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Roleplay Character Dump
I'm not always in the mood to roleplay as Ran. Sometimes I want to roleplay as someone else. There may be other versions of Ran I want to roleplay as. For all of those, this is what this place will be for, both for reference for me and for anyone els
User ImageName: Sky Law

Age: Unknown [Acts in mid-20s]

Gender: Female

Species: Human

Orientation: Not Interested

Occupation: Blacksmith/Proprietess/Archer/Swordswoman

Manner of Speech: Laidback. Speech color is Red

Brief Background:

Sky is a blacksmith, first and foremost. She knows how to wield a hammer well, and is most at ease around a forge or fire.
She was once the participant of a large-scale battle to determine whosoever holds power in a far-off land. With her skills, her master won. As she was at the time a servant spirit called out to aid those who call them, she was destined to return from where she came. That changed when her master used his power to make her mortal. The "spirit" of her remains where she came from, but her "self" now lies on the world as a flesh-and-blood being, for how long, she does not know herself.
At times, she travels the planes of the world (as the one who released her soon died after due to the strain of the power), putting aside the knowledge and skills she used back then to win to do what she does at heart: forge weapons so other people may have the chance to take center stage. It is what she wanted back when she was alive long ago before she became a servant spirit, and it is what she wants now.
At other times, she stays at the tavern she had created from knowledge she had gleaned from another participant who she had admired, another great smith in his time. This was her way of showing respect, as that person had returned from where they were all summoned from.
Her skill may have rusted, but time can never compete against the whetstone of her ideals. When it comes down to it, she can call upon what she knew before and fight for her ideals.

Personality:

Sky has always done things on whim, acting on her own accord, even when she was in that war. She would be, in a nutshell "that tough love older sister": she won't sugarcoat it, and she will definitely beat you up if you screw up. Still, she's all about helping you grow...if you survive that is. It's probably because she takes relationships as how one forges: beat the crap out of them, show some love, then beat the crap out of them more until they come out better.

Strengths:
She was summoned in the form she had when she was in her prime, and even through time, her form and physical fitness didn't change.
She is a weaponsmith with a large repository of weapons stored away for her disposal in her personal armory, although she rarely uses most of her weapons. That reason being is that she has the ability during battle to copy the weapon of her opponent if she can grasp her mind as to the construct of their weapon, and turn their weapon against them, with her own flair attached. This ability rarely fails, as she has managed to study legendary and incorporeal weapons as well.
She does create one-off weapons, and usually she fights with those. These weapons she usually enchants to what she needs them to be at the time.
Her archery is precise, having fought in various situations. She is no slouch in close quarters either.
The hammer she uses in smithing is called MJ, modeled after Mjolnir. She always carries it around, and when she is angry, she throws it with enough force to cause a quake.

Weakness:
The drawback of her ability is that she needs time to study the weapon. If she can see the weapon in action, then she may have an idea. Weapons that constantly shift, or weapons that are born out of pure magic without any real form are out of her capability. The weapons she made are perfect replicas as to how she sees it AT THAT POINT IN TIME. Any changes to the weapon her opponents hold do not hold with her, and she would need to repeat the process once more.
Her mana supply is limited, but she has measures to reduce the cost of magic. This does make her vulnerable however, to some degree, when she is using her magic.
She has a love for sweet things, and does get easily disrtacted at times by them. It won't affect her if she is in a battle, though she might waver if one was to fight her on top of a giant mountain of ice cream.
She hates the cold, so the aforementioned ice cream fight is paradoxical in itself.
She loves ice cream.

Trump Card: Unlimited Blade Works
She chants for 3 turns, calling upon the pinnacle of thaumaturgy, Once it is finished, the battlefield, no matter what it is, changes. It turns into a desolate plane with gears above in a twilight sky, and an infinity of weapons strewn all over the landscape. Here is her forge. Here is her soul.
It is reality-changing magic: the creation of a reality marble. In this enclosed space, her mana cost is zero, and available to her is every weapon she had ever conceived. She just needs to reach out, and the weapon comes to her hands.
No weapon here is available for an opponent to use. Were one to touch one, it would explode with the force of a thermal weapon, at minimum.
Here, she can command her weapons to be launched like projectiles, raining swords down on her enemy. Her best weapons are available, and she will use them here.
The air here is thick to anyone else, and magic becomes harder to use. Such is the rules written into her soul. There is no escape: to end it, she must be defeated, or she herself cancels it.





 
 
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