Name: Orannis Tazon
Occupation: Bounty Hunter.
Title: God Of The Blinding Ray
Age: 1519
Height: 6'0
Weight: 129 IBLS
Sex: Male
Race: Ray (Celesti)
Appearance:
His most comfortable choice of clothing, but he wears all sorts of other kinds of wear.
Weapon(s):
His own body,
Metsubo-
Given to him by Xion Arcadia. The blade emits a light purple glow, it is similar in length to Despair, four foot blade and a one foot long hilt, all together it is 5 feet long and 8 inchs in width. The blade has magical properties such as it being able to make vines fire from the blade itself to root it's enemies. -Note- The plant like element is MAGIC so its not as delicate the real thing.
Null-
The Null is a "gun" like weapon created by Orannis himself, the easy to hold, light weight weapon is no larger this Orannis' two hands, holding 18 rounds and firing mana nulling pellets (The pellets are non-lethal and travel at 509 feet per second.) which release on impact a bio-chemical substance that will swiftly seep into the Cloth/Skin/Armor. The chemical nulls mana flow through the item/person, leaving them mana less (5 turns) Orannis has perfected the Mana Draining Cannon and made this weapon his own. Orannis carries two more clips with him at all times.
Hell's Forge-
A Rapier given to him by Kiro Eleric Hoto I a brother to Orannis and close friend, he will never forget him, the Rapier is usually at his left hip, the blade is 2.5 centimetres in width, sharply pointed sword with a blade at least 90 centimetres in length, the Hell's Forge has a vine like hand guard.
Hell's Forge: A rapier, black blade, its back jagged, red glowing inscriptions, Red vines wrapping handle.
Element: Darkness
Vines that are razor sharp may attack from beneath, similar to the Metsubo in ability.
Despair X-
After being within the original Despair, Orannis was pretty familiar with the mechanics of the three runed sword. Now Orannis has recreated his former prison into a weaker in magical abilities but perfect for melee combat. The Despair-x, DX for short has one small rune at the hilt. Similar to Orannis' own runes, it is divided in halfs. One Rune, Half/Half.
Like the original Despair, the DX has a mind of it's own and will protect Orannis in the thick of battle. In its' own AI it is exactly the same as the original Despair. But as for looks, it is completely different. The Blade is a modern looking Katana. With counter slots for blades to get stuck within the DX and the blade only being 3 feet long plus 6 more inches into the hilt, it is an easy and light weight blade. The DX is usually held at Orannis' left side.
The material is created out of solid Atitanisium meaning it's extremely durable, also like all of Orannis' creations, it has a high tolerence to intense heat.
<img src="http://img.photobucket.com/albums/v60/DEMONHAWK/uc1258.jpg" alt="Image hosted by Photobucket.com">
Main Element(s): Light/Wind
Power(s): Orannis has total control over light and wind, he may summon wind and light as he pleases, his power of light usually comming from the sun itself. The wind though is a simple natural talent of sorts. When fused with Despair, his elemental power doubles, being able to use alot more elements then he normally does . For those who felt that Orannis can not absorb elements, this is a fact which I go by, I didn't think you all would need to be fed, damn you and you're non-surprise wanting ways.
Orannis has full control of his runes, except for the 5 second premonition which comes natural with his runes.
The runes use all and conjure all forms of elements.
As for absorbing elements, how do you think his runes refill? Orannis can use empty runes to his advantage when the enemy uses elements against him which could come in handy all the time.
He is now fused with the blade and is Whole. He may create rune's for deffence or offence. He also doesn't need the sun any longer to use Light element, he can use it by feeding off of other light sources.
When Orannis has run out of runes, or when he has finally been destroyed (Physicaly) His Ray mode is released, the true Sun Ray is released, a Plasma figure all in bright white, temperatures reaching up to 3300 degrees in a 24 feet radius, his only element he would be able to use here would simply be light and fire, after 12 turns in Ray mode, Orannis would go NOVA automaticaly, he would obviously be unstable.
Orannis may not look old but he is well over a thousand years of age. His memories stretch far. With all the knowledge he has gained in his lifetime, it is safe to assume in his time of inprisonment inside Demi Retlah. He has grown to hone some Psionic abilities.
Orannis was never big on the ability, but he was certainly able to master Psychokinesis. The rest is a blur to him.
NOVA:
This SUICIDE move involves in an extremely powerful non-elemental blast that can raise anything in a 10 mile radius, the blast would drain Orannis of all his powers then fire it in all directions, sort of like an atom bomb, the blast moving at 1000 feet per second.
Personality: Orannis is straight up selfish.
Bio: Orannis was imprisoned within a simpleton halfling named Demi, he was stuck there for quite' awhile and boy did he hate it. Now that Demi was dead, Orannis would rise once more to reclaim his ******** sword. That is his main objective as of now. Reclaim Despair, and fuse it within himself.
After a harsh first battle with Anita Lefroy, Orannis has fused with his other half and is now back to his original state. The Destroyer.
Samusun:
Samusun Version .1
The Samusun are Orannis' Mecha henchmen and are also Guardians of the Case and bridge to the main temple. They are AI Mecha. There thick steel armored bodies are layered with the same magic compound as the Case, resistant to insane temperatures. Such as Heat and Cold.
They "stand" at 18 feet high, there means of movement is hovering. They weigh about 6 tons each. There are also only FOUR of them.
Each Samusun carries with them a heavy a** thick katana. Hilt 6 feet, the blade is aabout 19 feet in length and 7 in width, always carried in there right hand. In their left hand they carry a huge ol' shield 10 feet long and 5 feet in width, 4 feet thick.
Samusun Version 1.1 A.K.A. Basta
The Basta is Orannis' newest creation, it stands at a high 10 feet tall, only weighing about half a ton and still extremely fast on ground moving up to speeds of 230 MPH, it cannot fly or hover. It's left arm is a powerful non-elemental mana destroyer, which when hit will anhilate one's Magic abilities for quite sometime ((8 turns)). This arm may also dub as a club of sorts.
It's right arm is a simple poorly made hand, thin and flexible, the claws are sharp and are charged with over 1000' volts of electricity.
Its skull which is pretty much were the "brain" of this Basta unit is at, is heavily protected, red piercing mechanical eyes able to use infered, heatsignature, nightvision, and x-rays.
The magic mythril is immune to heat and freezing elements.
When in close combat Basta may give off a potent amount of Gama rays.
Left Arm- Mana Draining Canon
Right Arm- The Paralyzer
Head Case- Gamaray holder
Orannis only has TWO of these.
The A.D.A.M.
Ragnarok Dragon-
This is the biggest creation Orannis has ever made, aidded with the help of A.D.A.M. he was able to create an eighty foot behemoth. It has an arsenal like no other mecha.
For starters, the skull of the RD does not have horns for no reason, the horns send out disruptive signals which scrambles all sorts of frecuencies. It may be turned on and off at will.
On it's left shoulder there is a partical cannon, after charging (three turns) It is capeable of unleashing a blast large enough to disintegrate a four story building the power for this cannon is fed from four thick wires that seep into the back of the monster.
On that same arm the hand is a mixture of different sized massive blades which are sharp enough to cut through stone in one sweep. Also it may dub for tunneling, the wrist being flexible enough to have the whole hand spin at a deadly speed. The Arm alone is 45 feet long.
Blade 1- 13 feet long
Blade 2- 23 feet long
Blade 3- 19 feet long
Blade 4- 16 feet long
The right arm of the RD is an estimated 30 feet long with a hooked claws at the hand of it, curved and rtractable, able to be shot to hook against objects and reel them inward, a range of 298 feet. It is able to lift and carry over 200 ton.
It's mid section has two thick sharp pincers used for digging. One of the main functions for the RD is to create massive tunnels for allies to move into and this is how it begins. By beating the ground with the pincers then using the left arm to create the tunnel.
Just a little bit above the pincers is the pubus area, were it may open to hold up to 7 people.
It is slow on land alone, but is extremely fast in water and underground. The tail is what helps it move through both water and earth.
The tail is about equivelent to its own height. Sharp spikes dwell about the tail, it is also a spinner, dubbing it also as a massive drill.
The RD's chest is also a weapon. the volley ball sized orbs on either side of the chest open up to release a mess of radiation, strong enough to kill anyone who breathes it in a matter of minutes. (4 turns)
It also has three different vision types. Infared- X-ray - and normal.
As all of Orannis' creations, the RD is immune to intense heat and overheating for that matter. It is also made of the same material the A.D.A.M. is.
There only exists two of these. One which patrols the Canyons of the Temple of the Sun.
And one which is nested deep under the Crater at the Black Sun
A.G.S.U. -
Anti-Gravity Speed Unit.
Standing at 5'0 with upgraded Atitanisium armor that can take the intense pressure of powerful gravitational pulls. The AGSU is created by Orannis to oppose weak Planewalkers and your everyday fighter.
Weighing only at 218 pounds the light mech could move up to speeds of 120 MPH. It only weapons are it's fists and legs.
The antennas on the AGSU can cut off mana power in a 20 foot radius, The hands of the AGSU have mechanisims that move against gravity, with a pinch of magic the AGSU is capeable of strengthening the pull of gravity in a 100 foot radius, anything near it could move slower, or faster, float, or get crushed. AGSU has is able to have a strong enough pull to disrupt particles that are not on ground level if caught in the pull atleast.
The AGSU may turn both Anti-Mana and Anti-Gravity at any time. But has a limited battery supply on the Anti-Gravity mechanisim. Only being able to use it for shot periods of time.
(Once on it only lasts for 3 turns before shutting off)
It's legs have built in thrusters that can send the AGSU moving at 320 MPH in the sky and if lucky enough skidding about on the ground.
As all of Orannis' creations this mecha has a high resistance to heat.
Orannis has begun producing these and has exactly 4 of them.
Storm Juggernaut-
The Storm Juggernaut is one of the NEWEST and Biggest creation Orannis has created. The Storm Juggernaut is a towering 120 feet tall, weighing over dozens of ton the massive mecha has an antire arsenal to destroy entire cities.
The Storm Juggernaut can either be piloted or switched onto AI, the AI though lacks the intelligence the rest of Orannis' creations have though which may cause stalling in heated situations and clumsy movements. Being so tall and heavy also contributes to the Storm Juggernaut's slow speed, even though each foot step can close ALOT of distance, it is still a slow mover.
Best used at long range the cannons which stretch out of on top of the Mecha for several yards, has the range of over a mile. Being able to launch anysort of projectile and explosives it simply depends on what the owner will use for ammo, the torso limbs of the Storm Juggernaut also carry large shelled concealing gattling guns that can fire over 10 rounds per second. (Imagine the size of each round ._. ) Which makes the Storm Juggernaut a tough beast to attack at a distance.
As ALL of Orannis' creations the Storm Juggernaut has been modified to take intense heat, which also makes it even deadlier since it would take awhile for the Storm Juggernaut to overheat.
The Storm Juggernaut is made out of a thicker form of Atitanisium, making it even harder to make even a scrath on the mecha.
Orannis has only one Storm Juggernaut and it is under the control of
Karasen Kanaraku
Blade Mech-
This 234 pound AI mecha is perfect for the Ideal melee fighter. Having blades for legs and it's right arm having a retractable 3 foot blade, it can make a formidable close up fighter.
Height- 8'0
Weight- 234
Right/Left legs (Blade lengths) - 4 feet 8 inchs.
Right Arm Retractable Blade- 3 feet
The Blade is comletely blind, well as in not using the same vision like the rest of Orannis' creations. It reacts to sound and vibrations. Moving at 430 MPH at top speed by air seeing as how it had blades for legs and making little to no noise, probably the quitest of all of his creations, the Blade is perfect for assassinations and infiltration. Clawed fingers and made from a lighter version of Atitanisium, making it very resistant to heat and harder for it to overheat.
104 Blades
100 Are under the control of Karasen Kanaraku.
The four are under Orannis' control.
Occupation: Bounty Hunter.
Title: God Of The Blinding Ray
Age: 1519
Height: 6'0
Weight: 129 IBLS
Sex: Male
Race: Ray (Celesti)
Appearance:
His most comfortable choice of clothing, but he wears all sorts of other kinds of wear.
Weapon(s):
His own body,
Metsubo-
Given to him by Xion Arcadia. The blade emits a light purple glow, it is similar in length to Despair, four foot blade and a one foot long hilt, all together it is 5 feet long and 8 inchs in width. The blade has magical properties such as it being able to make vines fire from the blade itself to root it's enemies. -Note- The plant like element is MAGIC so its not as delicate the real thing.
Null-
The Null is a "gun" like weapon created by Orannis himself, the easy to hold, light weight weapon is no larger this Orannis' two hands, holding 18 rounds and firing mana nulling pellets (The pellets are non-lethal and travel at 509 feet per second.) which release on impact a bio-chemical substance that will swiftly seep into the Cloth/Skin/Armor. The chemical nulls mana flow through the item/person, leaving them mana less (5 turns) Orannis has perfected the Mana Draining Cannon and made this weapon his own. Orannis carries two more clips with him at all times.
Hell's Forge-
A Rapier given to him by Kiro Eleric Hoto I a brother to Orannis and close friend, he will never forget him, the Rapier is usually at his left hip, the blade is 2.5 centimetres in width, sharply pointed sword with a blade at least 90 centimetres in length, the Hell's Forge has a vine like hand guard.
Hell's Forge: A rapier, black blade, its back jagged, red glowing inscriptions, Red vines wrapping handle.
Element: Darkness
Vines that are razor sharp may attack from beneath, similar to the Metsubo in ability.
Despair X-
After being within the original Despair, Orannis was pretty familiar with the mechanics of the three runed sword. Now Orannis has recreated his former prison into a weaker in magical abilities but perfect for melee combat. The Despair-x, DX for short has one small rune at the hilt. Similar to Orannis' own runes, it is divided in halfs. One Rune, Half/Half.
Like the original Despair, the DX has a mind of it's own and will protect Orannis in the thick of battle. In its' own AI it is exactly the same as the original Despair. But as for looks, it is completely different. The Blade is a modern looking Katana. With counter slots for blades to get stuck within the DX and the blade only being 3 feet long plus 6 more inches into the hilt, it is an easy and light weight blade. The DX is usually held at Orannis' left side.
The material is created out of solid Atitanisium meaning it's extremely durable, also like all of Orannis' creations, it has a high tolerence to intense heat.
<img src="http://img.photobucket.com/albums/v60/DEMONHAWK/uc1258.jpg" alt="Image hosted by Photobucket.com">
Main Element(s): Light/Wind
Power(s): Orannis has total control over light and wind, he may summon wind and light as he pleases, his power of light usually comming from the sun itself. The wind though is a simple natural talent of sorts. When fused with Despair, his elemental power doubles, being able to use alot more elements then he normally does . For those who felt that Orannis can not absorb elements, this is a fact which I go by, I didn't think you all would need to be fed, damn you and you're non-surprise wanting ways.
Orannis has full control of his runes, except for the 5 second premonition which comes natural with his runes.
The runes use all and conjure all forms of elements.
As for absorbing elements, how do you think his runes refill? Orannis can use empty runes to his advantage when the enemy uses elements against him which could come in handy all the time.
He is now fused with the blade and is Whole. He may create rune's for deffence or offence. He also doesn't need the sun any longer to use Light element, he can use it by feeding off of other light sources.
When Orannis has run out of runes, or when he has finally been destroyed (Physicaly) His Ray mode is released, the true Sun Ray is released, a Plasma figure all in bright white, temperatures reaching up to 3300 degrees in a 24 feet radius, his only element he would be able to use here would simply be light and fire, after 12 turns in Ray mode, Orannis would go NOVA automaticaly, he would obviously be unstable.
Orannis may not look old but he is well over a thousand years of age. His memories stretch far. With all the knowledge he has gained in his lifetime, it is safe to assume in his time of inprisonment inside Demi Retlah. He has grown to hone some Psionic abilities.
Quote:
Psionics is the alleged power of mind over matter. Supposed Psionic powers include psychometabolism, psychoportation, psychokinesis, meta creativity, clairsentience, and telepathy.
Orannis was never big on the ability, but he was certainly able to master Psychokinesis. The rest is a blur to him.
Quote:
Psychokinesis (literally "mind-movement" wink or PK is the more commonly used term today for what in the past was known as telekinesis (literally "distant-movement" wink . It refers to the psi ability to influence the behavior of matter by mental intention (or possibly some other aspect of mental activity) alone.
NOVA:
This SUICIDE move involves in an extremely powerful non-elemental blast that can raise anything in a 10 mile radius, the blast would drain Orannis of all his powers then fire it in all directions, sort of like an atom bomb, the blast moving at 1000 feet per second.
Personality: Orannis is straight up selfish.
Bio: Orannis was imprisoned within a simpleton halfling named Demi, he was stuck there for quite' awhile and boy did he hate it. Now that Demi was dead, Orannis would rise once more to reclaim his ******** sword. That is his main objective as of now. Reclaim Despair, and fuse it within himself.
After a harsh first battle with Anita Lefroy, Orannis has fused with his other half and is now back to his original state. The Destroyer.
Samusun:
Samusun Version .1
The Samusun are Orannis' Mecha henchmen and are also Guardians of the Case and bridge to the main temple. They are AI Mecha. There thick steel armored bodies are layered with the same magic compound as the Case, resistant to insane temperatures. Such as Heat and Cold.
They "stand" at 18 feet high, there means of movement is hovering. They weigh about 6 tons each. There are also only FOUR of them.
Each Samusun carries with them a heavy a** thick katana. Hilt 6 feet, the blade is aabout 19 feet in length and 7 in width, always carried in there right hand. In their left hand they carry a huge ol' shield 10 feet long and 5 feet in width, 4 feet thick.
Samusun Version 1.1 A.K.A. Basta
The Basta is Orannis' newest creation, it stands at a high 10 feet tall, only weighing about half a ton and still extremely fast on ground moving up to speeds of 230 MPH, it cannot fly or hover. It's left arm is a powerful non-elemental mana destroyer, which when hit will anhilate one's Magic abilities for quite sometime ((8 turns)). This arm may also dub as a club of sorts.
It's right arm is a simple poorly made hand, thin and flexible, the claws are sharp and are charged with over 1000' volts of electricity.
Its skull which is pretty much were the "brain" of this Basta unit is at, is heavily protected, red piercing mechanical eyes able to use infered, heatsignature, nightvision, and x-rays.
The magic mythril is immune to heat and freezing elements.
When in close combat Basta may give off a potent amount of Gama rays.
Left Arm- Mana Draining Canon
Right Arm- The Paralyzer
Head Case- Gamaray holder
Orannis only has TWO of these.
The A.D.A.M.
Ragnarok Dragon-
This is the biggest creation Orannis has ever made, aidded with the help of A.D.A.M. he was able to create an eighty foot behemoth. It has an arsenal like no other mecha.
For starters, the skull of the RD does not have horns for no reason, the horns send out disruptive signals which scrambles all sorts of frecuencies. It may be turned on and off at will.
On it's left shoulder there is a partical cannon, after charging (three turns) It is capeable of unleashing a blast large enough to disintegrate a four story building the power for this cannon is fed from four thick wires that seep into the back of the monster.
On that same arm the hand is a mixture of different sized massive blades which are sharp enough to cut through stone in one sweep. Also it may dub for tunneling, the wrist being flexible enough to have the whole hand spin at a deadly speed. The Arm alone is 45 feet long.
Blade 1- 13 feet long
Blade 2- 23 feet long
Blade 3- 19 feet long
Blade 4- 16 feet long
The right arm of the RD is an estimated 30 feet long with a hooked claws at the hand of it, curved and rtractable, able to be shot to hook against objects and reel them inward, a range of 298 feet. It is able to lift and carry over 200 ton.
It's mid section has two thick sharp pincers used for digging. One of the main functions for the RD is to create massive tunnels for allies to move into and this is how it begins. By beating the ground with the pincers then using the left arm to create the tunnel.
Just a little bit above the pincers is the pubus area, were it may open to hold up to 7 people.
It is slow on land alone, but is extremely fast in water and underground. The tail is what helps it move through both water and earth.
The tail is about equivelent to its own height. Sharp spikes dwell about the tail, it is also a spinner, dubbing it also as a massive drill.
The RD's chest is also a weapon. the volley ball sized orbs on either side of the chest open up to release a mess of radiation, strong enough to kill anyone who breathes it in a matter of minutes. (4 turns)
It also has three different vision types. Infared- X-ray - and normal.
As all of Orannis' creations, the RD is immune to intense heat and overheating for that matter. It is also made of the same material the A.D.A.M. is.
There only exists two of these. One which patrols the Canyons of the Temple of the Sun.
And one which is nested deep under the Crater at the Black Sun
A.G.S.U. -
Anti-Gravity Speed Unit.
Standing at 5'0 with upgraded Atitanisium armor that can take the intense pressure of powerful gravitational pulls. The AGSU is created by Orannis to oppose weak Planewalkers and your everyday fighter.
Weighing only at 218 pounds the light mech could move up to speeds of 120 MPH. It only weapons are it's fists and legs.
The antennas on the AGSU can cut off mana power in a 20 foot radius, The hands of the AGSU have mechanisims that move against gravity, with a pinch of magic the AGSU is capeable of strengthening the pull of gravity in a 100 foot radius, anything near it could move slower, or faster, float, or get crushed. AGSU has is able to have a strong enough pull to disrupt particles that are not on ground level if caught in the pull atleast.
The AGSU may turn both Anti-Mana and Anti-Gravity at any time. But has a limited battery supply on the Anti-Gravity mechanisim. Only being able to use it for shot periods of time.
(Once on it only lasts for 3 turns before shutting off)
It's legs have built in thrusters that can send the AGSU moving at 320 MPH in the sky and if lucky enough skidding about on the ground.
As all of Orannis' creations this mecha has a high resistance to heat.
Orannis has begun producing these and has exactly 4 of them.
Storm Juggernaut-
The Storm Juggernaut is one of the NEWEST and Biggest creation Orannis has created. The Storm Juggernaut is a towering 120 feet tall, weighing over dozens of ton the massive mecha has an antire arsenal to destroy entire cities.
The Storm Juggernaut can either be piloted or switched onto AI, the AI though lacks the intelligence the rest of Orannis' creations have though which may cause stalling in heated situations and clumsy movements. Being so tall and heavy also contributes to the Storm Juggernaut's slow speed, even though each foot step can close ALOT of distance, it is still a slow mover.
Best used at long range the cannons which stretch out of on top of the Mecha for several yards, has the range of over a mile. Being able to launch anysort of projectile and explosives it simply depends on what the owner will use for ammo, the torso limbs of the Storm Juggernaut also carry large shelled concealing gattling guns that can fire over 10 rounds per second. (Imagine the size of each round ._. ) Which makes the Storm Juggernaut a tough beast to attack at a distance.
As ALL of Orannis' creations the Storm Juggernaut has been modified to take intense heat, which also makes it even deadlier since it would take awhile for the Storm Juggernaut to overheat.
The Storm Juggernaut is made out of a thicker form of Atitanisium, making it even harder to make even a scrath on the mecha.
Orannis has only one Storm Juggernaut and it is under the control of
Karasen Kanaraku
Blade Mech-
This 234 pound AI mecha is perfect for the Ideal melee fighter. Having blades for legs and it's right arm having a retractable 3 foot blade, it can make a formidable close up fighter.
Height- 8'0
Weight- 234
Right/Left legs (Blade lengths) - 4 feet 8 inchs.
Right Arm Retractable Blade- 3 feet
The Blade is comletely blind, well as in not using the same vision like the rest of Orannis' creations. It reacts to sound and vibrations. Moving at 430 MPH at top speed by air seeing as how it had blades for legs and making little to no noise, probably the quitest of all of his creations, the Blade is perfect for assassinations and infiltration. Clawed fingers and made from a lighter version of Atitanisium, making it very resistant to heat and harder for it to overheat.
104 Blades
100 Are under the control of Karasen Kanaraku.
The four are under Orannis' control.
-Note- Death is only the begining for a Ray
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