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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
  • Autobiographer 200
  • Money Never Sleeps 200
PostPosted: Mon May 07, 2018 5:27 pm
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Masato Umechika
Nickname: Masa
Age: 25
Birthdate: 5/16
Gender: Male

Height: 5'11
Weight: 178 lbs

Nindo: "Defeat is not the end."
Personality:

Masato is detached from all persons and villages, ensuring he can remain true to his teacher's Ninshuu philosophy. His involvement with other Shinobi is on a professional level in order to ally and defeat more serious foe that pose danger to the shinobi world. His arrogance in the past only served as a pyre for his shame in losing his entire village and failing to defeat the responsible party himself. In penance, he travels the lands outside villages to track down remnants of the UHV. While an older, more naive version of himself would have executed these foe with extreme predjudice, Masato only seeks to neutralize them so that their schemes may no longer cause harm. Masato is not opposed to killing a foe, but if able, incapacitation is how he has dealt with opponents as of late. While he relies on many strengths, he reserves his fists for foe that he is finds worthy of a challenge.
Village: None
Title:

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Uchiha
Chakra Pool: 805
Stamina Pool: 860
Chakra Element: Katon, Fuuton, Raiton
Chakra Color: Black
Chakra Materialization: Chakra flows in spastic, random waves around the user, inverting the color of the user when passing over their figure.

Passive Status Increases:
• Strength ►Double Supreme ( 12 )
→ Berserker→Taijutsu Stage→Enlightement
• Speed ► Supremely Great ( 11 )
→ Brawler→Taijutsu Stage
• Reflex ► Supreme (6)
→ Brawler→Taijutsu Stage
• Fortitude ► Supreme Slight (7)
→ Berserker→Enlightement

Strengths:
• Simplistic nature
• Close Combat
• Sheer Willpower
• Unorthodox Thinking.
Weaknesses:
• Lone Wolf Mentality
• Lack of Manners
Fears:
• Failing his friends a second time.
• Not being strong enough to keep his word.

Reductions:
• Learn Taijutsu eight ( 8 ) post faster.
Personal Attributes:
Adaptive Nature Masato gains +2 custom slots
Masato Smash: Masato gains an additional Taijutsu Style.
Melee Prodigy: While the eyes of the user are active, every other rank of the eyes (1 tomoe, 3 tomoe, eternal), a slight reflex boost is conferred.
Unity of Ninshuu: The study of Ninshuu Masato has embarked upon unifies him with those around him. Any religious missions completed with another individual count towards collaboration training with that individual equal to the posts done to complete the mission.
The Good Host: 1/2 off all implant chakra requirements. [ Little Shop of Horrors 2k17]
The Good Host: 1/2 off all implant chakra requirements. [ Christmas 2017]
Tetsuhiko's Spark of Creativity: Masato gains the raiton element.
Other Bonuses:
Soul of the Tiger, Mk. II
• -1 rank reduction to yin/yang/onmyouton usage (choose one)
+50 Chakra and Stamina
+1 Alteration Style
*** Halloween Event 2017
• Halloween Library, 2017 [ Taijutsu Style ]
• +50 chakra & stamina
*** Thanksgiving 2017
• Crafting Title: Smithing Apprentice
• 10/10 free training/missions posts
***Christmas 2017
• Additional Locked Formless [ Soft Formless]
• Santa's Library#4 [ Taijutsu Style ]
• 1 Variable Technique [ Unclaimed ]
*** New Years [ Monthly ]
• +10 Chakra
• +10 Chakra
• +10 Chakra
• +10 Chakra
• +10 Chakra

• Snow Queen's Crest | +25 Chakra/Stamina
*** Timeskip Reward:
• Energy Pool Expansion +100 Chakra
• 10 free training
• 1 free job title upgrade


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 4200
AC: 50,000

Missions Complete:
D Rank :: 21
C Rank :: 12 [ 200 ACx12]
B Rank :: 0
A Rank :: 1
S Rank :: 0
------Arc Reward Total :: 13500
Genin Tournament :: 2000
Beat up Shukkakku :: 2000
Sunagakure Halloween Event :: 4500
Sunagakure Christmas Event :: 5000
Shinobi Revolution 5 Year Time Skip :: 23,000
------Training Missions::
x
x
x
x
Crafting Trees
• Weapon-smith|| → {Apprentice}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• Religion || → Practitioner of Ninshuu
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 08 / 24
• Taijutsu Styles : : 05 / 07
• Bukijutsu Styles : : 01 / 02
• Formless Technique Slots : : 02 / 18
• Copied Techniques : : 2/15


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: O-Dachi
Weapon Range: 58 Inches in length
Weapon Weight: 3lbs
Weapon Size: 40 inch blade, solid steel guard separating the 18' inch hilt.
Weapon Location: Back Mount | Right Shoulder

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 5 Kunai
• 10 Senbon
• Hair pin
• Arm Bandages
• Second Skin Armor
• 3 Superior Large Windmill Shuriken
• Windmill Shuriken
• Nanoparticulated Wire: 60 feet
• Effulgent Clouds Cotton Candy [x1]
Gives all durations + 1, from one post's actions.
• Island Sundae [x1]
Increases one's chakra and stamina pools by 10 for the length of one fight.

]▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u
Maruton:
• [ E Rank ] Henge no Jutsu [ Transformation Technique ]
• [ E Rank ] Kawarimi no Jutsu [ Substitution Technique ]
• [ E Rank ] Bushin no Jutsu [ Clone Technique ]
• [ X Rank ] Suimen Hokou no Waza [ Act of Water Surface Walking ]
• [ X Rank ] Kinobori no Waza [ Act of Tree Climbing ]
• [ X Rank ] Kai [ Release ]
[ B Rank ] Shadow Clone Jutsu
[ X Rank ] Kagura Shingan [ Kagura Mind's Eye ]
Collaboration Techniques
[ S Rank ] Taylor Childe
Fuuton
[ D Rank ] Propelling Winds

Katon
[ E Rank ]Tanebi no Jutsu [ Cinder Technique ]
[ D Rank ] Bounetsu no Jutsu [ Flame-Resistance Technique ]
[ D Rank] Katon: Shunshin no Jutsu [ Fire Release: Instant Movement Technique ]
[ C Rank] Nenshou Tosshin [ Burning Rush ]
[ B Rank] Kumoryuu Kaengiri [ Cloud Style Flame Slash ]


▬▬┤|B l o o d l i n e - T e c h n i q u e s
▬▬▬▬▬▬▬Sharingan Level
• [ Sharingan: First Tomoe ] [Second Tomoe ] [ Third Tomoe ]
▬▬▬▬▬ Techniques
• [ E-B Rank ] Renzu Utsusu [Lense Change]
[ C Rank ] Manipulated Windmill Shuriken


▬▬┤|T a i j u t s u & B u k i j u t s u

▬▬▬▬▬▬▬Hachimon
▬▬▬▬▬
[ Ability ] Gate of Opening(開門, Kaimon)
[ Ability ] Gate of Healing(休門, Kyūmon)
[ Ability ] Gate of Life(生門, Seimon)
[ Ability ] Gate of Pain (傷門, Shōmon)
[ Ability ] Gate of Limit(杜門, Tomon)
• [ Ability ]
• [ Ability ]
• [ Ability ]
[ B Rank ] Omote Renge [ Front Lotus ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]

▬▬▬▬▬▬▬Konohagakure no Taijutsu
▬▬▬▬▬

Stage 1:
[ X Rank ] Dainamikku-Entori [ Dynamic Entry ]
[ X Rank ] Dainamikku-Akushon [ Dynamic Action ]
[ X Rank ] Tokken [ Tackle Charge ]
Stage 2:
[ X Rank ] Asshou [ Pressure Palm ]
[ D Rank ] Hayabusa Otoshi [ Peregrine Falcon Drop ]
[ X Rank ] Konoha Senpuu [ Leaf Spinning Wind ]
[ X Rank ] Konoha Daisenpuu [ Leaf Great Whirlwind ]
Stage 3:
[ X Rank ] Bunshin Kaiten Kakatou Otoshi [ Clone Spinning Heel Drop ]
[ C Rank ] Bunshin Taiatari [ Clone Body Blow ]
[ X Rank ] Konoha Gouriki Senpuu [ Leaf Herculean Whirlwind ]
[ X Rank ] Shishi Rendan [ Lion Combo ]
[ C Rank ] Shou-Geki-Shou [ Rising Impact Palm ]
Stage 4:
[ B Rank ] Konoha Raiken [ Leaf Thunder Fist ]
[ X Rank ] Oukashou
Stage 5:
• [ Rank ]
• [ Rank ]
Stage 6:
• [ Rank ]

▬▬▬▬▬▬▬Kyouzou
▬▬▬▬▬

Stage 1:
[ E Rank ] Sidestep
[ X Rank ] Ghost Strike
Stage 2:
[ X Rank ] Radial Split
[ X Rank ] Fake Strike
Stage 3:
[ X Rank ] Multistrike
[ X Rank ] Delayed Strike
[ C Rank ] Multiple Arms
Stage 4:
[ X Rank ] Rising Barrage
[ X Rank ] Cicada Shell
Stage 5:
• [ Rank ]
• [ Rank ]
Stage 6:
• [ Rank ]
• [ Rank ]

▬▬▬▬▬▬▬Xinyi Liuhe Quan
▬▬▬▬▬

Stage 1:
[ X Rank ] Shishi Ashi [ Lion Paw ]
[ X Rank ] Tora no Kobushi [ Tiger Fists ]
[ X Rank ] Ryū Kiba [ Dragon Fang ]
[ Rank ] Gurīndesutinī [ Crouching Tiger ]
[ X Rank ] Gaō Tetsushi [ Roaring Iron Finger ]
Stage 2:
[ X Rank ] Soudou Shō [ Double Pulsating Palms ]
[ X Rank ] Bibu no Mouko [ Tail of the Fierce Tiger ]
[ X Rank ] Fukumigoe no Sho-ro [ Cry of a Muffled Voice ]
Stage 3:
Uraate [ Backing ]
Unari o Diashi Tai [ Roar on Mount Tai ]
Jūshichishiki Kandōka [ 17th Variation Piercing Bronze Flower ]
Shin'dou, Ichiwa: Nyoro Hebi [ Heart and Mind, One Harmony: Slithering Serpent ]
Stage 4:
Tategami no Shishi [ Mane of the Lion ]
Shin'dou, Niwa: Hane no Karasu [ Heart and Mind, Two Harmonies: Wings of the Crow ]
Shin'dou, Sanwa: Bateihouken [ Heart and Mind, Three Harmonies: Trampling Horse Fist ]
Shin'dou no Heian [ Tranquility of Body and Mind ]
Stage 5:
• [ Rank ]
• [ Rank ]
• [ Rank ]
Stage 6:
• [ Rank ]
• [ Rank ]

▬▬▬▬▬▬▬Western Bursting Fist
▬▬▬▬▬

Stage 1:
[ X Rank ] Single Action
[ X Rank ] Double Action
[ X Rank ] Curving Projectile
[ X Rank ] Breaching Charge
Stage 2:
[ D Rank ] Full Metal Jacket
[ D Rank ] Double Tap
[ D Rank ] Mixing Rounds
[ D Rank ] Shooter Stance
Stage 3:
[ X Rank ] Ricochet
[ X Rank ] Taking Cover
[ X Rank ] Mortar Shell
[ X Rank ] Dodging Projectiles
Stage 4:
[ B Rank ] Loading
[ B Rank ] Shotgun Fist
[ B Rank ] Upgraded Caliber
[ B Rank ] Mercury Round
Stage 5:
• [ Rank ]
• [ Rank ]
Stage 6:
• [ Rank ]
• [ Rank ]

▬▬▬▬▬▬▬Hsing-I Pakua
▬▬▬▬▬

Stage 1:
[ X Rank ] Fire: Bursting [ Hou: Pao ]
[ X Rank ] Earth: Crossing [ Tu: Heng ]
[ X Rank ] Metal: Splitting [ Jin: Pi ]
[ X Rank ] Water: Drillng [ Shui: Zuan ]
[ X Rank ] Wood: Smothering [ Mu: Beng ]
Stage 2:
[ X Rank ] Coiled Snake
[ X Rank ] Extending Rooster
[ X Rank ] Bear Withdrawing, Shocking, then Following
[ X Rank ] Phoenix Spanning and Turning
Stage 3:
[ X Rank ] Lion Sweeping and Chopping
[ X Rank ] Phoenix Launching and Hunting
[ C Rank ] Snake Entrapping and Striking
[ C Rank ] Unicorn Charging and Goring
[ C Rank ] Python Wrapping and Constricting
Stage 4:
[ X Rank ] Dragon Raising Then crashing
[ B Rank ] Rushing Rooster
[ B Rank ] Vibrating Palm
[ B Rank ] Rushing Spirit
Stage 5:
[ X Rank ] Bear Backing, Rocking, and Striking
[ A Rank ] Battlefield Meditation
[ A Rank ] Invigorate
[ A Rank ] Blocking Lion, Tearing Python
Stage 6:
[ S Rank ] True Belief
[ S Rank ] Entering Rising Dragon
[ S Rank ] Kneading Unicorn
[ S Rank ] Enlightenment [ Satori ]


▬▬┤|Hakyoku-ken no Kata

Stage 1:
[ X Rank ] Ju Suto [ Heavy Smash ]
[ XRank ] Soin [ Sweep ]
Stage 2:
• [ Rank ]
• [ Rank ]
Stage 3:
• [ Rank ]
• [ Rank ]
• [ Rank ]
Stage 4:
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
Stage 5:
• [ Rank ]
• [ Rank ]
• [ Rank ]
Stage 6:
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]


▬▬┤|Seinaru Oodachi [ Consumes Formless Slot ]

Stage 1:
• [ Rank ]
• [ Rank ]
Stage 2:
• [ Rank ]
• [ Rank ]
Stage 3:
• [ Rank ]
• [ Rank ]
Stage 4:
• [ Rank ]
• [ Rank ]
Stage 5:
• [ Rank ]
• [ Rank ]
Stage 6:
• [ Rank ]
• [ Rank ]


▬▬┤|C o p i e d - T e c h n i q u e s|
▬▬▬▬▬▬▬

[ A Rank ] Kekkai Houin [ Barrier Sealing ]
[ D Rank ] Mist Servant
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]
• [ Rank ]


▬▬▬▬▬▬▬▬▬┤|C u s t o m - T e c h n i q u e s|├▬

[ D Rank ] Orchid
[ B Rank ] Fire Mountain Orchid


▬▬┤|F o r m l e s s S t y l e

Locked Style: Hard Physical
Locked Style: Soft Physical
• {D-rank} + -----
• {C-rank} + -----
• {B-rank} + -----
• {A-rank} + [x]
• {S-rank} + {Training Link}
• {S+rank} + {Training Link}
{D-rank Slots}
• Oukashou [ Cherry Blossom Collision ] + [x]
• {Stage progression / technique learned} + {Training Link}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Masato raised himself. He never had the heartache of losing a parent, mainly because he never had one nor desired one. He saw all people outside himself as unnecessary attachments One day, Masato simply awoke in a tube inside an underground bunker, surrounded by other people's bodies inside their own tubes. Masato could not remember anything prior to that day. From there he would catch fire to the place, killing everyone who might still survive within, taking his only known belonging, a pendant of Jashin. From that day on he wandered the land of fire until he inadvertently crossed the border to the land of wind where he was found by a trader. Starved and nearly dead, the young boy was taken into the trader's home. Once fed and his strength returned, Masato fled the house in the middle of the night and found himself on the outskirts of Sunagakure. With nothing to lose he snuck into the village and found himself observing the ninja academy from afar every day. After observing and mimicking them for nearly a year, he was invited in by a teacher. Eager to learn how to harness his skills for his own gain, he accepted the offer, thus beginning his life in the hidden sand.
He only communicated with select individuals outside the passing needed comment or question. While he went relatively unnoticed by the male population of the village, several females were interested, although he tended to vanish when they would try to find him alone. Finally he would begin his ninja adventure by visiting the Kazekage herself...

Chapter 1:
Having obtained his headband and heading to the Dojo to learn his ninja way of punching....everything. Masato would clash with a group of several genin who recently graduated the class after him. With his fists full of ambition he would unleash a forgotten skill, the Kaimon, first gate. His execution of the skill would win the eye of a Jonin who was self proclaimed sage of the first path, offering his training to the group. Masato, being the only one who remained to learn hoped to become his pupil. Accepted by Nariomi Sensei, he became his student. After completing his training for the fifth gate he recieved an invitation to a Genin Tournament held at the Academy. Heading home, he would rest up, preparing for the big day...

Chapter 2:
Reaching the Genin Tournament, Masato would blast through his first round, devastating his opponents with his new found power of the eight gates. His ferocity and tenacious battle field presence forced his first opponent into submission within moments. Following this fight however, Masato faced a female who was powerful indeed, and perhaps a worthy rival, but her hit and run tactics in which were used to hide from him in the scenery bored him so much, he forfeit the fight. Taking off to nap somewhere in the arena grounds, Masato would awaken to a giant beast attacking the arena. During his slumber, the one tailed beast, Shukkaku, had been unleashed. Using his eight gates, Masato defended his master, Nariomi as the Sage performed a meditative technique to assist the battlefield. Having stood firm, being assaulted by sand and wind techniques, the battle had ended. Somehow in the midst of the chaos, Masato had learned something he had not known before, empathy. His sadness towards the creature's rage reminded him of his own. He felt as though seeing the beast signified it was time to bring his own rage to and end, after this, Masato had much soul searching to do.

Chapter 3:
Returning to his day to day life, Masato found himself in a struggle of knowing himself. While he debated this internal struggle, he would soon wander home to the temple the elderly man had been letting him stay in. To his dismay, he found the temple had been ravaged by thieves who had no issues with harming the man. Seeing his only caretaker beaten nearly to death, Masato's heartache and rage combined to awaken his unknown kekkei genkai, the Sharingan. While unaware of its actual abilities, Masato would soon begin researching the mysterious red ocular transformation.

Chapter 4:
Having gotten accustomed to using his Sharingan, Masato continued his training. Surpassing his own strength and becoming exponentially more powerful, he tested himself against three of the genin in the village before Nariomi Sensei called a test of Masato and Taylor. Battling Nariomi Sensei, the two worked together and impressed Nari. Following that, an eerie attack laid claim to the village, resulting in Masato switching bodies with Taylor and Tetsuhiko. Once the attacker was defected from the village, Masato, Taylor, and a new acquaintance Katsumi were called to meet Nariomi at the Kazekage's estate. It was there he would declare the three his students and a team, heading into the wilderness outside the village to complete their training under his tutelage.

Chapter 5 [ 5 Year Time Skip ]:

Soon to come, tragedy would affect the entire world. Nariomi would go before the world fell to pieces. His abilities took a heavy toll on his body, giving him an unknown disease that peacefully claimed his life. With this, the seven tailed demon would be fought by Taylor and Masato, present for their Master's passing. In an attempt to seal the beast in himself, Taylor would fumble the attempt. The seven tailed beast spared the village in respect for his partners passing, saving the village for the fate it soon awaited.

The United Hidden Village's attempt to destroy the Shinobi Nations would deliver a heavy assault to the doors of the village. Two of the other tailed beasts would be sent to annihilate the village. The combined efforts of the top ranking Shinobi remaining in the village would keep the demons at bay for the moment. Sadly, their Kazekage Ayame Hatake and another legendary shinobi would be defeated, comatosing both. With their village's heavy losses, the remainder of the forces were ordered to retreat and evacuate the village.

As the population of the Hidden Sand Village were being escorted from the Land of Wind, the demons would uncover their passage. Masato would volunteer himself for what came next. In order to give the citizens of Sunagakure and his fellow shinobi a chance for survival he would engage the demons with his full power. Activating his sixth gate and battling with every ounce of skill Nariomi had taught him, he fended off the creatures just long enough. The remainder of the village safely away would witness a massive bijuu ball decimating the surrounding area. Masato was presumed dead afterwards, his body never found.

Chapter 6:

Years later, rumors of a man with black spiked hair and the sharingan beating UHV soldier remnants with his bare hands. These rumors would lead those looking to their long lost ally, Masato Umechicka.


 
PostPosted: Mon May 07, 2018 6:53 pm
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Takumi Saegahara
Title:
Nickname:
Age: 20
Birthdate: 10/25
Gender: Male

Height: 5'6
Weight: 126 lbs

Nindo: "If you fail to plan, you plan to fail"
Personality: Calculating and reserved. He freely engages with others the best he can, exploiting anyone or anything he can to his advantage.
Takumi is willing to go to great, unnerving lengths to achieve whatever it is he desires. He is obsessive and sociopathic at times. He demands a world order. While he was opposed to the United Hidden Villages, he wishes to unite all villages under a singular rule under a singular Shinobi Nation.

Village: Arashigakure
Title: ---
Rank: B-Rank
First Class: Medical
____DisciplineEfficiency Expert
Second Class: Ninjutsu
____DisciplineDual-Wielder

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Hyōton • Ice Release
Chakra Pool: 615
Stamina Pool: 340
Chakra Element: Water, Wind, Lightning, Earth
Chakra Color: Azure
Chakra Materialization: Swirls in a twister like fashion.

Passive Status Increases:
• Strength ►0

• Speed ► 0

• Reflex ► 0

• Fortitude ► 0


Strengths:
• Intelligence
• Calculating Mind
• Strategist
• Variety of techniques
Weaknesses:
• Frailness
• Difficulty trusting.
Fears:
• Being frozen alive.
• Truth about his parents.

Reductions:
• Learn Ninjutsu seven (7) posts faster.
• Learn Medical techniques four (4) posts faster.
• Learns Genjutsu one (1) post slower.

Personal Attributes:
Elemental Prodigy Takumi learns ninjutsu two posts faster and genjutsu one post slower.
Ninjutsu Specialist : Takumi gains an additional element.
Kogarashi :The user's techniques that deal frostbite hazard damage receive an additional application per technique.
Other Attributes
•Soul of the Tiger, Mk. II
• -1 rank reduction to yin/yang/onmyouton usage (choose one)
+50 Chakra and Stamina
+1 Alteration Style
• +50 Chakra and Stamina [ Halloween 2k17 ]
10/10 free training posts
• 20 Stamina [ Yuki Popcorn ]
• Recovery rates x1.25 for stamina.
• Halloween Library, 2017 [x10 Ninjutsu Slots]
10 Training Posts [ Thanksgiving 2017 ]
• +1 Smithing Title [ Thanksgiving 2017 ]
• +1 Smithing Title [ Christmas 2017 ]
10 Mission Posts [ Christmas 2017 ]
• Additional Element [ Christmas 2017]
• Santa's Library#4 [ 10 Ninjutsu ]
*** New Years [ Monthly ]
• +10 Chakra
• +10 Chakra
• +10 Chakra
• +10 Chakra
• +10 Chakra


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 1000
AC: 15,200
KP: 064
TP: 00
Combat Record:
Combat AC: 200
D Rank :: W:1 | L:0 [x]
C Rank :: W:0 | L:0
B Rank :: W:0 | L:0
A Rank :: W:0 | L:0
S Rank :: W:0 | L:0
Missions Complete:
D Rank :: 17 [ Medical Missions +100 AC ea x 3 ]
C Rank :: 0
B Rank :: 0
A Rank :: 7 [Medical Mission +400x4]+[250x3]
S Rank :: 0
------Arc Reward Total :: 2500
Halloween Arc 2017:: 2500
Training
[x][x]

Crafting Trees
• Glass Blowing || → Journeyman
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• Medic || → {Current Title}
• Botany || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Medical : : 04 / 15
• Ninjutsu : :
------• Maruton : : 01/15
------• Suiton : : 16/34
------• Doton : : 00/05
------• Raiton : : 01/05
------• Fuuton : : 17/31
• Genjutsu: : 00/09
• Taijutsu Style 00/01
• Alteration Style 00/02


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Scalpel
Weapon Range: 8 Inches in length
Weapon Weight: 4oz
Weapon Size: 3 inch blade, 5 inch handle.
Weapon Location: Right Sleeve


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 5 Kunai
• 5 Shuriken
• Cloud Mint [Turn into a cloud x 5 posts ]
• Mini Jack-o-lantern [ rub for fire hydra jutsu ]

Purchases

[5] Zombification Drug
[6] Toxic Powder
[1] Long Sleeve Yukata [ Snowflake ]
[10] Snowflake Shuriken

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• [ E Rank ] Henge no Jutsu [ Transformation Technique ]
• [ E Rank ] Kawarimi no Jutsu [ Substitution Technique ]
• [ E Rank ] Bushin no Jutsu [ Clone Technique ]
• [ E Rank ] Suimen Hokou no Waza [ Act of Water Surface Walking ]
• [ E Rank ] Kinobori no Waza [ Act of Tree Climbing ]
• [ X Rank ] Kai [ Release ]
[ B Rank ] Kage Bunshin no Jutsu [ Shadow Clone Technique ]

Suiton
[ E Rank ] Mizu Soujuu [ Water Manipulation ]
[ E Rank ] Mizu no Waruasobi [ Trick of Water ]
[ E Rank ] Mizu Kagami no Jutsu [ Water Mirror Technique ]
[ E Rank ] Uo Tsuba [ Fish Spit ]
[ E Rank ] Mizu no Yaiba [ Water Sword ]
[ D Rank ] Mizu Peretto [ Water Pellet ]
[ D Rank ] Breathing Underwater
[ D Rank ] Mizu Bunshin no Jutsu [ Water Clone Technique ]
[ D Rank ] Mizu Shuriken no Jutsu [ Water Shuriken Technique ]
[ D Rank ] Kiri Shikaku no Jutsu [ Mist Vision Technique ]
[ D Rank ] Suiton: Shunshin no Jutsu [ Water Release: Instant Movement Technique ]
[ C Rank ] Mizu no Tatsumaki [ Tornado of Water ]
[ C Rank ] Suirou no Jutsu [ Water Prison Technique ]
[ C Rank ] Mizu no Muchi [ Whip of Water ]
[ C Rank ] Fuuma Mizu Shuriken [ Evil Windmill Water Shuriken ]
[ B Rank ] Doriru Suiyari no Jutsu [ Drilling Water Spears ]
[ B Rank ] Mizu Funkei [ Water Decapitation ]
[ A Rank ] Suitenhoufutsu [ Sky and Water Convergence ]
[ A Rank ] Daibakufu no Jutsu [ Grand Waterfall Technique ]
[ A Rank ] Gekiryuu Chikara [ Raging River Force ]
[ A Rank ] Ten no Gachan Hashira [ Crashing Pillar of Heaven ]
[ S Rank ] Suishouha [ Water Collision Destruction ]

Fuuton
[ E Rank ] Kaze Bunshin [ Wind Clone ]
[ E Rank ] Kaze Fuuchuufuyuu [ Wind Levitation ]
[ E Rank ] Shinkūken [ Vacuum Sword ]
[ E Rank ] Tobidougu Soujuu no Jutsu [ Projectile Control Technique ]
[ E Rank ] Toridashi Kaze no Jutsu [ Retrieving Wind Technique ]
[ D Rank ] Suiyaku Kaze [ Propelling Winds ]
[ D Rank ] Happa Shinkuutai [ Bursting Air Pockets ]
[ D Rank ] Kamaitachi no Jutsu [ Slashing Wind Skill ]
[ D Rank ] Kaze no Bouseki Tate [ Spinning Shield of Winds ]
[ D Rank ] Kouryuu [ Wind Release Stream ]
[ D Rank ] Zankuuha [ Decapitating Air Waves ]
[ C Rank ] Koukiatsu no Jutsu [ High Air Pressure Technique ]
[ C Rank ] Daitoppa [ Great Breakthrough ]
[ C Rank ] Zankyokukuuha [ Extreme Decapitating Air Waves ]
[ C Rank ] Furyuu no Jutsu [ Wind Dragon Technique ]
[ C Rank ] Teikiatsu no Jutsu [ Low Air Pressure Technique ]
[ B Rank ] Kyoushu no Tokkan [ Assassin’s Rush ]
[ B Rank ] Tatsumaki Rendan [ Tornado Barrage ]
[ A Rank ] Fuon [ Turbulence ]
[ A Rank ] Tandokuhikou [ Solo Flight ]
[ S Rank ] Kyojin Taka Bakuha [ Giant Falcon Blast ]
[ S Rank ] Hirogari Tei Ihen [ Spreading Air Disaster ]

Raiton
[ D Rank ] Rakurai no Jutsu [ Lightning Bolt Technique ]
• [ Rank ] Technique Name
• [ Rank ] Technique Name
• [ Rank ] Technique Name
• [ Rank ] Technique Name

Doton
• [ Rank ] Technique Name
• [ Rank ] Technique Name
• [ Rank ] Technique Name


▬▬┤|E i s e i j u t s u
▬▬▬▬▬▬▬

Offensive

[ C Rank ] Shiyou Seishin [ Experimental Bodies ]
[ B Rank ] Shikon no Jutsu [ Dead Soul Technique ]

Healing
[ E Rank ] Genshi [ Thread ]
[ E Rank ] Gien to Kairan [ Donation and Circulation ]
[ E Rank ] Kiyomaru [ Cleanse ]
[ E Rank ] Shiatsu [ Massage ]
[ E Rank ] Tekishutsu [ Extraction ]
[ C Rank ] Chiyute No Jutsu: Karui [ Healing Hands Technique: Minor ]

Situational
[ B Rank ] Chakra no Mesu [ Chakra Scalpel ]



▬▬┤|K e k k e i - G e n k a i

▬▬▬▬▬▬▬Ice Release
[ Special Ability ] Hyōton [ Ice Release ]
[Special Ability ] Hi Soujuu [ Ice Manipulation ]
[ D Rank ] Shimogakure no Jutsu [ Hiding in Frost Technique ]
[ D Rank ] Suiton: Rekkū Suigeki [ Water Release: Cold Sky Water Attack ]
[ C Rank ] Hyōrō no Jutsu [ Ice Prison Technique ]
[ B Rank ] Hissatsu Hyōsō [ Certain-Kill Ice Spears ]
[ B Rank ] Hyōton: Hi Bouheki [ Ice Release: Protective Ice Dome ]
[ B Rank ] Hyōton: Kokuryū Bōfūsetsu [ Ice Release: Black Dragon Blizzard ]

▬▬┤|G e n j u t s u
▬▬▬▬▬▬▬

[ D Rank ] Magen: Narakumi no Jutsu [ Demonic Illusion: Hell Viewing Technique ]
• [ Rank ] Technique Name
• [ Rank ] Technique Name
• [ Rank ] Technique Name
• [ Rank ] Technique Name
• [ Rank ] Technique Name



▬▬▬▬▬▬▬▬▬┤|C u s t o m - T e c h n i q u e s|├▬

• [ Rank ] Technique Name
• [ Rank ] Technique Name


▬▬┤|F o r m l e s s S t y l e

Locked Style: Soft Mental

• {D-rank} + {Training Link}
• {C-rank} + {Training Link}
• {B-rank} + {Training Link}
• {A-rank} + {Training Link}
• {S-rank} + {Training Link}
• {S+rank} + {Training Link}
{D-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Takumi was named after Takumi City, the City of artisans and great craftsmanship. It was his Mother's hope that her child would be given the disposition of a crafter and not a shinobi, giving him a much longer life. Unfortunately, the life of a crafter and a life of peace was not what lied in store for Takumi, nor his friends who roamed the streets of Takumi.

At the age of 11, Takumi City was attacked by a terroristic bombing in the district that forged weapons and had previously been bought out by the major Hidden Villages for arms and armor. While Takumi's mother was not one of the factory workers like his friend, Belamo's mother, who thankfully only lost an arm, he did witness the carnage of bodies being taken from the building as he and his future ally stood by in shock. While Takumi saw the carnage as evil, he then understood the value of violence and death as he watched the people around him tremble with fear of the UHV. Even as a child, he understood, the only way to combat evil was with evil.

That day his friend departed for the village hidden in the sound, rumored to be infested with the UHV forces. Belamos was determined to destroy UHV from the inside out. Takumi departed as well after his mother deemed the city was no longer safe. Takumi however, would be sent to Kirigakure. It was there that Takumi's father who had been absent for the entirity of Takumi's life was said to have moved in order to perform research and set up a medical facility. His father's medical research interested Takumi as he had read several of his father's books. His passion for fear and evil to combat evil combined with the medical potential his father's research had possessed drove him to a new life.

Upon arriving in Kirigakure, he presented the Mizukage with a letter of introduction. He was well received but his father had not been seen in the village for many years. Deciding this was still the best place for him to advance himself, he dedicated himself to pouring over his father's notes, learning the medical craft at a young age. He still had not resolved to joining the academy although his understanding of medical ninjutsu was vast.

Many years later, Takumi was en route from Takumi city back to the hidden mist after visiting his mother. Upon his return home, he witnessed a brilliant light. The teenager rushed to the scene. Upon arrival he would find several bodies belonging to UHV soldiers that would vanish in an instant with their reverse summoning armor. A girl remained, broken emotionally at first glance. Takumi would not ask questions, he understood the reality. He would offer the girl himself as a traveling companion. As they moved to kirigakure and the girl revealed her resolve to joint he academy, Takumi would finally commit himself to the arts.

Takumi and Belamos kept a steady flow of letters between the two via carrier birds. Takumi had begun to formulate a plot during his stay. He saw the lack of commitment to driving out the UHV from existance in other villages. His sight that showed him their weakness would drive him to create a force that would not be denied. A change would come to the world like a wintry wind.


 

Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
  • Autobiographer 200
  • Money Never Sleeps 200

Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100
PostPosted: Tue May 08, 2018 1:09 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Tsukina Satori
Nickname: The White Lotus
Age: 29
Birthdate: September Third
Gender: Female

Height: 5'9"
Weight: 115 lbs

Nindo: "Beauty and Harmony. Governed by one eternal law, all that begins must end."
Personality: [x]

Village: None
Title: None
Rank: S-Rank
First Class: Medical
____Efficiency Expert:Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank. At body rank D and C costs are reduced by five[5]. At body rank B and A, costs are reduced by ten[10]. Finally at body rank S and S+ costs are reduced by fifteen[15] These reductions DO NOT stack and override their previous totals. (D+C -5, B+A -10, S beyond -15)

Second Class: Bukijutsu
____Weapon Master The user has adapted to fighting with a variety of different weapons. Instead of learning a particular weapon from a formless branch, they are able to learn all weapons from that branch. In return, you have no ability to receive bonuses for relevant training's when you learn a style. The only exception will be if your locked formless is of a particular kind of weapon (i.e. nodachi). They also gain a moderate boost to speed and reflexes.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Senju
Chakra Pool: 1690
Stamina Pool: 635
Chakra Element: Doton, Suiton
Chakra Color: Silver
Chakra Materialization: Her chakra, gives off the sweet scent of vanilla, when used and takes the form of an aura upon her body.

Passive Status Increases:
• Strength ► Double Supremely (12)
→ Kasai(rig),Shigure Soren
• Speed ► Double Supremely (12)
→ Hagane no Shunkan, Tetsu No Ryu, Weapon Master
• Reflex ► Greatly Supremely (11)
→ Tetsu No Ryu, Kiss of Flesh and Steel, Weapon Master
• Fortitude ► Moderately (3)
→ Sigure Soren

Strengths:
• Close Combat
• Breaking Illusions
Weaknesses:
• Extreme long range combat.
• Raiton (takes slightly more damage from raiton)
Fears:
• Becoming consumed by power.
• Being treated like property.

Reductions:
• All Mokuton users learn 1 extra Doton [ Earth ] and Suiton [ Water ] ninjutsu per post.
• Learn 5 extra Bukijutsu techniques per post.
• Learn 5 extra Medical techniques per post

Personal Attributes:
Business Sense: Tsuki's cunning business practices allow her to gain 1.5x the normal amount of ryo from stores.
Arcane Calling: +10 Ninjutsu Slots

Event Pa's
Shinobi-mas: Santa's Library: One bukijutsu slot.
Santa's Knowledge:(-1 post to any 1 particular learning [nin/gen/tai/buki/etc], job, or mission, pick two[picked missions,arsonist]), with an additional +50 chakra and stamina.
The Rogue's Last Chance PA: Doubles the Public Infamy gain/loss rate. (multiplicative with duplicates)
Gobblemonster Parade10 free training/missions posts, (spent)
Mashed Ninja-tatoes: 1 Bukijutsu style, +50 chakra and stamina.
Halloween Library, 2017 [x10 jutsu slots, or 1 Style (any)] (1 buki slot)
Halloween 2017: 10 free missions posts (spent)
Halloween 2017: 10 free training posts (spent)
Halloween 2017: +50 chakra & stamina
Thanksgiving 2k17 10 free training/missions posts (spent)
1 extra smithing title (not title tree, just 1 title) (spent)
1 extra smithing title (not title tree, just 1 title) (spent)
1 extra smithing title (not title tree, just 1 title) (spent)
1 extra smithing title (not title tree, just 1 title) (spent)
10 free training (1 post minimum to learn) (spent)
10 free missions posts (1 post minimum to perform) (spent)
1 extra Locked Formless Style (max 2 locked styles; in that case, 2 extra Formless slots are gained instead) (spent)
PA, Rapid Immunization: Immunization only requires 4 separate encounters, rather than 5. (stackable to a minimum of 1)
The Rogue's Last Chance PA: Doubles the Public Infamy gain/loss rate. (multiplicative with duplicates)
PA: Santa's Knowledge #4: -1 post to any 1 particular learning [nin/gen/tai/buki/etc], job, or mission.... pick two! (picked missions, arsonist)


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0040548
AC: 0182,780
Fame: 089,800
Infamy


Missions Complete:
D Rank :: 6
C Rank :: 3
B Rank :: 33
A Rank :: 0
S Rank :: 0

Crafting Trees
• Blacksmithing || → Apprentice
• Woodworking || → Journeymen
• Weaponsmithing || → NA
• Whitesmithing || → NA
• Leatherworking || → Apprentice

Crafting Jobs Complete:
E Rank :: 2
D Rank :: 0
C Rank :: 0
B Rank :: 7
A Rank :: 0
S Rank :: 0

Job Titles
• Medical || → N/A
• Botony || → N/A

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Chakra Training:
Gennin:




Chuunin:




Jounin:




Konnin:




Sannin:





Limitations:
• Ninjutsu : : 44 / 67
• Eiseijutsu : : 29 / 30
• Genjutsu : : 00 / 17
• Taijutsu Styles: : 00 / 02
• Bukijutsu Styles: : 06 / 07
• Formless Slots : : 08 / 18


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: White Katana and Wakizashi
Weapon Range:
Katana: Arm reach plus 60 cm
Wakizashi: Arm reach plus 45 cm
Weapon Weight:
Katana: 1.3 Kilograms
Wakizashi: 0.4 Kilograms
Weapon Location:
• Worn tucked into her belt on her back
Weapon Description:
This katana and wakizashi has been passed though the family for generations. Now that it has fallen to her she wears it with pride. It was crafted using the Soshu Kitae method of forging creating an incredibly sharp and durable blade. They have white scabbards with an engraving of a dragon with a black ito over a rayskin same. The habaki of the katana also has the uchiha clan crest carved into the silver.

Weapon Type: Claymore
Weapon Range: Arm reach, (two feet) plus five feet blade length.
Weapon Weight: Eight Pounds
Weapon Location:
• Magnetically strapped to her back.
Weapon Description:
N/A Standard Steel Blade

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Segmented Plate Armor
• Two Kunai
• Ten Steel Shuriken
• Chakra Steel Claymore x1
• Familial Daisho x1
• Gold neclace bearing the Uchiha crest.
• Patents of Nobility
• Deed to the "Armistead Barracks"
• Specialty Armor [x1] Medium Mobility Armor [x]
• Steel Arm Guard [x2] [x]
• Communicator [x1] [x]
• Silent Soles [x1] [x]
• The Detonation-Technician’s Manual [x1] [x]
• The Detonation-Technician’s Manual: Volume Two [x1] [x]
• The Detonation-Technician’s Manual: Volume Three [x1] [x]
• Mechanic’s Manual: Volume One [x1] [x]
• Mechanic’s Manual: Volume Two [x1] [x]
• Mechanic’s Manual: Volume Three [x1] [x]
• Library Expansion Atlas [x1] [x]
• Library Expansion Atlas [x1] [x]
• Library Expansion Encyclopedia [x1] [x]






▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Doton
E-Rank:
• Daisan no Me [ The Third Eye ] [x]
• Doton Bunshin no Jutsu [ Earth Clone Skill ] [x]
• Iwa Tounyuu no Jutsu [ Rock Throw Technique ] [x]
• Ishi Yoroi no Ude [ Stone Bracers ] [x]
• Suna Moji [ Sand Characters ] [x]
• Tsuchi Gunjikoudou no Jutsu [ Earth Military Movement Technique ] [x]
• Tsuchi Tou Tou [ Swift Earth ] [x]

D-Rank:
• Doroku Gaeshi [ Rock Shield ] [x]
• Koujin Bunshin no Jutsu [ Dust Clone Technique ] [x]
• Rikujou Douyou no Jutsu [ Ground Shaking Technique ] [x]
• Shinjuu Zanshu no Jutsu [ Double Suicide Decapitation Technique ] [x]

C-Rank:
• Bakuyaku Iwa Kawarimi [ Explosive Stone Body Replacement ] [x]
• Doryuuha [ Earth Flow Wave ] [x]
• Doryuusou [ Earthen Rising Spears ] [x]
• Gansetsukon [Rock Spear] [x]
• Jihibiki Kansei no Jutsu [ Earth Tremor Sense Technique ] [x]
• Maruishi Tounyuu [ Boulder Throw ] [x]
• Ohitsuji Kashira [ Ram Head ] [x]
• Suna Bunshin no Jutsu [ Sand Clone Technique] [x]
• Sabaku Fuyuu [ Desert Sand Floating ] [x]
• Sabaku Kyuu [ Desert Coffin ] [x]
• Suna Raishin [ Sand Lightning Needles ] [x]
• Suna Shigure [ Sand Shower ] [x]
• Suna Shuriken [ Sand Shuriken ] [x]
• Sabaku Sousou [ Desert Funeral ] [x]

B-Rank:
• Doryuu Heki [ Mud Slide Barrier ] [x]
• Doryuu Jouheki [ Earth Style Rampart ] [x]
• Doryuu Heki [ Earth Style Wall ] [x]
• Gokusamaisou [ Sand Prison Burial ] [x]
• Kuusa Bouheki [ Sky Sand Protective Wall ] [x]
• Rendan Suna Shigure [ Sand Shower Combo ] [x]
• Suna no Kanchi [ Perception Sand ] [x]

S-Rank:
• Uitenpen [ Impermanence ] [x]

S+ Rank:
• Iwa Finaru [ Rock Finale ] [x]

Suiton:
E-Rank:
• Mizu Soujuu [ Water Manipulation ] [x]
• Mizu no Waruasobi [ Trick of Water ] [x]
• Mizu Kagami no Jutsu [ Water Mirror Technique ] [x]
• Uo Tsuba [ Fish Spit ] [x]
• Mizu no Yaiba [ Water Sword ] [x]

D-Rank:
• Mizu Shuriken no Jutsu [ Water Shuriken Technique ] [x]
• Mizu Tate no Jutsu [ Water Shield Technique ] [x]
• Suimenka no Kisoku [ Breathing Underwater Technique ] [x]
• Kirigakure no Jutsu [ Hidden Mist Technique ] [x]
• Kiri Shikaku no Jutsu [ Mist Vision Technique ] [x]

C-Rank:
• Mizuteppou [ Water Pistol ] [x]
• Houmatsu Rappa [ Violent Bubble Wave ] [x]
• Suirou no Jutsu [ Water Prison Technique ] [x]
• Suikusari no Jutsu [ Water Chains Technique ] [x]
• Fuuma Mizu Shuriken [ Evil Windmill Water Shuriken ] [x]

B-Rank:
• Doriru Suiyari no Jutsu [ Drilling Water Spears ] [x]
• Suijinheki [ Water Encampment Wall ] [x]
• Sensatsu Suishou [ Thousand Flying Water Needles of Death ] [x]
• Suiton: Hashira Kakomu [ Water Release: Pillar Encirclement ] [x]

A-Rank:
• Gekiryuu Chikara [ Raging River Force ] [x]

S-Rank:
• Suishouha [ Water Collision Destruction ] [x]

S+ Rank:
• Tsunami no Jutsu [ Tidal Wave Technique ] [x]

Eiseijutsu
E-Rank:
• Genshi [ Thread ] [x]
• Gien to Kairan [ Donation and Circulation ] [x]
• Kiyomaru [ Cleanse ] [x]
• Shiatsu [ Massage ] [x]
• Tekishutsu [ Extraction ] [x]
• Teikouryoku [ Power of Resistance ] [x]
• Shindan [ Diagnosis ] [x]
• Reimyo Honnui [ Delicate Stitching ] [x]
• Ningeniro [ Human Color ] [x]

D-Rank:
• Baikin Tekijo [ Bacteria Removal ] [x]
• Byoukin Tekijo [ Virus Removal ] [x]
• Hai Fukuraseruno [ Lung Inflation ] [x]
• Jokyo Dokubutsu [ Poison Removal ] [x]
• Keksuki Gyouko [ Blood Coagulation ] [x]
• Sansokyoukyuu [ Oxygen Supply ] [x]
• Eiseijutsu: Shunshin no Jutsu [ Medical Release: Instant Movement Technique ] [x]

C-Rank:
• Chishio Tensou no Jutsu [ Blood Transfusion Skill ] [x]
• Chiyute No Jutsu: Karui [ Healing Hands Technique: Minor ] [x]
• Eshi Tekijo [ Necrotic Flesh Removal ] [x]
• Ondochousetsu [ Temperature Control ] [x]
• Shindan: Ni [ Diagnosis: Two ] [x]

B-Rank:
• Chiyute no Jutsu [ Healing Hands Technique ] [x]
• Itami Yokusei [ Pain Suppression ] [x]
• Kiku [ Hear ] [x]
• Kyuukaku [ Smell ] [x]
• Miru [ See ] [x]
• Shiketsuzai [ Bleeding Suppression ] [x]
• Shokkan [ Touch ] [x]

A-Rank:
• Chiyute No Jutsu: Ichidanto [ Healing Hands Technique: Major ] [x]
• Hone Chiyu no jutsu [ Bone Healer Skill ] [x]
• Ninja Kigusuri Souzou [ Ninja Medicine Creation ] [x]
• Saisei no Saibou [ Cell Regeneration ] [x]
• Shousen Jutsu [ Mystical Hand Technique ] [x]
• Zenji [ Recovery ] [x]

S-Rank:
• Arerugi Tekijo [ Allergen Removal ] [x]
• Saisei [ Regeneration ] [x]
• [ Circle of Enlightenment ] [x]
• Souzousaisei [ Genesis Rebirth ] [x]


Senjutsu:
S-Rank:
• Sennin Moodo [ Hermit Mode ]: [x]
• Mokuton: Hotei no Jutsu [ Wood Style: Laughing Buddha Jutsu ] [x]
• Senpō: Myōjinmon [ Sage Art: Gate of the Great God ] [x]
• Dōbutsu Kumite [ Animal Kata ] [x]

S+-Rank:
• Senpō: Mokuton: Shin Sūsenju [ Sage Art: Wood Release: True Several Thousand Hands ] [x]
• Mokuton: Kajukai Kōrin [ Wood Release: Advent of a World of Flowering Trees ] [x]

Mokuton:
E-Rank:
• Moku Soujuu [ Wood Manipulation ] Ability [x]
• Mokuton: Sashiki no Jutsu [ Wood Release: Cutting Technique ] [x]
• Wood Release: Wood Spikes Ring [x]

D-Rank:
• Moku Bunshin no Jutsu [ Wood Clone Technique ] [x]
• Wood Release: Threefolded Wood Shield [x]
• Wood Release: Underground Roots Technique [x]

C-Rank:
• Ki Eda no Jutsu [ Tree Limb Technique ] [x]
• Jukai Heki [ World of Trees Wall ] [x]
• Mokuton: Mokusatsu Shibari no Jutsu [ Wood Release: Smothering Binding Technique ] [x]
• Mokuton: Henge [ Wood Release: Transformation ] [x]

B-Rank:
• Mokuton: Daijurin no Jutsu [ Wood Release: Great Forest Technique ] [x]
• Mokuton: Shichūka no Jutsu [ Wood Release: Four-Pillar House Technique ] [x]
• Wood Release: Foo Dog Heads [x]
• Mokuton: Jubaku Eiso [ Wood Release: Tree Bind Flourishing Burial ]
• Wood Release: Stocks [x]

A-Rank:
• Mokuton: Jukai Kōtan [ Wood Release: Nativity of a Sea of Trees ] [x]
• Mokusatsu Shibari no Jutsu [ Smothering Binding Technique ] [x]
• Mokuton: Mokuryū no Jutsu [ Wood Release: Wood Dragon Technique ] [x]
• Mokuton: Renchūka no Jutsu [ Wood Release: Serial Pillar Houses Technique ]
• Shichuurou no Jutsu [ Four Pillar Prison Technique ] [x]
• Mokuton: Mokujōheki [ Wood Release: Wood Locking Wall ] [x]
• Tajū Mokuton Bunshin no Jutsu [ Multiple Wood Release Clone Technique ]
• Hokage-Shiki Jijun Jutsu — Kakuan Nitten Suishu [ Hokage-Style Sixty-Year-Old Technique — Enclosed Hermitage Entering Society with Bliss-Bringing Hands ] [x]

S-Rank:
• Mokuton Hijutsu: Jukai Kōtan [ Wood Release Secret Technique: Nativity of a World of Trees ] [x]
• Mokuton: Mokujin no Jutsu [ Wood Release: Wood Human Technique ] [x]

S+ Rank:
• Mokuton: Hōbi no Jutsu [ Wood Style: Wood Expulsion Jutsu ] [x]
• Chōjō Kebutsu [ Top Transformed Buddha ] [x]


▬▬┤|T a i j u t s u

Konohagakure no Taijutsu



▬▬┤|B u k i j u t s u

Hagane no Shunkan
Stage One
• Basic Stab Rank: X :: Complex [x]
• Linear Step Rank: E :: Complex [x]
• Reinforcement Rank: X :: Spiritual [x]

Stage Two
• Deflection Rank: Spiritual :: X-Rank [x]
• Forward Grind Rank: Complex :: D-Rank [x]
• Pivot Block Rank: Complex :: D-Rank [x]

Stage Three
• Calligraphy Rank: Complex :: C-Rank [x]
• Extension Rank: Spiritual :: C-Rank [x]
• Solid Footing Rank: Complex :: C-Rank [x]
• Thread Walking Rank: Spiritual :: C-Rank [x]

Stage Four
• Advance of Steel Rank: Complex :: B-Rank [x]
• Brush Stroke Rank: Spiritual :: B-Rank [x]
• Disarming Rank: Complex :: X-Rank [x]
• Hydra Strike Rank: Spiritual :: B-Rank [x]

Stage Five
• Advanced Thread Walking Rank: A :: Training [x]
• Crescent Block Rank: X :: Simple [x]
• Defense of Steel Rank: A :: Spiritual [x]
• Hilt Thrust Rank: X :: Complex [x]
• Shearing Rank: A :: Complex [x]

Stage Six
• Moment of Steel Rank: S :: Complex [x]
• Movement of Steel Rank: S :: Simple [x]
• Offense of Steel Rank: X :: Complex [x]
• Vorpal Blade Rank: S :: Spiritual [x]

Shigure Souen
Stage One
• Axle of Rain: Rank X :: Simple [x]
• Rolling Rain: Rank E :: Complex [x]
• Misting Rain: Rank E :: Complex [x]

Stage Two
• Last Minute Rain: Rank X :: Simple [x]
• May Wind, October Rain: Rank D :: Simple [x]

Stage Three
• Summer Rain: Rank: X :: Simple [x]
• Splashing Rain: Rank: X :: Complex [x]
• Blessed Rain: Rank: C :: Training [x]

Stage Four
• Innocent Rain: Rank: B :: Complex [x]
• Fiendish Speed Rain: Rank: B :: Complex [x]
• Insight Rain: Rank: B :: Training [x]

Stage Five
• Pelting Rain: Rank: A :: Simple [ Learned as Complex ] [x]
• Torrential Dance: Rank: A :: Complex [x]
• Flame Spin Rain: Rank: X :: Complex [x]

Stage Six
• Duplicate Rain: Rank: S :: Complex [x]
• Seasonal Dance: Rank: S :: Complex [x]
• Torrential Blessings: Rank: S :: Training [x]
• The Task of the Next Generation: Rank: S :: Passive [x]

Tetsu no Ryu
Stage One
• Iaidō Simple :: Rank E [x]
• A Decade of Peace Simple :: Rank E [x]
• Ryūtsuisen [ Dragon Hammer Strike ] Simple :: Rank E [x]

Stage Two
• Ryūtsuisen: Zan [ Dragon Hammer Strike: Tragedy ] Simple :: Rank D [x]
• Turning Swallow Cut Complex :: Rank D [x]
• Chakra Scabbard Complex :: Rank D [x]
• Twin Dragon Strike Simple :: Rank D [x]
• Twin Dragon Strike: Lightning Simple :: Rank D [x]

Stage Three
• Form Manipulation Complex :: Rank C [x]
• Pressure Wave Complex :: Rank C [x]
• Drying Pole Complex :: Rank C [x]

Stage Four
• Hachiware [ Helmet Breaker ] Complex :: Rank B [x]
• Two As One Complex :: Rank B [x]

Stage Five
• Many as One Rank: A :: Complex [x]
• Divine Scabbard Rank: A :: Complex [x]
• Iaigiri [ Iai Beheading ] Rank: A :: Complex [x]

Stage Six
• Kamikaze [ Divine Wind ] Rank: S+ :: Spiritual [x]
• Serene Absorption Rank: S :: Training [x]

Kasai: (rig)
Stage One:
• Simple Step Rank: E :: Simple [x]
• Inside Footsweep Rank: X :: Simple [x]
• Basic Stance Rank: E :: Training [x]

Stage Two:
• Pivoting Block Rank: X :: Simple [x]
• Deflecting Rank: X :: Simple [x]
• Locking Rank: X :: Simple [x]

Stage Three:
• Solid Shogun Stance Rank: C :: Training [x]
• Shogun’s Rise Rank: X :: Complex [x]
• Shogun Slash Rank: X :: Simple [x]
• Shogun Crash Rank: X :: Simple [x]

Stage Four:
• Strike Disarm Rank: X :: Simple [x]
• Deflection Flurry Rank: B :: Simple [x]
• Bravery Rank: B :: Simple [x]
• Fluid Transition Rank: B :: Training [x]

Stage Five:
• Deflection Cut Rank: A :: Simple [x]
• Falling Shogun Rank: A :: Simple [x]
• Attacking Shogun stance Rank: A :: Training [x]

Stage Six:
• Shogun's Fury Rank: S :: Simple [x]
• Shogun’s Reign Rank: S :: Simple [x]
• Circle of 9 Rank: S :: Complex [x]
• Shogun’s Castle Rank: S :: Complex [x]

Kiss of Flesh and Steel:
Stage One
• Shikyuu Koushin [ Pressing Lips ] Rank: E :: Simple [x]
• Iori Seppun [ Retreating Kiss ] Rank: E :: Simple [x]
• Seppun no Hoppeta [ Kiss on the Cheek ] Rank: E :: Simple [x]

Stage Two
• Kowakuteki Nameru [ Alluring Lick ] Rank: D :: Simple [x]
• Ueito Seppun [ Waiting Kiss ] Rank: D :: Simple [x]
• Shita Seppun [ Tongue Kiss ] Rank: D :: Complex [x]

Stage Three
• Furue Koushin [ Trembling Lips ] Rank: C :: Simple [x]
• Fuki Seppun [ Accidental Kiss ] Rank: C :: Simple [x]
• Kisumaku [ Hickey ] Rank: C :: Simple [x]
• Boushi Shita [ Spinning Tongue ] Rank: C :: Simple [x]

Stage Four
• Shitsuren no Seppun [ Broken Heart's Kiss ] Rank: B :: Simple [x]
• Kyuu Seppun [ Sudden Kiss ] Rank: B :: Simple [x]
• Iki-jisan Seppun [ Breath Taking Kiss ] Rank: B :: Complex [x]
• Oritatami-shiki no Koushin [ Folding Lips ] Rank: B :: Complex [x]


Stage Five
• Retsu Koushin [ Cold Lips ] Rank: A :: Simple [x]
• Arai Seppun [ Rude Kiss ] Rank: A :: Simple [x]
• Nushi no Shita [ Lover's Tongue ] Rank: A :: Simple [x]

Stage Six
• Kuuso Seppun [ Futile Kiss ] Rank: S :: Simple [x]
• Wakare no Seppun [ Farewell Kiss ] Rank: S :: Complex [x]


▬▬┤|F o r m l e s s S t y l e

Used Slots: 08 / / 18
Large Weapons: (locked)
• {D-rank} Gained at D rank Trained
• {C-rank} Gained at C rank Trained
• {B-rank} Gained at B rank Trained
• {A-rank} Gained at A rank Trained
• {S-rank} Gained at S rank Trained
• {S+rank} + {Training Link}

Medium Weapons:
• {D-rank} Unlocked-Preleveled Trained
• {C-rank} Unlocked-Preleveled Trained
• {B-rank} Unlocked-Preleveled Trained
• {A-rank} Unlocked-Preleveled
• {S-rank} Unlocked-Preleveled
• {S+rank} + {Training Link}

Small Weapon:
• {D-rank} Unlocked-Preleveled Trained
• {C-rank} Unlocked-Preleveled Trained
• {B-rank} Unlocked-Preleveled Trained
• {A-rank} Unlocked-Preleveled Trained
• {S-rank} Unlocked-Preleveled Trained
• {S+rank} + {Training Link}

Hard Physical(locked)
• {D-rank} + Gained at D Rank Trained
• {C-rank} + Gained at C Rank Trained
• {B-rank} + Gained at B Rank Trained
• {A-rank} Gained at A rank Trained
• {S-rank} Gained at S rank Trained
• {S+rank} + {Training Link}


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
[x]
 
PostPosted: Tue May 08, 2018 2:20 pm
Approved Above  

___youwillknownihilism


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Thu May 10, 2018 7:33 pm
___youwillknownihilism


User Image
♜▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬♜
♞Full Name: Tetsuhiko Hanzō
♞Nickname: Tetsu | The Iron Prince (Tetsuoji)
♞Famous Name: The God of Art and Beauty
♞Age: 20
♞Birthdate: November 8th
♞Gender: Male

♞Height: 5' 3"
♞Weight: 603 lbs | Metal human puppet body

♞Nindo: "Art is to create in the midst of the desert."
♞Personality: Tetsuhiko is, first and foremost, an artist and a performer with a mind that is incredibly creative. His skills in the fine arts of sculpture, music, drawing, painting, etc. as well as his artisanal skills in puppet creation and theater cause him to be boastful of his talent. He seeks to create an age of renaissance art in the world where beauty is recognized supremely. He enjoys combat and refers to every battle as theater and every puppet as art. As an artist, he lives inside of his own head and has high aspirations for his artistic work.

Tetsuhiko's interpersonal behavior is larger than life because of his conviction that all of life is a performance on a stage. This leads him to be characteristically theatrical in most of his interactions with both comedic and dramatic effect. He is a free-spirited and even delusional individual who wishes to spread the viewpoint of philosophical romanticism. Tetsuhiko gives all of his heart and soul into his passions. He has his flaws such as his greedy nature as well as being extremely self-aggrandizing. Overall, he has motivations to release great beauty and creativity into the world around him.

He is also incredibly vain and arrogant and asserts that he is the god of art and beauty who must be worshipped in order to lift the world out of darkness. Because his body is an impeccably designed puppet with his soul and vital essence in a core of living flesh, he has become an immortal piece of his own art. After shedding his mortal coil and forsaking his humanity, he believes that he is the world's only hope of becoming artistic, musical, and beautiful. He has seen the filth and ugliness in the world and will never rest until he washes it all away no matter who or what gets in his way.

♞Village: Sunagakure Uzushiogakure
♞Title: Jounin
♞Rank: B-Rank
♞First Class: Puppeteer
____Architect The user has a fantastic creative mind, able to make more custom puppets (+2) as well as construct them and prepare them easier. For each rank the user increases, they gain a [-1] bonus to preparation time. . Additionally, the user is so good at creating and planning, that human puppets only cost 1 custom puppet slot.
♞Second Class: Performer
____Grand PerformanceYou can perform both Ninjutsu and Genjutsu up to your body rank through performance. At each rank (including D-Rank) you gain 2 untyped jutsu slots which may be filled with either Ninjutsu or Genjutsu as you desire. These slots are only mirrored if your other class is Ninjutsu (to mirror Ninjutsu slots), Genjutsu (to mirror Genjutsu slots), or Performer (to mirror both types).
Pipe organ/piano performance type.


♜▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬♜
♞Bloodline: Jiton | Magnet Release | Iron Sand

♞Chakra Pool: 740 [ Increased in SN ]
♞Stamina Pool: 270 [ Increased in SN ]
♞Chakra Element: Raiton | Doton
♞Chakra Color: Indigo
♞Chakra Materialization: His indigo chakra materializes as a beautifully radiant godlike holy light of brilliance.

♞Passive Status Increases:
• Strength ► None
→ N/A
• Speed ► None
→ N/A
• Reflex ► None
→ N/A
• Fortitude ► None
→ N/A

♞Strengths:
• Human Puppet Body
• Puppetry
• Performing
• Magnetism
• Illusion
• Cunning/Intelligence
• Multitasking
• Strategy
• Poison
• Acrobatics
• Chakra Control
♞Weaknesses:
• Taijutsu
• Bukijutsu
♞Fears:
• Never creating a world of beauty and art
• Ugliness
• Mortality

♞Reductions:
• Learn Raiton 1 post faster (Jiton Bloodline)
• Learn Doton 1 post faster (Jiton Bloodline)
• Learn taijutsu and bukijutsu techniques one [1] post slower. (Jiton Bloodline)
• Receive moderately less damage from Raiton [ Lightning ] ninjutsu, and lightning related attacks. (Jiton Bloodline)
• Learn 3 extra Kugutsu techniques per post (Puppeteer Class)
• Learn 3 extra Ninjutsu techniques per post (Performer Class)
• Learn 3 extra Genjutsu techniques per post (Performer Class)
• 25% price reductions when shopping (Performer Class)
• 16 hazard resistance (Puppeteer Class)
♞Personal Attributes:
• Master Artisan | Tetsuhiko has an additional two custom puppet slots.
• Puppet Master | Tetsuhiko can use the chakra mechanisms within custom puppets for ten less chakra at a minimum of five chakra.
• Flower Power | Tetsuhiko starts with an apprentice level in botany. (July 4th, 2017 Job PA)
• Timeless Toxins | Medium and heavy hazards made by Tetsuhiko have a longer shelf life and decay slowly over time. Heavy hazards decay in four days while medium hazards decay in two weeks. (B-Rank Puppeteer Hazard PA)
• Karuto's Skill | Sunakugare Halloween Event PA. Tetsuhiko gains one taijutsu style slot.
• Hunter's Instinct | Christmas 2017 PA. Tetsuhiko can always find one type of monster or creature's general direction from his location.

♜▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬♜
♞Ryo: 3,100
♞AC: 24,650
Suna Tournament & One-Tailed Demon Takedown [ SN Event ]
Fight With Hocus Pocus Witches & Skeleton King Performance [ SN Event ]
Fought Snowmen. Fought Sugar Plum Fairy. Fought Snow Queen [ SN Event ]

♞Missions Complete: 14
D Rank :: 9
C Rank :: 3
B Rank :: 2
A Rank :: 0
S Rank :: 0

♞Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

♞Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

♞Job Titles
• Botany || → Apprentice

♞Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

♞Limitations:
• Ninjutsu : : 07 / 38 (Mirrored Performer slots)
• Genjutsu : : 07 / 14 (Mirrored Performer slots)
• Kugutsu: : 07 / 15
• Alteration Styles : : 00 / 02
• Taijutsu Styles : : 00 / 01

♜▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬♜
♞Weapon Type: Katana
♞Weapon Range: 20 inches
♞Weapon Weight: 3 lbs
♞Weapon Size: 20 inches by 2 inches wide, 8 inch handle
♞Weapon Location: Left Hip
♜▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬♜
• 8 Kunai (Right thigh pouch)
• 7 Shuriken (Left thigh pouch)
• Sunagakure forehead protector (Belt buckle)
• Ornate, traditional clothing of the Hanzō clan with iron sand weaving
• Metal concerto flute
• Small cherrywood violin
• Small gourd of iron sand
• Standard katana
• Piano bracelets on each wrist
• Satetsu iron sand weaved scarf
• Right Hand Satetsu Armory B-Rank Enclosing Seal
___• 12.25 Tons of iron sand
• Left Hand Satetsu Armory B-Rank Enclosing Seal
___• 12.25 Tons of iron sand
• Right Palm Satetsu Armory B-Rank Enclosing Seal
___• 12.25 Tons of iron sand
• Left Palm Satetsu Armory B-Rank Enclosing Seal
___• 12.25 Tons of iron sand
• The Iron Funeral Grand Performance of Nine Marionettes (Stored in medium scroll on back waist)
• Island Sundae [x1] (Halloween 2017)
• Brontide Grass [x1 handful] (Halloween 2017)
• Halloween Library 2017
• +100 Chakra (Xmas 2017)
♜▬▬▬▬▬▬▬▬▬┤|ρ u ρ ρ є т • ∂ α т α|├▬♜
Custom Puppet Slots: 9/9 Slots + 1 free human puppet body
The Iron Funeral Grand Performance of Nine Marionettes
The Indigo Secret Technique: Iron Funeral Grand Performance of Nine Marionettes is a full collection of nine puppets by Tetsuhiko Hanzo entirely constructed from iron with light iron plate skin and reinforced clog-free iron joints that can be entirely manipulated with chakra threads and magnetism and attached and detached. As a result of the iron and steel construction, these puppets are much heavier and sturdier than the average wooden doll so Jiton is used to mitigate the weight. All of the Iron Funeral puppets have sixty-one iron organ keys inside of their chests with pipe throats and mouth openings allowing the puppets to be played like pipe organs. Every puppet also has space in their stomach cavity for ten gallons of iron sand that can be extracted from the mouth. In all of the launchers, gas, and blades of the Iron Funeral collection are poisoning chambers for hazards.These puppets are designed for tactical offensive and defensive cooperation and while each puppet can stand powerfully on its own their true power lies in unity. Each puppet has a tailored role designated as a specific chess piece with a pawn as a front-line soldier, the knight as a warrior, a bishop as a healer, a rook as a long range attacker, the queen as the master tactician, and the king as the defense. Each puppet has two symbols inscribed into the back of the neck, their chess piece designation and the indigo symbol of the Iron Prince. All of the puppets are uniquely designed and highly detailed making for a truly exquisite collection.


1. Character: Tetsuhiko Hanzo
Link to profile:[x]
5 base custom puppets | 2 custom puppets from Architect | 2 custom puppets from Master Artisan personal attribute

Puppet Name: Artemisia (Pawn)
Puppet Appearance: [x]

Puppet Description: Artemisia is a pawn and foot soldier of the Iron Funeral puppets. She has iron plate skin which provides strong reinforcement but weighs her down considerably, but by using magnetism her mobility can be drastically increased. Her joints are also constructed of a reinforced iron that is difficult to destroy and clog to restrict mobility. She also wears a corset designed torso armor to protect her constitution considerably. Inside of her chest is sixty-one iron organ keys which can be played through chakra threads or magnetism and the sound escapes through a pipe in her throat and mouth.

She is approximately five feet tall with her main weapon being an iron whip that is two feet long when constricted by extends to a maximum of thirty feet long with six-inch spikes all across it and a three-foot spike at the end. This whip can be hidden in her left palm and it can be used to slash or impale her enemies or attach to another Iron Funeral puppet. Hidden in her right palm is a three-foot sword for slashing or impaling but can also rotate rapidly like a drill. The animal face on her corset can be used as a poison gas bomb launcher by opening its mouth to fire fifty. She has a kunai launcher in her collarbone which fires up to one hundred kunai. She also has a triple pronged senbon launcher in her navel which can fire up to three hundred senbon.

Mechanism Summary:
• Spiked iron whip hidden and installed into the left hand.
• Sword with rotation mechanism hidden in right hand.
• Animal face symbol on corset as poison gas bomb launcher.
• Iron Organ
• Kunai launcher | 100 ammunition
• Senbon launcher | 300 ammunition



2. Puppet Name: Hermes (Knight)
Puppet Appearance: [x]

Puppet Description: Hermes is a knight of the Iron Funeral collection with the same iron construction and pipe organ design as the others. He stands at six feet tall and boasts a powerful fortitude in his armor and shield. His wing-shaped shield is installed into the back of his left hand and is precisely three feet in size. His jagged sword is installed into the back of his right hand and is three feet long. An E-A rank amount of chakra can be poured into the blade to increase its overall cutting power allowing it to cut through jutsu at or below that chakra level. The shield can also be enhanced by chakra from E-A rank to increase its overall protection to block techniques at or below that chakra level. Installed into the back of the left palm is a kunai launcher loaded with one hundred kunai each.

Mechanism Summary:
• Chakra enhanced shield on left hand
• Chakra enhanced sword on right hand
• One kunai launcher in the back of left palm
• Iron Organ
• Shuriken launcher in left chest | 300 ammunition
• Senbon launcher in right chest | 300 ammunition



3. Puppet Name: Caesar (King)
Puppet Appearance: [x]

Puppet Description: Caesar is the king of the Iron Funeral puppet set and the most defensively calibrated. Along with the other puppets in the set he has a 61 iron key pipe organ in his chest with a pipe in his throat for release through the mouth and reinforced iron joints. His skin is iron and he stands at a mighty seven feet making him a heavy, sturdy puppet. He has a large, hard-shelled steel armored torso with an opening in the back for up to three regular sized people. Tetsuhiko can comfortably use Caesar as puppet armor while manipulating other puppets. In his right hand he holds a three-foot broadsword and in his left, he holds a two-foot diameter globe. This globe is attached to his left palm by a thirty-foot chain hidden in his arm making it a powerful flail.

Within Caesar's skull is a chakra shield device that when channeled with D-A ranked chakra can create a shield over his skin and up to a thirty-foot diameter sphere. The chakra shield can protect against attacks at the level of chakra poured into it or below. For example, an A-Ranked chakra shield can protect against other A-Ranked attacks as well as E-B, but not S or S+. Located in his knees are two launchers, one for senbon with three hundred ammunition on the left and another for kunai with one hundred ammunition on the right.

Mechanism Summary:
• Globe flail that can extend up to thirty feet by a chain hidden in the left arm
• A chakra shield invention hidden in the skull
• Internal Chamber
• Iron Organ
• Kunai launcher | 100 ammunition
• Senbon launcher | 300 ammunition



4. Puppet Name: Penthesilia (Queen)
Puppet Appearance: [x]

Puppet Description: Penthesilia is the queen of the Iron Funeral set and by far the most mobile and, arguably, the most powerful. The queen shares the same iron construction, internal pipe organ, etc. features that are signature to the Iron Funeral set. Located in her heels is a chakra-based speed mechanism which can be enhanced with C-A rank chakra to increase her overall movement speed. She moves at double her natural speed at C rank, triple at B-rank, and quadruple at A-rank. This allows her to run across the battlefield at blinding speeds and swing her blades equally quickly. In her hands, she holds two blades, one short sword, and one longsword.

Installed into her crown is a chakra mechanism that when C rank chakra is introduced to it can send out a shockwave out to a forty foot diameter to double the speed of the other Iron Funeral puppets. In the center of her right shin is one flash bomb launcher loaded with fifty ammunition. In her left shin is a senbon launcher loaded with three hundred ammunition. Installed into her chest is a kuani launcher loaded with one hundred ammunition.

Mechanism Summary:
• Chakra enhanced speed mechanism in heels of her feet.
• Chakra speed enhancing mechanism for her allies.
• Iron Organ
• One flash bomb launcher in her right shin.
• Kunai launcher | 100 ammunition
• Senbon launcher | 300 ammunition



5. Puppet Name: Io (Rook)
Puppet Appearance: [x]

Puppet Description: Io is a rook of the Iron Funeral set and has the same attributes outlined in the general description above. She is designed for long-range combat support. She is a small, four foot tall puppet who rides a levitating steel chariot in a bullhead design that is roughly six feet tall and four feet wide. The bull's mouth opens wide to reveal three ranged cannons. One cannon is a flamethrower with four gallons of fuel that can spit a flame up to twenty feet in front of her. The second cannon is a water pump that can spray a sharp stream of water twenty feet ahead of her capable of cutting rock.

The third cannon is a cannon capable of firing explosive note filled cannonballs with twenty-five total ammunition. By pouring a D-A rank amount of chakra into the cannon balls their explosive power can be greatly enhanced. The fourth cannon is a triple nozzle senbon launcher with three hundred total ammunition content. All of these cannons can be used at the same time or individually.

Mechanism Summary:
• Flamethrower cannon
• Water pump cannon
• Chakra-enhanced cannonball cannon
• Iron Organ
• Senbon launcher | 300 ammunition
• Kunai launcher | 100 ammunition



6. Puppet Name: Thanatos (Pawn)
Puppet Appearance: [x]

Puppet Description: Thanatos is a pawn and front-line infantry fighter in the Iron Funeral set designed for close-range encounters. He has all of the signature features of the Iron Funeral set as stated above. He is exactly five feet and nine inches tall. He has a simple four-foot long sword that he wields in his right hand and sheathes on his waist. His signature weapon is the eight coffins on his back that are able to move in a 360-degree rotation. When the coffins open a set of ten sharpened iron tendrils are released in order to capture or simply attack a target as part of a single mechanism. Each tendril has a maximum range of twenty feet.

From his chest, he is able to launch one-front long scythe blades at deadly speeds with up to twenty-five in total ammunition. Installed into his left arm is a six-inch-diameter buzzsaw. Finally, he has two launchers in his collarbone area one for senbon with three hundred ammunition and one for kunai with one hundred ammunition.

Mechanism Summary:
• Eighty total tendrils from eight coffins.
• Scythe blade launcher in his chest.
• Buzzsaw hidden in the left arm.
• Iron Organ
• Kunai launcher | 100 ammunition
• Senbon launcher | 300 ammunition




7. Puppet Name: Orpheus (Bishop)
Puppet Appearance: [x]

Puppet Description: Orpheus is a bishop of the Iron Funeral set who is designed for support. He has all of the same qualities as his brothers and sisters of the Iron Funeral set as described above such as the internal pipe organ, iron joints, and general iron make and model. Orpheus is a standard-sized puppet standing at five feet tall. Installed into his right hand is a chakra mechanism which allows him to apply a B-Rank buff to any Iron Funeral puppet. This buff is a B-Rank increase to the puppet's speed allowing them to move at the speed of a B-Rank ninjutsu technique for ten posts. Orpheus's limbs have a piston design allowing him to jump higher and move more fluidly around the battlefield. Installed into his left forearm is a three foot long rapid spinning sword.

Mechanism Summary:
• Chakra buffing device
• Powerful piston limbs
• Iron organ
• Spinning blade in left arm
• Senbon launcher | 300 ammunition
• Shuriken launcher | 300 ammunition



8. Puppet Name: Isis (Rook)
Puppet Appearance: [x]

Puppet Description: Isis is a long-ranged rook of the Iron Funeral set with an iron body, internal iron pipe organ set, iron joints, and the other qualities which characterize the set. Isis is exactly five feet tall and is designed to hover above the battlefield and attack from the air. She has powerful three-foot long steel wings with a sharp edge which can be used as blades not as a mechanism. Isis has two faces, her white face and her bull face. Her white face opens in order to play pipe organ music and also to release stored iron sand. Her bull face, on the other hand, opens to reveal four highly mechanized cannons which can be used with an autorotation of the head. When not firing the white face snaps forward.

The first cannon contains one hundred explosive tagged kunai that can be fired in incredibly quick succession. The second cannon fires up to twenty-five fuma shuriken with great aerodynamic efficiency. The third cannon rapid fires up to three hundred senbon in rows of five to rain over the battlefield.

Mechanism Summary:
• Tagged kunai cannon
• Fuma shuriken cannon
• Senbon cannon
• Iron Organ
• Shuriken launcher | 300 ammunition
• Thick needle launcher | 100 ammunition



9. Puppet Name: Castor (Knight)
Puppet Appearance: [x]

Puppet Description: Castor is a knight of the Iron Funeral set with all of the signature qualities of the marionette set. He stands at six feet tall with his horse and appears to be a mounted knight. The steed and the knight are attached making them the same marionette. The horse's legs have strong reinforced steel spring-loaded pistons in them rather than the standard iron joints which make for faster movement. These pistons allow Castor to leap up to thirty feet in the air and return down to Earth for an attack, just as the knight chess piece does.

In his right hand, Castor holds a ten-foot long steel lance. Castor also wears very thick iron armor that is bulky and difficult to penetrate and D-A rank chakra can be applied to it to enhance its defenses. In the horse's mouth is a technique-attracting device that is chakra powered at D-A rank. If a C-Rank fireball is fired at Tetsuhiko the horse can emit a C-Rank amount of chakra through this device in order to pull it towards Castor.

Mechanism Summary:
• Iron Organ
• Spring-loaded piston legs for the steed
• Technique-attracting chakra mechanism
• Chakra-enhancing armor
• Kunai launcher | 100 ammunition
• Senbon launcher | 300 ammunition


10. Puppet Name: Tetsuhiko Hanzo
Puppet Appearance: [x]

Puppet Description: Tetsuhiko Hanzo's soul was transferred into a core of living flesh through sacrifices and dark rituals required by a taboo technique. This core is a six-inch iron cannister containing some of Tetsuhiko's flesh as well as his source of chakra and physical stamina. A seal designed in indigo ink as 鉄 おじ (Tetsuoji, Iron Prince) is placed on the top of the canister and contains his entire chakra and stamina supply as well as his inborn kekkei genkai of magnet release. The core can be placed into other puppets in a pinch, but if the core is destroyed then Tetsuhiko is killed with it. The canister containing the core is iron and heavily armored and placed in this specialized human puppet's chest in the core of the body.

Tetsuhiko Hanzo is a human puppet constructed of aluminum, iron, and steel. In the center of the chest is an armored sphere that when an E-A rank amount of chakra is applied to it creates a chakra shield over the skin. This device holds and protects the canister that is the core of living flesh. This armoring sphere can also be opened through the back as a trapdoor method to allow the living core to escape. The puppet has a steel skeletal system based on regular human anatomy. The joints are also constructed from steel in a balljoint anti-clogging fashion but are detachable. Encasing all of this is aluminum skin covered in realistic appearing synthetic skin. This bisque doll is the pinnacle of artisanal puppet craftsmanship with synthetic hair and realistic glass eyes. It is clothed in fine iron sand fashioned clothing. The puppet itself is quite sturdy and weighs about six hundred pounds. Most of the weight comes from the reinforced steel skeleton.

The puppet looks to be twenty years old and is five feet and three inches tall. Upon first glance, the puppet appears almost entirely human when fully clothed but obviously does not age, require sustenance, or sleep. When the torso and arms are revealed joints are noticeable and the body appears more puppet-like. The puppet does tire out though if the chakra and stamina pools of the living core are depleted, but they will regenerate as is typical of humans. The arms and legs have a single mechanism which allows them to punch and kick harder and rapidly by applying an E-A rank amount of chakra to the mechanism. The feet and hands are constructed entirely from steel to enhance their close combat effectiveness.The arms can also split apart to make four arms that can rotate rapidly and if blades are held can act as saws. Similarly to his other puppets, he has an iron pipe organ instrument system in his stomach that he can perform techniques through.

Mechanism Summary:
• Steel sphere shielding mechanism in the chest with trapdoor function.
• Close combat enhanced limbs.
• Splitting arms.
• Iron organ instrument.


♜▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|▬♜
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
• Shunshin no Jutsu [ Body Flicker Technique ] | D-Rank | [ SN ]
Fuuinjutsu
• Fūnyū no Jutsu [ Enclosing Technique ] | B-Rank Training | [ SN ]
• Kaifū no Jutsu [ Unsealing Technique ] | B-Rank Training | [ SN ]

Kugutsu
• Kugutsu no Jutsu (Puppetry Technique) | E-Rank | [ SN ]
• Kuchiyose Kugutsu: Ichi (One) | D-Rank | [ SN ]
• Harigane Tachikiru (Forceful Severing of Wire) | E-Rank | [ SN ]
• Shiirete Siru (Replenishing) | D-Rank | [ SN ]
• Gyakukuchiyose Kugutsu (Unsummoning) | C-Rank | [ SN ]
• Kuchiyose Kugutsu: Ni (Two) | C-Rank | [ SN ]
• Akahigi • Kiki Sankaku (Red Secret Technique • Machine Triangles) | C-Rank | [ SN ]
• Kuchiyose Kugutsu: San (Three) | B-Rank | [ SN ]
• Kikou Junpuu (Light Shield Seal Mechanism) | B-Rank | [ SN ]

Jiton
• Jiba Soujuu [ Magnetic Manipulation ] | [ SN ]
• Satetsu Soushi [ Iron Sand Creation ] | [ SN ]
• Yondaime Kazekage's Gold Dust [ Unnamed ] | [ SN ]
• Toroi's Magnetic Shuriken [ Unnamed ] | E-Rank | [ SN ]
• Hagane Dama [ Iron Bullet ] | D-Rank | [ SN ]
• Teikou no Michi [ Electrical Resistance Method ] | [ SN ]
• Hagane Bunshin no Jutsu [ Iron Clone Technique ] | C-Rank | [ SN ]
• Hagane Bunshin Soujuu [ Iron Clone Manipulation ] | D-Rank | [ SN ]
• Satetsu Kesshuu [ Iron Sand Gathering Assault ] | B-Rank | [ SN ]
• Satetsu Shigure [ Iron Sand Drizzle ] | B-Rank | [ SN ]
• Satetsu Kyuu [ Iron Sand Coffin ] | B-Rank | [ SN ]
• Satetsu Soushiki [ Iron Sand Funeral ] | B-Rank | [ SN ]
• Satetsu Omori no Jutsu [ Iron Sand Clog Technique ] | B-Rank | [ SN ]

Raiton
• Teikou no Kuntou [ Electrical Resistance Training ] | E-Rank Training | [ SN ]
• Nagare Tensou no Jutsu [ Current Transfer Technique ] | D-Rank | [ SN ]
• Raikou Henge no Jutsu [ Lightning Transformation Technique ] | D-Rank | [ SN ]
• Raikyuu [ Lightning Ball ] | B-Rank | [ SN ]
Doton
• Shinjuu Zanshu no Jutsu [ Double Suicide Decapitation Technique ] | D-Rank | [ SN ]

▬▬┤|G e n j u t s u

Enchantment
• Magen: Kokuni Arazu no Jutsu [ Demonic Illusion: False Surrounding Technique ] | D-Rank | [ SN ]
• Nemuri [ Sleep ] | B-Rank | [ SN ]
• Niseshi no Gijutsu [ Art of Fake Death ] | B-Rank | [ SN ]

Illusory
• Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ] | C-Rank | [ SN ]
• Mateki: Mugen Onsa [ Demon Flute: Phantom Sound Chains ] | B-Rank | [ SN ]
• Shi kara no Sasayaki [ Whispers from the Dead ] | B-Rank | [ SN ]
Instance


Chained
• Magen: Nijū Kokoni Arazu no Jutsu [ Demonic Illusion: Double False Surroundings Technique ] | C-Rank | [ SN ]


▬▬┤|C u s t o m J u t s u


Jiton
• Magnetic Music Performance | Trained as S-Rank [ SN ]

Kugutsu
• Master's Threads | D-Rank | [ SN ]
• Tragedy and Comedy | E-Rank

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 03 // 03
Locked Formless ; • Locked Innate Puppet Formless Style
Reviewed Bast's Manuals [ SN ]
• D-rank = !! {slot applied}
• C-rank = !! {slot applied}
• B-rank = [ SN ]
• A-rank = [ SN ]
• S-rank = [ SN ]
• S+rank = N/A
Slots Used
• _______ → || [ SN ]

Locked Formless ; Soft Physical
• D-rank = [ SN ]
• C-rank = [ SN ]
• B-rank = [ SN ]
• A-rank = [ SN ]
• S-rank = [ SN ]
• S+rank = N/A

Locked Formless ; Strange Weapons
• D-rank = [ SN ]
• C-rank = [ SN ]
• B-rank = [ SN ]
• A-rank = [ SN ]
• S-rank = [ SN ]
• S+rank = N/A
Slots Used
• _______ → || [ SN ]

♜▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬♜

Tetsuhiko was born into one of the oldest noble clans of Sunagakure, clan Hanzō. Magnet release and the use of iron sand are the signature kekkei genkai of the main branch of the clan. The leader of the clan is the patriarch and/or matriarch who must be from the main line of the clan and possess the Jiton kekkei genkai. Tetsuhiko's father, Hachiro Hanzō, is the eighth and current patriarch of the Hanzō clan and Tetsuhiko's mother, Tetsuotome Hanzō, is the eighth and current matriarch. Hachiro was the eighth son of the seventh patriarch, Jin Hanzō, and inherited the leadership of the clan because his seven older siblings did not possess the Jiton kekkei genkai. This event almost brought the clan to ruin because for a long time there was no heir and Jin Hanzō was a generally ineffective clan leader who mismanaged clan resources. Hachiro's siblings were greatly jealous of him because of how favored he was over them. This caused a civil war between the siblings when Jin died prematurely and a ten-year-old Hachiro inherited the throne. Hachiro used his power in the village to banish his siblings and end the civil war and swore that his authority would never be questioned again.

Eight years later Hachiro married his same age cousin Tetsuotome who also possessed the kekkei genkai to ensure that Hachiro would have a proper heir of pure bloodline. Tetsuotome graduated from the academy at the age of seven and became a chunin at the age of eight and was considered a prodigious kunoichi and one of the most powerful ninja the Hanzō clan ever produced. By age sixteen she became a jonin ANBU and one of its highest-ranking members. She was known as the Iron Maiden of Sungakure because of her name and her powerful use of iron sand to encase her foes in torturous coffins before lacerating them to death with iron blades. She would also use her skill in bukijutsu for sword combat and heavy samurai armor to protect herself and charge into battle on the front lines with great ferocity.

After nine months of marriage and ruling the Hanzō clan the couple had Tetsuhiko, a boy who inherited Jiton and in line to become the ninth patriarch. His birth was celebrated greatly by the clan and he was spoiled by his parents, aunts, and uncles. Hachiro, a great clan head, was a good father to Tetsuhiko growing up and had high expectations that he would one day become his greater successor and perhaps the Kazekage. Tetsuotome, a once ruthless ANBU, retired from service during Tetsuhiko's childhood so that she could ensure that she would survive to see him grow up. Tetsuhiko was named after his mother and Tetsuotome often affectionately called him her little prince in reference to her naming him the iron prince.

Tetsuhiko had a content but sheltered childhood within the large estate of House Hanzō. As a child, he always had a crippling fear of those outside the village's walls coming into his home which has manifested over time. In his spare time, he would play a lot of board games such as chess and shogi with his family before far surpassing them with experience. He also took a liking to music and learned multiple instruments, namely the organ, piano, flute, and violin. His father taught him how to be a genteel, mannered gentleman and nearly overwhelmed him with etiquette lessons. Tetsuhiko also frequented many formal parties during his childhood to rub elbows with high society in Sunagakure. His mother was a caring figure, but a strict disciplinarian, likely trying to suppress her violent tendencies from her ANBU training. Tetsuhiko was also close with his maternal grandfather, Kazama Hanzō, a retired oinin and puppeteer who worked in a small puppet shop. Tetsuhiko would spend his weekends visiting his grandparents and helping Kazama keep up his puppet shop. Puppetry was always a respected tradition in the Hanzō clan.

Tetsuhiko was a great student in the academy who applied himself and always made good grades. His favorite extracurricular was to put on puppet performances and piano recitals for his teachers and classmates. Tetsuhiko was popular among his peers, although some students were jealous of him for being a rich kid. Some of Tetsuhiko's personality quirks stood out to his classmates and he was picked on, although not too severely.

Tetsuhiko graduated from the academy successfully and received his headband from Lady Ayame, the Kazekage. After that, he began his individual training and puppet crafting before becoming a student of Bastet Miyamoto. He did his basic training and journeyed to Takumi with her. Once he returned he went to the training grounds for further honing of his skills and met Zhi Zenshin, Taylor Childe, Masato Umechika, and Hikaru Koi. He then entered a five-way spar and became friends with them. After this, there was a combat tournament for all of the genin of Sunagakure. His first battle was with Zhi Zenshin who he defeated and then he fought Atsuma Ket and lost the second round. After the tournament, a Jinchuriki spectator died and released the Ichibi. Tetsuhiko fought the Ichibi with all nine of his puppets firing hundreds of kunai at it along with his crush, Sadayo Soga. When Shukaku was successfully sealed he formed a squad with Zhi and Hikaru under Bastet's leadership, forming Team Bastet.

He trained for some time in Team Bastet and went on numerous missions with Bastet-sensei, Zhi, and Hikaru. During this time he fought the skeleton king and the snow queen who had been terrorizing the village continuously. He also took a test administered by Bastet-sensei and was named Chuunin by Lady Ayame, the Kazekage. After that, he began training under Bastet-sensei to become an Oinin.


2018 New Years Gift
For each month experienced in 2018, choose one of the below at the beginning of each month:
• +10 chakra
• +10 stamina
• +1 Formless slot
• +100 ryou

January: +10 Chakra
February: +10 Chakra

March: +10 Chakra

April: +10 Chakra
 
PostPosted: Thu May 10, 2018 8:16 pm
User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Zhi Zenshin
Nickname: Zippy
Age: 17
Birthdate: June 7th
Gender: Female

Height: 146cm || 4'8"
Weight: 36kg || 79lbs

Nindo: "Quickly and correctly; mostly quickly, though!"
Personality: Zhi is mostly known as a hyperactive girl who likes to keep on the move. Likewise, she is well known for her impulsive actions as well as tendency to openly speak her mind. Being the honest knucklehead she is, Zhi has an arguably bad habit of being unnecessarily blunt with her opinions and observations. The young go-getter can't help but keep herself busy in one way or another simply because she feels that doing things faster leaves more time for other experiences in the paltry amount of hours in a day. Despite this habit of hers, Zhi is actually quite attentive to detail because she has learned to loath repeating tasks because she got them wrong the last time it was attempted. At least she can bare to hang tight and focus if something she's doing is interesting or important. Her chipper attitude had been mellowed out somewhat after the tragedies which befell Sunagakure after the war with UHV, but she is still mostly an optimistic and outgoing lass.

Village: Uzushiogakure
Title: Jonin
Rank: A-Rank
First Class: Sensor
____DisciplineZoom: You have a vast eye, able to quadruple the range of a given sensory technique, often allowing you to sense things even outside of the given area (across threads). This vast range, however, makes it difficult to detect fine details. You are only able to know that chakra is there, or that chakra is being activated. Things like type of technique, rank, element, etc., are unknown to you.
____DisciplineResolution: You are more determined to get fine details from your sensory techniques, but in order to get this type of clarity the range of your techniques is reduced by half. You are able to discover the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank. At body ranks D and C users of this discipline able to sense their enemy’s ninjutsu attacks and their composition, which grants a -1 rank deduction to dodging with the dodge mechanic X-ranked skill if you know the technique that was used. This only works for techniques which originate within the sensory area of the user.
"Additionally, if the user chooses zoom and resolution, then limitations are overwritten for their strengths."
"Zoom 2: Members of the Zoom discipline have octuple the range." [B-Rank Body Class Perk]

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shounin no Gouzoku Clan | Jinton

Chakra Pool: 490 + 700 = 1,190
Stamina Pool: 290 + 645 = 935
Chakra Element: Lightning | Wind
Chakra Color: Pumpkin Orange
Chakra Materialization: Spherical aura, barely wider than Zhi is tall. It elongates when she moves at high speeds, and it becomes less opaque as her chakra reserves become closer to empty.

Passive Status Increases:
• Strength ► +3
→ +1 | Stage One Mastery - Western Burning Fist
→ +1 | Stage Three Mastery - Western Burning Fist
→ +1 | Stage Five Mastery - Western Burning Fist
• Speed ► +12 (Cappd at +12)
→ +5 | A-Rank Shounin no Gouzoku Clan
→ +10 | Whirlwind Training | Stage Five Mastery - Jiyūgata Senpū (Rigorous)
• Reflex ► +17 (Capped at +12)
→ +1 | Stage Two Mastery - Western Burning Fist
→ +1 | Stage Four Mastery - Western Burning Fist
→ +10 | Advanced Whirlwind Training - Jiyūgata Senpū (Rigorous)
• Fortitude ► +0
→ +0 | N/a
• Chakra ► +700
→ [Basic Training: Performance] | 1/2 | +10
→ [Basic Training: Performance] | 2/2 | +10
→ [Basic Training: Spar] | 1 & 2 | +40
→ [Basic Training: Combat] | 1 | +25
→ [Basic Training: Meditate] | 1 & 2 | +40
→ [Intermediate Training: Performance] | 1 & 2 | +30
→ [Intermediate Training: Discipline] | +15
→ [Advanced Training: Concentrate] | 1 & 2 | +60
→ [Advanced Training: Performance] | 1 & 2 | +30
→ [Advanced Training: Discipline] | +15
→ [Advanced Training: Spar] | +30
→ [Advanced Training: Combat] | +35
→ [Advanced Training: Combat] | +35
→ Soul of the Tiger, Mk. II | +50
→ Snow Queen's Crest | +25
→ 2018 New Years Grant (Jan) | +10
→ 2018 New Years Grant (Feb) | +10
→ 2018 New Years Grant (March) | +10
→ 2018 New Years Grant (April) | +10
→ 2018 New Years Grant (May) | +10
→ A-Rank Body Human Sage | +200

• Stamina ► +645
→ [Basic Training: Performance] | 1/2 | +10
→ [Basic Training: Performance] | 2/2 | +10
→ [Basic Training: Spar] | WIN | 1/2 | +20
→ [Basic Training: Spar] | WIN | 2/2 | +20
→ [Basic Training: Meditate] | 1 & 2 | +40
→ [Intermediate Training: Performance] | 1 & 2 | +30
→ [Intermediate Training: Discipline] | +15
→ [Advanced Training: Concentrate] | 1 & 2 | +60
→ [Advanced Training: Performance] | 1 & 2 | +30
→ [Advanced Training: Spar] | +30
→ [Advanced Training: Combat] | +35
→ [Advanced Training: Combat] | +35
→ Soul of the Tiger, Mk. II | +50
→ Yuki Popcorn (x10) | +20
→ Snow Queen's Crest | +25
→ A-Rank Body Human Sage | +200


Strengths:
• Quick Thinker
• Quick to Action
• Sensory
• Exceptional Sensor Ninja
• Botany
Weaknesses:
• Impulsiveness
• Brutally Honest
Fears:
• Drowning
• Rodents

Bonuses:
• Jutsu Performance ► +2 [ Mildly Increased Speed ( "jutsu effects form faster, soar faster, etc" ) | Shounin no Gouzoku Clan ]
• 0/10 Free Training/Mission Posts used (Thanksgiving 2017)
• 1 extra smithing title (not title tree, just 1 title) [Thanksgiving 2017]
• Soul of the Tiger, Mk. II
__○ -1 rank reduction to Yang Alteration style usage
__○ +50 Chakra and Stamina
__○ +1 Alteration Style
• Alteration Contest 2017 Participation Reward
__○ +1 Custom Jutsu Slot
• Sunagakure Halloween Event 2017 Participation Reward
__○ +1 Unique PA Based on Kyomei Nenemaru
• Little Shoppe of Horrors
__○ 10 free training posts (10/10 Available)
__○ Yuki Popcorn [x10]
____○ < FREE >
____○ A small box of fluffy, snow-like popcorn.
____○ Food contains + 2 stamina to those that consume it.
____○ Recovery rates x1.25 for stamina.

__○ Effulgent Clouds [x1]
____○ < FREE >
____○ A single serving of blindingly holy cotton candy. Said to be made from the condensed fog that rolls down from the Cloud Country.
____○ Gives all durations + 1, from one post's actions.
__○ Halloween Library, 2017 [1 Style (any)]
____○ Is not an Omni-Library.
• Merry Christmas! (2017)
__○ 10 free training posts (10/10 Available)
__○ Variable Technique - Lightning Transformation Technique
____○ Allows a rank-stated technique to be turned into an x-rank technique.
__○ Curse Adaption Coupon
____○ 100% chance of success for Curse Mark application. (either to or from)
__○ Santa's Library #4
____○ +1 Style
• Suna Christmas Event
__○ 5,000 AC
____○ Aggro'd Snow Queen and lived.
____○ Broke out hostages.
____○ Fought Snow Queen in the loosest definition.
____○ "Single-Use 2x AC Coupon" Applied
__○ Snow Queen's Crest
____○ +25 Chakra/Stamina
• "Mastering the Arts" PA Training Refund
__○ 0/19 Training Posts Used
• 5 Year Time Skip
__○ +45,900 AC
__○ Human Sage Status Achieved (-10000 AC)
__○ Oinin "Shadow" Job Title Achieved (-4000 AC)
__○ +1 New PA (-5000 AC)
__○ Remaining Balance: +26900 AC
___• Single-Use 2x AC Coupon

Reductions:
• Learn twenty [20] extra ninjutsu per post. (Sensory Class)
• Learn twenty [20] extra genjutsu per post. (Sensory Class)
• Mission Expert (Passive) [ Shounin no Gouzoku Clan ]
__○ D-ranked missions: -1 post to complete, +25 ryo
__○ C-ranked missions: -1 post to complete, +50 ryo
__○ B-ranked missions: -2 posts to complete, +100 ryo
__○ A-ranked missions: -2 posts to complete, +200 ryo
__○ S-ranked missions: -3 posts to complete, +400 ryo
__○ S+ranked missions: -4 posts to complete, +800 ryo
• -1 post to E-Rank and B-Rank Botany missions. (Apprentice Botanist)
• -1 post to E-Rank and B-Rank Medical missions. (Psychiatry: Life Saver)
• -1 post to E-Rank and B-Rank Oinin missions. (Eagle Eye Oinin: Initiate)
• -1 post to D-Rank and A-Rank, -2 posts to S-Rank Oinin missions. (Eagle Eye Oinin: Regular)
• -1 post to E-Rank and B-Rank Oinin missions. (Eagle Eye Oinin: Specialist)
• -1 post to D-Rank and A-Rank, -2 posts to S-rank Oinin missions. (Eagle Eye Oinin: Shadow)

Personal Attributes:
Own Tempo: Zhi is unaffected by her own Jinton techniques' slowing or negative effects from all sources.
Never In One Place: Zhi's clone/doppelganger technique creations can travel outside of the topic they were created in. Clones cannot leave the same sub-forum the creator is in unless they have at least an S-rank supply of chakra.
Greater Mind's Eye: Sensory jutsu in effect while in the Awoken State will have their range tripled.
Flower Child: Zhi shows a promising future as a botanist, allowing her to start her career as an apprentice of the job type.
The Good Host PA: 1/2 off all implant chakra requirements.
Kyomei Nenemaru PA: +20 Ninjutsu Slots; -10 Genjutsu Slots

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 12,900
AC: 79,250

Missions Complete:
D Rank :: 13
C Rank :: 1
B Rank :: 2
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• Botany || → Apprentice Botanist
• Medical || → Psychiatry: Life Saver
• Oinin Butai || → Eagle Eye Oinin: Shadow

Job Missions Complete:
D Rank :: 25
C Rank :: 12
B Rank :: 6
A Rank :: 4
S Rank :: 3

Limitations:
• Ninjutsu : : 12 / 56
• Sensory : : 1 / 56
• Genjutsu : : 8 / 28
• Taijutsu Styles: : 2 / 2
• Bukijutsu Styles: : 0 / 0
• Alteration Styles: : 0 / 2

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Boot Blades
Weapon Range: 5cm + Normal Kick Reach
Weapon Weight: 1.36kg
Weapon Size: 5cm wide (bottom to top) | 10cm long (end to end)
Weapon Location: On Zhi's Shoes, arced over front-top side

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 5 Shuriken (stored in tool pouch on left leg)
• 10 Kunai (stored in tool pouch on left leg)
• Sunagakure Headband (in the style of a scarf)
• Clothes (as depicted in character image)
• Enclosing Seal (Right Glove Palm | Linked via Seal Connection)
• Unsealing Seal (Left Glove Palm | Linked via Seal Connection)
• 1 Single-Use 2x AC Coupon

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
____• Henge no Jutsu [ Transformation Technique ]
____• Kawarimi no Jutsu [ Substitution Technique ]
____• Bushin no Jutsu [ Clone Technique ]
____• Suimen Hokou no Waza [ Act of Water Surface Walking ]
____• Kinobori no Waza [ Act of Tree Climbing ]
____• Kai [ Release ]
____• Kage Bunshin no Jutsu [ Shadow Clone Technique ] [-1 Nin Slot]
____• Korabo Ninjutsu [ Collaborative Ninjutsu ]

Sensory
____• Kagura Shingan [ Kagura Mind's Eye ]

Sage Arts
____• Sennin Moodo [ Hermit Mode ]
____• Dōbutsu Kumite [ Animal Kata ]
____• Dōbutsu Jutsu [ Animal Jutsu ]

Raiton
____• Teikou no Kuntou [ Electrical Resistance Training ]
____• Raikou Henge no Jutsu [ Lightning Transformation Technique ] | [-1 Nin Slot]
____• Rakurai no Jutsu [ Lightning Bolt Technique ] | [-1 Nin Slot]
____• Raikou Hitofuki no Jutsu [ Lightning Blast Technique ]
____• Raikou Kousen no Jutsu [ Lightning Beam Technique ]
____• Ayatsuri Raikou no Jutsu [ Manipulated Lightning Technique ] | [-1 Nin Slot]

Fuuton
____• Zankuuha [ Decapitating Air Waves ] | [-1 Nin Slot]
____• Zankyokukuuha [ Extreme Decapitating Air Waves ]
____• Hana Chirimai [ Flower Scattering Dance ] | [-1 Nin Slot]
____• Kaze no Yoroi [ Armor of Wind ] | [-1 Nin Slot]
____• Kaze no Yaiba [ Sword of Wind ] | [-1 Nin Slot]
____• Tatsumaki Wana [ Tornado Trap ] | [-1 Nin Slot]

Fuuinjutsu
____• Fūnyū no Jutsu [ Enclosing Technique ] | B-Rank Training
____• Kaifū no Jutsu [ Unsealing Technique ] | B-Rank Training
____• Fuuin Tsunagu [ Seal Connection ] | B-Rank Training | [-1 Nin Slot]
____• Utsuwa [ Container ] | B-Rank Training | [-1 Nin Slot]

Jinton
____• Jinton: Shuriken no Jutsu [ Speed Release: Shuriken Technique ]
____• Jinton: Senkakusha no Inzou [ Enlightened Person's Handsigns ]
____• Jinton: Shunshin no Jutsu [ Speed Release: Body Flicker Technique ]
____• Jinton: Mueishō [Speed Release: Shadowless Flight ]
____• Jinton: Ecological no Jutsu [ Speed Release: The Ecological Technique ]
____• Jinton: Takusan Hoshi no Jutsu [ Speed Release: Many, Many Stars Technique ]

▬▬┤|G e n j u t s u
Enchantment
• Okuyuki Katawa [ Depth Distortion ]
• Kugurinukeru Meikyou [ Through the Looking Glass ]
• Youma Tacchi [ Ghost Touch ]
• Mougo Shibaku no Jutsu [ False Strike Technique ]
• Niseshi no Gijutsu [ Art of Fake Death ]
• Chototsu [ Recklessness ]
• Meiryou no Hibiki [ Echo of Clarity ]
• Ataeru Kanjoo no Jutsu [ Inflict Emotion Technique ]

Instance
• Aitou no Hibiki [ Echo of Lament ]

▬▬┤|T a i j u t s u
Western Burning Fist
_ Stage 1
____• Single Action
____• Double Action
____• Curving Projectile
____• Breaching Charge
_ Stage 2
____• Full Metal Jacket
____• Double Tap
____• Mixing Rounds
____• Shooter Stance
_ Stage 3
____• Ricochet
____• Taking Cover
____• Mortar Shell
____• Dodging Projectiles
_ Stage 4
____• Loading
____• Shotgun Fist
____• Upgraded Caliber
____• Mercury Round
_ Stage 5
____• Burst Fire
____• Protective Vest
____• Magnum
_ Stage 6
___

Jiyūgata Senpū
_ Stage 1
____• Whirlwind Training
____• Somersault
____• Power Slide
_ Stage 2
____• Switchblade
____• Kickflip
____• Roundabout
_ Stage 3
____• Perfecting Balance
____• Scissor Handspring
____• Wall Kick
____• Swinging Fury
_ Stage 4
____• Lesser Combo
____• Standing Hurricane
____• Flying Hurricane
____• Falling Hurricane
_ Stage 5
____• Advanced Whirlwind Training
____• Moderate Combo
____• Wheelbarrow Kick
_ Stage 6
___

▬▬┤|F o r m l e s s S t y l e s
Used Formless Slots → 02 // 08
Locked Formless
____• Soft Physical Formless [S-Rank Training]
_______○ D-Rank [SN]
_______○ C-Rank [SN]
_______○ B-Rank [SN]
_______○ A & S-Rank [SN]
Formless Techniques
____• Oukashou [ Cherry Blossom Collision ]
____• Hien [ Flying Swallow ]

▬▬┤|C u s t o m s
Maruton:
____• Piercing the Veil
____• Will of Kagura

Fuuinjutsu:
____• Enlightening Brand

Jinton:
____• Speed Release: Speed Flux
____• Radical Good Speed - Shell Bullet

▬▬┤|T r a i n i n g L i n k s

Jutsu Learned [SN]
____• Jinton: Shunshin no Jutsu [ Speed Release: Body Flicker Technique ]


Jutsu Learned [SN]
____• Jinton: Shuriken no Jutsu [ Speed Release: Shuriken Technique ]


Jutsu Learned [SN]
____• Jinton: Mueishō [Speed Release: Shadowless Flight ]
____• Jinton: Senkakusha no Inzou [ Enlightened Person's Handsigns ]
____• Jinton: Ecological no Jutsu [ Speed Release: The Ecological Technique ]
____• Jinton: Takusan Hoshi no Jutsu [ Speed Release: Many, Many Stars Technique ]


Jutsu Learned [SN]
____• Piercing the Veil
____• Speed Release: Rapid Reasoning
____• Radical Good Speed - Hypersonic


Jutsu Learned [SN]
____• Raikou Henge no Jutsu [ Lightning Transformation Technique ]
____• Teikou no Kuntou [ Electrical Resistance Training ]
____• Rakurai no Jutsu [ Lightning Bolt Technique ]
____• Raikou Hitofuki no Jutsu [ Lightning Blast Technique ]
____• Raikou Kousen no Jutsu [ Lightning Beam Technique ]
____• Ayatsuri Raikou no Jutsu [ Manipulated Lightning Technique ]
____• Oboro Bunshin no Jutsu [ Haze Clone Technique ]
____• Sanzengarasu no Jutsu [ Scattering One Thousand Crows Technique ]
____• Dokushinjutsu [ Eye Mind Reading ]
____• Karasu Bunshin no Jutsu [ Crow Clone Technique ]
____• Kage Bunshin no Jutsu [ Shadow Clone Technique ]
____• Kaze no Yoroi [ Armor of Wind ]
____• Kaze no Yaiba [ Sword of Wind ]
____• Zankuuha [ Decapitating Air Waves ]
____• Zankyokukuuha [ Extreme Decapitating Air Waves ]
____• Tatsumaki Wana [ Tornado Trap ]
____• Hana Chirimai [ Flower Scattering Dance ]
____• Fūnyū no Jutsu [ Enclosing Technique ]
____• Kaifū no Jutsu [ Unsealing Technique ]
____• Fuuin Tsunagu [ Seal Connection ]
____• Utsuwa [ Container ]
____• Kagura Shingan [ Kagura Mind's Eye ]
____• Okuyuki Katawa [ Depth Distortion ]
____• Kugurinukeru Meikyou [ Through the Looking Glass ]
____• Youma Tacchi [ Ghost Touch ]
____• Mougo Shibaku no Jutsu [ False Strike Technique ]
____• Aitou no Hibiki [ Echo of Lament ]
____• Niseshi no Gijutsu [ Art of Fake Death ]
____• Chototsu [ Recklessness ]
____• Meiryou no Hibiki [ Echo of Clarity ]
____• Ataeru Kanjoo no Jutsu [ Inflict Emotion Technique ]


Jutsu Learned [SN]
____• Oukashou [ Cherry Blossom Collision ]
____• Hien [ Flying Swallow ]


Jutsu Learned [SN]
____• Will of Kagura


Jutsu Learned [SN]
____• Speed Release - Speed Flux


Jutsu Chakra Training PA (1st Session)
____• Jinton: Shunshin no Jutsu [ Speed Release: Body Flicker Technique ] (x1 | -5 Usage Cost)
____• Radical Good Speed - Hypersonic (x4 | -20 Usage Cost)
____• Kai [ Release ] (x4 | -20 Usage Cost)
____• Kage Bunshin no Jutsu [ Shadow Clone Technique ] (2x | -10 Usage Cost)
____• Ecological no Jutsu [ Speed Release: The Ecological Technique ] (x3 | -15 Usage Cost)
____• Jinton: Takusan Hoshi no Jutsu [ Speed Release: Many, Many Stars Technique ] (x5 | -30 Usage Cost)


Jutsu Learned [SN]
____• Korabo Ninjutsu [ Collaborative Ninjutsu ]


Jutsu Learned [SN]
____• Single Action
____• Double Action
____• Curving Projectile
____• Breaching Charge
____• Full Metal Jacket
____• Double Tap
____• Mixing Rounds
____• Shooter Stance
____• Ricochet
____• Taking Cover
____• Mortar Shell
____• Dodging Projectiles
____• Loading
____• Shotgun Fist
____• Upgraded Caliber
____• Mercury Round
____• Burst Fire
____• Protective Vest
____• Magnum
____• Whirlwind Training
____• Somersault
____• Power Slide
____• Switchblade
____• Kickflip
____• Roundabout
____• Perfecting Balance
____• Scissor Handspring
____• Wall Kick
____• Swinging Fury
____• Lesser Combo
____• Standing Hurricane
____• Flying Hurricane
____• Falling Hurricane
____• Advanced Whirlwind Training
____• Moderate Combo
____• Wheelbarrow Kick
____• A-Rank Soft Formless Training
____• S-Rank Soft Formless Training


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Zhi was born and raised in Sunagakure. Being the sand bumpkin she was raised to be, she rather loves the desert for all of its givings and takings. Her home is what it should be. Her parents noticed her keen awareness of her surroundings from a young age and enrolled her in the village's ninja program as soon as possible. Since then "school" life was full of fun and interesting experiences. Zhi has always given one-hundred and ten percent of her effort toward her lessons and plans, but more than that for her peers and teachers. Although, she'd be well-known by them as the antsy girl who had to hop or jog in place during class because she hated sitting still for the whole time. Now that she's graduated to become a ninja, Zhi expects that things will get even more interesting and definitely more difficult. She won't shy away from the challenge though! No way!
 

Regenki

Versatile Tactician


a bear necessity

Dangerous Hunter

PostPosted: Thu May 10, 2018 8:56 pm
User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Taikyo Hayabusa
Nickname: Tai, TK
Age: 15
Birthdate: August 8th
Gender: Male

Height: 5'8"
Weight: 120 lbs.

Nindo: "Do we have to?"
Personality: Taikyo is usually calm and collected with mindset designed for laziness. However, he is not without thought is often analyzing others in his head and make remarks based on whether it takes a lot of effort or not. Taikyo doesn't have a passion or dream for him to pursue which can possibly explain his character. Though one thing is for sure, he'd never intentionally let anyone down.

Village: Uzushiogakure
Title: Genin
Body Rank: D
First Class: Bloodline
____Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.
Second Class: Medical
____Efficiency ExpertMedical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank. At body rank D and C costs are reduced by five[5]. At body rank B and A, costs are reduced by ten[10]. Finally at body rank S and S+ costs are reduced by fifteen[15] These reductions DO NOT stack and override their previous totals. (D+C -5, B+A -10, S beyond -15)


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shōton

Chakra Pool: 275
Stamina Pool: 225
Chakra Element: Doton, Suiton
Chakra Color: Magenta
Chakra Materialization: The chakra trickles out like a whirlwind of cherry blossoms.

Passive Status Increases:
• Strength ► 0
→ N/A
• Speed ► 0
→ N/A
• Reflex ► 0
→ N/A
• Fortitude ► 0
→ N/A

Strengths:
• Usuage of a Variety of Techniques
• Tactical Thought Formation
• Creativity
• Adapting
Weaknesses:
• The Unforeseen
• Bukijutsu
Fears:
• Pediophobia
• Spiders

Modifiers:
• Learn 1 extra Bloodline technique per post.
• Learn 1 extra Medical technique per post.
• Medical jutsu at body rank D - C cost [5] less chakra to perform.
• Medical jutsu at body rank B - A cost [10] less chakra to perform.
• Medical jutsu at body rank S cost [15] less chakra to perform.
Personal Attributes:
• Crystal Armor Mastery: As someone who has study and mastered the usage of the Crystal Armor Technique, Taikyo can use this technique as an X rank technique.
• Hand Seals: Taikyo can perform seals via the motion of his toothpick in his mouth. Laziness has it's perks.


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete: {all start at 0}
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete: {all start at 0}
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 07
• Genjutsu : : 00 / 07
• Eiseijutsu : : 00 / 04
• Taijutsu Styles: : 00 / 01
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Tanto
Weapon Range: Melee
Weapon Weight: 3 lbs.
Weapon Size: 1 ft.
Weapon Location:
• Sideways Waist Holster

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Kunai 10
• Shuriken 20
• Box of Tooth Picks
• Headband

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
Doton


Suiton


Bloodline


▬▬┤|G e n j u t s u

Enchantment


Illusory

Instance

Chain


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• 0 / 0

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00
Locked Formless
• {Training Links}
Slots Used
• _______ → || [X]

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Taikyo was born into a long line of artists that preferred to use their bloodline for art rather than fighting. His family, Hayabusa's, were once responible for grand scuplture that were given to Kages as gifts of honor. It was and will always be their way a life to Taikyo's father. As a child, he forced Taikyo to perfect the art of molding their crystals for the usuage of art and seamless perfection. It was those boring waking moments which inspired Taikyo's lack of drive for life.

Once he became of age, he decided to become a shinobi to avoid the meaningless work that others would have to do. For the last five years, Taikyo has avoided work, learning, and being a shinobi for the most part. He will and always will always prefer the life of meaningless meandering and sleeping.
 
PostPosted: Thu May 10, 2018 9:54 pm
User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Inka Hizara
Nickname: Kaka-san
Age: Twenty-four [ 24 ]
Birthdate: Fourteenth of February [ 14th of the 2nd ]
Gender: Male

Height: 66.7inch // 169cm
Weight: 125.6lbs // 57kg

Nindo: "Myself for my pack."
Personality: Inka is quite active, but what really gets him in a good mood are explosives. Ruining things has always held an attractive quality to the man, but seeing them go 'boom' is where he really gets excited. They are one of the few things that keep Inka in a positive mood. Otherwise, Inka is quite sly and cheeky, acting full of himself. It is when Inka is blowing things up that he is able to ignore those doubts and truly enjoy himself.

Recently, Inka has found himself a family - his determination to be the strong, supportive figure for both his partner and child had forced Inka to mature and take hold of responsibility for his actions, past and present. Previously full of doubts, he has now come to fully accept all sides of himself - including his darker nature.

Village: Kirigakure
Title: Mizukage, Godaime
Rank: B-Ranked
First Class: Bukijutsu
____Discipline Mystic Hero
You are much like a hybrid warrior, focusing on mixing ninjutsu into your personal arsenal. Through your great devotion to this path you can cast ninjutsu can cast ninjutsu up to your body rank without hand seals while wielding a weapon. These techniques maintain the same description and criteria to use and require the same amount of time to mold the chakra through the weapon as would be needed to perform hand seals, meaning the techniques are not instantaneously cast. They also cannot be molded during another attack, meaning you cannot be swinging a sword and using this discipline to charge a ninjutsu at the same time. You also gain 2 extra ninjutsu slots per rank.

Second Class: Sealing
____DisciplineInscriptions of Power
Through tireless study and practice ninja of this discipline have learned to create fuuinjutsu that is stronger than those of their peers. Gaining the property of overwhelming all fuunjutsu will defeat techniques of the same rank unless they also overwhelm same rank, in which case they will cancel out.


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shakuton [ Renounced ]

Chakra Pool: 745
340 + 60 + 60 + 20 + 20 + 10 + 50 + 10 + 25 + 25 + 75 + 50 = 745

Stamina Pool: 630
330 + 60 + 20 + 20 + 10 + 50 + 10 + 25 + 25 + 75 + 50 = 630

Chakra Element: Fire&Wind
Chakra Color: Grey
Chakra Materialization: As smoke rising

Attributes:
Passive Status Increases:
• Strength ► Not applicable
→ Not applicable
• Speed ► Slight
Slight→ Stage 2 Master of Sobagai Deba Sentou
• Reflex ► Mild
Slight→ Stage 1 Master of Sobagai Deba Sentou
Slight→ Stage 3 Master of Sobagai Deba Sentou
• Fortitude ► Not applicable
→ Not applicable


Strengths:
• Agility; evasion and speed.
• Fireworks; heat, fires, & explosions boost his mood.
• Flexibility; body contortions and weapon use.
• Grit; close distance combat.
• Volatiles; implementing and altering explosives.


Immunities:
Hazard Immunity: Opium


Weaknesses:
• Chills; sensitivity, cold causes bones to go sore.
• Bruising; injuries greatly hinder.
• Defeatism; easily goes into a negative attitude when losing.
• Muscle; only enough strength to lift own body weight.
• Conflict; gets into arguments easily.


Fears:
Hanabi; his little sister - her hate, being blamed for her death.
• Suffocation; being buried alive.
• Family; losing them.


Reductions:
• Learn 3 extra Bukijutsu techniques per post.
• Learn 3 extra Ninjutsu techniques per post.


Expansions:
• Mashed Ninja-tatoes : 10 extra Ninjutsu slots
1 extra smithing title (not title tree, just 1 title)
Medical Fortitude: 1 Medical Field-based PA.
Halloween Library, 2017 [x10 jutsu slots, or 1 Style (any)] Genjutsu


Personal Attributes:
• Last Resort : When a fatal strike is headed towards Inka's way he can use an emergency reserve of chakra and stamina to disrupt the attack but in doing so he must immediately flee.
• Family Legacy : Katon jutsu is not beaten by Suiton jutsu one rank lower, and cancels out Suiton jutsu of same rank.
• Paternal : Should Inka believe his son is in danger his attacks and movement increase moderately in power.
• Nightmares Addressed: When faced with illusions and/or genjutsu that make use of the sight/sounds of his dead loved ones, or the live ones suffering, Inka is not affected in a way that frightens him but instead riles him into a cold rage.
• Medical Field based PA to be decided
• Job PA to be decided


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両18,750
AC: 34,500

Missions Complete:
D Rank :: / ///
C Rank :: / / / / / /
B Rank :: / / /
A Rank :: / / //// //// ////
S Rank :: //

Crafting Trees
• Chemist || → Journeyman
Perks : N/A
[ Cannot be currently used until requirements are met ]
00 of 10 to Master
E : 0 | D : 0 | C : 0 | B : 0 | A : 0 | S : 0 | Other : /


Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Custom : : 07 / 13
• Ninjutsu : : 09 / 38
• Genjutsu : : 01 / 10
• Formless : : 00 / 10
• Alteration : : 00 / 01
• Taijutsu Styles: : 00 / 03
• Bukijutsu Styles: : 02 / 03

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Bullroarer
Weapon Range: 56.5 inch // 144cm
Weapon Weight: 2.59oz // 73.5g
Weapon Size: {What are the dimensions?}
Weapon Location: Left Hip
• Dagger

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
[ Weapons ]
• Main weapon
• One Dagger; close combat use.
• Three chords; easily cut, heard to break.
• Ten Kunai
• Five Shuriken
• Twenty Explosive tags
• Smoke Bombs [Bukijutsu Style]
Seven Chilli Pepper Bombs
+3 Enhanced Explosive Tags

[ Armor/Clothing ]
• Fire-resistant clothing: takes a post for clothes to catch alight when in direct contact with a flame.
• Flak Jacket

[ Marbles ]
Battery

[ Scrolls ]
Library Expansion Atlas
Detonation-Technician’s Manual

[ Other ]
Halloween Event Items
• 24 Odin cookies • 32 Candie • Jelly-filled Skulls • 14 Pumpkin donuts with orange sprinkles
Mushroom Antidote [ Two Doses ] - used | Gained
Island Sundae [x1]
A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere!
Increases one's chakra and stamina pools by 10 for the length of one fight.

10 free training posts
Yuki Popcorn [x10]
A small box of fluffy, snow-like popcorn.
Food contains + 2 stamina to those that consume it.
Recovery rates x1.25 for stamina.


▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|F o r m l e s s S t y l e

Small Weapons - Dagger
• B-rank

Slots
• -


▬▬┤|N i n j u t s u
Maruton:
[ X - R a n k ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
Allows a Shinobi to walk on water as if it was a solid surface.

• Kinobori no Waza [ Act of Tree Climbing ]
Teaches Shinobi how to run up trees and walk on vertical walls.

• Kai [ Release ]
Kai is a Ninjutsu technique which allows the Shinobi to break the effects of a Genjutsu illusion. The Shinobi can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the Shinobi touches the one affected to end the effect of the spell. In order to use this, the user must expend the same amount of Chakra the caster of the Genjutsu used for their Jutsu. Can only use in certain Genjutsu.

Ayatsuito no Jutsu [ String Reeling Technique ]
Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappelling, or as a method to tie down and restrict the movement of an opponent. The wire allows the user to pin down an opponent, and is as strong as skiski during the effect.

Bikou Ninjutsu [ Shadowing Stealth Technique ]
This technique allows Shinobi to follow their targets covertly. Using this technique makes it more difficult for those of the user’s rank or lower to find the user while he or she is hiding.

Ishibari [ Stone Needles ]
Ishibari is a Ninjutsu technique used by Aoba. To subdue his opponent, Aoba will hurl special kunai tied with string which will penetrate into the skin of his opponent. Chakra will then run from his body into his opponent to paralyze them. This allows him to then interrogate the opponent or set up the target for a comrade's attack. Because the wire allows for the movement of chakra, it can be used by a skilled chakra absorption ninja to draw out Aoba's chakra against his will to weaken him. The technique requires a chakra weapon to be thrown, & a wire/line/thread to be connected to it. Upon impact, a surge of chakra will flow into the affected area (be it flesh, clothing, walls, etc), generally disrupting movement & paralyzing. Once contact is established with a chakra entity/source, the user may draw out an A-ranked amount of chakra per post from the target to sustain the B-ranked paralyzation cost.

[ E - R a n k ]
• Henge no Jutsu [ Transformation Technique ]
Henge allows the Shinobi to transform themselves into any person or object. In addition to being able to transform normally, the user can also employ this technique to transform objects in the environment. In order to transform in to exceptionally large things, the user needs to use Konbi Henge.

• Kawarimi no Jutsu [ Substitution Technique ]
When in danger the Shinobi will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the Shinobi to quickly flee and hide while the object takes the brunt of their opponents attack.

• Bushin no Jutsu [ Clone Technique ]
Also known simply as Bunshin no Jutsu, creates an intangible copy of the user. The clones will dissipate when they come into contact with most anything else. These clones can be easily distinguished by persons with doujutsu. Even a person with normal eyes can distinguish the clones from the original, since the clones do not cast shadows and will not disrupt the area around themselves with their movement. Rather than costing [5] chakra to perform, each clone created costs [2] chakra. Up to three (3) clones can be created per usage of this technique.

Oiroke no Jutsu [ Sexy Technique ]
Transforms the user into a person who he or she believes is sexy, usually nude. Is super-effective against perverts.

Tanukineiri no Jutsu [ Feigning Sleep Technique ]
Can only be used on self or willing shinobi. Allows for the affected to be put instantly to sleep, thus gaining any regeneration benefits associated with sleep. A firm shake is enough to wake them, or they will wake up naturally after a full sleep cycle, approximately three [3] hours.

[ C - R a n k ]
Gamayudan [ Toad Oil Projectile ]
After gathering oil in his mouth, Jiraiya can spit the oil at his opponent. The consistency of the oil can then hinder the movement of some materials, such as paper. Oil is extremely flammable and cannot be put out with water.

[ B - R a n k ]
Doku Kiri [ Poison Mist ]
This technique allows the user to expel poison gas from their body. This can serve as cover to escape and as an offensive technique against the user's opponent.

Kage Bunshin no Jutsu [ Shadow Clone Technique ]
Creates a solid clone which is able to interact with the environment and perform any technique the user knows. The strength of each clone is dependent on the amount of chakra put into each clone. A clone can have anywhere from [1] chakra to all but [1] chakra of the user's pool. The same goes for stamina. The user must retain at least [1] of each pool or they will lose consciousness. Each clone takes [15] chakra to create, and up to three [3] clones can be made per activation. Shadow clones cannot be told apart by doujutsu. The clone disperses if it receives a solid hit (C-rank or higher), or runs out of chakra or stamina. When a clone is dispersed, any knowledge it gained while active is transferred to the original only, no other clones, and any remaining chakra and stamina is returned to the user. Shadow clones may not leave the immediate area [same thread] that the user is in. The only exception is that a village leader may use shadow clones to aid them in managing the village, although the clones cannot leave the village.


Katon Fire
[ E - R a n k ]
Shoumeidan no Jutsu [ Flare Technique ]
By molding Chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.

[ D - R a n k ]
Hoteri Ougigata no Jutsu [ Flash Fan Technique ]
A fairly simple Jutsu, the user breaths in a fair amount of air while performing the necessary hand seals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst Shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other Jutsu, but it does serve its purposes since only three hand seals are needed to perform this technique.

[ B - R a n k ]
Kumoryuu Kaengiri [ Cloud Style Flame Slash ]
Kumoryuu Kaengiri is a Ninjutsu technique used by Cloud ninja Atsui. After drawing his sword, Atsui will imbue Katon into his blade. Then he will unleash flaming arcs at multiple opponents. This technique is capable of igniting an area within the full 360 degrees of his body, leaving an untouched circular safe zone for himself and his comrades inside. Creates a wave of fire along the blade's path.

Haisekishou [ Burning Ash Accumulation ]
After forming the needed handseals, Asuma will expel ash from his mouth. This large cloud begins to envelope his foe and when Asuma clicks his teeth, the cloud will ignite in an explosion.


Fuuton Wind
[ E - R a n k ]
Tobidougu Soujuu no Jutsu [ Projectile Control Technique ]
Utilizing power over the wind, the user can control thrown objects. A basic skill for those learning to master the art of wind control. The user can utilize his or her powers over wind to aid the speed and trajectory of his or her projectile.

[ D - R a n k ]
Happa Shinkuutai [ Bursting Air Pockets ]
Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.



▬▬┤|G e n j u t s u

[ E - R a n k ]
Shihouhapou [ All Directions ]
This Jutsu distorts the hearing of the opponent, causing the sounds of the user to appear to be coming from every direction. Commonly used to confuse the target concerning his foe’s location, or used to intimidate the one’s adversary by convincing him that he is surrounded. Is able to be reduced to particular directions, 1 specified direction per post if so chosen.



▬▬┤|C u s t o m

[ E - R a n k ]
Kihatsusei [ Volatile ]
Essentially a very simplistic jutsu that requires only two hand signs, Kihatsuseu is performed by the user by breathing a small amount of Katon [ Fire ] chakra into each hand, keeping a closed fist. The user than combines these two balls of energy by various means; dropping one on the other, slamming the two together, throwing them up into the air. However, the result this jutsu causes is minimal, enough energy to light a candle wick, or blind someone [ 1 post ] if done directly in front of the victim's face. Minor burns and scrapped skin occurs if done the two elements are combined on someone's skin. The after burn of the technique can also keep a dark area lit for a short time [ 1 post ].

[ D - R a n k ]
Kyokkyuu [ Curve Ball ]
A stable ball of chakra, comprised of Fuuton [ Wind ] chakra, is summoned into the hand of the user after the hand signs are made and chakra is injected. The ball is the size of a softball. Once thrown, this ball can curve, once, in any direction to follow its target. After impacting a solid surface the ball will become unstable and explode instantly. The damage from the explosion is strong enough to knock someone off their feet, leaving tender skin, dark bruises, and a small burn, none bigger than the size of the ball itself. The ball can only travel as far as 12m/40' before falling to the ground and exploding.

[ C - R a n k ]
Bakushinchi [ Centre of the Explosion ]
The user calls up their chakra into their lungs, breathing out fire to encircle them in a small sphere, though it offers no protection from projectiles and would only feel like a hot scrapping of sandpaper to anyone who crosses its boundary. Inside the user's lungs, while still breathing out, the chakra suddenly shifts and becomes unstable. The fire bursts out into the sphere and a violent reaction occurs. The direction of the chakra keeps the resulting explosion away from the user. The explosion, if the target is within 3m/10', will knock out the opponent for a single post. The target will also be covered in second-degree burns and heavy bruising on the side of the body that was facing the explosion. Between 4m/13' and 6m/20', the victims will be blasted off their feet, and be lightly burned and bruised, but only enough that they'd be discomforted until they are healed. The entirety of the jutsu, from summon to explosion, can take place in a single post, or be extended, and thus hold off the explosion if outside forces permit, for two posts.

Burasutou~ōru [ Blast Wall ]
With one hand as the base of this jutsu's chakra source, a flat circle of Fuuton [ Wind ] chakra is summoned, it's face dictated by the direction of the user's palm. It's diameter is .5m/1ft across. Almost completely useless, this thin shield of chakra is visibly swirling at a rapid pace, giving it a deadly appearence. In actuality, if disturbed, the Fuuton [ Wind ] chakra would disperse outward, causing minor cuts in any soft material, including skin of the user's hand. The purpose of this jutsu is to wait until an opponent or object, such as a thrown projectile, get close enough that, when infused with further chakra by the user, will explode with enough force to knock the object flying at ferocious speeds and an individual knocked down with fatal injuries, including second degree burns and torn organs from the concussive force. However, this shield is almost completely ineffectual without the target being directly in front of the shield. Two steps back and the small blast will barely stop a thrown projectile and barely push against a human with no injury caused at all.

[ B - R a n k ]
Róngyán shé [ Lava Tongue ]
Requiring a single hand sign and large amounts of concentrated chakra, this explosive jutsu's range is the user's palm. The best method of attack is for the user to grab hold of a vital junction in the opponent's body, such as the wrist or elbow, with one hand, and craft the hand sign in the other. The power summoned is a compacted explosive force able to rend through flesh, break bone, and tear arteries and cartilige alike while inflicting third degree burns around the area of the blast. The user will also feel this heat, burning their skin as well. As such, the user's hand will be rendered slightly burned from the techniques' first use and in need of treatment from burns and broken skin after the second. To use the jutsu a third time will render the hand useless except for basic movements from second degree burns and many open wounds. Itwill only regain its previous mobility after intensive healing. Grabbing the shoulder will make the attached arm almost useless, elbow to stop the target from using their hand, and wrist to cut through flesh and put the opponent at risk of death from bloodloss in ten minutes. The same is for hip, knee and ankle respectively. Note the inside of the elbow/knee also has the same effect as wrist/ankle due to placement of arteries.

Hebi no Rendoreiku [ Snake's Rend ]
Snake's Rend is executed in two steps. Fire is breathed out by the user into a long stream, reaching 7m/22ft in length. The flame itself is only hot enough to cause first degree burns and lights flamable materials instantly. However, at anytime, the user can instil a pulse of deliberately unstable chakra. This second step causes an explosion along the entire flame's length. The force of the explosion is as follows; when an individual is next to or closer than 4m/13ft to the blast they are blown clear off their feet, with the organs vitally damaged by the blast force alone, causing a painful, slow death. They would also suffer third degree burns and numerous, deep gashes. When standing at a distance of 4m/13ft to 6m/19ft the individual is still blown down, suffers minor burns and the organs are injured enough to severly impact performance then on, with minor internal bleeding and tearing occuring. Healing recomended but not fatal. After 6m/19ft the individual will be buffeted by the explosive force but may retain enough stability to not be knocked down completely. No burns will occur.

[ A - R a n k ]
Hōgeki [ Cannon Fire ]
After performing the handsigns the user summons a large sphere of Katon [ Fire ] chakra .5m/1.7ft wide in their hands. The swirling mass is hurled via chakra, at a speed of 32km/20mi for a distance of 3km/2mi. The ball will continue travelling until it reaches its max distance or when it comes into contact with an object. The explosive force will level a radius of 60m/196ft - nearly a full neighborhood block. Everything beyond that will be seriously damaged for up to another 40m/131ft to the point that the buildings would be rubble, the concussive force rupturing internal organs, requiring immediate hospitalisation, rubble crushing individuals, or the blast bruising them into another object. Most flammable objects are lit on fire. For 20m/65ft beyond severe structual damage is applied and individuals suffer internal bruises as well as external wind rash and risk of first degree burns. 10m/32ft after this radius some structual damage and risk of falling debris will occur while individuals will be buffetted by winds.



▬▬┤|B u k i j u t s u

Juurai Toorima
Stage One [ 01 ]
[ S i m p l e ]
Tabi Koutai [ Tabi Shift ]
An extremely simple yet vital technique in any ninja’s arsenal. Mastery of this action allows the user to move up to half a meter per rank across the ground at Shunshin speed. Does not consume an activation of Shunshin, but can only be used once per post.

Stage Two [ 02 ]
[ S i m p l e ]
Endan no Jutsu [ Smoke Bomb Technique ]
One of the major staples of [ Juurai Toorima ]. The user will begin by drawing a smoke pellet from his person. He will then bring the pellet to his hand, typically between the fingers, and then slam it against a solid surface. The pellet will burst into a decent sized smokescreen, during which the ninja will attack or retreat. Provides the user with a mild boost to speed and reflexes while in the cloud.

[ C o m p l e x ]
Aseru [ To Fade ]
The user will bring a smoke pellet to each hand, twirl them to an easily thrown position, and then slam the two against the surface beneath them. As the smokescreen rises, they will perform a hand sign, sending a quick surge of chakra throughout their body. In almost an instant, the user will escape any dangerous situation. To simplify, this is like a substitution jutsu that requires a smokescreen rather than an object to change positions with. Can only be used three times per battle. If the user is already in a smoky area, this technique does not require the use of smoke bombs.

Stage Three [ 03 ]
[ S i m p l e ]
Insen [ Hidden Line ]
The user will attach a very, very thin wire to a projectile or small object, and toss said projectile as if it were a normal tool. However, they will likely intentionally miss, most likely causing the opponent to scoff or laugh. At any moment during the projectile’s flight, the user will give a light tug on the wire, causing its trajectory to change.

[ C o m p l e x ]
Juu Kousen no Hitojichi [ Hostage of Ten Steel Wires ]
The user will throw both of his hands forward, tossing out a net of razor steel wires roughly the same width as the user’s body. The user will pump chakra into the wires in order to cause them to wrap around and tie those within the net’s reach. Has a max range of 20 meters.

Takoage no Waza [ Art of Kite Flying ]
The user will draw a special piece of fabric from their person, placing it between their index and middle fingers. With an infusion of chakra, the fabric will grow in size, becoming the height and width of the original user. After doing so, the user will then grab onto each corner with his hands and feet, outstretching the cloth. Regardless of the user’s weight, this cloth can be used to glide over massive gaps and escape Earthy effects. It should be noted that if the user has Fuuton [ Wind ] elemental chakra, they are able to fly freely using this cloth for three posts. The user can trail smoke bombs behind themselves while using this technique to create a wide blanket of smoke in the sky.

Stage Four [ 04 ]
[ S i m p l e ]
Biransei Endan no Jutsu [ Poisonous Smoke Bomb Technique ]
A different, far more lethal variety of smoke pellet. These smoke pellets release a thick purple cloud that causes various bodily effects if one is to inhale it for long consecutive periods. Can be used with any hazardous material the user has access to. Used to create hazardous bombs during battle, provided the proper materials are present; after creation, any hard impact is enough to detonate these hastily constructed bombs.

Funkei no Jutsu [ Decapitation Technique ]
The user will begin by blurring his current position in any way possible, be it by the use of his smoke pellets, or manipulation of the terrain. He will then follow up by tossing multiple smoke pellets at his opponent in order to disorient them. After this, the user will seemingly disappear, abusing their physical potential to get behind their target. From this position, the user will draw his weapon, and attempt to deliver the final blow. Reduces the target's reflexes greatly.

[ C o m p l e x ]
Zanzou no Jutsu [ Afterimage Technique ]
The user places one or more smoke bombs of any type inside a clone. When the clone bursts, the smoke bomb(s) trigger, flooding the area with smoke. The clone does not have to be the user's, but the user must be able to make contact with it to activate this technique. This technique does not consume an activation when used while creating clones, and effects up to four clones at once. Does not have any effect when used on illusory clones. Affected clones do not look any different when viewed with Doujutsu.

Gisou no Waza [ Art of Camouflage ]
The user will begin by drawing a trio of smoke pellets from his person, and tossing them against the ground. As the smokescreen rises, the user performs a string of handsigns and allows his chakra to lie dormant. The user will then fade away, his chakra signature and his entire being seemingly gone in a poof of smoke. For two posts, the user is undetectable to sensory techniques and visual detection (including Doujutsu) by Shinobi up to this technique's rank while inside the smoke cloud.

Stage Five [ 05 ]
[ S i m p l e ]
Yogiri no Gufuu [ Tornado of the Night Fog ]
The user will release black smoke bombs to surround his position, blurring his starting point. He will then rotate wildly on a single foot, causing the black smokescreen to circle around him in a whirlwind pattern. While wrapped in the twisting smoke and wind, the user will attempt to ram a target, hitting them with their body and any weapons they may have protruding from them. Supremely increases the speed of one physical technique up to its rank.

[ C o m p l e x ]
Izumi Hanshoku Meimu [ Fountain Multiply Illusion ]
The user holds a single handsign, generating focus points all over his body. After doing so, the user is capable of emitting up to six projections of himself from these focus points at any given time. These images are capable of mimicking one non-offensive action from the user, such as dodging or jumping, making them appear to be much more physical than they are. It should also be noted that these images can phase through solid objects. Each image lasts for four posts. Images can be used as vessels for the Afterimage Technique, despite not being physical; however, smoke bombs hidden in the images burst immediately should anything knock them out of their image.

Stage Six [ 06 ]
[ C o m p l e x ]
Ken Ato Ken [ Blade After Blade ]
The user takes his weapon from its holster, holds it close to him, focuses his mind, and then performs a chain of long, yet linked slashes and stabs. In other words, this is a technique that causes the user to enter a free style combination mode, allowing him to execute perfectly connected attack after attack after attack. If an enemy somehow manages to consistently block the user's attacks, the match will typically then be determined by whoever runs out of stamina or makes the first mistake. Moderately increases the speed of all Formless Techniques for three posts, and allows an extra activation if at least two Formless Techniques have been used in a post.

[ P a s s i v e ]
• Mokuhi [ Keep Silent ]
The ninja has come to realize the fruits of his efforts. His training has finally paid off, and whether he realizes it or not, his footsteps no longer make noise, no matter what surface he walks on. However, running still makes a very, very light patter. Obtained automatically when all techniques are learned.


Sobagai Deba Sentou
Stage One [ 01 ]
[ S i m p l e ]
Countering Technique: Upward Repel
When the enemy attack closes in, the user will repel with the knife with an upward slashing motion. This upward repel may have enough exerting force to startle or offset the enemy. Gains a slight increase to speed per rank.

[ C o m p l e x ]
Offensive Technique: Assisted Jab
Channeling chakra into the wielding hand, the user will stab with the hilt of his blade. The end result is a powerful blunt jab that can wind the target if it connects correctly. If used at or above the target's body rank, this technique causes them to lose an action on their next post. This effect does not stack with similar effects.

[ P a s s i v e ]
Offensive Style: Knife Stances
The user becomes more accustomed to upward, downward, and sideways slashing motions. Speed of all Bukijutsu employing small arms is mildly increased.

Offensive Style: Simple Play
With this training, the user is able to more comfortably switch between upward, downward, and sideways slashing motions in a pinch. The user's reflexes are mildly increased.

Stage Two [ 02 ]
[ S i m p l e ]
Countering Technique: Back Repels
A hasty knife repel mainly used to confuse the enemy. After an attack has been parried upward, the user will throw his knife upward, meanwhile spinning around the enemy's side to get into position to catch the knife as it falls. Confers a mild strength boost to any attack that follows it.

Trick Technique: Change of Hands
During any freestyle form of vertical or horizontal slashes, the user will perform a simple pass, switching their knife from one hand to the other. Consecutive usage can result in a massive amount of confusion and inescapable slashing barrages. Confers a mild speed boost to the user during the post it is used. The first usage of this technique per post does not consume an activation.

Trick Technique: Kneecap Surprise
The user will begin by performing a simple combination of horizontal slashes, often ending in [ Change of Hands ]. At any point during this chain of cuts, the user will steady their movement and, rather than continue with their previous slashes, flip and toss the knife into the opponent's leg. Confers a mild decrease to the target's speed per rank for two posts if it hits.

[ C o m p l e x ]
Offensive Technique: Swift Dart
Channeling chakra to his hand, then the knife, the user tosses his blade at a decently increased speed, while the chakra causes it to pierce the air, making almost no noise. Is considered completely silent to those without increased hearing abilities, and gains a slight increase to speed per rank.

[ P a s s i v e ]
Trick Style: Knife Toss
The practitioner has developed a greater sense of precision and is now able to throw, juggle, and catch their knives by the hilt with ease. Confers a slight reflex bonus to the practitioner.

Offensive Style: Artless Draw
The practitioner has better developed their ability to pull their blade straight from its resting place to an offensive slash. Slightly increases the speed of strikes made when drawing a small weapon.

Stage Three [ 03 ]
[ S i m p l e ]
Trick Technique: Knife Punt
A very tricky yet powerful attack that can often end a fight on the spot. After dropping an enemy's defenses, often by parrying one of their attacks, the user will drop his knife. As the knife drops, the practitioner will time a kick in order to punt the knife upward- back into the opponent's exposed body. If successful, the knife will typically end up somewhere in the enemy's head. Gains a moderate strength increase if used immediately after striking an opponent's defensive technique.

Trick Technique: Dirty Reflection
Given proper conditions, the user will angle their knife so as to reflect sunlight into the enemy's eyes. Negates any bonuses to reflexes the target may have for one post.

[ C o m p l e x ]
Offensive Technique: Vital Poke ]
The user builds up chakra in a freehand, then surges it to the finger tips of the same hand, causing a very thin and short ranged aura to form. From here, the user will attempt to poke the target in the stomach, chest, upper arm, or upper leg. If connection is properly made, the opponent will feel as though they have just been internally stabbed. Although contact at the stomach or chest causes more damage, a solid stab to the arm or leg can cripple the opponent's usage of said limb. While this is active, the finger tips are treated as the tip of a bladed weapon.

[ P a s s i v e ]
Offensive Style: Two-fer-One ]
The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique from this Style without paying the cost.


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
After a family tragedy in which Inka lost his little sister, the red-eyed ninja renounced his clan and became an ordinary member of the ninja community. Living in ninja housing, he got through his early years from Academy student to Chuunin by working himself ragged - which also helped him avoid the nightmares of his sister's hate and her lonely death. With few friends, Inka helped out amongst the marketplace, earning himself fresh food more often than money. He lived simply. One day, he came across a man that would ultimately break all of his beliefs and make him confront nearly all of his fears; the man he plans to spend the rest of his life with.

[ His History Since ]
 


BlackFruity


Lucky Loiterer


Hurrak
Crew

Eternal Lop

PostPosted: Sun May 13, 2018 11:18 am
User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Unki Amano ("Amano Unki" may translate into two meanings; she embraces both.)
Nickname:
  • Unk-nee
  • Manju
  • ooc [Captain Scorch(y Scorch)]

Age: 25
Birthdate: November 23rd
Gender: Female

Height: 5'6
Weight: 130lbs
Nindo: "Overcome"
Personality:
|Impatient & Tactless| It's not her preference to be patient. If the situation could stand for a little pushing then Unki may very well consider expressing her unwillingness to wait. Her lack of patience goes in hand with a chance of careless thinking. An extra ounce of guidance may be in order to keep her from stepping first

|Temperamental| Excitable, irritable, or as quiet as a door mouse. Unki's mood can jump from one to another on the spur of the moment.She's no stranger to showing off her state of mind, but appears to be able to restrain herself a little on the battlefield and remain stable minded for a time.
Outside of combat, she's been noted as a 'bubbly' individual.

|Idealistic| She favors the pursuit of an admirable purpose that favors the well-being of herself and the majority. Unki idealistic views currently persuade her to observe perfectionism, which occasionally comes from her own standards, in her performance and to a lesser extent, appearances.

|(adjective)|
|(adjective)|

Village: Storm
Title: Chuunin
Rank: B-Rank
First Class: Bloodline
____DisciplineBlood Bender
•You receive an additional 3 custom technique slots to be used only on bloodline and bloodline-related techniques. You gain 1 Locked Formless Style, which does not count towards Locked Style limits.

Second Class: Bloodline
____Discipline Blood Knight
• Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shakuton • Scorch Release •
Chakra Pool: 570
Stamina Pool: 590
Chakra Element: Katon [ Fire ] and Fuuton [ Wind ]
Chakra Color: Yellow
Chakra Materialization: {A thin and sparse layer of chakra will appear, at the base of where steam would come off when her ability is active, at the back of her shoulders and neck.

Passive Status Increases:
• Strength ►

• Speed ► 1 Slight
→ Sobagai Deba Sentou Style {stage 2}
• Reflex ►5 Greatly
→ Sobagai Deba Sentou Style
→Slight of Hand: +1 'Slightly' to a physical attribute
• Fortitude ► None
→ None
Strengths:
• Close-Mid rage Combat
• Brisk Swimmer
• Strong taste buds!
Weaknesses:
• Can be tactless; may need extra guidance
• Toned abdomens of young men
• Often discouraged in presence of the dead
Fears:
• To lose her "freedom".
• To needlessly cause a comrade to die; during training or a spar
• Hypothermia and deep frostbite

Reductions:
• Learn 12 extra bloodline techniques.
• B-rank:: Bloodline use reduction casting cost by [10]

Bloodline Trait & Attribute:
• Shakuton users cannot be dehydrated by their own techniques, but can still be burnt.
• Heat Resistant: Shakuton users are accustomed to heat and humidity, and thus are not offset by such climates or Katon techniques. ( Refers to actual heat; not damage dealt by fire or fire techniques. )
Personal Attributes:
• Clever Attribute Name: Adds [10] Ninjutsu Slots
• A Mermaid of Aya Town: Years of diving has increased Unki's length of holding her breath. While underwater, Unki may maintain stability for 3 Posts. If Unki is in combat, 2 posts only.
• PA: Ease of Burdens: -5 chakra or stamina for specific technique 'path' usage (Taijutsu).

• 2018 New Years Bonus: +10 Stamina* at the first of each month during 2018 Redeemed +30/120


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 9,010
AC: 25,650
RPT: 26

Missions Complete:
D Rank :: 11
C Rank :: 4
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Cooking} || → "Shinobi: Specialist"
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 3 {x}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 14 / 18
• Genjutsu : : 00 / 8
• Taijutsu Styles: : 01 / 01
• Bukijutsu Styles: : 01 / 01
• Alteration Styles: : 00 / 01

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Short Sword; (small weapon) Tantō
Weapon Range: Blade length: 10.3 inches, centimeters
Weapon Weight: Light {3 lbs}
Weapon Location: On back; vertically sheathed.
▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
Weapons / Projectiles
• 27 Kunai
• 10 "Wind" Kunai (Chakra Projectile Pack: Medium)
• 10 "Wind" Shuriken Chakra Projectile Pack: Small
• 18 Shuriken
• Smoke Bombs [x6]
• 3 Explosive Tags (Chirstmas 2016 day 1)
• Explosive Notes [x6]
• Highly Explosive Notes [x2]
• 5 Senbon (" " day 2)
• Chakra Dispersal Gloves (3 uses; pay technique cost plus 10 to disperse any chakra based technique)(" "day 11)
• Hojo Ink Explosive Major x1: (x2)
An explosive made by the Hojo clan's resident hunter. The explosive made of a squids ink sac may be thrown exploding in a 30ft radius applying a single dose a.k.a a [Typical] Shot of any Hojo Ink between ranks B-A

Scrolls:

Consumables:
• 1 x Gimmicks Grab Bag
• 1 Great Food Pill (gives Supreme increase to chosen stat for 3 posts; character will feel tired afterward) (" "day 12)
• 1 Food Pill (gives Mild increase to chosen stat for 5 posts) [recruit3/14]
• Jofuku Gumball [x7] x1
(Food contains + 2 chakra to those that consume it.
Recovery rates x1.25 for chakra.)
• Yuki Popcorn [x19]
(Food contains + 2 stamina to those that consume it.
Recovery rates x1.25 for stamina.)
• [Island Sundae [x1]
A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere!
Increases one's chakra and stamina pools by 10 for the length of one fight.
• 1 x Ninja Chewing Gum: Takes 20 stamina to chew, makes a C-ranked bubble. Includes 5 pieces.
• 5 x Dud Bouncy Balls: Feeding them 5 Chakra makes it so they won't bounce for a post.

Coupons
• 2/3 coupons for 50% more A.C. and Ryou from a mission (exams'17)
• 1 Tutor Coupon (-1 post toward learning 10 techniques; only one can be active at a time and does not work on techniques that do not allow reductions
7 out of 10 uses remain before used up..)(" "day 6)

• 1 Chakra Coupon (recover chakra 2x faster even in combat for 5 posts)!(" "day 8 )

Personal Items;
• Tanto + sheath on back
• Gray-white vest with five pockets
• Kunai hostler on right leg
• Split net-mesh knee-length armor dress
• Gray-white shoes with hidden compartments in each sole.
• Deep violet, patterned short kimono
• Pants
• Steel Arm Guard [x2] A steel plate for the arm which is capable of protecting against most weaponry.
• Silent Soles [x1]
• Communicator
Other;
• Island Attire: Agile: A Wet/Swim-suit custom made just for you with amazing flexibility. Courtesy of the resident Hojo tailor in thanks. When worn and submerged beneath water grants the user a freedom of movement as if they were a professional swimmer making them unhindered by the underwater environment which would often slow a person down [Grants a slight boost to speed & reflex underwater]
• +50 Chakra and Stamina.
• [+50 chakra & stamina [2k17 Halloween]
• 10k ryo jul4th
• 1 extra smithing title (not title tree, just 1 title) *thanksgiving 2k17
• Variable Technique [1x]: Allows a rank-stated technique to be turned into an x-rank technique:: Moeru [To Burn], Rank D
• 1 extra Locked Formless Style (max 2 locked styles; in that case, 2 extra Formless slots are gained instead)(small weapon formless)
• Slight of Hand: +1 'Slightly' to a physical attribute :: REFLEX. (Does not raise the maximum)
OTHER HOLIDAY/EVENT REWARDS

Unused;
• +1 "❥ Intermediate Training: Combat" mission availability.
2 Mission Coupons [double AC or Ryo for one mission]
{1 coupon remain, 4/8/17}][Valentine's 2017]
• [Halloween Library, 2017 [x10 jutsu slots, or 1 Style (any)]
Is not an Omni-Library.
• [1/10 free training posts [2k17 Halloween]*
• 10 free training/missions posts * thanksgiving 2k17

Used; to be removed
20 free training/missions posts ][SL2016]
• 10 free training posts | 1 free training posts remain |
• 3 coupons for 1 training post (exams'17)
• 1 Training Coupon (1 free training post) (" "day 4)

1 Mission Coupon Major Update Jan 31 2017] :: Tturn this in upon mission completion to double the amount of AC received from the mission.
• 1 Tutor Coupon (-1 post toward learning 10 techniques; only one can be active at a time and does not work on techniques that do not allow reductions)
[recruit3/14]

-

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
• Shunshin no Jutsu [ Body Flicker Technique ] Rank: D

Katon
• Fukumen no Jutsu [ Veil Technique ]Rank: E
• Bounetsu no Jutsu [ Flame-Resistance Technique ] Rank: E [Passive]
• Hi Shinten no Jutsu [ Flame Spread Technique ]Rank: D
• Taika no Jutsu [ Fireproof Technique] Rank: C
• Gōkakyū no Jutsu [ Great Fireball Technique ] Rank: C
• Nenshou Tosshin [ Burning Rush ] Rank: C
•Shouidan no Jutsu [ Incendiary Technique ] Rank: X [learned as C]
• Hidoko no Jutsu [ Bed of Fire Technique ]Rank: C
• Gōryūka no Jutsu [ Great Dragon Fire Technique ] Rank: B
• Haisekishou [ Burning Ash Accumulation ] Rank: B
• Kasairyuu [ Blaze Eruption ] Rank A


Free Slot Maruton:
• Fūnyū no Jutsu [ Enclosing Technique ]
• Kaifū no Jutsu [ Unsealing Technique ] Trained up to B-rank!
Fuuton
• [Tobidougu Soujuu no Jutsu | Projectile Control Technique ] Rank E
• Toridashi Kaze no Jutsu [ Retrieving Wind Technique |Rank: E]
• Fūton: Shinkūjin [ Wind Release: Vacuum Blade ] Rank: D
• Kaze no Bouseki Tate [Spinning Shield of Winds] Rank D
• Tatsumaki Wana [ Tornado Trap ] Rank: C
• Daitoppa [ Great Breakthrough ] Rank: C

Scorch Release
• Shaku Soujuu [ Scorch Manipulation ]
-
• Mizu Shirizoke [ Water Repelling ]
• Youen [ Heat Haze ] Rank X {A Rank}
• Bakku dorafuto [ Backdraft ] Rank X {A Rank}
• Atatameru [ To Heat ] Rank E
• Scorch Release: Dehydrated Clone, Rank D
• Moeru [To Burn], Rank D* {Rank X - 2k17 xmas}
• Kabari [Fire Needle], Rank D
• Hijuugan no Jutsu [Ten Fiery Eyes Technique], Rank C
• Kyoujouki no Hitoya [Extreme Steam Prison],Rank C
• Sabakuhi [Desert Sun] Rank B
• Hinotama no Heifuku [Prostration of the Falling Star] Rank B [
• Shakuton: Kajōsatsu [ Scorch Release: Extreme Steam Killing ] Rank A
• Nichinaishuuki [ Diurnal Cycle ] Rank A

Custom Shakuton Jutsu:
• Atsatsu Tipotto no jutsu [Piping Hot Teapot Technique] Rank: B{o} --- need to reapply

▬▬┤|G e n j u t s u

{Your first Type's name} {Illusory, Enchantment, Chained, or Instance}


{Your second Type's name} {Illusory, Enchantment, Chained, or Instance}


▬▬┤|T a i j u t s u

Sazanami - no link

    • Stage One [E]:: 02 / 02
    - First Footing: Standing Stance , Rank: E :: Simple
    - Double Strike , Rank: X :: Simple

    • Stage Two [D]:: 02 / 02
    - Second Footing: Horse Stance , Rank: D :: Simple
    - Bell Ring, Rank: X :: Simple

    • Stage Three[C]:: 03 / 03
    - Sweeping Strike, Rank: X :: Simple
    - Firm Step, Rank: X :: Simple
    - Spinning Step, Rank X :: Complex

    • Stage Four:: 03 / 03
    - Third Footing: Back Stance , Rank: B :: Simple
    - Cross Split , Rank X :: Complex
    - Hummingbird’s Flight , Rank: X :: Spiritual

    • Stage Five[A]:: 00 / 00


▬▬┤|B u k i j u t s u

Sobagai Deba Sentou - no link

    • Stage One [E]:: 04 / 04
    - Countering Technique: Upward Repel , Rank: X :: Simple
    - Offensive Technique: Assisted Jab , Rank: X :: Complex
    - Offensive Style: Knife Stances , Rank: E :: Training
    - Offensive Style: Simple Play , Rank: E :: Training

    • Stage Two [D]:: 06 / 06
    - Countering Technique: Back Repel , Rank: D :: Simple
    - Trick Technique: Change of Hands , Rank: D :: Simple
    - Trick Technique: Kneecap Surprise , Rank: X :: Simple
    - Offensive Technique: Swift Dart , Rank: X :: Complex
    - Trick Style: Knife Toss , Rank: D :: Training
    - Offensive Style: Artless Draw , Rank: D :: Training

    • Stage Three [C]:: 04/ 04
    - Trick Technique: Knife Punt , Rank: C :: Simple
    - Trick Technique: Dirty Reflection , Rank: C :: Simple
    - Offensive Technique: Vital Poke ; Rank C :: Complex
    - Offensive Style: Two-fer-One , Rank: C :: Training

    • Stage Four :: 01/ 04
    - Piercing Technique: What Defense? Rank: B :: Simple

    • Stage Five[A]:: 00 / 00

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 02 // 04
Locked Formless Soft Physical
• D-rank = trained
• C-rank = trained
• B-rank = Trained + slot applied (pre-leveled)
• A-rank = Pre-leveled - Trained
• S-rank = {Training Link}
• S+rank = {Training Link}
Slots Used
• _______ → || [X] {Please include links for training}
• _______ → || [X]

Current Slots Available → 02 // 04
Locked Formless Small Weapon (blade)
• D-rank = Trained*
• C-rank = Trained*
• B-rank = Pre-leveld + trained
• A-rank = Pre-leveled -trained
• S-rank = {Training Link}
• S+rank = {Training Link}
Slots Used
• _______ → || [X] {Please include links for training}
• _______ → || [X]

Current Slots Available → 00 // 04
Locked Formless ---
• D-rank =
• C-rank =
• B-rank =
• A-rank =
• S-rank =
• S+rank =
Slots Used
• _______ → || [X] {Please include links for training}
• _______ → || [X]

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Unki Amano grew up in the Land of Lightning and a ways from its Hidden Village. Her childhood home is within a small fishing village, close to the sea, near the country's southern borders.
There were stories of her recent ancestors' origins stretching from across the Continent to the Lands of Wind and Earth, however, the matter of her shinobi ancestors sounded far-fetched from what her life was: simple, carefree, and carried the taste of fish and a salty sea.
Diving for abalones and cleaning fish wasn't the life Unki wanted to live forever, she didn't mind the the work, but she wanted to have reason to leave,free herself from the village's boundaries, and see more of the world. The most adventure she had was the occasional visit to her extended family in the Hidden Cloud: Unki would visit them as often as she could and always, however, lack any sort of reason to remain with them. A place where Unki wouldn't have to waste her thoughts on the tide was the place to be.

Unki had others her age in the village who would experiment with chakra and pretend to be ninja- quietly- into their teenage years. The concept of becoming a ninja was daring and exciting to her. Her adolescent age would have tried to halt the hope to learn the ways of real shinobi if not for her discovery. Unki's hidden bloodline was unveiled when she once experimented with chakra: at the expense of a fish and a touch from her palm. Unki dried out the body of a fish, another living thing, in a flash of heat.
Discovery of Unki's bloodline ability both amazed and terrified her father. He chose to quietly hide his daughter's unusual ability from the fishing village and sent her off to live with his extended, shinobi family in the Hidden Cloud. The teenage Unki had unbound herself from the fate of perhaps being married off. Unki was deeply delighted by the thought of a new adventure to make a less than ordinary story for herself.

• Day One ~
Finally an official ninja, Unki was given a quick taste of how flip-flop the world could be with the addition of new responsibilities. In terms of her ability, Unki felt herself to be the "odd one" out. Her bloodline was a rarity to her knowledge and that of her home village of Aya.

Her first meeting with the Raikage, at the time, was brief and Unki's was riddled with worry in the face of inexperience. What turned out to be the only words of wisdom passed to her from Kaileer, the young kage was that her inexperience will be replaced by experience to come. Her next steps into learning more about herself took place at the academy where Unki would meet the first helpful hand who would initially offer himself up to her heat in spar. Her first spar with Tosokurui, the monochromatic squid ally. The fight would serve itself to be a starting point to motivate Unki to find improvement ( and the last solid memory before her spar quickly evolved into something very confusing which tossed Unki's consciousness around miscellaneous spots around the village). Soon, she slowly met one ally after the other: Shiro, the nonchalant so-and-so who took a shining to Unki as a new friend sooner than anticipated.

- Chunin Exams/UHV interference(heat in a cold place)
-New kage; Thanatos rank promotion; realization of inadequacy in the presence of powerful authority figures
-Shiro kage-status
- Flop
-Seizan ; intimidated
-What happened next?

What unfolded for Unki beyond the Seizan Incident is kept obscured and scarcely known. Her private life is widely a mystery, so much so, that not many are certain if she still goes by "Amano Unki" anymore when specific endeavors come into question. She simply seems out of sorts now, not herself, as if something to her is missing.

On top of it all, Unki hasn't been seen in any hidden village for sometime now, it's a wonder what she's been up to.
 
PostPosted: Mon May 14, 2018 11:36 pm
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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Jeon-Gyeon and Jay Park
Nickname: JJ, both of them go by J with their friends. June and Jay. June Bug, Blue Jay
Age: 20 and 20
Birthdate: 5/11
Gender: Male

Height: 5'11 (Jay) 5'11 (Jeon)
Weight: 198 (Jay) 196 (Jeon)

Nindo: "Live like you'll never die! Fight Like you'll never lose! And Dance like no one can see yah!"
Personality: On the surface, J and J seem to lack a lot of depth. Jeon is jovial to the point where it seems like She don't know sadness at all, even in the face of a very tough life. They both are ninja, first and foremost, and will fight to defend their home until the very, bitter end if need be. But for a die hard shinobi,Jeon is an unexpectedly positive and bright individual, almost electrifying in how she interacts with the world. On the otherhand, Jay seems to be a more reserved and thought invoking individual. He is slow to anger, and generally exudes an aura that brings, to the forefront a calm and inviting island break in the storm that is the ever-ecstatic and easily excitable Jeon. He loves getting his hands dirty, and is a fairly easy laid back person to get alnog with.

One thing that will undeniably ruin their ability to see you in a positive light (for a time) is stepping wrong of their sibling. They are ruthless when it comes to defending their allies and do so without blinking. When it comes to each other... they are utterly vicious. They can do a full 180 from nice to evil assholes to those that seek to do their other half harm. Similarly, people who disrespect their village name, or those who make sacrifices in the name of others get a tongue lashing from Jeon, and a stern and cold shoulder from Jay.

On the flip, they adhere to people quite easily, believing loosely in Ninshuu and the will of the world to bring it's inhabitants together. Oddly, Jeon is more religous than Jay, while Jay is more of an action sort of person than Jeon. They work towards common goals quite easily, and show each other respect even when they disagree. Often as that is.

Loyalty is important for them, as is honesty. Those who lie tend to turn the pair away, ruining their ability to trust them depending on the reason behind the ruse. As ninja, they lie via omisison, but they never do it to harm others.

Village: Arashi
Title: Kage
Rank: A
First Class: Bukijutsu
____DisciplineJuggarnaught
Second Class: Bukijutsu
____DisciplineMystic Hero

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Soma No Ko

Chakra Pool:1160
Stamina Pool: 1160
Chakra Element:Raiton, Suiton, Katon
Chakra Color: Dark Red (Jeon) and Dark Blue (Jay)
Chakra Materialization: It Manifests as a pair of tengu.

Passive Status Increases:
• Strength ► Supremely Increasedx2
→ Mori no Ichigeki, Doki Yari,
• Speed ► Supreme+Heavy
→ Sobagai, Tame
• Reflex ► Supremely x2
→ Shinto Muso Ryu and The Broken Dagger Style XD
• Fortitude ► Moderate
→ Juggarnaught

Strengths:
• Close and Mid Range combat specialists
• Nigh on perfect teamwork
Weaknesses:
• Separation
• Easily irritated
Fears:
• Klausterphobic
• Fear of being Alone

Reductions:
Learn Bukijutsu 6 posts faster
Personal Attributes:
WUKONG THE MIGHTY *Indiscernible Monkey Screeches*: +1 Taijutsu Style
GOKU THE POWERFUL! *Indistinct Monkey Howling*: +1 Taijutsu Style
• 2 Mission Coupons [Contest] (1 Used)
• 10 People Invited, 6 Inventory Rewards (Used)

• Masters Mind, Mk. II
-1 post reduction to a technique type (nin)
+75 Chakra and Stamina
+10 nin slots
+1 Alteration Style

Library Expansion +20

Halloween Library, 2017 [1 Taijutsu Style ]
Is not an Omni-Library.

Assassin's Mark: 1 Anbu/Oinin-based PA. (Not Chosen.)
Explosive Cherries [x5 pairs]
< 100 Ryo >
Carefully plucked from a cherry tree said to have survived an attack by a Greater Climbing Succulent, and then dipped in chocolate, these cherries bring more harm than good. Explodes upon a harsh impact.
Contains: Sneezing Powder.
Contains: Kiraluna. (sourced from unknown parts!)

+50 chakra & stamina
Island Sundae [x1]
< 200 Ryo >
A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere!
Increases one's chakra and stamina pools by 10 for the length of one fight.

Summoners Support +: +1 element from christmas



▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両1800
AC:66000

Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 1
B Rank :: 6
A Rank :: 1
S Rank :: 0

Crafting Trees
• Whitesmithing || → Journeyman
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 10
C Rank :: 0
B Rank :: 6
A Rank :: 0
S Rank :: 0

Job Titles
• Medical || → Emergency Life Saver
• Botany || → Apprentice Botanist
• Anbu || → Squad Mate Anbu: Initiate

Job Missions Complete:
D Rank ::12
C Rank :: 0
B Rank :: 11
A Rank :: 0
S Rank :: 0


Genin and Chuunin meditations, and performances from SN/Teaching Souta and Yuno(Continuing on next page.) Also B rank meditations and performances are there.

A ranked Performances, Meditations, and Bolster

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 37 / 54 [Master of the Mind Library Expansion]
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 03 / 05
• Bukijutsu Styles: : 05 / 07

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: A Pair of metal Naginata
Weapon Range: about 6ft long.
Weapon Weight: 30 lbs
Weapon Location: They keep them on their backs

Weapon Type: A Pair of Steel Machete
Weapon Range: about 3ft long.
Weapon Weight: 10 lbs each
Weapon Location: They keep them on their lower back, one each.

Weapon Type: A Pair of Steel Naginata
Weapon Range: about 6ft long.
Weapon Weight: 15 lbs each
Weapon Location: They mostly just carry them.
▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 7 Kunai
• 5 Shuriken
• 1 Fuma Shuriken
• 22 Folding Shuriken
• They generally wear comfortable clothing, with Jay showing a preference for dark, and Jeon for brights. They each like to wear sweats and shorts, beanies, but neither of them like jewlery or accessories that could get in the way.
• 2 Tutor Coupons
• 2 Job Coupons
• 2 Ryo Coupons

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Kawarimi no Jutsu [ Substitution Technique ]
• Shunshin
• Bushi no Ken no Jutsu
• Kai [ Release ]
• Bunshin no Jutsu

Maruton
Sennin Modo

E Rank
•Kaifu and Funyu
D Rank
• Tree and Water Walking
C Rank
• Kuchiyose
B Rank
• Shadow Clone
• Spider Sticky Vomit
• Spider Sticky Gold
A Rank
• Shadow Shuriken
• Shadow Clone Explosion
• Time Regression
• Shadow Mirror Body Change Method
S rank


Katon
E rank
• Flame Resistance
D rank
• Hot Hug
C rank
• Goukakyou
• Fireproof
B rank
• Great Dragon Fire
A rank
• Flame Release Song
• Incineration
S rank
• Katon: Onidourou

Raiton
E Rank
• Raiton Bushin
• Teikou no Kuntou [ Electrical Resistance Training ]
D Rank
• Lightning Bolt
• Nagare Tensou no Jutsu [ Current Transfer Technique ]
C Rank
• Raiton: Kangekiha [ Lightning Release: Wave of Inspiration ]
• Lightning Blast [Augment]
• Lightning Beam [Augment]
• Electric Explosion
B Rank
• Electric Gyroscope
• Gian [ False Darkness ]
B Rank

A Rank
• Chidori
• Chidori Nagashi
• Chidori True Spear
S Rank
• Raiton no Yoroi
• Kirin
• Raikiri [Augment]
• Raiden's Fury
• Sigh of the Yellow Dragon

S+ Rank
• Limelight

Suiton
E rank
•Mizu Soujuu [ Water Manipulation ]
D rank
• Breathing Underwater
C rank
• Mizurappa [ Violent Water Wave ]
B rank
• Baku Suishouha [ Bursting Water Collision Waves ]
• Water Cannon
• Water Interrogation Techinque
• Body Complete Disappearance
A Rank
• Raging River Force
S Rank
• Water Dragon Whip
• Water Collision Destruction
S Rank
• Tidal Wave

Soma no Ko
Special:
• Sōma no Kō [ Attack of the Twin Demons ]
• Advanced Evolution (6 Ranks Complex Taijutsu, 4 ranks Complex Bukijutsu)
D rank
• Face Copying
C rank
• Multiple Connecting Feet/Fists
B rank
• Masters Of the Perfect Human Body
• Multiple Connecting Whirlwinds


▬▬┤|T a i j u t s u

Jing Shen Jie Fang
Stage One
• Principle: Move First, Then Block
• Rising Jungle
• Entering Jungle
• Backward Jungle
• Inner Jungle
• Outer Jungle
• Downward Jungle
• Lower Jungle

Stage Two
• Principle: Circles and Angles
• Free Spirit Stance
• Single Spirit Stance
• Quick Draw
• Double Claw
• Snap Kick

Stage Three
• Principle: Sticking and Tracking
• Binding Jungle
• Jungle Roots
• Two Spirit Stance

Stage Four
• Practice: There is never an idle limb
• Rolling Thunder
• Python Disarm
• The Spider's Web
• Constrictor
• Stomping Kick

Konoha No Tai
Stage One:
• Dainamikku-Entori [ Dynamic Entry ] Rank: X :: Simple [x]
• Dainamikku-Akushon [ Dynamic Action ] Rank: X :: Simple [x]
• Tokken [ Tackle Charge ] Rank: X :: Simple [x]

Stage Two:
• Asshou [ Pressure Palm ] Rank: X :: Simple [x]
• Konoha Senpuu [ Leaf Spinning Wind ] Rank: X :: Simple [x]
• Konoha Kage Buyou [ Leaf Shadow Dance ] Rank: X :: Simple [x]
• Hayabusa Otoshi [ Peregrine Falcon Drop ] Rank: D :: Simple [x]
• Tsutenkyaku [ Painful Sky Leg ] Rank: D :: Simple [x]
• Shoushitsu [ Knee Strike ] Rank: X :: Simple [x]
• Konoha Reppuu [ Leaf Violent Wind ] Rank: X :: Simple [x]
• Houshou [ Crushing Fist ] Rank: D :: Simple [x]
• Konoha Daisenpuu [ Leaf Great Whirlwind ] Rank: X :: Simple [x]

Stage Three:
• Shou-Geki-Shou [ Rising Impact Palm ] Rank: C :: Simple [x]
• Shishi Rendan [ Lion Combo ] Rank: X :: Simple [x]
• Konoha Gouriki Senpuu [ Leaf Herculean Whirlwind ] Rank: X :: Simple [x]

Stage Four:
• Oukashou Rank: X :: Complex [x]
• Konoha Raiken [ Leaf Thunder Fist ] Rank: B :: Simple [x]

Stage Five:
• Tsuuken Kyaku
•To Break and Snap

Tame Za Kyoudo
Stage One
• Resu Tame Taibu
• Rosoutai

Stage Two
• Juuryou no Yorokobi
• Tsuyoi Snkou

Stage Three
• Kire Ono
• Keai

Stage Four
• Hyoushi Tentou
• Assai Hiza

Stage Five
• Rinten Atemi
• Rockettoboushi
• Saidohandou



▬▬┤|B u k i j u t s u

Sobagai Debi Sentou
Mastered to A Rank

Shinto Muso Ryu
Mastered to A

Mori No Ichigeki
Stage One
• Fighting Stance
• Thrust

Stage Two
• Forward Step
• Gouge
• Parry
• Not So Cool

Stage Three
• Chakra Shape
• Mimicry
• Wrap
• Snap
• Splinter
• Stance of striking

Stage Four
• Chakra: Form
• Step of Attack
• Sky Lunge
• Dismember
• Avalanche
• Dance
• Turbulence

Stage Five
• Mastered

Stage Four • Mastered
Stage Six
• Mastered

Doki Yari
Stage One
• Forceful Lunge
• Bo Strike

Stage Two
• Piercing Thrust
• Sweeping Strike
• Double Strike
• Fake out

Stage Three
• Counter Thrust
• Gattling Thrust
• Areial Assault

Stage Four
• Mastered


Stage Five
• Mastered

Stage Six
• Mastered SN

▬▬┤|F o r m l e s s S t y l e s

Current Slots Used → 04 // 14
Proficiency
• Hard Physical SN
• Naginata SN
• Soft Physical SN
• Heavy Armor SN

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Jay and Jeon. Jeon and Jay. The twins were born under some seriously odd circumstances. The most important thing to note is that the pair were a miracle pregnancy born to a woman thought to be barren, and a father thought to be sterile. This after near on a decade of them trying and failing to have children. Then, almost as if a gift from some higher power, finally the seed took,a s it were, and in a miraculous way. Recessive traits led to a pair of extremely special children being born. A Spirit Pair entered the world nine months later, and the duo were inseperable, even as the parents brought them before the clan they had no idea either of them had ties too. It didn't take long for them to be put into the academy, at a young age, and they began with a bang, making friends and doing extremely well in those classes they did take. Upon graduating, they hit the shinobi world with a bang.


They're Stormkage now.
 

___youwillknownihilism


___youwillknownihilism

PostPosted: Tue May 15, 2018 2:56 am
User Image - Blocked by "Display Image" Settings. Click to show.

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: NaKya Uchiha
Nickname: Kya, the Truth Bearer, Moody Blues
Age: 24
Birthdate: May 11
Gender: Female

Height: 5'5,165
Weight: 135lbs/61.235

Nindo: "I will get what I want come hell or high water, and to be clear, I am the hell... and the high water." "To die is to drown - so I will swim well, till I can swim no more."

Personality: Moody Blues. The name rings truer in this case than most nicknames. While not particularly unstable, she is known for being a variable storm of emotion.. Topically, she appears to go 0-100- negative 100 on the order of minutes. This stems from the fact that every moment in her mind was one of forced introspection, ever since she was a child in the temples learning from zealous Jashinists that she was, indeed, a chosen child of god who would bring wrath and destruction. From her time as a youth, she has always been a particularly harsh critic of the world, be it from how pious her parents were, unable in their zealotry to focus on raising a child, or from priests who were of a similar nature. While she was taught that emotion comes second to serving His will, she experienced the full rainbow of emotions at an intense rate. It was to this end that she turned into a person so full of said intensity. So focused on doing what she enjoyed. Hedonism born of narcissism forced upon her.

This was something the priests continued to try and beat out of her to make the perfect killer. They only served to strengthen her ability to hide how she feels, while instilling in her that her individuality came before the need to blend. It was an interesting combination of things to shape a person. Following the development of her already cemented self-centered mindset, the girl began, as soon as she could read at the age of two, to read every one of the sacred texts. The word of lord Jashin himself (and finding what is now known widely as "jashinism" to be only a small portion of what was once true Jashinis) gave her a sense of self-glorifying confidence. These things occur behind a mask, a vaneer of calm that made, and still makes, her difficult to read. She comes off as arrogant, indecorous and sharp tongued which has alienated many a person from friendship and many a teacher from bonds. However, when respect is deserved, it is doled out, and when she finds something to attach herself to she finds herself fully invested. Unlike her rather reserved emotional appearance however, she fully immerses herself in everything, in every ounce of feeling in the ocean of her sense of self.

Village: Uzuhiogakure
Title: Konin
Body Rank: B
First Class: Bloodline
____BloodknightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.
Second Class: Sensor
____OracleThrough a special talent given at birth, you can naturally sense chakra around yourself. You can sense chakra up to 5 meters away without the use of a sensory technique. This radius is increased by 5 meters every time you rank up.

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Uchiha

Chakra Pool: 1165 (B Rank training done in nations)
Stamina Pool: 980 (Same)
Chakra Element: Fire, Water, Earth
Chakra Color: Azure Blue
Chakra Materialization: Writhing, innumerable tentacles whipping about an area.

Passive Status Increases:
• Strength ► 0

• Speed ► 0
→ N/A
• Reflex ► 0
→ N/A
• Fortitude ► 0
→ N/A

Strengths:
• Ranged Combat
• Short Temper
Weaknesses:
• Far too headstrong
• What is restraint?
Fears:
• Stagnation, inadequacy, losing her family.
• True Forgiveness

Modifiers:
• Pending updates
• Bloodline Stuff Overwhelms, Oracle sensing.
Personal Attributes:
From Amateratsu’s Cloak: Katon techniques produced by the Uchiha, not just bloodline ones but all, are turned black. These flames burn hotter, longer, and oddly brighter than others. Confers a reduction to seals needed for fire techniques to 1 instead of what should usually be necessary, and converting normal katon into Uchiha fire, effectively converting them into bloodline techniques at an additional 5 chakra per rank of the technique. Confers any bonuses to katon to bloodline techniques that involve fire as well for the same cost increase.
Illusurroy Prowess: This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha and adds a single secondary sense to any genjutsu cast by the Uchiha, at their discretion.
Melee Prodigy: While the eyes of the user are active, every other rank of the eyes (1 tomoe, 3 tomoe, eternal), a slight reflex boost is conferred.

• Ten Free Autolearns from recruitment

• Masters Mind, Mk. II
-1 post reduction to a technique type (Nin)
+75 Chakra and Stamina
+10 nin slots
+1 Alteration Style

Halloween Library, 2017 [1 Weapon Style]
Is not an Omni-Library.

10 free training posts
Yuki Popcorn [x10]
< 10 Ryo >
A small box of fluffy, snow-like popcorn.
Food contains + 2 stamina to those that consume it.
Recovery rates x1.25 for stamina.

+50 chakra & stamina
Island Sundae [x1]
< 200 Ryo >
A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere!
Increases one's chakra and stamina pools by 10 for the length of one fight.

The Good Host PA: 1/2 off all implant chakra requirements. x1

Variable Technique: Goukakyou

+100

10 Free Mission Posts

Halloween Invasion Rewards: Custom Halloween Based PA
7k Ac 5k Ryo

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Ryo: 両0 {starts at 0}
AC: 0 {starts at 0}

Missions Complete: {all start at 0}
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete: {all start at 0}
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• Nagakaborous || → {Truth Seeker}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 20
C Rank :: 10
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 49
• Genjutsu : : 00 / 17
• Taijutsu Styles: : 00 / 0
• Bukijutsu Styles: : 00 / 02

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Crescent shaped nodachi.
Weapon Range: six foot blade
Weapon Weight: heavy
Weapon Size: big
Weapon Location:
• On her back

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• Lightning seal has like 50 Shuriken of each size.
• Kya has both expansion libraries

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▬▬┤|N i n j u t s u

Maruton:







Katon
E rank
• Flame Resistance



D rank
• Flaming Shuriken
• Many Flowers in Bloom
• Ember Clone
• Shunshin
C rank
• Mythical Fire Flower
• Dragon Fire
• Fireproof
B rank
• Great Dragon Fire
• Cloud Style Flame Slash
• Pulse Blast
• Hydra Technique [Augment]
• Burning Clone
• Fire Prison
A rank
• Piercing Hell Strike
• Hellfire Clap
• Shatterforce [Augment]
• Blaze Eruption
• Dragon Release Flame Song
• Burnt Memories
S rank
• Great Fireball SHower
• Demon Lantern
• True Hydra

Doton
E rank




D rank
• Mud Moat



C rank
• Explosive Stone Body Replacement
• Doryuuha
• Mud River
• Boulder Throw
• Groundshockwave

B rank
• Doryuu Dango
• Earth Dome Prison
• Earth Style Wall

A rank
• Rock Golem
• Landslide
• Earth Shift Core
• Mud Rush Wave
• Earth Dome
• Chasm Creation
S rank
• Tsunami




Suiton
E rank
• Water Manipulation



D rank
• Breathing Underwater
• Eight Tentacles
• HIdden Mist
• Mist Vision
C rank
• Rising Water Cutter
• Violent Bubble Wave
• Tentacle Barrage Fury [Augment]

B rank
• Bursting Water Collision Waves
• Five Sharks Eating
• Devil Domain's Water Torture

A rank
• Sky Water Convergence
• Raging River Force

S rank
•• Suishouha




Bloodline
• Mastered in Nations (I pwomise)

▬▬┤|G e n j u t s u

Enchantment
• Temple of Nirvana

{Your second Type's name}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

Seiran No Odachi
• Mastered to A rank
Scythe Style
• Mastered to A rank

▬▬┤|F o r m l e s s S t y l e s

Current Slots → 02 // 04
Proficiency
• Scythe and Nodachi
Slots Used
• _______ → || [X] {Please include links for training}

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Kya got a big a** history so im gonna actually write a whole thing later. I used to just plan to link to stuff in natinos, then... then we lost it so ******** it.
 
PostPosted: Tue May 15, 2018 5:42 am
___youwillknownihilism

AC Transfered from Nakichou: 2700/2= 1450
Techniques Transferred from Nakichou: 36/2 =18 Marked with [R] for Replenishment
x
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User Image

{Titles}
•[ Devout Believer of the Tao ] [32/40] {Buddhism}
•[ Apprentice Tailor] [Event]
•[ Apprentice Woodsmith ] [Event]
Full Name:Kyomei Nenemaru
Nickname:Ne ne

Age: 19 (Body 12)
Birthdate: Oct 29th
Gender: F
Village:]Uziogakure

Height: 5'5
Weight: 139 lbs
Tattoos:
Several Lines of Scripture
Yin Emblem
Yang Emblem
Kanji: Purity
Kanji: Peace
Kanji: Tranquility
Kanji: Balance
Kanji: Love

Nindo:"For every evil purified there is another lying in wait."
Combat Nindo:"Injury and aid are two sides of the same coin."

Personality: Kyomei is a withdrawn girl who often dabbles in the occult and other taboo. While she is not a practitioner of such she believes cannibalism, perversion, and sin are necessary evils. Without sin there would be no determining what is right and what is wrong, those with perverse ideals are alleviating their repressed desires which could result in violent acts, those who cannibalize others in their death help another live. Of course there are limitations to what she defines as 'proper taboo'. A rapist is not alleviating their repressed desires they are committing a violent act, they are injuring the innocent. A cannibal who eats a living creature is not aiding in its own life but taking another. A person that sins with intent to do harm for their own enjoyment is not aiding morality but driving it into the ground. Kyomei as a follower of Taoism believes in balance and neutrality, her personality is reflective of this as there is just as much sweet as there is sinister within her. Common quirks include, random chanting and trying to exorcise people, she despite trying to be neutral often jumps to conclusions.
Village: Sunagakure
Rank: B-Body
First Class: Bloodline
Second Class: Bloodline


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Bloodline: Yozen no Soutou [ Feeble Existence, Complete Annihilation ]

Chakra Pool: 410 (340 Base + 50 Event + 20 Training)
Stamina Pool: 410

Chakra Affinity: Katon, Raiton
Chakra Materialization: Wispy purple foxfires and large fluttering shadows of paper dolls create an ominous and uncomfortable atmosphere.

Strengths:
• Deviant Glee: The girl appears innocent but she's anything but. Her advantage is her adorable and innocent appearance which some may find difficult to strike. It makes it significantly easier to throw squadmates and others under the bus.
• Crocodile Tears: Kyomei can cry on command and does a good job of it to. She's a talented actor to say the least. One could say she'd rival even professionals. This talent granting her the ability to lie unbelievably well.
• Frightening Presence: In combat Kyomei always has a stagnant air about her. It can be unsettling to some when mixed with her chakra materialization. This presence also often reveals itself when she's angry as her anger is certainly not expressed cutely but with an aura of malevolence.
•Spiritually Sensitive: Spiritual or ghost like techniques like some of the Uzamaki Clans appear to be more material and real, Kyomei can also see ghosts and lingering spirits as well as demonic presences. She can also communicate with the dead. However, being a medium she is easily subject to possession if she is not careful.
*Mid-Long Range Combat
*Fuuinjutsu
Weaknesses:
• Klutz: When not in combat and tasked with simple menial tasks she seems to clumsily fail often...and just as often pinning the blame on someone else.
• Wu-Wei: Meaning "Without Action" As a follower of Taoism Kyomei's religion entitles avoiding conflict and stress when possible. In other words she will not be one who initiates combat. In turn she will not dispense injury unless she herself has suffered from an injury. It's also why she is so apt to blame others for her mistakes as it's to avoid adding stress unto herself from being reprimanded.
• Diminutive Frame: The girl is still small and despite her best efforts she is also fragile. While she has an above average pain tolerance her body is susceptible to being easily damaged.
• Spiritual Misconceptions: Being tied to the world of the afterlife means seeing numerous things. Genjutsu and illusions that could typically be discredited for being unrealistic are significantly more difficult to discern whether they are real or not to the girl.
*Close Combat
Fears:
• Greater Demons: Whether or not demons are mythological beings or not a greater demon is an exorcists worst nightmare. A creature too strong to be exorcised is a reminder of said exorcists helplessness and weakness.
• ***** Stereotypes: Large, perhaps muscular, in their late twenties or older, facial hair, and poor grooming standards. Men that fit these descriptions terrify her as at a young age the stigma of her being abducted was used to prevent her from straying too far from the shrine.

Class Disciplines :
• Blood Knight: Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.

• Blood Bender: User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 additional Locked Formless Style. (does not count towards Locked Style limits)

Reductions:
○ +6 To Bloodline Learning
○ Specialization: Bloodline Techniques Cost [5] Less Chakra
○ Blood Knight: Bloodline Superiority
○ All Fuuinjutsu is Treated As A Bloodline Technique
○ Fuuinjutsu Costs One Rank Less
○ +2 Buki Learning


Personal Attributes:
• Elite Hexorcist: Kyomei can apply Yozen no Soutou's Hitei, and Quen effects onto wanted paper dolls and paper talismans. However, this reduces the duration of the Hitei and Quen's effectiveness to a two post duration and removes spherical radius only affecting the targeted individual the paper doll or talisman has latched on to. {The Durations Cannot be Stacked And Are Capped at 2, The Paper Dolls Are susceptible to being burned and intercepted in flight. After reaching it's maximum duration the paper doll burns off. The paper doll can be Kai'd for removal like all Yozen no Satou's effects, can now apply attribute(s) of an inactive [Clan Ability] }

• Elite Exorcist Training: Kyomei is unable to use shuriken,senbon, or any metallic throwing weapon efficiently. In exchange she is capable of throwing explosive tags, paper dolls, and paper talismans with the deadly efficiency of said counterparts. ~Extra~ When learning the Honshi Art: Secret Stash The contents are instead replaced with 50 paper Talismans, and 25 Paper Dolls. Additionally reduces the cost of techniques utilized in this method by [5]

• Heiress of Exorcisms: Kyomei's heritage makes tending the garden, religious rites, infusing, and weaving cloth almost second nature. However, her diminutive frame prevents her from pursuing more physically tasking forms of work. Reduces the posts required for religious, tailoring, infusion, and botany jobs by [2]. Cannot receive titles in Metalsmithing, Mining, Gear Smithing, and Jeweler and increases other jobs mission requirements by [1] due to unfamiliarity.

• Exorcist Elite: Over the course of five years Kyomei's pilgrimage yields reward to her devout belief. Gains [2] Titles in [Religion]

• Path of Tao: Kyomei gains Ac from religious jobs as if worker class [X]




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Ryo: 両 4801 (See Recent Totals)
AC: 15050 (See Recent Totals)
Missions Complete: (See Recent Totals)
D Rank :: 0
C Rank :: 0
B Rank :: 2
A Rank :: 1
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Kuchiyose : : 3 / 37
• Ninjutsu : : 12 / 37(Base 12+20 Event+ 5 Encyc)
• Genjutsu : : X / 12
• Taijutsu Styles: : X / 0
• Bukijutsu Styles: : 2 / 4

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Item Name: Kyomei Rindou {Fake Name Bellflower} >See Profile for Info

Weapon Name:Chōwa {Harmony} Harmony is a traditional Khakkhara[Shakujou]. Otherwise commonly known as a Buddhist monk staff.

Weapon Type:Khakkhara[Shakujou]
Weapon Location: Often Carried, If not attached to back.
Weapon Height/Length: 7 Ft
Weapon Weight: 3lbs
Number of Rings: 8

Description: Chōwa is a Khakkhara passed down in Kyomei's family. It isn't by any means something that holds great significance as there have been many Chōwa before it. The christening of the name given unto every Khakkhara in the family solely because it is a reminder to always follow the way of peace to achieve true happiness in life and that all things despite the good and the bad that occur in them remain in harmony despite what it may seem.
~~~~~~~~~~~~~ ▼
Enlightened Form:
Weapon Name: Keihatsu {Enlightenment}. When slammed a Chōwa becomes what Kyomei's family calls the Keihatsu or The Enlightenment. It signifies that the wielder has been given or found purpose in life. A Chōwa becomes a Keihatsu when slammed down forcefully and imbued with the wielders spirit. (5-Chakra Per Transition: This Consumes an Activation)
Weapon Type:Khakkhara
Weapon Location: Often Carried, If not attached to back.
Weapon Height/Length: 7 Ft
Weapon Weight: 3lbs
Number of Rings: 8

Description: The Keihatsu emits a super natural glow, one that often synchronizes with the user's own chakra. Aside from this glowing the Keihatsu bares no other physical difference from it's previous form as a Chowa.

Ability Summary

►8 Ring Shattering:
Rank: X
Description: The Keihatsu's rings can separate themselves from the the staff they are attached to, they then grow up to an incredible size. Ranging up to Eight feet in diameter. The rings can be freely controlled by the wielder using the staff as a conduit to direct them. (5-Chakra Per Ring. A Total of 40 Chakra For 8: Rings must be sustained whilst in flight.) The rings are then often intended to place a target in their vacant center and contract immediately to restrict the target. If any of the rings are broken the remains turn into a ball of spiritual light and return to the staff as a normal sized ring and is placed in a temporary recovery period (1 Post). If the Keihatsu is ever disarmed all currently floating rings fall to the ground and return to their normal size. The rings can also be used in conjunction with Shakujou styles if logical. The weaponized rings strength is equivalent to the user's amounted expended for stamina with Formless Style: Shakujou.

►Sacred Detainment:
Rank: X {1-rank per Ring}
Type:Special-Fuuin (Special Meaning Fuuin Reductions do not Apply)
Element: N/a
Description: Strange Creatures or spirits with malicious intent when bound by the rings undergo an immediate binding. This seal is treated as an S+ seal if all 8 rings find a way to ensnare their target. The target that meets all the criteria 1: Being A Strange Creature 2: Harboring/Portraying Violent Tendencies cannot use any of their supernatural strength, skills, or powers, and effectively are stripped of all defenses up to the rank of rings used. Sacred Detainment then drains half said X-ranks worth of Chakra each post it is sustained. Sacred Detainment Does Work on Jinchuuriki but to a lesser extent only being treated as one X-ranked amount less and only stripping them of their [ Demon Techniques and Benefits ] equal to the amount of rings detaining them. Rings can be destroyed by an ability one rank higher than the X-rank of rings used or if there are three strength descriptive or higher when against a similar ranking technique.


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
15x: Paper Dolls (Simple Paper Dolls: Treated As Shuriken)
1x: Spirit Mop (Waved Around To Dismiss Evil Spirits.)
1x: Hexing Effigy (A straw doll with a nail driven in it.)
1x: Holy Bell (A small bell when chimed is said to ward away evil.)
1x: Oni-Jar? (A small pot no bigger than a ring box. Marked with an emblem said to harbor an evil spirit and also have the ability to trap one. Is really just a novelty tiny jar given by her father to humor her.)
1x: Wind Tunnel Prayer Beads: Clerical Item Reward: Produces a Vacuum via Windy Marbles of [X]-Rank up to


▬▬▬▬▬▬▬▬▬┤|T R A I N I N G|├▬
[Basic Training Meditation:Genin x1] X ((+20 Chakra & Stamina))
[Basic Training Meditation:Genin x2] X

[Kaifu E] {Gradfathered before the Kaifu/Funyu Split}
[Kaifu/Funyu D] [X]
[Kaifu/Funyu C] [X]
[Kaifu/Funyu B] [X]
[Kaifu/Funyu A] [R]
[Kaifu/Funyu S] [R]

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▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon

Raiton

Genjutsu

Bloodline {Clan Jutsu}:

Yozen no Soutou

•Hitei [ Negation ]
Rank: B
Description: Applies the Clan Techniques in a negative fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of negation exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.
Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation. The field is not deformable, just the radius of the sphere is movable.
Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not stop all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.

•Ouen [ Reinforcement ]
Rank: B
Description: Applies the Clan Techniques in a positive fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of reinforcement exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.
Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement. The field is not deformable, just the radius of the sphere is movable.
Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not reinforce all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.

~Fuuinjutsu~

~E~
•Fūnyū no Jutsu [ Enclosing Technique ]
•Kaifū no Jutsu [ Unsealing Technique ]
•Korabo Kuchiyose no Jutsu [ Collaborative Summoning Technique ]
•Tebanasu Fuuin [ Time Sealing ] [X]
~D~
•Fuuin Tsunagu [ Seal Connection ] [X]
•Kaifūjutsu • Kamifubuki [ Unsealing Technique • Paper Snowstorm ] [X]
•Maki Kemuri no Jutsu [ Winding Smoke Technique ] [X]
•Kaifūjutsu • Tetsu Engai no Yuminari [ Unsealing Technique • Segmented Iron Dome ] [X]
•Kuchiyose no Jutsu [ Summoning Technique ] [X]
•Seal Release: Instant Movement Technique [X]
Kaifūjutsu • Tetsu Engai no Yuminari [ Unsealing Technique • Segmented Iron Dome ] {R} [Treated as X]
~C~
•Utsuwa [ Container ] [X]
•Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ] [X]
•[ Scroll Communication Technique ] [X]
~B~
•Bakuryuugeki [ Exploding Dragon Strike ] [X]
•Godai Houin no Michi [ Element Sealing Method ]
Now Universal-ton:[X]
Kakuchō [ Expansion ] [R]
~A~
Gogyou Fuuin [ Five Elements Seal ] [R]
Gogyou Kaiin [ Five Elements Unseal ] [R]
Kemono Fuuin no Jutsu [ Beast Sealing Technique ] [R]
Seijou Houin [ Normality Sealing ] [R]

~S~
Ura Shishō Fūinjutsu [ Reverse Four Symbols Sealing Technique ] [R]

~Kuchiyose~
~E~
~D~
•Kuchiyose • Usuimon [ Summoning • Rainwater Gate] [X]
~C~
•Shizen no Kuchiyose [ Nature Summoning ] [X]
~B~
•Kuchiyose • Rashoumon [Summoning • Rashoumon] {Considered X}[X]

~Custom~
~E~
~D~
Technique Name: Fulu Hyaku Tsuihō (One Hundred Banishing Fulu) X
Rank: X (Trained as D)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Signaled with the slamming of a staff or rotating one's arms around the body in a full circle a circle of fulu up to one hundred (A.k.a Taoist Exorcism Slips) appear around the user glowing with a mysterious light and the Kanji for purify written on them. The Fulu are then dispersed appropriately either sectioning off an area or attaching themselves to a target. If the target harbors any impunity, intent to do harm, hate, or evil within them they will undergo an unfathomable pain. The Fulu can be Kai'd to be removed when placed on a person. Objects or structures with Fulu on them function similarity when touched by a person or creature that fits the criteria. An evil or malevolent astral projection or spirit is forced back into it's body, crosses over, or is condemned to hell if the Fulu surpasses their rank. Non-malevolent spirits can use the Fulu as a method to crossover peacefully. If the Fulu are dispersed in a manner where it is attached to four surfaces in say a room a barrier will form. Example at 8:24 Any spiritual entities in the room or area will become visible to normal individuals. Activation allows Kyomei to determine a spirits alignment.
~C~
Technique Name: Fukitsuna kuro rondo (Sinister Black Rondo) [X]
Rank: X (Trained as C Rank)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Often used in conjunction with paper dolls. Kyomei will throw up to six paper dolls possibly with inscribed Fuuin that grow enormously in size to surround an opponent or trap them in a pseudo-dome. One Rank of Chakra is Used Per Paper Doll thrown with an inscribed Fuuin. All dolls in this instance will release their Fuuin assuming there is one in place. (Requires Prepared Fuuin to be Present on Paper Dolls) The Paper Dolls are as durable as the chakra spent to enlarge them but vanish after one post.

Technique: Itami [Pain] X
Rank: C
Type: Bloodline
Element: Bloodline
Description: Pain can be affected. Reinforcement doubles. Negation Negates.

Technique: Kanashimi no omo-sa (Weight of Grief) X
Rank: C(Cost)
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The weight of grief is a measure of an individual's sin for the most part the weight increases in size and power based on certain factors. Only some factors by proxy are unforgivable for the most part the weight is determined by an rping individual's level of guilt. Although Sociopathy doesn't make one immune. The user places the seal through touch or a conduit. The affected will find regardless of where they run or go a looming ghostly weight floats above them, the afflicted is then plagued by memories of their past if there are any such memories to plague them. The weight then falls with the full force of it's weight on the target marked with the seal. The ghostly weight only crushing them in the process. The weight of grief can be used for supplementary purposes to determine an individual's level of grief and distress and even their malicious tendencies by judging the size.

Factors:
Every Lie The Afflicted Recalls That They Have Told: 50lbs Per Lie
Every Regret The Afflicted Recalls(Turning down a lover, being too weak, being too strict): 100lbs Per Regret
Every Sin The Afflicted Recalls(Thievery, Adultery, Abuse, Injury Inflicted) : 200lbs Per Sin
Every Death The Afflicted Recalls They Blame Themselves For: 500 lbs Per Blamed Death

Locked Factors:
Murder: 1 Ton Per Murder
Rape: 1 Ton Per Rape
Torture: 1 Ton Per Torture
Genocide: 20 Tons Per Race/Clan Wiped

Rank and Size is Affected By The Weight The Individual Has accumulated
<100lbs: E
<200lbs: D
<500lbs: C
<1000lbs: B
<1 Ton: A
<2 Tons: S
<3 Tons: S+
~B~
Technique Name:Zairyō to tamashī no tōitsu (Unification of Material and Soul) [ X ]
Rank: X (Trained as B Rank)
Type: Bloodline
Element: Fuuinjutsu
Description: "The user can confine their tattoos into other wanted paper,scrolls, objects and Kaifu via Ochagami no Tai [ Body of the Tea God ]. When the conduit is destroyed before activation or during transference the Tattoo becomes ethereal. This makes the tattoo capable of returning to user's body, the fuuinjutsu is not lost and can be activated normally when it's returned to the body. Instead of costing E-rank worth of chakra the amount of chakra spent is determined by the level of Fuuin sealed in the tattoo being transferred to chosen conduit. Aesthetically the chosen conduit may float in ghostly manner around the user. This can be done a number of times determined by the user's skill in Ochagami no Tai [ Body of the Tea God ] making it possible to have up to six Fuuin sealed in this manner. They are treated as Tattoos for interaction with Reinforcement and Negation. Ultimately since Tattoo's have no indicated Fuuin size limitation when the Tattoo is transferred to a conduit said conduit will still function like the Tattoo for unexpected results. The duration of the floating fuuin remains indefinitely for purely aesthetic purposes unless destroyed or released.

Technique: Yūrei Aruku [Ghost Walk] [ X ]
Rank: B {A}
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The user emblazons a seal either upon themselves or another that lasts for a number of posts. Initially a weaker version of Tandokuhikou [ Solo Flight ]. Confers flight over a 10 posts duration. However, ascension must be done in step, like climbing stairs. Movement is restricted to land speed. Feet must be firmly downward at all times or the user will begin descending. If placed on an object the object will hover in place until struck. Can be retrained to A also allowing free range levitation on the user for up to a 10 post duration (movement speed is jogging pace). Can be retrained at S to last indefinitely until the seal is removed with an unsealing method of equal rank. (movement speed is walking pace). The seal must be fed Chakra when it's duration runs out equal to the desired rank of usage.
~A~
~S~



~Negation & Reinforcement Training~
╪Kekkei no Jutsu [ Bloodline's Techniques ]
Rank: E [R]
Rank: D [R]
Rank: C [R]
Rank: B [R]
Rank: A [X]
Rank: S [X]

╪Sennin [ Sage ]
Chakra Pool: [R]
Chakra Regen: [R]
Chakra Cost: [R]
Sage Mode: [X]
Demon Chakra: [X]
Cursed Seals: [X]

╪Ishi [ Will ]
Stamina Pool: [R]
Stamina Regen: [R]
Stamina Cost: [R]
Buki Technique Descriptive Boosts: [X]
Tai Technique Descriptive Boosts: [X]

╪Kuchiyose [ Summonings ]
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]

╪Renshū [ Practice ]
◘Taijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Bukijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Formless Style
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]

╪Kyouten [ Canon ]
◘Maruton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Katon
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Doton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Fuuton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Raiton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Suiton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Fuuinjutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Eiseijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Genjutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]


╪Ochagami no Tai [ Body of the Tea God ]
Rank E: 1 Tattoo
Rank D: 2 Tattoos [X]
Rank C: 3 Tattoos [X]
Rank B: 4 Tattoos [X]
Rank A: 5 Tattoos [X]
Rank S: 6 Tattoos [X]

╪Ochagami no Shinshin [ Mind of the Tea God ]
Rank D: 2 [Up to 2 Fuuin Sealable in A Tattoo] [X]
Rank C: 3 [Up to 3 Fuuin Sealable in A Tattoo] [X]
Rank B: 4 [Up to 4 Fuuin Sealable in A Tattoo] [X]
Rank A: 5 [Up to 5 Fuuin Sealable in A Tattoo] [X]
Rank S: 6 [Up to 6 Fuuin Sealable in A Tattoo] [X]
~Tattoo Techniques~

Ochagami no Tai [ Body of the Tea God ]
Rank: E
Description: Allows one to shift their tattoos around to assume the proper Fuuinjutsu formation, or to simply update their looks. Must be used prior to using the Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu formations to be stored, for a total of 6 possible formations.

Ochagami no Shinshin [ Mind of the Tea God ] X
Rank: D
Description: Allows one to combine their tattoos to assume a proper Fuuinjutsu combination formation (adding two normal Fuuins together), or to simply update their looks. Must be used prior to using the combo Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu combination formations to be stored, up to the maximum of 6 normal Fuuinjutsu in 1 formation. (ex. 1 in one, 5 in another; 2 in one, 4 in another; 3 in one, 3 in another)

Ochagami no Henna [ Henna of the Tea God ] X
Rank: C
Description: Used after a heated sparring, the opposing rpc can opt to create a henna tattoo with the user to celebrate the occasion. This tattoo allows the user to do target designation/exclusion on the opposing rpc that participated in the spar. Each tattoo wears off if the rpcs so decide. Can be repeated after every spar, and stacks with previous spars.

Ochagami no Henkoutai [ Body Modification of the Tea God ] X
Rank: B
Description: Allows for piercings, brandings, scarring, and other such things listed through this link, here, to be used the same as any description including the word 'tattoo'. Each modification requires this jutsu to activate their stored techniques, and the activation thereof lasts for 5 posts.

Ochagami no Seirei [ Spiritual Diligence of the Tea God ] X
Rank: A
Description: Used after slaying another rpc, physically touching the dead will absorb their essence, turning it into a special type of tattoo of the user's own design. This tattoo allows one an additional non-tattoo jutsu, non-fuuinjutsu clan technique to be used at the same time as another is active. (such as Ruijaku and Gunki at the same time, or the doubling of one)






▬▬┤|T a i j u t s u


▬▬┤|F o r m l e s s S t y l e

Slots used: 00 :: 04
Locked Style: Projectile Weapons, Paper
• {D-rank} + {Gained at Genin]
• {C-rank} + {Gained at Chunin}
• {B-rank} + {Pre-leveled}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}

Locked Style:Khakkhara[Shakujou]: C
• {D-rank} + {Gained at Genin}
• {C-rank} + {Gained at Chunin}
• {B-rank} + {X}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}
{Bonus Slots}
• {Z} + {X}
• {Z} + {X}
{D-rank Slots}
• Paper Projectiles C + Pre-leveled
• Paper Projectiles B + Pre-leveled
{C-rank Slots}
• {Z} + {X}
• {Z} + {X}
{B-rank Slots}
• {Z} + {X}
• {Z} + {X}
{A-rank Slots}
• {Z} + {X}
• {Z} + {X}
{S-rank Slots}
• {Z} + {X}
• {Z} + {X}


~Honshi Art~
_S t a g e ○ O n e [1] (Mastered)

Dart [Pre-learned]
Rank: X :: Simple
Description: Although it seems somewhat idiotic, this technique can prove useful in a pinch. The user will take their projectile, hold it in a different position than normal, and let it loose as though it were thrown with normal focus and aim. The opponent loses any Reflex boosts when defending against this attack.

Pair [ X ]
Rank: X :: Simple
Description: The user will begin by placing two of their projectiles between their fingers, then wave their hand outward, releasing their grip on both, ultimately resulting in a trick shot with their normal focus and aim. Launches two projectiles simultaneously. The strength or speed of each projectile is slightly increased per rank.

S t a g e ○ T w o [2]


___S t a g e ○ T h r e e [3]



___S t a g e ○ F o u r [4]



___S t a g e ○ F i v e [5]


___S t a g e ○ S i x [6]


~Suzu no Tsue~
_S t a g e ○ O n e [1] (2/2)

Bachi [ Divine Punishment ] [ X ]
Rank: E :: Simple
Description: The primary stance for offensive practitioners of this Style. The user stands with their non-dominant foot forward and the ring end of the Shakujou up by their head, with the other end pointed along a line running parallel to their forward leg. While in this stance, any simple techniques employing the Shakujou are treated as complex when interacting with other techniques. The upkeep cost for this stance is paid once every two posts.

Oharai [ Exorcism ] [ X ]
Rank: X :: Simple
Description: The user swings the looped end of the Shakujou toward an opponent. Upon colliding with the target or otherwise stopping suddenly, the metal rings clang together, causing an enormous racket. The clanging scares creatures with threat ratings at its rank or lower and people at two rank below its rank or lower.

___S t a g e ○ T w o [2]

Byakko [ White Tiger of the West ]
Rank: D :: Training
Description: The user practices walking as gently as possible, so as not to jeopardize even the smallest life unnecessarily. Following the completion of this training, the user gains the ability to walk without leaving a noticeable physical trail and spot trails left by others at or below their own body rank.

Teni [ Providence ]
Rank: X :: Simple
Description: The user raises the Shakujou, then brings the looped end down hard. A target struck by this suffers temporary deafness for one post per rank. Each of the metal rings also strike the target, causing damage at two ranks lower.

Yorishiro [ Holy Effigy ]
Rank: X :: Simple
Description: The user slams the unadorned end of the Shakujou into a target, embedding it therein. Removing the Shakujou forcibly requires a technique of a rank higher than this one. If used to anchor defensive techniques, this technique confers a full rank boost to the strength of those defensive techniques.

___S t a g e ○ T h r e e [3]

Kamiwaza [ Divine Work ]
Rank: C :: Complex
Description: The primary stance for defensive practitioners of this Style. The user stands straight with the ringed end of the Shakujou on the non-dominant side of their head, with the other end pointed toward the ground on the opposite side of the user's body. The rings on the head of the Shakujou are charged with Chakra, allowing them to catch even the slightest change in the breeze. While in this stance, the user gains passive awareness of the position of all objects within two meters of their person and gain a rank of speed when responding to attacks made from outside that range. The upkeep cost for this stance is paid every post.

Kamigakari [ Fanatic ]
Rank: X :: Simple
Description: When faced with an incoming physical attack, the user swings the looped end of the Shakujou toward the attack. The user can choose to either catch the weapon being used (be it a sword, fist, etc.) or strike it from the side. This technique's rank must be at least the rank of the incoming attack to successfully defend. If used to strike, the metal rings each strike as well, causing damage at two ranks lower.

Genbu [ Black Turtle of the North ]
Rank: X :: Spiritual
Description: The user forms a wall of Chakra around the Shakujou that redirects physical and Ninjutsu attacks at or below its rank around itself, creating a safe zone behind the Shakujou. Can be maintained. Created shield is three meters across, regardless of rank.

___S t a g e ○ F o u r [4]

Shakujou no Hansei [ Reflection on the Shakujou ]
Rank: B :: Training
Description: The user meditates on the usage of the Shakujou and its role in combating the creatures and monsters of the world. After this training is complete, the user is treated as one body rank higher when interacting nonviolently with monsters and strange creatures, and gains 50% more AC and Ryou from any missions involving them.

Shu no Tsubasa [ Vermillion Wing ]
Rank: X :: Complex
Description: The user points the ringed end of the Shakujou at an incoming technique, then spins their weapon along its length so that the metal rings splay outward. Any Chakra in the incoming technique, up to this technique's rank, is dispersed through the metal rings harmlessly.

Suzaku [ Vermillion Bird of the South ]
Rank: X :: Complex
Description: When faced with an incoming projectile Ninjutsu attack, the user spins their Shakujou to create a wall between themselves and the attack. The Chakra from any part of the attack that hits the Shakujou is drained and stored in the rings. This Chakra can then be launched back at a target or used to either Charge the Shakujou with an element or reinforce it (in the case of Maruton Chakra). Can only store up to one rank of Chakra per hoop on the Shakujou.

___S t a g e ○ F i v e [5]

Yakuyoke [ Warding off Evil ]
Rank: X :: Simple
Description: A method of walking that utilizes the jangling of the rings to scare off potential predators. Monsters and strange creatures with a threat rating at or below this technique's rank flee from the user's path while they are walking, and those with a lower rank are completely cowed and cannot attack the user at all. Lasts for one post per rank and ends whenever the user stops walking or uses the Shakujou in combat.

Bajakenshou [ Warding Evil, Spreading Truth ]
Rank: X :: Complex
Description: The user charges the hoops on the end of their Shakujou with Chakra, then slams the other end into the ground, causing the hoops to clang together with great force. The Chakra is dispersed with the clanging, disrupting sound-based techniques in the area below this technique's rank and disrupting abnormal modes of sensing by characters, monsters, or strange creatures below this technique's rank.
___S t a g e ○ S i x [6]

Seiryuu [ Azure Dragon of the East ]
Rank: S :: Complex
Description: The ultimate stance in the Style. The user, from a normal standing position, holds the Shakujou vertically in front of them on their dominant side. While in this stance, the user can choose to pay either the Stamina or Chakra portions of complex techniques involving the Shakujou. Additionally, all techniques using the Shakujou are treated as two ranks higher against monsters and other strange creatures. After initially entering this stance, the user does not have to start paying upkeep costs for one post per ten religious missions completed.

Kenshou [ Revealing the Truth ]
Rank: X :: Spiritual
Description: The user plants their feet and disperses Chakra through the ringed end of the Shakujou. Any monsters or strange creatures with a threat rating at or below this technique's rank lose any damage resistances and immunities they have so long as the user maintains this technique. Affects all monsters and strange creatures within twenty meters of the user, and continues to effect them even if they leave this radius or entered it after the technique started. Upkeep cost is half this technique's cost, or quarter if the damage resistances and immunities of the affected are known. For purposes of interacting with this technique, creatures and monsters with a threat level higher than S-Rank are treated as having an S+Rank threat level.

~Kaze no Zougenotou~
_S t a g e ○ O n e [1]


S t a g e ○ T w o [2]


___S t a g e ○ T h r e e [3]



___S t a g e ○ F o u r [4]



___S t a g e ○ F i v e [5]


___S t a g e ○ S i x [6]



▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Raised in the land of Tea Kyomei was a normal girl. She functioned as a local shrine maiden and as such was tasked with maintaining the shrine. As the years passed by the spat between shinobi and the common man occurred. When the Taoist temple an uncommon religion in the region was threatened to be destroyed by the Shinobi Kyomei's father begged and pleaded with the Yozen no Soutou to join their family and ranks. This happened and thus both Kyomei's father and herself received Tattoo's signifying their initiation. The entirety of their back was now covered in Taoist scriptures and symbols the most prevalent being the symbol for Yin and Yang. With the Yozen families knowledge in Fuuinjustu the shrine maiden and father passively stood at the base of their shrine nullifying any further assaults.

Peace came to the small town in the land of tea. Until the day Kyomei was tasked with the duty of exorcism. Being spiritually sensitive individuals the young girl would pursue her youthful career in exorcism. However, her father handled a majority due to the girls age at the time. Still, swearing to become the world's greatest exorcist she honed her skills to exceptional levels. Kyomei unfortunately was plagued with curiosity. Why did the Shinobi attack in the first place. If there were bad Shinobi certainly by the laws of taoism there were good Shinobi as well. After much convincing her father agreed to let her venture on her own to solve these questions that had been plaguing her. She wouldn't stray too far as per her father's warning before she arrived in a small camp inhabited by ninja. The individuals admired the girl's curiosity and spunk and decided to teach her the ways of a ninja to prove and reassure her not all shinobi were bad.

She'd return to her father who was in a panic each and everyday she left to see the ninja but it eventually came to light his daughter would not be satiated with her thoughts on ninja. Now that she had come of age she had to go on her pilgrimage. The taoist religion was weak in these regions and Kyomei despite her father's reluctance would be tasked with spreading it's influence. However, the least he could do would be to guarantee her safety by making arrangements for her to become part of a village. After many days travel set on a pilgrimage for greater knowledge, insight, and wisdom and to spread the teaching of taoism she found herself in the village of Sunagakure. Kyomei much to her satisfaction discovered to an even greater extent not all shinobi are bad but...she also discovered there were still those who had evil souls. Now determined to purge the village of these tainted souls Kyomei lives on still striving to become the world's greatest exorcist. However, eventually her pilgrimage makes transitions a common occurrence.



Extra, Event Benefits Etc:
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NecroPlant

Trash Gardener


Over Yandere

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PostPosted: Tue May 15, 2018 7:16 am
User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Sanae Uzumaki
Nickname: San
Age: 20
Birthdate: 2/14
Gender: Female

Height: 5'11" / 180
Weight: 154 lbs / 70 kg

Nindo: "Artistry in form is like no other. Movements made decisively. Each stroke thought out with care. In this there is no wasted movement and genius shines."
Personality: Sanae is a maiden of hard work with a deeply spiritual side. Always pushing forward, looking for a new barrier, and breaking it is how she conducts her life. This is true for both mind and body. Not one to let either go lacking she prefers to exercise both parts of her being. The former through meditation and art, while the latter through training and physical activity. In conjunction with these activities she holds a strong personal connection to nature, and seeks a spirituality that lights her fire. However much of this has to do with her internal personality. Externally Sanae can come across a tad too rough and without seriousness. Her words are often unpolished by politeness, and she can be quick to anger. However she deeply appreciates those with skill and has been known to tame herself somewhat while around them. In essence San values strength, and respects those who understand how to use their strength even more. To those whom she believes to be lackluster or without purpose she views with flippancy.

Village: Konohagakure
Title: Hokage
Rank: S
First Class: Fuuinjutsu
____Kuchiyose SpecialistYou gain two [2] Kuchiyose slots whenever you rank up, starting with two at D-rank. Additionally, if you are a signatory of a summoning contract you are able to to summon beings at one rank lower than normally required.
Second Class: Bloodline
____Inscriptions of PowerThrough tireless study and practice ninja of this discipline have learned to create fuuinjutsu that is stronger than those of their peers. Gaining the property of overwhelming all fuunjutsu will defeat techniques of the same rank unless they also overwhelm same rank, in which case they will cancel out.
____Specializations BonusIf this class is taken as the first and second class, you may pick 2 of its disciplines. Additionally, fuuinjutsu and kuchiyose used by this specialization are cheaper in cost as determined by the user's body rank. At body rank D and C costs are reduced by five [5]. At body rank B and A, costs are reduced by ten [10]. Finally at body rank S and S+ costs are reduced by fifteen [15] These reductions DO NOT stack and override their previous totals (D+C -5, B+A -10, S beyond -15).

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Uzumaki
Contract Owned: Hares, Sage (+500 chakra)

Chakra Pool: 1,745
Stamina Pool: 1,125
Chakra Element: Katon & Raiton
Chakra Color: Pink
Chakra Materialization: It appears as a rose colored aura that seems to crackle with electricity. However this is purely a representation of her spirit and nothing more.

Training:
(D) Meditate x 2: +40 C&S [pg]
(D) Performance x 2: + 20 C&S [pg]
(D) Combat x 2: +50 C&S [pg]
(D) Spar: ---
(C) Meditate x 2: +50 C&S [pg]
(C) Performance x 2: +30 C&S [pg]
(C) Combat: +30 C&S [pg]
(C) Spar: ---
(C) Discipline: ---
(C) Teach: ---
(B) Concentrate x2: +60 C&S [pg]
(B) Performance x2: +30 C&S [pg]
(B) Spar: ---
(B) Combat: ---
(B) Discipline: ---
(B) Teach: ---
(A) Concentrate x2: +90 C&S [pg]
(A) Performance x2: +30 C&S [pg]
(A) Bolster (5/5): +25 C&S [pg]
(A) Spar: ---
(A) Combat: ---
(A) Discipline: ---
(A) Teach: ---
(S) Concentration x2:+100 C&S [pg]
(S) Performance x2: +30 C&S [pg]
(S) Bolster x3: +30 C&S [pg]
(S) Spar: ---
(S) Combat: ---
(S) Teach: ---

Passive Status Increases:
• Strength ► Double Supremely (12) Increased
→ Seinaru Oodachi (6), Uchiwa no Sokyaku (6)
• Speed ► Double Supremely (12) Increased
→ Jiyūgata Senpū (6), Sobagai Deba Sentou (6)
• Reflex ► Double Supremely (12) Increased
→ Jiyūgata Senpū (6), Sobagai Deba Sentou (6)
• Fortitude ► {Total Bonus}
→ {Where does this come from?}

Strengths:
• Uzumaki clan techniques and abilities.
• Taijutsu
• Fuuinjutsu
Weaknesses:
• Overly Cautious
• Not well versed in Maruton outside of Fuuinjutsu
Fears:
• Doing nothing with her life
• Marrying someone worthless

Reductions:
• Learn all techniques ten (10) post faster.
• Learn ninjutsu techniques one (1) post faster.

Personal Attributes:
Uzumaki Talent: -10 chakra cost for fuuinjutsu, +5 chakra cost for ninjutsu.
Bukijutsu Hobbyist: +1 Bukijutsu style

Event Rewards
+50 Chakra & Stamina: Halloween 2017
Halloween Library, 2017: + 1 Taijutsu Style
Wartime Infusion Artificer: May claim AC rewards for Infusion missions if item and ryo rewards are forfeited.
Witch's Lips: Like oh so many women accused of witch craft in ages past, Sanae has learned to utilize the movement of her lips in lieu of hand seals to perform jutsu. [Gained from Konoha Halloween event 2k17]
+1 Crafting Title [Gained from Thanksgiving 2k17]
10 mission/training coupons [Gained from Thanksgiving 2k17]
Santa's Library #4: +2 Custom Jutsu
X-mas 2K17: +50 C/S
The Hunter's Instinct PA: Exotic Monstrum: Can always find 1 type of Monster or Creature's general direction from your location.
1 x Variable Tech:

Recruitment Drive Rewards: [pg]
• 1 Mission/Job PA
• 1 Cost Reduction Coupon
• 1 Grand Food Pill
• 4 Mission Coupons
• 10 Free Training Posts
Autolearn 3 A ranks and 1 B rank [pg]

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬User Image
Ryo: 両2,600
AC: 100,700
TP: 36

Missions Complete:
D Rank :: 7
C Rank :: 7
B Rank :: 7
A Rank :: 3
S Rank :: 3

Arc Mission Rewards:
Konoha Halloween Event :: 7,000 AC & 5,000 Ryo

Kage AC:
59,400

Crafting Trees
• Woodworking || → Apprentice
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 10
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• Religion || → Follower of Nagakabouros
• {Job} || → {Current Title}

Job Missions Complete:
E Rank :: 10
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu (&Fuuinjutsu) : : 27 / 84 [64 + (20)]
• Kuchiyose : : 7 /10
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 03 / 03
• Bukijutsu Styles: : 04 / 04
• Alteration Styles : : 00/ 02


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 10x Shuriken
• 5x Kunai
• Gunbai
• Pictured clothing
• 10 sheets blank Paper
• A pen
1 x Gimmicks Grab Bag.
1 x Ninja Chewing Gum: Takes 20 stamina to chew, makes a C-ranked bubble. Includes 5 pieces.
2 x Expansion Atlas [pg]
1 x Expansion Encyclopedia [pg]
4 x Jounin Scrolls [pg]
1 x Sanin Scroll [pg]
4 x Konin Scrolls [pg]
1x Kage Scroll [pg]
5 x Dud Bouncy Balls: Feeding them 5 Chakra makes it so they won't bounce for a post.
Island Sundae [x1]
    A creamy treat served in a hollowed out fruit. Refreshing like a cool sea breeze, but really sticky to handle. Leave it out too long and you'll get bugs everywhere! Increases one's chakra and stamina pools by 10 for the length of one fight.

10 x Free Mission Posts

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|F U U I N J U T S U & M A R U T O N

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

↪B - rank
• Kage Bunshin no Jutsu [ Shadow Clone Technique ] [pg]

Turtle Sage
Sennin Moodo [ Hermit Mode ] [pg]

Fuuinjutsu

↪E - rank
• Fūnyū no Jutsu [ Enclosing Technique ] [ pg ]
• Kaifū no Jutsu [ Unsealing Technique ] [ pg ]
• Korabo Kuchiyose no Jutsu [ Collaborative Summoning Technique ] [pg]

↪D - rank
• Fuuin Tsunagu [ Seal Connection ] [pg]
• Kaifūjutsu • Kamifubuki [ Unsealing Technique • Paper Snowstorm ] [pg]
• Kaifūjutsu • Usuimon [ Unsealing • Rainwater Gate ] [pg]

↪C - rank
• Gofuu Kekkai [ Five Seal Barrier ] [pg]
• Shikoku Fuuin [ Finger Engraving Seal ] [pg]
• Nazuma Akusesu no Jutsu [ Lightning Access Seal]
[pg] [Custom]

↪B - rank
• Bakuryuugeki [ Exploding Dragon Strike ] [pg]
• Chakra Kuuin no Fuuin [ Chakra Draining Seal ] [pg]
• Godai Houin no Michi [ Element Sealing Method ] [pg]
• Fuuin Houin [ Seals Sealing ] [pg]
• Ni no Fuuin Houin [pg]
• Shikoku Mujin [ Inverse Four Dark Mist Array ] [pg]
• Shikoku Mujin [ Four Dark Mist Array ] [pg]

↪A - rank
• Omamori no Kekkai [ Protective Tag Barrier ] [pg]
• Bunshin Houin [ Clone Sealing ] [pg]
• Gogyou Fuuin [ Five Elements Seal ] [pg]
xxxxxx↪ Gogyou Kaiin [ Five Elements Unseal ] [pg]
• Kekkai Houin [ Barrier Sealing ] [pg]
• Kyoumen Shuuja no Jutsu [ Mirrored Surface Attacker Technique ] [pg]
• Seijou Houin [ Normality Sealing ] [pg]

↪S+ - rank
• Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ] [pg]
• Shishou Fuuin [ Four Image Seal ] [pg]

Kuchiyose Slots
↪C - rank
• Kuchiyose no Jutsu [ Summoning Technique ] [pg]
• Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ] [pg]
• Shizen no Kuchiyose [ Nature Summoning ] [pg]

↪B - rank
• Kuchiyose • Rashōmon [Summoning • Rashōmon ] [pg]

↪A - rank
• Kuchiyose • Sanjuu Rashōmon [Summoning • Triple Rashōmon ] [pg]
• Kuchiyose • Aian Meiden [ Summoning • Iron Maiden ] [pg]

↪S+ - rank
• Kuchiyose • Gojū Rashōmon [Summoning • Quintuple Rashōmon] [pg]

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u


Katon

↪E - rank
• Shoumeidan no Jutsu [ Flare Technique ] [pg]
• Fukumen no Jutsu [ Veil Technique ] [pg]
• Bounetsu no Jutsu [ Flame-Resistance Technique ] [pg]
• Tanebi no Jutsu [ Cinder Technique ] [pg]

↪C - rank
• Shouidan no Jutsu [ Incendiary Technique ] [pg]

Raiton
↪E - rank
• Raikou Bunshin no Jutsu [ Lightning Clone Technique ] [pg]
• Touei no Jutsu [ Flickering Light Technique ] [pg]
• Seidenki Ito no Jutsu [ Static Strings Technique ] [pg]
• Teikou no Kuntou [ Electrical Resistance Training ] [pg]

↪D - rank
• Rakurai no Jutsu [ Lightning Bolt Technique ] [pg]
xxxxxx↪ Raikou Hitofuki no Jutsu [ Lightning Blast Technique ] [pg]
xxxxxx↪ Raikou Kousen no Jutsu [ Lightning Beam Technique ] [pg]

↪B - rank
• [ Raikyuu [ Lightning Ball ] ] [X - rank] [pg]

↪A - rank
• Chidori [ Thousand Birds ] [pg]

↪S - rank
• Ikadzuchi no Utage [ Lightning Bolt Feast ] [pg]

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|U Z U M A K I & G E N J U T S U


Bloodline
↪S - rank
• Eiseikamu [ Heal Bite ] [pg]
• Kemono Fuuin: Kekkai [ Chakra Chains: Barrier ] [pg]
Kemono Fuuin no Jutsu [ Beast Sealing Technique ] [pg]

Illusory

↪D - rank
• Denkou Hachidori no Jutsu [ Electric Hummingbirds Technique ] [x] (Relearned to match Hachidori no Mure no Jutsu)
• Kasumi Juusha no Jutsu [ Mist Servant Technique ] [x]

↪A - rank
• Mougo Mukuro no Jutsu [ False Body Technique ] [x]

↪S - rank
• Hitokiri Jutsu: Tsuuda Tsuchi [ Assassination Technique: Crushing Earth ] (relearned to use raiton) [x]

Enchantment

↪D - rank
• Magen: Narakumi no Jutsu [ Demonic Illusion: Hell Viewing Technique ] [x]
• Magen: Kokuni Arazu no Jutsu [ Demonic Illusion: False Surrounding Technique ] [x]

↪C - rank
• Kyouchikutou no Jumon [ Spell of the Oleander ] [x]
• Mougo Shibaku no Jutsu [ False Strike Technique ] [x]

↪B - rank
• Nemuri [ Sleep ] [x]
• Niseshi no Gijutsu [ Art of Fake Death ] [x]
(Lost by class Change)

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|T A I J U T S U & B U K I J U T S U


Jiyūgata Senpū [Rigorous] [Tai]
• Stage One [3/3] [pg]
↪ Whirlwind Training
↪ Somersault
↪ Power Slide
• Stage Two [3/3] [pg]
↪ Switchblade
↪ Kickflip
↪ Roundabout
• Stage Three [4/4] [pg]
↪ Perfecting Balance
↪ Scissor Handspring
↪ Wall Kick
↪ Swinging Fury
• Stage Four [4/4] [pg]
↪ Lesser Combo
↪ Standing Hurricane
↪ Flying Hurricane
↪ Falling Hurricane
• Stage Five [3/3] [pg]
↪ Advanced Whirlwind Training
↪ Moderate Combo
↪ Wheelbarrow Kick
• Stage Six [2/2] [pg]
↪ Advanced Combo
↪ Whirlwind Buffer

Kishitou Yoroi [Tai]
• Stage One [3/3]
↪ Junka [ Acclimation ] [pg]
↪ Gamankurabe [ Endurance Contest ] [pg]
↪ Tokkumukoto [ Tackling ] [pg]
• Stage Two [3/3] [pg]
↪ Kabe [ Wall ]
↪ Touha [ Crushing Underfoot ]
↪ Kabuto Washitsukami [ Beetle Grabbing Hold ]
• Stage Three [3/3] [pg]
↪ Tenshin [ Shifting Position ]
↪ Tonkachi [ Hammer ]
↪ Rikusentai [ Landing Force ]
• Stage Four [2/2] [pg]
↪ Akuto [ Heel ]
↪ Tsunokabuto [ Spiked Helmet ]
• Stage Five [2/2] [pg]
↪ Anaume [ Filling Gaps ]
↪ Kakuheki [ Barrier Wall ]
• Stage Six [2/2] [pg]
↪ Kishitou [ Knight's Blade ]
↪ Ooyure [ Turbulence ]

Seinaru Oodachi [Buki]
• Stage One [2/2]
↪ Reisei [ Diligence ] [pg]
↪ Ha [ Blade Edge ]
• Stage Two [2/2] [pg]
↪ Seigan [ Blade Aimed for the Eye ]
↪ Nadegiri [ Clean Sweep ]
• Stage Three [2/2] [pg]
↪ Gitou [ Ceremonial Sword ]
↪ Shiraha [ Naked Sword ]
• Stage Four [2/2] [pg]
↪ Hawatari [ Walking on the Edge of a Sword ]
↪ Tenbatsu [ Heavenly Justice ]
• Stage Five [2/2] [pg]
↪Tsurugi [ Double-Edged Sword ]
↪ Warerukoto [ Cleaving ]
• Stage Six [2/2] [pg]
↪ Shinseishi [ Deification ]
↪ Tenjin Chigi [ Gods of Heaven and Earth ] [Speed] [pg]

Uchiwa no Sokyaku [Buki]
• Stage One [2/2] [pg]
↪ Uchiwa no Sokyaku [ Rejection of the Fan ]
↪ Aogukoto [ Fanning ]
• Stage Two [2/2] [pg]
↪ Mawaru Sokyaku [ Spinning Rejection ]
↪ Gunbai no Enka [ Beacon of the War Fan ]
• Stage Three [2/2] [pg]
↪ Gunbai no Hitei [ Denial of the War Fan ]
↪ Gunbai no Hama [ Exorcism of the War Fan ]
• Stage Four [2/2] [pg]
↪ Kyoukasareta Sokyaku [ Reinforced Rejection ]
↪ Toppuu [ Squall ]
• Stage Five [2/2] [pg]
↪ Kondaku [ Muddiness ]
↪ Oufuu [ Cross Wind ]
• Stage Six [3/3] [pg]
↪ Urushi [ Lacquer ]
↪ Tobihi [ Shower of Sparks ]
↪ Gunrei [ Military Command ]

Sobagai Deba Sentou [pg] [Buki]
• Stage One [4/4]
↪ Upward Repel
↪ Assisted Jab
↪ Knife Stances
↪ Simple Play
• Stage Two [6/6]
↪ Back Repel
↪ Change of Hands
↪ Kneecap Surprise
↪ Swift Dart
↪ Knife Toss
↪ Artless Draw
• Stage Three [4/4]
↪ Knife Punt
↪ Dirty Reflection
↪ Vital Poke
↪ Two-fer-One
• Stage Four [4/4]
↪ What Defense?
↪ Tingling Elbow
↪ Retreating Feet
↪ Blade’s Edge
• Stage Five [3/3]
↪ Oopsie and Over
↪ Severe Acupuncture
↪ Stepless
• Stage Six [5/5]
↪ Shoulder Height
↪ Cutting and Crumbling
↪ False Signals
↪ Plucking Roses
↪ Mistborn Stepping

Honshi Art [pg] [Buki]
• Stage One [2/2]
↪ Dart
↪ Pair
• Stage Two [3/3]
↪ Three of a Kind
↪ Twin Aces
↪ Calling Cord
• Stage Three [2/2]
↪ Trick Full House
↪ Retracting Line
• Stage Four [3/3]
↪ Manipulating Line
↪ Hidden Stash
↪ Scroll Projection
• Stage Five [2/2]
↪ Bent Arsenal
↪ Secret Stash
• Stage Six [1/1]
↪ Explosive Arsenal


▬▬┤|F o r m l e s s S t y l e

{D-rank Slots}
• {Gunbai} + {PG}
• {Oodachi} + {converted from locked}
• {Soft Physical} + {Converted from locked}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link} (Gained for January)
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link} (Gained for February)
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link} (Gained for March)
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Sanae Uzumaki comes from a small yet prosperous religious sanctuary within the Land of Fire. As a youth she spent a great deal of time practicing calligraphy and listening to stories about the Uzumaki of older times with her grandfather. It was a peaceful life for a child. As she grew older San became fascinated with both art and physical displays of skill. In them she saw two sides of the same coin. It was from this fascination that her outlook on life grew. Eventually the call to arms reached her shrine and San was eager to answer the call. She traveled to Konohagakure and joined the academy. Several years later she has graduated from the institution but took a temporary leave of absence to visit with her grandfather once more.

Upon returning she received her headband and became a full fledged kunoichi. While training her body with fellow fresh genin Ayame Araki the village was attacked by strange humans who bore no allegiance save to themselves. Using some sort of strange power they caused everything made of glass within the whole village to explode into deadly shrapnel as a sandstorm ripped through everything. Those unfortunate souls caught out in the streets were flayed alive while others suffered injuries from glass shrapnel or when the storm of sand and glass tore through the insides of buildings. The casualty count was enormous and suddenly San found herself called to action. Rallying Ayame and their fellow genin Sung Oni, the three set out to find other Shinobi that had withstood the blast while also looking to lead those survivors who could talk to safety. After regrouping with some others they were briefed by shinobi who had clashed with the enemy once already. From there San continued to coordinate the others during a minor evacuation operation. From there they were alerted to the location of the enemy and quickly moved to intercept. The battle was a losing one and San found herself outmatched in firepower. Having no means of directly fighting the enemy, she worked to coordinate her fellow ninja in their efforts to fight off the enemy. In the end the enemy escaped with whatever it was they were after.

In the aftermath of that village wide catastrophe Sung Oni died of his wounds incurred during the battle. Though San didn't really know him he was the first person for whom she ever attended a shinobi funeral. In the wake of these things she was called upon to serve as a secretary to the Hokage. However during the attack on Konoha the Hokage had been absent, her presence unfelt by those desperately fighting against powerful enemies. San soon discovered her to be missing even after the fact. As such much of keeping the village going fell onto her young shoulders. It was during this time that she discovered Konoha had been breached by rogues during the assault. Though the rogues had gleaned highly sensitive information from ancient text in the Uchiha mansion, she too was able to learn of this information thanks to Kya Senkei Aomine. Upon investigating she discovered that the Hokage had allowed the rogues to enter during the time of crisis and was at fault for this breach. These events pushed San with righteous anger towards becoming the new Hokage. However it was not until Kya reminded San of an ancient story her people sometime whispered of that she truly began to change. Known as Nagakaborous the great serpent goddess, mother of the universe. But it was not a simple reminder that Kya gave, she showed them all the great serpent and espoused her faith to them all. San in particular was touched by the woman's words. Words of destiny and motion. In the end Kya set in motion San's ascendance to the Hokage title by proclaiming her as such to the gathered people. Though weary and broken from the recent attack they saw this as hope that things would get better. For San she realized the necessity of striving ever harder to grow and fill the role that the people needed.

When an emissary of the daimyo arrived to express his lord's displeasure she met with him and heard what was to be said. Taka was still missing and so far as the daimyo was concerned, the woman was out. Though San rose to meet this man's challenge when she proclaimed herself the new kage and declared that she would make the elder's choose her, his words had also planted the seeds of rebellion. It was made known to San that the Daimyo viewed Konoha as nothing more than a money making project. While he sat cushy and exploited the drive of others he shirked his own destiny. This was unacceptable within her mind though as of yet, there was nothing to be done of it. Striving ever forward San officially became the Jyuuyoutsu Daime Hokage, aka the 14th Hokage. From the on she took hold of her position and strove to be the best that she could be.

However it was not as if the world or San was at peace. The UHV had begun to muster its forces into an army meant for the defeat of the land of fire. An encounter just off the roads where she fought alongside Kya and Chie Saegahara introduced this threat to her. While she prompted others to continue their own growth, she worked to better herself as well. Creating new fuuinjutsu, and learning the old. Later San learned of the UHV's presence at several forward bases in the land of fire. They were a growing threat, and one which threatened an already destabilized Konoha.
 
PostPosted: Tue May 15, 2018 2:28 pm
User Image - Blocked by "Display Image" Settings. Click to show.
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Yuan Que'er
Nickname: Moto Suzume
Age: 10
Birthdate: Sep 25
Gender: Female

Height: 31 kg
Weight: 135 cm

Nindo: "..."
Themes: Deep Waters
Themes: 戦い一: Gerudo Valley
Themes: 戦い二: Born Depressed
Themes: 戦い三: Catgroove
Themes: おまけ: Flowing Destiny (Memories)
Personality: Hard to judge when she rarely speaks! Suzume is self-conscious about her thick accent, poor grasp of the common tongue, and absolutely terrified about negative witness reactions to her monstrous Kekkei Genkai. Because of this she prefers to stay in her lane, keep quiet, and write what she feels, but can be compelled to speak to others she has empathy towards. Not particularly ambitious in long-term thinking, but is swayed by complements and praise toward a goal. She trusts far too easily and feels it that much more when she's let down. Exceptionally observant, but ignorant of the meaning behind the details. She likes to be at large gatherings, but staying to the sides because she thinks she'll get in the way.

Village: Arashigakure
Title: Genin
Body Rank: D
First Class: Sealing
____Experimental DurationIn the world of fuuinjutsu most of the techniques which create barriers or lock objects from being accessed have a set time limit due to needing the replenishment of chakra to continue to function. However some ninja have learned to make creative changes to their inscriptions which extends the duration of these jutsu. All barrier and sealing techniques with a time limit have the duration extended by two posts or the upkeep reduced by ten [10] chakra.
Second Class: Sealing
____Inscriptions of PowerThrough tireless study and practice ninja of this discipline have learned to create fuuinjutsu that is stronger than those of their peers. Gaining the property of overwhelming, all fuunjutsu will defeat techniques of the same rank unless they also overwhelm same rank, in which case they will cancel out.
____Specializations BonusIf this class is taken as the first and second class, you may pick 2 of its disciplines. Additionally, fuuinjutsu and kuchiyose used by this specialization are cheaper in cost as determined by the user's body rank. At body rank D and C costs are reduced by five [5]. At body rank B and A, costs are reduced by ten [10]. Finally at body rank S and S+ costs are reduced by fifteen [15] These reductions DO NOT stack and override their previous totals (D+C -5, B+A -10, S beyond -15).

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Jiongu [ 2 Hearts ]

Chakra Pool: 340
Stamina Pool: 200
Chakra Element: Raiton | Suiton
Chakra Color: White
Chakra Materialization: Jagged, fierce flame-like appearance with many electrical sparks, especially when molding high levels of chakra.

Passive Status Increases:
• Strength ► 0
→ N/A
• Speed ► 0
→ N/A
• Reflex ► 0
→ N/A
• Fortitude ► 0
→ N/A

Strengths:
• Raiton Nintaijutsu
• Caligraphy
Weaknesses:
• Genjutsu
• No sense of direction
Fears:
• Being made fun of for her accent
• Being judged for her bloodline

Modifiers:
• Learn 3 extra Ninjutsu techniques per post.
Personal Attributes:
• Binary Vascular System: Can learn 2 Rigorous Taijutsu styles
• Extra Locked Formless Style: Hard Mental.
• Fooling Death: If a killing blow is struck, a spare heart is expended and used as a replacement.


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu / Fuuinjutsu : : 00 / 16
• Suiton Heart : : 00 / 08
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 00 / 02
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Pictured Outfit
• Journal
• Brush & Ink

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Fuuinjutsu


Raiton


Suiton


Jiongu


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 03
Soft Physical
• {D-rank} + Automatic w/ D-rank Body
Hard Mental
• {D-rank} + Automatic w/ D-rank Body
{D-rank Slots}
• {proficiency or technique learned} + {Training Link}
• {proficiency or technique learned} + {Training Link}
• {proficiency or technique learned} + {Training Link}
{C-rank Slots}
• {proficiency or technique learned} + {Training Link}
• {proficiency or technique learned} + {Training Link}
{B-rank Slots}
• {proficiency or technique learned} + {Training Link}
• {proficiency or technique learned} + {Training Link}
{A-rank Slots}
• {proficiency or technique learned} + {Training Link}
• {proficiency or technique learned} + {Training Link}
{S-rank Slots}
• {proficiency or technique learned} + {Training Link}
• {proficiency or technique learned} + {Training Link}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Que'er was born into a family that for half a dozen generations showed no signs of Kekkei Genkai until she came along. Residing in a small mountain encampment untouched by modern civilization's ways, different even in language, she spent her infancy being treated as if she was already dead. Her first memories were unpleasant, since her bloodline was seen as an infection that marked her death. On the one hand, her mind was incredibly sharp due to her innate shinobi talents, educating herself beyond her years. On the other, the threads and malnutrition greatly slowed her physical growth.

When the calamity struck, no one was ready for it, especially not her tiny village. Like many in the world, she was separated from her family in the ensuing chaos, found by other survivors, destitute along with them for nearly a year, and sought refuge in the coalescing great ninja villages. Amazingly, Que'er could write her own given and family name, but they were translated wrong by officials, dubbing her Suzume of the Moto Clan. Because of the error others of her tribe who actually cared for her safety couldn't find her, leaving her in foster care in Arashigakure

She grew shy as a not-necessarily-welcomed immigrant, teased for the accent she could not get rid of, but her foster parents saw her talents for what they were and enrolled her in the shinobi academy when she was back up to normal height and weight at the age of eight. She was able to learn and understand what a Kekkei Genkai even was, and that having two hearts was a gift, not a death sentence. She'd even grow up quicker than the other girls because of it. It wasn't a demon occupying her body; it was her body, yet she hasn't fully accepted it yet. Graduating at age ten, she rides the tide of destiny towards the horizon.
 

Indefatigable Interloper

Distinct Smoker


Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
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  • Cat Fancier 100
PostPosted: Tue May 15, 2018 2:55 pm
Kumurai Kaicho

Approved

Regalina Kaicho

Pending:
• Own Tempo: Denied
• Never In One Place: Denied
• Greater Mind's Eye: Doubled is the best you can get.

a bear necessity

Approved

BlackFruity

• Last Resort : Pending, for now I am going to deny this because of two reasons. First its an unspecified amount of chakra or stamina in the reserve, and depending on that amount it may violate the chakra and stamina maximums for PA's
• Family Legacy : Gonna have to deny this one because it violates the no copying class disciplines rule. Since the effect is systemically the exact same as the effect that single element ninjutsu gives.

Hurrak

Approved

___youwillknownihilism

Approved on both

NecroPlant

Approved

Over Yandere

Approved

Indefatigable Interloper

Approved  
Reply
③ || Approval Area

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