bloodline class discipline.


Zak the Panduh
Approved


RobinBankz
Approved
 

Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100

Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100
PostPosted: Fri Nov 02, 2018 1:21 pm
iSlay Bacon
approved
 
PostPosted: Sat Nov 03, 2018 12:07 pm
User Image - Blocked by "Display Image" Settings. Click to show.
                        ▰ PERSONAL DATA

                        Full Name: Charvalla Kendall Senju
                        Nickname: Char, Valla, Val,
                        Age:18
                        Birthdate: 2/14
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: AS

                        Hair Color: Blue Hue'd Black
                        Eye Color:Green
                        Height: 5'4
                        Weight: 145lbs

                        Bloodline: Mokuton

                        Non-Combat Outfit: She tends to wear clothes exactly similar to the people of the Island in Moana. Flowy, flora patterns on handsewn dresses and skirts. She has discovered cardigans and leggings... you'll never take them from her.
                        Combat Outfit: Toss on a flack jacket at most.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "And the call isn't out there at all, it's inside me
                        It's like the tide; always falling and rising
                        I will carry you here in my heart you'll remind me
                        That come what may
                        I know the way
                        I am Charvalla!"
                        Personality: Despite the massive burden shoved down onto her shoulders as her people's Wayfinder, and the tragic, very sudden death of her mother before her, Charvalla maintains an air of positivity and determination that almost rivals the woman she came to learn from. In her life, she has learned a great deal, and for a Worshipper of Nagakaborous she is quite the nurturing and forward thinker. Her ability to see the silver lining is simply a manifestation of her indomitable willpower. Make no mistake, however, just like any of her other peers, perhaps moreso now, she is devout. Almost Pious. She is just as likely to care for a friend as she is to tear an enemy of her faith asunder. She believes that motion comes in many ways, that the ocean chooses it's Wayfinders for their ability to do both of the former. Without balance in those faithful zealotry manifesting in destruction and religious fervor in aiding the ones who would otherwise drown one can never ascertain truth. Never reach destiny.

                        Charvalla is the ocean: a wrathful storm of life bearing tides.

                        Village: Uzu
                        Title: AS

                        Background: Ages ago, a contingent of the clans that formed the lands of Claw, Fang and Fire together found themselves in need of new lands for the good of everyone. Without fear in their hearts, these brave souls took to the oceans, letting Nagakaborous guide their sails as they fought the storms and violence of the sea. These brave few, the Wayfinders, were gone for years, developing their minds and bodies on the new lands they found, an island surrounded by storms as if the very Eye of Nagakaboruos itself, which is where it gets it's name. A whole generation passed before the Wayfinders came to tell their brethren of the new land, but by then much had changed, been established. The Wayfinders, understandably, were perturbed but decided, in the end, that they would stay at the Eye, which for them had become something of a holy land.

                        Animosity grew as communication between the clans of Fang, Claw and Sea eroded, and much like their cousins they chose isolation. Several dozen generations later, enter Village Chief Makara and her husband Va'calla. The two of them conceived a child during something of a hurricane blowing at the village. While the midwives and Heirophants fought off the wind and wave, Makara fought for her life, giving birth to the first of her 8 children. The tale has it that Nagakaborous sent Tikal, the goddess of the Hurricane, to bless the girl as the Heirophants, the Truth Bearer, and even the Serpent Callers, bringing forth mighty snakes to defend and reinforce the city, claimed to have witnessed an azure mist descend from the cloudy, rain filled skies upon the home of the chief. For a brief moment, there was respite in the city, winds stilling, rain light like the patter of fish in the shallows, and the glow was gone.

                        At her first cry, Carvalla of the Brine brought that storm back into it's hellish assault. Hours later, her mother and father slowly moved out of the door of their modest home to the whole city coming to see. Makara held her up, and the outcry was louder than the gales.

                        Everyone on the island knew each other, and growing up Carvalla met them all, knew them by name. She took the dancing classes, the weaving, the cartography, the architecture the wayfinding classes. She never though of herself much of a warrior, even as she succeeded in her shinobi theory courses, and her religious studies held more time than anything else. She would be the next chief, her younger siblings, Va'nara, Macalla, Mavanan, Ma'van, Vakkala, and Va'can all looked to her to lead them as the eldest. Soon the villagers did too, and that burden finally made itself known.

                        She rose to the occassion. Her mother was proud of her, showing her how the roots were tangled in special ways in some places, how the sand was different from one beach to the next. She learned of the difference in smells on one breeze and the next. These things brought strength and harmony to Carvalla, and she was the first in 3 generations to manifest the mokuton Gene, and take the last name Senju. All the spiritual learnings she could have been given didn't prepare her, however, for the time when she lost her mother. Sickness, an illness born of divinity they say, took her body to the depths of the sea with only a parting message for her children: Listen to the Tide, Obey the Trees, and above all let the Wind Guide your Heart. These were the books she had written on the scriptures, her interpretations. Va'calla was grief stricken but took up the mantles of Chief with confirmation from the Truth Bearer.

                        But all was not well. A message, too, came: a man of massive build adorned with thousands of ancient tattoos came riding a wave; behind him a tsunami the likes of which nearly destroyed the docks. He stepped forth to the village's shinobi, tearing through them but not killing them as he made his way to the heart of the island, finding a distraught Carvalla trying to organize defenders. He declared himself Ma'hutihiti, God of the Brine, and gave them all an ultimatum. They would make finding their destiny and reaching the height of faith their highest priority, and when the time came she would defend her city against a great and terrible evil the likes of which Nagakaborous herself ordered destroyed.

                        As he left, it was not clear who he was, or how he was as powerful as he was, but either way none would seek to challenge him as he rode out just as he came in, presumably to warn more of the coming threat. Va'calla had no choice but to make a dozen of his own warriors and scholars into Wayfairers, including every one of his children, and send them each out, all over the world. Carvalla herself was sent to the Land of Fire, seeking the one called Truth Bearer Kya, and enroll in shinobi school if allowed. THough her story was largely written off by many, those who worshipped knew of Ma'hutihiti's warning from dreams and visions, and knew beyond doubt that even as this girl was essentially Paylangi to them, she likely spoke truth.

                        Gods may or may not be real, but this being of great power had come, and now all were in danger. Still, Carvalla held her fiercely honed determination and willpower, and made a friend along the path to becoming a true shinobi.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It cannot be used to provide stats or reductions. It also does not take a custom jutsu slot.
                        Second Class: Ninjutsu
                        ▱▰▱ Ninjutsu KeystoneYou receive an additional 5 custom technique slots to be used only on your maruton or elemental ninjutsu. Additionally, you may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility similar to a technique such as Kamui. In addition, you are able to use your third activation for any ninjutsu, whether it is offensive or defensive, once every two turns.

                        Chakra Pool:100
                        Stamina Pool: 100
                        Chakra Element: Suiton
                        Chakra Color: Azure Green
                        Chakra Materialization:It looks like a massive woman with vines for hair, flowers sewn throughout, behind her in an ethereal presence.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Long Ranged Combat
                        • Animating the world around her.
                        Weaknesses:
                        • Close Combat
                        • Genjutsu
                        Fears:
                        • The Coming Doom.
                        • Undead invoke a sense of dread

                        Modifiers:
                        •N/A
                        • N/A
                        Personal Attributes:
                        • Legends and Legacies: Senju have a bonus of +100 chakra to their chakra pools.
                        • Diversity is Key: The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style.
                        • Naturalization: With their connection to natural energy, the Senju have learned to eliminate the usage of handseals for mokuton, instead able to form ninjutsu with simplistic somatic actions such as claps, waves of the arms, stomps etc. In addition, they are capable of creating their Mokuton techniques from any surface that isn't in use by another ninja. This includes their own Mokuton techniques.


                        ▰ JOBS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        AC: 0 {starts at 0}

                        Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete: {all start at 0, remove this}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/eiseijutsu do not count towards these limits.}
                        • Ninjutsu : : 00 / 00
                        • Genjutsu : : 00 / 00
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 00
                        • Bukijutsu Styles: : 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Suiton


                        Doton


                        Bloodline
                        • {Remove if none}

                        Gejutsu
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 00 {REMOVE. Current formless slots.}
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        SB5K

                        Brooy
 

___youwillknownihilism


Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100
PostPosted: Sat Nov 03, 2018 4:27 pm
___youwillknownihilism
approved
 
PostPosted: Sat Nov 03, 2018 6:13 pm
SB5K

Halloween Pa:

Taintacles:
The corrupted nature chakra the event produced has bled into Toso's body resulting in a mutation of his tentacles. They now form creases at their ends which open into sharp toothed maws allowing them to bite, grasp, or tear things in an unsightly manner but their more prevalent use is the ability to function as extra mouths in which to emit spit based inking methods. Inadvertently they also seem to have vocal chords and can speak independently of one another in various pitches. Although what they say derives from Toso's current thoughts of which he may or may not want to be said aloud making them all the more difficult to keep in check. Alternatively they can also function as a proxy for speech when Toso himself doesn't want to speak personally.  

NecroPlant

Trash Gardener



-x- Rei -x-


O.G. Vampire

PostPosted: Sun Nov 04, 2018 6:53 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kuza of the Geyser Clan
                        Nickname: Ku' Ku'
                        Age: 16
                        Birthdate: 5-14
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Dark-Red w/ Purple Highlight
                        Eye Color: Violet
                        Height: 5'2''
                        Weight: 118lbs

                        Appearance: Kuza is of dark burgendy skin and dark red hair with a vibrant purple highlighted bangs being her most striking feature other than the black horns protruding upward from her skull that shows her oni heritage. Standing at 5'2'' and weighing in at 118lbs, she's a bit on the short side for someone of her age. Her eye color is another strange characteristic with a violet hue with another distinguishing trait of Kuza is her scarred left eye from an incident when she was younger which is kept hidden under black silk wrappings most of the time.

                        Her clothing varies greatly from time to time but she has a general preference for traditional garb from her clan and samurai. She has a large preference for kimonos and similar flowing attire such as skirts, dresses and robes. Very often Kuza can be seen carrying a flask or gourd for the wine specific for her clan techniques. Yet she favors anything cheap and loose enough when visiting a village or town unknown to her, an attempt at blending in as best she can.

                        Bloodline: Oni of the Geyser Clan | Oni Clan w/ Boil Release


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I was taught fighting long before I was taught peace. How do you reconcile the two? It's better to be a warrior in a garden than a gardener in war."
                        Personality: Kuza is a spiritualistic person, taking a lot of the Oni cultural beliefs as her own in addition to her deep wanderlust has led her to travel the world on her own, never truly settling for long in one place and often favors the wilder scenes; where she is both closer to those of varying walks of life. Often, she spends an hour or more meditating and doing exercises to ease her mind and connect with herself. While she is carefree in her way of living in the world, Kuza has excellent self-control over herself and finds her lifestyle as a compliment to her thoughts.

                        She is often curious of the world, of other people and animals and even more so in the vast possibilities of her and others' abilities. Everything in the world has a purpose in her eyes; an intent and is there for what was willed to be. Life to her is a continual cycle, creatures are born and they die and she holds each life as a precious thing. Yet life is a cycle, animals need to hunt and self-preservation is something every living creature has a right to should they feel endangered. Hunting for sport is something she also dissuades heavily along with excessive foraging and exhausting local resources. While she believes in moderation, she herself has picked an odd hobby of collecting and hoarding odd trinkets she obtains: often a trophy from a creature or other insignificant items.

                        Disciplined through her beliefs and her upbringing, Kuza has a lot of self-control with herself and her habits to do what she must and not what she shouldn't. She's the living opposite of a lazy person, always taking the initiative over her own desires. As someone who lives alone and travels the land, she cannot afford to be complacent in the slightest. Being an Oni and having a reclusive life in the clan, she is both reserved and hesitant around other strangers for fear of resentment or worse. Despite such fears, she never found it difficult to get along with others, if such an opportunity presented itself.

                        Mystical phenomenon is perhaps her largest interest, the compelling mystery and unknown potential of such things in the world. It is both fascinating, yet frightening to her as she fully knows that it can kill as well as help those around her. The overuse of chakra can even slay herself through excessive use, yet the intoxicating presence of the affinities and connection to the elements often conflicts her. Through both experiencing the connection to elements and the various sensations of healing chakras, the need for her meditation weighs even more heavily. While tempted, she hasn't yet lost her focus and control over her bloodline - a feat she very much feels accomplished of.

                        Around other shinobi and users of chakra however, Kuza feels more strongly to keeping her abilities secret along with her knowledge of what she does know. As someone who's touched the presence of it, she's also aware of the dangers it presents to others around.

                        Besides chakra, Kuza is heavily interested in other fantastical elements of the world. Demons, folklore, jinchuuriki and the curse marks are just to name a few of her interests. Spirituality and dreams are often something she's also vastly interested in, enjoying her sleeps for a possibility of dreaming and experiencing such a sensation. Kuza dislikes things that keep her awake and such detests drinks, foods and other things that might otherwise keep her sleep from coming. Of an interest in folklore, she often strives to learn of legends and what the origins of such tales as it were.

                        As someone who is intrigued by the unknown, she is also well interested in knowledge and information no matter how mundane or useless it may seem - for it is that knowledge that keeps history going. She's always interested in the stories of scribes, historians and even a religious devout, always seeking to learn new tales of the world and other views opposite of her own. With others she's not afraid to ask another person what they may have seen or heard, be it rumor or an elaborate tale to factual knowledge and topics worthy of study. Sometimes however, it's the factual inaccuracies that irk her the most if she feels confident in knowing what may be true.

                        With an Oni upbringing, Kuza has no racial view on other people in the world and believing that only their spirituality and inner self is what matters rather than the color or origin of one's skin, hair or powers. Kuza is often more than happy to share her knowledge if someone were to inquire about a topic she knows, showing her passion is telling what she can and even more happy to talk philosophy and beliefs even with someone of a complete opposite view. To her it's often important to always have an open mind to those who may not share her own view, even going as far to say that different views are an identity to that one's spirit. Yet with her chakra tendencies, Kuza is not loose with such knowledge or secrets close to mystical origin with other shinobi unless she was certain it wouldn't endanger herself or others. She firmly believes that some things that could be learned, shouldn't be loosely shared with the world much like a politician wouldn't divulge their own secrets, as there is someone who may misuse it. Since, it is another matter to distrust other who may potentially do wrong with the right information.

                        While not all sunshine and rainbows, she is not without faults. Kuza, despite her self-control, can and has often let her emotions slip more than once. From anger to sorrow, it's not the result of stressing another person out but the potential that she could misuse her boil release from intense emotion. She holds long grudges that can span seasons at a time to whole years, a vindictive mentality clouds her judgement with those that wrong her or close friends. Additionally she feels a self-ideal of vigilantism with some people and sometime feels as though she should take matters in her own hands. Though, meditation often helps keep much of it in check.

                        She is a proud woman and is not afraid to admit as such, yet this often cuts both ways - not always in the right ways. As a person she holds great pride in knowledge and any feats she may accomplish yet criticism is one thing she remains sensitive to. Kuza is constantly striving for a sense of bettering herself and sometimes when she feels she has done something right it may very well not seem as such to others. For her proud stance, she's quite conscious of other opinions as well.

                        Right along with her fascination of chakra, curiosity and interest in other's exploits, Kuza can also be quite obsessive if something or someone were to interest her just enough or if an individual was unique enough to catch her attention. Putting it simply, she's the type who may inquire about a scar or an oddity that someone else wouldn't. Some she has more than just an interest, it becomes a part of her mind and she's quite prone to falling for someone that she either shouldn't or if it was their intention.

                        Village: Rogue
                        Title: ----

                        Background: The Geyser Clan hails far to the north from the Iron Country's mountainous tundra where geysers and volcanic activity is common. In this land there roams a clan of Oni, a race of horned demihumans, that claim the tundra as home alongside the geysers. The Geyser clan are a specific branch of the oni that are proficient in medicinal practices and famous for their Gluhwein, a mulled wine made from their special chakra nature and various herbs to fortify drinks. A saying in the Geyser Clan goes as "No mug is the same" as each member of the clan makes each batch of Gluhwein differently each time. Gluhwein is made from the chakra and other bases with the clan's special ability to brew their chakra into alcohol to make special mixes with specific chakras and other herbs to create elixers used in their traditional rituals meant for healing. Gluhwein is often served hot in the northern reaches of the Iron Country to warm the body with the frigid temperatures of the tundra and drank when it cools, Geyser Gluhwein is a special brand in itself that vary in strength depending on what ingredients used in brewing as base saketon of these Oni is often bland and near tasteless, while the mulled wine is a special mix of chakra and traditional methods with a dash of their signature boil release for more stronger acidic drinks. Geyser clan Oni are rare to see south of the iron country and even rarer to see in the hidden villages as they are aloof and adhere to their homeland in the north, many have strong ties to honor and customs. Nomadic by nature, they roam the tundra in small caravans while the main bulk of the clan remains in one general area. The clan is known for its healers and medical prowess for mixing their special chakra into wine, creating elixirs that can mend all but the worst wounds, these healers are famous enough for everyone to believe the entire Geyser clan to be magical healers and it is far from the truth. Geyser Clan oni are hunter gatherers and every oni that lives in the clan has a basic understanding of botany and medicinal uses as customary of their livelihood as hunters and oral tradition of various recipes for their famed Gluhwein, but this doesn't make them prolific healers. All Oni worth their horns are at the bare minimum passable as a brewer when it comes to the drink, but in the Geyser Clan society a single woman is often chosen at a young age to be the heir to their circle (their nomadic sect of the clan) when they're discovered to have the gift for manipulating healing energies (medical chakra). The healer of the circle is often referred to an assortment of many titles and revered as a matron to the family and serve as guidance to the clan, they teach their future heir the way of medical chakra and the Way, the Geyer Oni's interpretation of the Hippocratic Oath, when a new healing woman is to be selected, they attain the title of Shaman. It is not uncommon for there to be numerous heirs to the Shaman as when they come of age it is common of them to make their pilgrimage to the world. Not every heiress to the Shaman makes their choice to remain with the clan, their choice is to either learn of the world and return or live a new life to try and settle in new lands. This rite of passage is crucial to the clan and has been successful for the Geyser Oni to remain diverse in their history, many oni had settled to the south of the traditional geyser oni territories and made a name as numerous professions from brewers, leatherworkers, and even surgeons despite their rarity. The whole misconception of every geyser oni being a magical healer is solely because of this rite of passage for the shamans as they wander and are only told to 'learn' when they set off.

                        I was born in the northern reaches of the Iron Country, my home is not a village or town but a nomad caravan in the territories of my clan. We are the Oni of the tundra, our home lies in the mountainous region where the geysers are common, our blood burns as hot as the very water that spews from the earth. Our burgundy skin and black horns are what makes us different from the samurai and humans who sometimes trade with the clan. My mother was a botanist, she was a knack for knowing herbs and she taught me the different uses of plants and uses of brewing our clan's special drinks. Father was a hunter, a real sharpshooter with the bow and he taught me our clan's oral history as did the elder of our circle. A circle was what we called individual groups of our clan, each of them are headed by a Shaman, a medicine woman who is the guide to the circle she represents as she takes on the name of her respective circle name as well as their own. I don't know when this custom began in our history or the purpose of such specifics outside of the title Shaman had most often been a woman, and rarely a man sometimes acts as the guiding voice of their circle.

                        Any oni worth their own horns are taught how to fend for ourselves should the circle have to split up or dire circumstance happen, the entire clan was big on self preservation in this right. The Geyser clan territory had very little in the way of civilization other than the city or two that were under samurai control, our close allies. As a child, along with many of the other children, I was taught the very basics of hunting, tracking and field triage with herbs. Resourcefulness was our way as were were taught to make use of animals killed on hunts out of respect for the kill. Despite our nomadic ways, we frequented different lands where migratory animals roamed in herds and we also were often visited by outsiders south of our lands to trade, often for goods such as luxury items and other things not so common in the frozen tundra. Our brew was a popular drink to the locals, a few of our clan had taken to making a profit off of it though some disliked this as our brew was a special clan making. Medicine was a thing we all knew how to make, but the shaman and their heiress' were the healers that our clan has come to be known for as ironically only a few of us could manipulate the healing energy.

                        Each child in our circle was taught things that was tailored to their specific talents and capabilities, this was to ensure those who were strong of body were to be warriors or hunters and so on. I never was the most physically fit as my talent lain more into manipulating my chakra and it was discovered I had inherited the ability to produce boil nature and manipulate the chakras used in the common medicinal practices and rituals the Shamans of our clan used. It was a year after I began my medical chakra training that I had discovered my kekkei genkai, a rare inheritance in our clan that gives the thought to others that our blood's like geyser water. My father taught me close quarters combat when I got old enough to throw a punch that had a bit of weight behind it as well as properly shooting a bow.

                        Some children in the Clan were taught by both our hunters and a samurai mentor due to our close allegiance with the lords in the iron country. It was not uncommon for some of our clan to pledge fealty to the samurai, becoming a special warrior known as a Moosha; mercenaries under the employ of the Oni and Samurai. I was one of the few potential heirs to the shaman who went through this process under my father's advice and the Shaman gave her blessing for this arrangement as well. An older gentleman named Asahi was introduced to me the same year I was undergoing training for manipulating medical chakra, Asahi took over my training with strange methods. Philosophical was what I could use to describe him, he taught me the reality of that is our world and not the assumption some of the circle had taught me. He taught me proper stances, fighting and even the aspects of samurai belief in that of bushido yet he had the most pacifistic mentality than from I expected, his philosophy was it was best to be a warrior in a garden than a gardener in a time of war. It's stuck with me for awhile and has been my own philosophy to this day.

                        My clan have had their allegiance to the Samurai for as long as I and many others could remember but this arrangement was never without its own consequence. We were always at odds with neighboring forces that opposed the local samurai rule and the clan was often a target for association. If it was not our alliance, others held animosity for the clan from the actions of heirs on their leave from the clan or the Moosha under the clan employ. Unfortunately a lot of this is more than idle hate with full on fights ending with loss of life when we make contact with our less than friendly neighbors. Things took a turn for the worse as more bloody feuds occured over recent years at that time.

                        We were attacked in the dead of night by one of the rival clans that we've fought with over territory for years. Fire struck one of the wagons and quickly had spread to the tents, a few men attacked the hunters but their target was our shaman and the elders in the circle among other targets. My father was killed that night as he shielded me from one of the attacks, a bolt of lightning striking through him and the left side of my face, blinding that side. I was stricken with grief enough I was lost in my emotion, Asahi saved me that night by slaying my father's killer. The circle had to run that night, a quarter of our people were wounded or killed and it was the beginning of our war with the rival clan.

                        For a long time mother had fallen into a deep depression and focused only on her work, during that time I had to be the strong one during that. The healers in our clan tried to restore my sight in my left eye but it was far gone save for the scarring tissue being healed, I've covered it since with black silk wrappings. In the few years that passed, we receded further into allied land and lost most of our territory. When I reached the age of twelve, I was to be one of the heiress to the shaman when I completed my training with Asahi. I was friends with a young girl during this transition period, Mao was her name and she had been a good friend during a rough time in my life. I left home to head south at age fourteen to Giman to begin my personal quest for information of the world and to expand my knowledge before I return home.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Bloodless KinBloodless Kin allows you to receive one of your possible implants upon creation. The implant, despite being implanted, is treated as a born-bloodline to its user and has access to all of the techniques of the bloodline it came from, as well as the PAs. This implant can be dojutsu, elemental or chakra-manipulation based. It does not take a slot in bloodline rosters. However, this special implant cannot be the Rinnegan, and you cannot have Bloodless Kin with a Combo Element Kekkei Genkai implant or character. Because of the special nature of this implant, the second implant acquired from the Genetic Palette PA (listed in the implant system) will allow the wielder access to jutsu up to their rank, rather than a rank below them, unlike shinobi without Bloodless Kin.

                        It must be clarified that in [all ways], the inherent implant from Bloodless Kin is a second bloodline. It is an implant only in that it takes up an implant slot, and does not follow the rules or stipulations of implants, but of bloodlines.

                        Second Class: Medical
                        ▱▰▱ Combat MedicShinobi of this discipline gain the ability to pay for their simple taijutsu using chakra. This does not alter its strength in collisions in any way from a standard simple technique. Furthermore medical learning reductions gained from this class, also count towards taijutsu learning reductions and the shinobi gains two tai slots, one at D rank and the other at C rank. The user also gains access to this technique: Strength of a Hundred

                        Rank: S | Strength of a Hundred | Fuuin
                        This Technique is the absolute pinnacle for a medical nin. With almost perfect chakra control, the shinobi is able to begin storing chakra in the center of their forehead and seal it there. This takes shape in the form of a pink diamond. The shinobi is able to seal away 250 chakra for later use. When used it battle, it causes black bands to wrap around the user and release the chakra back to the user. At the same time the user gains super regenerative powers, capable of surviving almost any attack, though you cannot regenerate from your head being removed, or your body being entirely destroyed from the shoulders down. Other methods of lethal injury that may not involve direct physical damage, such as having your soul sealed into a Shiki Fujin, also cannot be healed through. This lasts for 4 posts and can only be used once per battle.


                        Chakra Pool: 275
                        Stamina Pool: 225
                        Chakra Element: Fire, Water, Saketon, Futton
                        Chakra Color: Varies
                        Chakra Materialization: Chakra fluctuates in many ways depending upon its usage and the nature of its element. Kuza's fire elemental chakra takes on a deep vibrant red like blood as it crackles and flickers like an actual flame while it's almost opaque. Fire caused by jutsu and the chakra itself with this nature produces fires that are blue, purple and sometimes violet. Water chakra remains the opposite of the fire nature's color with a deep ocean blue, the nature itself when it manifests is smooth and translucent like water itself. Water it produces from the chakra nature is a seamless transition from it spiritual form into a tangible liquid with the color of the water brightening to a more vibrant sky blue when it manifests. The boil release chakra nature takes on a completely different appearance once it manifests as a green sometimes yellowish hue wispy form is produced when the nature is used in anyway, swirling like a mist and the shade of green and yellow changing with the actual use of jutsu. When acidity is increase, the chakra fades to a dark yellowish while reducing turns it back to a dark green, the chakra nature also becomes increasingly volatile in its manifestation when acidity levels are increased. Lastly the saketon nature of Kuza's chakra doesn't present a visible color other than a translucent grey or white wisp until it materializes into liquor that is clear unless its altered through other jutsu making this chakra nature that varies in its actual appearance. Kuza's natural chakra color remains a dull blue when she makes use of standard elementaless ninjutsu, medical chakra and other uses that are not associated with a specific nature.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Deadly ninjutsu potential
                        • Hand to hand potency and medical prowess
                        Weaknesses:
                        • Personal morals and quandaries
                        • Chakra intensive ability uses
                        Fears:
                        • Kuza is afraid of thunder and lightning, chakra or natural.
                        • Strong fear of failure, particularly those under her medical care.
                        Quirks:
                        • Kuza is incredibly difficult to get addled by alcohol and has an increased tolerance to mind affecting drugs to a degree. She's known to drink her own brews alongside her meals of the day and even prefers them to water when parched.
                        • Kuza likes red meat, plain and no spices and cooked over an open fire to be specific.

                        Modifiers:
                        • Bloodline: Learn 1 Xtra Bloodline Tech Per Post
                        • Medic: Learn 1 Xtra Medical Tech Per Post
                        • C-Medic: Can Pay Chakra for Simple Taijutsu
                        • C-Medic: Medical Reductions applicable to Taijutsu
                        • C-Medic: 2 Taijutsu Styles; 1 at D Rank & 1 at C Rank
                        • C-Medic: Access to Strength of a Hundred
                        • B-Kin: Access to Boil Release

                        Personal Attributes:
                        • Brew Master: You've delved deep into the ancient ways of Saketon. Through your tireless research and study, you have developed a method of casting Saketon ninjutsu by using claps and stomps. Additionally, you may convert Suiton jutsu into Saketon jutsu by paying 10 additional chakra per rank of the technique you with to convert.
                        • Home Brew: The art of brewing alcohol of all types is a time-honored tradition among the oni clans. Each clan has its own special brew, and each brewer of that clan has their own special brew of that special brew. The same is true for each Oni's ninjutsu. The Oni gains access to four additional Customs Slots to be used exclusively on Saketon techniques. You also gain 100 additional chakra.
                        • Base-ically... this is Acid-ic: Fuuton and Suiton techniques can be empowered at a rate of 10 extra chakra per rank to become corrosive, becoming bloodline techniques where applicable as well as no longer succumbing to elemental weaknesses. Those hit by these attacks will find normally simply blunt or cutting wind attacks and otherwise blunt or ambient water now also burn their skin. At d rank, affected areas, including clothing and weapons, being to erode ever so slightly, skin being irritated and red around the contact zones. As the ranks increase, attacks can easily cause skin to melt off entirely, unprotected weapons to be reduced to nothing. This skill cannot effect Hidden Mist jutsu, or other similar passive attacks but can create large bodies of acidic or boiling water. Heat resistance of any kind does not protect from this.

                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 0 {starts at 0}

                        Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY

                        • Gourd - Used to carry Gluhwein and other liquids
                        • Black Silk - Cut into wraps to cover eye, also used to bind wounds.
                        • Basic med-kit - Antiseptics, wraps, etc.
                        • Tanto - Utility dagger
                        • Clothing
                        • Brewing supplies - mortar & pestle, kit to brew liquids and pouch to hold ingrediants.

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 07
                        • Genjutsu : : 00 / 07
                        • Eiseijutsu : : 00 / 04
                        • Taijutsu Styles: : 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Fire


                        Water


                        Futton


                        Saketon


                        Gejutsu


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}



                        ▰ FORMLESS STYLES → 00 / 02


                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        SB5K

                        Brooy
 
PostPosted: Sun Nov 04, 2018 11:45 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Michio Tsukai
                        Nickname: N/A
                        Age: 17
                        Birthdate: November 18th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Height: 5'11"
                        Weight: 150lbs [Lean Muscular build]

                        Bloodline: N/A, Perk - Power: +2 PA, +25 chakra/stamina per rank

                        Non-Combat Outfit: Michio is normally seen wearing dark, flexible, and form-fitting clothing. Colors usually range anywhere from dark brown, dark blue, or black. He's not much for style or flair, so he tends to keep his outfits very simple and functional.
                        Combat Outfit: Given that Michio's regular outfits work for combat, there isn't generally much he changes when preparing for a fight. Light body armor at the very most, like a traditional vest.



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: One day, I will be enough.
                        Personality: Michio is very odd, and how he interacts with someone greatly depends on the individual, in many ways based on traits that are out of their control. Given his upbringing and disposition towards shinobi with Kekkei Genkai, he will near-automatically act differently towards those who have them, even if it's a comrade. An tremendous, internalized inferiority complex spurs him to be more competitive, more aggressive with his gifted counterparts. This isn't to say that he would cross the rules over it, but someone looking from the outside could definitely tell that something was amiss.

                        On the other side, he is generally very agreeable to others who have no Kekkei Genkai. He feels that they are united in a struggle against a gifted world, and will generally support them in any way he can so long as they aren't of objectionable character.

                        Village: Uzushiogakure
                        Title: Academy Student

                        Background: Let me begin not with Michio, but with his parents. Like him, both of his parents were born into a gifted world without the backing of powerful blood. Put more simply, his family is one with no Kekkei Genkai.
                        Struggle as they did, there were barriers they simply couldn't cross with their power being genetically behind that of their compatriots', and often times this led to an under-fulfilled sense of purpose.

                        As a child, Michio saw this; his parents were afraid to introduce him to the academy straightaway as they feared he would suffer the same fate. As a result, he lived mainly at home, watching the pair who raised him deteriorate from the moment he had conscious memory. Seigen and Mara Tsukai tried as best as they could under those circumstances; under what was likely a mix of external pressure and internal toxicity. Alas, these pressures and doubts one day grew to be too much for them. It was not two days before his thirteenth birthday when Seigen and Mara departed the village for what would be their final mission. Unsanctioned, without notice.

                        Though this information was withheld from the young Michio for good reason, the autopsy suggests that both their deaths were extraordinarily horrific. Unimaginable torture and experiments had been performed on the both of them before their bodies were eventually recovered, mutilated nearly beyond recognition. To the young boy, their last mission was simply too difficult, and in an act of heroism, they gave themselves up to save their comrades. This is the story Michio carries with him to this day.

                        Needless to say, his days in the Academy were rough. Without the support of his parents to supply even the slightest guidance, learning the nuances of being a shinobi without the natural talent of his peers felt like an insurmountable task. In nearly every aspect he fell behind, feeling like little more than a circus freak-show as his classmates hopped, skipped, and leaped through each lesson like they were on a day trip. This is his life in the academy now; the limitless hard worker who can't see to reach the coattails of his compatriots, no matter how hard he tries.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Genius KeystoneYou receive an additional 5 custom technique slots to be used only on your maruton or elemental ninjutsu. Additionally, you may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility similar to a technique such as Kamui. In addition, you are able to use your third activation for any ninjutsu, whether it is offensive or defensive, once every two turns.
                        Second Class: Ninjutsu
                        ▱▰▱ Ninjutsu SpecialistThe user's ninjutsu gains the ability to overwhelm ninjutsu of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at B rank and three at S rank regardless of the number of elements the ninja has. Your ninjutsu are not mirrored per element, but you gain an additional 3 Ninjutsu per rank up. Also allows for one handed seals.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Katon, Raiton, Doton.
                        Chakra Color: Smoky Gray with a hint of Gold [see picture for reference color]
                        Chakra Materialization: Haze and wisps of smoke. Mostly translucent, see picture.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Michio is considered equal to his peers in terms of jutsu usage.
                        • Michio is very loyal to his village and to those in it. As such, he proves to be a very valuable asset to missions given his ability to stick to orders and carry them out, even with his own shortcomings.
                        Weaknesses:
                        • Michio is not extraordinarily skilled at hand-to-hand combat or Genjutsu.
                        • Shinobi with Kekkei Genkai tend to make him overcompensate, which could create windows of opportunity for victory.
                        Fears:
                        • Self-Inadequacy. This is his single greatest fear.
                        • Fear of drowning

                        Modifiers: [Starting as AS, so not applicable yet. Getting it on here so I don't have to do it later]
                        • If this class is chosen as the first and second class, then you can choose two of it's disciplines. In addition ninjutsu cast by this specialization are cheaper in cost as determined by the users body rank. At body rank D and C costs are reduced by five[5]. At body rank B and A, costs are reduced by ten[10]. Finally at body rank S and S+ costs are reduced by fifteen[15] These reductions DO NOT stack and override their previous totals. (D+C -5, B+A -10, S beyond -15)
                        • Learn [2] Extra Ninjutsu techniques per post.
                        Personal Attributes: 2 base, 2 from Power.
                        • 1 Additional Element; Doton
                        • +100 Chakra
                        • Can perform techniques using somatic movements vs. hand seals.
                        • +10 Ninjutsu slots

                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 0
                        Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/eiseijutsu do not count towards these limits.}
                        • Ninjutsu : : 00 / 00
                        • Genjutsu : : 00 / 00
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 00
                        • Bukijutsu Styles: : 00 / 00

                        Maruton:
                        • Kai | Rank X |
                        • Henge no Jutsu | Rank E |
                        • Bunshin no Jutsu | Rank E |
                        • Substitution Technique | Rank E |
                        • Art of Walking on Water | D Rank |
                        • Art of Walking on Walls | D Rank |

                        Katon - Fire Release


                        Raiton - Lightning Release


                        Doton - Earth Release


                        Gejutsu


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 00


                        Formless Styles


                        Formless Techniques


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless


 

Sorgaren

Enduring Receiver

9,700 Points
  • Gaian 50
  • Dressed Up 200
  • Marathon 300

___youwillknownihilism

PostPosted: Mon Nov 05, 2018 12:07 am
Both approved.  
Reply
③ || Approval Area

Goto Page: [] [<<] [<] 1 2 3 ... 19 20 21 22 23 24 ... 127 128 129 130 [>] [>>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum