The Players:
Shiny!
While the Forgemaster is all scars and muscles, he still has an appreciation for the finer things in life. Particularly, sparkling jewels. Venture into the caverns to the East and if you’re lucky enough, you may find some shiny gems to trade for gold pieces!
Goal: Collect as many gems as you can find!
Instructions: Roll 1d6 and match your rolls to the outcomes below!
Reward: 2 gold pieces for completing.
Bonus: 1 – 3 gems: +1 gold piece
5 – 7 gems: +2 gold pieces
7 – 10 gems: +3 gold pieces
10+ gems: +5 gold pieces
Note: the bonus for RPing with another person does not apply to these bonuses!
Goal: Collect as many gems as you can find!
Instructions: Roll 1d6 and match your rolls to the outcomes below!
- There is a rumbling sound and the ground begins to shake. The cavern is caving in! You better leave as quickly as possible! (End exploration!)
Something glimmers in the distance and you carefully seek it out. It seems to be some sort of crystal but it’s sparkly enough! (+2 gems)
A bat drops down from the ceiling of the cave, scratching and screeching. In your attempts to escape its claws, you lose some of your gems. (-2 gems)
You seem to be searching for hours. You’ve not sure if you even remember the way back to the exit. All hope is fading. But then you see it! The biggest gemstone you’ve ever seen. You’re not even certain you’ll be able to carry it out alone! (+5 gems)
You slip on some loose gravel and slide down a dip in the cave, tumbling as you reach the bottom. Your gems spill out and while you find most, some are still lost. (-1 gem)
As you enter the cave you notices some crystals forming. They’re not the shiniest of jewels but maybe they’ll polish up nicely. (+1 gem)
Reward: 2 gold pieces for completing.
Bonus: 1 – 3 gems: +1 gold piece
5 – 7 gems: +2 gold pieces
7 – 10 gems: +3 gold pieces
10+ gems: +5 gold pieces
Note: the bonus for RPing with another person does not apply to these bonuses!