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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Zak the Panduh

Dapper Partner

PostPosted: Sun Jan 31, 2021 7:59 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Mamoru Nakama (adopted surname)
                        Nickname: Ume (stage name)
                        Age: 18
                        Birthdate: Unknown
                        Gender: Androgynous Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: White
                        Eye Color: Gold
                        Height: 5'9"
                        Weight: 165 lbs
                        Bloodline: Oni Clan

                        Non-Combat Outfit: Refer to photo; typically barefooted. Any costumes required for performances.
                        Combat Outfit: Refer to photo; typically barefooted. Any costumes required for performances.


                        ▰ SOCIAL AND PERSONALITY

                        Haiku of the Heart: Liquid strong as storms, flows smoothly down the gullet; The pain never drowns.
                        Personality: Plagued by the feelings of his deceased master, Mamoru has locked away most of his former self in terms of personality. It's almost as if he still has very little regard for his own life, recklessly engaging in alcohol consumption and dangerous activities to the point where it has become an addiction. While drunk, he's an emotional wreck, prone to starting fights at a moment's notice or being overly affectionate. Will randomly refer to, or even address others as "Ku-sama" throughout his drunken state. When he doesn't reek with the smell of strong alcohol, he possesses a rather somber aura, struggles to make decisions on his own, and has a temper that shows itself from time to time. Mamoru is willing to help others in need, a feeling that is almost impulsive to him, as Kuragi always wanted him to be good to people.

                        Village: Zaishin
                        Title: Okappiki Monk
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Mamoru comes from a nomadic Oni tribe that doesn't inhabit a particular biome, instead possessing unique traits that make them one of a kind. They are smaller than most Oni-kin, comparable to that of humans - if not smaller - with porcelain skin, narrow eyes, and white hair. Their size alone made them targets among their own kind, who viewed them as weak and insignificant, creating centuries of tension between them and the much larger Oni-kin. Upon travelling through the mountains of Tetsu no Kabe, they encountered a rather aggressive mountain oni tribe who mistook their passing by as an attempt to take over their territory. Mamoru was only a child then, fleeing the scene as those more capable proceeded to defend themselves. The young oni ran off into a nearby mine to hide, meeting face to face with a Samurai who threatened to cut him down where he stood upon witnessing the small horns on his head. Young Mamoru pleaded for his life, and was spared under one condition: servitude.

                        "Ume" became Mamoru's new name under his master, Kuragi. A feminine name, one created under the assumption that the oni was female, until some interesting events came about which revealed their true gender. When he wasn't being rigorously trained by Master Kuragi or cooking, cleaning, or tending to the plot of farmland he owned, Ume spent a lot of his time dancing. His family enjoyed gatherings around a fire to dance and play music. It was the only thing he had left to remind him of them. When Kuragi became of aware of his companion's dancing talent, he'd host shows to make money off of Ume's performances, making him wear a mask to disguise his horns as 'part of the costume'. Years passed and Ume was considered a "successfully tamed Oni" amongst Kuragi's comrades; the bond between the two having grown considerably ever since. After the Shogun declared war on the Shinobi, Master Kuragi and Ume would come to a disagreement on their participation. Ume refusing to go, regardless of Master Kuragi's orders and his loyalty to the Shogun. Kuragi threatened to kill Ume if he did not comply, and despite Ume's insistence, his master could not bring himself to end the oni's life.

                        Master Kuragi went on to fight in the war, while Ume, with the last of his self-control after Kinryu's command, locked himself away. After the war was over, the village received news of the countless of lives lost in the war, one of them being Master Kuragi. Awash with guilt and heartbreak, Ume blamed himself for not being at Kuragi's side, attempting suicide as a result. A worker couple witnessed the act, and immediately responded, thus preventing his death. A month later, Mamoru had fully recovered, and was offered shelter in the worker couple's home. The oni felt completely lost, his emotions eating him alive in the process. He spent his days toiling away, and filling the nights with absurd amounts of alcohol until he'd finally blackout, or other reckless activities.


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ Battlefield PresenceThe user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai.
                        tab • Signature Style: Drunken Fist
                        Second Class: Performer
                        ▱▰▱ Grand IllustratorPerformance can be more than just making a song or moving to beats. It is about telling a story that fills the imagination and inspires people. More than just simple bards, those of this discipline do not just recite limerick and spread history; no, characters of this discipline create history all their own, spreading tales of fantasy and adventure that embody the oldest and noblest of human tradition and traits. They are a storyteller, who has mastered the art of taking any tool at their disposal and using it them to create something never before seen. When taking this discipline, characters are allowed to korabo any type of jutsu with another, as opposed to the normal limitations of korabo. This leaves it possible to create things anything from imagination, such as a genjutsu that heals others and many other combinations. This ability is done for a single activation by paying the chakra cost for both abilities. The only restriction is that the korabo must be incorporated as part of the user's performance, not just used during it. An example of this would be using the explosion from katon jutsu as a firework. In addition, the user also gains access to the following song technique. The cooldown for this korabo is once every three posts.
                        ▰ The Stage is Set [ Sutēji ga Settei ] | Rank X | Cost: Chakra
                        The cornerstone to set the ideal scene for the performer, this ability changes the entire thread it is used in, as prevents any other jutsu at the rank this was used at below from altering the thread once it has been laid. Similar to a keystone, this ability takes three effects of the user's choice to allow to the story. This could mean something like creating a swamp and then having that swamp has sticky properties to those that travel through it, requiring chakra paid to free oneself, whatever is desired. While being used this way, these effects may be korabo'd into the user's performance korabo for free, creating a three-way korabo between the jutsu. The limitations of this jutsu are listed below:

                        • This jutsu must follow a storybook progression. Unlike a true keystone, this ability cannot have all of its effects active at one time. Instead, they must follow the progression order of a beginning, middle, and an end. When transferring to the next part of the story the previous part loses its power but can remain after, as an aesthetic effect if desired. Meaning once you reached the next part of your story, the swamp would lose its sticky power but could remain behind as a means to set the ‘scene’ without breaking the flow of the reading. Each separate effect cannot last more than [3] posts.

                        • Storybook created items lack elemental properties that the performer does not possess when they interact with real-world items and beings. For instance, writing that a fireball falls from the sky will only deal blunt force trauma as opposed to burning, unless the performer possesses the fire element. Ninjutsu users may apply their enhanced element effects to these storybook creations as well.

                        • Much the same as other custom effects, no storybook created effect may be written so that it is a direct auto-hit OR write the death of a character that isn’t initially part of the story. As in, you could not say: write that that their RPC starts out poisoned, but instead write they are traveling through a poisoned cloud.

                        • Similar to other song jutsu, performers may utilize either your squad, or the assistance of other class performers, or even yourself, this ability may have its current effect duration increased by one post each time that performance is written in their post. Doing so costs an activation (or all activations in the case of a squadron) but no chakra, and can only a maximum of one activation may be spent this way at a time. Performance assistance from multiple sources does provide more than a single post increase but does improve your chances for upkeep this effect uninterrupted.

                        • Kai may be used to free oneself from a storybook effect but does not end the use of the story jutsu itself. This freedom counts as immunity from all story effects for up to one post after the kai isu sed. After that, if the performance has been upkept, they are subject to its effects once more.

                        tab • Performance Type: Interpretive Dancing [ Oni Kagura ]
                        ▱▰▱ Cross Class or Specialization:Taijutsu – Performer: While under the effects of their song jutsu, the performer may choose one taijutsu technique per every activation they have. After selecting the chosen jutsu, the performer makes use of a unique and fluid combo that allows them to mix all of these jutsu together for a single activation. The exertion of this korabo drains the body, however, and reduces the number of activations in their next post based on how many taijutsu were mixed together. This effect cannot be used outside of combat to stack activations.

                        Chakra Pool: 300
                        Stamina Pool: 500
                        Chakra Element: Katon, Fuuton
                        Chakra Color: Pink
                        Chakra Materialization: A circular pattern of drums floating behind his back.

                        Stats:
                        • Strength ► 1
                        → Oni Clan Trait
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 1
                        → Oni Clan Trait

                        Strengths:
                        • Although Mamoru won't admit it, he's a formidable hand-to-hand combatant.
                        • Has a bunch of mundane skills under his belt (cooking, cleaning, fishing, botany).
                        Weaknesses:
                        • Alcohol addiction due to his own repeated attempts at getting drunk.
                        • His guilt is overbearing, and has caused him to second guess himself.
                        Fears:
                        • Being mind-controlled by Kinryu again.
                        • Another war, causing rifts in families/relationships.

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Mountain Clan | Oni are able to korabo suiton and sake techniques without the sake being reduced in strength. These can be korabo'd for one activation every two posts. In this circumstance, sake creation techniques are unnecessary but an augment needs to be paid for to korabo with the suiton technique. The Oni starts with [2] additional taijutsu styles upon creation.
                        ▱▰▱ Clever Brew Master | The Oni receives two additional customs per body rank to produce new brew types. They are able to cast bloodline techniques through somatic movements. Their saketon pool is increased by 100. The Oni receives [1] point of strength and endurance at D-Rank and a second point of strength and endurance at B-Rank.
                        ▱▰▱ Orgelord | The Oni's saketon pool is increased by 200. Sake used by the Oni remove or restore chakra from the target two ranks below the rank brewed for poisonous or medicinal brews respectively. The Oni restores an additional 50 saketon per post passively. The Oni's stamina is increased by 200 and taijutsu techniques cost 10 stamina less at a minimum of 5.
                        ▱▰▱ Seeking Intoxication | Mamoru's current obsession with alcohol has increased Saketon pool by 100, and it is unable to extend beyond this limit. (Christmas Event)
                        ▱▰▱ Oni Kagura | An interpretive style of dance used by the nomadic tribe of his kin, that expresses the might they possess despite their smaller frames. This is shown in their presence on the battlefield as well. Instead of body rank, the secondary effect of Battlefield Presence is determined by the difference in the users Strength stat, versus the target's Endurance stat, while still following Kai requirements. (Christmas Event)
                        ▱▰▱ Under Oni | The nomadic oni tribe is one of the smallest compared to the rest of their oni-kin, causing them to be picked on for generations by their much larger counterparts. The perk in the "Dark Horse" gladiator branch applies to Mamoru, so long as he is sober. (Christmas Event)


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Medium Sake Gourd






                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 13
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 04
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Fuuton


                        Bloodline


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}
 
PostPosted: Sun Jan 31, 2021 4:17 pm
Charybdis

New PA's for Above Character.

▱▰▱ Bonds of the Soul | A remnant of his soul having been tethered to Miyuki and Thresher's, so long as they are in the same thread at him, Charybdis is capable of feeling their surface emotions, such as when they are scared, doubtful, angry, etc.
▱▰▱ Tentacle Brushes | Due to having his soul in Miyuki's body, even if only for a short time, Charybdis has retained some painter like traits. He now can use Sumi-Efude Masenko techniques with his tentacles. He also gains this specific bukijutsu style. (2 PAs)
▱▰▱ Predator's Frenzy | Due to having Thresher's soul in his body, even if only for a short time, Charybdis' body has become accustomed to using it's natural predatory instincts. Charybdis can choose to use one defensive action as an offensive action instead.
▱▰▱ How Bonds Change You | Due to the soul bond that he shared with Miyuki and Thresher, both kunoichi who have elemental connections with Water and Wind, Charybdis has gained Wind as a Third Element.
▱▰▱ Embracing Oneself | With a more grounded mind due to the events happening around him, Charybdis now has a resistance to fear effects. Mental Stress, Insanity, and Fear Effects with numerical value are half as effective.
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

gucci-shinigami
Crew

PostPosted: Mon Feb 01, 2021 3:47 pm
Thresher Respec

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Turesha Isonade
                        Nickname: Thresher
                        Age: 23
                        Birthdate: 12/15
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Height: 6' 10"
                        Weight: 205 lbs

                        Bloodline: Abyssal Ones

                        Kemono Shinzo [Implant]

                        Seiryu [Implant]




                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Life is Survival of the Fittest, and I plan to come out on top.
                        Personality: Turesha is vulgar, hard headed, kind of stupid, and kind of aggressive. She likes to do things on her own, her own way and if you don't like it then get out of her way. She's cocky and prideful to a fault.

                        Village: Arashigakure
                        Title: Chunin/Oinin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Thresher didn't actually sign up to become a shinobi. She used to live on her own, hunting her prey and living as she pleased. Until one day she came across a dying man, dressed in garb that caught her eye. A headband with a metal plate and an insignia caught her eye so she grabbed it. The man, however, wasn't dead and took hold Thresher's wrist. With his dying breath, he told her that if she took his headband that it was his dying wish for her to live in the way of the shinobi, and continue on with his legacy. Her life was a whirlwind from there: found by people with the same garb, throw into a bustling city culture, ninja registration, everything that she never even knew about. Thresher put up with it, however, because as time passed she found that she was getting stronger just by being a shinobi. And the last words of that man echoed in the back of her mind...


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Mystic Hero The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Signature Style: Edge Punisher
                        Second Class: Bukijutsu
                        ▱▰▱ Expert The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        ▱▰▱ Bukijutsu-Bukijutsu: Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase to their 8 point stat cap making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.

                        Second Class: Bloodline
                        ▱▰▱ Heritage Keystone You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.

                        Chakra Pool: 5000
                        Stamina Pool: 5000
                        Chakra Element: Water, Wind, Lighting
                        Chakra Color: Cerulean
                        Chakra Materialization: Thresher Shark

                        Stats:
                        • Strength ► 9
                        → Edge Punisher (2), Great Desctructive Blade Art (2), Meteor Crusher (2), Hoshigaki PA (3)
                        • Speed ► 9
                        → Expert (1), Tetsuishi no Ryu (2), Kote Art (2), Fissure Kicking (2), Kyotoryuu (2),
                        • Agility ► 9
                        → Expert (1), Kazekiri (2), Kakumei No Hono Ryu (2), Oblivion Fist (1), Dedicated Disciple (3)
                        • Endurance ► 9
                        → Dedicated Disciple (9)

                        Strengths:
                        • Thresher has an eerily strong sense of smell, even for people of her own clan. Her other big strength (and pride) is her strength.
                        • She's very fond of a good old fashioned brawl, and is constantly wanting to find out who's the strongest.
                        Weaknesses:
                        • She's kind of stupid, easy to fool, quick to anger, and very stubborn
                        • She's very lazy, and doesn't like it when things don't come to her naturally.
                        Fears:
                        • She hates to be seen as weak, and really hates to be beaten. She's scared of being perceived as the small fish in the big pond. An absolute utter beatdown terrifies her on an instinctual level
                        • She'd always hate to admit it but, as a result of growing up alone, she is terrified of the idea of losing anyone that she would actually consider a friend

                        Modifiers:

                        • Bukijutsu costs [10] less resource to use at every body rank, maxing out at 60 less at S+, always to a minimum of 5 resource paid per technique.

                        Techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon (Buster Sword) in attack or defense. With a minimum of 5 chakra or stamina paid.

                        Personal Attributes:

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Unified Front: After their soul swapping misadventures in the mines of Arashigakure, Thresher now has a more powrful bond with Miyuki Ukyo and Charybdis Hojo-Hoshigaki. When using a technique to defend either of these characters, that technique is considering overwhelming for jutsu collision purposes.

                        • Connectivity Connection: After having her soul swapped into the body of Charybdis, Thresher gained access to the Lightning element

                        • Book of Water | The user's complex sword strikes from styles as well as basic combat complex sword strikes can expel a thin five foot blade of water per rank of the technique that follows the path of the physical blade. In addition, the user gains access to 4 ninjutsu slots to be used for the Water Element only.

                        • Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.


                        • The Best Offense...: Allows Thresher to advance to [Veteran] Weaponsmithing

                        • ...Is a good Defense: Allows Thresher to advance to [Veteran] ArmorsSmithing

                        ▱▰▱ Surf or Swim | Walking on or submerged in water, Hoshigaki can dodge for one rank less in resource and their speed is boosted by [1] at E-C body rank and [2] at B-S+ body rank. They are also able to use bloodline techniques with somatic gestures.

                        ▱▰▱ Sharkskin | When the Hoshigaki's blade makes contact with a target, they absorb chakra equal to the defense used. They can also start with an additional [2] bukijutsu styles.

                        ▱▰▱ Aquatic Mastery | The user's suiton techniques may be doubled in size for no additional cost. This does not effect the strength of the user's suiton techniques. In addition, should the user's water ninjutsu or clan techniques interact with another suiton technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally. Also, the clan member gains a +1 to Strength or Speed every time they increase in body rank. This culminates in a total of +4 Stats spread to Strength & Speed as desired.

                        ▱▰▱ Can't be Tamed | The clan member is able to use bukijutsu while in half/beast mode, and natural weaponry (fangs, claws, horns) can be used, logically, in lieu of formal weapons. Their resourcefulness in beast form translates into their anthro/kemonomimi form, allowing them to use bukijutsu for one rank less cost (does not stack with other bukijutsu reductions).


                        ▰▰▰ Clan Traits:
                        • All Members of The Kemono Shinzō may speak with their own species in its native tongue.
                        • Kemono Shinzō, in beast mode, are not susceptible to muteness. However, any jutsu that inflicts muteness will attach the status to a Kemono Shinzō when they revert from beast mode.
                        • Kemono Shinzō are treated as a body rank higher when forming pacts.
                        • Kemono Shinzō at any time may revert to their original form for no chakra cost. This form is roughly the size of the original species which can maximally only be the size of an average human. I.e dog Kemono Shinzō can turn into a dog and back into its anthro state. This functions essentially as a henge.
                        • Kemono Shinzō, when in beast mode, gain a +2 to all of their stats. For example, a [4] cap is raised to [6]. [6] to [8], and [8] to [10].
                        • Transformations into half-beast mode or beast mode alter the chemistry in the brain of the clan member suddenly enough to function as a kai for any active genjutsu on the clan member. The clan member pays the cost for this kai as they transform. This spares them a combat action.

                        ▰▰▰ Hoshigaki Traits:
                        • All Hoshigaki have the water element, and techniques that form sharks made of water do not require slots to learn and require one rank less in chakra cost at a minimum of [5].
                        • Hoshigaki are quick to anger, and when they smell blood, literally or figuratively, they tend to be quick to capitalize on the weakness they perceive.
                        • Hoshigaki possesses a set of gills for the innate breathing of either air or water.
                        • Sharkskin is tough and jarring to others so any physical contact made with a Hoshigaki results in tier one paralysis on the limb that made contact with the Hoshigaki.
                        • Bukijutsu costs [10] less resource to use at every body rank, maxing out at 60 less at S+, always to a minimum of 5 resource paid per technique.
                        • Hoshigaki are automatically contracted with the fish, and their animal sage mode does not take a spot away from the contract's sage limit. Animal sage mode is separate from the Hoshigaki sage mode.
                        • Hoshigaki are able to inflict tiered drench with all of their techniques.
                        • All primary members of the Hoshigaki Clan are automatically contracted to the aquatic summons of the Verdant Abyss and are able to summon them once they learn the summoning technique. Must travel to the Verdant Abyss to become a sage. If you sign any other contract then you lose access to the aquatic summons.

                        ▰▰▰ Hoshigaki Bloodline Sage Mode:
                        Hoshigaki are capable of harnessing natural energy while moving (for sharks never stop) so long as they are in water, and have their own sage mode as well. They can gather 150 nature chakra per post if they meditate. This results in a natural specialized sage mode granted through five posts of training at B body rank. The amount of Nature Chakra they can maintain/gather is equal to 1/5 of their combined maximum chakra and stamina. Once activated, the sage mode can be maintained for 10 posts. After which, to reenter the user must have fully replenished their nature chakra. Water based techniques overwhelm if not already possessing the property. If overwhelming is possessed, the techniques are treated as one rank higher. The class stat cap of the user is increased by [2] points. Sage mode will increase all stats to reach this cap. This sage mode follows its own rules, and gives the user three custom slots to use for clan techniques. Incompatible with another sage mode simultaneously.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両391700
                        XP: 8000
                        Passive XP: 73800

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Weapon Smithing || → Grandmaster
                        • Armor Crafting || → Veteran
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • Ninja Hunter (Oinin) || → Initiate
                        • Monster Hunter (Slayer) || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:

                        Bonus PA (Coupon Conversion)

                        Third Class: Bloodline (20k)

                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)
                        • New PA (2k)

                        • Technique Scroll: 1 bukijutsu style (2k)
                        • Technique Scroll: 1 bukijutsu style (2k)
                        • Technique Scroll: 1 bukijutsu style (2k)
                        • Technique Scroll: 1 bukijutsu style (2k)

                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        • Energy Pool Expansion: 50 chakra and 50 stamina (2k)

                        • Energy Pool Expansion: 100 chakra(2k)
                        • Energy Pool Expansion: 100 chakra(2k)
                        • Energy Pool Expansion: 100 chakra(2k)
                        • Energy Pool Expansion: 100 chakra(2k)
                        • Energy Pool Expansion: 100 chakra(2k)

                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)

                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)

                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)

                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)
                        • 5 more custom technique slots (2k)



                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)
                        • 30,000 ryo (2k)



                        ▰ INVENTORY

                        • Large Weapon (Sword on Back)
                        • Library Expansion (1 Bukijutsu Style)





                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 42 / 85
                        • Genjutsu | 00 / 61
                        • Custom Techniques 0/95
                        • Keystone 0/1
                        • Expert Customs 0/2
                        • Hoshigaki Sage Customs 0/3
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 04 / 04
                        • Bukijutsu Styles | 05 / 05

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Enclosing Technique | Rank E
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Expansion | Rank B

                        Water
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B






                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D



                        • Large Projectile [ Taihoudan ] | Rank C
                        • Water Prison Technique [ Suirou no Jutsu ] | Rank C
                        • Water Demon’s Appetite [ Mizu Oni Kuike ] | Rank C
                        • Water Armor [ Mizu no Yoroi ] | Rank C
                        • Water Chains Technique [ Suikusari no Jutsu ] | Rank C
                        • Stormy Upheaval [ Haran Banshou ] | Rank C
                        • Bullet [ Teppoudama ] | Rank C
                        • Waterfall Basin Technique [ Takitsubo no Jutsu ] | Rank C

                        • Water Dragon Projectile Technique [ Suiryuudan no Jutsu ] | Rank B
                        • Bursting Water Collision Waves [ Baku Suishouha ] | Rank B
                        • Devil’s Domain Water Torture [Ijin Ryouiki Mizu Goumon ] | Rank B
                        • Great Exploding Current [ Daibakuryuu no Jutsu ] | Rank B
                        • Drilling Water Spears [ Doriru Suiyari no Jutsu ] | Rank B-X
                        • Water Encampment Wall [ Suijinheki ] | Rank B
                        • Water Decapitation [ Mizu Funkei ] | Rank B
                        • Water Blade Barrage [ Mizu no Yaiba Rendan ] | Rank B

                        • Toad Bullet [ Gama Teppou ] | Rank A
                        • Destruction Torrent [ Hahonryuu ] | Rank A
                        • Sky and Water Convergence [ Suitenhoufutsu ] | Rank A
                        • Crashing Pillar of Heaven [ Ten no Gachan Hashira ] | Rank A
                        • Water Torrent Technique [ Suise no Jutsu ] | Rank A

                        • Water Collision Destruction [ Suishouha ] | Rank S
                        • Great Typhoon Technique [ Idaina Kamikaze no Jutsu ] | Rank S
                        • Grudge Rain [ Uramiame ] | Rank S
                        • Great Exploding Water Collision Waves [ Daibaku Suishouha ] | Rank S

                        • Tidal Wave Technique [ Tsunami no Jutsu ] | Rank S+
                        • Mist Rain [ Kirisame ] | Rank S+

                        Wind
                        • Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E

                        • Slashing Wind Skill [ Kamaitachi no Jutsu ] | Rank D
                        • Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
                        • Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D
                        • Decapitating Air Waves [ Zankuuha ] | Rank D
                        • Vacuum Sword [ Shinkūken ] | X (Learned as D)

                        • Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C
                        • Cutting Whirlwind [ Kamaitachi ] | Rank C
                        • Explosion [ Bakuhatsu ] | Rank C

                        • Violent Whirlwind [ Ressenpū ] | Rank B
                        • Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        • Wind Return [ Kazegaeshi ] | Rank X (learned as B)

                        • Solo Flight [ Tandokuhikou ] | Rank A
                        • Air Current Sense [ Kiryū kenchi ] | Rank A
                        • Chaos Theory [ Ranmyaku Setsu ] | Rank A
                        • Chaos Theory: Multiple Advancing Blades [ Ranmyaku Setsu: Fukusū no zenshin burēdo ] | Rank A

                        • Orb of the Storm [ Arashi no Kyuutai ] | Rank S
                        • Drilling Air Projectile [ Renkuudan ] | Rank S

                        Abyssal Ones
                        • Blood in the Water [ Mizu no chi ] | Rank E
                        • Second Sharkskin [ Ni hikime no same ] | Rank X
                        • Contempt for the Weak [ Yowai hito ni taisuru keibetsu ] | Rank X
                        • Coastal Lunge [ Engan tosshin ] | Rank C
                        • Sonar Scream [ Sonā himei ] | Rank C
                        • Manta Strike [ Mantasutoraiki ] | Rank C-S
                        • Aqua Jet [ Akuajetto ] | Rank B
                        • The Deep Blue [ Fukai ao ] | Rank B
                        • Water Shark Projectile Technique [ Suikoudan no Jutsu ] | Rank B
                        • Five Sharks Eating [ Goshokuzame ] | Rank B
                        • The Wake [ Kakusei ] | Rank A
                        • Voracious [ Don'yokuna ] | Rank A
                        • Origin Pulse [ Genten parusu ] | Rank S
                        • Thousand Sharks Eating [ Senjikizame ] | Rank S
                        • Great Shark Missile Technique [ Daikoudan no Jutsu ] | Rank S

                        Kemono Shinzo
                        • Beast Musk [ Jujin ] | Rank E
                        • Unstable Evolution [ Fuanteina shinka ] | Rank E
                        • Half Beast Mode [ Hanjū mōdo ] | Rank D
                        • Half Beast Instinct [ Hanjū no hon'nō ] | Rank C
                        • Feral Half Beast [ Yasei no hanjū ] | Rank B
                        • Call of the Wild [ Yaseinoyobigoe ] | Rank B
                        • Animal Stomach [ Dōbutsu no i ] | Rank X
                        • Werewolf Curse [ Ōkami otoko no noroi ] | Rank A
                        • Feral Beast [ Yajū ] | Rank S
                        • Ancestral Mode [ Sosen mōdo ] | Rank S+
                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu

                        Fissue Kicking
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Oblivion Fist
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Kyotoryuu
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Kote Art
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Bukijutsu

                        Edge Punisher
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Great Destructive Blade Art
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered


                        Meteor Crusher
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered

                        Kazekiri
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered


                        Reiken no Michi
                        • First Virtue: Integrity







                        • Virtuous Swipe [ Kōketsuna Suwaipu ] | Rank B-S







                        Tetsuishi no Ryu
                        • Stage 1/ Mastered
                        • Stage 2/ Mastered
                        • Stage 3/ Mastered
                        • Stage 4/ Mastered
                        • Stage 5/ Mastered
                        • Stage 6/ Mastered




                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



pyrategross

Ffionn

Hurrak

Brooy
 
PostPosted: Mon Feb 01, 2021 3:48 pm

User Image


User Image - Blocked by "Display Image" Settings. Click to show.
                        ▰ PERSONAL DATA

                        Full Name: Usagi Mikasa
                        Nickname:
                        Age: 23
                        Birthdate: 07/09
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+


                        Height: 5' 8"
                        Weight: 195 lbs

                        Bloodline: Senju/Uzumaki

                        Non-Combat Outfit: combat/casual
                        Combat Outfit: Altnerative Combat/Casual



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Take what you want, give nothing back.
                        Personality: A free spirit, Usagi generally has a positive outlook on life. She tends to do whatever she wants, regardless of how it may affect others, but the criteria for negative or positive seems to be entirely random.

                        Village: Tanikure
                        Title: Sandaime Tanikage
                        Local Reputation: 0 Fame
                        Global Reputation: 500 Fame

                        Biography: Usagi was born to a prestigious family in Konoha and weighed down with such responsibilities as soon as she could walk. Burdened by constant training and schooling, Usagi built up an appetite for the potential of life and all it offers, dreaming of the day that she would be an adult and free to do whatever she wanted. However, at the age of 13, she was promised to be a wife to another family, of the Hyuuga clan. That was when she felt whatever she had of her life crumble down around her. Broken, Usagi made a snap decision to run away from home and Konoha. Finally having the first taste of true freedom, Usagi wandered around for ten years, doing whatever she needed to to survive. At the end of her journey, she found herself within Gimangakure and has lived there for seven years.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions./i]

                        Erudite Academic: Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).

                        ▱▰▱ Cross Class or Specialization:Scholar-Scholar: You may pick 2 of its disciplines. Additionally, fuuinjutsu and sensory techniques used by this specialization are reduced in chakra cost by five per rank with a minimum of five chakra. Your seals and summons cannot be hijacked. Seals that require multiple activations will require one less so long as you're contributing at least one activation to the seal in question.


                        ▱▰▱ Bloodline Dual Ancestry: Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

                        Chakra Pool: 5000
                        Stamina Pool: 5000
                        Chakra Element: Suiton, Doton
                        Chakra Color: White-Green
                        Chakra Materialization: Swirling green tentacles

                        Stats:
                        • Strength ► 6
                        → Combat Medic +6
                        • Speed ► 6
                        → Freestyle Whirlwind Stage 1-3 Mastery, Honshi Art Stage 1-3 Mastery, Gentle Art Stages 1-3 Mastery, Infinite One Sword Style Stages 1-3 Mastery Shinto Muso Ryu Stages 4-6 Mastery, Infinite One Sword Style Stages 4-6 Mastery
                        • Agility ► 6
                        → Freestyle Whirlwind Stage 4-6 Mastery, Vital Piercing Art Stages 1-3 Mastery, Gentle Art Stages 4-6 Mastery, Shinto Muso Ryu Stages 1-3 Mastery, Honshi Art Stage 4-6 Mastery, Phantom Slayer Stages 1-6
                        • Endurance ► 6
                        → Vital Piercing Art Stages 4-6 Mastery, Fissure Kicking Stages 4-6 Mastery, Fissure Kicking Stages 1-3 Mastery, Tranquil Cedar Style Stages 1-6 Mastered, CMS Stages 1-3 Mastered

                        Strengths:
                        • Usagi is very good at the art of calligraphy, after practicing her seals so much
                        • She really likes to gamble; whether or not she's good at it is a different story
                        • Usagi can hold her liquor
                        • Because she' particular easy going, she's good with kids.
                        Weaknesses:
                        • She's is not very physically strong; fast, but not strong
                        • Usagi doesn't take command very well because she doesn't like responsibility
                        Fears:
                        • Usagi doesn't handle stress very well, and tends to do whatever she can to avoid it. The idea of pressure and expectations scares her a lot.
                        • She's scared of heights

                        Modifiers:

                        • Bukijutsu are reduced by 10 Stamina per rank for a minimum cost of 5

                        ▰▰▰ Uzumaki Traits:
                        • Uzumaki generally have red or blonde hair, though this is not a requirement, rather a suggestion.
                        • Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.

                        ▰▰▰ Senju Traits:
                        • All Mokuton users have Doton [ Earth ] and Suiton [ Water ] as chakra elements.
                        • All Mokuton techniques are performed by the user through somantic gestures. This feature is non-applicable for those who inherent the clan through an implant.
                        • All Mokuton techniques that absorb chakra from demons transfer the drained chakra to replenish the nature chakra for the Senju bloodline sage mode. If the Senju bloodline sage mode is filled with the maximum amount of nature chakra it can store then any excess chakra is released harmlessly into nature.
                        • All Senju clan members are able to learn the demonic sealing techniques regardless of classes chosen.

                        Personal Attributes:

                        • Squid Sage PA

                        • Squid Sage PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Bonus PA

                        • Blessings of Valor | As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events.

                        • Thunder God Conduit: Allows Usagi to treat her body as a Flying Thunder God seal

                        • Eastern Tempest: Allows Usagi to take willing allies through Flying Thunder God seals. Only allows one ally per her body rank. Can do this with one action but the cost must be paid for each ally. Must be making physical contact with the ally(s) either herself, or through someone else she’s in contact with (ie multiple people holding hands)

                        • Mystic Forest: By paying an extra 10 chakra, Usagis Mokuton Jutsu can be created with Fuuinjutsu that specifically work with seals (so no Summoning Fuuin) engraved in the wood

                        • Stern Upbringing: Allows Usagi to advance to [Veteran] Weaponsmithing

                        • Overbearing Upbringing: Allows Usagi to advance to [Veteran] ArmorsSmithing

                        • Advanced Calligraphy: Allows Usagi to advance to [Veteran] Scroll Crafting

                        • Witches Curse: Allows Usagi to advance to [Veteran] Enchanting

                        • Natural Medicine: Allows Usagi to advance to [Veteran] Pharmacology

                        • Malpractice: Allows Usagi to advance to [Veteran] Toxicology

                        • Master of Oneself | While in the Clan's unique sage mode, the user is able to utilize one additional activation for offensive, defensive, or supportive purposes. In addition, the user's chakra and stamina pools are increased by 100 upon creation, not requiring sage mode activation.

                        • Diversity is Key | The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style. In addition, the two chosen field receiving the additional slots, (Ninjutsu, Genjutsu, Bukijutsu, and Taijutsu) also receives overwhelming properties while in the clan's unique sage mode. Additional benefits apply per the description of the clan's sage mode.

                        • Naturalization | While in the clan's unique sage mode, any techniques the user's attacks collide with which carry the overwhelming from a property outside of sage mode and golden dragon lose their overwhelming quality. This includes disciplines, curse marks, and demons. In addition, the user's ability to mold their senju techniques through somantic gestures now applies to all ninjutsu techniques, including medical techniques if applicable.

                        • Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.

                        • Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.

                        • Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両 1,535,000
                        XP: 9700
                        Passive XP: 202,100

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 1

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • Teaching || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:
                        Coupon Conversion (30k Ryo)
                        Third Class: Medic (20k)
                        Technique Scroll: 1 taijutsu (2k)
                        Technique Scroll: 1 taijutsu (2k)
                        Technique Scroll: 1 Bukijutsu (2k)
                        Technique Scroll: 1 Bukijutsu (2k)
                        Technique Scroll: 1 Bukijutsu (2k)
                        Technique Scroll: 1 Bukijutsu (2k)
                        Technique Scroll: 1 Bukijutsu (2k)

                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)

                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)

                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)

                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)'
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)

                        Energy Pool Expansion: 100 stamina (2k)
                        Energy Pool Expansion: 100 stamina (2k)
                        Energy Pool Expansion: 100 stamina (2k)
                        Energy Pool Expansion: 100 stamina (2k)

                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)



                        ▰ INVENTORY


                        Tanigakure Headband (+2 Endurance, Shining Pride [ シャイニングプライド ] | Rank X | Bukijutsu | Cost [ Spiritual ]
                        While wearing the Tanigakure headband the user is able to angle the plate in a manner that it shines the light in the eyes of opponent the range of the technique extending by 5 feet for ever rank of chakra and stamina. This technique inflict tier 3 blindness for 1 post.

                        Bukijutsu Reduction
                        While wearing the headband, Bukijutsu techniques cost 10 less stamina per rank. With a minimum of 5 stamina per technique.)

                        Library Expansion Encyclopedia

                        Library Expansion Atlas


                        Paper Bomb x10

                        Time Delay Explosive Tag 5 Pack x2

                        Highly Explosion Notes 2 Pack x3

                        Gun Powder x10

                        Explosive Catalyst 3 Pack x3

                        Wire x10

                        Chunin Scroll x3 (Empty)

                        Genin Scroll x5 (Empty)

                        Medium Projectile Pack x10 (100 Kunai)

                        Small Projectile Pack x20 (200 Shuriken)

                        Explosive Notes 6 pack x10 (60)

                        Smoke Bombs 3 Pack x5 (15)

                        Expansion Seal: Infinite One Sword Case (100 Swords), Custom Double Kusarigama, Projectile Pack: Large x2

                        Chunin Scroll: Exploding Dragon Strike (40/60 Chakra, Water Dragon x2, Earth and Stone Dragon, Mokuton: Wood Dragon)

                        Chunin Scroll: Nature Sealing (Fire)

                        Chunin Scroll: Nature Sealing (Water)

                        Chunin Scroll: Nature Sealing (Earth)

                        Genin Scrolls x5: Projectile Pack: Small x5 (250 total)

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 172 / 255
                        • Fuuinjutsu 50/ 100
                        • Genjutsu | 04 / 83
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 04 / 10
                        • Bukijutsu Styles | 04 / 10


                        Fuuinjutsu:
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E
                        • Time Sealing [ Tebanasu Fuuin ] | Rank E
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank E | Universal | Variable
                        • Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        • Seal Connection [ Fuuin Tsunagu ] | Rank D
                        • Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D
                        • Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D
                        • Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D
                        • Unsealing Technique: Segmented Iron Dome [ Tetsu Engai no Yuminari ] | Rank D | Variable
                        • Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D
                        • Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D
                        • Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D

                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C
                        • Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C
                        • Scroll Communication Technique [ Sukurōru tsūshin no Jutsu ] | Rank C
                        • Nature Summoning [ Shizen no Kuchiyose ] | Rank C
                        • Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
                        • Twin Rising Dragons [ Soushouryuu ] | Rank C
                        • Five Seal Barrier [ Gofuu Kekkai ] | Rank C
                        • Finger Engraving Seal [ Shikoku Fuuin ] | Rank C
                        • Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
                        • Secret Technique: Mouth Seal Technique [ Hiden Jutsu: Kuchi no In no Jutsu ] | Rank C

                        • Exploding Dragon Strike [ Bakuryuugeki ] | Rank B
                        • Chakra Draining Seal [ Chakra Kuuin no Fuuin ] | Rank B
                        • Summoning: Hiding in a Toad Technique [ Kuchiyose: Gamagakure no Jutsu ] | Rank B
                        • Summoning: Toad Shop Technique [ Kuchiyose: Gamamise no Jutsu ] | Rank B
                        • Expansion [ Kakuchō ] | Rank B
                        • Summoning: Rashōmon [ Kuchiyose: Rashōmon ] | Rank B
                        • Tool Manipulation: Heavenly Chain Disaster [ Sougu: Tensasai ] | Rank B | Augment
                        • Summoning: Food Cart Destroyer Technique [ Kuchiyose: Yatai Kuzushi no Jutsu ] | Rank B
                        • Element Sealing Method [ Godai Houin no Michi ] | Rank B | Universal | Variable
                        • Danzo's Sealing Jutsu | Rank B
                        •Seals Sealing [ Fuuin Houin ] | Rank B
                        • Inverse Four Dark Mist Array [ Shikoku Mujin ] | Rank B
                        • Four Violet Flames Battle Formation [ Shishi Enjin ] | Rank B

                        • Summoning: Iron Maiden [ Kuchiyose: Aian Meiden ] | Rank A | Universal
                        • Lit Apparition Technique [ Gentoushin no Jutsu ] | Rank A
                        • Triple Summoning: Rashōmon [ Kuchiyose: Sanjuu Rashōmon ] | Rank A
                        • Amplification Summoning Technique [ Zoufuku Kuchiyose no Jutsu ] | Rank A
                        • Protective Tag Barrier [ Omamori no Kekkai ] | Rank A
                        • Clone Sealing [ Bunshin Houin ] | Rank A
                        • Chakra Seals [ Chakra Fuuin ] | Rank A
                        • Exploding Seal Method Formation [ Fuubaku Houjin ] | Rank A
                        • Evil Sealing Method [ Fuuja Houin ] | Rank A | Universal
                        • Five Elements Seal [ Gogyou Fuuin ] | Rank A
                        • Five Elements Unseal [ Gogyou Kaiin ] | Rank A
                        • Rotation Sealing [ Ikkaiten Fuuin ] | Rank A
                        • Barrier Sealing [ Kekkai Houin ] | Rank A
                        • Beast Sealing Technique [ Kemono Fuuin no Jutsu ] | Rank A
                        • Normality Sealing [ Seijou Houin ] | Rank A

                        • Summoning: Torture Chamber [ Kuchiyose: Gōmon Heya ] | Rank S
                        • Reverse Four Symbols Sealing Technique [ Ura Shishō Fūinjutsu ] | Rank S
                        • The Third Seal Sealing [ San no Fuuin Houin ] | Rank S
                        • Iruka's Barrier Technique | Rank S
                        • Cursed Seal Technique [ Juin Jutsu ] | Rank S
                        • Infinite Embrace [ Mugen Hōyō ] | Rank S
                        • Summon Sealing [ Kuchiyose Houin ] | Rank S
                        • Goddess of the Sun: Heavenly Illumination [ Tensha Fuuin: Transcription Seal ] | Rank S


                        • Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+
                        • Sealing Technique Absorption Seal [ Fuujutsu Kyuuin ] | Rank S+
                        • Time-Space Barrier [ Jikuukan Kekkei ] | Rank S+
                        • Contract Seal [ Keiyaku Fuuin ] | Rank S+
                        • Four Red Yang Formation [ Shisekiyōjin ] | Rank S+
                        • Multiple Infinite Embraces [ Tajū Mugen Hōyō ] | Rank S+
                        • Flying Thunder God Technique [ Hiraishin no Jutsu ] | Rank S+ | Restricted
                        • Seal of Loss [ Funyu no Sonshitsu ] | Rank S+
                        • Seal of Adaption [ Funyu no Tekiō ] | Rank S+
                        • Seal of Growth [ Funyu no Seichō ] | Rank S+

                        Sensory:

                        Rank E
                        • Signal Fire [ Noroshi ] | Rank E
                        • Echo [ Yamabiko ] | Rank E
                        • Animal Party [ Dōbutsu tō ] | Rank E

                        Rank D
                        • Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        • Kenchiki: Shunshin [ Sensor: Body Flicker ] | Rank D
                        • Hunting Dog [ Ryouken ] | Rank D
                        • Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D
                        • Origins [ Kigen ] | Rank D

                        Rank C
                        • Whispering Walls [ Mitsugo Heki ] | Rank C
                        • Door Guard [ Monko no Keibou ] | Rank C



                        • Preparedness [ Kakugo ] | Rank C
                        • Poison Instinct [ Doku hon'nō ] | Rank C



                        • Emotional Sense [ Kanjō-tekina kankaku ] | Rank C

                        Rank B
                        • Creeping Silhouette [ Hofuku Kageboushi ] | Rank B
                        • Gray Fog [ Haiiro no Kiri ] | Rank B
                        • Kagura Mind's Eye [ Kagura Shingan ] | Rank X
                        • Barrier: Dome Method Formation [ Kekkai: Tengai Houjin ] | Rank X
                        • Exposed Arts [ Roshutsu shita geijutsu ] | Rank B
                        • Sensor: Symphony [ Kenchiki: Shinfonī ] | Rank B

                        • Fragile Mask [ Koware yasui masuku ] | Rank B
                        • Sensor: Flat Wall [ Kenchiki: Furattou~ōru ] | Rank B
                        • Sensor: Complete Focus [ Kenchiki: Kanzen'na shōten ] | Rank B

                        Rank A
                        • Leech [ Hiru ] | Rank X
                        • Nature Lockdown [ Shizen fūsa ] | Rank A
                        • Brawler's Nature [ Buraurā no seishitsu ] | Rank A
                        • Sensor: Liar [ Kenchiki: Usotsuki ] | Rank A
                        • Weapon Meister [ Buki maisutā ] | Rank A
                        • Open Minded [ Kangaekata ga jūnan'na ] | Rank A

                        Rank S
                        • Opaque Curtain [ Shakou Ichou ] | Rank S
                        • Mind Power [ Renriki ] | Rank S
                        • Seal Whisperer [ Shīru sasayaki ] | Rank S
                        • Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S

                        Rank S+
                        • Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+
                        • Spider Web Area [ Kumonosu ] | Rank S+


                        Maruton:

                        • Collaboration [ Korabo ] | Rank X
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        • Kai | Rank X | Default
                        • Act of Tree Climbing [ Kinobori no Waza ] | Rank X
                        • Act of Water Surface Walking [ Suimen Hokou no Waza ] | Rank X
                        • Face Copy Technique [ Kao Utsushi no Jutsu ] | Rank X
                        • Change Technique [ Narikawari no Jutsu ] | Rank X
                        • Spore Technique [ Houshi no Jutsu ] | Rank X

                        Rank E

                        • Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
                        • Clone Technique [ Bunshin no Jutsu ] | Rank E
                        • Transformation Technique [ Henge no Jutsu ] | Rank E
                        • Magic Cloak of Invisibility Technique [ Kakuremino no Jutsu ] | Rank E
                        • Mechanical Eight Trigrams Formation [ Karakuri Hakke no Jin ] | Rank E
                        • Escaping Skill [ Nawanuke no Jutsu ] | E Rank
                        • Substitution Technique [ Kawarimi no Jutsu ] | Rank E
                        • Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E

                        Rank D
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D

                        Rank C
                        • Wave Transmission Technique | Rank C-A

                        Rank B
                        • Poison Mist [ Doku Kiri ] | Rank B

                        Rank A
                        • Spiral Sphere [ Rasengan ] | Rank A

                        Rank S
                        • Spiral Turbulence Spheres [ Rasen Rangan ] | Rank S
                        • Super Chakra Spiral Sphere [ Chou Chakra Rasengan ] | Rank S | Augment

                        Rank S+
                        • Planet Spiral Sphere [ Wakusei Rasengan ] | Rank S+
                        • Pillar of Heaven [ Amenomihashira ] | Rank S+

                        Suiton

                        Rank E
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B

                        Rank E Augments
                        • Water Gun: Spitfire [ Mizudeppō no Jutsu Kushiyaki ] | Rank E-C
                        • Water Gun: Rapid Fire [ Mizudeppō no Jutsu: Sokusha ] | Rank E-S

                        Rank D

                        • Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D
                        • Beach Crab [ Isonagi no Jutsu ] | Rank D
                        • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        • Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D

                        Rank D Augments
                        • Water Shuriken Technique [ Mizu Shuriken no Jutsu ] | Rank D
                        • Eight Tentacles [ Hachi Shokushu ] | Rank D - Per Limb




                        Rank C
                        • Stormy Upheaval [ Haran Banshou ] | Rank C
                        • Rising Water Cutter [ Mizu Kamikiri ] | Rank C
                        • Water Pistol [ Mizuteppou ] | Rank C
                        • Water Wave Hand [ Suihashu ] | Rank C
                        • Water Column [ Suiun Suishi no Jutsu ] | Rank C
                        • Waterfall Basin Technique [ Takitsubo no Jutsu ] | Rank C
                        • Large Projectile [ Taihoudan ] | Rank C

                        • Tornado of Water [ Mizu no Tatsumaki ] | Rank C


                        • Water Prison Technique [ Suirou no Jutsu ] | Rank C
                        • Water Armor [ Mizu no Yoroi ] | Rank C
                        • Whip of Water [ Mizu no Muchi ] | Rank C
                        • Water Chains Technique [ Suikusari no Jutsu ] | Rank C
                        • Water Demon’s Appetite [ Mizu Oni Kuike ] | Rank C
                        • Bullet [ Teppoudama ] | Rank C


                        Rank C Augments
                        • Evil Windmill Water Shuriken [ Fuuma Mizu Shuriken ] | Rank C
                        • Water Reflection Clone Technique [ Mizukaisou Bunshin no Jutsu ] | Rank C
                        • Tentacle Barrage Fury [ Shokushu Rendan Kyouran ] | Rank C - Per Limb




                        B Rank
                        • Great Exploding Current [ Daibakuryuu no Jutsu ] | Rank B
                        • Serpent Mouth [ Ja no Kuchi ] | Rank B
                        • Water Fang Projectile [ Suigadan ] | Rank B
                        • Drilling Water Spears [ Doriru Suiyari no Jutsu ] | Rank B-X

                        • Water Encampment Wall [ Suijinheki ] | Rank B
                        • Water Dragon Projectile Technique [ Suiryuudan no Jutsu ] | Rank B
                        • Water Interrogation Technique [ Mizu Shinmon no Jutsu ] | Rank B

                        • Water Decapitation [ Mizu Funkei ] | Rank B
                        • Water Replacement [ Mizu Kawarimi ] | Rank B
                        • Body’s Complete Disappearance [ Karada no Kanzen Shoushitsu ] | Rank B
                        • Thousand Flying Water Needles of Death [ Sensatsu Suishou ] | Rank B
                        • Devil’s Domain Water Torture [Ijin Ryouiki Mizu Goumon ] | Rank B
                        • Water Blade Barrage [ Mizu no Yaiba Rendan ] | Rank B
                        • Scalding Water Cannon Technique [ Sukēringu Suihou no Jutsu ] | Rank B
                        • Water Release: Pillar Encirclement [ Suiton: Hashira Kakomu ] Rank B

                        B Rank Augments



                        • Water Gun [ Mizudeppō no Jutsu ] | Rank B
                        • Bursting Water Collision Waves [ Baku Suishouha ] | Rank B


                        Rank A

                        • Destruction Torrent [ Hahonryuu ] | Rank A
                        • Water Gathering Gorgon [ Suishuu Gorugon ] | Rank A
                        • Sky and Water Convergence [ Suitenhoufutsu ] | Rank A
                        • Grand Waterfall Technique [ Daibakufu no Jutsu ] | Rank A
                        • Raging River Force [ Gekiryuu Chikara ] | Rank A
                        • Crashing Pillar of Heaven [ Ten no Gachan Hashira ] | Rank A
                        • Water Torrent Technique [ Suise no Jutsu ] | Rank A

                        Rank A Augments
                        • Multiple Windmill Water Shuriken [ Tajuu Fuuma Mizu Shuriken ] | Rank A

                        • Water Gun: Twin Bullet [ Mizudeppō no Jutsu : Sōtan ] | Rank A
                        • Water Gun: Water Spirit Wave [ Mizudeppō no Jutsu: Suireiha ] | Rank A-S+


                        Rank S
                        • Water Dragon Whip [ Suiryuuben ] | Rank S
                        • Great Typhoon Technique [ Idaina Kamikaze no Jutsu ] | Rank S
                        • Water Collision Destruction [ Suishouha ] | Rank S
                        • Depth Charge [ Shindo Futan ] | Rank S
                        • Grudge Rain [ Uramiame ] | Rank S

                        Rank S Augments


                        • Multiple Tentacle Hellscape [ Tajuu Shokushu Jigokuen ] | Treated as S | Rank C - Per Limb
                        • Water Gun: Sure Fire [ Mizudeppō no Jutsu: Tashikana ] | Rank S
                        • Great Exploding Water Collision Waves [ Daibaku Suishouha ] | Rank S

                        Rank S+
                        • Tidal Wave Technique [ Tsunami no Jutsu ] | Rank S+
                        • Mist Rain [ Kirisame ] | Rank S+


                        Doton
                        • Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E
                        • Stone Bracers [ Ishi Yoroi no Ude ] | Rank E
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank X

                        Rank D
                        • Earth Clone Skill [ Doton Bunshin no Jutsu ] | Rank D
                        • Rock Shield [ Doroku Gaeshi ] | Rank X
                        • Rock Hill Creation [ Sekkai Saka ] | Rank X
                        • Stone Shuriken Skill [ Doton Shuriken no Jutsu ] | Rank D
                        • Mud Interceptor [ Geigeki No Doro ] | Rank D
                        • Mud Moat [ Gou no Doro ] | Rank D
                        • Hidden Earth: Instantaneous Body Skill [ Iwagakure: Shunshin no Jutsu ] | Rank D
                        • Rock Bump [ Iwane Banpu ] | Rank D
                        • Dust Clone Technique [ Koujin Bunshin no Jutsu ] | Rank D
                        • Ground Shaking Technique [ Rikujou Douyou no Jutsu ] | Rank D

                        • Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ] | Rank D
                        • Pebble Barrage [ Tamaishi Danmaku ] | Rank D


                        Rank C
                        • Ant-Lion Technique [ Arijigoku no Jutsu ] | Rank C-S+
                        • Explosive Stone Body Replacement [ Bakuyaku Iwa Kawarimi ] | Rank C
                        • Underground Fish Projection [ Dochuu Eigyo ] | Rank C | Augment

                        • Mud Overturn [ Doro Gaeshi ] | Rank C
                        • Earth Flow Wave [ Doryuuha ] | Rank C

                        • Mud River [ Doryuu Taiga ] | Rank C
                        • Rock Spear [ Gansetsukon ] | Rank C-S
                        • Stone Spear [ Ishi no Yari ] | Rank C
                        • Stone Avalanche [ Iwa Nadare ] | Rank C
                        • Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
                        • Boulder Throw [ Maruishi Tounyuu ] | Rank C
                        • Stone Needle Skin [ Sekkai Senbon Hada ] | Rank C
                        • Mud Needle [ Retsudo Tenshin ] | Rank C | Augment
                        • Revolving Split Earth Palm [ Retsudo Tenshou ] | Rank C
                        • Stone Needle Skin [ Sekkai Senbon Hada ] | Rank C
                        • Earth Mound Creation [ Tsuka no Tsuchi Souzou ] | Rank C

                        Rank C Augments
                        • Ground Shock Wave Technique [ Rikujou Shougekiha no Jutsu ] | Augment | Learned as C

                        Rank B
                        • Ten Thousand Ri Earth Style Wall [ Banri Doryuuheki ] | Rank B
                        • Spinning Peak [ Bouseki Take ] | Rank B
                        • Pulsating Earth [ Chikyuu no Myakuhaku ] | Rank B
                        • Mausoleum Earth Dumpling [ Doryuu Dango ] | Rank B
                        • Doryuu Heki [ Mud Slide Barrier ] | Rank B | Variable
                        • Earth Style Split [ Doryuu Katsu ] | Rank B
                        • Earth Dragon Projectile [ Doryuudan ] | Rank B
                        • Earth Style Rampart [ Doryuu Jouheki ] | Rank B
                        • Mudslide [ Dosekiryuu ] | Rank B
                        • Earth Release Shell [ Doton Kaigara ] | Rank B
                        • Doton Katana no Jutsu [ Earth Element Sword ] | Rank B
                        • Rock Plate Coffin [ Ganban Kyuu ] | Rank B
                        • Rock Pillar Prison Technique [ Ganchuurou no Jutsu ] | Rank B | Variable
                        • Rock Pillar Spears [ Ganchuusou ] | Rank B-S
                        • Stone Lodging Destruction [ Iwa Yado Kuzushi ] | Rank B
                        • Shield of Stone [ Iwa no Yoroi ] | Rank B



                        • Stone Guard Creation [ Sekkai Keibou ] | Rank B
                        • Earth Holding Technique [ Tsuchi Shouaku no Jutsu ] | Rank B

                        Rank B Augments
                        • Earth Style Wall [ Doryuu Heki ] | Augment | Learned as B
                        • Rock Avalanche Technique [ Dosekiryuu no Jutsu ] | Augment | Learned as B

                        Rank A
                        • Rock Golem [ Iwa Gōremu ] | Rank A
                        • Landslide [ Dochūbaku ] | Rank A
                        • Mud Wolves [ Dororou ] | Rank A
                        • Earth and Stone Dragon [ Dosekiryuu ] | Rank A


                        • Covering Lid [ Otoshi Buta ] | Rank A | Variable
                        • Earth Shift Core [ Chidoukaku ] | Rank X


                        • Earth Plate Barrage [ Tsuchi Zuhan Danmaku ] | Rank A
                        • Sudden Earth Strike [ Kyuu Tsuchi Dageki ] | Rank A
                        • Swamp of the Underworld [ Yomi Numa ] | Rank A
                        • Mud Rush Wave [ Deido Sattou Nami no Jutsu ] | Rank A
                        • Earth Barrier Raging Wave [ Tsuchi Shouheki Gekido Nami no Jutsu ] | Rank A
                        • Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
                        • Clay Barrier Prison [ Kekkai Doroudomu ] | Rank A


                        • Stone Pillar [ Sekkai Zanchuu ] | Rank A
                        • Rock Army Shield [ Iwa Guntai Tate ] | Rank A




                        Rank A Augments
                        • Earth Dome [ Iwa no Doomu ] | Augment | Learned as A
                        • Rock Wall [ Iwane Wooru ] | Augment | Learned as A

                        Rank S
                        • Dragon Explosion Technique [ Bakuha no Jutsu ] | Rank S
                        • Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
                        • Earthen Tsunami Technique [ Dosei Tsunami Technique ] | Rank S
                        • Impermanence [ Uitenpen ] | Rank S
                        • Mountain Creation [ Yama Souken ] | Rank S

                        Rank S Augments
                        • Stone Shell [ Sekkai Suke ] | Augment | Learned as S

                        Rank S+
                        • Rock Finale [ Iwa Finaru ] | Rank S+



                        Senju
                        • Mokuton: Sashiki no Jutsu [ Wood Release: Cutting Technique ] | Rank E
                        • Mokuton: Sentō Hana no Bōei [ Wood Release: Militant Flower Defense ]
                        Rank X
                        • Wood Release: Wood Spikes Ring | Rank E

                        • Moku Bunshin no Jutsu [ Wood Clone Technique ] | Rank D
                        • Wood Release: Threefolded Wood Shield | Rank D
                        • Wood Release: Underground Roots Technique | Rank D

                        • Ki Eda no Jutsu [ Tree Limb Technique ] | Rank C
                        • Jukai Heki [ World of Trees Wall ] | Rank C
                        • Mokuton: Mokusatsu Shibari no Jutsu [ Wood Release: Smothering Binding Technique ] | Rank C
                        • Mokuton: Henge [ Wood Release: Transformation ] | Rank C

                        • Mokuton: Boāru Ikari no Hikō [ Wood Release: Flight of Boreal Anguish ] | Rank B
                        • Mokuton: Daijurin no Jutsu [ Wood Release: Great Forest Technique ] | Rank B
                        • Mokuton: Shichūka no Jutsu [ Wood Release: Four-Pillar House Technique ] | Rank B
                        • Mokuton: Jubaku Eiso [ Wood Release: Tree Bind Flourishing Burial ] | Rank B
                        • Wood Release: Foo Dog Heads | Rank B
                        • Wood Release: Stocks | Rank B

                        • Mokuton: Jukai Kōtan [ Wood Release: Nativity of a Sea of Trees ] | Rank A
                        • Mokuton: Renchūka no Jutsu [ Wood Release: Serial Pillar Houses Technique ] | Rank A
                        • Mokusatsu Shibari no Jutsu [ Smothering Binding Technique ] | Rank A
                        • Shichuurou no Jutsu [ Four Pillar Prison Technique ] | Rank A
                        • Mokuton: Mokujōheki [ Wood Release: Wood Locking Wall ] | Rank A
                        • Mokuton: Mokuryū no Jutsu [ Wood Release: Wood Dragon Technique ] | Rank A
                        • Tajū Mokuton Bunshin no Jutsu [ Multiple Wood Release Clone Technique ] | Rank A
                        • Mokuton: Hotoke no Kao [ Wood Release: Complexion of the Buddha ] | Rank A
                        • Hokage-Shiki Jijun Jutsu — Kakuan Nitten Suishu [ Hokage-Style Sixty-Year-Old Technique — Enclosed Hermitage Entering Society with Bliss-Bringing Hands ] | Rank A

                        • Mokuton: Habataki Tengu [ Wood Release: Fluttering Wood Swallow ] | Rank S
                        • Mokuton Hijutsu: Jukai Kōtan [ Wood Release Secret Technique: Nativity of a World of Trees ] | Rank S
                        • Mokuton: Mokujin no Jutsu [ Wood Release: Wood Human Technique ] | Rank S
                        • Wood Style: Wood Expulsion Jutsu [ Mokuton: Hōbi no Jutsu ] | Rank S+
                        • Wood Style: Laughing Buddha Technique [ Mokuton: Hotei no Jutsu ] | Rank S

                        • Sage Art: Wood Release: True Several Thousand [ Senpō: Mokuton: Shin Sūsenju ] | Rank S+
                        • Top Transformed Buddha [ Chōjō Kebutsu ] | Rank S+
                        • Wood Release: Advent of a World of Flowering Trees [ Mokuton: Kajukai Kōrin ] | Rank S+

                        Uzumaki
                        • Demonic Seal [ Akuma Fuuin ] | Rank E
                        • Seal Hijack [ Fuuin Haijakku ] | Rank E

                        • Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D

                        • Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank C

                        • Grasp of the Vortex [ Uzu no Haaku ] | Rank B

                        • Defense of the Vortex [ Uzu no Mamoru ] | Rank A

                        • Chakra Chains: Contain [ Kemono Fuuin: Fukumu ] | Rank S
                        • Secret Mark Seal: Enhance [ Fuuin: Kyōka ] | Rank S l Passive

                        • Chakra Chains: Barrier [ Kemono Fuuin: Kekkai ] | Rank S+
                        • Perversion of Nature: Forbidden Seal [ Shizen no tōsaku: Kindan no shīru ] | Rank S+

                        Genjutsu

                        Illusory
                        • Shadow Glare [ Nirami no Kage ] Rank E
                        • Mark of the Unfamiliar [ Etainoshirenai no Fugou ] Rank E
                        • Spell of the Trees [ Kyouboku no Jumon ] Rank C
                        • Forest Destruction Technique [ Kyouboku Toukai no Jutsu ] Rank B

                        Enchantment
                        • Journey into Black Darkness Technique [ Kokuangyou no Jutsu ] Rank C

                        Instance


                        Chain
                        • Shadow Sign [ Kage no Sain ] Rank E

                        Taijutsu

                        Vital Piercing Art
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Freestyle Whirlwind
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Fissure Kicking
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Gentle Art
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Channeling Martial Skill
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Small Circle Combatives
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Flowing Arts
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Kyotoryuu
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Drunken Fist
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Strong Fist Style
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Bukijutsu
                        Honshi Art
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Infinite One Sword Style
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Shinto Muso Ryu
                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Phantom Slayer Art

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Tetsuishi no Ryu

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Seven Sword Dance

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Kyoukan Ya

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Tranquil Cedar Style

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Tetsunami Ryu

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Sumi-Efude Masenko

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered

                        Akira Art

                        • Stage One/ Mastered
                        • Stage Two/ Mastered
                        • Stage Three/ Mastered
                        • Stage Four/ Mastered
                        • Stage Five/ Mastered
                        • Stage Six/ Mastered



                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




Usagi Respec due to Scholar Update
pyrategross

Ffionn

Hurrak

Brooy
 

gucci-shinigami
Crew


gucci-shinigami
Crew

PostPosted: Mon Feb 01, 2021 4:11 pm
User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Minashiba Takatsuki
                        Nickname: Avatar of Matatabi
                        Age: 19
                        Birthdate: 8/13
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+


                        Height: 5' 9"
                        Weight: 165.88 lbs

                        Bloodline: Seinaru Enjo

                        Ignition Release (Implant)

                        Jiton/Magnet Release (Implant)

                        Non-Combat Outfit: Casual Outfit
                        Combat Outfit:



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Information can protect what matters
                        Personality: Mina is a rather friendly girl who seems to really like talking to people. She may seem hyperactive and irresponsible at first, but it’s just because she has a lot of energy and gets excited about doing things. She’s a quick study, usually preferring to read at her own pace than sit still and listen.

                        Village: Konohagakure
                        Title: Chunin
                        Local Reputation: 100 Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Mina lived in what would seem like a loving household. A caring dad that gave her what she wanted, and a mother that loved her to death. But her mother's love only came when surrounded by others. At home and alone Mina's mom continuously strung her daughters emotions along. Forcing her to constantly work harder and harder, while showing no sign of love or support or affection. She constantly told her she wasn't good enough and a disappointment, compared to her sister, Momoe. Mina was told that if she didn't measure up, no-one would see her as anything but a failure and a mess. Even going so far as to use the affection she showed in public as an ever hanging carrot over Mina's head: that maybe some day she'd be loved and it was her fault she wasn't.

                        Her father, however, loved her like a normal parent. But his job as a shinobi kept him away from home often, so he could never see the abuse Mina endured. As such he was the light of Mina's life growing up. Helping her learn to garden, calligraphy (fuuinjutsu), and even play sports with her. He made Mina happy, as his love was unconditional. Mina's mother only used this as further fuel for her fire, going so far as to "test" Mina with Genjutsu: various scenarios of her father dead, dying, or (arguably) more: rejecting Mina's love and abandoning her, too.

                        It wasn't until Mina was nine or ten did her father find out about the abuse and try to escape with his two daughters. Momoe fought against him and stayed with her mom, so all he managed to take was Mina. Using the Flying Thundr God technique, he managed to teleport his youngest daughter to safety, but not before he was killed right in front of Mina's eyes by her mother, who claimed Mina and Momoe belonged to her and her only.. When she was teleported, Mina found herself in the streets of Konoha and was taken in by a woman named Zakaki Takatuski.

                        Mina has long since repressed these memories, and thought for ages she had been an orphan due to the last war. She was "raised" by Zakaki with a loving and happy life, like any child deserved. In order to make her new mom proud of her, Mina joined the ranks of the Shinobi.

                        Events have been stirring, however...


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ Battlefield PresenceThe user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai.
                        Signature Style: Mirror Image Art

                        Second Class: Genjutsu
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Touch

                        ▱▰▱ Taijutsu/Genjutsu:Can choose to use the kai technique to release genjutsu with stamina instead of chakra at one rank higher. In addition, the user may pay the cost of a genjutsu at any time without casting it upon the opponent. The technique cast has a trigger of physical contact with the user applied. When contact with the user is made, the target will fall under the effects of the genjutsu. This is limited to two genjutsu simultaneously and genjutsu cannot be retained after combat ends.

                        Third Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).

                        Chakra Pool: 4050
                        Stamina Pool: 3750
                        Chakra Element: Fire, Earth, Lightning
                        Chakra Color: Dark Red
                        Chakra Materialization: A red bakaneko

                        Stats:
                        • Strength ► 8
                        → Mirror Image Art (3), Fissure Kicking (3), Vital Piercing Art (1), Small Circle Combatives (1)
                        • Speed ► 8
                        → VPA Ignition Bonus (1), Kaiser Fist (3), CMS (3), Vital Piercing Art (1)
                        • Agility ► 8
                        → Freestyle Whirlwind (3), Machfist Style (3), Kote Art (1), Phantom Slayer (1)
                        • Endurance ► 8
                        → Kote Art (2), Honshi Art (3), Phantom Slayer (2), Small Circle Combatives (1)

                        Strengths:
                        • She's a quick study, usually picking up on concepts quickly
                        • Mina enjoys baking and cooking, as well as simple gardening
                        • She's really athletic, finding enjoyment in sports. Specifically volleyball and basketball.
                        Weaknesses:
                        • She has a horrible sense of time and time management and is almost always late or just barely on top at best
                        • Mina still has a hard time processing audio, finding it hard to retain things that she's told.
                        Fears:
                        • She can't swim and is afraid of larger bodies of water
                        • Never being good enough to meet any expectations of anyone around her, equating to feelings of "never being enough."

                        Modifiers:
                        None

                        Personal Attributes:

                        ▱▰▱ Flames of Salvation | The user's effected fire based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user.
                        ▱▰▱ Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques.
                        ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.

                        ▱▰▱ Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank.

                        ▱▰▱ Signature Explosion Style | The user gains access to one additional taijutsu slot and may choose one Taijutsu style as their signature style as though they were Taijutsu class. The custom techniques gained in this way must be used in conjunction with that style and the Ignition Release. If the user is already Taijutsu class they recieve the additional custom slots for their current signature style and those must be used for the combination of bloodline and style.

                        ▱▰▱ Mysterious Circumstance: Gain use of the Fire Element

                        ▱▰▱ Genetic Palette: With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.

                        ▱▰▱ Wil-O'-Wisp: Mina's Katon and fire based ninjutsu can be used as a trigger for her Genjutsu.

                        ▱▰▱ Fearsome Forge: Genjutsu triggered by Mina's Katon and fire based techniques cause Tiered Insanity (T1: E-D, T2: C-B, T3: A-S, T4: S+)

                        ▱▰▱ It's a Nyaa-tmare!!: Genjutsu triggered by Mina's Katon and fire based techniques cause Tiered Mental Stress (T1: E-D, T2: C-B, T3: A-S, T4: S+)

                        ▱▰▱ Advanced Calligraphy: Allows Mina to advance to [Veteran] Scroll Crafting

                        ▱▰▱ Black Cat Studies: Allows Mina to advance to [Veteran] Enchanting

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA

                        ▱▰▱ Free PA


                        ▰▰▰ Seinaru Enjo Traits:
                        • The user must have the fire element.
                        • The user is able to add their active flame type to their fire based techniques. Doing so requires five additional chakra per rank of the technique affected. This chakra spent counts towards a techniques strength during clashes.
                        • Clan techniques are effected by water techniques as normal Katon would be.
                        • User learns an additional Katon technique per body rank.
                        • The user's fire based techniques may be the same color as their chakra.

                        ▰▰▰ Seinaru Enjo Bloodline Sage Mode:
                        The Seinaru clan has a deeper connection to nature's flames and has access to Nature Chakra. They can gather 150 nature chakra per post if they meditate. This results in a natural specialized sage mode granted through five posts of training at B body rank. The amount of Nature Chakra they can maintain/gather is equal to 1/5 of their combined maximum chakra and stamina. Once activated, the sage mode can be maintained for 10 posts. After which, to reenter the user must have fully replenished their nature chakra. Fire based techniques overwhelm if not already possessing the property. If overwhelming is possessed, the techniques are treated as one rank higher. The class stat cap of the user is increased by [2] points. Sage mode will increase all stats to reach this cap. This sage mode follows its own rules, and gives the user three custom slots to use for clan techniques. Incompatible with another sage mode simultaneously.

                        ▰▰▰ Flame Types:
                        Note: These are not bloodline attributes and are automatically obtained if the requirements are met.
                        • Flames of Strength | This flame burns hotter than other traditional flames. The user's flames have the ability to create concussive blasts that either throw targets five feet per rank of the technique or can propel the user five feet per rank of the technique.
                        • Flames of Entropy | This flame has the ability to deteriorate certain objects and materials it interacts with, causing them to crumble away while not actually burning targets. Ninjutsu lesser in rank and chakra composition than the user's effected technique are disintegrated and allow for the flames to continue by paying an additional difference between techniques to retain strength. Objects which include weapons and armor not containing chakra may be disintegrated by flames equal to that weapon's rank.
                        • Flames of Conductivity | The user's flame techniques gain the ability to 'conduct' through one successfully stricken target and strike at another target for no extra cost by lowering the technique's strength by one rank. Alternatively, the flame can be enhanced with an activation and paying the difference in ranks for the technique to remain the same strength.

                        ▰▰▰ Ignition Traits:
                        • Requires the Fire Element.
                        • The user may convert 5 fire ninjutsu per body rank to bloodline techniques, removing their consumption of ninjutsu slots.
                        • Ignition Release is the official name of this kekkei genkai. While it does fit under Bakuton as a category (formerly physical method), users rely on the katon element to utilize it and thus do not have access to the doton-based Explosive Clay Art version without an implant. The opposite is also true.
                        • The explosions created by the Ignition Release are inert against their own body, meaning the user is not directly harmed by them, nor are they subject to being blown back by them unless specified by the user during the technique's execution.
                        • Any Taijutsu or Bukijutsu styles learned grant an additional 1 point to spend for a total of 3 stat points per style.
                        • The user's fire based techniques are highly pressurized, doubling in size and range while adding a knock back effect of five feet per rank of the parent technique. If the parent technique already produces a knock back effect the user's fire technique gives a knock back of ten feet per rank.

                        ▰▰▰ Jiton Traits:
                        • Jiton users have Doton [ Earth ] and Raiton [ Lightning ] as chakra elements.
                        • Jiton users learn 1 extra Doton [ Earth ] and Raiton [ Lightning ] ninjutsu per post.
                        • Jiton users can manipulate all forms of earthen metal, not just ferromagnetic ones, including gold.
                        • Sand made from earthen material and techniques based upon it can be manipulated by simple somatic gestures but take just as much time to form as would handseals.
                        • JIton users can freely convert the earth and their Doton techniques into any magnetic material that they can control for [5] chakra and no action cost.
                        • It is common, although not required, for jiton users to carry iron sand in gourds or even make clothing out of it.
                        • Iron sand can be freely sculpted into weaponry or defenses using chakra without a specific technique. Any amount of chakra that the Jiton user has access to can be applied to iron sand while shaping it. Doing so consumes a combat action.
                        • Iron sand techniques can be korabo'd by an ally or the host with Shukaku's techniques to increase the power of the demon's attacks by [1] rank. The iron sand can even take the place of Shukaku's sand.

                        ▰▰▰ Jiton Abilities:
                        Note: These are not bloodline attributes and are automatically obtained if the requirements are met.
                        • Deconstruction | While the Magnetic Manipulation technique is active, basic metal items like kunai and shuriken from an enemy can be broken down into iron sand for an E-Rank amount of chakra. Armor, shields, weapons, and puppets can be broken down into iron sand for an equivalent amount of chakra. For example, an S-Rank amount of chakra for heavy armor, A-Rank for a large shield, S-Rank for a legendary weapon, S+ Rank for a tier four puppet, etc. Deconstruction requires an offensive action. However, the opponent may expend the same amount of chakra and a defensive action to protect the metal item against the deconstruction. In addition, after the battle is over the enemy may expend the same amount of chakra to restore their custom item.
                        • I've Got No Strings | Jiton users of the puppeteer class are able to completely manipulate their puppets with the Magnetic Manipulation technique. They are even able to transfer their chakra into chakra-based mechanisms using their magnetic field, forgoing the necessity of chakra threads entirely.
                        • Iron Maiden | Puppeteers of this clan are renowned for their ability to engineer powerful metal mechanisms. As a result, they receive [1] extra unique custom metal-based mechanism per marionette that does not count toward their mechanism limit.
                        • War Gears | Using magnetic chakra, puppeteer Jiton users can expend an extra amount of chakra depending on the tier of the puppet to increase the resiliency of their metal mechanisms in a collision. D-Rank for tier one, C-Rank for tier two, B-Rank for tier three, and S-Rank for tier four. When this chakra is applied before the collision post, a one rank higher technique is required to destroy the mechanisms. This ability has a 5 post cooldown.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両209,550
                        XP: 9600
                        Passive XP: 95,600

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Scroll Crafting || → Veteran
                        • Enchanting || → Veteran
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • Monster Hunter (Crafter) || → {Current Title}
                        • Ninja Hunter (Oinin) || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:
                        Free PA (Coupon Conversion)
                        +1 Taijutsu Style (Coupon Conversion)
                        Third Class (Scholar) 20k EXP
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        New PA (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: 10 technique slots (2k)
                        Technique Scroll: +1 Taijutsu Style (2k)
                        Technique Scroll: +1 Taijutsu Style (2k)
                        Technique Scroll: 10 Genjutsu slots (2k)
                        Technique Scroll: 10 Genjutsu slots (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        30,000 ryo (2k)
                        5 more custom technique slots (2k)
                        5 more custom technique slots (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)
                        Energy Pool Expansion: 50 chakra and 50 stamina (2k)



                        ▰ INVENTORY

                        • Specialty Gourd x6- Small and lined around her waist, each one is full of Iron Sand
                        • Vambraces
                        • Iron Leg Weights
                        • One Handed Katana



                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 149 / 154(190-36 Enlightenment Training: Doton, Katon, Raiton)
                        • Katon | 24 / 24
                        • Ignition | 25 / 30
                        • Genjutsu | 48 / 118
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 12 / 12
                        • Bukijutsu Styles | 03 / 03
                        • Custom | 0 / 33

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Shadowing Stealth Technique |Rank E
                        • Barrier Shatter Technique |Rank E
                        • Escaping Skill | Rank E
                        • Magic Cloak of Invisibility | Rank E
                        • Mechanical Eight Trigrams Formation |Rank E
                        • Feigning Sleep Technique | Rank E
                        • Shadow Clone Jutsu B Rank
                        • Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A
                        • Spiral Sphere [ Rasengan ] | Rank A | Variable
                        • Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A
                        • Spiral Turbulence Spheres [ Rasen Rangan ] | Rank S
                        • Sorcery: Death Controller Possessing Blood [ Jujutsu: Shijihyouketsu ] | Rank S+
                        • Relentless Four Headed Dragon [ Shitsuyōna Shi-tō Ryuu ] | Rank S+

                        Fuuin:
                        • Enclosing Technique | Rank E
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E
                        • Time Sealing [ Tebanasu Fuuin ] | Rank E
                        • Tethered Blade [ Tezāburēdo ] | Rank E
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank E

                        • Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D
                        • Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D
                        • Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive

                        • Finger Engraving Seal [ Shikoku Fuuin ] | Rank C
                        • Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C

                        • Exploding Dragon Strike [ Bakuryuugeki ] | Rank B
                        • Danzo's Sealing Jutsu | Rank B
                        • Expansion [ Kakuchō ] | Rank B | Universal
                        • Inverse Four Dark Mist Array [ Shikoku Mujin ] | Rank B
                        • Four Violet Flames Battle Formation [ Shishi Enjin ] | Rank B
                        • Seals Sealing [ Fuuin Houin ] | Rank B

                        • Summoning: Iron Maiden [ Kuchiyose: Aian Meiden ] | Rank A | Universal
                        • Lit Apparition Technique [ Gentoushin no Jutsu ] | Rank A
                        • Triple Summoning: Rashōmon [ Kuchiyose: Sanjuu Rashōmon ] | Rank A
                        • Clone Sealing [ Bunshin Houin ] | Rank A
                        • Exploding Seal Method Formation [ Fuubaku Houjin ] | Rank A
                        • Beast Sealing Technique [ Kemono Fuuin no Jutsu ] | Rank A
                        • Protective Tag Barrier [ Omamori no Kekkai ] | Rank A


                        • Secret Mark Seal: Release [ Shīkurettomākushīru: Rirīsu ] | Rank S | Restricted
                        • Reverse Four Symbols Sealing Technique [ Ura Shishō Fūinjutsu ] | Rank S
                        • Iruka's Barrier Technique | Rank S
                        • Summon Sealing [ Kuchiyose Houin ] | Rank S
                        • The Third Seal Sealing [ San no Fuuin Houin ] | Rank S



                        • Four Red Yang Formation [ Shisekiyōjin ] | Rank S+

                        • Contract Seal [ Keiyaku Fuuin ] | Rank S+

                        Sensory:
                        • Signal Fire [ Noroshi ] | Rank E
                        • Echo [ Yamabiko ] | Rank E
                        • Animal Party [ Dōbutsu tō ] | Rank E

                        • Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        • Hunting Dog [ Ryouken ] | Rank D
                        • Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D

                        • Door Guard [ Monko no Keibou ] | Rank C
                        • Preparedness [ Kakugo ] | Rank C

                        • Creeping Silhouette [ Hofuku Kageboushi ] | Rank B
                        • Brawler's Instinct [ Burourā no hon'nō ] | Rank B


                        • Leech [ Hiru ] | Rank X [ Learned as A ]
                        • Brawler's Nature [ Buraurā no seishitsu ] | Rank A

                        • Mind Power [ Renriki ] | Rank S
                        • Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S

                        • Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+

                        Fire
                        • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        • Flame Resistance Technique E Rank
                        • Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        • Veil Technique [ Fukumen no Jutsu ] | Rank E
                        • Flare Technique[ Shoumeidan no Jutsu ] | Rank E
                        • Oil Fireball [ Abura Endan ] | Rank X

                        • Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        • Fire Release Shuriken Technique [ Katon: Shuriken no Jutsu ] | Rank D
                        • Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        • Flaming Palm Technique D Rank
                        • Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D
                        • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        • Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
                        • Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
                        • Flash Fan Technique [ Hoteri Ougigata no Jutsu ] | Rank D
                        • Hot Hug Technique [ Hotto Houyo ] | Rank D

                        • Great Fireball Technique C Rank
                        • Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        • Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        • Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        • Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        • Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        • Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C
                        • Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        • Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        • Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
                        • Burning Rush [ Nenshou Tosshin ] | Rank C
                        • Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C

                        • Crimson Earth Spider [ Benjigumo ] | Rank B
                        • Cloud Style Flame Slash [ Kumoryuu Kaengiri ] | Rank B
                        • Pulse Blast Technique [ Myaku Hitofuki no Jutsu ] | Rank B
                        • Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B
                        • Burning Long Sword Technique [ Nenshō Daitou no Jutsu ] | Rank B
                        • Burning Clone [ Nenshou Bunshin ] | Rank B
                        • Hellfire Whirlwind Skill [ Gouka Senpuu no Jutsu ] | Rank B
                        • Fire Prison Technique [ Horou no Jutsu ] | Rank B
                        • Pillar of Fire Technique [ Hibashira no Jutsu ] | Rank B
                        • Head Mincing Pain [ Zukokku ] | Rank B
                        • Pheasant Hunter [ Kijigari ] | Rank B
                        • Fire Dragon Flame Projectile [ Karyuu Endan ] | Rank B
                        • Mythical Fire Phoenix Nails Red Technique [ Housenka Tsumabeni no Jutsu ] | Rank B
                        • Grand Fireball [ Gurando Endan ] | Rank B



                        • Running Fire [ Hibashiri ] | Rank A
                        • Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
                        • Flame Fist [ Kaseiken ] | Rank A
                        • Blaze Eruption [ Kasairyuu ] | Rank A
                        • Incineration [ Shoukyaku ] | Rank A
                        • Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A
                        • Burnt Memories [ Yakeshinu Omoi ] | Rank A
                        • Piercing Hell Strike [ Ketatamashi Makai ] | Rank A
                        • Fire Lily Technique [ Yurika no Jutsu ] | Rank A
                        • Burning Cinder: Three [ Burning Cinder: Three ] | Rank A
                        • Dragon Flame Release Song Technique [ Ryūen Hōka no Jutsu ] | Rank A
                        • Shatter Force Technique [ Kudakasei no Jutsu ] | Rank A


                        • Extinguishing Curtain Field [ Keshimakuga Hara ] | Rank S
                        • Fire Release: Demon Lantern [ Katon: Onidōrō ] | Rank S
                        • True Hydra Technique [ Shinhidora no Jutsu ] | Rank S
                        • Blazing Clone Technique [ Homura Bunshin no Jutsu ] | Rank S
                        • Dragon of the Raging Storm [ Oorashi no Ryuu ] | Rank S
                        • Fire Release: Great Flame Rasengan [ Katon: Gōen Rasengan ] | Rank S
                        • Fierce Flame Fist [ Moushou Kaseiken ] | Rank S
                        • Burning Cinder: Four [ Nenshou Ha: Shi ] | Rank S
                        • Burning Ash Accumulation [ Haisekishou ] | Rank Null

                        • Fire Release: Great Flame Annihilation [ Katon: Gōka Mekkyaku ] | Rank S+
                        • Pandemonium [ Daikonran ] | Rank S+
                        • Fire Release: Hiding in Fire Technique [ Katon: Haijingakure no Jutsu ] | Rank S+




                        Earth
                        • Hidden Earth: Instantaneous Body Skill
                        • Earth Military Movement Technique
                        • Stone Bracers
                        • Double Suicide Decapitation Technique
                        • Ground Shaking Technique
                        • Underground Fish Projection C Rank
                        • Ant-Lion Technique [ Arijigoku no Jutsu ] | Rank C-S+
                        • Revolving Split Earth Palm [ Retsudo Tenshou ] | Rank C
                        • Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
                        • Earth Mound Creation [ Tsuka no Tsuchi Souzou ] | Rank C
                        • Mud River [ Doryuu Taiga ] | Rank C
                        • Boulder Throw [ Maruishi Tounyuu ] | Rank C
                        • Pulsating Earth [ Chikyuu no Myakuhaku ] | Rank B
                        • Earth Dragon Projectile [ Doryuudan ] | Rank B
                        • Rock Plate Coffin [ Ganban Kyuu ] | Rank B
                        • Volcanic Earth Clone Skill [ Karyoku Bunshin no Jutsu ] | Rank B
                        • Rock Pillar Prison Technique [ Ganchuurou no Jutsu ] | Rank B | Variable
                        • Ten Thousand Ri Earth Style Wall B Rank
                        • Rock Clone Technique [ Sekkai Bunshin no Jutsu ] | Rank B
                        • Volcanic Earth Clone Skill [ Karyoku Bunshin no Jutsu ] | Rank B
                        • Doryuu Heki [ Mud Slide Barrier ] | Rank B | Variable
                        • Mudslide [ Dosekiryuu ] | Rank B
                        • Volcanic Dragon Blast [ Kazangan Doryuudan no Jutsu ] | Rank A
                        • Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
                        • Clay Barrier Prison [ Kekkai Doroudomu ] | Rank A
                        • Earth and Stone Dragon [ Dosekiryuu ] | Rank A
                        • Mud Rush Wave [ Deido Sattou Nami no Jutsu ] | Rank A
                        • Mud Wolves [ Dororou ] | Rank A
                        • Earth Plate Barrage [ Tsuchi Zuhan Danmaku ] | Rank A
                        • Swamp of the Underworld [ Yomi Numa ] | Rank A
                        • Covering Lid [ Otoshi Buta ] | Rank A | Variable
                        • Earth Barrier Raging Wave [ Tsuchi Shouheki Gekido Nami no Jutsu ] | Rank A
                        • Iron Fist Prison [ Tekkenrou ] | Rank A
                        • Impermanence [ Uitenpen ] | Rank S
                        • Dragon Explosion Technique [ Bakuha no Jutsu ] | Rank S
                        • Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
                        • Rock Finale [ Iwa Finaru ] | Rank S+
                        • Corpse Soil [ Shishi Dojou ] | Rank S+

                        Lightning
                        •Telegram Flash | Rank E |
                        • Flickering Light | Rank E |
                        • Lightning Clone | Rank E |
                        • Static Strings | Rank E |
                        • Electrical Resistance Training | Rank E |
                        • Raiton: Electric Shock Needles | Rank E |
                        • Burst Technique Rank D
                        • Current Transfer Technique Rank D
                        • Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        • Lightning Transformation Rank C
                        • Lightning Bolt Rank C
                        • Electric Gyroscope [ Dendou Kaitengi ] | Rank X
                        • Electric Overdose Rank C
                        • Lightning Dragon Tornado [ Rairyuu no Tatsumaki ] | Rank B
                        • Rising Storm X Rank
                        • Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
                        • Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
                        • False Darkness [ Gian ] | Rank B
                        • Electric Fog [ Dendou Enmu ] | Rank B
                        • Pure Lightning Kunai [ Junsei Raikou Kunai ] | Rank B
                        • Lightning Release Bullet: Powerful Breath [ Raiton Dan: Ibuki ] | Rank B
                        • Spherical Shield [ Marui Tate ] | Rank B
                        • Call of Lightning [ Raikou no Yobigoe ] | Rank B
                        • Static Connection [ Seidenki no Myakuryaku ] | Rank A
                        • Thousand Birds [ Chidori ] | Rank A
                        • Shadow Clone - Lightning [ Raiton Kage Bunshin ] | Rank A | Augment
                        • Thunder Clap Arrow [ Raiton: Jinraisen ] | Rank A
                        • Clap of Lightning [ Inadzuma ] | Rank A
                        • Thunderous Applause [ Ikadzuchi ] | Rank A
                        • Chain Lightning [ Rensa Raikou ] | Rank A
                        • Vanishing Spiral Sphere [ Kieru Rasengan ] | Rank A | Augment
                        • Lightning Wolf [ Raiton Okami ] | Rank A
                        • Thunder Saber [ Sandaaseibaa ] | Rank A
                        • Four Pillar Binding [ Shichuu Shibari ] | Rank S
                        • Holy Creature [ Kirin ] | Rank S
                        • Sigh of the Yellow Dragon [ Kiiro Ryuu no Tameiki ] | Rank S
                        • Shina’s Touch [ Shina no Sesshoku ] | Rank S
                        • Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable
                        • Hands of Torture [ Goumon no Te ] | Rank S
                        • Lightning Edge [ Raikiri ] | Rank S | Augment
                        • Thousand Birds Sharp Spear [ Chidori Eisou ] | Rank A
                        • Lightning Transmission [ Raiden ] | Rank S+ | Augment
                        • Limelight [ Raimuraito ] | Rank S+

                        Seinaru Enjo
                        • Flame Shift | Rank D
                        • Cloak of Divinity | Rank X
                        • Majestic Spark | Rank X
                        • Ascendant Flames | Rank C | Variable Rank
                        • Sacred Prayer | Rank X
                        • Hand of Judgement | Rank B
                        • Pillar of Incandescence | Rank A
                        • Temple of the Flame Priest | Rank S
                        • Blazing Six Heavenly Forms | Rank S+


                        Ignition
                        • Explosion [ Bakuha ] | Rank X
                        • Explosive Action [ Bakuhatsu Koi ] | Rank X
                        • Landmine Stance [ Jirai Dachi ] | Rank X
                        • Explosive Wave [ Baku Shuuha ] | Rank X
                        • Timed Explosion [ Jigen Bakuhatsu ] | Rank X
                        • Explosive Catapult [ Ekusu Kataparuto ] | Rank X
                        • Infernal Body [ Jigoku no Karada ] | Rank C
                        • Total Body Mortar [ Zenshin Hōhei ] | Rank B | Complex
                        • Landmine Explosion [ Jirai Bakuhatsu ] | Rank A | Spiritual

                        Jiton
                        • Magnetic Manipulation [ Jiba Soujuu ]
                        • Magnet Release: Magnetizing Technique [ Jiton: Jika no Jutsu ]
                        • Iron Bullet [ Hagane Dama ] | Rank D
                        • Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        • Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        • Iron Shield [ Hagane no Tate ] | Rank C-A
                        • Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C
                        • Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C
                        • Iron Sand Funeral [ Satetsu Soushiki ] | Rank B-S+
                        • Black Iron Fist [ Kurogane no Ken ] | Rank B-S+ | Complex or Spiritual
                        • Black Iron Angel [ Kurogane no Tenshi ] | Rank B-S+
                        • Iron Sand Prison [ Satetsu Rou ] | Rank A
                        • Iron Sand: Falling Spider [ Satetsu: Rakka suru kumo ] | Rank A | Complex
                        • Iron Sand Barrier [ Satetsu Shouheki ] | Rank A
                        • Iron Sand: Dancing Mad [ Satetsu: Maddodansu ] | Rank S
                        • Iron Sand World Order [ Satetsu Kaihou ] | Rank S
                        • Magnetism: Railgun Technique [ Jiki: Rērugan no Jutsu ] | Rank S
                        Genjutsu

                        Illusory
                        • Cloud Cover Technique [ Kumo Monokage no Jutsu ] Rank E
                        • Mark of the Unfamiliar [ Etainoshirenai no Fugou ] Rank E
                        • Scent of the Peculiar [ Dokuji no Kaori ] Rank E
                        • Shadow Glare [ Nirami no Kage ] Rank E
                        • Chameleon Skin [ Hada no Kamereon ] Rank E
                        • Scary Face Technique [ Kowaikao no Jutsu ] Rank E
                        • Psychedelic [ Saikederikku ] Rank E
                        • Foul Taste [ Kitanai Aji ] Rank E
                        • Spooky Ghost [ Bukimina Yūrei ] Rank E

                        • Illusion Cloud Clone Technique [ Sakkaku Kumo Bunshin no Jutsu ] Rank D
                        • Shadow Taunt [ Chouba no Kage ] Rank D
                        • Mirage Minora [ Mirājuminora ] Rank D
                        • Impenetrable Wall [ Ussou Kabe ]
                        • Whisper Technique [ Mimiuchi no Jutsu ] Rank D
                        • Mist Servant Technique [ Kasumi Juusha no Jutsu ] Rank D
                        • Change of Weather [ Henka no Kumoyuki ]

                        • Ushi-Oni Stampede [ Ushi-Oni Kakekomi ]
                        • Immortality Technique [ Fukyuu no Jutsu ]
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] Rank C
                        • Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ] Rank C
                        • Earthquake Illusion Skill [ Jishin Genjutstu ]
                        • False Place Technique [ Kokohi no Jutsu ] Rank C
                        • Spell of the Gale [ Boufuu no Jumon ]
                        • Shadow Swell [ Minagiru no Kage ]

                        • Hydra Clone Technique [ Hyudora Bunshin no Jutsu ] Rank B
                        • Lightning Rain Technique [ Raikou Ame no Jutsu ]
                        • World of the Dead Fissure Technique [ Anoyo Kiretsu no Jutsu ] Rank B
                        • Deepest Part of the Earth Technique [ Konrinzai no Jutsu ] Rank B
                        • Nightmare Shadow [ Akumu Kage ]
                        • Whispers from the Dead [ Shi kara no Sasayaki ]

                        • Descending Heaven Technique [ Kakou Kouten no Jutsu ]
                        • Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ] Rank A
                        • Fissure Technique [ Kiretsu no Jutsu ] Rank A
                        • Dust Covered Sky [ Chiridaruma Kuuchuu ]
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ] Rank A
                        • False Body Technique [ Mougo Mukuro no Jutsu ] Rank A
                        • Shroud of Darkness [ Kurayami no Oii ] Rank A

                        • World of Dust [ Chiri no Ittenshikai ]
                        • Bleeding Earth Technique [ Gaishuukketsu Tsuchi no Jutsu ] Rank S
                        • Assassination Technique: Crushing Earth [ Hitokiri Jutsu: Tsuuda Tsuchi ] Rank S
                        • Lava Fissure Technique [ Yougan Kiretsu no Jutsu ]

                        • Infinite Stone Technique [ Muhen Ishi no Jutsu ]
                        • Illusory World of Madness [ Gensō Kyōki no Sekai ]

                        Enchantment
                        • Sounding the Unfamiliar [ Etainoshirenai no Oto ] Rank E
                        • Thunder Voice Technique [ Hekireki Koe no Jutsu ] Rank E
                        • Discharge Technique [ Hibanahouden no Jutsu ] Rank E
                        • Poison Ivy Technique [ Tsutaurushi no Jutsu ] Rank E
                        • Static [ Kuuden ] Rank E
                        • Depth Distortion [ Okuyuki Katawa ] Rank E
                        • All Directions [ Shihouhapou ] Rank E
                        • Closed Sight [ Shimaru Shikaku ] Rank E
                        • Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ] Rank E
                        • Demonic Illusion: Descending Hell Technique [ _Jigoku Kōka no Jutsu ]
                        • Mist Technique [ Kiri no Jutsu ] Rank E
                        • Hunger Technique [ Kiga no Jutsu ] Rank E
                        • Thirst Technique [ Nodono Kawaki no Jutsu ] Rank E

                        • Cloud Watching [ Kumo Yotogi ] Rank D
                        • Leer of the Peculiar [ Dokuji no Gyoushi ] Rank D
                        • Through the Looking Glass [ Kugurinukeru Meikyou ] Rank D
                        • Voice of the Peculiar [ Dokuji no Onsei ]
                        • Ghost Touch [ Youma Tacchi ] Rank D
                        • Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ] Rank D
                        • Demonic Illusion: Heated Soul Rank D
                        • Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ]

                        • Voice of Compromise [ Jouho no Koe ]
                        • Spell of the Oleander [ Kyouchikutou no Jumon ]
                        • Journey into Black Darkness Technique [ Kokuangyou no Jutsu ] Rank C
                        • False Strike Technique [ Mougo Shibaku no Jutsu ] Rank C
                        • Cactus Punch Illusion [ Saboten Uchinuku Meimu ]
                        • Chained Mind Technique [ Atama Kusari No Jutsu ] Rank C
                        • Body Puppetry [ Ayatsuri Karada ] Rank C
                        • Solid Mist Weapon [ Soriddo Kasumi Buki ]
                        • Blood Loss [ Shikketsu ]
                        • Melting Flesh Technique [ Nikuyouyuu no Jutsu ] Rank C
                        • False Flame Technique [ Nise Honō no Jutsu ] Rank C

                        • Voice of Persuasion [ Tokitsukeru no Koe ]
                        • Illusionary Sand Prison [ Gensou Kinko no Suna ]
                        • Stone Body Transformation [ Ishi Karada Tenka ]
                        • Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ]
                        • Dark Realm of the Dragon [ Akuma no dākurerumu ] Rank B
                        • Strong Odor Technique [ Gekishuu no Jutsu ]
                        • Sleep [ Nemuri ] Rank B
                        • Friend of One's Enemy Technique [ Jibun Teki no Yuujin no Jutsu ] Rank B

                        • Voice of Influence [ Eikyou no Koe ]
                        • Cloud Prison Technique [ Kumo Gokusha no Jutsu ] Rank A
                        • Illusion of Gravity [ Genkaku no Juuryoku ] Rank A
                        • Smothering Skill [ Musebu no Jutsu ]
                        • Dissolving Body [ Tokeru no Tai ]
                        • Black Tornado [ Kuro Tatsumaki ]
                        • Desert Suffocation [ Sabaku Sanketsu ]
                        • Sight of Darkness [ Mugen Yami ]
                        • Physical Assault Illusion [ Kyoushuu Genkaku ] Rank A
                        • Fake Rush [ Gansaku Sattou ] Rank A
                        • Suffocation [ Chissoku ]

                        • Mask of Cruelty [ Reikoku no Fukumen ]
                        • Time Reversal Technique [ Jigyaku no Jutsu ]
                        • Binding Kiss [ Shibari Seppun ]
                        • Prophet’s Mirage [ Shinkirou no Yogensha ]
                        • Soul Destruction [ Kon Inmetsu ]
                        • Voice of Command [ Kamei no Koe ]

                        • Demonic Illusion: Avatar of Wrath [ Magen: Gekijou no Gongen ]
                        • Demonic Illusion: Avatar of Pride [ Magen: Jifu no Gongen ]
                        • Demonic Illusion: Avatar of Sloth [ Magen: Tentan no Gongen ]
                        • Weighted Words [ Kotoba no Omomi ]
                        • Voice of Domination [ Seiha no Koe ]

                        Instance
                        • Thunder Trap Seal [ Raimei Wana Fuu ] Rank E
                        • Trickster’s Sand Storm [ Suna Arashi no Odokemono ] Rank E
                        • Through the Unfamiliar [ Etainoshirenai no Tsuujite ] Rank E
                        • Mud Slip Technique [ Doro Shissaku no Jutsu ] Rank E
                        • Annoying Dust Technique [ Okkuu Chiri no Jutsu ] Rank E
                        • Rock Technique [ Iwa no Jutsu ] Rank E
                        • Touch of the Unfamiliar [ Etainoshirenai no Tacchi ] Rank E
                        • Sound Technique [ Onkyou no Jutsu ] Rank E

                        • Deadly Sand Storm [ Suna Arashi no Shinto ]
                        • Rotting Flesh Foul Smell Technique [ Kyuukai Nikutai Oshuu no Jutsu ] Rank D
                        • Weapon Multiply [ Buki Hanshoku ]
                        • Leer of the Peculiar [ Dokuji no Gyoushi ]
                        • Flower Petal Escape [ Hanabira Esukēpu ]

                        • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ] Rank C
                        • Five Point Seal: Lightning Barrier Technique [ Go Kasho Fuu: Raikou Seki no Jutsu ]
                        • Beating of the Body [ Karada no Rinchi ]
                        • Lightning Illusion: Lightning Flash Pillar [ Raigen: Raikouchuu ]

                        • Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ]
                        • Rock Torture Technique [ Iwa Semeku no Jutsu ]
                        • Art of Fake Death [ Niseshi no Gijutsu ]
                        • Nausea [ Hakike ]

                        • Vision of Doom [ Sakkaku no Meiun ] Rank A
                        • Vision of Doom [ Sakkaku no Meiun ]
                        • Exploding Death [ Kibaku Zetsumei ] Rank A

                        • Rainbow Illusion [ Niji Genkaku ]
                        • Illusion Technique Binding [ Genjutsu Shibari ]
                        • Tribute of the Sand [ Mitsugimono no Suna ]
                        • Hell [ Yami ]
                        • Eternal Embers Technique [ Fuhen no Moegara no Jutsu ] Rank S
                        • False Suicide Technique [ Kyougenjisatsu ]

                        • Ephemeral [ Utakata ]


                        Chain
                        • Shadow Sign [ Kage no Sain ] Rank E

                        • Escape Room [ Dasshutsu Heya ]
                        • Sudden Trap [ Totsuzen no Wana ] Rank D

                        • Sensational [ Senjō ]
                        • Echo of Defiance [ Chousen no Hibiki ] Rank C
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]

                        • False Dodge Technique [ Mougo Hagurakasu no Jutsu ] Rank B
                        • Falling from the Clouds [ Kumo kara Shikkyaku ] Rank B

                        • Lasting Consequences Rank A
                        • Cower [ Sukumu ] Rank A
                        • Flower Petal Dissolve [ Hanabira ga Tokemasu ] Rank A

                        • Dangerous Game [ Kiken'na Gēmu ] Rank S

                        • Endgame [ Shūban ] Rank S+

                        Taijutsu

                        Mirror Image Art
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                        Fissure Kicking
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                        Kaiser Fist
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                        Channeling Martial Skill
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                        Freestyle Whirlwind
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                        Mach Fist Style
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                        Vital Piercing Art
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                        Harmonic Death Art


                        Heavenly Momentum Art
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                        Kyotoryuu
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                        Hard Fist Style
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                        Flowing Art
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                        Bukijutsu

                        Kote Art
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                        Honshi Art
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                        Phantom Slayer
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                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique





                        Mina Respec due to Scholar Update
                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
PostPosted: Mon Feb 01, 2021 4:23 pm
Prince_yureil


Eifer


Sylamb


Zak the Panduh


Ichengo Angelus


Approved  

gucci-shinigami
Crew


Haffon

PostPosted: Mon Feb 01, 2021 5:41 pm
pyrategross

Approved
 
PostPosted: Tue Feb 02, 2021 11:55 am
Kameyo update profile below.

Changes:
DR to Stats, AC to XP,
Updated classes/disciplines to their current versions,
updated Jiongu bloodline information & heart techniques respectively [two hearts are still not updated with techniques... s**t takes forever],
switched fish sage for slug sage [aka removed fish-specific stuff, have not added slug-specific stuff atm],
added free career titles from last event grant,
switched out 5 PAs after updating bloodline-appropriate ones and those are these:
Medicinal Savant | Gains an additional medical title.
Pedagogical Savant | Gains an additional teaching title.
Natural Medic | Kameyo begins at the second title for medical.
Natural Lecturer | Kameyo begins at the second title of teaching.
Scholarly | Fuuinjutsu costs one rank less in cost to cast.

Additionally, tweaked bio/personality a little & upped her age a little.

tl;dr updated and not changed, except for sage contract & those five PAs (and added careers).


User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kameyo
                        Nickname: Kam-girl
                        Age: 30
                        Birthdate: Nov 12
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Height: 5'8
                        Weight: 140 lbs

                        Bloodline: Jiongu


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: The heart wants what the heart wants.
                        Personality: Kameyo was a pretty lazy person, but in order to be genuinely lazy, she'd learned to be impressively efficient at the things she had to do in order to get as much time as possible for herself. She napped frequently and liked to do low-pressure, low-energy things. She valued her friends deeply and was much more a lover than a fighter, which is why she pursued medicine.

                        Having lived in Arashigakure for years, Kameyo quickly developed a more considerable work ethic to assist as a financial advisor. However, she threw herself into all kinds of work to keep distracted after her perceived failure in the Kogarashi attack. She was soon disassociating and falling victim to repetitive nightmares she believed were brought upon from trauma in her many (stolen) hearts. Eventually, the premonitions brought her to sign with Katsuyu and, as a result, she found some inner peace. On a better path, Kameyo plans to focus more on people and less on things in order to be better connected to the world around her and heal.

                        Village: Arashigakure
                        Title: Toso's Special Lady
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Kameyo was raised by her mother until she was about five years old, when her father left all of a sudden and her mother was swallowed by her grief. Kameyo was adopted by her grandmother and never saw her mother again; later on, she was told her mother died of a broken heart. Kameyo was very angry at her father as a child and acted out frequently, but through her grandmother's love, patience, and faith, Kameyo was tamed early on and grew to be a fairly respectable young lady. Her grandmother had owned a clinic and Kameyo was fully invested in helping every day to make the community healthier.

                        One night, the clinic was set on fire in an attempt to scare the community into paying for protection to a local gang. Kameyo pushed her grandmother out of the way when the ceiling collapsed, finding herself pierced by a wooden support beam. She passed out, presumably dead, but woke up a few hours later to see her grandmother by her side, dead from smoke inhalation, and herself alive but without a beating heart. Utilizing the tendrils that have lived inside of her body since birth, she extracted her grandmother's heart and inserted it into herself, living again. She vowed to live her (and her grandmother's) life to the fullest.

                        The dated nature of her grandmother's heart has given Kameyo a near-constant sense of tiredness that aches in her bones, leaving her to sleep most of the day when given the opportunity, but it has also granted her a deep capacity to love and make close friends.

                        -

                        She moved to Arashigakure after her first visit. She loved the way the people felt safe and protected, and she fell in love with the Arashikage, Toso. The honeymoon period was met with the Kogarashi War, which hardened her and made her less trusting. She threw herself into her work, having felt useless during the confrontation in the kage's office. As a result, she felt very disconnected from herself until she could no longer ignore all of the premonitions she felt she was having in her dreams. She travelled to the place she saw in her mind's eye, that of a forest filled with slugs, and revoked her sage contract with the deep abyss in order to follow the order of the slugs. Katsuyu healed her at the contract signing and this permitted her to feel like she could breathe again and begin anew.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Maladies Physician:Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique.
                        Second Class: Scholar
                        ▱▰▱ Infinite Perception:Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Medical – Scholar:Able to cast medical and sealing through a simple snap. The user gains an additional 25 chakra per body rank. The user is able to apply an additional status of their choosing to their seals (T1 at E-C/T2 at B-S). Seals available to the medical or scholar class are treated as overwhelming.
                        Third Class: Scholar
                        ▱▰▱ Erudite Academic:Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).

                        Chakra Pool: 4000
                        Stamina Pool: 3050
                        Chakra Element: Doton
                        Chakra Materialization: Move like her tendrils do

                        Stats: 4 Buki x 4 Tai complete = 16 Stats
                        • Strength ► 4
                        → N/A
                        • Speed ► 6
                        → +4 Speed from Medical career, exceed class caps by 2
                        • Agility ► 4
                        → N/A
                        • Endurance ► 4
                        → N/A

                        Strengths:
                        • Encouraging people to be lazy
                        • Shaming people
                        Weaknesses:
                        • Extremely empathetic, hates close combat/seeing others in pain
                        • Judgemental
                        Fears:
                        • Claustrophobia | Kameyo is specifically scared of being stuck in a small building she cannot escape, as it ties to her memory of the clinic being burned down.
                        • Suffocation | Kameyo doesn't fear fire, though she is rightly apprehensive, but she does fear smoke and suffocating from it. She believes this stems from her grandmother's heart but hasn't been able to prove her theory of a new heart carrying old scars yet.

                        Modifiers:
                        • The user is able to apply an additional status of their choosing to their seals (T1 at E-C/T2 at B-S). Seals available to the medical or scholar class are treated as overwhelming.
                        • Fuuinjutsu and sensory skills are one rank less in chakra cost.
                        • All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat.
                        • In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts.
                        • -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities.
                        • You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release.
                        • Sensory abilities are extended fifty feet per rank of the technique.
                        • Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time.
                        • In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one.
                        • [Medical Career] Receive +1 speed per title and may exceed class-based stat limit by [2]. This does not stack with other class stat cap increases.
                        • [Medical Career] Can korabo bukijutsu and iryojutsu twice per battle for one activation.

                        Non-Awoken Sage Abilities
                        • Passive Resource Increase: +50 Chakra & Stamina per body rank.
                        • The ability to sense intent to do harm within the topic and its source.
                        • Able to regenerate 375 nature chakra per post.
                        • You can naturally sense chakra around yourself. You can sense chakra up to 5 meters away without the use of a sensory technique. This radius is increased by 5 meters every time you rank up. This natural talent is also able to sense the presence of demonic chakra within its range.
                        • Animal Sage gains access to mythical summons.

                        Awoken Sage Mode Abilities
                        • Entering the Awoken Sage Mode requires no cost but consumes a single action.
                        • Morphed physical characteristics based on their animal's image.
                        • All stats of the user are increased to [10] for the duration of sage mode. For example, if you are out of sage mode with [4] in each stat and you enter sage mode then each stat becomes [10] and reverts to [4] once again when sage mode is deactivated.
                        • Able to meditate, consuming an action to regenerate 225 nature chakra in one post.
                        • Sensory abilities granted by the non-awoken stage are now doubled in range.
                        • Upon learning Awoken Sage Mode, the user gains 5 custom techniques that may be used only when in Awoken Mode.
                        • Both Sages can enhance their ninjutsu with Overwhelming. This overwhelming is capable of affecting jutsu up to S+ as opposed to normal disciplines limitation of only being able to apply it to S and below. This overwhelming can be applied to any two of the user’s elements by paying a cost of half nature chakra and half regular chakra (water, maruton).

                        Personal Attributes:
                        Somatic | Jutsu can be performed with somatic movements instead of hand seals.
                        Spooky | Kameyo's tendrils or her masked spirits can be used as visual triggers for genjutsu for an E rank cost.
                        Traumatizing | Kameyo can inflict tier one paralysis by paying twenty chakra on top of the cost of her taijutsu or bukijutsu at the point of contact.
                        Medicinal Savant | Gains an additional medical title.
                        Pedagogical Savant | Gains an additional teaching title.
                        Natural Medic | Kameyo begins at the second title for medical.
                        Natural Lecturer | Kameyo begins at the second title of teaching.
                        Scholarly | Fuuinjutsu costs one rank less in cost to cast.
                        Masked Minds | When Kameyo has her hearts out of her body in the masked monster forms (Jiongu Clan) and she falls under a genjutsu, the genjutsu is passively but instantaneously passed onto the masked creature. (If more than one masked monster is summoned, it transfers to the monster possessing the heart that's been in her the longest). This does not apply if she's under a genjutsu before she summons the creatures, but any genjutsu cast upon her after they are on the battlefield goes to them. Only one masked creature may fall under genjutsu through this displacement method; they may be kai'd out and take another genjutsu, but if it is still under a genjutsu when the heart belonging to the creature returns to her body, she falls under it.
                        Zombie | The Jiongu is especially experienced with the limitations of their body and can exist uncomfortably without any beating heart or other vital organ for twenty posts. They are also able to fight as if they still have the elemental manipulation and techniques of their lost hearts until combat is over. However, these Jiongu can still be knocked unconscious.
                        Earth Grudge Fear | When using the Realization of the Heart and True Spider Spirit techniques, the Jiongu's spirits gain [100] chakra per body rank of the user at a maximum of [600] at S+. The spirits can conjoin their chakra pools when they mesh together but the chakra can in no way be given to the Jiongu. Additionally, instead of [10] techniques per heart, the Jiongu can take [20] techniques per heart. Finally, the Jiongu is able to use bloodline techniques with one hand.
                        Amalgamation | The Jiongu is so practiced with their hearts that they are able to combine separate elemental hearts to copy an elemental kekkai genkai. This limits the Jiongu to only using [10] techniques between the two hearts or [20] between them if Earth Grudge Fear is taken. This ability can only be used by the Jiongu themselves and not any masked creatures.
                        Shell Game | Kameyo can cast iryojutsu or sensory techniques through her masked beasts where they are the origin point of the jutsu.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両243,500
                        XP: 8,320
                        Passive XP: 28,320

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 22
                        A Rank | 3
                        S Rank | 26

                        Crafting Trees
                        • Scroll Crafting || → Veteran

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • Medical || → Doctor (Emergency Path & Surgery Path)
                        • Teaching || → Professor (All Rounder & Specialist)

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Claims = here


                        ▰ INVENTORY

                        • Library Expansion Atlas x2
                        • Library Expansion Encyclopedia x1 (20 Jutsu)
                        • Steel Toe Boots [very light armor]
                        • Steel Leg Guard (1 set) [medium armor]
                        • Steel Hand Gloves [medium armor]
                        • Steel Arm Guard (1 set) [medium armor]
                        • Bulletproof Vest [medium, heavy against projectiles armor]
                        • Steel Weapon: Steel Knife
                        • Konin Scroll (A-Rank) - holding 240 kunai

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 115 / 150
                        • Genjutsu | 66 / 78
                        • Iryojutsu | 49 / 50
                        • Taijutsu Styles | 05 / 05
                        • Bukijutsu Styles | 04 / 04

                        Maruton
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        ▰ Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
                        ▰ Escaping Skill [ Nawanuke no Jutsu ] | E Rank
                        ▰ Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        ▰ Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E

                        ▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D

                        ▰ Wave Transmission Technique | Rank C-A [ telepathy ]
                        ▰ Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        ▰ Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        ▰ Toad Oil Projectile [ Gamayudan ] | Rank C

                        ▰ Poison Mist [ Doku Kiri ] | Rank B
                        ▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        ▰ Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B

                        ▰ Samurai Saber Technique [ Bushi Ken no Jutsu ] | Rank X
                        ▰ Flying Swallow [ Hien ] | Rank X
                        ▰ String Reeling Technique [ Ayatsuito no Jutsu ] | Rank X
                        ▰ Aerial Shift [ Kūchū Shifuto ] | Rank X
                        ▰ Toothpick [ Youji ] | Rank X
                        ▰ Chakra Absorption Technique [ Chakra Kyuuin Jutsu ] | Rank X
                        ▰ Tool Creation [ Tsūru Sakusei] | Rank X
                        ▰ Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
                        ▰ Water Droplet Reflection Sight | Rank X [+1 agility per rank]
                        ▰ Hidden Needles [ Fukumi Hari ] | Rank X
                        ▰ Eye Mind Reading [ Dokushinjutsu ] | Rank X
                        ▰ Face Copy Technique [ Kao Utsushi no Jutsu ] | Rank X
                        ▰ Change Technique [ Narikawari no Jutsu ] | Rank X
                        ▰ Spore Technique [ Houshi no Jutsu ] | Rank X
                        ▰ Mayfly [ Kagerou ] | Rank X
                        ▰ Blood-Curdle [ Gyōketsu ] | Rank X

                        Sensory
                        ▰ Signal Fire [ Noroshi ] | Rank E
                        ▰ Echo [ Yamabiko ] | Rank E
                        ▰ Animal Party [ Dōbutsu tō ] | Rank E
                        ▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        ▰ Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D
                        ▰ Hunting Dog [ Ryouken ] | Rank D
                        ▰ Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D
                        ▰ Origins [ Kigen ] | Rank D
                        ▰ Whispering Walls [ Mitsugo Heki ] | Rank C
                        ▰ Door Guard [ Monko no Keibou ] | Rank C
                        ▰ Fingerprint [ Shimon ] | Rank C
                        ▰ Total Sense [ Tōtarusensu ] | Rank X
                        ▰ Sensor: Loud Blade [ Kenchiki: Raudoburēdo ] | Rank C
                        ▰ Preparedness [ Kakugo ] | Rank C
                        ▰ Poison Instinct [ Doku hon'nō ] | Rank C
                        ▰ Sage Identity [ Sējiaidentiti ] | Rank C
                        ▰ Astral Location [ Asutorarurokēshon ] | Rank C
                        ▰ Internal Mechanism [ Naibu mekanizumu ] | Rank C
                        ▰ Emotional Sense [ Kanjō-tekina kankaku ] | Rank C
                        ▰ Creeping Silhouette [ Hofuku Kageboushi ] | Rank B
                        ▰ Gray Fog [ Haiiro no Kiri ] | Rank B
                        ▰ Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ]
                        ▰ Barrier: Dome Method Formation [ Kekkai: Tengai Houjin ] | Rank B
                        ▰ Exposed Arts [ Roshutsu shita geijutsu ] | Rank B
                        ▰ Sensor: Symphony [ Kenchiki: Shinfonī ] | Rank B
                        ▰ Brawler's Instinct [ Burourā no hon'nō ] | Rank B
                        ▰ Fragile Mask [ Koware yasui masuku ] | Rank B
                        ▰ Sensor: Flat Wall [ Kenchiki: Furattou~ōru ] | Rank B
                        ▰ Sensor: Complete Focus [ Kenchiki: Kanzen'na shōten ] | Rank B
                        ▰ Leech [ Hiru ] | Rank X [ Learned as A ]
                        ▰ Nature Lockdown [ Shizen fūsa ] | Rank A
                        ▰ Brawler's Nature [ Buraurā no seishitsu ] | Rank A
                        ▰ Sensor: Liar [ Kenchiki: Usotsuki ] | Rank A
                        ▰ Weapon Meister [ Buki maisutā ] | Rank A
                        ▰ Open Minded [ Kangaekata ga jūnan'na ] | Rank A
                        ▰ Opaque Curtain [ Shakou Ichou ] | Rank S
                        ▰ Mind Power [ Renriki ] | Rank S
                        ▰ Seal Whisperer [ Shīru sasayaki ] | Rank S
                        ▰ Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S
                        ▰ Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+
                        ▰ Spider Web Area [ Kumonosu ] | Rank S+

                        Fuuinjutsu (overwhelming)
                        ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        ▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        ▰ Time Sealing [ Tebanasu Fuuin ] | Rank E
                        ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        ▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal

                        ▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        ▰ Unsealing Technique: Segmented Iron Dome [ Tetsu Engai no Yuminari ] | Rank D | Variable
                        ▰ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D | Variable
                        ▰ Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D
                        ▰ Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D
                        ▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal
                        ▰ Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D

                        ▰ Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Scroll Communication Technique [ Sukurōru tsūshin no Jutsu ] | Rank C | Universal
                        ▰ Nature Summoning [ Shizen no Kuchiyose ] | Rank C
                        ▰ Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
                        ▰ Twin Rising Dragons [ Soushouryuu ] | Rank C
                        ▰ Five Seal Barrier [ Gofuu Kekkai ] | Rank C
                        ▰ Finger Engraving Seal [ Shikoku Fuuin ] | Rank C
                        ▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
                        ▰ Disabling Touch | Rank X
                        ▰ Secret Technique: Mouth Seal Technique [ Hidden Jutsu: Kuchi no In no Jutsu ] | Rank C

                        ▰ Exploding Dragon Strike [ Bakuryuugeki ] | Rank B
                        ▰ Chakra Draining Seal [ Chakra Kuuin no Fuuin ] | Rank B
                        ▰ Summoning: Hiding in a Toad Technique [ Kuchiyose: Gamagakure no Jutsu ] | Rank B
                        ▰ Summoning: Toad Shop Technique [ Kuchiyose: Gamamise no Jutsu ] | Rank B
                        ▰ Expansion [ Kakuchō ] | Rank B | Universal
                        ▰ Summoning: Rashōmon [ Kuchiyose: Rashōmon ] | Rank B | Universal
                        ▰ Tool Manipulation: Heavenly Chain Disaster [ Sougu: Tensasai ] | Rank B | Augment
                        ▰ Summoning: Food Cart Destroyer Technique [ Kuchiyose: Yatai Kuzushi no Jutsu ] | Rank B | Augment
                        ▰ Element Sealing Method [ Godai Houin no Michi ] | Rank X | Universal
                        ▰ Danzo's Sealing Jutsu | Rank B
                        ▰ Seals Sealing [ Fuuin Houin ] | Rank B
                        ▰ Seal: Good Ward [ Fuin: Guddowādo ] | Rank B
                        ▰ Seal: Small Shell [ Fuuin: Chīsana kaigara ] | Rank B
                        ▰ Seal: Firecracker [ Fuuin: Bakuchiku ] | Rank B | Augment
                        ▰ Inverse Four Dark Mist Array [ Shikoku Mujin ] | Rank B
                        ▰ Four Violet Flames Battle Formation [ Shishi Enjin ] | Rank B

                        ▰ Summoning: Iron Maiden [ Kuchiyose: Aian Meiden ] | Rank A | Universal
                        ▰ Lit Apparition Technique [ Gentoushin no Jutsu ] | Rank A
                        ▰ Triple Summoning: Rashōmon [ Kuchiyose: Sanjuu Rashōmon ] | Rank A
                        ▰ Amplification Summoning Technique [ Zoufuku Kuchiyose no Jutsu ] | Rank A
                        ▰ Protective Tag Barrier [ Omamori no Kekkai ] | Rank A
                        ▰ Clone Sealing [ Bunshin Houin ] | Rank A
                        ▰ Chakra Seals [ Chakra Fuuin ] | Rank A
                        ▰ Kiss of Death [ Shi no kisu ] | Rank A
                        ▰ Weakness [ Jakuten ] | Rank A
                        ▰ Amnesia [ Kenbōshō ] | Rank A
                        ▰ Hidden Dagger [ Kakusareta tanken ] | Rank A
                        ▰ Good Omens [ Guddo ōmenzu ] | Rank A
                        ▰ Exploding Seal Method Formation [ Fuubaku Houjin ] | Rank A
                        ▰ Evil Sealing Method [ Fuuja Houin ] | Rank A
                        ▰ Five Elements Seal [ Gogyou Fuuin ] | Rank A
                        ▰ Rotation Sealing [ Ikkaiten Fuuin ] | Rank A
                        ▰ Barrier Sealing [ Kekkai Houin ] | Rank A
                        ▰ Beast Sealing Technique [ Kemono Fuuin no Jutsu ] | Rank A
                        ▰ Normality Sealing [ Seijou Houin ] | Rank A

                        ▰ Reverse Four Symbols Sealing Technique [ Ura Shishō Fūinjutsu ] | Rank S
                        ▰ The Equal Sealing [ Hitoshī shīringu ] | Rank S
                        ▰ Sealing: The Bird's Nest [ Shīringu: Tori no su ] | Rank S
                        ▰ The Third Seal Sealing [ San no Fuuin Houin ] | Rank S
                        ▰ Iruka's Barrier Technique [ Iruka no bariatekunikku ] | Rank S
                        ▰ Cursed Seal Technique [ Juin Jutsu ] | Rank S
                        ▰ Summon Sealing [ Kuchiyose Houin ] | Rank S

                        ▰ Seal: Hijacked [ Shīru: Haijakku sa reta ] | Rank S+
                        ▰ Contract Seal [ Keiyaku Fuuin ] | Rank S+
                        ▰ Four Red Yang Formation [ Shisekiyōjin ] | Rank S+
                        ▰ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ | Restricted

                        ▰ Seal of Loss [ Funyu no Sonshitsu ] | Rank S+
                        ▰ Seal of Adaption [ Funyu no Tekiō ] | Rank S+
                        ▰ Seal of Growth [ Funyu no Seichō ] | Rank S+

                        Doton | Heart 1
                        ▰ Mud Moat [ Gou no Doro ] | Rank D
                        ▰ Hidden Earth: Instantaneous Body Skill [ Iwagakure: Shunshin no Jutsu ] | Rank D
                        ▰ Rock Bump [ Iwane Banpu ] | Rank D
                        ▰ Dust Clone Technique [ Koujin Bunshin no Jutsu ] | Rank D
                        ▰ Revolving Split Earth Palm [ Retsudo Tenshou ] | Rank C
                        ▰ Stone Needle Skin [ Sekkai Senbon Hada ] | Rank C
                        ▰ Ten Thousand Ri Earth Style Wall [ Banri Doryuuheki ] | Rank B
                        ▰ Spinning Peak [ Bouseki Take ] | Rank B
                        ▰ Pulsating Earth [ Chikyuu no Myakuhaku ] | Rank B
                        ▰ Mausoleum Earth Dumpling [ Doryuu Dango ] | Rank B
                        ▰ Doryuu Heki [ Mud Slide Barrier ] | Rank B | Variable
                        ▰ Earth Style Split [ Doryuu Katsu ] | Rank B
                        ▰ Earth Dragon Projectile [ Doryuudan ] | Rank B
                        ▰ Earth Style Rampart [ Doryuu Jouheki ] | Rank B
                        ▰ Mudslide [ Dosekiryuu ] | Rank B
                        ▰ Earth Release Shell [ Doton Kaigara ] | Rank B
                        ▰ Earthen Tsunami Technique [ Dosei Tsunami Technique ] | Rank S
                        ▰ Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
                        ▰ Earth Corridor [ Tsuchi Kairou ] | Rank S
                        ▰ Mountain Creation [ Yama Souken ] | Rank S

                        Fuuton | Heart 2
                        ▰ Pressure Damage [ Atsugai ] | Rank B
                        ▰ Jade Severe Gale Wind [ Suiranreppuu ] | Rank X (learned as B)
                        ▰ Flower Scattering Dance [ Hana Chirimai ] | Rank X (Learned as B)
                        ▰ Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                        ▰ Wind Creature Explosion [ Kaze Ikimono Bakuha ] | Rank B
                        ▰ Summoning: Execution Whirl [ Kuchiyose: Kirikiri no Mai ] | Rank B
                        ▰ Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        ▰ Low Air Pressure Technique [ Teikiatsu no Jutsu ] | Rank C
                        [ Augment ] ▰ Low Air Pressure: Sudden Drop [ Teikiatsu: Totsuzen no rakka ] | Rank A
                        ▰ High Air Pressure Technique [ Koukiatsu no Jutsu ] | Rank C
                        ▰ Beast Wave: Gale Wind Palm [ Juha: Reppushou ] | Rank A
                        ▰ Air Current Sense [ Kiryū kenchi ] | Rank A
                        ▰ Cast Net [ Kakeami ] | Rank A
                        ▰ Wind Stream [ Kaze no nagare ] | Rank A
                        ▰ Solo Flight [ Tandokuhikou ] | Rank A
                        ▰ Chaos Theory [ Ranmyaku Setsu ] | Rank A
                        ▰ Turbulence [ Fuon ] | Rank A
                        ▰ Vacuum Great Sphere [ Shinkuu Taigyoku ] | Rank S
                        ▰ Crack of the Storm Clouds [ Sutoromu kumo no kiretsu ] | Rank S
                        ▰ Technique of the Three Calamities of Fire, Flood and Storm [ Sansai no Jutsu ] | Rank S

                        Katon | Heart 3


                        Suiton | Heart 4
                        ▰ Eight Tentacles [ Hachi Shokushu ] | Rank D - Per Limb
                        ▰ Multiple Tentacle Hellscape [ Tajuu Shokushu Jigokuen ] | Treated as S | Rank C - Per Limb [Augment]
                        ▰ Bursting Water Collision Waves [ Baku Suishouha ] | Rank B
                        ▰ Great Exploding Water Collision Waves [ Daibaku Suishouha ] | Rank S [Augment]
                        ▰ Water Shark Projectile Technique [ Suikoudan no Jutsu ] | Rank B
                        ▰ Thousand Sharks Eating [ Senjikizame ] | Rank S [Augment]
                        ▰ Great Shark Missile Technique [ Daikoudan no Jutsu ] | Rank S [Augment]
                        ▰ Water Reflection Clone Technique [ Mizukaisou Bunshin no Jutsu ] | Rank C
                        ▰ Water Body Clone Technique [ Mizuhada Bunshin no Jutsu ] | Rank A [Augment]
                        ▰ Water Shuriken Technique [ Mizu Shuriken no Jutsu ] | Rank D
                        ▰ Evil Windmill Water Shuriken [ Fuuma Mizu Shuriken ] | Rank C [Augment]
                        ▰ Multiple Windmill Water Shuriken [ Tajuu Fuuma Mizu Shuriken ] | Rank A [Augment]
                        ▰ Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        ▰ Water Interrogation Technique [ Mizu Shinmon no Jutsu ] | Rank B
                        ▰ Water Release: Pillar Encirclement [ Suiton: Hashira Kakomu ] | Rank B [Shield, Suiton cost less]
                        ▰ Raging River Force [ Gekiryuu Chikara ] | Rank A
                        ▰ Grand Waterfall Technique [ Daibakufu no Jutsu ] | Rank A [T4 Drench]
                        ▰ Water Collision Destruction [ Suishouha ] | Rank S [Battlefield]
                        ▰ Grudge Rain [ Uramiame ] | Rank S [Chakra Drain]
                        ▰ Mist Rain [ Kirisame ] | Rank S+ [Chakra Drain]


                        Raiton | Heart 5


                        Jiongu
                        ▰ Size Matters After All [ Saizu ga jūyō ] | Rank X
                        ▰ Thread Creation: Shuriken [ Ito Souken: Shuriken ] | Rank D
                        ▰ Thread Extension [ Ito Enchou ] | Rank C | Complex
                        ▰ Thread Creation: Lance [ Ito Souken: Mori ] | Rank X
                        ▰ Exoskeleton of Threads [ Ito no Gaikotsu ] | Rank B-S
                        ▰ Extraction [ Tekishutsu ] | Rank B
                        ▰ Harden [ Katamaru ] | Rank X
                        ▰ A Thread of Connection [ Ichimyaku ] | Rank A
                        ▰ Realization of the Heart [ Jouju no Omoi ] | Rank S
                        ▰ True Spider Spirit [ Shin no Supaidāsupiritto ] | Rank S+

                        Iryojutsu
                        ▰ Thread [ Genshi ] | Rank X | Variable
                        ▰ Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        ▰ Cleanse [ Kiyomaru ] | Rank E
                        ▰ Massage [ Shiatsu ] | Rank E
                        ▰ Extraction [ Tekishutsu ] | Rank E
                        ▰ Pain Intensification [ Itami Gekka ] | Rank E
                        ▰ Power of Resistance [ Teikouryoku ] | Rank E | Variable
                        ▰ Diagnosis [ Shindan ] | Rank E

                        ▰ Poison Removal [ Jokyo Dokubutsu ] | Rank D
                        ▰ Bandage Skill [ Gantai no Jutsu ] | Rank D | Variable
                        ▰ Lung Inflation [ Hai Fukuraseruno ] | Rank D | Variable
                        ▰ Blood Coagulation [ Keksuki Gyouko ] | Rank D
                        ▰ Circulation of the Blood [ Ketsuekijunkan ] | Rank D l Variable
                        ▰ Phantom Limb [ Gen'eishi ] | Rank D | Variable
                        ▰ Muscle Relaxant [ Kinniku Shikan ] | Rank X | Variable
                        ▰ Medical Release: Instant Movement Technique [ Eiseijutsu: Shunshin no Jutsu ] | Rank D
                        ▰ Medical Release: Dark Instant Movement Technique [ Eiseijutsu: Kuro Shunshin no Jutsu ] | Rank D

                        ▰ Blood Transfusion Skill [ Chishio Tensou no Jutsu ] | Rank C
                        ▰ Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] | Rank C
                        ▰ Necrotic Flesh Removal [ Eshi Tekijo ] | Rank C | Variable
                        ▰ Chakra Syringe [ Chakra shirinji ] | Rank C | Variable
                        ▰ Medical Water Release: Water Mosquito [ Iryō Suiton: Suika ] | Rank C | Variable
                        ▰ X-Ray [ Rentogen ] | Rank C | Variable
                        ▰ Mental Medicine [ Shinteki Ijutsu ] | Rank C | Variable
                        ▰ Temperature Control [ Ondochousetsu ] | Rank C | Variable
                        ▰ Movement Control [ Undō seigyo ] | Rank C | Variable
                        ▰ Tenketsu Reinforcement [ Tenketsu Kyouka ] | Rank C | Variable
                        ▰ Tenketsu Weakening [ Tenketsu Suitai ] | Rank C | Variable
                        ▰ Tenketsu Connection [ Tenketsu Tsunagu ] | Rank C
                        ▰ Chakra Scalpel [ Chakra no Mesu ] | Rank C

                        ▰ Taste [ Ajiwau ] | Rank B
                        ▰ Tasteless [ Sappuukei ] | Rank B
                        ▰ Healing Hands Technique [ Chiyute no Jutsu ] | Rank B
                        ▰ Pain Suppression [ Itami Yokusei ] | Rank B
                        ▰ Hear [ Kiku ] | Rank B
                        ▰ Deafness [ Mimishii ] | Rank B
                        ▰ Smell [ Kyuukaku ] | Rank B
                        ▰ Smell-less [ Kyuukaku Nai ] | Rank B
                        ▰ See [ Miru ] | Rank B
                        ▰ Blindness [ Moumoku ] | Rank B
                        ▰ Touch [ Shokkan ] | Rank B
                        ▰ Touch-less [ Shokkan Nai ] | Rank B
                        ▰ Dead Soul Technique [ Shikon no Jutsu ] | Rank B

                        ▰ Healing Hands Technique: Major [ Chiyute No Jutsu: Ichidanto ] | Rank A
                        ▰ Electrolyte Balance [ Denkaishitsu Heikin ] | Rank A
                        ▰ Bone Healer Skill [ Hone Chiyu no jutsu ] | Rank A
                        ▰ Ninja Medicine Creation [ Ninja Kigusuri Souzou ] | Rank A
                        ▰ Cell Regeneration [ Saisei no Saibou ] | Rank A
                        ▰ Exhaustion [ Konpai ] | Rank A
                        ▰ Important Body Points Disturbance [ Ranshinshou ] | Rank A
                        ▰ Killing Hands Technique [ Satsugaite no Jutsu ] | Rank A

                        ▰ Mystical Hand Technique [ Shousen Jutsu ] | Rank S
                        ▰ One's Life Resurrection [ Kishou Tensei ] | Rank S
                        ▰ Dragon Life Reincarnation [ Ryūmei Tensei ] | Rank S
                        ▰ Psychic Surgery [ Shinreitejutsu ] | Rank S

                        ▰ Gate Opening [ Hachimon Kirihiraku ] | Rank S+
                        ▰ Gate Closing [ Hachimon Fusagu ] | Rank S+

                        Genjutsu
                        Illusory
                        • Spooky Ghost [ Bukimina Yūrei ] | Rank E
                        • Mirage Minora [ Mirājuminora ] | Rank D
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] | Rank C
                        • Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ] | Rank C
                        • Shadowmeld [ Kagemazeru ] | Rank C
                        • World of the Dead Fissure Technique [ Anoyo Kiretsu no Jutsu ] | Rank B
                        • Nightmare Shadow [ Akumu Kage ] | Rank B
                        • Whispers from the Dead [ Shi kara no Sasayaki ] | Rank B
                        • Demonic Illusion: Decaying Earth Technique [ Haitai Chihyou no Jutsu ] | Rank A
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ] | Rank A
                        • Shroud of Darkness [ Kurayami no Oii ] | Rank A
                        • Bleeding Earth Technique [ Gaishuukketsu Tsuchi no Jutsu ] | Rank S
                        • Lava Fissure Technique [ Yougan Kiretsu no Jutsu ] | Rank S
                        • Infinite Stone Technique [ Muhen Ishi no Jutsu ] | Rank S+
                        • Illusory World of Madness [ Gensō Kyōki no Sekai ] | Rank S+

                        Enchantment
                        • Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ] | Rank D
                        • Demonic Illusion: False Surrounding Technique [ Magen: Kokuni Arazu no Jutsu ] | Rank X
                        • Voice of Compromise [ Jouho no Koe ] | Rank C
                        • Charming Technique [ Yukashii no Jutsu ] | Rank C
                        • Journey into Black Darkness Technique [ Kokuangyou no Jutsu ] | Rank C
                        • False Strike Technique [ Mougo Shibaku no Jutsu ] | Rank C
                        • Melting Flesh Technique [ Nikuyouyuu no Jutsu ] | Rank C
                        • False Flame Technique [ Nise Honō no Jutsu ] | Rank C
                        • Demon Flute: Phantom Sound Chains [ Mateki: Mugen Onsa ] | Rank B
                        • Poison Cloud Technique [ Doku Kumo no Jutsu ] | Rank B
                        • Voice of Persuasion [ Tokitsukeru no Koe ] | Rank B
                        • Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ] | Rank B
                        • Tree Binding Death [ Jubaku Satsu ] | Rank B
                        • Voice of Influence [ Eikyou no Koe ] | Rank A
                        • Mental Barricades [ Mentarubarikēdo ] | Rank A
                        • Sight of Darkness [ Mugen Yami ] | Rank A
                        • Fake Rush [ Gansaku Sattou ] | Rank A
                        • Mask of Cruelty [ Reikoku no Fukumen ] | Rank S
                        • Voice of Terror [ Kyoufu no Koe ] | Rank S
                        • Voice of Command [ Kamei no Koe ] | Rank S
                        • Binding Kiss [ Shibari Seppun ] | Rank S
                        • Prophet’s Mirage [ Shinkirou no Yogensha ] | Rank S
                        • Soul Destruction [ Kon Inmetsu ] | Rank S
                        • Demonic Illusion: Avatar of Wrath [ Magen: Gekijou no Gongen ] | Rank S+
                        • Demonic Illusion: Avatar of Pride [ Magen: Jifu no Gongen ] | Rank S+
                        • Avatar of Thirst [ Magen: Katsu no Gongen ] | Rank S+
                        • Demonic Illusion: Avatar of Sloth [ Magen: Tentan no Gongen ] | Rank S+
                        • Weighted Words [ Kotoba no Omomi ] | Rank S+
                        • Voice of Domination [ Seiha no Koe ] | Rank S+

                        Instance
                        • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ] | Rank C
                        • Beating of the Body [ Karada no Rinchi ] | Rank C
                        • Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ] | Rank B
                        • Rock Torture Technique [ Iwa Semeku no Jutsu ] | Rank B
                        • Disorientation Motion Illusion [ Shitsukentou Genkaku ] | Rank B
                        • Recklessness [ Chototsu ] | Rank B
                        • Art of Fake Death [ Niseshi no Gijutsu ] | Rank B
                        • Vision of Doom [ Sakkaku no Meiun ] | Rank A
                        • Illusion Technique Binding [ Genjutsu Shibari ] | Rank S
                        • Hell [ Yami ] | Rank S
                        • Eternal Embers Technique [ Fuhen no Moegara no Jutsu ] | Rank S
                        • False Suicide Technique [ Kyougenjisatsu ] | Rank S
                        • Ephemeral [ Utakata ] | Rank S+

                        Chain
                        • Escape Room [ Dasshutsu Heya ] | Rank D
                        • Sensational [ Senjō ] | Rank C
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ] | Rank C
                        • False Dodge Technique [ Mougo Hagurakasu no Jutsu ] | Rank B
                        • Cower [ Sukumu ] | Rank A
                        • Lasting Consequences | Rank A
                        • Dangerous Game [ Kiken'na Gēmu ] | Rank S
                        • Endgame [ Shūban ] | Rank S+

                        Taijutsu (mastered to stage six)
                        Freestyle Whirlwind
                        Small Circle Combatives
                        Flowing Arts
                        Art of Eight Limbs
                        Kaiser Fist

                        Bukijutsu (mastered to stage six)
                        Tranquil Cedar Style
                        Phantom Slayer
                        Sobagai Deba Sentou
                        Kakumei no Hono Ryu


pyrategross

Ffionn
 

ghostfinch

Seeker


gucci-shinigami
Crew

PostPosted: Tue Feb 02, 2021 12:29 pm
kiiwispoet

Approved  
PostPosted: Tue Feb 02, 2021 3:04 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kigai Yukichi
                        Nickname: Ki-Chi (Much to his annoyance)
                        Age: 35
                        Birthdate: October 16
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 6' 2" or 188cm
                        Weight: 210lbs or 95kg

                        Bloodline: N/A

                        Non-Combat Outfit: Traveling Outfit
                        Combat Outfit: See Above


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "To end suffering is the answer. How you do it is the question."
                        Personality: Kindhearted and willing to help others when needed, he is typically one to jump in and assist if somebody is struggling. Despite his appearance and demeanor, he is friendly and is typically welcoming to carry any sort of conversation. In combat, he can be fierce, but he does prefer to end the conflict as quickly as possible.

                        Village: Zaishin
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Kigai had been a warrior, as his father was, and did what he could to serve the Land of Iron as his ancestors before him. He prayed at the temple every day and went off to battle for the Shogunate of his time. After ten years of service to Zaishin City, Kigai had become disillusioned with the constant throes of conflict that he found himself in and decided to pursue what he considered to be a more noble cause. Kigai had wandered off across the world over the last five years to embrace the art of healing others. Rather than train to take lives, he would train to sustain them, learning the arts of Iryojutsu so that he could reconcile the lives he has taken. During the last few months of his five-year sabbatical, Kigai has heard bits and pieces of the internal issues in his homeland and has decided to return so that he could use his newfound skills to help the people in Zaishin in a different manner than his previous profession.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Signature Style: Infinite One Sword Style


                        Second Class: Iryojutsu
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Medical: The user is able to slash their weapon at a target, applying a healing technique to it and casting it upon the target. Every three posts the user is able to combine offensive medical ninjutsu with a bukijutsu technique for one action, paying only the resource cost every three posts. Medical techniques cast in this manner cost five chakra less per rank of the technique.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Raiton - Suiton - Fuuton
                        Chakra Color: Crimson
                        Chakra Materialization: Drips from his body like bloody sweat.

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0 / 8
                        → N/A
                        • Speed ► 0 / 8
                        → N/A
                        • Agility ► 0 / 8
                        → N/A
                        • Endurance ► 0 / 8
                        → N/A

                        Strengths:
                        • Knowledge of the human body. Kigai focused his medical training on orthopedics and physiology.
                        • Oragami. Kigai loves making tiny paper figurines and often leaves them in obscure locations to either be found or forgotten.
                        Weaknesses:
                        • Cooking. Kigai does not cook very well. The extent of his culinary arts is mostly potato and bread based.
                        • Reading maps. For as much as Kigai wanders the continents, he is often lost without physical landmarks to keep him on the correct path.
                        Fears:
                        • Losing somebody under his care. Kigai takes it as a personal defeat when somebody he is watching over becomes harmed or worse.
                        • Kigai is generally afraid of forgetting something important. More specifically, he fears the natural decline of memory that comes with old age. If he is unable to remember something about iryojutsu then he would be unable to help people who might need it the most.

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Manage the Airway | Kigai gains access to Fuuton element techniques.
                        ▱▰▱ Hypodermic Talent | Kigai gains access to Honshi Art Style Bykijutsu [Used for Hari Senbon].
                        ▱▰▱ Duty | The user acquires +2 PAs [Below]. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
                        ▱▰▱ House Call Gratuity | Rewards from operating in medical professions grant 1.5x Ryo.
                        ▱▰▱ Surgeon's Dexterity | Kigai can perform jutsu techniques using one-handed signs.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Infinite One Sword Case x1
                        • Medical Supply Case x1





                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 15 / 15
                        • Genjutsu | 06 / 06
                        • Iryojutsu | 10 / 10
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 02 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Raiton
                        ▰ Flickering Light [ Touei no Jutsu ] | Rank E
                        The user manipulates their chakra within their body to cause their body to glow brightly, illuminating a ten foot area and causing tier one blindness to those looking directly at the user. This technique may be sustained for three posts.

                        ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        This is a passive technique that is the first in two steps to protect the user from damaging themselves with their very own techniques. Those practicing Raiton must learn this technique or take E Ranked shock damage when utilizing raiton techniques.

                        ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        The user creates up to five sparks of light surrounding their body that can be launched up to ten feet from their mid-air position. These sparks each transform into a standard sized Senbon. For each additional body rank of the user beyond D Rank, five additional needles may be summoned. Each needle requires an E Rank amount of resources to defend.

                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        The user perform the needed hand signs, then directs their hand or points their finger toward the target and emits a bolt of lighting that travels up to twenty feet and measures five feet in length. On impact, the target suffers tier one burns and paralysis on the point of contact's limb.

                        ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
                        The user creates an electrical current in his or her hand; this current can then be transferred onto any weapon he or she happens to be holding at that moment, be it a Kunai, Senbon, Shuriken, or even a sword. The next physical attack he or she performs is charged with this electrical current; if he or she blocks a weapon attack with a weapon, the current transfers over shocking the attacker. If by chance the user is not carrying a weapon, he or she can transfer the current into the opponent's weapon or can directly hit him with this current to shock the target. This technique may be ended at any time during the user's post.

                        Suiton
                        ▰ Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        This involves learning basic manipulation of the properties of water. Boiling, and pressurization of water are included in these studies. Boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) An S+ jutsu always requires a water source, even if the shinobi in question creates it first. In this technique, X determines the amount of water to be created. At E-rank, about a gallon of water is gathered, and the amount quadruples with each rank after, capping out at about one-thousand [1000] gallons at S rank [enough to fill a small pool]. Learning this technique also reduces the cost of basic combat manipulation by five [5] chakra, to a minimum of five [5]. Freely manipulated water in these cases are treated as though they were simple for interactions.

                        ▰ Trick of Water [ Mizu no Waruasobi ] | Rank E
                        The user channels chakra into their fingertips, saturating them as they perform a simple flick of their fingers at their target within ten feet, aiming at their eyes. If unblocked, this causes T1 blindness

                        ▰ Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        A simple Jutsu that allows the user to turn a quantity of water as small as a drop or as large as a small puddle into a mirrored surface. Only lasts one [1] post unless an upkeep cost of the original cost is paid each post.

                        ▰ Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        The Shinobi causes the area surrounding their target to be covered in fog. The low visibility causes T1 blindness allows the Shinobi to silently and secretly assassinate their target. The mist lasts [4] posts.

                        ▰ Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.

                        Fuuton
                        ▰ Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        Utilizing fuuton chakra nature, the user is able to direct wind beneath an object in order to force it up off the ground and move/throw it in any direction. The effectiveness of this jutsu is dependent upon the weight of the object it is being used on. The weight limit for this technique is twenty pounds, and anything ten pounds or heavier takes a full post to lift and throw.

                        ▰ Vacuum Sword [ Shinkūken ] | Rank E
                        The user swings a blade of some sort and a vacuum of wind directly in front of the user. This empty space sucks in projectiles aimed at the user and nullifies them as long as they are physical object such as kunai. Techniques that do not fall under the formless category and whose power is greater than this technique cannot be stopped in this way.

                        ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        A basic skill for those learning to master the art of wind control, this technique allows the user to a direct thrown weapon while they still in flight without altering the original power behind the technique.

                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        This technique utilizes wind to pull objects toward the user. After creating a small gust of fuuton chakra, the user manipulates it to pull nearby small objects towards them to either grab and use themselves or to combo into their own jutsu. This technique has a weight limit of five pounds.

                        ▰ Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D
                        The user expels chakra from their hands, using their fuuton element to create a spinning shield. Instead of deflecting attacks, the shield reflects whatever was thrown at it back toward the enemy at the same speed it was fired. Only works on projectiles and ninjutsu of C-Rank and under. Last for three posts before the user must pay an E-Rank amount as an upkeep.

                        Genjutsu

                        Illusory
                        ▰ Comfort Song [ Kaiteki Uta ]
                        ▰Rank: X
                        ▰Primary Sense: Sound
                        ▰Additional Senses: None
                        ▰Base Duration: 6 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Sound
                        ▰Status Effect: None
                        ▰Source: Requires a musical instrument.
                        ▰Description: By playing an instrument, a calming aura fills the space and calms the emotions of all within except the user. This song does not differentiate between friend and foe. This technique will lower mental stress by one level if the rank of this technique matches the rank of the technique inflicting the stress.

                        ▰ Mist Servant Technique [ Kasumi Juusha no Jutsu ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: None
                        ▰Base Duration: 4 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Source: Holograms
                        ▰Status Effect: None
                        ▰Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual Shinobi is able to remain hidden and throw Kunai and shuriken matching the movements of the servants. This makes it appear that the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servant’s illusion body but not destroy it.

                        Enchantment
                        ▰ Hunger Technique [ Kiga no Jutsu ]
                        ▰Rank: E
                        ▰Primary Sense: Taste
                        ▰Additional Senses:
                        ▰Base Duration: 2
                        ▰Upkeep: 5 chakra
                        ▰Trigger: Scent
                        ▰Source: Taste
                        ▰Status Effect: Mental Stress
                        ▰Description: The user creates a strong delicious aroma of the target's favorite food. Upon smelling the scent, the target is overwhelmed with an insatiable appetite and feels as though they're starving. If left unbroken, this technique causes the target to become lethargic by the second post, reducing their desire to do anything but lay about.

                        ▰ Thirst Technique [ Nodono Kawaki no Jutsu ]
                        ▰Rank: E
                        ▰Primary Sense: Taste
                        ▰Additional Senses: Touch | Sound
                        ▰Base Duration: 2 posts
                        ▰Upkeep: 5 chakra
                        ▰Trigger: Humidity
                        ▰Source: Humidity
                        ▰Status Effect:
                        ▰Description: The user creates a humid atmosphere with their chakra around the target. Upon acknowledgement of the humidity, the target becomes overwhelmed with a sense of thirst, causing them to be consumed with the search of water. While active, this genjutsu causes the target's lips to feel chapped and their throat to be hoarse.

                        ▰ Cloud Watching [ Kumo Yotogi ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: Sound, Touch
                        ▰Base Duration: 2 Posts
                        ▰Upkeep: 5 Chakra
                        ▰Trigger: Handseal
                        ▰Source: Sight
                        ▰Status Effect: None
                        ▰Description: Once this Genjutsu is cast, colors from the target’s perspective lose their harshness and a peaceful, serene feeling washes over him or her. The target feels completely relaxed and at ease, and then the user triggers the second stage by saying something along the lines of “The clouds are so nice and free…” When this happens, the target begins to get the feeling of becoming a cloud, and rising up to join the others in the sky. This Genjutsu is useful because it can make the target off-guard.

                        Instance

                        Chain
                        ▰ Sudden Trap [ Totsuzen no Wana ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: Sound, Touch
                        ▰Base Duration: 3 Posts
                        ▰Upkeep: 5 chakra
                        ▰Trigger: Handseal
                        ▰Source: Sensory Phantasm
                        ▰Status Effect: None
                        ▰Description: This technique is only active when a technique of the illusory branch of genjutsu is broken out of, either through kai or pain. From the location where the illusion was initially projected, a projectile of the user's design will fire forth. This projectile cannot be larger than a kunai. Each post one projectile will be fired toward the target. The opponent may use the generic dodge technique to dodge the attack, but it will consistently cost a D-ranked amount to dodge.

                        Iryojutsu
                        ▰ Thread [ Genshi ] | Rank X | Variable
                        Allows the user to use a chakra thread to patch up a wound equal to the rank it damaged the user. While this does not mend the wound or fix any trauma, it does provide adrenaline equal to the rank the technique is used at, gaining one stat per rank used. The chosen stat can be in any attribute the user chooses.

                        ▰ Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        Allows the user to transfer chakra and stamina to another person at double the amount provided. For each five chakra and / or stamina the user pays, the user suffers one point of tenketsu burnout. In addition, being hit while in the process of using this technique delivers one hundred and eighty points of tenketsu burnout. Requires two activations per post used.

                        ▰ Cleanse [ Kiyomaru ] | Rank E
                        Removes all bacteria, dirt, blood, and other contaminants from the user and their target. Grants a boon to adrenaline where neither the user nor the target can be effected by any status effects which affect a target through pathological means for one post.

                        ▰ Massage [ Shiatsu ] | Rank E
                        Allows the user to use their chakra to relax the muscles or themselves or another. This promotes the target healed to restore chakra and stamina as though they were out of battle while in battle. This also doubles the restorative properties the target has outside of battle. This technique counts as a boon of adrenaline.

                        ▰ Extraction [ Tekishutsu ] | Rank E
                        Allows the user to safely extract weapons or objects lodged in the target. This technique nullifies any status effects the target has from trauma which result in stamina drainage over time.

                        ▰ Pain Intensification [ Itami Gekka ] | Rank E
                        After forming handseals, the target suffers the status effects of trauma at one rank higher than the applied rank. This technique last for three post.

                        ▰ Power of Resistance [ Teikouryoku ] | Rank E | Variable
                        Causes the user to have a boon in adrenaline. This delays the exposure of all status effects from pathological means for one post.

                        ▰ Diagnosis [ Shindan ] | Rank E
                        Chakra is applied to the palms of the medic before placing them on the patient. The chakra then reveals to the user all signs of injury, trauma, or any other malady, especially those that cannot be analyzed by the naked eye. Internal injury, improper heart rate, non-apparent bone fractures, poisoning, disease, and more can be identified in the same post this technique was used. This technique can also be used on a corpse for an autopsy to determine the cause and time of death.

                        ▰ Blood Coagulation [ Keksuki Gyouko ] | Rank D
                        Allows the user to close a gaping wound through the use of chakra to make the blood harden and temporarily close the wound. While this does not mend the wound or fix any trauma, it does provide adrenaline, which results in the user being able to ignore psychological ailments for two post. This is because the constant pain acts as a determent from the lingering effects of genjutsu.

                        ▰ Medical Release: Instant Movement Technique [ Eiseijutsu: Shunshin no Jutsu ] | Rank D
                        Nearly exactly like the Maruton version of Shunshin, when utilizing Shunshin, upon arrival, or before leaving (choose one), those within two feet of the user's arrival or exit point will be restored of one tier one status. Usable thrice per battle, including the other versions of Shunshin.

                        Taijutsu {Remove if none}
                        Vital Piercing Art
                        • {Stage One}
                        ▰ Devastation Stance | Rank X | Simple
                        The user takes a stance akin to that of a boxer. They bounce on the pads of their feet while keeping their fists at eye level with their jabbing fingers extended. This stance allows the user to deliver their attacks [1] point faster per rank of the technique when attacking and increases their agility by [1] point when defending. Attacks delivered from this stance allot for an additional jab per rank of the technique, increasing the accumulative number of strikes the opponent takes.

                        ▰ Vitality Destruction | Rank E | Training
                        The user's of the style have learned to strike fiercely through their focused strikes using their index and middle finger. These piercing strikes sap the stamina of their foes in the same respect as the Hyuuga destroys the chakra network. Instead of inserting their chakra into the target's tenketsu, the user is simply destroying the target's muscular system. After completing this training, the user's simple and complex attacks sap stamina from their targets. It takes no additional activation or cost to use. Techniques function the same unless stated otherwise.
                        • As an augmented complex skill, stamina must be used in each attack to deal damage of 1.25 times the corresponding amount. ( If you use 100 stamina in your attack, it will reduce 125 stamina from your opponent. )

                        • {Stage Two}
                        ▰ Front Jab | Rank X | Simple
                        The user shifts their hips forward, unleashing a fast front jab using their index and middle fingers. Gains a [1] point speed increase per rank. For each rank, the user delivers an additional jab.

                        ▰ Horizontal Elbow Throwing | Rank X | Simple
                        The user horizontally twists their hips while stepping, circling and extending their elbow, they aim a strong elbow for the enemy. The user creates a shockwave due to the pure force they deliver with the strike.This shockwave throws opponents directly stricken by it back five feet per rank and those within five feet of the user are unable to advance if their body rank is at or below the rank of this technique.

                        • {Stage Three}
                        ▰ Rib Separation | Rank X | Simple
                        The user brings their hand into a knife hand form for this attack, delivering their iconic jab with this hand. When striking the opponent they aim directly between the ribs of their foe. If unblocked, the target is robbed of a single activation for one post between E-C Rank, B-A Rank reduces an activation for two posts and S-S+ reduces an activation for the following three posts.

                        ▰ Severing Tendon | Rank X | Simple
                        The user delivers a deliberate jabbing strike at the target, aiming for a specific muscle or muscle group. By striking the muscle or group, the user damages it in a way that prevents it's use for one post per rank of the technique.

                        • {Stage Four}
                        ▰ Explosive Striking | Rank X | Spiritual
                        The user expends chakra when using striking techniques, augmenting their attacks with small, concentrated bursts of chakra. These bursts of chakra are pressed into the body of the target in the location of any jab that made physical contact with the target. The post following the jabbing attack augmented with this skill, the location of the jab has the chakra burst like small explosive notes beneath the skin, effecting an area two inches around each jab.

                        ▰ Festering Chop | Rank X | Simple
                        The user delivers a chop to their target's body, striking with a [1] point increase in strength per rank of the technique. The target's flesh bubbles and creates painful blisters upon impact. The muscle of the target is affected, reducing their speed by [1] point if stricken [1] point per rank for three posts.

                        Heavenly Momentum Art
                        • {Stage One}
                        ▰ Gateway to Heaven | Rank X | Simple
                        The user sits, or stays completely still and immobile, taking a meditative posture, closing their eyes and extending their arms outward often with legs folded one over the other. For each activation spent meditating in this manner, the user gains a post of concentration equal to the techniques rank without imparting a concentration cost. The user is able to sense hostile intent of those within a five foot radius to themselves per rank of this technique. This technique is sustained by paying two ranks below it's cost per post after it's initial casting. In addition, for each activation spent, the user accumulates an Enlightened Energy counter that is to be kept track of during the match. If the user has their meditation broken by an opponent's attack, the user loses their Enlightened Energy counters and the [Concentration] Bonus of Gateway to Heaven. Using a technique from any other style breaks Gateway to Heaven's meditative state and its bonus but does not inherently cause the counters to be lost.

                        ▰ Harmonized Action | Rank X | Simple
                        The user reacts to an incoming attack with the utmost accuracy. By moving their body in the slightest possible way, they are able to remain still enough to remain in their meditative state, gaining a [1] point increase to agility per rank of the technique. Due to this technique's use, the user cannot spend both activations on their Gateway to Heaven technique.

                        ▰ Divinity's Will | Rank X | Spiritual
                        While meditating using the Gateway to Heaven technique, the user applies this technique for no activation up to once per post. By doing so, the user begins to glow with their chakra color as they meditate, appearing to have reached an enlightened state. As an opponent's attacks near the user's body, the chakra aura surrounding them swirls violently, throwing physical attacks and spiritual ones alike to the side, allowing the user to remain unharmed while maintaining focus.

                        • {Stage Two}
                        ▰ Enlightened Jab | Rank D | Simple
                        The user utilizes the smallest of their concentration built up over time by using only their index finger. The user moves with a shushin action, vanishing from sight, appearing directly before their target. If the target's speed is more than [12] lower than the user's speed. The user flicks their finger, seeming to merely tap the opponent lightly. For each counter on the user at the time of this technique's use, the opponent is thrown five feet. This technique crack ribs and cause deep bruising.

                        ▰ Angel's Caress | Rank X | Simple
                        An attack used immediately after a dodge. Immediately after evading an incoming attack, the user closes the distance and delivers a powerful blow to a nearby opponent. Is treated as a rank higher in strength if the target is of frail constitution and receives double any speed boosts. Damage is determined by the technique’s rank. Any of the mobility techniques in this Style may be used to close the distance after this attack is prepared; the first such technique will consume no activations.

                        ▰ Training of Enlightenment | Rank D | Training
                        The user meditates on the utility of Ninjutsu in Taijutsu-heavy battles. At any time after the training is completed, the user can then sacrifice a number of Ninjutsu slots to grant their Taijutsu abilities up to a certain rank a permanent elemental affinity. The element must be one the user has access to, and repeating the process with another element stacks the benefit. Two Ninjutsu slots may be given up to increase the highest rank of techniques affected by this; for Shinobi whose Ninjutsu count is split amongst different categories, as in the Ninjutsu Class, the slots lost affect all categories. (i.e.: paying 2 slots will grant all Taijutsu techniques up to E-Rank with an element, paying 10 slots will affect up to A-Rank, etc.) Doing this will negate any and all learning reductions toward all Taijutsu, including those granted by personal attributes, being taught, being in a dojo, etc. If initially performed after this stage of training is mastered, the user must train every known technique in every known Taijutsu Style for the difference between the old required post count and the new one. Slots consumed this way must be marked as such on the user’s profile. Techniques altered this way count as both Taijutsu AND Ninjutsu in combat.

                        • {Stage Three}
                        ▰ Unbalancing Sweep | Rank X | Simple
                        The user performs a lightning-quick leg sweep, taking the opponent's balance away from them and dropping them to the earth. The user gains a [1] point increase in speed per rank of the technique. In addition, if unblocked, the target is not able to enter a stance for one post per body rank.

                        ▰ Blind | Rank X | Spiritual
                        A chakra enhanced open-palmed strike that aims for the target's face. With this open palm and a burst of chakra, the user inflicts blindness tiers upon the target-dependent on the rank of the technique. At E-C rank, Tier 1, B-A Rank, Tier 2 and S-S+ Tier 3.

                        ▰ Full Step | Rank X | Complex
                        The user performs a single linear movement that extends five feet per rank of the technique. This movement appears to those with speed lower than the user's by a [2] point amount to be done at Shunshin speeds. For those with a lesser difference, the action is blurry and difficult to see. The user gains a [1] point increase in speed per rank of the technique. If used in conjunction with a physical striking attack, this technique consumes no activation. However, this technique requires one of the user's three uses of Shunshin for the fight.

                        • {Stage Four}
                        ▰ Breaking Cross | Rank X | Complex
                        The user performs a single linear movement that extends five feet per rank of the technique while performing a chakra infused cross chop against the target's chest. Should the physical attack be defended against, the user may sacrifice an activation in order to project an "X" shaped chakra projectile from their hands towards the foe with concussive force, carrying them five feet per rank. This movement appears to those with speed lower than the user's by a [2] point amount to be done at Shunshin speeds. For those with a lesser difference, the action is blurry and difficult to see. The user gains a [1] point increase in speed per rank of the technique.

                        Bukijutsu
                        Infinite One Sword Style
                        • {Stage One}
                        ▰ Fields of War | Rank E | Spiritual
                        This technique is the most necessary technique above all to learn in order to execute the Infinite One-Sword style. The user user throws their large pack of sheathed katana into the air and forms a tiger hand seal. A large cloud of smoke erupts from the pack and all of the case's swords are unsealed from within and descend upon the battlefield, littering the area in about one hundred and fifty swords. The released swords are scattered randomly throughout the immediate area and stick out of the ground with only a few inches of their blades burrowed into the ground. Swords scattered by this technique rarely strike enemies during descent unless the battlefield is congested. A bright yellow caution tape that reads "KEEP OUT" in an even pattern is extended around the immediate area, wrapping around thin structures and even a few of the scattered blades. The tape serves no purpose on its own other than to seem oddly restricting to foes within its bounds. With a tiger hand seal the user can reseal any number of their swords back into the case they were summoned from. .

                        ▰ Three Shining Paths | Rank D | Simple
                        The user grabs onto three of their swords and throws them into the ground or a vertical surface creating a path. Then running along these swords the user grabs onto a fourth one and uses it to directly attack the opponent from an elevated position.

                        ▰ Sword Fang | Rank D | Simple
                        The user begins this attack by hitting three swords that had been previously positioned standing within striking distance to the user. By simultaneously hitting these swords near their partially burrowed tips with an incredibly fast swing of the user’s blade in hand, it causes all three of them to slash upwards.

                        Honshi Art
                        • {Stage One}
                        ▰ Straight Shot | Rank X | Simple
                        The user holds their weapon in the same manner one would hold a throwing dart. The user throws their weapon straight forward. This technique negates all agility stats of it's target and gains an additional [1] point increase in speed per rank of the technique.

                        ▰ Mirror Throwing | Rank X | Simple
                        The user will begin by placing two of their projectiles between their fingers, then wave their hand outward, releasing their grip on both. These weapons are released at the same time but create a wide curve as they travel on opposite sides of a target, meeting on the target's right and left side to create a pincer. This technique gains an additional [1] point increase in speed per rank of the technique.

                        • {Stage Two}
                        ▰ Snare Toss | Rank D | Simple
                        The user will begin by placing three of their projectiles between their fingers, they will then swing their arm outward, releasing their grip on the weaponry. These weapons close in on the opponent from various angles. Wire may be attached to the projectiles before launching them, allowing the user to use their projectiles as trip wires or bola depending on their target.

                        ▰ Shadow Sling | Rank X | Complex
                        The user throws a projectile at the target after forming a single hand sign. When the projectile is launched it creates an illusory copy of itself several feet before it's physical form. The target will defend against this illusory copy while allowing the user's real weapon to strike. This technique negates all agility stats and gains a [1] point increase in speed per rank.

                        ▰ Retrieval | Rank X | Spiritual
                        The forms a hand sign, releasing chakra threads across a ten foot radius per rank of the technique. Any weapons lying about in the range of this technique has itself tied to the user's chakra strings and allows it to be pulled back to the user in order to be reused.

                        • {Stage Three}
                        ▰ Bang Shot | Rank X | Complex
                        The user coats two projectiles in chakra per rank of the technique and releases them at a target. Upon impact, the chakra imbued weapons detonate with concussive force strong enough to create small craters within five feet of itself. These concussive explosions may knock back targets within their radius by five feet per rank. Those caught in the center of these projectiles tend to be rag dolled until unconscious.



                        pyrategross

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Runic Spring

Liberal Conversationalist

7,650 Points
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ghostfinch

Seeker

PostPosted: Tue Feb 02, 2021 4:52 pm
Kaito updated to scholar specialist; update was so overdue (how overdue was it?) that the sensory techs he knows are lumped in with maruton (like sensory used to be), denoted in italics :'/ i'll have to do some reformatting in that regard but that should be the only annoyance lol the nin count overall is accurate to the best of my knowledge c:

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kaito Nagadera
                        Age: 22
                        Birthdate: April 3
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Height: 5'7
                        Weight: 140 lbs

                        Bloodline: Nagadera-Uzumaki


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Do not mistake mercy for weakness.
                        Personality: Kaito's most defining trait is his hope. He has a lot of hope, especially considering his faith in humanity. He believes in the best of people and this makes him idealistic and optimistic. He's endlessly compassionate and emotional exhausts himself by caring for every single person almost all the time. He gets caught up in the small details and is unwilling to sacrifice even one life for a chosen goal - he wants desperately to save everyone.

                        Kaito is super determined but gets very discouraged by failure. When he gets down, he relies on meditation, prayer, and good deeds to feel better. He is naive and unwilling to compromise on his ideals. He's additionally stubborn when he thinks he's right and has the proper solution to a problem, which makes him a difficult teammate - though he tends to be a very vocally supportive and optimistic cheerleader for his friends and wants the absolute best for them. His loyalty prevents him from betraying his friends, but he's also not been placed in a position to choose between his ideals and what's best for his friends.

                        Finally, Kaito is unconditionally kind and tries to befriend all strangers. He would rather extend a hand before raising it against someone which is why he doesn't like to fight in missions unless they've tried diplomacy first. He wants to be liked by everyone which is unfortunate because people do find him annoying.

                        Village: Arashigakure
                        Title: Chuunin
                        Local Reputation: TBE
                        Global Reputation: TBE

                        Biography: Kaito was raised by his mother and her religious community. They instilled in him lessons of kindness and discipline early on and he spent his childhood being rather treasured by the community as he was seen as a miracle baby by his mother who'd been unable to conceive for years. This led him to grow up fairly sheltered but emboldened by his faith and the attention he grew up with. He never intended to join the shinobi academy but hearing stories of families outside of Arashigakure being attacked made him realize it was his calling to protect those weaker than himself.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        Second Class: Scholar
                        ▱▰▱ Infinite Perception:Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Scholar – Scholar:You may pick 2 of its disciplines. Additionally, fuuinjutsu and sensory techniques used by this specialization are reduced in chakra cost by five per rank with a minimum of five chakra. Your seals and summons cannot be hijacked. Seals that require multiple activations will require one less so long as you're contributing at least one activation to the seal in question.
                        Endgame Class: Bloodline
                        ▱▰▱ Dual Ancestry:Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

                        Chakra Pool: 4,515
                        Stamina Pool: 3,745
                        Chakra Element: Katon, Raiton
                        Chakra Color: Sunflower yellow

                        Stats: 12 Styles learned thru Stage Six = 22 Stats
                        • Strength ► 6
                        → N/A
                        • Speed ► 6
                        → N/A
                        • Agility ► 6
                        → N/A
                        • Endurance ► 6
                        → N/A

                        Strengths:
                        • Motivated by faith (in Avalanche)
                        • Believes everyone can be saved/redeemed
                        Weaknesses:
                        • Loyal to a fault
                        • Believes everyone can be saved/redeemed
                        Fears:
                        • Going blind
                        • Exile
                        • The Ocean/Open natural bodies of water

                        Modifiers:
                        • All Hikariton users have Raiton [ Lightning ] and Katon [ Fire ] as Chakra elements.
                        • All Hikariton users learn 1 extra Raiton [ Lightning ] and Katon [ Fire ] jutsu per post.
                        • All Hikariton techniques provide blindness at the rankings listed in the Status and Poison System.
                        • Hikariton users never suffer any visual detriments due to their own Kōton techniques.
                        • Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.

                        Personal Attributes:
                        Shining Shame | Lightning and Fire release techniques of the user may apply blindness status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with somatic gestures.
                        Light of Abandonment l Casting light techniques now causes ambient light sources to form around or on you. These orbs of light start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques, combining with a ranked technique for a single activation to be treated as Korabo. Creating and strengthening these orbs costs one rank less than the original light technique used.
                        Illuminated Dishonor | When additional chakra is applied to the light which radiates from your chakra network, it becomes blinding to sensors. Those with passive sensory or dojutsu which see chakra will suffer tiered jamming based on the rank of extra chakra applied; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. In addition, dojutsu users also suffer blindness tiered based on the body rank of the user; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. The same rank of chakra must be expended by the sensor or dojutsu user to avoid this penalty.
                        Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.
                        Brightness & Belief | Kaito can cast genjutsu up this body rank at the same time as his Hikariton techniques for one activation, using the light as a visual trigger for visual trigger genjutsus so long as he pays the cost for both.
                        Riches | Earns 2x Ryo on missions.
                        Memorable Face | Earns 2x local and global fame.
                        Twin Slayer | Phantom Slayer can be used with the Twin Kiba blades, allowing Kaito to dual-wield the style.
                        Ninjutsu Scholarship | Genjutsu slots are translated into ninjutsu slots 1:1 [ 60 genjutsu : 60 ninjutsu ]

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両134,550
                        Expendable XP: (XP beyond the 8k necessary for S+ rank) 42,800 [-20,000, third class] = 22,800 [-22,000, 11 +100 chakra pool expansions] = 800 XP

                        Shinobi Missions Complete:
                        D Rank | 19
                        C Rank | 2
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Narrative Missions Complete:
                        Avalanche x Kaito "Lovefest"
                        Shion x Kaito "Honeymoon"
                        Shion x Avalanche x Kaito "Kato Inuzuka's Arrest
                        Shion x Kaito "Break-up"

                        Profession Titles
                        ANBU: Police Force || → Shadow (Eagle Eye gained innately)

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 20
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim:
                        Professions Claim:
                        Events Claim:
                        [ One Year Claim: Class Package (class-related PA, 150 stamina, 1 tai or buki), 25 Training Post Coupons, 25 Training Post Coupons, 10k AC ]
                        [ Kogarashi - 20k AC / 1 PA ]
                        [ Time Skip - 10k AC / 25 training posts
                        [ Halloween 2k19 - +1 PA, 300 Chakra ]
                        [ XMAS 2k19 - 30k ryo x3, +1 PA ]
                        [ 200 Members - 100 chakra ]
                        [ 2 Year Anniversary - 300 chakra ]
                        [ Halloween 2020: +20 Ninjutsu ]
                        [ Christmas 2020: +200 Chakra, +100 Stamina ]
                        Endgame Claim:
                        [-20,000, third class]
                        [-22,000, 11 +100 chakra pool expansions]


                        ▰ INVENTORY

                        Twin Kiba Blades *smooches Matty*
                        • 6' snake whip
                        • Five kunai
                        • APD badge


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 165 / 190 [Was 130, converted +60]
                        • Genjutsu | 08 / 18 [Was 78, converted -60]
                        • Taijutsu Styles | 06 / 06
                        • Bukijutsu Styles | 05 / 06

                        Maruton: 48
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        ▰ Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
                        ▰ Escaping Skill [ Nawanuke no Jutsu ] | E Rank
                        ▰ Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        ▰ Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E
                        ▰ Echo [ Yamabiko ] | Rank E

                        ▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
                        ▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        ▰ Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D

                        ▰ Wave Transmission Technique | Rank C-A [ telepathy ]
                        ▰ Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        ▰ Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        ▰ Toad Oil Projectile [ Gamayudan ] | Rank C
                        ▰ Door Guard [ Monko no Keibou ] | Rank C
                        ▰ Whispering Walls [ Mitsugo Heki ] | Rank C

                        ▰ Poison Mist [ Doku Kiri ] | Rank B
                        ▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        ▰ Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
                        ▰ Creeping Silhouette [ Hofuku Kageboushi ] | Rank B
                        ▰ Gray Fog [ Haiiro no Kiri ] | Rank B
                        ▰ Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ]
                        ▰ Barrier: Dome Method Formation [ Kekkai: Tengai Houjin ] | Rank X [ Learned as B ]

                        ▰ Sound Wave Technique [ Onpa no Jutsu ] | Rank A
                        ▰ Spiral Sphere [ Rasengan ] | Rank A | Variable
                        ▰ Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        ▰ Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        ▰ Leech [ Hiru ] | Rank X [ Learned as A ]
                        ▰ Nature Lockdown [ Shizen fūsa ] | Rank A
                        ▰ Almighty Door Guard [ Japanese Technique Name ] | Rank A | Augmentation

                        ▰ Spiral Turbulence Spheres [ Rasen Rangan ] | Rank S
                        ▰ Super Chakra Spiral Sphere [ Chou Chakra Rasengan ] | Rank S | Augment
                        ▰ Opaque Curtain [ Shakou Ichou ] | Rank S
                        ▰ Mind Power [ Renriki ] | Rank S

                        ▰ Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+

                        ▰ Samurai Saber Technique [ Bushi Ken no Jutsu ] | Rank X
                        ▰ Flying Swallow [ Hien ] | Rank X
                        ▰ String Reeling Technique [ Ayatsuito no Jutsu ] | Rank X
                        ▰ Aerial Shift [ Kūchū Shifuto ] | Rank X
                        ▰ Toothpick [ Youji ] | Rank X
                        ▰ Chakra Absorption Technique [ Chakra Kyuuin Jutsu ] | Rank X
                        ▰ Tool Creation [ Tsūru Sakusei] | Rank X
                        ▰ Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
                        ▰ Water Droplet Reflection Sight | Rank X [+1 agility per rank]
                        ▰ Hidden Needles [ Fukumi Hari ] | Rank X
                        ▰ Eye Mind Reading [ Dokushinjutsu ] | Rank X
                        ▰ Face Copy Technique [ Kao Utsushi no Jutsu ] | Rank X
                        ▰ Change Technique [ Narikawari no Jutsu ] | Rank X
                        ▰ Spore Technique [ Houshi no Jutsu ] | Rank X
                        ▰ Mayfly [ Kagerou ] | Rank X
                        ▰ Blood-Curdle [ Gyōketsu ] | Rank X

                        Katon 36
                        ▰ Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        ▰ Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        ▰ Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        ▰ Veil Technique [ Fukumen no Jutsu ] | Rank E
                        ▰ Flare Technique[ Shoumeidan no Jutsu ] | Rank E

                        ▰ Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        ▰ Fire Release Shuriken Technique [ Katon: Shuriken no Jutsu ] | Rank D
                        ▰ Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        xxx ▰ Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C [augment]
                        ▰ Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
                        ▰ Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D
                        ▰ Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        ▰ Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
                        ▰ Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
                        ▰ Flash Fan Technique [ Hoteri Ougigata no Jutsu ] | Rank D
                        ▰ Hot Hug Technique [ Hotto Houyo ] | Rank D

                        ▰ Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        ▰ Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        ▰ Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        ▰ Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        ▰ Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        ▰ Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        ▰ Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C
                        ▰ Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        ▰ Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        ▰ Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
                        ▰ Burning Rush [ Nenshou Tosshin ] | Rank C

                        ▰ Crimson Earth Spider [ Benjigumo ] | Rank B
                        ▰ Cloud Style Flame Slash [ Kumoryuu Kaengiri ] | Rank B
                        ▰ Pulse Blast Technique [ Myaku Hitofuki no Jutsu ] | Rank B
                        ▰ Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B | Variable
                        ▰ Burning Long Sword Technique [ Nenshō Daitou no Jutsu ] | Rank B
                        ▰ Burning Clone [ Nenshou Bunshin ] | Rank B
                        ▰ Hellfire Whirlwind Skill [ Gouka Senpuu no Jutsu ] | Rank B
                        ▰ Fire Prison Technique [ Horou no Jutsu ] | Rank B
                        ▰ Pillar of Fire Technique [ Hibashira no Jutsu ] | Rank B
                        ▰ Head Mincing Pain [ Zukokku ] | Rank B
                        ▰ Pheasant Hunter [ Kijigari ] | Rank B

                        ▰ Running Fire [ Hibashiri ] | Rank A

                        ▰ Fire Release: Great Flame Rasengan [ Katon: Gōen Rasengan ] | Rank S

                        Raiton 33
                        ▰ Flickering Light [ Touei no Jutsu ] | Rank E
                        ▰ Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        ▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E

                        ▰ Burst Technique [ Heki no Jutsu ] | Rank D
                        ▰ Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        xxx ▰ Lightning Blast [ Raikou Hitofuki ] | Rank C | Augment
                        ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D

                        ▰ Earth Flash [ Jibashiri ] | Rank C
                        ▰ Wave of Inspiration [ Kangekiha ] | Rank X
                        ▰ Electric Overdose [ Dendou Karyou ] | Rank C
                        ▰ Twitching Limb [ Hikuhiku Eda ] | Rank C
                        ▰ Control Loss [ Seishuu Sonshitsu ] | Rank C
                        ▰ Blade Technique [ Yaiba no Jutsu ] | Rank C
                        ▰ Swarm of Hummingbirds [ Hachidori no Mure ] | Rank C
                        ▰ Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        ▰ Cloud Shield [ Kumo no Tate ] | Rank C
                        ▰ Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C

                        ▰ Lightning Release Bullet: Powerful Breath [ Raiton Dan: Ibuki ] | Rank B
                        ▰ Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
                        ▰ Electric Snake [ Dendou Hebi ] | Rank B
                        ▰ Pure Lightning Kunai [ Junsei Raikou Kunai ] | Rank B
                        ▰ Rising Storm [ Shinkou Arashi ] | Rank X
                        ▰ Electric Gyroscope [ Dendou Kaitengi ] | Rank X
                        ▰ Call of Lightning [ Raikou no Yobigoe ] | Rank B
                        ▰ Electric Fog [ Dendou Enmu ] | Rank B
                        ▰ Spherical Shield [ Marui Tate ] | Rank B
                        ▰ Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
                        ▰ Lightning Strike Armor [ Raigeki no Yoroi ] | Rank B
                        ▰ Lightning Ball [ Raikyuu ] | Rank B | Variable
                        ▰ Lightning Dragon Tornado [ Rairyuu no Tatsumaki ] | Rank B
                        ▰ False Darkness [ Gian ] | Rank B

                        ▰ Thousand Birds [ Chidori ] | Rank A
                        ▰ Chain Lightning [ Rensa Raikou ] | Rank A

                        ▰ Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable

                        Fuuinjutsu 48
                        ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        ▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        ▰ Time Sealing [ Tebanasu Fuuin ] | Rank E
                        ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        ▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank E | Universal | Variable
                        ▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        ▰ Unsealing Technique: Segmented Iron Dome [ Tetsu Engai no Yuminari ] | Rank D | Variable
                        ▰ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D | Variable
                        ▰ Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D
                        ▰ Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D
                        ▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal
                        ▰ Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D
                        ▰ Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Scroll Communication Technique [ Sukurōru tsūshin no Jutsu ] | Rank C | Universal
                        ▰ Nature Summoning [ Shizen no Kuchiyose ] | Rank C
                        ▰ Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
                        ▰ Twin Rising Dragons [ Soushouryuu ] | Rank C
                        ▰ Five Seal Barrier [ Gofuu Kekkai ] | Rank C
                        ▰ Finger Engraving Seal [ Shikoku Fuuin ] | Rank C
                        ▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
                        ▰ Secret Technique: Mouth Seal Technique [ Hiden Jutsu: Kuchi no In no Jutsu ] | Rank C
                        ▰ Exploding Dragon Strike [ Bakuryuugeki ] | Rank B
                        ▰ Chakra Draining Seal [ Chakra Kuuin no Fuuin ] | Rank B
                        ▰ Summoning: Hiding in a Toad Technique [ Kuchiyose: Gamagakure no Jutsu ] | Rank B
                        ▰ Summoning: Toad Shop Technique [ Kuchiyose: Gamamise no Jutsu ] | Rank B
                        ▰ Expansion [ Kakuchō ] | Rank B | Universal
                        ▰ Summoning: Rashōmon [ Kuchiyose: Rashōmon ] | Rank B | Universal
                        ▰ Tool Manipulation: Heavenly Chain Disaster [ Sougu: Tensasai ] | Rank B | Augment
                        ▰ Summoning: Food Cart Destroyer Technique [ Kuchiyose: Yatai Kuzushi no Jutsu ] | Rank B | Augment
                        ▰ Element Sealing Method [ Godai Houin no Michi ] | Rank B | Universal | Variable
                        ▰ Danzo's Sealing Jutsu | Rank B
                        ▰ Seals Sealing [ Fuuin Houin ] | Rank B
                        ▰ Inverse Four Dark Mist Array [ Shikoku Mujin ] | Rank B
                        ▰ Four Violet Flames Battle Formation [ Shishi Enjin ] | Rank B
                        ▰ Lit Apparition Technique [ Gentoushin no Jutsu ] | Rank A
                        ▰ Triple Summoning: Rashōmon [ Kuchiyose: Sanjuu Rashōmon ] | Rank A
                        ▰ Amplification Summoning Technique [ Zoufuku Kuchiyose no Jutsu ] | Rank A
                        ▰ Chakra Seals [ Chakra Fuuin ] | Rank A
                        ▰ Evil Sealing Method [ Fuuja Houin ] | Rank A | Universal
                        ▰ Five Elements Seal [ Gogyou Fuuin ] | Rank A
                        ▰ Rotation Sealing [ Ikkaiten Fuuin ] | Rank A
                        ▰ Barrier Sealing [ Kekkai Houin ] | Rank A
                        ▰ Beast Sealing Technique [ Kemono Fuuin no Jutsu ] | Rank A
                        ▰ Normality Sealing [ Seijou Houin ] | Rank A
                        ▰ Secret Mark Seal: Release [ Fuuin: Kai ] | Rank S | Restricted
                        ▰ Infinite Embrace [ Mugen Hōyō ] | Rank S | Restricted
                        ▰ Sealing Technique Absorption Seal [ Fuujutsu Kyuuin ] | Rank S+
                        ▰ Contract Seal [ Keiyaku Fuuin ] | Rank S+
                        ▰ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ | Restricted
                        ▰ Sealing Technique Absorption Seal [ Fuujutsu Kyuuin ] | Rank X | Restricted
                        ▰ Multiple Infinite Embraces [ Tajū Mugen Hōyō ] | Rank S+ | Restricted
                        ▰ Seal: Hijacked [ Shīru: Haijakku sa reta ] | Rank S+
                        ▰ Flying Thunder God Technique [ Hiraishin no Jutsu ] | Rank S+ | Restricted

                        Bloodline
                        [ Entire Uzumaki Clan listing ]
                        [ Entire Nagadera Clan listing ]

                        Genjutsu 8
                        ▰ Immortality Technique [ Fukyuu no Jutsu ] Rank: C | Primary Sense: Sight
                        ▰ Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] Rank: C | Primary Sense: Sight
                        ▰ Shadowmeld [ Kagemazeru ] Rank: C | Primary Sense: Sight
                        ▰ Shadow Swell [ Minagiru no Kage ] Rank: C | Primary Sense: Sight

                        ▰ Hydra Clone Technique [ Hyudora Bunshin no Jutsu ] Rank: B | Primary Sense: Touch
                        ▰ Lightning Rain Technique [ Raikou Ame no Jutsu ] Rank: B | Primary Sense: Sight [mental stress]
                        ▰ Nightmare Shadow [ Akumu Kage ] Rank: B | Primary Sense: Sight
                        ▰ Whispers from the Dead [ Shi kara no Sasayaki ] Rank: B | Primary Sense: Sound [insanity]

                        Taijutsu
                        Channeling Martial Skill - Completed Stage Six
                        Art of Eight Limbs - Completed Stage Six
                        Small Circle Combatives - Completed Stage Six
                        Mirror Image Arts - Completed Stage Six
                        Flowing Arts - Completed Stage Six
                        Fissure Kicking - Completed Stage Six

                        Bukijutsu
                        Sobagai Deba Sentou - Completed Stage Six
                        Phantom Slayer - Completed Stage Six
                        Kazekiri - Completed Stage Six
                        Ja Ryu - Completed Stage Six
                        Kakumei no Hono Ryu - Completed Stage Six
                        Honshi Art - Completed Stage Six


pyrategross

Ffionn
 
PostPosted: Wed Feb 03, 2021 10:51 am
kiiwispoet


Runic Spring


Approved  

gucci-shinigami
Crew


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Thu Feb 04, 2021 4:31 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name:Zaishin no Machigai
                        Nickname:
                        Age: 95
                        Birthdate: Unknown
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D Rank

                        Hair Color: Black Hair
                        Eye Color: Black Eyes
                        Height: 6'4"
                        Weight: 210 lbs

                        Bloodline: Jiongu (Bloodline is only Systematic, Narratively he is Seinaru Enjo, Seiryuu, Mahofu, Raiu, Hogosha)

                        Outfit: See Here


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Machigai is a bitter and honorable person. He doesn't do things in the ways that may be expected of him, but the ways he himself believes is right. Following his own personal code of honor and being very open about it. Machigai is highly accepting of those that might be looked down upon or shunned. Almost too accepting of them, so much so that he will often choose to be on the sides of these people regardless how misguided they are. Machigai is also highly against the idea of betrayal, those that betray are those that deserve to experience the worst things. His views on killing vary greatly, he views killing someone as a sort of mercy, as such when he only kills those he deems to be deserving of mercy. Death however does not have to be a person's only mercy.


                        Village: N/A
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Machigai is a samurai from a horrible Zaishin age from nearly 100 Years ago. The name Machigai itself is not his true name, but a name he had given himself. His true name is lost to time. Machigai is the result of a small Zaishin faction's genetic experiments. An attempt to create the ultimate soldier. Machigai however was a failure, of course. He was abandoned by the faction, and left to live on his own and survive on his own.

                        He trained himself, and took upon the mission of liberating the other experiments through killing them. He traveled, finding the other failed and abandoned experiments and killing them to show them the mercy they deserved. However as he got older he never managed to finish his mission. He also held resentment towards Zaishin itself, growing resentment from the many others abandoned by the Zaishin faction which was the only thing they knew of Zaishin. Each other like him he killed he took their resentment along with their life.

                        As he lay on his death bed, unaccepting of death time broke. His age reverted many years. He looked at it as a second chance, to get the vengeance and others like him deserved and to complete his mission. He refers to himself as Zaishin no Machigai, or just Machigai. "Zaishin's Mistake"


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ ExpertThe user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        [Katana]
                        Second Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Specialization:Bukijutsu – Bukijutsu: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. In addition, they gain one of the following Specialization options. Only 1 can be chosen.

                        Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase to their 8 point stat cap making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.
                        [Phantom Slayer, Tetsuishi no Ryu, Tetsunami Ryu]

                        Signature Style: Currently Unavailable

                        Chakra Pool: 200
                        Stamina Pool: 400
                        Chakra Element: None
                        Chakra Color: Black
                        Chakra Materialization: Black Chakra

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 1
                        → N/A
                        • Agility ► 1
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Varied....sort of...arsenal.
                        • Physical Combat
                        Weaknesses:
                        • Lack of ability to use normal ninjutsu.
                        • Honorable
                        Fears:
                        • Dying due to evoking someone's vengeance upon him.
                        • More experiments being created.

                        Modifiers:

                        Personal Attributes:
                        ▱▰▱ The Experiment | Machigai's nature is that of an experimental one. He does not follow the typical rules associated with the Jiongu.
                        -Machigai is incapable of learning and using Jiongu Techniques.
                        -Machigai is incapable of obtaining implants.
                        -Machigai is only capable of taking the Earth Grudge Fear Bloodline Attribute from the Jiongu, and only benefits from the additional amount of jutsu each of his 'hearts' can know.
                        -Machigai himself is incapable of accessing normal Ninjutsu, this includes through using his "hearts." This does not include the default Maruton.
                        -Machigai begins with 5 hearts, instead of them being normal hearts as would follow the normal Jiongu, they are represented as his 5 swords.
                        -Machigai's swords are each associated with a different Noble Zaishin Clan, the clans being Seinaru Enjo, Seiryuu, Raiu, Mahofu, and Hogosha. The swords may only hold techniques of these clans, and Machigai must be wielding the given blade in order to use the clan's techniques.
                        -Machigai does have access to the different types of Seinaru Enjo flames, however no other Seinaru Enjo abilities nor any other clan abilities aside from their techniques.
                        -Should Machigai lose a sword, he may create a replacement from a normal sword by soaking it's blade in the blood of a member of the clan the sword will imitate.
                        ▱▰▱ Swordmaster | Machigai loses 1 Taijutsu Style and gains 2 Bukijutsu Styles.
                        ▱▰▱ Earth Grudge Fear | When using the Realization of the Heart and True Spider Spirit techniques, the Jiongu's spirits gain [100] chakra per body rank of the user at a maximum of [600] at S+. The spirits can conjoin their chakra pools when they mesh together but the chakra can in no way be given to the Jiongu. Additionally, instead of [10] techniques per heart, the Jiongu can take [20] techniques per heart. Finally, the Jiongu is able to use bloodline techniques with one hand.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 04

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
PostPosted: Fri Feb 05, 2021 12:37 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Saigyou Sakura
                        Nickname: Sakura no Hanayome, Benihime
                        Age: 23
                        Birthdate: 03/03
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Pink
                        Eye Color: Blue
                        Height: 5' 4" (162.56 cm)
                        Weight: 100 lbs.

                        Bloodline: Chiru
                        Implants: Kuton | Yozen

                        Non-Combat Outfit: A pink, sleeveless kimono held together held together by a black and gold obi. The skirt is in the split style and the collar dips low for a risque look that's obscured by wide-sleeved, cropped jacket of the same color as the kimono. White fur trimmings border the collar of the jacket. A pink, flower-shaped hair pin adorns one white horn and a golden rope accessory hangs across the waist. A simple necklace hangs around the neck and flat sandals are the footwear of choice.
                        Combat Outfit: N/a. She's never held either intent nor expectation to enter combat.

                        Significant Features: Peach blossom eyes. A birthmark on her left wrist, which doesn't hurt to cut upon. Unnaturally lightweight.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Even so, humans struggle to live, wretchedly. And that I think - is something very beautiful."
                          -Symphony of Death by the Sound of Transmigrating Souls, The End of Clear Bells' Ringing

                        Personality: Cherished Blossoms; Blossoms that Cherish.
                        Clear and straightforward, to the point of naivety. Innocent kindness but also innocent cruelty. Sheltered purity is but sheltered ignorance. Nevertheless, she would have happily lived her sheltered life within her small world, until the golden dragon's roar ripped it all from her, leaving her lost and alone. Though she has only known this misery for a short life, she bleeds an exhaustion that surpasses her years, reaching past unknown cycles of death and rebirth. Those who take what is precious from her should die. However, more than vengeance, she is tired, and all she wants is to see Saigyou Sakura bloom once more. Give her back what was precious to her. Give her something to cherish once more. She's lived one lonely, never ending life already. Her soul wilts as she sees once more a path of red and blood laid before her, but it is in her nature's will to accept.

                        What are humans but an enigma? She loved watching their daily lives. She looked upon the way they faced death with keen interest. Born as she was knowing she would live once dead, the mysticism and reverence they approached their own unknown death was both foreign and fascinating. She cherished in equal parts their traditions for their passing and the liveliness they lived their own lives, with all of its struggles and joys. Then they killed the one who was hers, and now she doesn't know. Everything has changed, or maybe nothing at all. She had always known humans could be as wretched as they were beautiful, but now they have made her wretched with them. It is madness to wish death unto all for the crimes of only a few, but she finds herself falling into the madness more with each passing day alone.

                        Very willful. Very sweet. A little forgetful. A little shy. Plenty dense. This was the happy Sakura that passed each day content. Though darkness has crept out from within the corners of the protected light, she's still kind of cute, right?

                        Village: Zaishin
                        Title: Funeral Consultant
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Likes: Dango, Onigiri, Sake, Hinakazari
                        Dislikes: Blood

                        Biography: The youkai of Saigyou is a cherry blossom tree with a trunk as black as ink. Two souls make one whole within this tree, both referring to themselves as Saigyou Sakura. While one Sakura rests, dormant after taking mortal wounds, the other has been left behind, a female youkai with peach blossom eyes and oni horns.

                        The transience of life. The cherry blossoms of the Saigyou no Sakura, Sakura no Hanayome, lives brief, beautiful lives, blooming gracefully and perishing elegantly, only to be reborn once again to renew the cycle of life and death. Her cycle of reincarnation, her life and death, are inexorably tied to the demon tree from which she blooms. The two share a relationship that even yokai have difficulty explaining. At once guardian and ward and equal partners. Both the same and different. One talks little and the other is content to not know, leaving only those few that knew the pair in the distant path to even know how they came to be one.

                        They lived a peaceful life among the humans in Zaishin as humans, meticulously disguising their yokai sides. Saigyou Sakura was here first, but like a tree, they did not fight the advance of the humans and merely bent their life around it. Generation after generation, the cherry tree stood, magnificent and mysterious, in the courtyard of a funeral consultant who would cover his face with a veil. Occasionally, he would be accompanied by a girl with pink and blue eyes, and though the folks may have questioned the consultant, who never seemed to age and would, from time to time, be mysteriously replaced by a heir without any explanation, they would be able to see with their own two eyes the little girl grow up, grow old, and finally rest, safe within the arms of whatever generation funeral consultant worked at the time. With her birth and life, the the tree would bloom through the seasons and years. With her death, the petals would fall, and the tree remain bare until the girl with cherry blossom hair was born once more.

                        Such was each peaceful, fulfilling life, until the golden dragon's cry shattered the illusion of peace and safety afforded a yokai living amongst samurai and pretending to be human. Horns, shorn and painstakingly shaved regularly, regrew with the absolute call. Sakura no Hanayome tried to resist at first, standing her ground as her entire body felt like it had been struck by lightning, the electricity piercing her body and shackling her very bones. No, beyond that and even more important to a yokai of her kind, her chakra. Her mind went soon after, but she could remember, in her last moments of clarity, how she lunged at a human, who thought to be heroic by stabbing her other half, like some mad beast, only for the shackles of the golden dragon to burn their authority into the core of her being and break something vital, a connection that had been helping her resist for this long, or maybe that was just the sound of the command tearing her around, like a rag doll. She lost consciousness then as her mind fried and she was sent off to battle.

                        If only all of Saigyou Sakura had been uprooted, then maybe it wouldn't have been so bad. However, in the wake of Sakura's destructive exit, her other half remained, stumbling and bewildered as he, too, felt the inexorable command to go forth and wreck havoc. However, as the clients they were serving made haste to escape, his original shackles held and withstood the Golden Dragon's roar. It could not call forth powers long since sealed, and so long as he was sealed, he could not leave. Those who escaped returned soon after with others to burn down the abode of yokai and purify it. Saigyou Sakura could only withstand for so long, even if it was only against the reserve forces that remained leftover in Zaishin.

                        By the time Sakura's body and mind were freed, and she eagerly followed the command to return home, panic crossing her mind with each step, she saw nothing but fire. The collapsed roof of what had been her home gave her one last glimpse at the tree, moments before the final cherry blossom, protected by whatever little power Saigyou Sakura had remaining, was released to be engulfed by the embers after giving a final farewell.

                        A very different sort of consciousness was lost as Sakura saw flames completely swallow what held not only her body and soul, but the body and soul she shared, cherished, relied on, always knew would be with her. A string needs two ends tied or else it falls. When was the last time she was without Saigyou Sakura? She saw red. If the cherry blossom had lost its bloom, then she would make them anew. Maybe if she drew enough blood, he would consume it as he once had.

                        An arrow flew from a bow and, as the final cherry blossom fell and turned to ash, the first blossom of red bloomed anew.

                        When Sakura woke up in a quiet room atop a mountain, having been rescued when she fell unconscious, she could not remember what happened to her after she saw red. Instead, like a third person watching a first person camera then recounting after the memory of the show faded with time, she could recall the slaughter as she enacted her revenge. She didn't regret what she remembered herself doing. She was happy, even. They deserved it.

                        She was just powerless to do anything now. The surge of power she had rampaged with had disappeared, along with whatever power she would have normally had, now exhausted and drained, as it should be with the cherry blossom tree standing so weak and crippled. With the hatred brewing within her chest, perhaps this weakness was for the best.


                        ▰ CLASSES AND STATS

                        First Class: Medic
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.
                        Second Class: Tamer
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        ▱▰▱ Medic Tamer: → Pets are able to use medical techniques the user has access to. This can be substituted as either the first or secondary element in terms of TA grants. The user is able to use medical technique on their pet while in combat within fifty feet.

                        Chakra Pool: 350
                        • Medic [200]
                        • Tamer [150]
                        Stamina Pool: 250
                        • Medic [100]
                        • Tamer [150]
                        Chakra Element: Suiton, Doton, Fuuton
                        Chakra Color: Crimson
                        Chakra Materialization: Like a placid pool, until agitated into violent and jagged shapes. It's... nothing like the transient Sakura.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Latent memories accumulated over many lives and an ancient teacher have given Sakura a thorough expertise of cultural and ritual knowledge for Zaishin. In some ways, she knows even more than the masters of ceremonies in the Hogosha clan, who have only texts to rely on.
                        • Despite having nothing to do with fights prior to the Golden Dragon's awakening, it is as if Sakura was born with a practiced hand for sharpening weapons.
                        • A strength as much as it is a weakness, Sakura does not fear death. As a demon of cherry blossoms, her very existence is a celebration of the transience of life. She lives and enjoys every day as if it was her last.
                        Weaknesses:
                        • Sakura has lived peacefully her whole life, so the concept of fighting is lost on her. She doesn't know how to fight back, only run and defend. In fact, all of her life, she has explicitly been taught to not fight back because, on the off chance it is discovered that she is a youkai, she must be infallibly innocent to even have a chance of surviving in Zaishin.
                        • A weakness as much as it is a strength, Sakura does not fear death. As a demon of cherry blossoms, her very existence is a reminder of the transience of life. She does not seek it but should she feel her appropriate time has come, she does not shy from it either.
                        • Sakura is a yokai who holds her desires deep and her obsessions deeper. In the transience that is her life, she instinctively seeks out anchors for her peace of mind. Anchors that she guards jealously and possessively, both out of affection and a fear that they might be snatched away from her. It isn't apparent, as her anchor has always been one youkai, well prepared for her habits and tendencies, but with it gone, her latent, obsessive dependency leaves the young youkai vulnerable in more ways than one.
                        Fears:
                        • Fire is an instinctive fear for plant yokai. Only Shu's fire does not strike fear in her very being.
                        • Death does not scare Sakura, for to live and die is her existence. On the other hand, the death and end of the one who has been in all of her lives strikes a chill through her heart.
                        • For as long as Sakura can remember, the cherry blossom tree she is a youkai of has been in bloom, for it blooms while she is alive and sleeps when she rests. That has always been the way, but now, ever since the humans attacked the tree, it has not bloomed. Something deep inside of her, carried from one life to the next, feels a great sadness and deeply rooted fear at the possibility that it will never bloom again.

                        Modifiers:


                        Bloodline Traits:
                        • Chiru clan members gain scent as a genjutsu resistance. This means that genjutsu which use scent as a sense deliver one less tier of mental stress or insanity, eliminating mental stress or insanity from techniques which only provide one tier of the status effect.
                        • Chiru clan members may heal a target while in To Begin Blooming by swirling around a target while in petal form. This counts as physical contact.

                        Bloodline Attributes:
                        ▱▰▱ The Gift of Life | Because of their connection to the yang release, the chiru's clan flowers restore their own longevity. Every increment of fifty chakra spent from flower techniques restores twenty five stamina to the user. Trauma is naturally restored at one tier per three post.
                        Sakura Personal Attributes:
                        ▱▰▱ The Red Princess of Sake | No one can drink more than Oni. No one, except perhaps Sakura. Sakura shares the exceptionally high alcohol tolerance of the Oni, and she's beaten quite a few upstart youngsters at their own game in several close matches. It is extremely difficult for her to become intoxicated via alcohol. Other substances are fair game.
                        ▱▰▱ Cherry Blossom Medical Arts | Sakura can learn Flower Release: Mend [ Hanaton: Naosu ] as a medical technique and a bloodline technique, giving her two instances of the technique on her technique list: one as a medical technique and a separate instance as a Sakidasu technique.
                        ▱▰▱ Weapon Arts of the Red Princess | Sakura can learn one additional Bukijutsu style.

                        Shu Personal Attributes:
                        ▱▰▱ Divine Fire | Shu does not share Sakura's elemental attributes. When mirroring ninjutsu of a chosen element, instead of having the exact same techniques, he chooses an equivalent number of techniques from his own elements, Katon and Fuuton.
                        ▱▰▱ Peace and Prosperity | Shu mirrors an additional element. [Iryojutsu]
                        ▱▰▱ Summer Sun | Whenever he feels like it, Shu can glow like the sun, generating heat as he glows. This is not a combat notable amount of heat or light, but it can light up a dark room clear as day and the phoenix makes for a great heater in the winter, whether he is hugged or place.
                        ▱▰▱ Transcend -True Form | At most times, Shu appears as a chicken, but he can transcend to his true form at will, without activation or chakra cost. When transcended, Shu appears as a phoenix should, a large vermillion bird with a elegant neck, graceful tail feathers, and wings that span the spectrum of the rainbow. Despite being weightless when transcended, Shu can still hold his ground as if he had weight fitting to his size. Beautiful and unearthly as he is, Shu's most striking features in this form is his size, towering over other tamer pets at 12' tall. Maintaining this form has no cost or time limit, but for various reasons, Shu finds the form inconvenient. He only rarely enters the form and doesn't stay in it for long when he does.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 25
                        • Medic [10]
                        • Tamer [5]
                        • Chance Encounter [10]
                        • Genjutsu | 00 / 8
                        • Medic [3]
                        • Tamer [5]
                        • Iryojutsu | 00 / 10
                        • Medic [10]
                        • Taijutsu Styles | 00 / 01
                        • Medic [1]
                        • Bukijutsu Styles | 00 / 02
                        • Tamer [1]
                        • Benihime no Bukijutsu [1]
                        • Keystone | 00 / 01
                        • Maladies Physician [1]
                        • Custom Points | 00 / 13
                        • Base [8]
                        • Maladies Physician [5]

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton


                        Doton


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Drunken Fist
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        Tranquil Cedar Style
                        • {Stage progression / techniques learned}
                        Kyoukan Ya
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        User Image


                        Pet Name: Shu-ou
                        Nickname: Shu, Shu-ou nii-san
                        Age: Immortal
                        Species: Fenghuang (Chinese Phoenix)
                        Gender: Male
                        Height: 1' [12' 6" when transcended]
                        Weight: 2.5 lbs [weightless when transcended]
                        Physical Features: White feathers and a stubby, chicken-sized wing span [see PA for transcended]

                        TA Invested: Academy
                        Chakra: (Leave N/A if the pet only has 3 TA or below)
                        Stamina: (Leave N/A if the pet only has 3 TA or below)
                        Chakra Elements: {Remember to follow the rules}
                        Enhanced Sense: (Leave N/A if the pet only has 3 TA or below)
                        Mirrored Techniques: (List the types of techniques the pet mirrors here)
                        Mirrored Stats: (Leave N/A if TA is 2 or below)
                        Total Activation: (List the total amount of activation the pet has)
                        Tamer Attributes:
                        ▱▰▱ Attribute | Description

                        Personality: With their shy demeanor and benevolent wisdom, feng huang withdraw during times of trouble, and reappear to usher in peace, which sounds great and all, but in Shu's case, it is really just because he's a coward. Though, he is at least a dignified coward, carrying an air of solemn decorum and superiority even as a chicken.

                        Blessed with the priceless gift of common sense, Shu is as sensible despite his standing as a mythical beast. A follower of Confucian values, he is a virtuous and wise guide, teacher, and caretaker to his tamer. Benevolence, duty, respect, wisdom, and faith are his lessons. Common sense keeps the both of them (and others) alive.

                        Ren: the virtue of benevolence, charity, and humanity;
                        Yi: honesty and uprightness; Yì may be broken down into zhōng, doing one's best, conscientiousness, loyalty and shù: the virtue of reciprocity, altruism, consideration for others
                        Zhi: knowledge
                        Xin: faithfulness and integrity;
                        Li: correct behavior, propriety, good manners, politeness, ceremony, worship

                        Background: A long, long time ago, a young phoenix was caught and subdued by an immortal oni, and given two choices: make a contract with the oni and survive or perish. He chose the former, and he traveled aside the oni for many, many years. Enmity turned to friendship, and when the oni finally came to their eternal rest under a just blooming Sakura tree, the now mature phoenix decided to remain with the oni, watching over her many lives, and as he came to accept being her friend, he came to accept his new role in these many lives: a haggard advisor and caretaker.


                        pyrategross

                        Ffionn

                        As a note, the struck out PA's are those I would like to see judged but do not have the PA slots to take quite yet.
 

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

Haffon

PostPosted: Fri Feb 05, 2021 5:47 am
Ichengo Angelus

Approved

Headlesskoko

Approved
 
Reply
③ || Approval Area

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