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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Hurrak
Crew

Eternal Lop

PostPosted: Wed Jan 19, 2022 5:45 pm
pyrategross
Momotaro Human Puppet

Character: (Who will use this puppet?)
Link to profile: [Kiku] [Momotaro]
Puppet Name: Orchid King Model- Momotaro
Puppet Tier: Tier 4
Puppet Appearance: Momotaro
Puppet Description: A Human Puppet made of Kiku's boyfriend, Momotaro. Most of the puppet's skill set has remained the same. The main difference is that the puppet has been given a steel endo-skeleton, to make better use of both bloodlines as well as create extra durable bones. Kiku has also built in a transformation into the puppet that closely resembles the Unleashed Stage of the Curse of the Blood Orchid.
Mechanism Summary:
The Final Dance of the Puppet Orchid | Rank S+ | Spiritual: A mechanism based on the final Kaguya technique, The Final Dance of the Blood Orchid. Considered the ultimate technique of the Kaguya clan with limited use to the clan's original Curse of the Blood Orchid. While the Curse of the Blood Orchid is unleashed, the user begins by enfusing their skeletal structure with an immense amount of corrupted chakra. This chakra pulsates through the body and makes the entire skeleton harder than titanium increasing their endurance by [2]. The hardness of the bones also enhances their physical strength by [2]. The spinal column becomes a reptillian-like tail and the user also forces immense bone wings out of the back. Long demonic horns also leave the Kaguya's forehead. The bone tail and horns can pierce targets like a lance while the bone wings can cover the entire body as a shield against S rank and lower spiritual techniques. This technique drains from the crafted battery on Orchid King Model- Momotaro, or this puppet's chakra resources, or from Kiku's own chakra resources. This technique has a 6 post duration and requires an S rank amount of chakra for upkeep. With a 4 post cooldown.

Quick Crafting | Rank E: A buffing mechanism for Orchid King Model- Momotaro. This allows the quick bone crafting for certain Kaguya techniques, allowing for those techniques to be used without a combat activation. These techniques are listed by name and are as follows: Dance of the Camilla: Sword Creation, Dance of the Clematis: Bone Whip, Dance of the Clematis: Drill, Dance of the Blood Orchid: Regeneration

Debilitating Siphon | Rank A: Allows Orchid King Model- Momotaro to use it's bone techniques and Bukijutsu with the additional use as a syringe, allowing for the draining and storage of blood for use of medical techniques. When this syringe drains blood from a non-ally, it drains chakra equal to one rank below the rank of the technique this is paired with. Additionally, this inflicts [10] points of tenketsu rot per rank of the technique this is paired with. This mechanism is Supplemental and only costs the action of the paired technique, while costing a B rank amount of chakra

Magnetic Attraction | Rank A: A mechanism within the Orchid King Model- Momotaro that resonates with the natural magnetic chakra of Kiku Fujioka. By spending an A rank amount of chakra from any resource, Kiku can ward off the effects of other techniques that: instantly destroy, reseal, jam, or hijack, or anything that would remove Kiku's control over this puppet. This is a passive mechanism, only costing the amount of chakra. Once this mechanism has been used, it requires a C rank amount of chakra to reapply once every 2 posts.




Hohoemu Human Puppet


Character: (Who will use this puppet?)
Link to profile: [Kiku] [Hohoemu]
Puppet Name: (What will it be called?)
Puppet Tier: Tier 4
Puppet Appearance: Hohoemu
Puppet Description: A puppet made by the rogue killer and Dread Surgeon, Hohoemu. Kiku has replaced the interior Jiongu threads with steel wires and cables to make them more durable, and controllable with Magnet Release. Additionally, since this puppet has no need for the typical Jiongu Hearts, Kiku has replaced them with Elemental Cores. This puppet has [5] and starts with [Fire, Water, Wind, Lightning, and Scorch].
Mechanism Summary:
Cursed Threads | Rank C-S: By using this mechanism alongside a Fuuinjutsu that requires multiple activations, Kiku is able to reduce the number of activations needed for the Fuuinjutsu by half at a minimum of 1. This is achieved by using the internal metallic threads of this puppet to create the sigils needed for the Fuuin. Costs no activation, but this mechanism must cost one rank beneath the paired Fuuinjutsu

Core Regeneration | Rank B-S+: A mechanism meant to upgrade the Jiongu's ability to steal hearts. When a heart is stolen using this mechanism, Kiku is able to use that heart to restore chakra to this puppet's chakra pools or a Chakra Battery equal to the Body Rank of the victim. Alternatively, this heart can be consumed to refill an Elemental Core immediately.

Elemental Overdrive | Rank C-S: This mechanism depletes the internal Elemental Cores inside this puppet, requiring a cooldown of one post per Container emptied as well as locking off the appropriate Elemental Release for [3] posts. Kiku is able to fire blasts of elemental chakra from this puppet equal to the number of times this mechanism is paid for but for only one action used by this puppet. Can only cast this burst of elemental chakra up to the number of Elemental Cores available (Max: 5) Each blasts shares elemental strengths and weaknesses, as well as apply tiered applications of the appropriate status effect. When multiple bursts are fired, each blast is considered a Korabo partner with the others, increasing the power as the number of blasts is reduced.

Thanataphobia | Rank B: Due to Hohoemu's knowledge of Fuuinjutsu when she was alive, Kiku is able to apply the Hex Status to any Jiongu technique, Taijutsu, or Bukijutsu used through this puppet. The Hex Status is Tiered to the following: Tier 1 (D-B) Tier 2 (A-S+). Additionally applies 1 higher Tier of Trauma for Taijutsu and Bukijutsu, and properly Tiered Trauma for Jiongu jutsu with E-D Tier 1, D-C Tier 2, B-A Tier 3, and S-S+ Tier 4. The bleed effect of this trauma, however, is doubled.


Let it be known that I do not like Thanataphobia but I don't see a big rule breaking issue with it right now.
Approved.
 
PostPosted: Mon Jan 24, 2022 2:05 am
Apparently I did finish the first rendition of this puppet, so here it is. I’ve not filled in it’s Jutsu yet as I’ve not sat down and thought about those, the lacking profile is spoilered below.

Update: Some edits have taken place.


Character: Lilou
Link to profile: [x]
Name of Mechanism: Chakra connection node
Type of Mechanism: Crafted
Tier of Mechanism: Advanced tier
Mechanism's Rank: B-rank
Mechanism Description: A passive mechanism that normally cannot be seen as it is placed within the structure of a human puppets and the node of her legendary mechanism(uncrafted). This allows said human puppets to link said nodes to one another, allowing human puppets that share techniques that require multiple actions to perform or utilize an action to alter an active technique of the same nature or name to connect their networks and chakra frequency to allow them to share the burden of casting the technique, both paying for the Nodes activation in the case of multi action techniques, only charging one node if using a single puppet to alter another’s active technique. This can connect to any and all “Node” mechanisms Lilou happens to make, unique or crafted so long as it is either connect to something of the same element or her legendary mechanism(the unmade one).



Character: Lilou
Link to profile: [x]
Puppet Name: Fuji the Speaker
Puppet Tier: 4
Puppet Appearance: This
Puppet Description: Another MDK origin based puppet, the body of a lava release user. Lilou uses it to be an obscure looking social puppet in post circumstances and it is fashioned in a was to make it look rather realistic and able to trick people’s easy quite easily into assuming it’s flesh and blood….. that’s if it didn’t have a Volcano head. The materials are green friendly synthetics with extreme heat resistance.It’s character is confident and knowledgeable, as well as proud and expecting respect. Add in an explosive temper at most small provocations and a totally “volcanic” one for big slights. He is often used as a temperamental “straight man” when she’s performing with him, as in the receiver of jokes… and also the puppet she uses to preach. This puppet is Lilous most metallic one so it can survive the heats it gives off, leaving it significantly heavier and tougher that any of her other puppets.
Mechanism Summary:
Mechanism Name: Connected Veins
Rank:passive - C-rank
While this puppet is able to utilize the brutal lava jutsu of the puppets original life, it is hard to properly channel its abilities through a singular puppet. Thus Lilou created little nodes that are built into this puppet that link it’s chakra network to the animal companion puppets and Fuji, allowing them to utilize actions as a group for any lava jutsu requiring more than one action to perform. This costs each puppet involved an C-rank cost but no actions to link up. Secondly the puppets body is designed to hold small reservoirs of molten materials and resist them. This makes the puppets themselves count as holding Superhot manga of equal rank to the last lava technique/mechanism jutsu used for the purpose of Lava release techniques heat aura, this heat changing with other lava techniques used or dying down at the same time as the last utilized Lava jutsu would. This link combine with heat resistant metal builds protects linked puppets and itself from succumbing to the heat of the lava.

Mechanism Name: RageRuption-Crown
Rank:B - S+
Description:
On his head sits what appears to be a small Volcano which is used for multiple things.
Firstly from the volcano and from its ears this puppet can build up heat and pressure in its head and with a seal, releasing rock and other easily melted materials into its head which will heat them up and melt them before the molten materials are released in an “Eruption” that can either be used as a direct attack with a 60 - 100ft range for tiered trauma and tiered burns. [2] Post cooldown
Alternatively it can be ejected upward so as to rain down, hailing the area with tiered burns and trauma across a 40 - 80 ft radius around itself for three posts, though treated as a rank lower after the casting post. This burning rain can be blocked from the second post by coating the body in chakra equal to the rank of power of the rain and no action. [4] Post cooldown. This mechanisms molten materials are treated like magma released from Lava release with the radius of heat from wherever the first functions lava pools end out after release, burning and melting things with those rules.(refer lava release)
Mechanism Name: Fuming, choking wake
Rank: A - S+
Description:Molten materials fumes tend to be extremely unhealthy for the body and as a result this puppet is fitted with seals that specifically separate out and store these unhealthy gasses and a large portion of associated heat. Through small holes that equate to vents across the puppets limbs and back these seals can be activated to release a long steady stream of these gasses, making proximity to Fuji rather dangerous. When activated for five posts invisible streams of toxic, suffocating gasses are released which make getting within proximity (40ft at a-rank + 10 more per rank)of this puppet without using a technique to supply them healthy clean air at equal rank to the mechanisms used rank they will experience Suffocation and the tiered Natural poison status. Wind techniques of equal level only reduce the area of affect to ten feet as the don’t prevent the release of gas and it will fully afflict entire bodies of water, the water breathing technique only countering the suffocation in this scenario.




This dude v

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kirubiri
                        Nickname:
                        Age: 53
                        Birthdate: June 16
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: Green
                        Eye Color: grey
                        Height: 5’8”
                        Weight: 161lbs

                        Bloodline: Lava

                        Non-Combat Outfit: The puppet covers this
                        Combat Outfit: The puppet covers it



                        ▰ SOCIAL AND PERSONALITY

                        Nindo:

                        Personality: an older man with a cranky attitude, his criminal background and arrogance plays into his personality, making him easily provoked and hard to shake.

                        Village: Demon country criminal
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: A criminal living in demon country and the person Lilou was hunting on her journey there. The man is a traitor of Arashigakure and known for activity after his defection that lasted a while before going quiet. He was known for his powerful style with lava release, a dangerous skill shared by her animal companions, his chimp and tortoise partner.


                        ▰ CLASSES AND STATS

                        First Class:
                        ▱▰▱ {Blood Knight}{Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3}

                        Second Class:
                        ▱▰▱ {Synchronized schemers}{You are and your pets are able to harmonize far easier than most tamers. Mirroring an element only takes a single tamer attribute instead of two, and mirroring one branch of the tamer’s taijutsu or bukijutsu only takes four tamer attribute points. Finally, it only takes three points to mirror one of the tamer’s genjutsu branches. In addition, korabo between tamer and pet for ninjutsu may only take one action either from the tamer or the pet at varying cool downs depending on the technique ranks for a single action. This cooldown applies to all pets.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3}

                        ▱▰▱ Cross Class or Specialization:Bloodline - Tamer: Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 1200
                        Stamina Pool: 1200
                        Chakra Element: Fire, Earth, Lava
                        Chakra Color: {Pick a color, any color.}
                        Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • {Pick at least two things your character is good at.}
                        • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc}
                        Weaknesses:
                        • {Pick at least two things your character is bad at, or that might hinder them.}
                        • {As with Strengths, consider noting character traits here.}
                        Fears:
                        • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you}


                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }

                        Personal Attributes:

                        ▱▰▱ Vulcans rage | The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well
                        ▱▰▱ Crackling Krakatoa | The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.
                        ▱▰▱ Master of transmutation | Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown. The user also receives 200 additional chakra.

                        Non-Bloodline Personal Attributes (Pick One):


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}




“hurrak”
 

Prince_yureil

Liberal Lunatic


KibitzRajas

Fluffy Swapper

4,925 Points
  • Friend of the Goat 100
  • Gaian 50
  • Person of Interest 200
PostPosted: Wed Mar 09, 2022 5:40 pm

Character: Iriza Razeblade
Link to profile: [x]
Puppet Name: Tita "The Vessel"
Puppet Tier: Tier 3
Puppet Appearance:
User Image

Puppet Description: This puppet Iriza and her twin uses together in order to conceal their true appearance. Even if the identity of the two is discovered, the puppet's ability to fight and do well against any opponent has been purposed into this puppet. Its first primary role is to be a scout, allowing the twins to hide their true appearance or more of Iriza as she is face first and someone would have to break the back of the puppet to see Iris, her twin sleeping. Its made with very good wood, hollow, and comfortable on the inside. Iris tends to say this puppet is her "moving bed". The mouth of the puppet is firmly designed to lip sync with the puppeteer who is commanding it, convincing unwary people that the puppet is her "actual" body. The eyes of the puppet are treated like a secondary layer as chakra would be infused as the eyes of the actual user meets with the eyes making them move like they are actual eyes. This puppet was very hard to make and mix together with realism due to that, it required constant study over Wood Style clones.

Mechanism Name: << Vessel's Rotten Wood >>
Rank: Passive - C Rank
Description: While this puppet was designed to be a scout, its wooden body was soaked into Dokueki Poison. In doing so, It has the ability through its Taijutsu, to rub off some of the Dokueki poison by paying 10 chakra additional cost together with the Taijutsu's cost sapping from the Puppeteer and only inflicting 1 tier of Paralysis. The poison is weaker through this puppet because it doesn't carry the Dokueki blood like Iriza or Iris does.


Mechanism Name: << Creeping and Bending >>
Rank: C
Description: This mechanism allows it to shift its gears and bolts around a bit to give it more flexible movement similarly to a snake. Before it activates, the gears would sound like from the puppet like its grinding against each other. This is the sound of the bolts being loosened by the gears for the snake like movement. This would allow Tita to increase her agility by [2], becoming very dodgy on the battle. However this ability would cost C rank of stamina and chakra which pulls from the puppeteer in order to shift such movement. This is often a move to be used to defend the puppet from being destroyed.


Mechanism Name: << Snake Slap Awroo >>
Rank: D
Description: This mechanism allows the extension of any limb on the puppet, as extra metal bars in every limb can mechanically add to the limb, folded back in safe spots behind every limb. This can be used to slap, punch, or even kick a enemy and Vessel's Rotten Wood can apply to this ability. D cost to Chakra and D cost to Stamina, 10 additional chakra cost of chakra if activating Vessel's Rotten Wood.

Mechanism Name: << Nail Gore >>
Rank: C
Description: This mechanism allows for Tita to eject her metal nails towards her opponent with the chakra strings attached to help control its protectory almost like its "homing" on its target but can still miss against very fast opponents. Cost C rank amount of chakra to use normally, and if desired, it can cost 10 additional amount of chakra to coat this attack with Vessel's Rotten Wood.

Mechanism Name: << Bloody Spike Dive >>
Rank: C
Description: Mechanisms activate within the legs of Tita, the gears cloaked in the puppeteers Chakra, Tita jumps very high as she would use the puppeteer's chakra to form a chakra formed nail spike, then coils around it like a snake as it goes diving towards the target, attempting to smash into the target. C ranked cost amount of chakra and stamina. Cannot apply Vessel's Rotten Wood.

pyrategross

Brooy

Hurrak
 
PostPosted: Wed Mar 30, 2022 3:15 pm
Here are some recommendations you should consider before final approval:
KibitzRajas

approved, thank you for the changes!


Vessel's Rotten Wood
tab Reduce additional C-rank chakra cost for 10 chakra additional cost. You are using a weaker poison in this mechanism. Doesn't sound too outstanding to offer to this change.

Creeping and Bending
tab I don't understand the note about there adding a B-rank cost. The mechanism is C-rank that boosts a stat by [2] points. I think this C-rank cost covers the change.

Snake Slap Awroo
tab The C and D rank costs would be better if you kept them at the same rate. Don't charge yourself more. Keep the technique at D-rank cost across the board. Remember to try to design techniques to work in a way that will withstand being used in separate posts.

Nail Gore
tab Same as above. Keep 1 C-rank cost. You don't need to double charge yourself for this.

Bloody Spike Dive - approved
tab
Sounds fine. Familiarize yourself with Complex and Spirital costs. I've never approved Complex mechanisms before.


Prince_yureil
Sorry about the wait. Thanks for the changes
 

Hurrak
Crew

Eternal Lop


Hurrak
Crew

Eternal Lop

PostPosted: Fri Apr 01, 2022 11:38 pm

Character: Sadayo Soga
Link to profile: [x]

Storm Debris and Hurricane Debris are the same. Range and rank are the only differences.

Name of Mechanism: Storm Debris
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: E-B
Mechanism Description: This device launches a mass of caltrops, totaling in the hundreds, skyward designed to fall like a black iron rain covering a span of 100 feet. Each caltrop is strung with a single paper bomb. The rain of twisted metal spikes can root into the ground with fully functioning paper bombs fluttering behind them. The user can prolong a fiery detonation. The user can detonate the entire lot of paper bombs for an additional [5] chakra cost in the initial post of activation or [1] post thereafter (for the same [5] chakra cost). Once the paper bombs explode, this rain of twisted metal spikes can become a rapid rain of fiery metal shrapnel.

Name of Mechanism: Hurricane Debris
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: B-S+
Mechanism Description: This device launches a mass of caltrops, totaling in the hundreds, skyward designed to fall like a black iron rain covering a span of 200 feet. Each caltrop is strung with a single paper bomb. The rain of twisted metal spikes can root into the ground with fully functioning paper bombs fluttering behind them. The user can prolong a fiery detonation. The user can detonate the entire lot of paper bombs for an additional [5] chakra cost in the initial post of activation or [1] post thereafter(for the same [5] chakra cost). Once the paper bombs explode, this rain of twisted metal spikes can become a rapid rain of fiery metal shrapnel.

Name of Mechanism: Consuming Caltrop Storm
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: B-S+
Mechanism Description: Device launches in a mass rain of metal caltrops with paper strung on each piece. The technique covers a span of 200 feet. The paper slips are disguised as paper bombs but are functioning fuuinjutsu that work as one unit to absorb a spiritual technique over a wide ride. The cost of launching this caltrop storm must match what is being consumed. The caltrops root into the ground and require force for removal. The fuuinjutsu can expel the technique within [5] posts but requires consumption of the activation of the puppet that initially launched this technique.


Name of Mechanism: Punching Bag
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: A-S+
Mechanism Description: This chakra mechanism activates a fuuin that drops a large cylindrical sandbag (with googly eyes) that expels a dust cloud with physical contact. The dust is tainted with a tiered gaseous toxin. The sandbag flops around before it naturally busts open or is broken by an opposing force. Applies 1 application of a crafted toxin on the post of deployment and the toxin endures for one more post thereafter. Applies tier 3 blindness up to coverage of 100 feet.


Name of Mechanism: Brighter Flash
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: B-S+
Mechanism Description: This mechanism cancels out incoming ninjutsu while being coupled with a disorienting flash of light.Sadayo is required to pay an equal amount of chakra to cancel out an incoming attack and in turn, a bright light flashes. Applies a higher tier of blindness correlating to rank.



pyrategross
Forewarned. I have more.

Brooy

DarkMockingbird
I quoted you ONLY so you can see these bun-crafted examples of mechanisms. You don't have to approve these.
 
PostPosted: Sun Apr 10, 2022 12:07 pm
Hurrak

Character: Sadayo Soga
Link to profile: [x]

Storm Debris and Hurricane Debris are the same. Range and rank are the only differences.

Name of Mechanism: Storm Debris
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: E-B
Mechanism Description: This device launches a mass of caltrops, totaling in the hundreds, skyward designed to fall like a black iron rain covering a span of 100 feet. Each caltrop is strung with a single paper bomb. The rain of twisted metal spikes can root into the ground with fully functioning paper bombs fluttering behind them. The user can prolong a fiery detonation. The user can detonate the entire lot of paper bombs for an additional [5] chakra cost in the initial post of activation or [1] post thereafter (for the same [5] chakra cost). Once the paper bombs explode, this rain of twisted metal spikes can become a rapid rain of fiery metal shrapnel.

Name of Mechanism: Hurricane Debris
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: B-S+
Mechanism Description: This device launches a mass of caltrops, totaling in the hundreds, skyward designed to fall like a black iron rain covering a span of 200 feet. Each caltrop is strung with a single paper bomb. The rain of twisted metal spikes can root into the ground with fully functioning paper bombs fluttering behind them. The user can prolong a fiery detonation. The user can detonate the entire lot of paper bombs for an additional [5] chakra cost in the initial post of activation or [1] post thereafter(for the same [5] chakra cost). Once the paper bombs explode, this rain of twisted metal spikes can become a rapid rain of fiery metal shrapnel.

Name of Mechanism: Consuming Caltrop Storm
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: B-S+
Mechanism Description: Device launches in a mass rain of metal caltrops with paper strung on each piece. The technique covers a span of 200 feet. The paper slips are disguised as paper bombs but are functioning fuuinjutsu that work as one unit to absorb a spiritual technique over a wide ride. The cost of launching this caltrop storm must match what is being consumed. The caltrops root into the ground and require force for removal. The fuuinjutsu can expel the technique within [5] posts but requires consumption of the activation of the puppet that initially launched this technique.


Name of Mechanism: Punching Bag
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: A-S+
Mechanism Description: This chakra mechanism activates a fuuin that drops a large cylindrical sandbag (with googly eyes) that expels a dust cloud with physical contact. The dust is tainted with a tiered gaseous toxin. The sandbag flops around before it naturally busts open or is broken by an opposing force. Applies 1 application of a crafted toxin on the post of deployment and the toxin endures for one more post thereafter. Applies tier 3 blindness up to coverage of 100 feet.


Name of Mechanism: Brighter Flash
Type of Mechanism: Regular
Tier of Mechanism: N/A
Mechanism's Rank: B-S+
Mechanism Description: This mechanism cancels out incoming ninjutsu while being coupled with a disorienting flash of light.Sadayo is required to pay an equal amount of chakra to cancel out an incoming attack and in turn, a bright light flashes. Applies a higher tier of blindness correlating to rank.



pyrategross
Forewarned. I have more.

Brooy

DarkMockingbird
I quoted you ONLY so you can see these bun-crafted examples of mechanisms. You don't have to approve these.


Approved  

DarkMockingbird
Crew

8,400 Points
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Hurrak
Crew

Eternal Lop

PostPosted: Sun Apr 10, 2022 12:21 pm
Type of Mechanism: Puppet: Bow Mechanism
Mechanism's Rank: D - A
Mechanism Description: It supplies a bow like device suitable for projecting techniques from Kyoukan Ya from a puppet. If this mechanism itself is used then it fires a volley of 10 chakra arrows at rank. The arrows are five feet in length with sizable chakra arrowheads.

▰Type of Mechanism: Multi Mass Projectile Shooter
▰Mechanism's Rank: B - S+
▰Mechanism Description: A mass chakra projectile firing mechanism designed to launch a specific count based on the amount of energy exerted through the strings. The projectiles are purely chakra based, multi-sided needle projections that fade after [4] posts. Should any amount of projections hit their target, they will pulsate and crackle with energy dealing disorienting surges of energy once a post. Sapping an opponent [20] stamina per post. A whopping 400 star-like needles fire with each activation. Cooldown [2] posts.

▰Type of Mechanism: Mass Projectile Shooter (modified of original mechanism)
▰Mechanism's Rank: D - A
▰Mechanism Description: A mass chakra projectile firing mechanism designed to launch a specific count based on the amount of energy exerted through the strings Projectiles are purely chakra based and shaped like 8 inch, dual-ended needles that fade after [2] posts. Should any amount of projections hit their target, they will pulsate and crackle with energy dealing disorienting surges of energy once a post. Sapping an opponent [20] chakra per post. 200 needles fire with each activation. On some puppets, this device may be on the end of certain extremities or fixed dead center of a puppet's form

Type of Mechanism: Glorified Grab
Mechanism's Rank: B-S+
Mechanism Description: A mechanical launcher that fires a bulky disc-shaped device. The device soars and disperses any crafted gaseous toxin from Sadayo’s inventory from its sides. To create a fog inflicting T2 blindness (unless the crafted toxin used already incorporates the blindness effect). The disc breaks mid-flight into a bola to grapple the opponent. The bola is wide enough to cover the opponent from shoulder to ankles. Capture inflicts the Grapple status at rank.

Type of Mechanism: Honeycomb
Mechanism's Rank: B - S+
Mechanism Description: This chakra mechanism is defensive in design. A set of black cables stretch from the puppet featuring collapsible claws that produce a chakra projection: numerous hexagonal tiles forming a honeycomb structure. A total of 5 cables capable of creating a wall ten feet wide, per rank (Max: 70 feet at S+ rank). Upkeep required after 2 posts.  
PostPosted: Sun Apr 10, 2022 1:01 pm
Hurrak
Type of Mechanism: Puppet: Bow Mechanism
Mechanism's Rank: D - A
Mechanism Description: It supplies a bow like device suitable for projecting techniques from Kyoukan Ya from a puppet. If this mechanism itself is used then it fires a volley of 10 chakra arrows at rank. The arrows are five feet in length with sizable chakra arrowheads.

▰Type of Mechanism: Multi Mass Projectile Shooter
▰Mechanism's Rank: B - S+
▰Mechanism Description: A mass chakra projectile firing mechanism designed to launch a specific count based on the amount of energy exerted through the strings. The projectiles are purely chakra based, multi-sided needle projections that fade after [4] posts. Should any amount of projections hit their target, they will pulsate and crackle with energy dealing disorienting surges of energy once a post. Sapping an opponent [20] stamina per post. A whopping 400 star-like needles fire with each activation. Cooldown [2] posts.

▰Type of Mechanism: Mass Projectile Shooter (modified of original mechanism)
▰Mechanism's Rank: D - A
▰Mechanism Description: A mass chakra projectile firing mechanism designed to launch a specific count based on the amount of energy exerted through the strings Projectiles are purely chakra based and shaped like 8 inch, dual-ended needles that fade after [2] posts. Should any amount of projections hit their target, they will pulsate and crackle with energy dealing disorienting surges of energy once a post. Sapping an opponent [20] chakra per post. 200 needles fire with each activation. On some puppets, this device may be on the end of certain extremities or fixed dead center of a puppet's form

Type of Mechanism: Glorified Grab
Mechanism's Rank: B-S+
Mechanism Description: A mechanical launcher that fires a bulky disc-shaped device. The device soars and disperses any crafted gaseous toxin from Sadayo’s inventory from its sides. To create a fog inflicting T2 blindness (unless the crafted toxin used already incorporates the blindness effect). The disc breaks mid-flight into a bola to grapple the opponent. The bola is wide enough to cover the opponent from shoulder to ankles. Capture inflicts the Grapple status at rank.

Type of Mechanism: Honeycomb
Mechanism's Rank: B - S+
Mechanism Description: This chakra mechanism is defensive in design. A set of black cables stretch from the puppet featuring collapsible claws that produce a chakra projection: numerous hexagonal tiles forming a honeycomb structure. A total of 5 cables capable of creating a wall ten feet wide, per rank (Max: 70 feet at S+ rank). Upkeep required after 2 posts.


Approved  

DarkMockingbird
Crew

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Evil Toaster Yokai

Distinct Hunter

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PostPosted: Sun Apr 30, 2023 2:09 pm

Character: Kuma Mori
Link to profile: [x]

Puppet Name: Golem
Puppet Tier: 2
Puppet Appearance: Kuma’s first sub-humanoid puppet, Golem stands slightly taller than 7 feet, the majority of its size granted from its elongated torso. Golem’s arms are long enough that they reach down and touch the floor when at rest. Golem’s arms are also incredibly thick to match their length, approximately 12” in diameter (so a circumference around 38”). Its appearance resembles more of a gorilla than a human, but without a well defined head. Instead, its shoulders are mounted with a dome-like structure with very little defined features outside of two carvings that are meant to appear as eyes.

Golem’s torso and legs are composed almost entirely of sturdy wood, with the exception of a metallic track circling its chest in line with its arms/shoulders, allowing for a full 360 degree range of motion specifically for its arms. Its head and arms are entirely metallic.
Puppet Description:
Mechanism Summary:
[Unique] Guardian [C-A]: A large chakra shield that is formed by slamming both arms together and having them pop open (in half, vertically). A chakra barrier stretches out from these openings creates a 10x10 wall to defend against an oncoming attack. A chakra battery can be slotted into the puppet to fuel this mechanism, otherwise it drains chakra from the puppeteer to activate. After the Guardian mechanism has been used, it requires a minimum of 1 post to recharge, or 3 to fully replenish. If it is used before it is fully replenished, the mechanism will function as normal, but is destroyed in the process and must be repaired outside of combat to use again.
[Unique] Smokescreen [E-C]: A mechanism hidden underneath the dome-like head of the Golem. The Golems “head” extends upward, suspended by a mechanical pillar to prevent it from flying completely off of the puppet (think rock-em-sock-em), revealing several port holes circling both the underside of the dome and the surface it sat upon. From these ports, a large volume of thick vapor is expelled violently, resulting in a smokescreen that expands outward in all directions by 20 feet per rank. Visibility within the vapor is reduced, akin to Tier 1 blindness.
[Unique] Bullroarer [A]: With arms held horizontally, panel’s on the front and back of the Golem’s hands open to reveal a series of small, awkwardly shaped holes. The arms then swing in a full circle around the Golem rapidly. As the air passes through the openings, it produces a loud ringing sound that travels through the area, audible up to 100 feet in all directions. The volume and pitch of the sound it produces. Kuma can use this ringing noise as an auditory-trigger for appropriate Genjutsu, and those that are affected by Genjutsu that used this sound as a trigger inflict Mental Stress at [1] Rank higher.


pyrategross

Brooy

Hurrak
 
PostPosted: Sat May 06, 2023 11:24 am
Quote:
Submitting this as a chance encounter/puppet under the tamer-puppeteer cross class ability.


Character: Kazuki Inuzuka
Link to profile: [x]
Puppet Name: Tomoru
Puppet Tier: 2
Puppet Appearance: [x]
Puppet Description: Designed and crafted by Kazuki, this puppet is modeled after a beagle puppy and comprised primarily of maple wood.
Mechanism Summary:
Bark Box {Unique | E|: A small speaker system built into the front of Tomoru's chest, allowing it to produce barks, growls, and other various dog noises.
Olfactory Sensor {Unique | D}: Designed to resemble a dog's nose, this sensor allows Tomoru to recognize smells and hone in on unique elements.
Retractable Claws {Unique | D}: Contained within each of Tomoru's paws are a set of small claws that can be deployed and sheathed at will.
Fluid Dispenser {Unique | D}: Hidden between Tomoru's back legs is a small retractable nozzle. This allows it to dispense a liquid with a very distinct odor that's useful in tracking and marking one's territory.

Pet Name: Tomoru
Nickname: Tomo
Age: 4
Species: Puppet (Chance Encounter)
Height: 9 in.
Weight: 12 lbs.
Physical Features: Comprised primarily of lightly tanned wood, with dark brown stain used on ears and tail.

TA Invested: 4
Chakra: 450
Stamina: 450
Chakra Elements: Doton + Raiton
Enhanced Sense: Smell
Mirrored Techniques: Ninjutsu, Taijutsu, Bukijutsu
Mirrored Stats: Strength: 0 | Speed: +1 | Agility: +1 | Endurance: 0
Total Activation: 2
Tamer Attribute: N/A

Personality: In general, Tomoru presents as a friendly and energetic pup, always eager to meet new people. However, when threatened, he can become aggressive and never shies away from a fight, despite his small stature. Regardless of his demeanor at any given time, his most consistent trait is his undeniable loyalty, faithfully standing by his master's side through thick and thin.
Background: Tomoru's existence began as nothing more than a simple wooden toy, something given to Tomoru by his mother as a means of comfort. However, a chance encounter with one of Konoha's most accomplished puppeteers would open a new avenue for the pair. Through innovative puppetry and tireless effort, he was given new form and brought into the world as a fully autonomous being. Continuing to serve as Kazuki's faithful companion, he is never found far from his master's side and happily assists him in all his shinobi duties.


pyrategross

Brooy

Hurrak
 

Stumpleton

Mega Waffles


Evil Toaster Yokai

Distinct Hunter

2,350 Points
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  • Hygienic 200
  • Treasure Hunter 100
PostPosted: Sat May 06, 2023 4:08 pm
Character: Kuma Mori
Link to profile: [x]

Puppet Name: Boombot
Puppet Tier: 1
Puppet Appearance: Boombot is a rather small, very unorthodox looking puppet. Its body is a 1.5ft diameter sphere of wood, with the front of the sphere missing a third of its surface, which has been replaced with a large, metallic set of jaws. A pair of googly-eyes have been grafted to the front. A pair of simple, rounded slabs of wood have been attached to the bottom portion of the sphere to serve as feet, and a length of rope has been inserted into a hole at the top of the sphere that appears to serve no purpose. That is all. No head, no arms, no hands or legs. Just a ball with feet. All in all, this puppet has clearly been made with cheap, easy to acquire materials.
Puppet Description:
Mechanism Summary:
[Unique] Ignition | C Rank: An internal mechanism comprising a flint and a striker. All this does is generate a shower of sparks within the puppet in order to detonate the gas canister contained within its body, resulting in a 30ft wide, C-Rank explosion.
[Unique] Locking Jaw | Rank E - C: Rather than utilizing the basic combat grapple, this mechanism allows Boombot to grapple onto its target by biting them with its metallic jaws, which then are locked shut. This specialized grappling mechanism makes it 1 rank harder to break free.

Puppet Name: Badin
Puppet Tier: Tier 1
Puppet Appearance: Badin is a small, thin looking puppet comprising of wood and small metal joints. There is paint to give color to the creation. Badin stands roughly 3 feet tall, with limbs and a torso that are disproportionately small compared to its bulbous head. The body is painted a mix of red and black to mimic a traditional jester motif. The face is decorated with a similar aesthetic in mind, though it only covers the upper portion of the face in a mask-like design. The head is adorned with a decorative wooden hat that was carved in such a way that there is a three-pronged protrusion from the top that extends in three separate directions, appearing to be meant as a silly looking hat. There are bells attached to each end of the hat that jingle as the puppet moves. Badin's hands and feet are crude designs and are solid wood without any fingers or toes, outside of individual thumbs. There is a hinge in the middle of the hands that allows for the ability to grip things, despite its lack of usable digits.
Puppet Description:
Mechanism Summary:
[Unique] Whirligig | Rank E: This mechanism is triggered by attaching a chakra string to the center of the wooden hat. Badin’s head becomes detached from its body and a pair of ports open up on opposite ends of the head, which then release a duo of thin chakra blades that extend roughly 1ft each. The spherical portion of the head, now adorned with chakra blades, begins rapidly rotating, turning the head into a whirring saw, that can then be maneuvered independently of the puppets body. This saw can be used for Basic Complex strikes, or in conjunction with other techniques if applicable.
[Unique] Something up its Sleeve | Rank E - C: A mechanism hidden on the “wrists” of both arms. When activated, this mechanism will cause one of the hands (depending on the chosen arm) to pop off, attached to a thin cord traveling up the hollowed out limbs. From the opening revealed, a barrage of chakra needles, 20 needles per rank, are launched, traveling up to 10 feet per rank.


pyrategross

Brooy

Hurrak
 
PostPosted: Sat May 06, 2023 4:21 pm
Stumpleton

Evil Toaster Yokai


Approved. Go bananas  

Hurrak
Crew

Eternal Lop

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