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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Sherbert Lullaby

PostPosted: Fri Feb 05, 2021 6:25 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nekonokami Fuku
                        Nickname: Dr. p***y
                        Age: 16
                        Birthdate: 01/01
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: Genin D

                        Hair/Fur Color: White
                        Eye Color: Iridescent
                        Height: 5'6"
                        Weight: 120lbs
                        Chest Size: A Cup Pancakes

                        Bloodline: Kemono Shinzō

                        Non-Combat Outfit: White dress shirt with black slacks and suspenders.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Make love not war!
                        Personality: Fuku is super on edge and seems to be nervous almost all the time, except when she's treating wounds and tending to the ill. She doesn't like fighting and personally tries to avoid it at all costs. While she wishes to be the "Mom," of the group, she's more like a whiny little sister who needs to be looked after. She is always trying to be a peacekeeper and bring smiles to everyone's face. She's not really a fan of being alone or different, which is why she more of a tag-a-long than a leader. Also, she likes to keep everyone clean and fashionable!

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation:
                        Global Reputation:

                        Biography: Idolizes Asa! Picks up after Kirichi. Akari is her role model! Makes sure Tomo drinks water. Misses Suzu terribly!


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Support SpecialistThe user is capable of conferring a 1 point stat boost to any ally that they desire. This stat boost can be what ever the medic wishes, however it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot / burnout which prohibited the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally this discipline allows the user to apply twice the tenketsu rot and burnout on techniques which utilize them.
                        Second Class: Medical
                        ▱▰▱ Medical Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information
                        ▱▰▱ Specialization:Medical – Medical: Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank.Medical techniques cost 5 less per rank of the technique. Able to choose one ninjutsu or taijutsu discipline instead of picking both disciplines from medical class.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Raiton (Lightning) & Suiton (Water)
                        Chakra Color: PINK
                        Chakra Materialization: COTTON CANDY

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Very good at hiding.
                        • Super neat and organized.
                        • Natural for taking care of people.
                        Weaknesses:
                        • Being a Ninja, attacking, defending, sharp objects, etc.
                        • Her sides, she's very ticklish.
                        • Water, she doesn't like to be wet.
                        Fears:
                        • Going BALD
                        • Losing family

                        Modifiers:
                        • All Members of The Kemono Shinzō may speak with their own species in its native tongue.
                        • Kemono Shinzō, in beast mode, are not susceptible to muteness. However, any jutsu that inflicts muteness will attach the status to a Kemono Shinzō when they revert from beast mode.
                        • Kemono Shinzō are treated as a body rank higher when forming pacts.
                        • Kemono Shinzō at any time may revert to their original form for no chakra cost. This form is roughly the size of the original species which can maximally only be the size of an average human. I.e dog Kemono Shinzō can turn into a dog and back into its anthro state. This functions essentially as a henge.
                        • Kemono Shinzō, when in beast mode, gain a +2 to all of their stats. For example, a [4] cap is raised to [6]. [6] to [8], and [8] to [10].
                        • Transformations into half-beast mode or beast mode alter the chemistry in the brain of the clan member suddenly enough to function as a kai for any active genjutsu on the clan member. The clan member pays the cost for this kai as they transform. This spares them a combat action.
                        Personal Attributes:

                        ▱▰▱ Books not Fists | Fuku really likes studying medicine and has a knack for various treatment methods granting her +1 Medical Branch.
                        ▱▰▱ Dr. p***y | Playing doctor since she could speak, Fuku has learned a lot from her clan and being an understudy to help people and cats. Starts off with the Pharmacology Title "Veteran"
                        ▱▰▱ Pack Animals | For every ninja pet, animal summon, or fellow Kemono Shinzō on the battlefield, the clan member receives +2 stats (of their choice) up to their maximum.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Pharmacology || → Veteran
                        • Toxicology || → {Current Title}
                        • Worker || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Medical || → General Physician
                        • Medical || → Internal
                        • Medical || → Emergency

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Medical Bag with all the basic and slightly complex equipment for treatment.
                        • Neko Trinket from Suzunya <3
                        • Hankerchief




                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 
PostPosted: Sat Feb 06, 2021 10:59 am
NOTICE!

This is Yo'ichi, he is gaining things cause of the utilization of the "replenishment system". Gaining some perks from Sheva the Valkyrie (S+)

RIP Sheva




User Image
                        ▰ PERSONAL DATA

                        Full Name: Yo’ichi Yamanaka
                        Nickname: Ichi // Yo
                        Age: 16
                        Birthdate: June 16th (( Gemini ))
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B - Rank

                        Hair Color: Cherry Pink
                        Eye Color: Green (despite the picture)
                        Height: Five foot // Eleven inches
                        Weight: 165 pounds

                        Bloodline:
                        Yamanaka

                        Non-Combat Outfit: No Shirt // Green - Pink Shorts
                        Combat Outfit: Vintage Chunin Flak Jacket // Green - Pink Shorts



                        ▰ SOCIAL AND PERSONALITY

                        Nindo:

                        Village: Konohagakure (( Village Hidden in the Leaves ))
                        Title: Genin
                        Local Reputation: 350 Fame
                        Global Reputation: 0 Fame/Infamy

                        Biography:

                        Coming from a long line of Yamanaka, Yo’ichi always felt the pressure to succeed. His mother and father were both teachers, they emphasized the importance to learning the bloodlines jutsu… as to keep it alive. Yo’ichi cared of the legacy of the Yamanaka but craved more. With their blessing, he enrolled into the academy where she would dedicate herself to honing his own abilities to carry the Yamanaka legacy.



                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Blood Knight Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Scholar
                        ▱▰▱ Infinite PerceptionYour specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Bloodline / Scholar : Able to sense without any technique if someone has the same bloodline as the user within the topic.
                        Technique Name: Curse of the Family
                        Technique Type: Sealing
                        Technique Rank: B
                        Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used..


                        Chakra Pool: 1220 +100STG.3CMS
                        Stamina Pool: 1050

                        At 100 XP, RPCS of D-rank body are granted 50 chakra/stamina.
                        At 200 XP, RPCS of D-rank body are granted 50 chakra/stamina.
                        At 400 XP, RPCS of D-rank body are granted 50 chakra/stamina.
                        At 600 XP, RPCS of C-rank body are granted 50 chakra/stamina.
                        At 700 XP, RPCS of C-rank body are granted 50 chakra/stamina.
                        At 900 XP, RPCS of C-rank body are granted 100 chakra/stamina.
                        At 1,100 XP, RPCs of B-rank body are granted 50 chakra/stamina.
                        At 1,500 XP, RPCs of B-rank body are granted 100 chakra/stamina.
                        At 1,900 XP, RPCs of B-rank body are granted 100 chakra/stamina.

                        Chakra Element: Raiton (( Lightning )) // Doton (( Earth ))
                        Chakra Color: Pink
                        Chakra Materialization: Petals coming from the ground and fading right above her head.

                        Stats:
                        • Strength ► 1
                        → Stg.3JAR
                        • Speed ► 2
                        → Stg.3HDA // Stg.3SB
                        • Agility ► 1
                        → Stg.3VPA
                        • Endurance ► 1
                        → Stg.3CMS

                        Strengths:
                        • Inton Jutsu (( Yamanaka Bloodline Jutsu ))
                        • Sensory Jutsu
                        Weaknesses:
                        • Mid-Range Combat
                        • Making impulsive decisions (( in the heat of the moment ))
                        Fears:
                        • Losing her body (( in Inton form ))
                        • Failing people in a critical moment

                        Modifiers:
                        • Learn 1 extra Ninjutsu techniques per paragraph
                        • Learn 1 extra Bloodline technique per paragraph
                        • Learn 1 extra of one technique type of your choice per paragraph ( Sensory )
                        • The Yamanaka learn 1 extra Genjutsu and Sensory jutsu per paragraph
                        Personal Attributes:
                        ▱▰▱ Inton Mastery: | It can be said that every Yamanaka is gifted with the art of empathy as the mental plane is their domain, but there are a gifted few who are able to take this trait even further than that. Users with this PA are able to use Yamanaka Clan Telepathy passively apply to any sensory sensing jutsu currently in use by them. This cost neither an activation nor a cost and increases the max limit of the network to everyone within range of the sensory jutsu. Individuals within this boundaries that are subject to the Yamanaka being able to instill any one of the four basic emotions, fear, anger, sadness, or happiness within their minds without spending an activation to do so. At this stage this manipulation is trivial and largely only affects roleplay mechanics however, it may be upgraded with access to locked Yamanaka Emotive techniques. At any time an unwilling participant may expend an amount of chakra equal to the body rank of the Yamanaka to remove themselves from the effects of this field. If done in this way they become immune to emotional manipulation by the Yamanaka for three posts. Breaking free does not consume an activation from the target as this is not considered a kai.
                        ▱▰▱ Shared Information | All information, sensory or otherwise, gathered by anyone who is a part of the telepathic network is shared with the group, not just the Yamanaka. This does require the Sensing Transmission technique from below. Additionally, the user is granted a passive field around themselves that offers that minor sensory capabilities ( limited to sensing the origin point of incoming jutsu ) but can ultimately upgraded if of the Infinite Perception discipline. This field is limited to five feet per body rank.
                        ▱▰▱ Strong Minds, Strong Hearts!: | The Yamanaka's mental presence is able to greatly domineer others into submission. After successfully mind switching with the target, this mental presence lingers and will afflict the Mental Stress status equal in power and duration, to the Yamanaka's body rank ( D = Tier 1, C = Tier 2, B - A = Tier 3, S - S+ = Tier 4 ). This effect lasts for one post baseline but is increased by one for every other rank starting C rank Body, leading to a four post duration at S+.
                        ▱▰▱ " The Plague of Justinian " | Yo'ichis poisonous strikes and made poisons gain the [[exotic]] tag. This grants the application of poison into any taijutsu strike.
                        ▱▰▱ Endgame Trait (gained from the replenishment system)
                        Ninjutsu / Elemental Mastery:
                        The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両400
                        XP: 2210 1700 added from replenishment
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 6
                        C Rank | 2
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Toxicology || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 4
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        Ninja Hunter -- Oinin || → Private Investigator
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 39 / 49
                        • Genjutsu | 08 / 24
                        • Sensory |
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 02 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        [[ Sensory ]]
                        ▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        ▰ Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D
                        ▰ Hunting Dog [ Ryouken ] | Rank D
                        ▰ Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D
                        ▰ Origins [ Kigen ] | Rank D
                        ▰ Whispering Walls [ Mitsugo Heki ] | Rank C
                        ▰ Door Guard [ Monko no Keibou ] | Rank C
                        ▰ Fingerprint [ Shimon ] | Rank C
                        ▰ Total Sense [ Tōtarusensu ] | Rank X
                        ▰ Sensor: Loud Blade [ Kenchiki: Raudoburēdo ] | Rank C
                        ▰ Preparedness [ Kakugo ] | Rank C
                        ▰ Poison Instinct [ Doku hon'nō ] | Rank C
                        ▰ Sage Identity [ Sējiaidentiti ] | Rank C
                        ▰ Astral Location [ Asutorarurokēshon ] | Rank C
                        ▰ Internal Mechanism [ Naibu mekanizumu ] | Rank C
                        ▰ Emotional Sense [ Kanjō-tekina kankaku ] | Rank C

                        Lightning Style Ninjutsu!

                        ▰ Burst Technique [ Heki no Jutsu ] | Rank D
                        ▰ Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
                        ▰ Earth Flash [ Jibashiri ] | Rank C
                        ▰ Wave of Inspiration [ Kangekiha ] | Rank X
                        ▰ Electric Overdose [ Dendou Karyou ] | Rank C
                        ▰ Twitching Limb [ Hikuhiku Eda ] | Rank C
                        ▰ Control Loss [ Seishuu Sonshitsu ] | Rank C
                        ▰ Blade Technique [ Yaiba no Jutsu ] | Rank C
                        ▰ Swarm of Hummingbirds [ Hachidori no Mure ] | Rank C
                        ▰ Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        ▰ Cloud Shield [ Kumo no Tate ] | Rank C
                        ▰ Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C.

                        Fire Style Ninjutsu!

                        ▰ Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        ▰ Fire Release Shuriken Technique [ Katon: Shuriken no Jutsu ] | Rank D
                        ▰ Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        ▰ Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
                        ▰ Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D
                        ▰ Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        ▰ Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
                        ▰ Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
                        ▰ Flash Fan Technique [ Hoteri Ougigata no Jutsu ] | Rank D
                        ▰ Hot Hug Technique [ Hotto Houyo ] | Rank D
                        ▰ Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        ▰ Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        ▰ Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        ▰ Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        ▰ Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        ▰ Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        ▰ Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C
                        ▰ Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        ▰ Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        ▰ Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
                        ▰ Burning Rush [ Nenshou Tosshin ] | Rank C

                        Bloodline [[ Yamanaka ]]
                        ▰ Yamanaka Clan Telepathy l Rank E
                        ▰ Sensing Transmission [ Kanchi Denden ] l Rank D
                        ▰ Sensing System Technique [ Kanchi Shisutemu Jutsu ] l Rank C
                        ▰ Mind Body Switch Technique [ Shintenshin no Jutsu ] l Rank C
                        ▰ Mind Reverse Body Technique [ Shingyakushin no Jutsu ] l Rank C
                        ▰ Emotion Enhance [ Kanjō o takameru ] l Rank B
                        Requiring access to the Inton Mastery PA, this jutsu applies chakra to the currently afflicted emotion. Using this technique, the Yamanaka will use chakra to deepen the effects of the emotion. Thus, creating a reaction powerful enough to cause a physical effect on the body. The number of affected targets may include any the user wishes, but no two emotions can be active on the network at the same time. When desiring to alter the emotions beyond the base effects, a strong mental connection is required. Meaning you must previously have landed a successful Mind-Switch Technique on them while also currently having them affected by Yamanaka Telepathy. Breaking free from this ability requires expending equal amounts of chakra as the rank of this ability. However, doing so only combats the increased effects and does NOT break the user free of the base emotion field. Also, because this is not considered a kai, it does not consume an activation to break free. Lasts until broken, or the Yamanaka cannot sense the target anymore.

                        Happiness: Pure joy fills the target as their worries wash away. Mental Stress AND Insanity that would/are affecting the target become washed away, continuously draining chakra equal to the source of the afflicting technique from the Yamanaka's pool whenever needed. This ability is learned as a B rank jutsu but is treated as an X Rank for determining costs and status easing. The cost of this jutsu must always be equal to the highest-ranking status being used.

                        Sadness: The weight of their sadness holds the target back from using their full strength. When trying to strike the Yamanaka or whoever the Yamanaka dictates, the opponent's strength stat is negated. Only one person may be protected like this at a time

                        Fear: The target becomes terrified of the Yamanaka and is no longer able to take direct offensive activations against them. Jutsu that do not target the Yamanaka, such as an area of effect attack, may still be used.

                        Anger: Rage blinds the user, filling them with inner strength. The target's strength stat is increased by two points with an increased cap of 9 if it isn't already. However, the target is unable to access the kai technique for the duration.

                        ▰ Mind Body Disturbance Technique [ Shinranshin no Jutsu ] l Rank B
                        ▰ Mind Clone Switch Technique [ Shinten Bunshin no Jutsu ] l Rank A
                        ▰ Advanced Emotion Enhancement [ Kōdona kanjō kyōka ] l Rank A

                        Genjutsu

                        Illusory

                        ▰ Illusion Cloud Clone Technique [ Sakkaku Kumo Bunshin no Jutsu ]
                        ▰ Shadow Taunt [ Chouba no Kage ]
                        ▰ Camouflage of the Peculiar [ Dokuji no Gisou ]
                        ▰ Mirage Minora [ Mirājuminora ]
                        ▰ Impenetrable Wall [ Ussou Kabe ]
                        ▰ Whisper Technique [ Mimiuchi no Jutsu ]
                        ▰ Mist Servant Technique [ Kasumi Juusha no Jutsu ]
                        ▰ Change of Weather [ Henka no Kumoyuki ]



                        Taijutsu I

                        Harmonic Death Arts
                        ▰ Toxicity Training | Rank E | Training
                        ▰ Serpent Striking | Rank X | Simple
                        ▰ Palm Strike | Rank X | Simple
                        ▰ Lethal Thrust | Rank X | Simple
                        Stage Two
                        ▰ Venomous Chakra | Rank X | Spiritual
                        ▰ Scorpion's Needle | Rank X | Simple
                        ▰ Demon's Claw | Rank D | Spiritual
                        Stage Three
                        ▰ Form of the Serpent | Rank C | Training
                        ▰ Anaconda's Grip | Rank X | Simple
                        ▰ Serpents Den | Rank X | Simple
                        Stage Four
                        ▰ Paralytic Training | Rank B | Simple
                        ▰ Venom Spraying | Rank B | Simple
                        ▰ Toxic Atmosphere | Rank B | Spiritual

                        Channeling Marital Skill
                        Stage One:
                        ▰ Elemental Fury | Rank X | Spiritual
                        ▰ Elemental Personification | Rank X | Spiritual
                        Lightning:Reduces agility of the target by a [1] point per rank when contacting an opponent for the following post.
                        Stage Two:
                        ▰ Forceful Wave | Rank X | Spiritual
                        ▰ Sweeping Force | Rank X | Spiritual
                        ▰ Dual Forces | Rank X | Spiritual
                        Stage Three:
                        ▰ Counter Force | Rank X | Spiritual
                        ▰ Elemental Doubling | Rank C | Training
                        ▰ Snaring Forces | Rank X | Complex
                        Stage Four:
                        ▰ Hidden Force | Rank X | Complex
                        ▰ Elemental Body Flickering | Rank B | Training
                        ▰ Harmonizing Elements | Rank X | Spiritual

                        Vital Piercing Art:
                        Stage One:
                        ▰ Devastation Stance | Rank X | Simple
                        ▰ Vitality Destruction | Rank E | Training
                        The user's of the style have learned to strike fiercely through their focused strikes using their index and middle finger. These piercing strikes sap the stamina of their foes in the same respect as the Hyuuga destroys the chakra network. Instead of inserting their chakra into the target's tenketsu, the user is simply destroying the target's muscular system. After completing this training, the user's simple and complex attacks sap stamina from their targets. It takes no additional activation or cost to use. Techniques function the same unless stated otherwise.
                        • Requires [5] posts to learn.
                        • As an augmented complex skill, stamina must be used in each attack to deal damage of 1.25 times the corresponding amount. ( If you use 100 stamina in your attack, it will reduce 125 stamina from your opponent. )
                        Stage Two
                        ▰ Front Jab | Rank X | Simple
                        ▰ Horizontal Elbow Throwing | Rank X | Simple
                        Stage Three
                        ▰ Rib Separation | Rank X | Simple
                        ▰ Severing Tendon | Rank X | Simple
                        Stage Four
                        ▰ Explosive Striking | Rank X | Spiritual
                        ▰ Festering Chop | Rank X | Simple
                        ▰ Flying Jab Technique | Rank A | Simple


                        Bukijutsu

                        Ja Ryu - Whip Style
                        ▰ Coiling Strike | Rank X | Simple
                        ▰ Viper Strike | Rank X | Simple
                        Stage Two
                        ▰ Fanged Attack | Rank X | Simple
                        ▰ Snapping Tail[ | Rank X | Simple
                        Stage Three
                        ▰ Belly Gliding | Rank X | Simple
                        ▰ Predatory Snake | Rank X | Simple
                        ▰ Long Snake | Rank X | Spiritual
                        Stage Four
                        ▰ Alluring Viper | Rank X | Simple
                        ▰ Cobra Rattle | Rank X | Spiritual
                        ▰ Venomous Rejection | Rank X | Simple
                        Seigebreaker
                        Stage One:
                        ▰ Fighting Stance | Rank E | Simple | Supplementary
                        ▰ Reactive Stance | Rank D | Simple | Supplementary
                        ▰ Thrust | Rank X | Complex
                        Stage Two
                        ▰ Bludgeoning Counter | Rank D | Simple
                        ▰ Spinning Counter | Rank X | Simple
                        ▰ Gouge | Rank D-A | Complex
                        Stage Three
                        ▰ Gatling Spear | Rank C-A | Complex
                        ▰ Disarming Strike | Rank X | Simple
                        ▰ Reaching Arc | Rank C | Spiritual
                        Stage Four
                        ▰ Barrier Joust | Rank B | Complex
                        ▰ Disciplined Control | Rank B | Training
                        ▰ Skyward Slash | Rank B | Complex


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique





                        pyrategross

                        Ffionn
 

LavenderandVelvet


gucci-shinigami
Crew

PostPosted: Sat Feb 06, 2021 11:05 am
Sherbert Lullaby


Lavenderandvelvet
RIP Sheva


Approved  
PostPosted: Sat Feb 06, 2021 3:58 pm
pyrategross
Sherbert Lullaby


Approved


OMG YES TYTYTYTYTY DR p***y IN DA HOUSE  

Sherbert Lullaby


Novasse

PostPosted: Sat Feb 06, 2021 7:58 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kinoshita Mizuhara
                        Nickname: Mizu
                        Age: 23
                        Birthdate: 11/05
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Orange
                        Eye Color: Orange
                        Height: 5'8"
                        Weight: 121 lbs

                        Bloodline: Uzumaki

                        Combat Outfit: Mizukara can be usually seen in a bright red crop top with a fishnet shirt underneath. Below that lies a pair of tight fitting leggings which are covered with a green combat skirt where her headband lies. Her shoes are protected by reinforced sandals, meant for all kinds of terrain.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "...."
                        Personality: Mizuhara carries herself with a certain grace. She holds herself to a high standard in all aspects of life, constantly pushing herself forward to achieve more, reach higher, etc. There's a certain kind of elegance in the air when she interacts with people though she does hold a bit of arrogance in her own regard. She doesn't value any kind of breaks and frowns highly on any kind of shenanigans or playing around. The girl does have her own downfalls, as she's somewhat unsure of how to really not work herself to the bone all day without a specific purpose. Mizuhara

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Mizuhara was born into a lavish slice of paradise. In Tanigakure, where cash was king and one's reach determined their place in the world. She had grown into a fine and proper girl underneath her father, a high ranking yakuza officer under the banner of the Yusei Clan. She remained blissfully ignorant of her father's dealings while enjoying a rather tame childhood, up until her ninth birthday, when her regular "babysitter" had been found dead as a result of gang activity. This wake up call was enough to cause the girl to look over everything she's experienced since she was younger and made a realization. She began to distance herself from her family, dying her naturally black hair a bright orange while undergoing training to service of the village in order to put some distance between herself and them. To the current day, she's grown quite a lot after discovering her knack for fuuninjutsu and using her father's money for the finest tutors one can buy. With her hopes of one day serving as an officer of the village, Mizuhara is eager to reach out and seek her destiny.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        Second Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        ▱▰▱ Specialization:Fuuinjutsu and sensory techniques used by this specialization are reduced in chakra cost by five per rank with a minimum of five chakra. Your seals and summons cannot be hijacked. Seals that require multiple activations will require one less so long as you're contributing at least one activation to the seal in question.

                        Chakra Pool: 475
                        Stamina Pool: 675
                        Chakra Element: Doton, Suiton
                        Chakra Color: Orange
                        Chakra Materialization: Her chakra manifests as a thin aura around her.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Family has known status in Tanigakure
                        • Affable
                        • Work is kept organized and perfect as possible
                        Weaknesses:
                        • Uncertain of self; Lacks foundation for who she is
                        • Pushes people away due to fear of growing attached
                        • Puts work before herself
                        Fears:
                        • Ending up in a crime oriented life like her family
                        • Losing Tanigakure or her home

                        Modifiers:
                        • Allows you to have access to both sealing techniques which are not universal, as well as sensory techniques.
                        • Unless specified otherwise by a discipline, both sensory and sealing techniques are subtracted from your total ninjutsu count.
                        • Scholar characters may also want to pay close attention to the Summoning system as well as the unique Jamming Status and Hex Status located in the Poison & Status system.
                        • Scholars are automatically of the Veteran title for Scroll Crafting.
                        • Single-class scholars are entitled to learn one restricted technique from the fuuinjutsu listing; scholar specialists are entitled to learn all of them.
                        • This class grants a cap of [4] per stat. If your other class grants a higher stat cap then that cap supersedes this.
                        • Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.

                        Personal Attributes:
                        ▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        ▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        ▱▰▱ Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Scroll Crafting || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 12 / 20
                        • Genjutsu | 00 / 10
                        • Fuuninjutsu | 17 / 20
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 01 / 01

                        MARUTON:
                        ▰ Kai | Rank X | Default
                        ▰ Henge no Jutsu | Rank E | Default
                        ▰ Bunshin no Jutsu | Rank E | Default
                        ▰ Substitution Technique | Rank E | Default
                        ▰ Art of Walking on Water | Rank D | Default
                        ▰ Art of Walking on Walls | Rank D | Default
                        ▰ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        FUUTON
                        ▰ Wind Clone [ Kaze Bunshin ] | Rank E
                        ▰ Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        ▰ Vacuum Sword [ Shinkūken ] | Rank E
                        ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        ▰ Wind Explosion [ Kaze ] | Rank D
                        ▰ Wind Release Stream [ Kouryuu ] | Rank D
                        ▰ Propelling Winds [ Suiyaku Kaze ] | Rank D
                        ▰ Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D
                        ▰ Low Air Pressure Technique [ Teikiatsu no Jutsu ] | Rank C
                        ▰ High Air Pressure Technique [ Koukiatsu no Jutsu ] | Rank C
                        ▰ Cutting Whirlwind [ Kamaitachi ] | Rank C
                        ▰ Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C


                        SUITON
                        ▰ Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        ▰ Trick of Water [ Mizu no Waruasobi ] | Rank E
                        ▰ Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        ▰ Water Sword [ Mizu no Yaiba ] | Rank E-B
                        ▰ Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        ▰ Stormy Upheaval [ Haran Banshou ] | Rank C
                        ▰ Rising Water Cutter [ Mizu Kamikiri ] | Rank C
                        ▰ Large Projectile [ Taihoudan ] | Rank C
                        ▰ Tornado of Water [ Mizu no Tatsumaki ] | Rank C


                        FUUNINJUTSU
                        ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        ▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        ▰ Time Sealing [ Tebanasu Fuuin ] | Rank E
                        ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        ▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal
                        ▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        ▰ Unsealing Technique: Segmented Iron Dome [ Tetsu Engai no Yuminari ] | Rank D | Variable
                        ▰ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D | Variable
                        ▰ Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D
                        ▰ Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D
                        ▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal
                        ▰ Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D
                        ▰ Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Scroll Communication Technique [ Sukurōru tsūshin no Jutsu ] | Rank C | Universal
                        ▰ Nature Summoning [ Shizen no Kuchiyose ] | Rank C
                        ▰ Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
                        ▰ Twin Rising Dragons [ Soushouryuu ] | Rank C
                        ▰ Five Seal Barrier [ Gofuu Kekkai ] | Rank C
                        ▰ Finger Engraving Seal [ Shikoku Fuuin ] | Rank C
                        ▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
                        ▰ Disabling Touch | Rank X
                        ▰ Secret Technique: Mouth Seal Technique [ Hidden Jutsu: Kuchi no In no Jutsu ] | Rank C

                        UZUMAKI
                        ▰ Demonic Seal [ Akuma Fuuin ] | Rank E l Passive
                        ▰ Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
                        ▰ Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
                        ▰ Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank C l Variable

                        GENJUTSU

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        TAIJUTSU
                        Channeling Martial Skill
                        Stage One
                        ▰ Elemental Fury | Rank X | Spiritual
                        ▰ Elemental Personification | Rank X | Spiritual

                        Stage Two
                        ▰ Forceful Wave | Rank X | Spiritual
                        ▰ Sweeping Force | Rank X | Spiritual
                        ▰ Dual Forces | Rank X | Spiritual

                        Stage Three
                        ▰ Counter Force | Rank X | Spiritual
                        ▰ Elemental Doubling | Rank C | Training
                        ▰ Snaring Forces | Rank X | Complex

                        BUKIJUTSU
                        Makimono Art
                        Stage One
                        ▰ Scroll Block | Rank X | Complex
                        ▰ Release | Rank X | Simple

                        Stage Two
                        ▰ Single Rising Dragon | Rank X | Simple
                        ▰ Rolled Out Shield | Rank X | Complex

                        Stage Three
                        ▰ Twin Rising Dragons | Rank C | Complex
                        ▰ Explosives Expert | Rank C | Augment
                        ▰ Weapon Flicker | Rank X | Spiritual
                        ▰ Dragon's Hoard | Rank X | Augment


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
PostPosted: Sat Feb 06, 2021 8:15 pm
“Novasse”

Approved but barely  

gucci-shinigami
Crew


Ishiba Satomi

PostPosted: Sat Feb 06, 2021 9:23 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Seishin Boku
                        Nickname: "Lich"
                        Age: Twenty-something
                        Birthdate: 4/4
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5'6" (167cm)
                        Weight: 130lbs (59kg)

                        Bloodline: Jiongu


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Life is an inelegant thing, Death brings true beauty."
                        Personality: Cruel, yet elegant. Though her voice often sounds perpetually tired, she is anything but. Her general tone and flow is soft, almost describable as "pale".

                        Village: N/A
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: For the majority of her life, Seishin (prior named Hifumi) was a completely normal girl. No ninja training, and only really a basic education overall. A simple, normal, village girl. This changed quite drastically when a "wandering" Mahofu found her, and took quite the liking to her. However, this same Mahofu had some terrible ideas for her. Though Seishin didn't know it at the time, she was a Jiongu clan member. The Mahofu, a young woman by the name of Fuuka, did know. Fuuka promtply slaughtered Seishin's entire village, leaving only her alive. WIth a bloody proclamation of love, Fuuka then killed Seishin by quatering her. This... didn't last long, however. Fuuka, using the powerful bloodline techniques of the Mahofu, brought Seishin back to "life"; or, at least, a semblance of it. Seishin was no longer recognizable as the girl "Hifumi", for everything from her body to her mind and soul were utterly changed by the foul jutsu. Fuuka became endlessly infatuated with her immortal pet, and Seishin shared the feeling; the problem, is that Seishin quickly learned about her bloodline, and it's techniques. Fuuka, the ever-loving woman she was, allowed Seishin the majority of her will; and Seishin took great advantage of this. After a few months of journeying with Fuuka, Seishin convinced her (with minimal effort) to join her in bed. However, Fuuka was about to find her life suddenly taken from her. Seishin, using the power of her Jiongu blood, excised the heart from Fuuka's chest; and swallowed it. Seishin's love of Fuuka, though not the most consentual of effects placed upon her, is quite intense. So much so, that she wanted them to be truly as one. Her abilities as a Jiongu simply made this ever more convienent. Since, Seishin now one with her love, has gone around the lands of the Shinobi searching for the way to make her lover just like her... an immortal creature of beautiful death.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        Second Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline.
                        ▱▰▱ Cross Class or Specialization:Scholar - Bloodline: Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.

                        Chakra Pool: 350
                        Stamina Pool: 250
                        Chakra Element: Fire (Main Heart), Wind (Second Heart)
                        Chakra Color: Violet
                        Chakra Materialization: Small balls of fire, think Will O' Wisps.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • She has an inability to feel compassion towards anyone, except Fuuka.
                        • Is good at weaving.
                        Weaknesses:
                        • She has an inability to feel compassion towards anyone, except Fuuka.
                        • Can't cook to save her (un)life.
                        Fears:
                        • Becoming alive again.
                        • Heliophobia.

                        Modifiers:
                        • The Jiongu is able to use bloodline techniques with one hand.

                        Personal Attributes:
                        ▱▰▱ Zombie | The Jiongu is especially experienced with the limitations of their body and can exist uncomfortably without any beating heart or other vital organ for twenty posts. They are also able to fight as if they still have the elemental manipulation and techniques of their lost hearts until combat is over. However, these Jiongu can still be knocked unconscious.
                        ▱▰▱ Earth Grudge Fear | When using the Realization of the Heart and True Spider Spirit techniques, the Jiongu's spirits gain [100] chakra per body rank of the user at a maximum of [600] at S+. The spirits can conjoin their chakra pools when they mesh together but the chakra can in no way be given to the Jiongu. Additionally, instead of [10] techniques per heart, the Jiongu can take [20] techniques per heart. Finally, the Jiongu is able to use bloodline techniques with one hand.
                        ▱▰▱ Amalgamation | The Jiongu is so practiced with their hearts that they are able to combine separate elemental hearts to copy an elemental kekkai genkai. This limits the Jiongu to only using [10] techniques between the two hearts or [20] between them if Earth Grudge Fear is taken. This ability can only be used by the Jiongu themselves and not any masked creatures.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 10
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 01 / 02

                        Maruton, Normal Release:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon, Fire Release:


                        Fuuton, Wind Release:


                        Jiongu:


                        Mahofu: (Second Heart)


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu



                        Bukijutsu
                        Ja Ryu
                        -Stage One:
                        • Coiling Strike | Rank X | Simple
                        • Viper Strike | Rank X | Simple
                        -----------------
                        -Stage Two:
                        • Fanged Attack | Rank X | Simple
                        • Snapping Tail[ | Rank X | Simple
                        -----------------
                        -Stage Three:
                        • Belly Gliding | Rank X | Simple
                        • Predatory Snake | Rank X | Simple
                        • Long Snake | Rank X | Spiritual


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
PostPosted: Sat Feb 06, 2021 9:32 pm
“Ishiba Satomi”

Approved  

gucci-shinigami
Crew


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Sun Feb 07, 2021 7:46 pm
Added PAs for Alice
--
▱▰▱ Defender of the Weak | Alice may give up her offensive action using it as a defensive action specifically for the purpose of defending another person. This includes allies and enemies.
▱▰▱ Teacher's Wit | Alice requires 2 less missions to advance in the teacher profession.
▱▰▱ Shield PAWNCH | Alice is capable of executing taijutsu techniques that rely on hands/fists using her shields.
▱▰▱ Bound to the Earth | Gain Doton as an Element
▱▰▱ Teacher Please! | Alice is a "Proctor" level Teacher.
▱▰▱ Gladiator Training | Alice is an "Experienced" Gladiator
▱▰▱ Medic's Helper | Alice is a "Medic" Medical Field
▱▰▱ Monsters Galore | Alice is an "Adept" Monster Crafter
 
PostPosted: Tue Feb 09, 2021 11:13 pm
NOTE
The following is just a change to Rikimaru due to the new discipline for the tamer class he had formerly, and not posting with him yet since he was made right around the time the Land of Iron War Arc started.

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Rikimaru the Great (self-proclaimed)
                        Nickname: 'Big Boss' | Chef Master Rikimaru
                        Age: Unknown
                        Birthdate: Unknown
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Black and White
                        Eye Color: Dull Grey
                        Height: 5'0"
                        Weight: 150 lbs

                        Bloodline: Kemono Shinzo Clan & Akimichi Clan

                        Non-Combat Outfit: Chef's attire, suit and fedora combo, or just running around naked like most pandas.
                        Combat Outfit: Generally whatever he is dressed in, if anything at all.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: TBA
                        Personality: Rikimaru is a chaotic, hotheaded panda who thinks he's the big boss who calls all of the shots. He doesn't like being bossed around, and he especially does not take too kindly to people making any references about his size - or his weight in any fashion. While he is self-conscious about his weight, Rikimaru will out eat the largest of stomachs and takes delight in gorging himself with whatever food he can get his paws on. He's not above using the emotions of others to fulfil his own goals, most of which involve liquor, women, and finding his brother. Rikimaru is a pervert and a troublemaker, with a knack for pure chaos, but he does have a soft spot for belly rubs, and being fed/coddled by pretty women. The panda is also on a quest to become the greatest chef in the shinobi world; his cooking hobby appears to be one of the only things capable of taming his chaotic nature (albeit, only in a less destructive fashion) currently.

                        Village: Kumoito
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Rikimaru was separated from his brother after they were captured by the proclaimed local animal control of Kumoito. These people were in fact criminals that participated in illegal underground cage fighting, gambling, and as well as cruel and unusual experiments involving the animals they imprisoned. Rikimaru was only able to escape after being selected for the next experiment and being considered a failure/defective after the injection they gave him had no effect. Rikimaru tried making a mad dash for his escape before they tried to 'put him down', only to encounter guards in the heavily secure laboratory. After being knocked out and tossed into a dumpster far away from their hideout, he was found by an elderly woman who nursed him back to health. Immediately upon waking up, fully recovered, he snapped at the woman violently, running out into the streets in a frantic search for his beloved brother. He encountered a group of kids skipping class instead, and upon getting caught by their teacher, Rikimaru was also mistaken for one of the students playing hooky, and was forced to return to class.


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time.
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        ▱▰▱ Cross Class or Specialization:Taijutsu – Bloodline: Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique.

                        Chakra Pool: 100
                        Stamina Pool: 250
                        Chakra Element: Doton, Katon
                        Chakra Color: Green
                        Chakra Materialization: Manifests as intense flames within his irises.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Cooking and eating food.
                        • Beating things/people up.

                        Weaknesses:
                        • Relentless and reckless when on the offensive.
                        • Attractive women, alcohol, and being spoiled via physical affection.

                        Fears:
                        • Being locked up, again.
                        • Never finding his brother.

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Name of First Personal Attribute | TBA
                        ▱▰▱ Can't be Tamed | The clan member is able to use bukijutsu while in half/beast mode, and natural weaponry (fangs, claws, horns) can be used, logically, in lieu of formal weapons. Their resourcefulness in beast form translates into their anthro/kemonomimi form, allowing them to use bukijutsu for one rank less cost (does not stack with other bukijutsu reductions).
                        ▱▰▱ Unleash the Beast | The clan member is unforgiving in their strikes. Taijutsu techniques of the user may apply one tier higher trauma status at the following ranks. E-C Rank: Tier 2, B-A Rank: Tier 3 and S-S+ Rank: Tier 4. The user may use clan techniques through animalistic vocalizations but this takes just as much time to mold chakra as handseals.
                        ▱▰▱ Heavyweight Athlete | The clan member is granted an extra style of their choosing at D Rank, B Rank and S Rank while gaining an additional 150 stamina upon creation.
                        ▱▰▱ Ravenous Eater | The user now gains both stamina and chakra when using the clan's ability to eat and regain resources. In addition, resources regained are increased to one rank above the user's body rank.
                        ▱▰▱ Chakra Control | The user has learned to utilize their finite chakra control to reduce the upkeep cost of techniques by one rank and techniques with a post limitation are increased by one.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Doton


                        Katon


                        Bloodline


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique

 

Zak the Panduh

Dapper Partner


Brooy
Crew

Omnipresent Cultist

PostPosted: Wed Feb 10, 2021 12:48 pm
Ichengo Angelus
Approved.

Zak the Panduh
Approved. However, remember that Academy students start with 100 chakra and stamina. They don't get the increases as E-Rank students.
 
PostPosted: Wed Feb 10, 2021 5:09 pm
(This is a Respect of Naoki!)
User Image

User Image
                        ▰ PERSONAL DATA

                        Full Name: Naoki Uchiha || Freya Uchiha
                        Nickname: Nao Nao
                        Age: 25 (Appears to be 19)
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+
                        Hair Color: Uchiha Black (The Classic)
                        Eye Color: Green
                        Height: 5'8
                        Weight: 130 lbs

                        Bloodline: Uzumaki/ Uchiha
                        Master Contract Holder: Wild Cats


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: N/A
                        Personality: Stubborn, Loyal, Strict, Short tempered, Can be quiet, Fast to act and respectful.

                        Village: Rogue/ Arashi/ Kogarashi/ Torna
                        Title: Sword Saint/ Jonin

                        Background: Classified


                        ▰ CLASSES AND STATS


                        First Class: Scholar
                        ▱▰▱ {Erudite Academic:}{ Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).}

                        Second Class: Scholar
                        ▱▰▱ {Peerless Summoner:}{You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions..}

                        Third Class: Bloodline
                        ▱▰▱ {Dual Ancestry:}{Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.}


                        Chakra Pool: 2090
                        Non-Awoken Sage Chakra Pool: 300
                        Awoken Sage Nature Chakra Pool: 1500
                        Stamina Pool: 1665
                        Non-Awoken Sage Stamina Pool: 300
                        Chakra Element: Fire, Wind
                        Chakra Color: Golden
                        Chakra Materialization:

                        Passive Stats Increases:
                        • Strength ►
                        → 5
                        • Speed ►
                        → 5
                        • Agility ►
                        → 2
                        • Endurance ►
                        → 4

                        Strengths:
                        • Swinging swords
                        • Following orders
                        • Sealing Jutsu
                        Weaknesses:
                        • Blindly Loyal
                        • Arrogance
                        • Hand to hand hand combat.
                        Fears:
                        • Losing a purpose
                        • Not being able to wield weapons

                        Modifiers:
                        •(Bloodline class) Learn 4 extra Bloodline techniques per post.
                        • Learn 4 extra Ninjutsu techniques per post.
                        • 2 formless slots are granted at the following ranks: Genin, Chuunin, Jounin, Konin, Sannin. In addition all characters receive a third formless slot at genin rank.
                        • Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu.

                        Personal Attributes:
                        ▱▰▱ Body of inscriptions: Able to create dormant sealing inscriptions over her body and clothing. Naoki is able to place a seal when touched or attacked directly to the offender no matter how intricate or complex the seal is.These are dormant seals until activated according to the activation of the technique. Only a single seal can be placed on a target per contact with Naoki.
                        ▱▰▱ Kitsuneki's Wit: Uzumaki ninja are able to access fuuin techniques as though they are a single fuuin class, regardless if they have fuuin class. If you have this pa and fuuin class, then you can learn fuuin as though you were double fuuin in terms of limitations.
                        ▱▰▱ Sealing Sword: With this Naoki is able to directly apply and use sealing jutsu through weapons she's wielding. No matter how intricate or complex
                        ▱▰▱ Heritage of Whirlpools: Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        ▱▰▱ Touch of the Boundless: The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        ▱▰▱ Eagle Eyes: Naoki has incredible eye sight comparative to an Eagle. Able to see as far and with the same clarity as an eagle
                        ▱▰▱ Eastern Tempest: Allows Naoki to take people through Flying Thunder God seals. Only allows one ally per her body rank. Can do this with one action but the cost must be paid for each ally. Must be making physical contact with the ally(s) either herself, or through someone else she’s in contact with (ie multiple people holding hands)

                        ▰ JOBS AND MISSIONS AND REWARDS

                        Ryo: 両35,600
                        XP: 10700
                        ClaimedXP: 20k (Third Class)

                        Local Infamy: 500 (Mostly in Arashi)
                        Global Infamy: 786

                        Missions Complete:
                        D Rank :: 5
                        C Rank :: 4
                        B Rank :: 17
                        A Rank :: 1
                        S Rank :: 19

                        Crafting Trees
                        • Weapon smith || → Grandmaster
                        • Enchantments smith || → Grandmaster
                        • Scroll Crafting || → Veteran
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • Special Ops || → Anbu: Shadow
                        • Monster Tamer || →Grand Master Monster Tamer
                        • Daoism || → Follower

                        Job Missions Complete:
                        D Rank :: 30
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Guild Awards:
                        •See Work box


                        Mission, Training, and Job Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY


                        • War Fan x1 (Lightning sealed)
                        • Great swords x99 (Lightning sealed into her main sword and all are FTG marked.
                        • Kunai x20 (Lightning Sealed and FTG Marked)
                        • Generic medicine x2 (Lightning Sealed)
                        • A booklet of premade explosive tags (count of 150)
                        • Generic Poison x4 (Lightning Sealed)
                        • 15 empty C rank sealing scrolls (Lightning Sealed)
                        • Generic Antidote x4 (Lightning Sealed)
                        • 10 empty A rank sealing scrolls (Lightning Sealed)
                        • 5 empty S+ rank sealing scrolls (Lightning Sealed)
                        • A scroll phone (Lightning Sealed)
                        • Long bow and arrows (Lightning Sealed)
                        • Great sword (Back holster)
                        • S+ Rank Master scroll

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 93/ 125
                        • Fuuin : : 102/ 125
                        • Genjutsu : : 05 / 55
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 02 / 02
                        • Bukijutsu Styles: : 06 / 06
                        • Custom : : 10 / 25

                        Maruton:
                        • ▰ Every Maruton Leanred

                        Wind
                        ▰ Solo Flight [ Tandokuhikou ] | Rank A

                        Fire
                        • ▰ Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        • ▰ Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        • ▰ Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        • ▰ Burning Long Sword Technique [ Nenshō Daitou no Jutsu ] | Rank B
                        • ▰ Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A
                        • ▰ Burnt Memories [ Yakeshinu Omoi ] | Rank A
                        • ▰ Great Fireball Shower Technique [ Gōka Hitoame no Jutsu ] | Rank S

                        Sensory:
                        • ▰ Fingerprint [ Shimon ] | Rank C
                        • ▰ Total Sense [ Tōtarusensu ] | Rank X
                        • ▰ Brawler's Instinct [ Burourā no hon'nō ] | Rank B
                        • ▰ Leech [ Hiru ] | Rank X [ Learned as A ]
                        • ▰ Sensor: Liar [ Kenchiki: Usotsuki ] | Rank A
                        This technique allows the user to select incorrect inf
                        • ▰ Brawler's Nature [ Buraurā no seishitsu ] | Rank A
                        • ▰ Nature Lockdown [ Shizen fūsa ] | Rank A
                        • ▰ Mind Power [ Renriki ] | Rank S
                        • ▰ Seal Whisperer [ Shīru sasayaki ] | Rank S
                        • ▰ Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S
                        • ▰ Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+


                        Fuuin:
                        • ▰ Every Fuuin Learned

                        Bloodline- Uchiha
                        • ▰ Every Bloodline Learned

                        Bloodline- Mangekyo
                        • ▰ Every Bloodline Learned

                        Bloodline- Uzumaki
                        • ▰ Every Bloodline Learned

                        Genjutsu
                        • Art of Fake Death [ Niseshi no Gijutsu ]
                        • Lapse of Memory Technique [ Kioku Shoumetsu no Jutsu ]
                        • Leer of the Peculiar [ Dokuji no Gyoushi ]
                        • Vision of Doom
                        • Ephemeral [ Utakata ]



                        Customs:

                        • Lightning Thief Seal | D rank |
                        • Heavy Seal | D-S+ rank | (1x Training Mission Compensation coupon)
                        • Strong Clash | X rank | (1x Training Mission Compensation coupon)
                        • Unbreakable Vow | A rank | (1x Training Mission Compensation coupon)
                        • Analyze | A rank | (1x Training Mission Compensation coupon)
                        • See no evil. Hear no evil. Speak no evil. | A rank | (1x Training Mission Compensation coupon)

                        Bukijutsu
                        Edge Punisher
                        FULLY MASTERED

                        The Great Destructive Blade Art
                        FULLY MASTERED

                        Kyoukan Ya
                        FULLY MASTERED

                        Arcane Knight Order
                        FULLY MASTERED

                        Infinite one sword
                        FULLY MASTERED

                        Kakekiri
                        FULLY MASTERED

                        Taijutsu
                        Heavenly Momentum Art
                        FULLY MASTERED

                        Kyotoryuu
                        FULLY MASTERED



 

Daisuke Kaicho

Dangerous Prophet

3,725 Points
  • Gaian 50
  • Member 100
  • Dressed Up 200

Binaural Beatings

PostPosted: Sat Feb 13, 2021 9:22 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hatsumomo
                        Nickname: Hatsu // Momo
                        Age: Fifteen
                        Birthdate: 4/7
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D - Ranked
                        Hair Color: Black // Red highlight
                        Eye Color: Black // Brown
                        Height: 5 ' 5
                        Weight: 135 lbs

                        Bloodline:
                        - Koton ( Steel Release ) ( Red Steel )
                        - Jinton ( Magnetic Sand )


                        Non-Combat Outfit/Combat Outfit:
                        - Hatsu is known or her casual wear, she tends to always dawn a massive black sweater and leggings. The sweater is made of black sand, there is a small-ish sweater laid underneath.



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: " ____________ "
                        Personality: Hatsumomo is a loyal and smart girl, she is quick to catch on and she will do anything to make herself the best. She is relatable and witty, she enjoys conversation with people that she is fond of. Despite her small and demure appearance, Hatsumomo is a force to be reckoned with. Pray for the person that decides to 'pick' on Hatsumomo, she has less than zero tolerance for bullying of any kind and she takes grave offense to it. She's confident in her own abilities and is more than willing to put them on display... but not too much, she likes to maintain mystery when it comes to her attacks.

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography:

                        Hatsumomo grew up in a decently large family within the reaches of Gimangakure. She lived with her father, mother and three sisters. One by one, her sisters went out into the world to explore and make a life of their own. It was encouraged and prepared for for when the young woman was ready. Gimangakure shifted and changed like a passing season, falling into the hands of a psychopath to a strong kenoichi. Through the waves of minfortune, the new leader seemed to persevere... Hatsumomo looked up to the woman greatly.

                        One day, as she watched Tanigakure grow... she knew that it was her time. She approached her parents and they kissed her goodbye, they never seemed to make a large deal out of it. With a small pack and some money,turned her sights to Tanigakure.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline Class
                        ▱▰▱ Dual Ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Ninjutsu Class
                        ▱▰▱ Harsh Elementalist: The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact. [[ Petrification ]]
                        ▱▰▱ Cross Class or Specialization:May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain overwhelming property if not already applied.

                        Bloodline Abilities/Traits:

                        Deconstruction | While the Magnetic Manipulation technique is active, basic metal items like kunai and shuriken from an enemy can be broken down into iron sand for an E-Rank amount of chakra. Armor, shields, weapons, and puppets can be broken down into iron sand for an equivalent amount of chakra. For example, an S-Rank amount of chakra for heavy armor, A-Rank for a large shield, S-Rank for a legendary weapon, S+ Rank for a tier four puppet, etc. Deconstruction requires an offensive action. However, the opponent may expend the same amount of chakra and a defensive action to protect the metal item against the deconstruction. In addition, after the battle is over the enemy may expend the same amount of chakra to restore their custom item.
                        I've Got No Strings | Jiton users of the puppeteer class are able to completely manipulate their puppets with the Magnetic Manipulation technique. They are even able to transfer their chakra into chakra-based mechanisms using their magnetic field, forgoing the necessity of chakra threads entirely.
                        Iron Maiden | Puppeteers of this clan are renowned for their ability to engineer powerful metal mechanisms. As a result, they receive [1] extra unique custom metal-based mechanism per marionette that does not count toward their mechanism limit.
                        War Gears | Using magnetic chakra, puppeteer Jiton users can expend an extra amount of chakra depending on the tier of the puppet to increase the resiliency of their metal mechanisms in a collision. D-Rank for tier one, C-Rank for tier two, B-Rank for tier three, and S-Rank for tier four. When this chakra is applied before the collision post, a one rank higher technique is required to destroy the mechanisms. This ability has a 5 post cooldown.
                        • The user cannot be hurt by their own steel techniques.
                        • Clan user's skin has the durability of heavy armor naturally without the drawbacks and this natural armor degrades as normal armor would.
                        • The user is able to give the Steel properties to all Doton techniques they perform, giving them the appearance of steel upon creation. Those earth release techniques lose their elemental weaknesses and strengths.
                        • Metal created by the bloodline remains in tact after creation. Weapons and armors created in this manner become ornate in quality after the chakra leaves it without the use of the 'Forge Master' PA.
                        • The user's steel may be any color.


                        Chakra Pool: 550
                        Stamina Pool: 250
                        Chakra Element:
                        - Raiton ( Lightning )
                        - Doton ( Earth )
                        - Futon ( Wind )
                        Chakra Color: Crimson Red
                        Chakra Materialization: Small beads of the chakra color bouncing off of her. ((example))

                        Stats:
                        • Strength ► 1
                        → STG3KF
                        • Speed ► 1
                        → STG3CMS
                        • Agility ► 0

                        • Endurance ► 1
                        → STG3K

                        Strengths:
                        • Her Jinton Bloodline
                        • the "Underestimated" Tank // the "Thoughtful Agressor"
                        Weaknesses:
                        • Being overwhelmed mid-range
                        • Ocular Genjutsu
                        Fears:
                        • Become a living statue (full petrification)
                        • Drowning

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques.
                        ▱▰▱ Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction.
                        ▱▰▱ Will of Steel | The user's endurance cap is raised by 1 point so long as their endurance does not exceed 9. In addition, their rock hard natural skin gains immunity from two physical status effects of choice with the exception of frostbite and dehydration.
                        ▱▰▱ Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank.
                        ▱▰▱ Iron Tomb | All the user's techniques that would cause petrification in a target are instead changed to metal as they have their flesh's structure changed into steel. This metal element being added to the petrification status causes all petrification to occur at the next highest tier as well as adding an additional cost of the user's body rank in chakra to break the limb free.
                        ▱▰▱ Forge Master | At creation, the user may choose Armor Smithing or Weapon Smithing. The character begins at Apprentice Status in that chosen crafting profession. The user is able to use their Steel Release's metals to forge all weapons and armor they create with durability that matches their body rank. In addition, each weapon or armor crafted this way gains an additional ability unique to that weapon that must utilize the clan's abilities in some way. Finally, items created this way can be freely absorbed into the body and expelled by paying an E Rank amount of chakra with no activation for each item removed during combat in this method.




                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0
                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Weaponsmith || → Apprentice Status

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:


                        ▰ INVENTORY

                        • 10x Kunai
                        • 2 spools of steel wire
                        • 1 Metal Dummy

                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 13
                        - Raiton: 15 / 27
                        - Doton : 13 / 13
                        - Futon : 13 / 13
                        - Maruton: 13 / 13
                        • Genjutsu | 08 / 8
                        • Taijutsu Styles | 03 / 03

                        Maruton:

                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        ▰ Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        ▰ Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E
                        ▰ Beast-Man Clone [ Juujin Bunshin ] | Rank D | Augment
                        ▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
                        ▰ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
                        ▰ Long Strangling Hairs Technique [ Touhatsu Kubikirikorosu ] | Rank D
                        ▰ Wave Transmission Technique | Rank C-A
                        ▰ Toad Oil Projectile [ Gamayudan ] | Rank C
                        ▰ Pop Off [ Mogimogi ] | Rank C
                        ▰ Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        ▰ Vibrating Sound Drill [ Kyoumeisen ] | Rank C
                        ▰ Manipulate Advancing Blades [ Soushuuha ] | Rank C-S
                        ▰ Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C

                        Raiton Jutsu - Lightning Style!

                        ▰ Burst Technique [ Heki no Jutsu ] | Rank D
                        ▰ Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
                        ▰ Earth Flash [ Jibashiri ] | Rank C
                        ▰ Wave of Inspiration [ Kangekiha ] | Rank X
                        ▰ Electric Overdose [ Dendou Karyou ] | Rank C
                        ▰ Twitching Limb [ Hikuhiku Eda ] | Rank C
                        ▰ Control Loss [ Seishuu Sonshitsu ] | Rank C
                        ▰ Blade Technique [ Yaiba no Jutsu ] | Rank C
                        ▰ Swarm of Hummingbirds [ Hachidori no Mure ] | Rank C
                        ▰ Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        ▰ Cloud Shield [ Kumo no Tate ] | Rank C
                        ▰ Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C

                        Doton Jutsu - Earth Style!

                        ▰ Earth Clone Skill [ Doton Bunshin no Jutsu ] | Rank D
                        ▰ Rock Shield [ Doroku Gaeshi ] | Rank X
                        ▰ Rock Hill Creation [ Sekkai Saka ] | Rank X
                        ▰ Stone Shuriken Skill [ Doton Shuriken no Jutsu ] | Rank D
                        ▰ Mud Interceptor [ Geigeki No Doro ] | Rank D
                        ▰ Mud Moat [ Gou no Doro ] | Rank D
                        ▰ Hidden Earth: Instantaneous Body Skill [ Iwagakure: Shunshin no Jutsu ] | Rank D
                        ▰ Rock Bump [ Iwane Banpu ] | Rank D
                        ▰ Dust Clone Technique [ Koujin Bunshin no Jutsu ] | Rank D
                        ▰ Ground Shaking Technique [ Rikujou Douyou no Jutsu ] | Rank D
                        ▰ Stone Breast Plate [ Sekkai Koutetsuban ] | Rank D
                        ▰ Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ] | Rank D
                        ▰ Pebble Barrage [ Tamaishi Danmaku ] | Rank D

                        Fuuton - Wind Style

                        ▰ Wind Explosion [ Kaze ] | Rank D
                        ▰ Gale Surge [ Boufuu Kyuuzou ] | Rank D
                        ▰ Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        ▰ Slashing Wind Skill [ Kamaitachi no Jutsu ] | Rank D
                        ▰ Bursting Air Pockets [ Happa Shinkuutai ] | Rank D
                        ▰ Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D
                        ▰ Wind Release Stream [ Kouryuu ] | Rank D
                        ▰ Propelling Winds [ Suiyaku Kaze ] | Rank D
                        ▰ Decapitating Air Waves [ Zankuuha ] | Rank D
                        ▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
                        ▰ Great Breakthrough [ Daitoppa ] | Rank C
                        ▰ Cutting Whirlwind [ Kamaitachi ] | Rank C
                        ▰ Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C

                        Bloodline
                        Jinton - Iron Sand
                        ▰ Magnetic Manipulation [ Jiba Soujuu ]
                        ▰ Iron Bullet [ Hagane Dama ] | Rank D
                        ▰ Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        ▰ Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        ▰ Iron Shield [ Hagane no Tate ] | Rank C-A
                        ▰ Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C | Augment
                        ▰ Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C | Augment

                        Koton - Steel Release
                        ▰ Steel Manipulation [ Hagane no Sōsa ] | Rank X | Spiritual
                        ▰ Metal Weapon Creation [ Hagane no Buki no Sakusei ] | Rank E-C | Spiritual
                        ▰ Polished Steel [ Kenma no Hagane ] | Rank D | Spiritual
                        ▰ Steel Shrapnel Barrage [ Tetsu no Bakudan Danmaku ] | Rank C | Complex
                        ▰ Impervious Armor [ Fu Shintō-sei no Yoroi ] | Rank X | Spiritual
                        ▰ Reinforcement Technique [ Kyōka no Jutsu ] | Rank X | Spiritual
                        ▰ Steel Barricade [ Hagane no Kabe ]| Rank X | Spiritual
                        ▰ Steel Burial [ Hagane no Maisō ] | Rank X | Spiritual
                        ▰ Blood Seeking Steel [ Chi o Motomeru Hagane ] | Rank X | Spiritual | Augment

                        Genjutsu

                        ▰ Cherub's Foot Technique [ Tendou no Ashi no Jutsu ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: None
                        ▰Base Duration: 1 Post
                        ▰Upkeep: None
                        ▰Trigger: Handsign
                        ▰Source: Visual Phantasm
                        ▰Status Effect: None
                        ▰Description: After performing handsigns, the target will see a giant foot of cloud descending from the skies to step on him. Generally, the entire concept of a foot about to descend on the Shinobi is enough to make him disturb any particular action he had planned and instead he braces himself for the giant foot to crush him. However, the moment the foot is about to touch the target it immediately dissipates into nothingness, leaving the target confused and open to attack. This genjutsu is often inteded as a short distraction and interruption.

                        ▰ Deadly Sand Storm [ Suna Arashi no Shinto ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: Touch
                        ▰Base Duration: 1 Post
                        ▰Upkeep: None
                        ▰Trigger: Handseal
                        ▰Source: Visual Phantasm
                        ▰Status Effect: Mental Stress
                        ▰Description: A simple jutsu, but an effective one in the right hands. Originally created as a technique for pranks, the user forces the target of the technique to see and feel a small focused sandstorm. The sandstorm can even carry with it additional objects to cause the target concern such as scorpions or small weapons.

                        ▰ Rotting Flesh Foul Smell Technique [ Kyuukai Nikutai Oshuu no Jutsu ]
                        ▰Rank: D
                        ▰Primary Sense: Scent
                        ▰Additional Senses: None
                        ▰Base Duration: 1 Post
                        ▰Upkeep: None
                        ▰Trigger: Handseal
                        ▰Source: Scent Phantasm
                        ▰Status Effect: Mental Stress
                        ▰Description: A Genjutsu that makes a person imagine the smell of rotting flesh permeating through the air. This causes a loss of concentration, nausea, and sometimes vomiting. If maintained, can effect everyone within thirty [30] yards of a single focus point that cannot change. If Maintained, may change the strength of scent without paying additional costs.

                        ▰ Chill Technique [ Chiru no Jutsu ]
                        ▰Rank: D
                        ▰Primary Sense: Chakra
                        ▰Additional Senses: Touch
                        ▰Base Duration: 1 Post
                        ▰Upkeep: None
                        ▰Trigger: Handseal
                        ▰Source: Emotion Manipulation
                        ▰Status Effect: Insanity
                        ▰Description: The user sends a chill down the spine of their opponent for a moment, making them temporarily feel fear. The feeling is done before the other can realize it is Genjutsu. Usually done in accordance with something like looking the other in the eye, it can have various effects on the opponent's mind. Can be instanced. This jutsu is stackable with more instance genjutsus.

                        ▰ Weapon Multiply [ Buki Hanshoku ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: None
                        ▰Base Duration: 1 Post
                        ▰Upkeep: None
                        ▰Trigger: Handseal
                        ▰Source: Visual Phantasm
                        ▰Status Effect: None
                        ▰Description: Making a single hand sign, the user must first throw a Senbon, Kunai, or other projectile weapon, and then the Genjutsu takes effect. Working on the perception of the target, the weapon becomes many, turning anything from one Senbon into one hundred. Mainly used to get the opponent to get caught up with the oncoming weapons, it is a good distraction Jutsu. Can work on projectile Ninjutsu as well.

                        ▰ Leer of the Peculiar [ Dokuji no Gyoushi ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: Chakra
                        ▰Base Duration: 1 Post
                        ▰Upkeep: None
                        ▰Trigger: Eye Contact
                        ▰Source: Emotion Manipulation
                        ▰Status Effect: None
                        ▰Description: A somewhat harmless Jutsu, this one is made through eye contact. A form of intimidation, this one seemingly communicates malicious intent upon a victim and is often used to open up attacks for teammates. Not necessarily stunning, it does provoke an opponent into thinking twice before engaging in battle. By paying an additional D - rank in cost the technique may be cast without handsigns. After duration ends the emotion that was caused remains, though it is no longer compulsory.

                        ▰ Flower Petal Escape [ Hanabira Esukēpu ]
                        ▰Rank: D
                        ▰Primary Sense: Sight
                        ▰Additional Senses: Sound, One Other Sense of Choice
                        ▰Base Duration: 1 Post
                        ▰Upkeep: None
                        ▰Trigger: Line of Sight
                        ▰Source: Visual Phantasm
                        ▰Status Effect: None
                        ▰Description: While the official description in the source material is that the user disperses into flower petals to escape, this technique will cause an illusion of the user scattering in some sort of effect. This can range from ash, to flowers, to leaves, to sand, birds, etc. This serves as the Genjutsu variant to Shunshin, covering the escape movement through trickery, and follows the same rules and restrictions as others of its type. Those who witness this scattering effect are also effectively blinded to the users existence afterward, giving them a short window of invisibility (one activations worth of time) though this only protects against physical sight.


                        Taijutsu
                        Kyotoryuu - Knife Hand/i]
                        Stage One

                        ▰ First Stance: Lilly of the Valley | Rank X | Simple
                        ▰ Orchid | Rank X | Complex

                        Stage Two

                        ▰ Magnolia | Rank X | Simple
                        ▰ Bell-Flower | Rank X | Simple
                        ▰ Peony | Rank X | Complex

                        Stage Three

                        ▰ Second Stance - Daffodil | Rank X | Simple
                        ▰ Poppy | Rank X | Simple
                        ▰ Patrinia | Rank X | Simple

                        Channeling Marital Skill
                        Stage One
                        ▰ Elemental Fury | Rank X | Spiritual
                        ▰ Elemental Personification | Rank X | Spiritual
                        The user floods their system with chakra while choosing one of the primary elements they have access to. This attunes the user to that element, giving their element of choice the following effects. This technique requires no activation but always requires it's chakra cost paid equal to the technique it is paired with.
                        Water: Reduces speed of the target by a [1] point amount per rank when contacting an opponent for the following post.
                        Earth: Stuns an opponent, losing an activation if unblocked.
                        Fire: Reduces strength of the target by a [1] point amount per rank when contacting an opponent for the following post.
                        Wind: blows the target back an additional five feet per rank.
                        Lightning:Reduces agility of the target by a [1] point per rank when contacting an opponent for the following post.

                        Stage Two
                        ▰ Forceful Wave | Rank X | Spiritual
                        ▰ Sweeping Force | Rank X | Spiritual
                        ▰ Dual Forces | Rank X | Spiritual

                        Stage Three
                        ▰ Counter Force | Rank X | Spiritual
                        ▰ Elemental Doubling | Rank C | Training
                        ▰ Snaring Forces | Rank X | Complex


                        Kaiser Fist
                        Stage One
                        ▰ Heavy Punch | Rank E | Training
                        ▰ Sudden Straight | Rank X | Complex

                        Stage Two
                        ▰ Kaiser Crown | Rank X | Simple
                        ▰ Crumbling Overhead | Rank X | Simple

                        Stage Three
                        ▰ Kaiser Armor | Rank C-S | Spiritual
                        ▰ Elbow Bolt | Rank X | Simple
                        ▰ Guillotine Drop | Rank X | Complex
                        ▰ Iron Backhand | Rank X | Complex


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        pyrategross

                        Ffionn

                        Hurrak

                        Brooy
 
PostPosted: Sat Feb 13, 2021 10:20 am
Hello! Since I did my scroll training and got my third class, I'm submitting both my two pas as my perk for being a grand master scroll crafter, as well as my new pet companion.

Pet Name: Vee Might
Nickname: Vee
Age: Lol
Species: Lizard familiar
Height: two foot eight
Weight: fifty six pounds
Physical Features: {What fur color, the wing span, etc.}}

TA Invested: 12
Chakra: 1,350
Stamina: 1,350
Chakra Elements: Water and wind
Enhanced Sense: Scent
Mirrored Techniques: Everything
Mirrored Stats: All
Total Activation: 3 activations
Tamer Attribute:
▱▰▱ Connected | Vee Might is able to combine himself into the summoning scrolls unique to the custom scroll crafting. This allows him to take the unique features of the summon (the additional chakra / stamina, the additional stats, and the abilities and unique moves to it) at the cost of the summon and the pet acting independently. Only occurs while a summon is summoned.
▱▰▱ Vee Endurance | Vee Might's endurance is increased by 2 to a possible maximum of 10.
▱▰▱ Heroic Spirit | Vee Might is able to gain legendary armor summons gain one rank lower than the rank of the tamer.

Personality: Feisty and strong. An incredibly positive force ready for action.
Background: A familiar aligned to the island of Saishowaji. Every once in a while Vee Might goes into a slumber in order to await for a true hero to work alongside him.
Toki PA's
▱▰▱ Sleight of hands | Allows for Toki to seal away anything on his person, even while in combat. Typical rules for the enclosing technique still apply.
▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.


pyrategross

Ffionn

Hurrak

Brooy
 

Mattysandwich

Dedicated Sex Symbol

6,275 Points
  • Generous 100
  • Befriended 100
  • Somebody Likes You 100

Binaural Beatings

PostPosted: Sun Feb 14, 2021 12:05 pm
I made some slight changes to my profile and I thought that I'd let you know. I have added a "Bloodline Trait/Abilities Section" and due to a Bloodline Attribute, she gains the Apprentice status in weaponsmithing.

pyrategross

Ffionn

Hurrak

Brooy
 
Reply
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