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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Brooy
Crew

Omnipresent Cultist

PostPosted: Mon Jan 11, 2021 1:17 pm
Novasse
Approved. Sorry I just missed you with the other two.
 
PostPosted: Mon Jan 11, 2021 4:41 pm
I'm using the Replenishment System to retire Kujkau, and spend half of her EXP for this character


User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Mano Chiasa Raiu
                        Nickname:
                        Age: 19
                        Birthdate: 1/11
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B


                        Height: 5' 9"
                        Weight: 145 lbs

                        Bloodline: Raiu



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this.}
                        Personality: Mano is a young boy filled to the brim with a sense of superiority and (his own kind of) honor. Never the type to let things go, he is steadfast in his loyalty to those who he believes share his beliefs. Stoic and stonefaced, if you shoved coal up his a**, Mano would poop a diamond in two weeks. He tends to hyper fixate on one or two things at a time. Merciless in his technique, and cold hearted in his execution, Mano is not a man to be messed with. Which, due to his lithe body betraying immense power, happens to him a lot, unfortunately for the guilty parties.

                        Village: Rogue (Formerly Zaishin)
                        Title:
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Mano Chiasa Raiu used to be a part of the main clan of Raiu, in the city of Zaishin. Filled with hate over the Seiryu clan and the yokai, he was in full support of the man whose actions casued the destruction of Seiryu castle. However, when Seizo started a war with the Shinobi World on behalf of the worthless Seiryu, Mano found his dedication starting to falter. And it wasn't until the new Shogun, Musunde, took over that Mano decided that Zaishin had truly lose its honors, and thus, the war. Splitting himself away from the Raiu Clan and from Zaishin in its whole, Mano rejected samurai life to travel on his own.


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.

                        Signature Style: Lightning Breath Style

                        Second Class: Taijutsu
                        ▱▰▱ Battlefield Presence:The user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai.
                        ▱▰▱ Cross Class or Specialization:Taijutsu – Taijutsu: Master of Many: The user sets out to learn all of their class's style available to them in their studies. The user gains access to an additional style every other rank [ D Rank, B Rank, S Rank ]




                        Chakra Pool: 800
                        Stamina Pool: 1020
                        Chakra Element: Lightning, Wind
                        Chakra Color: Green
                        Chakra Materialization: A swirling gale of green wind

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Mano is really good at boardgames
                        • As much as he hates to admit it, Mano is really good with a sword
                        • Mano is rather decisive, never hesitating on his choices.
                        Weaknesses:
                        • Mano can get a little obsessed with his hyperfixations
                        • Mano is horrible with Genjutsu and deceit
                        Fears:
                        • Becoming a prisoner to those he deems lower than him
                        • Bees

                        Modifiers:
                        • Clan techniques can be performed with one-handed seals.
                        • Requires Lightning Element.
                        • The Raiton Techniques the user performs appear the same color as the user's chakra.
                        • All primary members of the Hatake Clan are automatically contracted to the dogs/canine summons of Inusekai Park and are able to summon them once they learn the summoning technique. Must travel to Inusekai Park to become a sage. If you sign any other contract then you lose access to the dogs.

                        • Clan Members have a genetic affinity to the lightning element.
                        • Clan members gain stat increases in the same manner as any standard Taijutsu or Bukijutsu.
                        • Complex techniques performed gain the same bonuses as simple techniques.
                        • Lightning based techniques may be used in the same manner as Mystic Hero allows. If the user is of Mystic Hero discipline, the user's Lightning/Buki Korabo is decreased to once every two posts.
                        • Clan Members must have Lineage or loyalty to Zaishin upon creation. Loyalty may be shifted post creation.

                        Personal Attributes:
                        ▱▰▱ Crashing Thunder | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.

                        ▱▰▱ Ionic Blade | The user's bukijutsu Taijuts and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.



                        ▱▰▱ Stubborn Defiance: Because of Mano’s rejection of Samurai culture, they have learned how to fight without a sword. Raiu techniques can be used without a sword and is considered Taijutsu. In addition, any instance of a bloodline technique, ability, or PA utilizing ‘Bukijutsu’ can be applied to ‘Taijutsu'


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 1700
                        Passive XP: 1700

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:





                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 37
                        • Genjutsu | 00 / 18
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 08
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Raiton


                        Fuuton


                        Raiu
                        • {Remove if none}

                        Hatake
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

gucci-shinigami
Crew


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Tue Jan 12, 2021 4:37 pm
pyrategross


Approved
 
PostPosted: Tue Jan 12, 2021 8:31 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kimura Saki
                        Nickname: Two Hands Saki
                        Age: 13
                        Birthdate: November 7th
                        Gender: Female

                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Pastel Blue
                        Eye Color: Pastel Blue
                        Height: 4’8’’
                        Weight: 42kg

                        Bloodline: N/A

                        Non-Combat Outfit: As pictured
                        Combat Outfit: As pictured


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Yet to be discovered
                        Personality: Curious and Naïve. Saki has spent most of her life so far isolated and as such hasn’t learnt the fine art of social interaction, she can come across incredibly blunt and quite awkward. This has led to great difficulty making friends. A strong sense of respect of her elders and particularly her teachers has been instilled in Saki. She knows that’s not the way “friends” interact with each other but as she doesn’t really know much else, she can default to the state of obedient student if she feels out of her depth. She can be very hard to get a read on as she rarely openly displays her emotions. This along with her tendency to day dream can make her come off as rather aloof. Despite being untested in combat Saki is unflinching in regards to martial practices, due to her uncle’s training she is confident in her abilities. One of the easiest way to get her to come out of her shell is through training or physical competition.

                        Village: Arashigakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Like many born into the violent world of the Shinobi, Saki was orphaned at a young age. Her parents dying on a mission no one speaks of. Saki was taken in by her uncle, a swordsman of some renown long since retired from service. Disagreeing with the path his village was taking he chose to train Saki in his own manner, forbidding her from joining the academy. However, the forbidden is often tempting and Saki has had an interest in the ways of the Shinobi for as long as he can remember, determined to follow in her parent’s footsteps.

                        Saki was a small child but what she lacked in strength she made up for in agility and as her uncle soon discovered she was ambidextrous. This led to her uncle training her in a dual sword style and affectionately dubbing her “Two hands”. Most of her youth was spent in isolated, intense training and while devoted to her martial learnings Saki longed for the freedom to just be a kid. A freedom she was denied for as long as her uncle had control of her. Eventually her uncle was forced to acknowledge she was growing into her own person and felt he had no choice but to let her find her own path. Saki joined the academy, finally following in her parent’s footsteps. However, her isolation and age promised a rocky start on her road to becoming a shinobi.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Mystic Hero The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Bukijutsu
                        ▱▰▱ Expert The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defence. With a minimum of 5 chakra or stamina paid.
                        ▱▰▱ Cross Class or Specialization: Bukijutsu – Bukijutsu: Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase to their 8 point stat cap making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.


                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Fuuton & Raiton
                        Chakra Color: Pastel Blue
                        Chakra Materialization: Storm clouds raging around Saki’s body.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Dedicated Bukijutsu (katana) student
                        • Ambidextrous
                        Weaknesses:
                        • Clueless when it comes to Ninjutsu arts
                        • Social Interaction
                        Fears:
                        • Being an outcast
                        • Having to choose between her uncle and her village

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Name of First Personal Attribute | Insert description here.
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:


                        ▰ INVENTORY

                        • Pair of heirloom Katana (belonged to parents)
                        • Sword maintenance kit





                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fuuton


                        Raiton




                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

Eifer

Sparkly Lunatic


gucci-shinigami
Crew

PostPosted: Tue Jan 12, 2021 9:22 pm
Eifer

Approved  
PostPosted: Wed Jan 13, 2021 4:37 am
Respec of Iksin, Current Profile
I know I'm sure ya'll probably sick of seeing me in here, But ya know, took this as an opportunity to fix calculations I had wrong and revamp his PAs to be new and fancy! I'll fill in his jutsu lists later.

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Iksinisius Alkinysisius
                        Nickname: Iksin, The Yokai Sage
                        Infamous Name: Iksin the Amalgamation
                        Age: 20
                        Birthdate: 3/3
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: White with two red strands
                        Eye Color: Gold
                        Height: 5'11"
                        Weight: 199 lbs

                        Non-Combat Outfit: Various, however clicking the image above gives a common outfit.
                        Combat Outfit: See Non-Combat Outfit


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Everything that is dark has some light to it, and everything that is light as some dark to it.
                        Personality: Iksin is quite a variety when it comes to personalities. He can be mean-spirited and mischievous towards some, a complete a*****e towards other, and the nicest guy someone else knows. However a constant with him is truthfulness, he doesn't see much in the way of reasonings to lie to others about his intentions. He may mislead people about his intentions but most commonly it's because he views it as easier to deal with than having high expectations from people around you. Originally he had an arrogant and cocky feel to everything he said, and often times looked down upon others. However since adopting a Daoist Philosophy as well as thinking on events during the Zaishin World War he has become less intentionally cocky.

                        Village: Tanigakure (Unofficial, but it'll happen)
                        Title: Unknown (Hasn't officially joined yet soo...)
                        Local Reputation: 000 Infamy
                        Global Reputation: 500 Infamy

                        Biography: Iksin's life was mostly a quiet one. He wasn't necessarily uncared for by his parents but he also wasn't really cared for either. They raised him yes, but from a very young age Iksin felt like he needed to be independent from them anyways. In fact he just always felt like he was simply better than his parents...which may be true considering they were fairly normal people and Iksin showed aptitude for the shinobi arts. Iksin took to studying and pursuing his abilities on his own from a young age, however has never had formal training. He left his home and parents around the age of 10 and began roaming the world wandering on his own. He began to study the histories of religions and the world itself. While he seemed to want to just know more about it, most people that saw him studying these things could tell he wanted much more than just knowledge.

                        Iksin is more or less currently looking into the darkening and relighting of the sun on his own....however he also has other plans he is pursuing. He doesn't believe much in what's around him and seems he looks to change many things. He has a way he intends on doing it too.

                        During his search for power he obtained the ability to create curse marks, creating his own curse mark as well in fact. He also trained under monks who followed Yokai as the base of their very unknown and unique religious practices. Which he became a sage by doing, as many may be aware of Human Sages, he deemed himself a 'Yokai Sage.' Which he used his powers in order to become more Yokai-Like when it came down to it.

                        During the Zaishin World War, and on his search for power he made his way to Zaishin to confront the Shogun and the Golden Dragon. He made clear his intentions were for power while also, unbeknownst to most including the others at Tetsujo, defending the noble clans from the dragon's fire. Choosing to not to disclose his own intentions and exchanging a few words with the new Shogun Musunde he would leave.

                        During the post war efforts, Iksin would locate and learn from Daoists, adopting a Philosophy similar to many of their own and training in using unique releases under a member of their people capable of using chakra. After such he continued searching, and encountered Monsters. Not Yokai, but Monsters. Which he would begin researching in the coming weeks. Some point during he determined he would join Tani...although he's yet to approach their Kage and make note of such yet. He deals with his small basic yokai type missions. However he had become globally known as a villain due to his unorthodox methods of completing missions as well as stories of him from the Zaishin World War. He isn't particularly happy about it, but he accepts it and is aware it gives him a bit more freedom than being seen as a hero.


                        ▰ CLASSES AND STATS

                        First Class: Scholar Class
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        Second Class: Tamer Class
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). (Taijutsu)
                        ▱▰▱ Cross Class or Specialization:Scholar – Tamer: Pets gain access to sensory or sealing techniques the user has learned. This can be substituted as either the first or secondary element in terms of TA grants. The pet starts off with an enhanced sense, and upon having four TA the pee gains a second sensory attribute. The nullification and resistance properties of later points apply to both senses.
                        Second Class: Jack Class
                        ▱▰▱ Mundane MasterSure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form, adding depth to them without costing additional chakra.

                        Chakra Pool: 4180
                        Stamina Pool: 3805
                        Chakra Element: Fire, Lightning, Water, Yin, Yang
                        Chakra Color: Iksin's chakra is red most often, however will become gold in various situations.
                        Chakra Materialization: Most often manifests as seals around him, and magic circles. However can also be a flowing golden aura.

                        Stats: (I'll do all the exacts later, but with 13 Taijutsu, 2 stat points each he has 26 Stats total and his caps are 6)
                        • Strength ► 6
                        → N/A
                        • Speed ► 6
                        → N/A
                        • Agility ► 6
                        → N/A
                        • Endurance ► 6
                        → N/A

                        Strengths:
                        • Iksin thinks he is good at negotiation, and in some situations he is.
                        • Iksin is also good at the general analysis of things around him and during combat.
                        Weaknesses:
                        • Iksin has an unorthodox way of thinking, and as such an unorthodox way of dealing with things. Unlike before where he would have no issues with causing chaos and sitting to deal with it however, he usually causes chaos unintentionally due to his unorthodox methods and reaps the unfortunate reputation that comes with it.
                        • While he is less openly arrogant about it, he still has a habit of overestimating himself during combat situations.
                        Fears:
                        • Iksin still fears never being remembered, and this is likely another factor in why is he okay with having an infamous reputation.
                        • Iksin fears for the world as a whole. The gods are able to interfere with the world in so many different ways and it affects the world and it's people. He wishes to protect the world and it's people and as such his primary fear is the inability to accomplish that.

                        Modifiers:
                        Daoism
                        • The Daoist can manipulate the energy of the spirit and gains yin release as a "chakra element" along with [5] custom slots dedicated to it.
                        • The Daoist can manipulate the energy of the physical body and gains yang release as a "chakra element" along with [5] custom slots dedicated to it.
                        • The Daoist gains 100 chakra and 100 stamina for each religious title obtained.
                        • When the Daoist becomes a devotee their yin and yang techniques are considered overwhelming.

                        Monster Tamer
                        • Base: 10 TP used to tame Yokai and Monsters
                        • Initiate Perk: +10% XP and Ryo per member of a group while doing subjugation/taming jobs.
                        • Adept Perk: Tamed creatures are not effected by overwhelming properties.Tamer Class ninja gain +5 TP and Tamer Specialists gain +10 TP
                        • Master Perk: +5 TP, and all creatures cost 1 less TP to claim. Instead, creatures cost 2 less for Tamer Class or 3 less for Tamer Specialists with a minimum of 1 TP to claim a creature.
                        • Grand Master Perk: Can utilize the Summoning Call whistle twice for no cost instead of a single use.

                        Cursed Seal
                        • The host gains a passive chakra and stamina increase of +50 per body rank.

                        Human Sage
                        • Passive Resource Increase: +50 Chakra & Stamina per body rank.
                        • The ability to sense intent to do harm within the topic and its source.
                        • Able to regenerate 375 nature chakra per post.
                        • You can naturally sense chakra around yourself. You can sense chakra up to 5 meters away without the use of a sensory technique. This radius is increased by 5 meters every time you rank up. This natural talent is also able to sense the presence of demonic chakra within its range.
                        • Human Sage gains access to sage technique list.
                        • Both Sages can enhance their ninjutsu with Overwhelming. This overwhelming is capable of affecting jutsu up to S+ as opposed to normal disciplines limitation of only being able to apply it to S and below. This overwhelming can be applied to any two of the user’s elements by paying a cost of half nature chakra and half regular chakra. Human sages may do this with any two elemental natures (including Maruton) of their choice. Once chosen these elements cannot be changed. (Katon, Raiton)

                        Jack Class
                        • This class grants [1] PA from D-S rank and [2] PAs at S+ rank.
                        • You may receive Implants, However, All Bloodline Techniques will consume Ninjutsu slots due to the Jack's lack of Bloodline Affinity.

                        Infamy
                        • You have become wanted by every government and international law enforcement entity in the world. In return, you are paid double the amount of ryo for international crime missions and gain 25% extra experience (XP) from such assignments.

                        • You're an evildoer whose very presence causes the world to quake. It seems like every soul across the shinobi world fears your name and you will be hated across history. Since you are so well-known you can hire a squadron for your criminal activities for 5K less ryo. You may also add an infamous name to your profile (under the full name section) befitting of your nefarious deeds. Naruto canon examples are Sasori of the red sand, Danzo the darkness of the shinobi, etc. For reaching this impressive status you obtain the following Personal Attribute:

                        ▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].

                        Overwhelmings
                        • Maruton (Mundane Master Discipline)
                        • Suiton (Personal Courage Bloodlineless Attribute)
                        • Katon (Sage Mode)
                        • Raiton (Sage Mode)
                        • Taijutsu (Forbidden Seal, Awaken/Unleashed)

                        Personal Attributes: 3 (Base) +2 (Non-Bloodline Attribute) +7 (Jack Class) +3 (Various Events) = 15 PA +1 Infamy Specific Free PA +1 Jack Specific, Maruton Free PA
                        ▱▰▱ Shinobi Circle of Chakra | Iksin can choose to, instead of form hand seals, create small circles of chakra or chakra glows that appear in or around his hand in order to use jutsu. Like somatic gestures, the time it takes for the circle to be fully made or glow to be ready to use is the same time it would take for him to use hand seals.
                        ▱▰▱ Studious...but not Sneaky | Converts all current and future Genjutsu Slots into Ninjutsu Slots.
                        ▱▰▱ Yokai Master! | Iksin begins as an Adept Monster Tamer (2 Advancements in a profession as noted to be allowed by PA rules.)
                        ▱▰▱ Efficient Beast Contract | Iksin eliminates the time it takes for a Beast Contract to set for Yokai or monsters. This only reduces the time mentioned for a seal to set based on yokai/monster rank, not the time it takes for the jutsu to be cast/seal to be created.
                        ▱▰▱ Chakra Falsification | Iksin analytical skills and mastery of chakra manipulation allow him to falsify his chakra types he has, making sensors pick up chakra types he is using as other chakra types. Meaning he can make his corrupted nature chakra seem like normal nature chakra, or yokai chakra seem like corrupt nature chakra. He can only do this between chakra types he himself has. (eg, he can't make his chakra seem like demon chakra because he does not have a demon.)
                        ▱▰▱ Daoism Affinity | Iksin's natural affinity with the Daoism Philosophy has made him quite studious in the ways of Daoists. Iksin has +2 Profession Advancement for Daoism starting from Follower. (Makes him a Faithful of Daoism)
                        ▱▰▱ Of Scrolls | Iksin's knowledge of scrolls and seals affords him +2 Advancement in the Scroll Crafting Profession
                        ▱▰▱ Sealing Prowess | Iksin's storage seals can seal twice as much as normal. (Note: if twice as much is too much then to expedite the process 1.5 is probably what I'd put this at. If this as a whole is just unacceptable then oh well! lol)
                        ▱▰▱ Meshing of Daoist Nature | Iksin gains 3 custom jutsu that can be used specifically for jutsu that are considered Yin-Yang Release. (Both together, not separately)
                        ▱▰▱ Form Falsification | When Iksin activates Sage Mode, his unique Yokai Sage Mode, Awoken or Unleashed Stage of his Forbidden Seal, or any other ability that may change his appearance he can instead choose to mix the forms up. Meaning he can choose to remain normal as he enters Unleashed Stage of his forbidden seal, make his Sage Mode look as if he entered Awoken Stage, and other combinations. This has no effect on the mode itself aside from it's appearance.
                        ▱▰▱ Bad Blood | Iksin is completely incompatible with all bloodlines and as such can not obtain implants.
                        ▱▰▱ Just because I don't...doesn't mean they can't. | Iksin has a lack of genjutsu, however this doesn't mean his pets do too! Iksin's pets gain 10 slots that can be used for genjutsu. Following the tamer system, at 6 TA they may use the slots for a single branch of Genjutsu and at 12 TA they may use the slots for two branches of Genjutsu.
                        ▱▰▱ Master of Nothing | Iksin may use Maruton with 1 rank less in resource cost without diminishing it's power.
                        ▱▰▱ Enchanter's Blessing | Iksin has begun dabbling in the art of enchantments, and it has been bolstered by his sealing knowledge. +2 Crafting Profession in Enchantment.
                        ▱▰▱ Shifting the Empty | Iksin can cause any Maruton Technique that this can be reasonably applied to to change trajectory. This can be as drastic as a complete 180.
                        ▱▰▱ Efficiency of the Mundane | Any Maruton Technique that has a charge time becomes instant. This does not eliminate hand seals, only the amount of time it takes for the Maruton to activate after hand seals are made if a maruton has extra time. This also does not reduce activations used if a maruton uses multiple activations.
                        ▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].

                        Non-Bloodline Personal Attribute:

                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D. (Suiton) (+10 Technique Slots, specifically for Fuuinjutsu)

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        Rank XP: 8000
                        Unused Endgame XP: 15,180
                        Respec XP: 1 Respecs - 200
                        Used Endgame XP: 15.000
                        Total XP: 38,380

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 1
                        S Rank | 2

                        Crafting Trees
                        • Scroll Crafting || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Monster Hunter || → Grandmaster Monster Tamer (20 TP) (+2 At start from PA +2 from event rewards.)
                        • Daoist || → Faithful of Daoism (Follower from missions, +2 from PA)

                        Career Profession Missions Complete:
                        D Rank | 4
                        C Rank | 3
                        B Rank | 0
                        A Rank | 1
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x (C-Rank Mission and 14 Post Narrative)] [ x (A-Rank Mission)] [ x (S-Rank Mission, information on narrative and links in post.)] [ x (S-Rank and A-Rank Mission, information on narrative and missions themselves in post)] [ Information on C-Rank Mission and narrative in links in post.
                        Professions Claim: [ x ]
                        Events Claim: [ x ] - [ x ] [ x ] - [ x
                        [200 Chakra, 200 Stamina, 75 Total Training Coupons(Converted to Variable Technique, One PA, and 1 Taijutsu Style), 100 Chakra, 2 PA, 2 Career Advancements Monster Hunter] - [ x Land of Iron Arc Rewards, 400 Infamy]
                        Endgame Claim: [Third Class - 15,000]


                        ▰ INVENTORY

                        • Various quality of life objects.
                        • Summoning Whistle as described in Monster Tamer
                        • Sakura-hana Cherries x1




                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 225
                        • Fuuinjutsu | 00 / 60
                        • Taijutsu Styles | 00 / 14

                        Default Jutsu:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Maruton


                        Katon


                        Raiton


                        Suiton


                        Monster Tamer Techniques


                        Sage Techniques


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ---

                        Pet Name: Aldrich
                        Nickname:
                        Age: Unknown
                        Species: Unknown, but is Lizard-Like, classified as a Monster (like from Monster System)
                        Height: 15 Feet Standing, 30 Foot Wing Span, 20 feet from tip of tail to head.
                        Weight: A Lot
                        Physical Features: Aldrich is a very large reptile like creature with golden scales and horns. He actually has 6 total limbs, 4 legs and two large arm-like appendages they come from his back. These arm-like appendages are connected to his back by a fleshy membrane much like a bat's wings and allow the beast to fly.

                        TA Invested: 12
                        Chakra: 1350
                        Stamina: 1350
                        Chakra Elements: Maruton
                        Enhanced Sense: Sight, Sound
                        Mirrored Techniques: Taijutsu, Maruton, Fuuinjutsu
                        Mirrored Stats: Yes
                        Total Activation: 3
                        Chance Encounter Tamer Attribute: Apex's Might: Aldirch is an apex among monsters. Even with an already large size he doesn't determine this to be enough. He is capable of rather freely changing his size to become as large as summons like Gamabunta and Bijuu. This doesn't have an effect on his statistics. However while he is larger all techniques he uses have their sizes and ranges increased to the maximum size/range of an S+ rank technique. This however does not affect the power of the technique. Meaning a D-Rank jutsu used while he is large is still a D-Rank jutsu. This also only applies to jutsu which would make sense to have their sizes increased. He can also make himself smaller, but will rarely if at all do that. Growing or shrinking requires an activation, but no chakra or stamina.
                        6 TA Tamer Attribute: Stronger than You: Aldrich is a large monstrous creature, and he is actually quite a bit stronger statistically than his tamer. Aldrich's stats are considered +2 over Iksin's stats.
                        12 TA Tamer Attribute: Mundane Predator?!?!?: Aldrich benefits from any PA's that Iksin benefits from that affect his Maruton.

                        Personality: {Describe your pet's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
                        Background: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }


                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Jenni Deer

Dangerous Lunatic

PostPosted: Wed Jan 13, 2021 6:12 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hanabi Enjo
                        Age: 20
                        Birthdate: July 13th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Eyes Color: Almond Brown
                        Height: 5'6"
                        Weight: 145lbs

                        Bloodline: Enjo & Seiryuu

                        Non-Combat Outfit:
                        Combat Outfit:



                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Calm and collected, Hanabi comes off as a rather friendly individual. Not the one to shy away from meeting strangers. Hanabi has the tendency to come off as a bit creepy when she watches others but it was her way of learning. To learn her friends, strangers, and enemy movements. Despite her friendly approach, it's hard for Hanabi to trust anyone she meets and the trust needed to be earned. If in a dire situation, Hanabi can be shown to have a bit of a cold shoulder to those she does not trust.

                        Village: Zaishin
                        Title: Samurai Solider [ Genin ]
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: A child born of two clans are usually welcomed and highly sought after. It goes without saying that some clans are not meant to mix and Seiryuu, Enjo was one of the two due to the fact that Seiryuu could potentially have the power to put out Enjo's flame. That didn't dampen the kindle between two lovers, a woman from the Seiryuu clan and a man from Enjo. The family didn't have issues with it since they were not of high noble and weren't too strict on perfect matches except for higher classes. On the wedding day, the woman bid farewell to her family as she went to live with the Enjo for the rest of her life. Over time, she gained respect and trust from the Enjo clan and they took her in as their own. Thus was born their daughter, Hanabi. It was normal childbirth and the lotus in the murky pond at the Enjo was in full bloom as if celebrating Hanabi's birth.

                        Hanabi went through the usual mild bullying due to her differences because children are mean and don't quite understand. This never stopped her. Raised in a stable household, Hanabi usually keeps her way out of the higher classes and just do what she was taught and raised to do. Since she was not of high class, Hanabi had the freedom and free rein to visit all five clans and learn from them. She made some friends and possible enemies during this process. When there was an order of the attack on Seiryuu, the Enjo had hidden some of the Seiryuu into their home. Not all members of the clan did so but there were whispers and the Enjo that did not support it, turned a blind eye to avoid civil war within their home.

                        The twins that were destined to be the head of Enjo had gone missing after the attack at the gates, so there are concerns, worries, and internal fights for a grab of power among the Enjo. Hanabi was branded as a samurai of the Zaishin but who knows what fates have in store for her.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Cross Class or Specialization:Bloodline – Bukijutsu: Bloodline abilities that affect stats are increased by [1] per rank of the technique. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single action, paying the resource cost of both every three posts.


                        Chakra Pool: 250
                        Stamina Pool: 350
                        Chakra Element: Katon [ Fire ] and Suiton [ Water ]
                        Chakra Color: Crimson Red with Void Black
                        Chakra Materialization: Flicker flames with black ashes evaporating into the air

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Patience
                        • Calm
                        Weaknesses:
                        • Restless
                        • Independent
                        Fears:
                        • Unibrow/Bushy Square Brows
                        • Mirrors


                        Personal Attributes:
                        ▱▰▱ Flames of Salvation | The user's effected fire based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user.
                        ▱▰▱ Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques.
                        ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.
                        ▱▰▱ Book of Water | The user's complex sword strikes from styles as well as basic combat complex sword strikes can expel a thin five foot blade of water per rank of the technique that follows the path of the physical blade. In addition, the user gains access to 4 ninjutsu slots to be used for the Water Element only.
                        ▱▰▱ Gift of Perception | The clan's naturally keen sense of smell is not always the gift granted to the clansmen. Occasionally, the clan members are gifted a different sense to be heightened, multiplying the natural abilities of that sense by ten. This allows hearing to pick up on even muscle contractions and friction inside the body. Smell now gives away gender, body rank, class and killing intent as well as it's previous tells. Sight grants visibility to micro-movements of muscle groups, sight spanning the entire topic within a straight line. Genjutsu effecting the heightened sense are able to be detected upon being casted, causing one tier less in mental stress.
                        ▱▰▱ Second Current | The user is able to pick up the Tetsunami Ryu Bukijutsu for no cost to their slots. Techniques of both Tetsunami Ryu and the clan techniques have the range of their water's reach increased by 5 feet per rank bud does not effect the strength of the technique when interacting with other techniques.




                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Suiton


                        Seinaru Enjo


                        Seiryu


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
PostPosted: Wed Jan 13, 2021 6:19 pm
“Jenni Deer”

Approved  

gucci-shinigami
Crew


gucci-shinigami
Crew

PostPosted: Wed Jan 13, 2021 9:18 pm
Ichengo Angelus

Approved, and don't let me so you in here again  
PostPosted: Fri Jan 15, 2021 4:35 am
Atomu used half his xp for respec already so using more from that pool of respec xp now. His profile is in the spoiler in the first post.

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Alice
                        Nickname:
                        Age: 18
                        Birthdate: 6/22
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B Rank

                        Hair Color: Blonde
                        Eye Color: Blue
                        Height: 5'5"
                        Weight: 115 lbs

                        Non-Combat Outfit: Various forms of typical clothing. Likes dresses.
                        Combat Outfit: Click Image above the profile.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: I will be the shield that never falls! The unmoving bastion!
                        Personality: Alice is fairly stubborn, not in a particularly bad way however. She isn't stuck in her ways so much as unless you prove to her that they're wrong then she will likely not change them. She is overall a kind and caring individual especially to those who are either younger than her or who are specifically her underlings...or just anyone who might be lower on the hierarchy than her. Typically she is very non-aggressive, however if she feels like she has to protect something or someone then she can become extremely aggressive if the situation requires it. Still she prefers to settle things peacefully and with no one getting hurt.

                        Village: Konohagakure
                        Title: Chunin (Was Given Permission by the Bun)
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Alice comes from a small and unmapped island in the middle of the Kaijuu Ocean. She wasn't raised particularly poorly, however this island's people were very combative and thrill seeking. Many of the people of this island were known to hunt monsters in the ocean below them or even on the small island itself. They also held competitive events every month where their various warriors would fight each other for their own and other people's entertainment. Alice's parents met in this way, where they had fought against one another and when her mother ended victorious her father fell for her.

                        Alice was never much into the fights, the aggressive mannerisms of others on her island. She adopted a less...aggressive style of fighting. While her parents understood and never stopped her from doing what she wanted they still made her partake in the warrior events as soon as she was old enough. Alice didn't protest this, as she understood what they meant to her parents. Alice's heavily defensive style of combat was laughed at initially...however it was soon realized that she wasn't any worse than these other warriors at wall.

                        She would win fairly consistently in these battles through consistent and effective counter attacks. She was well known on her island, however she wanted a bit more. When she turned 18 she would head on a boat and begin to travel. Everyone on her island supported her choice and saw her off. She would sail until she met land perhaps even getting mixed up along the way through various storms and waters pushing her boat in directions she never wanted it to go. She was even attacked by pirates at some point...who quickly realized she seemed to have nothing anyways and couldn't deal with her combat style so they just didn't deal with her anymore. Eventually she would reach the land of fire....somehow....probably from all the rushing waves pushing her small boat around.

                        She would make her way through the Land of Fire, eventually coming across Konoha. Where she would both explain her own situation and also find out about the extremely recent events that happened in these lands with the samurai. She would offer to join and help and perhaps even teach those who needed to. Her offer was accepted and she is now a teacher at Konoha.


                        ▰ CLASSES AND STATS

                        First Class: Jack Class
                        ▱▰▱ Master of NoneYou are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. With this technique, you may go on any mission with a class restriction even if you are not that class. You gain access to one of the following class restricted technique groups up to one rank below your body: Medical, Sealing, or Sensory. These techniques consume ninjutsu slots. If Specialized gains access to a second at A and the third at S+. The Jack is not treated as having access to techniques which would require double Scholar.
                        Chosen Class Restricted Art: ( Medical, Sealing or Sensory )
                        Sealing -> Medical (A) -> Sensory(S+)

                        Second Class: Jack Class
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.
                        ▱▰▱ Cross Class or Specialization:Jack - Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline).(Juggernaut from Bukijutsu Class)

                        Chakra Pool: 620
                        Stamina Pool: 570
                        Chakra Element: Suiton, Raiton
                        Chakra Color: Blue
                        Chakra Materialization: Normal Chakra

                        Stats:
                        • Strength ► 1
                        → Juggernaut
                        • Speed ► 0

                        • Agility ► 0

                        • Endurance ► 3
                        → Honor, Juggernaut

                        Strengths:
                        • Defense
                        • Quick thinking in combat
                        Weaknesses:
                        • Heavy preference to defensive actions and counter attacking than being offensive.
                        • Not particularly great at ranged combat.
                        Fears:
                        • Being unable to protect people
                        • Returning home to a destroyed island.

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Stamina Enhancement | +200 Stamina (2 PAs)
                        ▱▰▱ Defensive Mastery | Defensive Techniques are not subject to piercing based effects. This includes effects that treat a jutsu as stronger against defensive techniques or that ignore or break defensive techniques. However in turn Alice also does not benefit from these sorts of effects when using these sorts of techniques.
                        ▱▰▱ Defensive Efficiency | Reduce the cost of all defensive techniques by 1 rank without diminishing their power. These are explicitly defensive techniques not offensive techniques used in defensive ways.
                        ▱▰▱ Jack of Craft | Alice is a Veteran Weaponsmith, Armorsmith, and Enchanter (3 PAs)
                        ▱▰▱ Crafting Instinct | Alice requires 2 less paragraphs to a minimum of 1 to advance in Weaponsmithing and Armorsmithing (2 PAs)
                        ▱▰▱ Teacher of Many Things | Alice has both All-Rounder and C.Q.C. Expert teaching branches.
                        ▱▰▱ Emergency Physician!? | Alice has both General Physician and Emergency medical branches.
                        ▱▰▱ Money from Home | Begin with 30,000 Ryo

                        Non-Bloodline Personal Attributes:

                        ▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.

                        ▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,000
                        XP: 1,700
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Weaponsmithing || → Veteran Weaponsmith
                        • Armorsmithing || → Veteran Armorsmith
                        • Enchanting || → Veteran Enchanter
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Teaching || → {Current Title}
                        • Medical || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x - Replenishment stuff, 1700 xp ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • TWO SHIELDS =D






                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 40
                        • Genjutsu | 00 / 50
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 03
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton


                        Raiton


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Indefatigable Interloper

Distinct Smoker

PostPosted: Fri Jan 15, 2021 9:20 am
User Image


                        ▰ PERSONAL DATA

                        Full Name: Kou Hogosha
                        Nickname: Koko
                        Age: 16
                        Birthdate: 1/4
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Bloodline: N/A

                        Non-Combat Outfit: Sans haori


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Get some!
                        Personality: WIP

                        Village: Zaishin
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: They're a new RPC and it's pointless fluff anyways.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Master of NoneYou are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. With this technique, you may go on any mission with a class restriction even if you are not that class. You gain access to one of the following class restricted technique groups up to one rank below your body: Medical, Sealing, or Sensory. These techniques consume ninjutsu slots. If Specialized gains access to a second at A and the third at S+. The Jack is not treated as having access to techniques which would require double Scholar.
                        Chosen Class Restricted Art: Medical

                        Second Class: Jack
                        ▱▰▱ Right Tool For The JobAt the beginning of each combat encounter, the Jack may select one type of technique. For the duration of that fight, techniques of that selected type have their costs reduced by five chakra or stamina per rank of the technique. (Technique Types: Suiton, Doton, Fuuton, Maruton, Fuuin, Iryo, Sensory, etc) In addition, the user is able to carry an additional custom item or weapon that does not count towards their custom points.
                        ▱▰▱ Specialization:Jack Class – Jack Class: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Bukijutsu - Expert: The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.)

                        Chakra Pool: 200
                        Stamina Pool: 200
                        Chakra Element: Earth, Wind
                        Chakra Color: Blue
                        Chakra Materialization: Narrow jets coming from the eyes and wrists

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Physical training
                        • Weapons maintenance
                        Weaknesses:
                        • Overestimates Buki abilities
                        • Underestimates women
                        Fears:
                        • Being publicly humiliated by loss in a 1v1
                        • Giant Squid

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Veteran Weaponsmith | Begin the series as a veteran
                        ▱▰▱ Veteran Enchanter | Begin the series as a veteran
                        ▱▰▱ I am unoriginal | +100 Chakra
                        ▱▰▱ I am boring | +100 Stamina
                        ▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Class and Tinkering Teammates.
                        ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Earth


                        Wind


                        Bloodline


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu {Remove if none}
                        {Style name here}


                        Bukijutsu {Remove if none}
                        {Style name here}



                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak
 
PostPosted: Fri Jan 15, 2021 9:30 am
Indefatigable Interloper


Ichengo Angelus


Approved  

gucci-shinigami
Crew


Haffon

PostPosted: Fri Jan 15, 2021 8:49 pm
((Three extra PA's, 1 variable technique, and 2 taijutsu from Nohea replenishment)).





User Image
                        ▰ PERSONAL DATA

                        Full Name: Takezō Hogosha
                        Nickname: Taki
                        Age: 16
                        Birthdate: 06/07
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Black
                        Eye Color: Black
                        Height: 5'6ft
                        Weight: 134lbs

                        Bloodline:
                        tab Hozuki
                        tab Ukyo

                        Non-Combat Outfit:
                        Combat Outfit:



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Society is afraid of alonedom, like lonely hearts are wasting away in basements, like people must have problems if, after a while, nobody wants to spend time with them. But lonely is a freedom that breaths easy and weightless and lonely is healing if you make it."

                        Personality:


                        I have this written up and will provide it to the mod approving this on request. I would, however, like to keep this as secret as possible from everyone. That way, you have to go in blind when talking with him.


                        Village: Land of Iron
                        Title: Wanderer
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: TBA


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite AcademicYou compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules) All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 action with varying cooldowns depending on the rank of the techniques.
                        E-D - None
                        C-B - 1
                        A-S - 2
                        S+ - 3


                        Second Class: Blloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

                        ▱▰▱ Cross Class or Specialization:Scholar – Bloodline: Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.


                        Technique Name: Curse of the Family
                        Technique Type: Sealing
                        Technique Rank: B
                        Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used.


                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Earth, Wind.
                        Chakra Color: Black
                        Chakra Materialization: N/A

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Stealth.
                        • Flexibility
                        • Quick witted.
                        Weaknesses:
                        • Jumpy.
                        • Hard time expressing emotions.
                        Fears:
                        • Fear of speaking.
                        • Fear of crowds.
                        • Fear of attention, born out of a self-perceived lack of depth.

                        Personal Attributes:


                        ▱▰▱ Rock Hard Mastery | The Hozuki's Stat Cap for [Strength] and [Endurance] is increased by [1] step when assimilating as a solid .[4]►[6] , [6]►[8], [8]►[10]
                        ▱▰▱ What is Yours is Mine | When assimilating as a substance that correlates with a bloodline. The Hozuki user may use the techniques of that bloodline three ranks below their body rank. Minimum E.
                        ▱▰▱ Vantablack Assassin | Anything the Ukyo's ink covers is effectively hidden from sensory detection aside from the normal senses of sight,smell, and hearing. The Ukyo user may still detect inked targets normally. Other non-chakra methods of detection such as heat, and motion, etc are still detectable.
                        ▱▰▱ Extra Thick | Ink no longer suffers an elemental weakness to Suiton. Constructs of E-D rank last [3] additional posts C-B [2], A-S [1].
                        ▱▰▱ Pass Without Trace I | Taki is an expert at fading from people's sense's. Unless possessing a unique feature to do so (custom or PA) Taki produces no sound as he walks, moves, runs, etc.
                        ▱▰▱ Pass Without Trace II | Taki is an expert at fading from people's sense's. Unless possessing a unique feature to do so (custom or PA) Taki produces no scent to speak of.
                        ▱▰▱ Pass Without Trace III | Taki is an expert at fading from people's sense's. While morphed even partly, he can take on the properties of the element he is absorbing and remove his heat signature. This is of course, only if what he absorbs into does not have a heat signature to begin with.
                        ▱▰▱ Just a Ghost | It is said that on the day Taki was born, the universe conspired to make him the most forgettable person on the planet. A fact that has proven true many times thus far. While not in combat, and unless actively talking with Taki, memory of him will fade away. Leaving him just another blurred face in a crowd.
                        ▱▰▱ Lemon Ink | When not using it in Uyko jutsu, Taki's ink is produced clear and with no color or scent.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims


                        Missions Claim:




                        Training Claim:




                        Professions Claim:




                        Events Claim:


                        [1] Variable Technique (Replenishment)
                        [3] PA's (Replenishment)
                        [2] Taijutsu (Replenishment)


                        Endgame Claim:





                        ▰ INVENTORY








                        Weapon Specs





                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X
                        • Henge no Jutsu | Rank E
                        • Bunshin no Jutsu | Rank E
                        • Substitution Technique | Rank E
                        • Art of Walking on Water | Rank D
                        • Art of Walking on Walls | Rank D
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D

                        Doton





                        Fuuton





                        Hozuki





                        Ukyo





                        Genjutsu





                        Taijutsu





                        Bukijutsu






                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique







pyrategross

Hurrak
 
PostPosted: Fri Jan 15, 2021 9:15 pm
Ffionn


Approved  

gucci-shinigami
Crew


Ishiba Satomi

PostPosted: Fri Jan 15, 2021 9:16 pm
User Image
処罰, Shobatsu. 処, Sho. (Punishment. Place.)

User Image
                        ▰ PERSONAL DATA

                        Full Name: Mloxas Ethirris (Mloxas is pronounced "lho-sis". Ethirris is pronounced "eh-thur-rhis".)
                        Nickname: Shobatsu, Sho
                        Age: Eighteen
                        Birthdate: April 4th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5'3" (160cm)
                        Weight: 119lbs (54kgs)

                        Bloodline: Hojo (Endai Ika), Saimoto



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I seek to provide the best service one possibly can, and to exceed all expectations in doing so."
                        Personality: Despite her outwardly quiet demeanor one can often find Mloxas with a grin plastered on her face, and her interactions with others are often extremely formal and respectful. When she's by herself, or thinks she is, she is often mumbling to herself in a impossible to understand language; the sound of which can give one a most unplesant headache, and prolonged exposure to it often causes a most intense migraine paired with nausea.

                        Village: Kumoito
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Mloxas was trained to be an expcetional Maid from the tender age of four, and despite her position as an illegitimate child was taught how to be a proper lady as well. Of course, neither her nor her father knew who her mother was; and what little her father remembered of the encounter, he refused to speak about. After that, Mloxas kind of just... showed up, awash upon the shore in front of her father's house; bearing a letter in her tiny hands. The letter detailed very little, except really her name and just what would happen to him t'were he to abandon the child. Of course, Mloxas' father did not treat her well, and almost entirely left her to the maids. Being an illegitimate child, despite being the daughter of a prominent Hojo house, Mloxas wasn't even treated well by the maids. Though, a few of them, did take pity on her and taught her much of what she knows today. Everything from her understanding of Ninjutsu, all the way to her somewhat official training as a maid.

                        At first, Mloxas simply copied what the maids were doing; but a few of them found that she had such a passion for it, they decided to teach her. Her father, for his part, attempted to ignore the fact that she existed. When he had to interact with her, he even refused to her by name; instead calling her "Shobatsu", as if to indicate she was some kind of punishment placed upon him. However, despite her father's obvious fear and hatred, she still cared for him. Over time, he even softened on her; though only slightly. Dozai Yuminoji Hojo was a rather cruel man, though he never directly took action against Mloxas. However, as if in attempt to finally get her out of his life, he sent her away to Arashigakure. There, she came with quite the recommendation; and somehow managed to find herself in the employ of the Lightning Empress.

                        As a maid for the Lightning Empress, Mloxas truly put her all into serving to the best of her ability; which, given her dedicated specialization in the trade, she had practically turned it into an artform. Cooking, cleaning, dressing, managing, accounting, and so very much more she all did with such apitude that one would have almost thought her inhuman. Of course, to some extent, she is inhuman. Though she never learned quite who her mother was, she did learn of the gifts from her blood. However, amidst those gifts laid something dark; something so utterly ancient, that it's existence is unfathomable to mortals. Mloxas, after awakening to her second bloodline, was given a front-row seat to this mysterious entity's performance. While she may have only been eight at the time, it is undoubtable that the expierence did... something to the girl. While her kind among the Hojo, the Endai Ika, are already known to be bizarre and unusual: Whoever, or whatever, Mloxas was exposed to made her ever more so. For a few months after the fact, no one could understand her speech; and her prescence sent shivers down spines, and animals running in terror. Of course, for her part, Mloxas simply giggled at how everyone around her kept "acting all funny, like clowns!"

                        Even after the Lightning Empress left Arashigakure, Mloxas stayed within her employ; leaving Arashigakure alongside her. Ever since, she has remained in her position; seemingly quite content with her lot in life.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Cross Class or Specialization:Bloodline – Bloodline: Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 400
                        Stamina Pool: 300
                        Chakra Element: Water, Fire
                        Chakra Color: Violet
                        Chakra Materialization: Small tears seemingly in the fabric of reality around her with various types of eyes peering through.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Cooking.
                        • Cleaning.
                        • Laundry.
                        Breaking the minds of lesser creatures
                        Weaknesses:
                        • Can't tell a direct lie.
                        • Can't break a promise/oath.
                        • Can't stand seeing a messy room/person.
                        Fears:
                        • Being abandoned by her employer.
                        • Losing the favor of the Voice of Shadow.

                        Modifiers:
                        • Use of extra limbs with Taijutsu cost [5] less per rank to perform
                        • Void Release techniques cost [1] rank less to perform.

                        Personal Attributes:
                        ▱▰▱ Thick Limbs | Use of extra limbs with Taijutsu cost [5] less per rank to perform, the Hojo gains an additional Taijustu style.
                        ▱▰▱ Shall We Dance? | Perhaps the most dangerous facet of the void is that it flows and conforms differently in each person, allowing them to make it their own in a world where having an ace up your sleeve could mean the difference between life and death. Taking this PA allows the user to create a keystone augment for the sole use to alter their void techniques. As with other keystones, the user may only possess one. Disciplines that grant keystones may still be taken in conjunction with this PA in order to benefit from their secondary effects, however, the user must choose which keystone they will ultimately use.
                        ▱▰▱ Altered Perspecive | For every body rank, starting at D, the user may choose three [ 3 ] of any jutsu ( nin, medic, etc ) or other bloodline jutsu and places them under their Kūton list to no longer consume a slot ( If they did before ). These function the same as normal with the exception that they are now performed with Kūton chakra and are considered purely void techniques for interactions with other jutsu (such as the ones in this list), along with benefits that are granted by classes.
                        ▱▰▱ Like Pawns on a Chessboard | After landing a successful void technique against the target, the user's chakra will similarly linger on the enemy to [ Presence of Mind ]. The key difference is that the user may now use the movement bonus granted from [ Black Waltz ] to move any enemy in any direction the user wishes. The user also gains access to the [ Marionette Dancing ] technique.
                        ▱▰▱ Eldritch Familiarity | The RPCs Void Release techniques cost [1] rank less to perform.
                        ▱▰▱ Mystic Blood | The RPC gains [100] Chakra.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0
                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 06
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton, Water Release:


                        Katon, Fire Release:


                        Hojo


                        Saimoto


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu



                        Bukijutsu




                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
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