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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

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Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
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PostPosted: Sun Dec 01, 2019 2:52 pm

Character: Masato Umechika
Link to profile: [x]
Armour Name: Oni ANBU Mask
Armour Type: Mask/Helmet
Inventory Information: [ Light | Single ]
Armour Weight: .03 lbs
Description: [x]
Ability Summary:
Immunity to sensory techniques D-ranked and below
Mild increase to Strength when worn.
Is able to seal the weapon "Bijuu Cleaver" within it which can be summoned or dispelled on command for an activation.
Demonic Visage: While worn, Masato's sharingan achive eye contact status by the target making eye contact with the mask's eye sockets which glow bright red while the dojutsu is active. Eye contact with the mask automatically deduct ten chakra from the user and cause the effected to see the user as an Oni.



Mattysandwich

NecroPlant

Evanescently Magnificent

 
PostPosted: Sat Dec 07, 2019 11:13 pm
Kondo Kaicho


Not sure if I can but I'm going to take this over >. > Approved!  

Evanescently Magnificent

Anxious Bloodsucker


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Sat Dec 07, 2019 11:14 pm

Character: Lahlil Nevarra
Link to profile: [x]
Weapon Name: Devil's Reach
Weapon Type: Pair of gauntlets
Weapon Size: Arms length
Weapon Weight: 850 grams each
Description: Both gauntlets are blood red in color and appear to made out of interlocking plate metal. The tips of each finger are curled into a corkscrew point along with sharp ends at the end of the knuckles, to allow to physical techniques to still apply bleed effects.

Ability Summary:
Blood Coat | Rank: Null | Cost: [ Augment ]
While wearing the gauntlets the user is considered able to interact safely with spiritual and complex techniques without breaking the guantles or bones to do so. This is a passive cost of ten chakra that is deducted each time contact is made and consumes no activation to do so. It is also important to note however, that this ability by no means protects the user from attacks or status effects by itself. Meaning that at least some form of attack or defense must also be used in conjunction with it.

Bloodletter | Rank: Augment | Class: Bloodline | Cost: [ Spritual ]
Whenever the user performs a simple or complex based taijutsu technique while wearing the gauntlets they may augment them to cause one application of Saiketsu bleeding. The cost to do so is five per rank of the technique being augmented.




Character: Lahlil Nevarra
Link to profile: [x]
Weapon Name: Annihilation of Closing Eyes v2
Weapon Type: Choker
Weapon Size: Custom fit to Lahlil's neck
Weapon Weight: .9 grams
Description:
A tight black choker that constantly appears as if it is trying to fade from existence.

Ability Summary:
Pinpricks | Rank: Passive | Class: Bloodline | Cost: [ Spritual ]
A technique that can only be activated in the same moment that a bleed effect is used. While wearing the choker the user may pay chakra in order to instantly cause a surge of Saiketsu based chakra to enter the body of the opponent and apply a single extra dose of bleed to them. This ability may only be used on a successful strike and cannot be blocked if the first attack lands. The cost of this ability is always a flat extra [ 20 ] chakra.

Death Throes | Rank: Augment | Class: Bloodline | Cost [ Spritual ]
May be used anytime after a successful attack, the user may pay's a cost of five per rank of technique in chakra in order to completely nullify any damage the opponent receives from it. Instead they suffer one dose of bleed per rank of the augmented technique, after any stat increases (or decreases).



NecroPlant

Mattysandwich

Ephemeral Ozymandias

 
PostPosted: Wed Dec 11, 2019 5:14 pm
Evanescently Magnificent

Approved!
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Thu Dec 12, 2019 1:35 pm
Quote:
This is a future legendary sword for Satoshi when he can craft it. I'll also cross out various abilities that I do not have access to yet as I use the sword at various levels. I just wanted to submit my idea early.

Character: Satoshi Hojo
Link to profile: [x]
Weapon Name: Kagekiken no Gensō [ 歌劇剣 の 幻想, Illusory Opera Sword ]
Weapon Type: Cutlass
Weapon Size: 27 inches long/1 inch wide
Bukijutsu Classification: Medium Blade
Weapon Weight: 3 lbs
Stats Increase: +2 Agility
Elemental Affinity: Miasma
Description: Kagekiken no Gensō is a haunted legendary blade that is infamous for "making fictions real" with a three-act drama that is based on illusory genjutsu and manifests as simple games. The first act represents a great hero who embarks on his journey but is forced to confront the darkness of his own psyche and that of his traitorous companions. The second act represents when the hero overcomes the betrayal and hides from the beast he was sent to kill. The third and final act details how the hero slays the beast and defeat the dark forces and save the kingdom. All genjutsu manifested by Kagekiken itself are holographic in nature meaning that everyone in its presence who detects the trigger including the wielder is subject to the rules of the play unless they release themselves. All performances are choreographed games meaning that there is a determined fate behind what occurs and it is not a gamble.Kagekiken has a dark blue katana hilt and bronze tsuba that deceptively indicates that it is a katana when sheathed but when unsheathed the blade is revealed to be a cutlass.
Ability Summary:
Act I: The Shadow Game [ Dai Ichi: Kage Gēmu ] | Rank X | Genjutsu [ Miasma ] | Cost [ Spritual ]
Category: Illusory
Primary Sense: Sight
Additional Senses: Touch, Sound
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Miasma From Blade
Source: Holograms
Status Effect: Insanity
Description: The wielder creates a thick "curtain" of purple miasma generated through the blade. If the miasma is viewed, inhaled, or acknowledged in any other way then they are placed under the rules of Kagekiken's shadow game including the wielder, allies, and enemies alike. The shadow game is that anyone whose shadow is stepped on by another player becomes insane. One tier higher insanity compared to the rank of the genjutsu is applied to those whose shadow was stepped on. Players can hide in their shadow and shrink it down to half its size or grow it to double its size. The shadow of Kagekiken can cut the shadow of another to seemingly cause the same injury on their actual body. Those who lose the shadow game become more insane and susceptible to additional fictions.
Act II. Hide and Seek [ Dai Nii: Kakurenbō ] | Rank X | Genjutsu | Spiritual
Category: Illusory
Primary Sense: Sight
Additional Senses: Touch
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Violet Light From Blade
Source: Holographic
Status Effect: Mental Stress
Description: The cutlass is covered in haunting and blaring violet light that when acknowledged begins the second act of the opera. All players including the user start with the first tier of mental stress. Expending 10 chakra allows violet light to consume any player including the user and opponent to cloak them in invisibility. Using combat actions causes the hider to be revealed. Invisibility does not consume an action so players can weave in and out of invisibility with ease. When a player makes physical contact with another it makes the other player "found" and raises their tier of mental stress by one. The player that reaches the fourth tier of mental stress first loses the game and is affected by genjutsu at [1] sense higher for the rest of the battle.
Act III. Make Believe [ Dai San: Itsuwari ] | Rank X | Genjutsu [ Miasma ] | Spiritual
Category: Illusory
Primary Sense: Sight
Additional Senses: Sound, Touch
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Illusory Fog
Source: Holographic
Status Effect: Insanity
Description: A purple fog (can be substituted for miasma) originates from Kagekiken over the entire area (topix) and acknowledgment of the fog begins the game. Because of the illusionary nature of the fog, it can be blasted away but will cover the area immediately and seems to constantly replace itself. In the fog's denseness, there are passing phantoms of monstrous yokai. While in the fog, players can create [1] X-Ranked monster per post of their own imagination using their own chakra. The created monster can use basic combat attacks against another player's monster. When a player's monster dies a tiered amount of insanity based on the chakra rank of the monster inflicts the creator. If a monster harms a player's body they believe the injuries are real.


NecroPlant

Mattysandwich

Evanescently Magnificent

 
PostPosted: Thu Dec 12, 2019 4:29 pm
APOLOGIES AHEAD OF TIME. LET US BEGIN THE DANCE OF APPROVAL AND DENIAL.( But seriously. Several of these ( All but 2 of them ) are crafted items that I intend to make at a later ( soonish ) date. So getting this out the way nao. ( This is literally every slot for custom/crafteds I have )


Character: Botenmaru Ryuzochi
Link to profile: [x]
Weapon Name: Algea
Weapon Type: Short Sword | Legendary
Weapon Size: Hilt: 8' Inches | Blade 20' | Total 28 Inches
Inventory Information: Small
Weapon Weight: 3lbs
DR Increase: Strength +2
Elemental Affinity: Fire
Description: Algea is a short blade of some girth and weight for it's size. It's fine tip narrows in a straight line all the way to it's guard to make a near perfect triangular shape. This shape allows the weapon to pierce armors with ease. Algea's black blade has a deadly and ominous allure that most describe as looking into the jaws of hell. On it's cross guard, a red gem is embedded that pulsates with a strange rhythmic charm. Those who wield Algea are said to hear the woes and laments of their actions played upon them, attempting to make them succumb to their grief and guilt. Few live long enough to realize the sword is a sentient being, attempting to kill anyone who dares wake it from it's slumber by using it for their own good.
Ability Summary:

Power of Lamentation [ Japanese Technique Name ] | Rank X | Bukijutsu | Simple
While wielding Algea, any Mental Stress that is accumulated in a post from a single source is converted to a positive physical boon by automatically paying it's origin's stamina cost. Botenmaru's physical simple attacks and basic combat skills with Algea are able to combat complex and spiritual without paying cost difference. In addition, for each rank of mental stress Botenmaru is under, his blade becomes able to ignore half a rank of defensive power, totaling in his blade being able to treat defensive techniques and barriers two ranks lower when at Tier four.

Masochistic Nature [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ]
Algea is held before the user while a genjutsu that targets them either directly or indirectly is in place. Algea begins to feast on the chakra being used to manipulate Botenmaru's senses and draws upon the mental stress and insanity they might cause. While serving as a Kai method, Algea enables Botenmaru to utilize an equal amount of chakra to the technique in order to harness the insanity and mental stress sapped from them by removing the chakra. In one fell swoop, Algea is slashed to release a dark crescent wave of energy that travels quickly, passing through anyone within a twenty foot distance from Botenmaru. Those who are touched by the energy experience the same insanity and stress that Botenmaru suffered for one post per rank of each status applied.

Acceptance of Sorrows[ Japanese Technique Name ] | Rank S | Bukijutsu [ Maruton | Genjutsu ] | Spiritual
After being effected by tier four mental stress, Botenmaru's spirit becomes more sensitive to Algea, allowing her voice to be heard clearly as Botenmaru's will is reigned in. Desperate to slay Botenmaru herself, Algea lends her sentience and abilities to Botenmaru for six posts, enhancing his combat abilities. For this duration, Botenmaru's blocked physical attacks cause tier one trauma and unblocked attacks cause one tier higher while Algea senses all chakra based entities and attacks within twenty feet of Botenmaru, including genjutsu based attacks. Entities including Botenmaru that are within this range can hear Algea's voice, prying at their regrets and sorrows, causing an accumulating tier one insanity and tier one mental stress per post.

Weapon Name: Soteria
Weapon Type: Shield | Special Item
Weapon Size: Height: 35" | Width:17"
Inventory Information: Medium
Weapon Weight: 6.8lbs
DR Increase: Fortitude +2
Elemental Affinity: Earth
Description: Soteria is a Templar styled shield that is widest just before coming to a peak at the top of the shield. Below it's widest point the shield gradually tapers into another point at it's bottom. The shield's metal edge trimming with dull gold fittings is not sharp enough to slice flesh by simple touch but when it is used with any force of basic combat art or technique it easily gashes open it's foe. The shield facing is a dulled white reflective metal with a dark grey etching of a cross in a Celtic pattern in it's center. In the center is an embedded a small red gem that pulsates with a soothing rhythmic charm.
Ability Summary:

Power of Salvation [ Japanese Technique Name ] | Rank X | Class [ Element ]| Spiritual
While wielding Soteria, any Mental Stress that is accumulated in a post from a single source is converted to a positive physical boon by automatically paying it's origin's stamina cost. If wielding Algea, the cost paid for it's effect " Power of Lamentation" being utilized in the same post halves the cost of Soteria's own boon. While this boon is active, Soteria is able to block physical based attacks (including projectile ninjutsu such as earth, metal, anything tangible ) as though the block was half a rank stronger per rank of mental stress applied to Botenmaru at the time.

Grace of Salvation [ Japanese Technique Name ] | Rank S | Ninjutsu [ Maruton ] | Spritual
After coming under the effect of Algea's " Acceptance of Sorrows", Botenmaru hears Soteria clearly as she attempts to save him from his lamentation and the evil sword's whispers. During this abilities six post duration, Botenmaru is able to separate his hallucinations from reality even though they are visibly present to him, granting him a soothing serenity and negating the conditions of Insanity for the abilities duration but leaves the insanity status active. Those who are under the effects of insanity caused by Algea's "Acceptance of Sorrows" aside from Botenmaru suffer tier four blindness by the sight of Soteria's shield facing.



Weapon Name: Vigilance
Weapon Type: Greatsword
Weapon Size: Total: 6 ft | Blade 4'8 | Hilt 1'4
Inventory Information: [ Small | Medium | Large | Projectile ]
Weapon Weight: 12lbs
Description: A greatsword with a 16" hilt, allowing the blade to be gripped powerfully. The material of the hilt appears to be bronze or faded plated gold. The Pommel is a rounded dome shape. The cross guard is thick and measures 24 inches in length ( 5 inches of overhang on each side ), the blade of the weapon beginning after it and measuring 14 inches in width. From the base of the blade the weapon quickly comes together and thins out it's width as it reaches the final ten inches of the blade as it makes a sharper angle to come to a point. While the blade is etched with some archaic inscriptions it appears to be made out of a foreign metal that glows a light blue color as though it reflected light from the moon. Unlike other sentient weapons that generally keep their intelligence hidden, Vigilance proudly alerts it's wielder of it's presence and is proud of it's time in service to the first commander of the Arcane Knights Order.
Ability Summary:

Will of the Commander [ Japanese Technique Name ] | Rank D | Ninjutsu [ Maruton ] | Spiritual
The blade reacts to the user's will, desiring to take the form of what is most advantageous within it's abilities. The weapon changes it's form as the metals seem to meld together and reform into a new weapon that has a Bukijutsu style known by it's wielder.

Vigilant Sentinel [ Japanese Technique Name ] | Rank B | Ninjutsu [ Maruton ] | Spiritual
A triggered ability that allows the sentient blade to recognize when it's wielder has lost consciousness or come under the effects of a genjutsu that would impair them. Vigilance then is able to take control of the wielder's body, utilizing whatever bukijutsu the user has access to, using the body to it's full physical potential. Unfortunately for the user, the sword is not able to alert it's wielder to the genjutsu and Kai them out, forcing them to rely on other methods. This technique has a twenty chakra upkeep cost.



Armour Name: Arane Order's Body Plate
Armour Type: Breastplate & Pauldrons | Special Item
Inventory Information: Heavy Single
Armour Weight: 15 lbs
DR Increase: Fortitude +2
Elemental Affinity: Earth
Description: The armor that Botenmaru wears is an angled breastplate that has contour edges that assist in deflecting strikes to the sides instead of absorbing the weight of blows directly. The chest and back are bound together with leather straps with brass buckles that also attach to the paldrons that rest on Botenmaru's shoulders. This armor is rather worn and appears to have seen significant lengths of combat in the past but is maintained and has not lost it's integrity. On the front of this plate is the emblem of the Arcane Knight's Order.
Ability Summary:

Dispersing of Forces [ Japanese Technique Name ] | Rank NA | Bukijutsu [ Armor Ability ] | Null Cost
The breastplate of this armor set utilizes the emblem engraved upon it of the Arcane Knight's Order along with other pieces of armor the user wears that bears this sigil. Once every three posts, the user is able to utilize this ability which allows their individual armor pieces to act as individual targets when interacting with ninjutsu and AOE attacks, dividing the strength of the attack between the pieces of armor evenly. This effect does not prevent status effects such as burns, paralysis, ect, only the damage associated with the technique.

Collection of Forces [ Japanese Technique Name ] | Rank E | Bukijutsu [ Armor Ability ] | Chakra
An ability granted by the armor that allows all armor pieces the user is currently wearing to repair itself for one tier of damage if that individual piece takes damage that is less than it's ranked durability. The cost of the ability must be paid per part repaired in this manner.



Armour Name: Arcane Order's Right Arm
Armour Type: Right Gauntlet | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 5 lbs
DR Increase: Fortitude +2
Description: Worn looking metal right gauntlet with individual fingers on it's hand. Fur lines the inside of the gauntlet alongside leather. The elbow of the gauntlet is attached with leather straps and comes to a small three inch point that can pierce flesh when accompanied with elbow strikes of techniques or basic combat attacks. The insignia of the order is worn on the outside of the bracer plate.
Ability Summary:

Right Arm of the Order [ Japanese Technique Name ] | Rank D | Bukijutsu | Simple
A technique that is triggered when Botenmaru uses an attack with his right arm for bukijutsu. The right gauntlet automatically utilizes the additional physical energy necessary and costs no activation. This added energy causes Botenmaru's bukijutsu strikes to deliver an additional rank of trauma if unblocked or not evaded. If the target blocks the strike, the sheer force of the strike then causes tier one trauma to the body part blocked with.



Armour Name: Arcane Order's Left Arm
Armour Type: Left Gauntlet | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 5 lbs
DR Increase: Fortitude +2
Description: Worn looking metal left gauntlet with individual fingers on it's hand. Fur lines the inside of the gauntlet alongside leather. The elbow of the gauntlet is attached with leather straps and comes to a small three inch point that can pierce flesh when accompanied with elbow strikes of techniques or basic combat attacks. The insignia of the order is worn on the outside of the bracer plate.
Ability Summary:

Left arm of the Order [ Japanese Technique Name ] | Rank D | Bukijutsu | Simple
A technique that is triggered when Botenmaru uses an attack with his right arm for taijutsu or basic combat shield bashes. The right gauntlet automatically utilizes the additional physical energy necessary and costs no activation. This added energy causes Botenmaru's taijutsu and basic combat shield bashes strike to deliver an additional rank of trauma if unblocked or not evaded. If the target blocks the strike, the sheer force of the strike then causes tier one trauma to the body part blocked with.



Armour Name: Arcane Order's Right Greave
Armour Type: Right Greave | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 8 lbs
DR Increase: Fortitude +2
Description: A right fitted greave that has several overlapping thin steel plates that start just above the middle of the thigh. After the break in the knee there is a leather strapped steel plate that attaches at the shin and covers the rest of the leg down to the foot which has hinged plates to allow full functionality of the ankle.The insignia of the order is worn on the outside of the shin plate.
Ability Summary:

Hold the Line [ Japanese Technique Name ] | Rank Null | Bukijutsu [ Armor Effect ]| Spiritual
The Right Leg of the Order automatically deducts chakra from the user with no activation cost when encountering a knock back effect that costs the user five chakra per rank of the technique if the knock back is a secondary effect of the technique and not it's primary effect. If the knock back effect is the primary effect of a technique, this ability costs the rank of the technique to resist and may be consciously chosen to ignore the effect.



Armour Name: Arcane Order's Left Greave
Armour Type: Left Greave | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 8lbs
DR Increase: Fortitude +2
Description: A left fitted greave that has several overlapping thin steel plates that start just above the middle of the thigh. After the break in the knee there is a leather strapped steel plate that attaches at the shin and covers the rest of the leg down to the foot which has hinged plates to allow full functionality of the ankle. The insignia of the order is worn on the outside of the shin plate.
Ability Summary:

Explosive Heel Drop [ Japanese Technique Name ] | Rank X | Taijutsu [ Blast Release ] | Complex
Botenmaru raises his leg, dropping his heel square upon the target's body, delivering an additional tier of trauma if unblocked or unevaded. In addition, Botenmaru sends the opponent flying ten feet per rank of the technique.



Armour Name: Arane Order's Helmet
Armour Type: Helmet | Custom
Inventory Information: Heavy | Single
Armour Weight: 5lbs
Description: A helmet with five vertical slots that allow vision for Botenmaru. A "V" shaped visor may be lowered to provide additional protection to the eyes but primarily rests just at the top of the long vertical slots for vision. Below the vision plating is a chin piece that fully masks the face. Three more overlapping plates cover the base layer of the helmet which is padded with leather. From the back of the helmet's top is a scarlet red plume of ragged cloth, indicating much wear to the piece as well as cosmetic damage from combat. The emblem of the order is etched on the inside of the plated helmet.
Ability Summary:

Guardian's Vigilance [ Japanese Technique Name ] | Rank D | Class [ Element ]| Cost [ Spritual/Complex/Simple ]
Botenmaru's helmet allows him to detect lifeforms visually like a red silloutte of their body that are within 5 feet of him per body rank as well as their general location ( front, right, forward, back, ect. ). This ability requires an upkeep cost be repaid every six posts.

Fearful Presence [ Japanese Technique Name ] | Rank E | Genjutsu | Spiritual
Visual acknowledgement of Botenmaru's helmet replaces other triggers for genjutsu that manipulate the target's fears. The cost of this technique is deducted with no activation cost when triggered.


NecroPlant

Evanescently Magnificent

Mattysandwich
 

Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
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  • Money Never Sleeps 200

Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Thu Dec 12, 2019 11:06 pm
Ephemeral Ozymandias

Approved!





Kondo Kaicho


1) First things first! i don't want anything I say here to discourage you because after reading all of this stuff I really do think it's super cool and creative C: And as also if you disagree with any of my judgments you can always feel free to bring it up with other mods in discord!

2) So I think the biggest problem here is that many of the abilities seem kinds like mini keystones to me. If you could, breaking each down to one to two things with a drawback would be very helpful while I try to break down each ability on it's own.


Algea

1a) What exactly do you mean when you say physical boon? How much of an increase is it giving you, and is Algea also taking away all of the negative effects associated with the mental stress? If yes, I think it's too much because then it's more than just paying the cost of your opponents tech to counter them you'd be getting ahead by paying what they more and just getting more out of it. If no, I think that's really flavorful and it's fine!

2a) The complex and spiritual without paying cost difference I don't think I can allow and I'm not even entirely sure what you mean by it? Like is this meaning chakra differences cause by overwhelming and reduction PA's? Or type tags like how simple is two ranks below nin?

3a) Treating defenses as two ranks lower is too strong, especially when one considers how broad the term is. This should follow our rules for techs that treat a type of attack as one rank lower such as in the ink clan with their shield. The shield can choose one type of attack and be a max of one rank stronger (with no detrimental effects) against it.

4a) I wanna make sure I get this right because the lore bit is a little misleading I think. Masochistic Nature: this is a kai the when used, releases a visible energy blast of mental stress and insanity as you have on you at the moment for one post per rank of your kai? If so, this one should be fine just as long as you write in that you choose one or the other.

5a) Algea senses all chakra based entities and attacks within twenty feet of Botenmaru, including genjutsu based attacks. This is just going to have to be a flat denial only because it is the sensor discipline being able to sense chakra and all that

6a) Blocked physical attacks causing trauma is a big boi effect and while I'm still willing to let you have it it's going to need a drawback that I can't really think of right now, sorry!

7a) Accumulating tier one insanity and tier one mental stress per post. The range on this is too vague to let pass


Soteria

1b) Same thing with 1a, if this is bumping you up by two ranks it's gotta pay the same as you're paying with the first ability.

2b) (Pending further information on how this ability works with the negative effects) Blocking as if it were two ranks higher against everything is too strong. Actually even taking into account the extra resource cost in tier four it's still not enough to justify it. Maybe one rank higher in two areas of your choosing (elements included separately).

3b) Well Grace is just making things harder to balance because you're removing the drawback to your own abilities. that aside full immunity to the insanity effect isn't possible because then you're just immune to your opponents stuff too and since this doesn't seem to have a duration anywhere I can see, I can't let you be immune to a status for as long as you want.

4b) (Pending changes to Acceptance of Sorrows) This is when looking at the shield only correct? My concern is that it will be an auto-blind just for looking at the shield so it will probably need some kind of conditional effect like, you're not blind all the time only when they are specifically looking at the shield directly for a posted duration, probably for whatever the duration of her singing is.


Vigilance

1c) This seems tricky. The sword just auto knows and moves your body for you while using techs? What's the difference between that and and just auto knowing that you're in a gen then?


Arcane Order's Body Plate

1d) Dispersing of Forces seems okay but nothing can happen for free so it will need a cost. It also helps with the explanation too because it doesn't to otherwise make sense for someone to hit you in the arm and then both your legs just magically share in the damage.

2d) Collection of Forces however might be the hard no. It's something that I believe Necro was adamant about when he came up with the degradation system so it's not really something I can offer my views on. If you like you can talk it over with him though! Otherwise use of this ability outside of battle is absolutely fine!


Arcane Order's Right and Left Arm

1e) Same thing as 6a! Inflicting it even while blocking is gonna need some serious rearranging.


Arcane Order's Right Greave

1f) Do me a solid and make it where if the primary effect is the knockback then this has to cost an activation. Secondary and it's fine.


Arane Order's Helmet

1g) I think I can see why you neglected to explain how it detects them but it's going to need that. From the wording it sounds like it's treading the waters with 360 vision by "general location ( front, right, forward, back, ect. )" Also you'll need to make the range per casted rank instead f per body rank.



 
PostPosted: Sat Jan 04, 2020 7:28 pm

Character: Tatsuko Raiu
Link to profile: [x]
Weapon Name: Sendai [ One Thousand Bodies ]
Weapon Type: Katana
Weapon Size: 38" Total | 29" Blade | 9" Hilt
Inventory Information: Medium
Weapon Weight: 2.8
Description: Sendai is the nickname given to this infamous sword owned by the Raiu clan's leader and the current Shogun Seizo Raiu. Sendai, meaning One Thousand Bodies, was named for his legendary act of dropping a rebellion of over one thousand soldiers in a single stroke of his blade. While some describe the blade as cursed, others claim it is touched by the divine.
Ability Summary:
Empowered Lightning [ Kyōka Sa Reta Kaminari ] | Rank X | Bloodline [ Lightning ]| Spiritual
A passive ability that may be used at any time lightning based techniques are utilized from this weapon. The range of the lightning is doubled by paying an additional five feet per rank of the parent technique. This does not effect the power of the parent technique.

Thunder God's Instantaneous Body [ Raijin no Shushin ] | Rank A | Ninjutsu [ Raiton ]| Spiritual
An augment of the Shushin technique. The user imbues their shushin with lightning chakra as a supplementary action. Upon exiting the Shushin, a deafening thunderous clap shakes the ground within fifty feet of the user. Those who hear this thunder clap are deafened. In addition, anyone within ten feet of the user suffers tier three paralysis and tier one burns due to the electrical energy surging from them.


Mattysandwich

NecroPlant

Evanescently Magnificent

 

Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
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Mattysandwich

Dedicated Sex Symbol

6,275 Points
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PostPosted: Sat Jan 04, 2020 7:38 pm
Kondo Kaicho


Approved.  
PostPosted: Tue Jan 07, 2020 6:47 pm

Character: Byakko
Link to profile: [x]
Weapon Name: God Killer
Weapon Type: Gauntlet
Weapon Size: Extends past the knuckles.
Inventory Information: Medium
Weapon Weight: Heavy Enough
Stat Increase: +2 to Strength
Elemental Affinity: Lightning
Description: Describe what it looks like (and/or link to a picture for reference)
Ability Summary:
Triumph of Man | Rank S+ | Class [ Lightning ]| Cost [ Complex ]
Byakko cocks back his fist as lightning chakra gathers in the weapon. The chakra manifest and elongates into a massive spear arm composed of lightning. Byakko then lunges out and strikes with the lightning arm. This technique reduces opponent's reflex stat by two points.
Pulse Rifle | Rank X | Class [ Lightning ]| Cost [ Complex ]
Byakko throws a punch as lightning chakra explodes from the fist into a cloud of lightning particles. The lightning cloud electrocutes anyone within a ten feet cone of the direction of the hit. This lightning cloud can also be used to negate attacks of the same rank.
Of Man and Beast | Rank S+ | Class [ Lightning ] | Cost [ Simple ]
As an oncoming tai or buki attack which includes the opponent's body comes into range, Byakko raises their weapon to intercept the attack. In the moment the block occurs, Byakko the tiger comes in to land a strike. This technique provides a -1 stat drop to reflex to the opponent, and a +1 to agility to assist Byakko.


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PostPosted: Fri Jan 10, 2020 3:20 pm

Character: Botenmaru Ryuzochi
Link to profile: [x]
Weapon Name: Commander's Shield
Weapon Type: Shield | Legendary Item
Weapon Size: Height: 35" | Width:17"
Inventory Information: Medium
Weapon Weight: 6.8lbs
DR Increase: Agility +2
Elemental Affinity: Earth
Description: The shield is etched with inscriptions of the Arcane Order's Tenants around it's edging which is not sharp enough to cut from simple touch, but with any ranked technique or basic combat art could easily cause deep gashing. The Commander's Shield is 35" top to bottom and at it's widest point is 17". While the shield tapers to a point at the bottom, the sides have half circle indention's that allow for easy weapon thrusts while hiding behind the shield's protective surface. The shield is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.

Ability Summary:

Ravenous Steel [ Japanese Technique Name ] | Rank X | Bloodline [ Steel ]| Spiritual
The user blocks any physical attack with this shield, releasing chakra from the shield facing that effects anything touching it. Any objects or persons making physical contact begin to experience the steel clan's tiered petrifaction as their flesh is turned to steel. This effect, unlike other petrifaction continue's to expand to another limb of the target's body each post following the inital post, consuming the entire body after six posts if not broken by a technique of equal rank and potency or higher.

Expanding Defenses[ Japanese Technique Name ] | Rank X | Bloodline [ Steel ] | Spritual
Botenmaru channels chakra into the shield, expanding it's size by manipulating the steel he created to expand the shield's size in any manner by ten feet per rank of chakra applied. This cost is added to the shield's durability and requires Botenmaru to pay an upkeep cost two ranks below the original rank of the technique per post it is active after the initial post.

Shield and Self [ Japanese Technique Name ] | Rank D | Bloodline [ Steel ] | Spritual
When the technique Impervious Armor is utilized, this technique is triggered passively. By paying the cost of this technique, the shield is counted as part of the user's body and effected equally by the technique.

Anti-Dragon's Shield [ Japanese Technique Name ] | Rank C | Ninjutsu [ Katon ] | Spritual
When fire based techniques are used against Botenmaru, he may use the shield to protect himself from the flames while activating this technique simultaneously for no activation. The shield draws in all flames to concentrate the effect of the attack upon the shield to avoid Botenmaru from being chanced with splash damage.



Weapon Name: Vigilance
Weapon Type: Short Sword | Legendary
Weapon Size: Hilt: 8' Inches | Blade 20' | Total 28 Inches
Inventory Information: Small
Weapon Weight: 2.5 lbs
DR Increase: Agility +2
Elemental Affinity: Fire
Description: Vigilance is a short blade of some girth and weight for it's size. It's fine tip narrows in a straight line all the way to it's guard to make a near perfect triangular shape. This shape allows the weapon to pierce armors with ease. Vigilance's blade has been etched with some archaic inscriptions, created from Botenmaru's memories of the order's tenants. This blade is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.
Ability Summary:

Will of the Commander [ Japanese Technique Name ] | Rank E | Ninjutsu [ Maruton ] | Spiritual
The blade reacts to the user's will, desiring to take the form of what is most advantageous. The weapon changes it's form as Botenmaru's Steel seems to morph and reform into a new weapon that has a Bukijutsu style known by it's wielder.

Density Manipulation [ Japanese Technique Name ] | Rank D-A | Bloodline [ Weapon Ability ] | Spiritual
Botenmaru is able to increase the density of his weapon passively to combine with a single technique, no matter the shape it is currently in. This density manipulation increases the weight of the blade by 300 lbs at D rank and an additional 300 per rank applied after. This falls in line with the strength stat's limitations and caps at 1200lbs, Botenmaru's natural limitation for feats of strength. For each applied rank, an additional rank is applied to the target if physical contact is made.

Expansive Steel [ Japanese Technique Name ] | Rank E-A | Bloodline [ Weapon Ability ] | Spiritual
Botenmaru passively channels his chakra into the weapon as he executes a bukijutsu technique with the weapon. As this bukijutsu attack is utilized, the weapon's form expands ten feet per rank of the applied amount of chakra, increasing the technique's range. At the end of the specified technique, the weapon returns to it's normal size.

Steel Union [ Japanese Technique Name ] | Rank C | Bloodline [ Steel ] | Spiritual
Botenmaru thrusts the weapon into another body of his own steel, melding the two together. When this is done, any steel touching the steel this was melded with gains the ability to cast Vigilance's technique's from the location of that steel, slightly morphing each ability. This allows Expansive Steel to alter the size of steel technique cast from the body of steel's location, Density Manipulation alters one steel technique for it's initial post While Will of the Commander is unable to be utilized in this manner. The weapon may be retrieved freely by paying the cost of this technique again, hurling the weapon back to Botenmaru regardless of it's current location so long as they are within the same topic.



Armour Name: Arane Order's Body Plate
Armour Type: Breastplate & Pauldrons | Special Item
Inventory Information: Heavy Single
Armour Weight: 15 lbs
DR Increase: Agility+1
Elemental Affinity: Earth
Description: The armor that Botenmaru wears is an angled breastplate that has contour edges that assist in deflecting strikes to the sides instead of absorbing the weight of blows directly. The chest and back are bound together with leather straps with brass buckles that also attach to the paldrons that rest on Botenmaru's shoulders. On the front of this plate is the emblem of the Arcane Knight's Order. The steel plating is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.
Ability Summary:

Burning Soul [ Japanese Technique Name ] | Rank B | Ninjutsu [ Katon ] | Chakra
When the user has a technique that causes burning, covering Botenmaru's armor pieces this technique is automatically activated consuming an activation. The chest plate draws all flames left after the opponent's technique is used upon Botenmaru concentrates them into a spear measuring ten feet in length hovering before Botenmaru. This spear jettisons towards the target, carrying the flames from the burning effect with it and inflicting that tier of burning upon anything directly stricken with an additional rank added if not returned at tier four burning. Upon impact, the spear explodes and causes one tier lower in burning to anything within thirty feet of it.

Collection of Forces [ Japanese Technique Name ] | Rank NA | Bukijutsu [ Armor Ability ] | NA
The Plate body is able to store chakra reserves totaling in two ranks below the user's body rank with a minimum of D Rank reserves.

Steel Brutality[ Japanese Technique Name ] | Rank C | Bloodline [ Steel ] | Spiritual
When Botenmaru is physically impacted by an opponent physically or with a weapon, this armor allows Botenmaru to release a steel blade no wider than six inches and up to thirty feet in length to expand outward to pierce the one who dealt the damage to him.This can be done from any piece of steel equipment Botenmaru has equipped. This blade treats armor as one tier lower and armor/wall techniques as one rank lower.



Armour Name: Arcane Order's Right Arm
Armour Type: Right Gauntlet | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 5 lbs
DR Increase: Speed +1
Description: Worn looking metal right gauntlet with individual fingers on it's hand. Fur lines the inside of the gauntlet alongside leather. The elbow of the gauntlet is attached with leather straps and comes to a small three inch point that can pierce flesh when accompanied with elbow strikes of techniques or basic combat attacks. The insignia of the order is worn on the outside of the bracer plate. The steel plating is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.

Ability Summary:

Right Arm of the Order [ Japanese Technique Name ] | Rank D | Bukijutsu | Simple
A technique that is triggered when Botenmaru uses an attack with his right arm for bukijutsu. The right gauntlet automatically utilizes the additional physical energy necessary and costs no activation. This added energy causes Botenmaru's bukijutsu strikes to deliver an additional rank of trauma if unblocked or not evaded.

Siege-master's Arsenal [ Japanese Technique Name ] | Rank B | Bloodline/Ninjutsu [ Steel/Fire ] | Spiritual
While the Left Gauntlet creates the Siege-master's Bow, the Right hand supplies the munitions to topple any fortress. Each time a technique or basic combat ability is used from the bow for the next five posts has one of the Siege-Master's Aresneal Arrows created to be launched. These arrows are made entirely of steel and are crackling with embers that appear to have warmed the steel making it glow hot red. Each arrow adds an additional tier of trauma to any attack launched from the Bow, inflicting burning and burns tiered to the parent technique's rank.



Armour Name: Arcane Order's Left Arm
Armour Type: Left Gauntlet | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 5 lbs
DR Increase: Agility+1
Description: Worn looking metal left gauntlet with individual fingers on it's hand. Fur lines the inside of the gauntlet alongside leather. The elbow of the gauntlet is attached with leather straps and comes to a small three inch point that can pierce flesh when accompanied with elbow strikes of techniques or basic combat attacks. The insignia of the order is worn on the outside of the bracer plate. The steel plating is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.
Ability Summary:

Left arm of the Order [ Japanese Technique Name ] | Rank D | Bukijutsu | Simple
A technique that is triggered when Botenmaru uses an attack with his right arm for taijutsu or basic combat shield bashes. The right gauntlet automatically utilizes the additional physical energy necessary and costs no activation. This added energy causes Botenmaru's taijutsu and basic combat shield bashes strike to deliver an additional rank of trauma if unblocked or not evaded.

Siege-master's Bow [ Japanese Technique Name ] | Rank A | Bloodline [ Steel ] | Spiritual
While the right hand supplies the munition, the left gauntlet is capable of morphing it's shape to grow a bow from the plating that remains active for five posts. This bow is of a massive size, commonly double the length of Botenmaru's body but up to twenty feet total, reinforcing it's stability by expanding the metal in the right gauntlet. A steel cable acts as the bow's string requiring an enormous 800 lbs of force to pull back. Amunition fired from this bow cause an additional two tiers of trauma upon contact. If trauma is already maxed and an attack from the bow lands directly, the shot continues through the target and into the next one, repeating devastating shot. In addition, the range of bow techniques utilized with this bow are extended an additional one hundred feet in range, treating wall techniques and barriers as one rank lower.



Armour Name: Arcane Order's Right Greave
Armour Type: Right Greave | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 8 lbs
DR Increase: Agility+1
Description: A right fitted greave that has several overlapping thin steel plates that start just above the middle of the thigh. After the break in the knee there is a leather strapped steel plate that attaches at the shin and covers the rest of the leg down to the foot which has hinged plates to allow full functionality of the ankle.The insignia of the order is etched on the outside of the shin plate. The steel plating is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.
Ability Summary:

Hold the Line [ Japanese Technique Name ] | Rank Null | Bukijutsu [ Armor Effect ]| Spiritual
The Right Leg of the Order automatically deducts chakra from the user with no activation cost when encountering a knock back effect that costs the user five chakra per rank of the technique if the knock back is a secondary effect of the technique and not it's primary effect. If the knock back effect is the primary effect of a technique, this ability costs the rank of the technique to resist in addition to an activation and may be consciously chosen to ignore the effect.

Molten Marching [ Japanese Technique Name ] | Rank B | Bloodline/Ninjutsu [ Steel/Katon ]| Spiritual
For six posts, Botenmaru's steps emit molten steel from the bottom of his greaves. This molten steel expands in one foot diameters from each step. Each footprint left inflicts tier one burning, burns and as the steel cools on those who make physical contact, petrifaction of the limb contact is made with.



Armour Name: Arcane Order's Left Greave
Armour Type: Left Greave | Advanced Item
Inventory Information: Heavy | Single
Armour Weight: 8lbs
DR Increase: Agility+1
Description: A left fitted greave that has several overlapping thin steel plates that start just above the middle of the thigh. After the break in the knee there is a leather strapped steel plate that attaches at the shin and covers the rest of the leg down to the foot which has hinged plates to allow full functionality of the ankle. The insignia of the order is worn on the outside of the shin plate. The steel plating is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.
Ability Summary:

Molten Heel Drop [ Japanese Technique Name ] | Rank X | Taijutsu [ Blast Release ] | Complex
Botenmaru raises his leg, dropping his heel square upon the target's body, delivering tiered burning and burns to target's if physical contact is made. In addition, Botenmaru sends the opponent flying ten feet per rank of the technique.

Jagged Steel [ Japanese Technique Name ] | Rank D | Bloodline [ Steel ] | Complex
The steel greave changes it's shape to create a jagged and razor sharp surface from nearly any angle. Physical attacks using this leg cause an additional tier of trauma and heavy bleeding from direct contact. After four posts the greave returns to it's standard appearance.



Armour Name: Arane Order's Helmet
Armour Type: Helmet | Custom
Inventory Information: Heavy | Single
Armour Weight: 5lbs
Description: A helmet with five vertical slots that allow vision for Botenmaru. A "V" shaped visor may be lowered to provide additional protection to the eyes but primarily rests just at the top of the long vertical slots for vision. Below the vision plating is a chin piece that fully masks the face. Three more overlapping plates cover the base layer of the helmet which is padded with leather. From the back of the helmet's top is a scarlet red plume of ragged cloth, indicating much wear to the piece as well as cosmetic damage from combat. The emblem of the order is etched on the inside of the plated helmet. The steel plating is composed of Botenmaru's Steel, thus gaining the additional bloodline related ability from the steel clan's Forge Master PA.
Ability Summary:

Guardian's Vigilance [ Japanese Technique Name ] | Rank D | Class [ Element ]| Cost [ Spritual/Complex/Simple ]
Botenmaru's helmet allows him to see through his visor with thermal vision, detecting hot and cold pockets as well as body heat, ect. This ability requires an upkeep cost be repaid every six posts.

Filtered Breathing [ Japanese Technique Name ] | Rank D | Ninjutsu0 [ Maruton ] | Spiritual
Botenmaru's helmet is capable of passively filtering the air within the helmet by using chakra to circulate the air and vent it outward through creases in the armor. This expels any airborne poisons or toxins before entering Botenmaru's system. This does not allow new air to flow in while active so may only be used once every other post.
 
PostPosted: Fri Jan 10, 2020 3:23 pm
Kondo Kaicho


Approved.

Mod Note* In case the time stamps seem suspicious, Kondo asked me to read over these custom weapons in his private guild yesterday. That's why I am able to approve of them so hastily.
 

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PostPosted: Sun Mar 08, 2020 8:17 pm

Character: Nanyo Uchiha
Link to profile: [x]
Armour Name: Sick Rat Mask
Armour Type: Oinin Mask
Inventory Information: Light
Armour Weight: Extremely Lightweight
Description: A small mask that resembles a rat or mouse.
Ability Summary:
Blind Mice[ ピント ] | Personal Attribute ]
While equipped, the user can exhale a poisonous fog called Siren's Breath from their mask, that extends 25 feet. And is extremely dense, making it hard to see through.



A- Listed Criminal Set


Character: Nanyo Uchiha
Link to profile: [x]
Weapon Name: Heretic's Bond
Weapon Type: Legendary Arm Brace
Weapon Size: Arm Length
Inventory Information: Medium
Weapon Weight: 3lb
Stat Increase: + 2 Strength
Elemental Affinity: Chakra Release
Description: A derivative of the Sealing Arm Brace
which covers Nanyo's cused left hand. This brace was placed upon him for his "own good" as the curse he was afflicted with caused chakra drain to everyone he touched. Since the brace keeps his curse mark under control Nanyo has learned to live with it and utilize it as an extension of himself. While wearing this legendary armor the user is granted + 2 to strength.

Ability Summary:
Chakra Absorbtion | Rank X | Ninjutsu [ Katon/Raiton ]| Cost [ Spiritual ]
While utilizing his gauntlet Nanyo can absorb chakra natures that he is familiar with such as lightning and fire. Storing them within his gauntlet, in order to store a jutsu, Nanyo must pay equal chakra to the rank of the attack absorbed.

Intimidation Factor | Rank X | Genjutsu | Cost [ Spiritual ]
A horror nightmare of a weapon, If struck damages the victim with Tier 3 mental stress.

Shine Attack | Rank D | Taijutsu | Cost [ Simple ]
Using the gold found on his gauntlet, Nanyo can use a light source and bounce it off his metal arm, using it to blind his opponent for [1] post.



Character: Nanyo Uchiha
Link to profile: [x]
Armour Name: The Uchiha Deserter Outfit
Armour Type:Legendary Body Armor
Inventory Information: Medium Set
Armour Weight: Lightweight
Description: Near standard Uchiha high collar shirt with black shorts and knee braces. What makes the outfift special is that it is worn by Nanyo Uchiha. He has become used to these clothes and wears a variation of this same outfit everyday. While using this legendary outfit the user gains +2 to fortitude.

Ability Summary:
Uchiha Flame Resistance | Rank A | Class [ Fire ]| Cost [ Passive ]
Due to the Uchiha's affinity for fire, their clothing has adapted to that, giving the user advanced protection against Katon jutsu. However being a legendary armor set, the user is offered even more protection against flame having the armor negate up to A rank fire damage.

Fear the Legendary Uchiha Clan | Rank X | Genjutsu [ Illusionary ]| Cost [ Spritual ]
Being an Uchiha, your family's reputation precedes you. As shinobi bare witness to the mighty Uchiha war fan insignia on the back of your garb they are more prone to fear. Causing them to take an additional tier of mental stress for genjutsu.

Lineage Flames | Rank X | Ninjutsu [ Katon ]| Cost [ Spritual ]
While wearing this legendary piece of Uchiha armor, the user can tap into their inherit affinity for fire and deal an additional tier of fire ranked damage on a successful attack.



Character: Nanyo Uchiha
Link to profile: [x]
Armour Name: The Outlaw Coat
Armour Type:Legendary Coat
Inventory Information: Medium Set
Armour Weight: Lightweight
Description: By combining armors, Bomber’s Trench Coat. Steel-Reinforced Jacket, and The Shadow Magic Robe. Nanyo has create a legendary coat that his both protective and maneuverable. Nanyo's coat can protect well against small/medium tier weapons without tearing, the coat also protects well against explosions up to B rank, and has enough hidden pockets and compartments for 3 scrolls. While wearing the coat the user gains + 2 to Fortitude.

Ability Summary:
Explosion Blocking | Rank B | Class [ Fire ]| Cost [ Passive ]
Due to the coat being made from the Bomber's trench coat, the coat can disperses shock waves from blasts rather well. Armor Type: Medium against explosions.

Outlaw Garb | Rank X | Null | Cost [ Passive ]
Dressed as an Outlaw people treat you as such, while wearing this coat, people are reluctant to engage with you, as they assume you are dangerous. And they would be correct to assume so, while committing crimes with this coat you gain x2 more infamy and fame.

Ruthless Outlaw | Rank X | Taijutsu | Cost [ Passive ]
While wearing this legendary coat attacks done with Taijutsu cause x2 more trauma damage to the opponent.

Mattysandwich

NecroPlant

Evanescently Magnificent

 
PostPosted: Mon Mar 09, 2020 9:08 am
BIG GUCCI EDO


Sick Rat Mask
Approved!


Heretic's Bond
Shine Attack - Just needs to state which stage of blindness it's causing!


The Uchiha Deserter Outfit

Uchiha Flame Resistance - Make this an aura, one time cost of A rank but have it last a number of posts so that's it's still of value to you. (customs can last in general 2 posts per rank so this would be sitting at 8 )

Lineage Flames - I assume you are meaning katon causes an additional tier of truama? If so that is fine but if you mean turning b into an A then it cannot.


The Outlaw Coat

Ruthless Outlaw - Sorta the same thing as Lineage of Flames! Rank increases are a no go but you can rewrite as causing an additional tier of truam when striking and you're good! C:
 

Evanescently Magnificent

Anxious Bloodsucker


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Friendly Friend

PostPosted: Mon Mar 09, 2020 9:00 pm
A- Listed Criminal Set


Character: Nanyo Uchiha
Link to profile: [x]
Weapon Name: Heretic's Bond
Weapon Type: Legendary Arm Brace
Weapon Size: Arm Length
Inventory Information: Medium
Weapon Weight: 3lb
Stat Increase: + 2 Strength
Elemental Affinity: Chakra Release
Description: A derivative of the Sealing Arm Brace
which covers Nanyo's cused left hand. This brace was placed upon him for his "own good" as the curse he was afflicted with caused chakra drain to everyone he touched. Since the brace keeps his curse mark under control Nanyo has learned to live with it and utilize it as an extension of himself. While wearing this legendary armor the user is granted + 2 to strength.

Ability Summary:
Chakra Absorbtion | Rank X | Ninjutsu [ Katon/Raiton ]| Cost [ Spiritual ]
While utilizing his gauntlet Nanyo can absorb chakra natures that he is familiar with such as lightning and fire. Storing them within his gauntlet, in order to store a jutsu, Nanyo must pay equal chakra to the rank of the attack absorbed.

Intimidation Factor | Rank X | Genjutsu | Cost [ Spiritual ]
A horror nightmare of a weapon, If struck damages the victim with Tier 3 mental stress.

Shine Attack | Rank D | Taijutsu | Cost [ Simple ]
Using the gold found on his gauntlet, Nanyo can use a light source and bounce it off his metal arm, using it to blind his opponent causing Tier 3 blindness.



Character: Nanyo Uchiha
Link to profile: [x]
Armour Name: The Uchiha Deserter Outfit
Armour Type:Legendary Body Armor
Inventory Information: Medium Set
Armour Weight: Lightweight
Description: Near standard Uchiha high collar shirt with black shorts and knee braces. What makes the outfift special is that it is worn by Nanyo Uchiha. He has become used to these clothes and wears a variation of this same outfit everyday. While using this legendary outfit the user gains +2 to fortitude.

Ability Summary:
Uchiha Flame Resistance | Rank A | Class [ Fire ]| Cost [ Passive ]
Due to the Uchiha's affinity for fire, their clothing has adapted to that, giving the user advanced protection against Katon jutsu. However being a legendary armor set, the user is offered even more protection against flame. By using an A ranked amount of chakra the user can protect up to A ranked fire damage for up to [3] posts.

Fear the Legendary Uchiha Clan | Rank X | Genjutsu [ Illusionary ]| Cost [ Spritual ]
Being an Uchiha, your family's reputation precedes you. As shinobi bare witness to the mighty Uchiha war fan insignia on the back of your garb they are more prone to fear. Causing them to take an additional tier of mental stress for genjutsu.

Lineage Flames | Rank X | Ninjutsu [ Katon ]| Cost [ Spritual ]
While wearing this legendary piece of Uchiha armor, the user can tap into their inherit affinity for fire and deal an additional tier of burn damage on a successful attack.



Character: Nanyo Uchiha
Link to profile: [x]
Armour Name: The Outlaw Coat
Armour Type:Legendary Coat
Inventory Information: Medium Set
Armour Weight: Lightweight
Description: By combining armors, Bomber’s Trench Coat. Steel-Reinforced Jacket, and The Shadow Magic Robe. Nanyo has create a legendary coat that his both protective and maneuverable. Nanyo's coat can protect well against small/medium tier weapons without tearing, the coat also protects well against explosions up to B rank, and has enough hidden pockets and compartments for 3 scrolls. While wearing the coat the user gains + 2 to Fortitude.

Ability Summary:
Explosion Blocking | Rank B | Class [ Fire ]| Cost [ Passive ]
Due to the coat being made from the Bomber's trench coat, the coat can disperses shock waves from blasts rather well. Armor Type: Medium against explosions.

Outlaw Garb | Rank X | Null | Cost [ Passive ]
Dressed as an Outlaw people treat you as such, while wearing this coat, people are reluctant to engage with you, as they assume you are dangerous. And they would be correct to assume so, while committing crimes with this coat you gain x2 more infamy and fame.

Ruthless Outlaw | Rank X | Taijutsu | Cost [ Passive ]
While wearing this legendary coat attacks done with Taijutsu cause an additional Tier of trauma damage to the opponent.

Mattysandwich

NecroPlant

Evanescently Magnificent

 
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