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Life of a Kitsune Demon Hunter...on Earth!
Reijingu Tamashī no Ken
The Raging Soul's Fist

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___Description:
Every being follows a tempo that defines their life. Every being has a heart and soul that guides them and pushes them beyond limitation. These two ideals lead to the design of the Reijingu Tamashi no Ken style. The founders, a pair of monks, soon adapted the style to utilize chakra manipulation and control in order to increse its effectiveness. Now, by manipulating chakra and utilizing a shinobi's 'Inner Tempo' the shinobi is able to unleash devastating attacks in rapid succession while still covering their bases.

___Notes:
• Due to the nature of the style, every [Unleash] technique takes half of its cost from chakra, half from stamina.
• Techniques of this style come in three varieties: [Waltz], [Unleash], and [Unleash to Unleash] combos. [Waltz] techniques set up a rapid succession of movements meant to either position themself for an attack or evade oncoming attacks, [Unleash] acts as a 'finisher' technique that uses chakra to deliver deadly attacks. [Unleash] techniques require a specific number of pre-requisate techniques to be used before the [Unleash] can be used. The exception to this rule is if the shinobi enters Raging Soul. [Unleash to Unleash] combos are actually improvements and additions towards a single combo. At the height of the style, the shinobi can either use segments of the combo to reduce stamina drain or the entire thing at once.
• Any [Unleash] can be used to null a Ninjutsu, Kenjutsu, or Taijutsu of equal rank if met head on.
• Due to the nature of the style, in which the user thrives on constant motion, after using a [Waltz], succeeding [Waltz] techniques cost one rank lower. (C=D, D=E). [Unleash] technique costs remain the same. Shinobi cost reductions apply to the reduced rank.
• The shinobi may move on to the next Stage after learning all techniques of the current Stage. However, regardless of class or learning rules, the shinobi may only learn up to one rank above their own. The latter limitation is lifted at Jounin rank.

___S t a g e O n e [1]

Uchigawa no Tenpo (Inner Tempo)
Simple :: C-Ranked :: Passive
This is the foundation of the entire style, and the ability to use it. Through meditation, the 'Inner Tempo' of the shinobi is found, and sets how fast or slow the shinobi moves. This 'Inner Tempo' will aid the shinobi in setting up combos and moving fluidly. (This must be learned for the Succession Stamina Reduction rule to apply)

Fowādo Warutsu [Forward Waltz]
Simple :: E-Ranked [Waltz]
The shinobi, after setting their tempo, rushes forward, either straight on at a greater speed, or in a zig-zag style that aids in evading oncoming attacks,

Kyū no Warutsu [Sphere Waltz]
Simple :: E-Ranked [Waltz]
The shinobi, after setting their tempo, uses a fluid circle motion to avoid and evade a basic, oncoming attack that is easy to prepare for.

Nefesh Ken [Nefesh Fist]
Complex :: D-Ranked [Unleash]
After using Forward Waltz, the shinobi positions himself in order to deliver a chakra-concentrated punch aimed for the opponent's stomach or chest.

Nefesh Ashi [Nefesh Foot]
Complex :: D-Ranked [Unleash]
After using Sphere Waltz, the shinobi spins to deliver a chakra-concentrated kick aimed for the opponent's back.

___S t a g e T w o [2]

Suteppu o Tenmetsu [Blink Step]
Simple :: D-Ranked [Waltz]
After using Forward Waltz, the shinobi can use Blink Step, a movement that allows them to immediately change the direction their moving at a speed that makes them appear to flicker and actually increases the user's speed for a few steps. This can also be used to avoid a precise, oncoming attack.

Kansha no Kuresshendo [Crescendo of Gratitude]
Simple :: D-Ranked [Waltz]
A follow-up of Stage 1 Waltz movements or Blink Step, the shinobi hurls themself into the air in a barrel roll to either position themself above the opponent, or to get away from said opponent.

Ruach no Supia [Raunch's Spear]
Complex :: C-Ranked [Unleash]
The shinobi using Blink Step to dash forward towards the opponent, the shinobi, with both hands concentrated with chakra, hits the opponent straight on, like a spear. Due to the Blink Step movement, this move can surprise the opponent due to the sudden burst of speed.
*Must have used Blink Step before hand.

Ruach no Hantei [Rauch's Judgement]
Complex :: C-Ranked [Unleash]
After using Crescendo of Gratitudue, the user concentrates chakra into their heel and uses the force of gravity and their momentum to bring hell down upon their opponent. This move is strong enough to create medium-sized craters in its wake.
*Must have used Crescendo of Gratitude before hand.

Ruach Suru Nefesh [Nefesh to Rauch]
Complex :: C-Ranked [Unleash to Unleash]
After using Nefesh Fist, the user follows up with a chakra-concentrated uppercut or back flip kick. Either has the power to send unprepared opponents skyrocketing.
*Must have used Nefesh Fist before hand.

___S t a g e T h r e e [3]

Forōsurū [Follow Through]
Complex :: D to C-Ranked [Waltz/Unleash]
Normally, the shinobi only uses one [Waltz] technique at a time. However, having used the style for this long, the shinobi can utilize a [Waltz] and a succeeding [Unleash] of Stage One or Stage Two at the same time for one D-Ranked cost if from Stage One, or one C-Ranked cost from Stage Two. Is automatically learned after learning Nefesh to Rauch.

Bīingu no Fuzai [Absence of Being]
Simple :: C-Ranked [Waltz]
Stand alone or a follow up of Sphere Waltz, the shinobi using their momentum and light steps to avoid and evade by spinning, concentrating their 'hit box' and making off-center attacks miss completely while positioning themself in the optimum striking or evading position.

Neshamah no Aki [Neshamah's Fall]
Complex :: B-Ranked [Unleash]
A follow-up of Absence of Being, the shinobi concentrates chakra into their leg while going from a standing spin into an aerial barrel roll. The shinobi then brings their heel upon the evaded opponent, aiming for either their head or shoulder. This technique can also be done by crouching after the initial spin and by pushing off the ground with their hands, the shinobi can kick at the opponent's chin or their method of attack (Fist, weapon, etc.)

Neshamah Suru Rauch [Rauch to Neshamah]
Complex :: B-Ranked [Unleash to Unleash]
After using the movements in Nefesh to Rauch, the shinobi adds an addition attack: a chakra concentrated heel drop to the body of the airbourne opponent. (The entire combo, Nefesh to Rauch then the addition of Rauch to Neshamah, is treated as one technique)

___S t a g e F o u r [4]

Gōsutosuteppu [Ghost Step]
Simple :: B-Ranked [Waltz]
An upgraded version of Blink Step, the shinobi now moves in a flicker for upwards to ten steps. During this time, their speed is essentially ten fold for this short burst.

Chayah no Jikkō [Chayah's Execution]
Complex :: A-Ranked
After using Ghost Step, the shinobi unleashes a chakra-concentrated shoulder tackle on the opponent. Afterwards, the shinobi uses their elbow to hit the opponent's chin. Using the momentum, the shinobi finally performs a round-house kick on the opponent's head.

Chayah Suru Neshamah [Neshamah to Chayah]
Complex :: A-Ranked [Unleash to Unleash]
During the Rauch to Neshamah combo, the method of launch is altered for added damage. Instead of simply performing an uppercut or back flip kick, the shinobi drives their foot into the opponent, then bends back, placing the combined weight of their opponent and themself on their palms. This launches both combatants into the air. From this position, the shinobi performs a spinning push (a drill kick of sorts). With this change, the heel drop carries added momentum, delivering a more devastating attack.

___S t a g e F i v e [5]

Forōsurū o Shūtoku Suru [Master Follow Through]
Complex :: C to B-Ranked [Waltz/Unleash]
Normally, the shinobi only uses one [Waltz] technique at a time. However, having used the style for this long, the shinobi can utilize a [Waltz] and a succeeding [Unleash] of Stage Three or Stage Four at the same time for one C-Ranked cost if from Stage Three, or one B-Ranked cost from Stage Four. The exception is an [Unleash to Unleash] combo. Is automatically learned after learning Neshamah to Chayah.

Neshamah Suru Yechidah [Chayah to Yechidah]
Complex :: S-Ranked [Unleash to Unleash]
An addition to the Neshamah to Chayah combo, the shinobi ends the string of attacks with a divebomb. In this new developement, the mastery of chakra control within taijutsu is shown. Right before impact, the shinobi forms a sphere of chakra between his attack point and the body of his opponent. When the three collide with each other, the sphere seems to implode.... the explodes. This can be highly dangerous to both parties involved, as such raw chakra power can easily backlash on the user as much as it can damage the victim. (Roll six sided dice. Odd Number = Backlash, Even = No Backlash). The only way to prevent the Backlash effect, which completely trashes the user's body and will make the user remain unable to use chakra unless they stay within a hospital's medical attention for three full days (Real Time), as well as drains all but 10% of their current stamina., is to have activated Raging Soul.

___S t a g e S i x [6]

Sourureijingu [Raging Soul]
Complex :: S-Ranked
The ultimate technique of the Fist of the Raging Soul style isn't an actual move, but a mode. Having mastered their 'Inner Tempo' and 'Inner Soul' by coming this far, the shinobi can unleash both's power. Their body emits chakra crackles as five orbs appear behind them, representing the Five Levels of Soul. In this state, the shinobi is able to freely control their chakra within their bodies, and easily control their center of gravity. For a total of six posts, [Waltz] movements cost no stamina and double their effectiveness (Doubles movement of Blink and Ghost Step, Sphere Waltz and Absence of Being are performed instantly), and [Unleash] techniques can be used whenever, stand alone or following any [Waltz] movement. [Unleash] techniques and [Unleash to Unleash] combos are counted as one rank higher damage wise. As an added bonus, the user feels no exhaustion, no pain, no fear; they have found true inner harmony. Once the six posts are up, the user's body returns to normal, and all taxes that were not felt before rush the body. The user is left exhausted and defenseless, but chakra and stamina points return in normal fashions.





 
 
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